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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.367 by root, Wed Sep 12 11:10:11 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
84our $BDB_POLL_WATCHER; 102our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 103our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 104our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 105our $DB_ENV;
88 106
89our %CFG; 107our %CFG;
90 108
91our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 110our $RUNTIME;
111our $NOW;
93 112
94our (%PLAYER, %PLAYER_LOADING); # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 114our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
97 116
98# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 119
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
104 124
105binmode STDOUT; 125binmode STDOUT;
106binmode STDERR; 126binmode STDERR;
107 127
108# read virtual server time, if available 128# read virtual server time, if available
161 181
162The raw value load value from the last tick. 182The raw value load value from the last tick.
163 183
164=item %cf::CFG 184=item %cf::CFG
165 185
166Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 187from wherever your confdir points to.
168 188
169=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
170 190
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 213
194 LOG llevError, $msg; 214 LOG llevError, $msg;
195 }; 215 };
196} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
197 232
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 243for my $pkg (qw(
209 cf::global cf::attachable 244 cf::global cf::attachable
210 cf::object cf::object::player 245 cf::object cf::object::player
211 cf::client cf::player 246 cf::client cf::player
212 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
213 cf::map cf::party cf::region 249 cf::party cf::region
214)) { 250)) {
215 no strict 'refs'; 251 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 253}
218 254
219$Event::DIED = sub { 255$EV::DIED = sub {
220 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
221}; 257};
222 258
223############################################################################# 259#############################################################################
224 260
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 284 $d
249 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
250} 286}
251 287
252=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
253 289
254Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
255 291
256=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
257 293
258Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
259 295
260=cut 296=cut
261 297
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 299
264sub to_json ($) { $json_coder->encode ($_[0]) } 300sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 301sub decode_json($) { $json_coder->decode ($_[0]) }
266 302
267=item cf::lock_wait $string 303=item cf::lock_wait $string
268 304
269Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
270 306
326 362
327 ! ! $LOCK{$key} 363 ! ! $LOCK{$key}
328} 364}
329 365
330sub freeze_mainloop { 366sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
332 368
333 my $guard = Coro::guard { 369 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start; 370}
335 }; 371
336 $TICK_WATCHER->stop; 372=item cf::periodic $interval, $cb
337 $guard 373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
338} 385}
339 386
340=item cf::get_slot $time[, $priority[, $name]] 387=item cf::get_slot $time[, $priority[, $name]]
341 388
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 389Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 400our @SLOT_QUEUE;
354our $SLOT_QUEUE; 401our $SLOT_QUEUE;
355 402
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
358 my $signal = new Coro::Signal; 407 my $signal = new Coro::Signal;
359 408
360 while () { 409 while () {
361 next_job: 410 next_job:
362 my $avail = cf::till_tick; 411 my $avail = cf::till_tick;
370 } 419 }
371 } 420 }
372 } 421 }
373 422
374 if (@SLOT_QUEUE) { 423 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 425 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 426 $signal->wait;
378 } else { 427 } else {
379 Coro::schedule; 428 Coro::schedule;
380 } 429 }
381 } 430 }
382}; 431};
383 432
384sub get_slot($;$$) { 433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
385 my ($time, $pri, $name) = @_; 436 my ($time, $pri, $name) = @_;
386 437
387 $time = $TICK * .6 if $time > $TICK * .6; 438 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 439 my $sig = new Coro::Signal;
389 440
403 454
404BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
405 456
406=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
407 458
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 459The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 460is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 462acceptable.
412 463
413If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
419 470
420sub sync_job(&) { 471sub sync_job(&) {
421 my ($job) = @_; 472 my ($job) = @_;
422 473
423 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 475 my $time = EV::time;
425 476
426 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
428 479
429 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 481
431 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
432 483
433 my $busy = 1; 484 my $busy = 1;
434 my @res; 485 my @res;
435 486
436 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 489 @res = eval { $job->() };
438 warn $@ if $@; 490 warn $@ if $@;
439 undef $busy; 491 undef $busy;
440 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
441 493
442 while ($busy) { 494 while ($busy) {
443 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
444 } 499 }
500 }
445 501
446 $time = Event::time - $time; 502 my $time = EV::time - $time;
447 503
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 504 $TICK_START += $time; # do not account sync jobs to server load
452 505
453 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
454 } else { 507 } else {
455 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
456 509
481=item fork_call { }, $args 534=item fork_call { }, $args
482 535
483Executes the given code block with the given arguments in a seperate 536Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 537process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 538Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 539never block itself or use any form of event handling.
487 540
488=cut 541=cut
489 542
490sub fork_call(&@) { 543sub fork_call(&@) {
491 my ($cb, @args) = @_; 544 my ($cb, @args) = @_;
498 reset_signals; 551 reset_signals;
499 &$cb 552 &$cb
500 }, @args; 553 }, @args;
501 554
502 wantarray ? @res : $res[-1] 555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
503} 583}
504 584
505=item $value = cf::db_get $family => $key 585=item $value = cf::db_get $family => $key
506 586
507Returns a single value from the environment database. 587Returns a single value from the environment database.
652attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
654 734
655In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 737Deliantra).
658 738
659=over 4 739=over 4
660 740
661=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
662 742
944 } 1024 }
945 1025
946 0 1026 0
947} 1027}
948 1028
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1030
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1032
953Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
954 1034
960 1040
961=cut 1041=cut
962 1042
963############################################################################# 1043#############################################################################
964# object support 1044# object support
965#
966 1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
967sub _can_merge { 1079sub _can_merge {
968 my ($ob1, $ob2) = @_; 1080 my ($ob1, $ob2) = @_;
969 1081
970 local $Storable::canonical = 1; 1082 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1083
974 $fob1 eq $fob2 1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
975} 1086}
976 1087
977sub reattach { 1088sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1090 my ($obj) = @_;
1001cf::attachable->attach ( 1112cf::attachable->attach (
1002 prio => -1000000, 1113 prio => -1000000,
1003 on_instantiate => sub { 1114 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
1005 1116
1006 $data = from_json $data; 1117 $data = decode_json $data;
1007 1118
1008 for (@$data) { 1119 for (@$data) {
1009 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
1010 1121
1011 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
1024 }, 1135 },
1025); 1136);
1026 1137
1027sub object_freezer_save { 1138sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1140
1032 sync_job { 1141 sync_job {
1033 if (length $$rdata) { 1142 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1143 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
1037 1146
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1150 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1151 aio_close $fh;
1043 1152
1044 if (@$objs) { 1153 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1159 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1161 }
1053 } else { 1162 } else {
1054 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
1055 } 1164 }
1061 } else { 1170 } else {
1062 aio_unlink $filename; 1171 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1064 } 1173 }
1065 }; 1174 };
1066
1067 undef $guard;
1068} 1175}
1069 1176
1070sub object_freezer_as_string { 1177sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
1072 1179
1077 1184
1078sub object_thawer_load { 1185sub object_thawer_load {
1079 my ($filename) = @_; 1186 my ($filename) = @_;
1080 1187
1081 my ($data, $av); 1188 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1189
1085 (aio_load $filename, $data) >= 0 1190 (aio_load $filename, $data) >= 0
1086 or return; 1191 or return;
1087 1192
1088 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1195 or return;
1091 1196
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
1094 } 1199 }
1095 1200
1096 utf8::decode (my $decname = $filename); 1201 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1203 $decname, length $data, scalar @{$av || []};
1254 my $msg = $@ ? "$v->{path}: $@\n" 1359 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1360 : "$v->{base}: extension inactive.\n";
1256 1361
1257 if (exists $v->{meta}{mandatory}) { 1362 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1363 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1364 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1365 }
1262 1366
1263 warn $msg; 1367 warn $msg;
1264 } 1368 }
1265 1369
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1456 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1457
1354 my $f = new_from_file cf::object::thawer path $login 1458 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1459 or return;
1356 1460
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1461 my $pl = cf::player::load_pl $f
1359 or return; 1462 or return;
1463
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1464 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1465 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1363 } 1467 }
1364 } 1468 }
1374 1478
1375 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1376 1480
1377 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1483
1484 cf::get_slot 0.01;
1379 1485
1380 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1487 cf::cede_to_tick;
1382} 1488}
1383 1489
1419 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1421 1527
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1426 1534
1427 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1575
1468 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1469 my $path = path $login; 1577 my $path = path $login;
1470 1578
1471 # a .pst is a dead give-away for a valid player 1579 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1585 }
1477 1586
1514 1623
1515Expand crossfire pod fragments into protocol xml. 1624Expand crossfire pod fragments into protocol xml.
1516 1625
1517=cut 1626=cut
1518 1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1519sub expand_cfpod { 1639sub expand_cfpod {
1520 ((my $self), (local $_)) = @_; 1640 my ($self, $pod) = @_;
1521 1641
1522 # escape & and < 1642 my $xml;
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525 1643
1526 # this is buggy, it needs to properly take care of nested <'s 1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1527 1647
1528 1 while 1648 $group =~ s/&/&amp;/g;
1529 # replace B<>, I<>, U<> etc. 1649 $group =~ s/</&lt;/g;
1530 s/B<([^\>]*)>/<b>$1<\/b>/ 1650
1531 || s/I<([^\>]*)>/<i>$1<\/i>/ 1651 $xml .= $group;
1532 || s/U<([^\>]*)>/<u>$1<\/u>/ 1652 } elsif ($pod =~ m%\G
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1653 ([BCGHITU])
1534 # replace G<male|female> tags 1654 <
1535 || s{G<([^>|]*)\|([^>]*)>}{ 1655 (?:
1536 $self->gender ? $2 : $1 1656 ([^<>]*) (?{ $group = $^N })
1537 }ge 1657 | < $interior >
1538 # replace H<hint text> 1658 )
1539 || s{H<([^\>]*)>} 1659 >
1660 %gcsx
1540 { 1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "") 1681 "")
1544 [$self->{hintmode}] 1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1545 }ge; 1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1546 1693
1694 for ($xml) {
1547 # create single paragraphs (very hackish) 1695 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g; 1696 s/(?<=\S)\n(?=\w)/ /g;
1549 1697
1550 # compress some whitespace 1698 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends 1699 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines 1700 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines 1701 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines 1702 s/\n+$//; # ending lines
1703 }
1555 1704
1556 $_ 1705 $xml
1557} 1706}
1707
1708no re 'eval';
1558 1709
1559sub hintmode { 1710sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1; 1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode} 1712 $_[0]{hintmode}
1562} 1713}
1634our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1636 1787
1637sub generate_random_map { 1788sub generate_random_map {
1638 my ($self, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1792
1639 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1794 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1919
1766# the temporary/swap location 1920# the temporary/swap location
1767sub save_path { 1921sub save_path {
1768 my ($self) = @_; 1922 my ($self) = @_;
1769 1923
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1925 "$TMPDIR/$path.map"
1772} 1926}
1773 1927
1774# the unique path, undef == no special unique path 1928# the unique path, undef == no special unique path
1775sub uniq_path { 1929sub uniq_path {
1776 my ($self) = @_; 1930 my ($self) = @_;
1777 1931
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1933 "$UNIQUEDIR/$path"
1780} 1934}
1781 1935
1782# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1783# all maps in C++... 1937# all maps in C++...
1881 2035
1882 cf::lock_wait "map_data:$path";#d#remove 2036 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 2037 cf::lock_wait "map_find:$path";
1884 2038
1885 $cf::MAP{$path} || do { 2039 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
2041 my $guard2 = cf::lock_acquire "map_find:$path";
1888 2042
1889 my $map = new_from_path cf::map $path 2043 my $map = new_from_path cf::map $path
1890 or return; 2044 or return;
1891 2045
1892 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1895 or return; 2049 or return;
1896 2050
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 2052 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
1900 undef $guard1; 2055 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 2056 $map->reset;
1903 return find $path; 2057 return find $path;
1904 } 2058 }
1905 2059
1906 $cf::MAP{$path} = $map 2060 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2087 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2088 $f->skip_block;
1935 $self->_load_objects ($f) 2089 $self->_load_objects ($f)
1936 or return; 2090 or return;
1937 2091
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1939 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1940 2094
1941 if (my $uniq = $self->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2096 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2097 unless (aio_stat $uniq) {
1969 } 2123 }
1970 2124
1971 $self->{last_save} = $cf::RUNTIME; 2125 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2126 $self->last_access ($cf::RUNTIME);
1973 2127
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2129 }
1976 2130
1977 $self->post_load; 2131 $self->post_load;
1978} 2132}
1979 2133
2037 my ($path, $origin, $load) = @_; 2191 my ($path, $origin, $load) = @_;
2038 2192
2039 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
2040 2194
2041 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2197 }
2044 2198
2045 $MAP_PREFETCH{$path} |= $load; 2199 $MAP_PREFETCH{$path} |= $load;
2046 2200
2047 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
2048 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2206 if (my $map = find $k) {
2051 $map->load if $v; 2207 $map->load if $v;
2052 } 2208 }
2078 return if $self->{deny_save}; 2234 return if $self->{deny_save};
2079 2235
2080 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
2081 2237
2082 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
2084 }; 2241 };
2242
2243 cf::get_slot 0.02;
2085 2244
2086 if ($uniq) { 2245 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2248 } else {
2098 $self->save; 2257 $self->save;
2099 2258
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2260
2102 return if $self->players; 2261 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2263 return if $self->{deny_save};
2105 2264
2106 $self->in_memory (cf::MAP_SWAPPED); 2265 $self->in_memory (cf::MAP_SWAPPED);
2107 2266
2108 $self->deactivate; 2267 $self->deactivate;
2226 2385
2227sub unique_maps() { 2386sub unique_maps() {
2228 [ 2387 [
2229 map { 2388 map {
2230 utf8::decode $_; 2389 utf8::decode $_;
2231 /\.map$/ 2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2232 ? normalise $_ 2393 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2394 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2395 ]
2236} 2396}
2237 2397
2238package cf;
2239
2240=back 2398=back
2241 2399
2242=head3 cf::object 2400=head3 cf::object
2243 2401
2244=cut 2402=cut
2247 2405
2248=over 4 2406=over 4
2249 2407
2250=item $ob->inv_recursive 2408=item $ob->inv_recursive
2251 2409
2252Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2253 2412
2254=cut 2413=cut
2255 2414
2256sub inv_recursive_; 2415sub inv_recursive_;
2257sub inv_recursive_ { 2416sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
2263} 2422}
2264 2423
2265=item $ref = $ob->ref 2424=item $ref = $ob->ref
2266 2425
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2426Creates and returns a persistent reference to an object that can be stored as a string.
2268 2427
2269=item $ob = cf::object::deref ($refstring) 2428=item $ob = cf::object::deref ($refstring)
2270 2429
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2431even if the object actually exists. May block.
2274=cut 2433=cut
2275 2434
2276sub deref { 2435sub deref {
2277 my ($ref) = @_; 2436 my ($ref) = @_;
2278 2437
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2439 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2441 or return;
2286 $pl->ob->uuid eq $uuid 2442 $pl->ob->uuid eq $uuid
2287 or return; 2443 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2464dialogue with the given NPC character.
2309 2465
2310=cut 2466=cut
2311 2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
2481
2312# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2483# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2486 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2497 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2499
2330 } else { 2500 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2503 }
2334 } 2504 }
2335} 2505}
2336 2506
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2445her, loading and preparing them map, calling the provided $check callback 2615her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2616that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2617the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2618be called at the end of this process.
2449 2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2622
2450=cut 2623=cut
2451 2624
2452our $GOTOGEN; 2625our $GOTOGEN;
2453 2626
2454sub cf::object::player::goto { 2627sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2632
2460 $self->enter_link; 2633 $self->enter_link;
2461 2634
2462 (async { 2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2463 # *tag paths override both path and x|y 2638 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) { 2639 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) { 2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs]; 2641 my $ob = $obs[rand @obs];
2467 2642
2468 # see if we actually can go there 2643 # see if we actually can go there
2469 # todo: use ob_blocked to check all tiles of the destination "object" 2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 # for suitability. 2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2471 2650
2472 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y); 2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2473 } 2654 }
2474 } 2655 }
2475 2656
2476 my $map = eval { 2657 my $map = eval {
2477 my $map = cf::map::find $path; 2658 my $map = defined $path ? cf::map::find $path : undef;
2478 2659
2479 if ($map) { 2660 if ($map) {
2480 $map = $map->customise_for ($self); 2661 $map = $map->customise_for ($self);
2481 $map = $check->($map) if $check && $map; 2662 $map = $check->($map) if $check && $map;
2482 } else { 2663 } else {
2483 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2484 } 2665 }
2485 2666
2486 $map 2667 $map
2487 }; 2668 };
2488 2669
2524} 2705}
2525 2706
2526sub prepare_random_map { 2707sub prepare_random_map {
2527 my ($exit) = @_; 2708 my ($exit) = @_;
2528 2709
2529 my $guard = cf::lock_acquire "exit_prepare:$exit";
2530
2531 # all this does is basically replace the /! path by 2710 # all this does is basically replace the /! path by
2532 # a new random map path (?random/...) with a seed 2711 # a new random map path (?random/...) with a seed
2533 # that depends on the exit object 2712 # that depends on the exit object
2534 2713
2535 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
2537 if ($exit->map) { 2716 if ($exit->map) {
2538 $rmp->{region} = $exit->region->name; 2717 $rmp->{region} = $exit->region->name;
2539 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
2540 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
2541 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2542 } 2723 }
2543 2724
2544 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
2545 2726
2546 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2547 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2548 my $meta = "$RANDOMDIR/$md5.meta"; 2729 my $meta = "$RANDOMDIR/$md5.meta";
2549 2730
2550 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2551 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2552 undef $fh; 2733 undef $fh;
2553 aio_rename "$meta~", $meta; 2734 aio_rename "$meta~", $meta;
2554 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2555 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
2556 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
2557 } 2742 }
2558} 2743}
2559 2744
2560sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
2561 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
2562 2747
2563 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
2564 2749
2565 if ($exit->slaying eq "/!") {
2566 #TODO: this should de-fi-ni-te-ly not be a sync-job
2567 # the problem is that $exit might not survive long enough
2568 # so it needs to be done right now, right here
2569 cf::sync_job { prepare_random_map $exit };
2570 }
2571
2572 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2573 my $hp = $exit->stats->hp;
2574 my $sp = $exit->stats->sp;
2575
2576 $self->enter_link; 2750 $self->enter_link;
2577 2751
2578 # if exit is damned, update players death & WoR home-position
2579 $self->contr->savebed ($slaying, $hp, $sp)
2580 if $exit->flag (FLAG_DAMNED);
2581
2582 (async { 2752 (async {
2583 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
2584 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2585 $self->goto ($slaying, $hp, $sp); 2770 $self->goto ($map, $x, $y);
2586 2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2587 1; 2776 1
2588 }) { 2777 }) {
2589 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
2590 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
2591 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
2592 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
2622the message, with C<log> being the default. If C<$color> is negative, suppress 2811the message, with C<log> being the default. If C<$color> is negative, suppress
2623the message unless the client supports the msg packet. 2812the message unless the client supports the msg packet.
2624 2813
2625=cut 2814=cut
2626 2815
2816# non-persistent channels (usually the info channel)
2627our %CHANNEL = ( 2817our %CHANNEL = (
2628 "c/identify" => { 2818 "c/identify" => {
2629 id => "identify", 2819 id => "infobox",
2630 title => "Identify", 2820 title => "Identify",
2631 reply => undef, 2821 reply => undef,
2632 tooltip => "Items recently identified", 2822 tooltip => "Items recently identified",
2633 }, 2823 },
2634 "c/examine" => { 2824 "c/examine" => {
2635 id => "examine", 2825 id => "infobox",
2636 title => "Examine", 2826 title => "Examine",
2637 reply => undef, 2827 reply => undef,
2638 tooltip => "Signs and other items you examined", 2828 tooltip => "Signs and other items you examined",
2639 }, 2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2640); 2872);
2641 2873
2642sub cf::client::send_msg { 2874sub cf::client::send_msg {
2643 my ($self, $channel, $msg, $color, @extra) = @_; 2875 my ($self, $channel, $msg, $color, @extra) = @_;
2644 2876
2645 $msg = $self->pl->expand_cfpod ($msg); 2877 $msg = $self->pl->expand_cfpod ($msg);
2646 2878
2647 $color &= cf::NDI_CLIENT_MASK; # just in case... 2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2648 2880
2649 # check predefined channels, for the benefit of C 2881 # check predefined channels, for the benefit of C
2650 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2651 2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2652 if (ref $channel) { 2890 } elsif (ref $channel) {
2653 # send meta info to client, if not yet sent 2891 # send meta info to client, if not yet sent
2654 unless (exists $self->{channel}{$channel->{id}}) { 2892 unless (exists $self->{channel}{$channel->{id}}) {
2655 $self->{channel}{$channel->{id}} = $channel; 2893 $self->{channel}{$channel->{id}} = $channel;
2656 $self->ext_msg (channel_info => $channel) 2894 $self->ext_msg (channel_info => $channel)
2657 if $self->can_msg; 2895 if $self->can_msg;
2874=pod 3112=pod
2875 3113
2876The following functions and methods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2877 3115
2878 cf::object 3116 cf::object
2879 contr pay_amount pay_player map x y force_find force_add 3117 contr pay_amount pay_player map x y force_find force_add destroy
2880 insert remove name archname title slaying race decrease_ob_nr 3118 insert remove name archname title slaying race decrease split
2881 3119
2882 cf::object::player 3120 cf::object::player
2883 player 3121 player
2884 3122
2885 cf::player 3123 cf::player
2890 3128
2891=cut 3129=cut
2892 3130
2893for ( 3131for (
2894 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2895 insert remove inv name archname title slaying race 3133 insert remove inv nrof name archname title slaying race
2896 decrease_ob_nr)], 3134 decrease split destroy change_exp)],
2897 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2898 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2899 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2900) { 3138) {
2901 no strict 'refs'; 3139 no strict 'refs';
3006 { 3244 {
3007 my $faces = $facedata->{faceinfo}; 3245 my $faces = $facedata->{faceinfo};
3008 3246
3009 while (my ($face, $info) = each %$faces) { 3247 while (my ($face, $info) = each %$faces) {
3010 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3249
3011 cf::face::set_visibility $idx, $info->{visibility}; 3250 cf::face::set_visibility $idx, $info->{visibility};
3012 cf::face::set_magicmap $idx, $info->{magicmap}; 3251 cf::face::set_magicmap $idx, $info->{magicmap};
3013 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3014 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3015 3254
3016 cf::cede_to_tick; 3255 cf::cede_to_tick;
3017 } 3256 }
3018 3257
3019 while (my ($face, $info) = each %$faces) { 3258 while (my ($face, $info) = each %$faces) {
3020 next unless $info->{smooth}; 3259 next unless $info->{smooth};
3260
3021 my $idx = cf::face::find $face 3261 my $idx = cf::face::find $face
3022 or next; 3262 or next;
3263
3023 if (my $smooth = cf::face::find $info->{smooth}) { 3264 if (my $smooth = cf::face::find $info->{smooth}) {
3024 cf::face::set_smooth $idx, $smooth; 3265 cf::face::set_smooth $idx, $smooth;
3025 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3026 } else { 3267 } else {
3027 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3045 { 3286 {
3046 # TODO: for gcfclient pleasure, we should give resources 3287 # TODO: for gcfclient pleasure, we should give resources
3047 # that gcfclient doesn't grok a >10000 face index. 3288 # that gcfclient doesn't grok a >10000 face index.
3048 my $res = $facedata->{resource}; 3289 my $res = $facedata->{resource};
3049 3290
3050 my $soundconf = delete $res->{"res/sound.conf"};
3051
3052 while (my ($name, $info) = each %$res) { 3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3053 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3054 my $data; 3294 my $data;
3055 3295
3056 if ($info->{type} & 1) { 3296 if ($info->{type} & 1) {
3057 # prepend meta info 3297 # prepend meta info
3058 3298
3059 my $meta = $enc->encode ({ 3299 my $meta = $enc->encode ({
3060 name => $name, 3300 name => $name,
3061 %{ $info->{meta} || {} }, 3301 %{ $info->{meta} || {} },
3062 }); 3302 });
3063 3303
3064 $data = pack "(w/a*)*", $meta, $info->{data}; 3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3065 } else { 3311 } else {
3066 $data = $info->{data}; 3312 $RESOURCE{$name} = $info;
3067 } 3313 }
3068 3314
3069 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3070 cf::face::set_type $idx, $info->{type};
3071
3072 cf::cede_to_tick; 3315 cf::cede_to_tick;
3073 } 3316 }
3074
3075 if ($soundconf) {
3076 $soundconf = $enc->decode (delete $soundconf->{data});
3077
3078 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3079 my $sound = $soundconf->{compat}[$_]
3080 or next;
3081
3082 my $face = cf::face::find "sound/$sound->[1]";
3083 cf::sound::set $sound->[0] => $face;
3084 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3085 }
3086
3087 while (my ($k, $v) = each %{$soundconf->{event}}) {
3088 my $face = cf::face::find "sound/$v";
3089 cf::sound::set $k => $face;
3090 }
3091 }
3092 } 3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3093 3320
3094 1 3321 1
3095} 3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3096 3343
3097register_exticmd fx_want => sub { 3344register_exticmd fx_want => sub {
3098 my ($ns, $want) = @_; 3345 my ($ns, $want) = @_;
3099 3346
3100 while (my ($k, $v) = each %$want) { 3347 while (my ($k, $v) = each %$want) {
3101 $ns->fx_want ($k, $v); 3348 $ns->fx_want ($k, $v);
3102 } 3349 }
3103}; 3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3104 3361
3105sub reload_regions { 3362sub reload_regions {
3106 # HACK to clear player env face cache, we need some signal framework 3363 # HACK to clear player env face cache, we need some signal framework
3107 # for this (global event?) 3364 # for this (global event?)
3108 %ext::player_env::MUSIC_FACE_CACHE = (); 3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3122} 3379}
3123 3380
3124sub reload_archetypes { 3381sub reload_archetypes {
3125 load_resource_file "$DATADIR/archetypes" 3382 load_resource_file "$DATADIR/archetypes"
3126 or die "unable to load archetypes\n"; 3383 or die "unable to load archetypes\n";
3127 #d# NEED to laod twice to resolve forward references
3128 # this really needs to be done in an extra post-pass
3129 # (which needs to be synchronous, so solve it differently)
3130 load_resource_file "$DATADIR/archetypes"
3131 or die "unable to load archetypes\n";
3132} 3384}
3133 3385
3134sub reload_treasures { 3386sub reload_treasures {
3135 load_resource_file "$DATADIR/treasures" 3387 load_resource_file "$DATADIR/treasures"
3136 or die "unable to load treasurelists\n"; 3388 or die "unable to load treasurelists\n";
3137} 3389}
3138 3390
3139sub reload_resources { 3391sub reload_resources {
3140 warn "reloading resource files...\n"; 3392 warn "reloading resource files...\n";
3141 3393
3394 reload_facedata;
3395 reload_archetypes;
3142 reload_regions; 3396 reload_regions;
3143 reload_facedata;
3144 #reload_archetypes;#d#
3145 reload_archetypes;
3146 reload_treasures; 3397 reload_treasures;
3147 3398
3148 warn "finished reloading resource files\n"; 3399 warn "finished reloading resource files\n";
3149} 3400}
3150 3401
3151sub init { 3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3152 reload_resources; 3407 reload_resources;
3153} 3408}
3154 3409
3155sub reload_config { 3410sub reload_config {
3156 open my $fh, "<:utf8", "$CONFDIR/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
3157 or return; 3412 or return;
3158 3413
3159 local $/; 3414 local $/;
3160 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
3161 3416
3162 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3163 3418
3164 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3165 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3176sub main { 3431sub main {
3177 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
3178 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
3179 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3180 (async { 3435 (async {
3181 Event::one_event; 3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3182 })->prio (Coro::PRIO_MAX); 3438 })->prio (Coro::PRIO_MAX);
3183 }; 3439 };
3184 3440
3441 {
3442 my $guard = freeze_mainloop;
3185 reload_config; 3443 reload_config;
3186 db_init; 3444 db_init;
3187 load_extensions; 3445 load_extensions;
3188 3446
3189 $TICK_WATCHER->start; 3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
3190 Event::loop; 3450 EV::loop;
3191} 3451}
3192 3452
3193############################################################################# 3453#############################################################################
3194# initialisation and cleanup 3454# initialisation and cleanup
3195 3455
3196# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
3197BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
3198 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
3199 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3200 reentrant => 0,
3201 data => WF_AUTOCANCEL,
3202 signal => $signal,
3203 prio => 0,
3204 cb => sub {
3205 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
3206 },
3207 ); 3462 };
3208 } 3463 }
3209} 3464}
3210 3465
3211sub write_runtime { 3466sub write_runtime_sync {
3212 my $runtime = "$LOCALDIR/runtime"; 3467 my $runtime = "$LOCALDIR/runtime";
3213 3468
3214 # first touch the runtime file to show we are still running: 3469 # first touch the runtime file to show we are still running:
3215 # the fsync below can take a very very long time. 3470 # the fsync below can take a very very long time.
3216 3471
3242 and return; 3497 and return;
3243 3498
3244 warn "runtime file written.\n"; 3499 warn "runtime file written.\n";
3245 3500
3246 1 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3247} 3545}
3248 3546
3249sub emergency_save() { 3547sub emergency_save() {
3250 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3251 3549
3257 # and maps saved/destroyed asynchronously. 3555 # and maps saved/destroyed asynchronously.
3258 warn "begin emergency player save\n"; 3556 warn "begin emergency player save\n";
3259 for my $login (keys %cf::PLAYER) { 3557 for my $login (keys %cf::PLAYER) {
3260 my $pl = $cf::PLAYER{$login} or next; 3558 my $pl = $cf::PLAYER{$login} or next;
3261 $pl->valid or next; 3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3262 $pl->save; 3561 $pl->save;
3263 } 3562 }
3264 warn "end emergency player save\n"; 3563 warn "end emergency player save\n";
3265 3564
3266 warn "begin emergency map save\n"; 3565 warn "begin emergency map save\n";
3272 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
3273 3572
3274 warn "begin emergency database checkpoint\n"; 3573 warn "begin emergency database checkpoint\n";
3275 BDB::db_env_txn_checkpoint $DB_ENV; 3574 BDB::db_env_txn_checkpoint $DB_ENV;
3276 warn "end emergency database checkpoint\n"; 3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3277 }; 3580 };
3278 3581
3279 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
3280} 3583}
3281 3584
3296 warn "reloading..."; 3599 warn "reloading...";
3297 3600
3298 warn "entering sync_job"; 3601 warn "entering sync_job";
3299 3602
3300 cf::sync_job { 3603 cf::sync_job {
3301 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3302 cf::emergency_save; 3605 cf::emergency_save;
3303 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3304 3607
3305 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3306 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3307 3610
3308 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3309
3310 warn "cancelling all WF_AUTOCANCEL watchers";
3311 for (Event::all_watchers) {
3312 $_->cancel if $_->data & WF_AUTOCANCEL;
3313 }
3314 3612
3315 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3316 for (;;) { 3614 for (;;) {
3317 BDB::flush; 3615 BDB::flush;
3318 IO::AIO::flush; 3616 IO::AIO::flush;
3319 Coro::cede; 3617 Coro::cede_notself;
3320 last unless IO::AIO::nreqs || BDB::nreqs; 3618 last unless IO::AIO::nreqs || BDB::nreqs;
3321 warn "iterate..."; 3619 warn "iterate...";
3322 } 3620 }
3323 3621
3324 ++$RELOAD; 3622 ++$RELOAD;
3400 warn "leaving sync_job"; 3698 warn "leaving sync_job";
3401 3699
3402 1 3700 1
3403 } or do { 3701 } or do {
3404 warn $@; 3702 warn $@;
3405 warn "error while reloading, exiting."; 3703 cf::cleanup "error while reloading, exiting.";
3406 exit 1;
3407 }; 3704 };
3408 3705
3409 warn "reloaded"; 3706 warn "reloaded";
3410}; 3707};
3411 3708
3413 3710
3414sub reload_perl() { 3711sub reload_perl() {
3415 # doing reload synchronously and two reloads happen back-to-back, 3712 # doing reload synchronously and two reloads happen back-to-back,
3416 # coro crashes during coro_state_free->destroy here. 3713 # coro crashes during coro_state_free->destroy here.
3417 3714
3418 $RELOAD_WATCHER ||= Event->timer ( 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3419 reentrant => 0,
3420 after => 0,
3421 data => WF_AUTOCANCEL,
3422 cb => sub {
3423 do_reload_perl; 3716 do_reload_perl;
3424 undef $RELOAD_WATCHER; 3717 undef $RELOAD_WATCHER;
3425 },
3426 ); 3718 };
3427} 3719}
3428 3720
3429register_command "reload" => sub { 3721register_command "reload" => sub {
3430 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
3431 3723
3432 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
3433 $who->message ("reloading server."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3434 async { reload_perl }; 3728 reload_perl;
3729 };
3435 } 3730 }
3436}; 3731};
3437 3732
3438unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
3439 3734
3441 3736
3442our @WAIT_FOR_TICK; 3737our @WAIT_FOR_TICK;
3443our @WAIT_FOR_TICK_BEGIN; 3738our @WAIT_FOR_TICK_BEGIN;
3444 3739
3445sub wait_for_tick { 3740sub wait_for_tick {
3446 return unless $TICK_WATCHER->is_active;
3447 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3448 3742
3449 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3450 push @WAIT_FOR_TICK, $signal; 3744 push @WAIT_FOR_TICK, $signal;
3451 $signal->wait; 3745 $signal->wait;
3452} 3746}
3453 3747
3454sub wait_for_tick_begin { 3748sub wait_for_tick_begin {
3455 return unless $TICK_WATCHER->is_active;
3456 return if $Coro::current == $Coro::main; 3749 return if tick_inhibit || $Coro::current == $Coro::main;
3457 3750
3458 my $signal = new Coro::Signal; 3751 my $signal = new Coro::Signal;
3459 push @WAIT_FOR_TICK_BEGIN, $signal; 3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3460 $signal->wait; 3753 $signal->wait;
3461} 3754}
3462 3755
3463our $stat_fh; 3756sub tick {
3464sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3465
3466$TICK_WATCHER = Event->timer (
3467 reentrant => 0,
3468 parked => 1,
3469 prio => 0,
3470 at => $NEXT_TICK || $TICK,
3471 data => WF_AUTOCANCEL,
3472 cb => sub {
3473 if ($Coro::current != $Coro::main) { 3757 if ($Coro::current != $Coro::main) {
3474 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3475 unless ++$bug_warning > 10; 3759 unless ++$bug_warning > 10;
3476 return; 3760 return;
3477 } 3761 }
3478 3762
3479 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3480
3481 $NOW = $tick_start = Event::time;
3482
3483 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
3484 3764
3485 $RUNTIME += $TICK;
3486 $NEXT_TICK += $TICK;
3487
3488 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3489 $NEXT_RUNTIME_WRITE = $NOW + 10; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3490 Coro::async_pool { 3767 Coro::async_pool {
3768 $Coro::current->{desc} = "runtime saver";
3491 write_runtime 3769 write_runtime_sync
3492 or warn "ERROR: unable to write runtime file: $!"; 3770 or warn "ERROR: unable to write runtime file: $!";
3493 };
3494 } 3771 };
3772 }
3495 3773
3496# my $AFTER = Event::time;
3497# warn $AFTER - $NOW;#d#
3498
3499 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3500 $sig->send; 3775 $sig->send;
3501 } 3776 }
3502 while (my $sig = shift @WAIT_FOR_TICK) { 3777 while (my $sig = shift @WAIT_FOR_TICK) {
3503 $sig->send; 3778 $sig->send;
3504 } 3779 }
3505 3780
3506 $NOW = Event::time; 3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3507
3508 # if we are delayed by four ticks or more, skip them all
3509 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3510
3511 $TICK_WATCHER->at ($NEXT_TICK);
3512 $TICK_WATCHER->start;
3513
3514 $LOAD = ($NOW - $tick_start) / $TICK;
3515 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3516 3783
3517 _post_tick; 3784 if (0) {
3518 3785 if ($NEXT_TICK) {
3519 # gather some statistics#d# 3786 my $jitter = $TICK_START - $NEXT_TICK;
3520 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3521 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3788 warn "jitter $JITTER\n";#d#
3789 }
3522 }, 3790 }
3523); 3791}
3524 3792
3525{ 3793{
3794 # configure BDB
3795
3526 BDB::min_parallel 8; 3796 BDB::min_parallel 8;
3527 BDB::max_poll_time $TICK * 0.1; 3797 BDB::max_poll_reqs $TICK * 0.1;
3528 $BDB_POLL_WATCHER = Event->io ( 3798 $AnyEvent::BDB::WATCHER->priority (1);
3529 reentrant => 0,
3530 fd => BDB::poll_fileno,
3531 poll => 'r',
3532 prio => 0,
3533 data => WF_AUTOCANCEL,
3534 cb => \&BDB::poll_cb,
3535 );
3536
3537 BDB::set_sync_prepare {
3538 my $status;
3539 my $current = $Coro::current;
3540 (
3541 sub {
3542 $status = $!;
3543 $current->ready; undef $current;
3544 },
3545 sub {
3546 Coro::schedule while defined $current;
3547 $! = $status;
3548 },
3549 )
3550 };
3551 3799
3552 unless ($DB_ENV) { 3800 unless ($DB_ENV) {
3553 $DB_ENV = BDB::db_env_create; 3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3554 3807
3555 cf::sync_job { 3808 cf::sync_job {
3556 eval { 3809 eval {
3557 BDB::db_env_open 3810 BDB::db_env_open
3558 $DB_ENV, 3811 $DB_ENV,
3560 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3561 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3562 0666; 3815 0666;
3563 3816
3564 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3565
3566 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3567 | BDB::LOG_AUTOREMOVE, 1);
3568 $DB_ENV->set_lk_detect;
3569 }; 3818 };
3570 3819
3571 cf::cleanup "db_env_open(db): $@" if $@; 3820 cf::cleanup "db_env_open(db): $@" if $@;
3572 }; 3821 };
3573 } 3822 }
3574 3823
3575 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3576 after => 11, 3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3577 interval => 60, 3826 };
3578 hard => 1, 3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3579 prio => 0,
3580 data => WF_AUTOCANCEL,
3581 cb => sub {
3582 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3583 },
3584 ); 3829 };
3585 $BDB_TRICKLE_WATCHER = Event->timer ( 3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3586 after => 5,
3587 interval => 10,
3588 hard => 1,
3589 prio => 0,
3590 data => WF_AUTOCANCEL,
3591 cb => sub {
3592 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3593 },
3594 ); 3832 };
3595} 3833}
3596 3834
3597{ 3835{
3836 # configure IO::AIO
3837
3598 IO::AIO::min_parallel 8; 3838 IO::AIO::min_parallel 8;
3599
3600 undef $Coro::AIO::WATCHER;
3601 IO::AIO::max_poll_time $TICK * 0.1; 3839 IO::AIO::max_poll_time $TICK * 0.1;
3602 $AIO_POLL_WATCHER = Event->io ( 3840 undef $AnyEvent::AIO::WATCHER;
3603 reentrant => 0,
3604 data => WF_AUTOCANCEL,
3605 fd => IO::AIO::poll_fileno,
3606 poll => 'r',
3607 prio => 6,
3608 cb => \&IO::AIO::poll_cb,
3609 );
3610} 3841}
3611 3842
3612my $_log_backtrace; 3843my $_log_backtrace;
3613 3844
3614sub _log_backtrace { 3845sub _log_backtrace {
3618 3849
3619 # limit the # of concurrent backtraces 3850 # limit the # of concurrent backtraces
3620 if ($_log_backtrace < 2) { 3851 if ($_log_backtrace < 2) {
3621 ++$_log_backtrace; 3852 ++$_log_backtrace;
3622 async { 3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3623 my @bt = fork_call { 3856 my @bt = fork_call {
3624 @addr = map { sprintf "%x", $_ } @addr; 3857 @addr = map { sprintf "%x", $_ } @addr;
3625 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3626 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3627 or die "addr2line: $!"; 3860 or die "addr2line: $!";

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