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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.134 by root, Thu Jan 4 17:28:49 2007 UTC vs.
Revision 1.379 by root, Thu Oct 4 23:59:07 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 97our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
56 105
57binmode STDOUT; 106binmode STDOUT;
58binmode STDERR; 107binmode STDERR;
59 108
60# read virtual server time, if available 109# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
65} 114}
66 115
67mkdir cf::localdir; 116mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 118
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
76 122
77############################################################################# 123#############################################################################
78 124
79=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
80 126
87=item $cf::RUNTIME 133=item $cf::RUNTIME
88 134
89The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 136every server tick.
91 137
92=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 141
94The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
96 146
97=item $cf::NOW 147=item $cf::NOW
98 148
99The time of the last (current) server tick. 149The time of the last (current) server tick.
100 150
101=item $cf::TICK 151=item $cf::TICK
102 152
103The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
104 164
105=item %cf::CFG 165=item %cf::CFG
106 166
107Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
109 181
110=back 182=back
111 183
112=cut 184=cut
113 185
114BEGIN { 186BEGIN {
115 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 188 my $msg = join "", @_;
117 utf8::encode $msg;
118 189
119 $msg .= "\n" 190 $msg .= "\n"
120 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
121 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
122 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
123 }; 196 };
124} 197}
125 198
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 206
133# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 208# within the Safe compartment.
135for my $pkg (qw( 209for my $pkg (qw(
136 cf::global cf::attachable 210 cf::global cf::attachable
145 219
146$Event::DIED = sub { 220$Event::DIED = sub {
147 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
148}; 222};
149 223
150my %ext_pkg; 224#############################################################################
151my @exts;
152my @hook;
153 225
154=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
155 227
156=over 4 228=over 4
157 229
158=cut 230=item dumpval $ref
159 231
160use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
161 252
162=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
163 254
164Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
165 256
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
174 258
175Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
176 260
177=cut 261=cut
178 262
179sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 264
184=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
185 266sub from_json ($) { $json_coder->decode ($_[0]) }
186Run the given callback when the guard object gets destroyed (useful for
187coroutine cancellations).
188
189You can call C<< ->cancel >> on the guard object to stop the block from
190being executed.
191
192=cut
193
194sub guard(&) {
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197
198sub cf::guard::cancel {
199 ${$_[0]} = sub { };
200}
201
202sub cf::guard::DESTROY {
203 ${$_[0]}->();
204}
205 267
206=item cf::lock_wait $string 268=item cf::lock_wait $string
207 269
208Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
209 271
210=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
211 273
212Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
215returned. 277returned.
216 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
217Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
219 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
220=cut 289=cut
221 290
222our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
223 293
224sub lock_wait($) { 294sub lock_wait($) {
225 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
226 301
227 # wait for lock, if any 302 # wait for lock, if any
228 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule; 305 Coro::schedule;
236 311
237 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
238 lock_wait $key; 313 lock_wait $key;
239 314
240 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
241 317
242 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
243 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
244 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
245 } 322 }
246} 323}
247 324
248=item cf::async { BLOCK } 325sub lock_active($) {
249
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
251error instead of exiting the server in case of a problem.
252
253=cut
254
255sub async(&) {
256 my ($cb) = @_; 326 my ($key) = @_;
257 327
258 Coro::async { 328 ! ! $LOCK{$key}
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262} 329}
263 330
264sub freeze_mainloop { 331sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
266 333
267 my $guard = guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
268 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
269 $guard 338 $guard
270} 339}
271 340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
272=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
273 410
274The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
277 415
278If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
281fast or be very important. 419fast or be very important.
284 422
285sub sync_job(&) { 423sub sync_job(&) {
286 my ($job) = @_; 424 my ($job) = @_;
287 425
288 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
289 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
291 431
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d#
433
292 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
293 # (but this is cancel-safe) 435 # (but this is cancel-safe)
294 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
295 437
296 my $busy = 1; 438 my $busy = 1;
297 my @res; 439 my @res;
298 440
299 (Coro::async { 441 (async {
442 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 443 @res = eval { $job->() };
301 warn $@ if $@; 444 warn $@ if $@;
302 undef $busy; 445 undef $busy;
303 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
304 447
305 while ($busy) { 448 while ($busy) {
306 Coro::cede_notself; 449 Coro::cede or Event::one_event;
307 Event::one_event unless Coro::nready;
308 } 450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
309 458
310 wantarray ? @res : $res[0] 459 wantarray ? @res : $res[0]
311 } else { 460 } else {
312 # we are in another coroutine, how wonderful, everything just works 461 # we are in another coroutine, how wonderful, everything just works
313 462
314 $job->() 463 $job->()
315 } 464 }
316} 465}
317 466
318=item $coro = cf::coro { BLOCK } 467=item $coro = cf::async_ext { BLOCK }
319 468
320Creates and returns a new coro. This coro is automcatially being canceled 469Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 470extension calling this is being unloaded.
322 471
323=cut 472=cut
324 473
325sub coro(&) { 474sub async_ext(&) {
326 my $cb = shift; 475 my $cb = shift;
327 476
328 my $coro = &cf::async ($cb); 477 my $coro = &Coro::async ($cb);
329 478
330 $coro->on_destroy (sub { 479 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 480 delete $EXT_CORO{$coro+0};
332 }); 481 });
333 $EXT_CORO{$coro+0} = $coro; 482 $EXT_CORO{$coro+0} = $coro;
334 483
335 $coro 484 $coro
336} 485}
337 486
338sub write_runtime { 487=item fork_call { }, $args
339 my $runtime = cf::localdir . "/runtime";
340 488
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 489Executes the given code block with the given arguments in a seperate
342 or return; 490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
343 493
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 494=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 495
348 aio_fsync $fh 496sub fork_call(&@) {
349 and return; 497 my ($cb, @args) = @_;
350 498
351 close $fh 499 # we seemingly have to make a local copy of the whole thing,
352 or return; 500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
353 502
354 aio_rename "$runtime~", $runtime 503 my @res = Coro::Util::fork_eval {
355 and return; 504 reset_signals;
505 &$cb
506 }, @args;
356 507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
357 1 560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 647}
359 648
360=back 649=back
361 650
362=cut 651=cut
363
364#############################################################################
365
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483 652
484############################################################################# 653#############################################################################
485 654
486=head2 ATTACHABLE OBJECTS 655=head2 ATTACHABLE OBJECTS
487 656
489attach callbacks/event handlers (a collection of which is called an "attachment") 658attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 659to it. All such attachable objects support the following methods.
491 660
492In the following description, CLASS can be any of C<global>, C<object> 661In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 662C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 663Crossfire TRT).
495 664
496=over 4 665=over 4
497 666
498=item $attachable->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
499 668
613our @CB_TYPE = (); # registry for type (cf-object class) based events 782our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 783our @CB_MAP = ();
615 784
616my %attachment; 785my %attachment;
617 786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
618sub _attach_cb($$$$) { 793sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 794 my ($registry, $event, $prio, $cb) = @_;
620 795
621 use sort 'stable'; 796 use sort 'stable';
622 797
656 $registry = $CB_TYPE[$object_type] ||= []; 831 $registry = $CB_TYPE[$object_type] ||= [];
657 832
658 } elsif ($type eq "subtype") { 833 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 834 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 835 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 837
663 } elsif ($type eq "package") { 838 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 839 my $pkg = shift @arg;
665 840
666 while (my ($name, $id) = each %cb_id) { 841 while (my ($name, $id) = each %cb_id) {
695 _attach $registry, $klass, @attach; 870 _attach $registry, $klass, @attach;
696 } 871 }
697 872
698 $obj->{$name} = \%arg; 873 $obj->{$name} = \%arg;
699 } else { 874 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 875 warn "object uses attachment '$name' which is not available, postponing.\n";
701 } 876 }
702 877
703 $obj->{_attachment}{$name} = undef; 878 $obj->{_attachment}{$name} = undef;
704} 879}
705 880
707 if (ref $_[0]) { 882 if (ref $_[0]) {
708 _object_attach @_; 883 _object_attach @_;
709 } else { 884 } else {
710 _attach shift->_attach_registry, @_; 885 _attach shift->_attach_registry, @_;
711 } 886 }
887 _recalc_want;
712}; 888};
713 889
714# all those should be optimised 890# all those should be optimised
715sub cf::attachable::detach { 891sub cf::attachable::detach {
716 my ($obj, $name) = @_; 892 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 895 delete $obj->{_attachment}{$name};
720 reattach ($obj); 896 reattach ($obj);
721 } else { 897 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 898 Carp::croak "cannot, currently, detach class attachments";
723 } 899 }
900 _recalc_want;
724}; 901};
725 902
726sub cf::attachable::attached { 903sub cf::attachable::attached {
727 my ($obj, $name) = @_; 904 my ($obj, $name) = @_;
728 905
743 "; 920 ";
744 die if $@; 921 die if $@;
745} 922}
746 923
747our $override; 924our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 926
750sub override { 927sub override {
751 $override = 1; 928 $override = 1;
752 @invoke_results = (); 929 @INVOKE_RESULTS = (@_);
753} 930}
754 931
755sub do_invoke { 932sub do_invoke {
756 my $event = shift; 933 my $event = shift;
757 my $callbacks = shift; 934 my $callbacks = shift;
758 935
759 @invoke_results = (); 936 @INVOKE_RESULTS = ();
760 937
761 local $override; 938 local $override;
762 939
763 for (@$callbacks) { 940 for (@$callbacks) {
764 eval { &{$_->[1]} }; 941 eval { &{$_->[1]} };
781 958
782Generate an object-specific event with the given arguments. 959Generate an object-specific event with the given arguments.
783 960
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 962removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 964
788=back 965=back
789 966
790=cut 967=cut
791 968
792############################################################################# 969#############################################################################
793# object support 970# object support
971#
972
973sub _can_merge {
974 my ($ob1, $ob2) = @_;
975
976 local $Storable::canonical = 1;
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
979
980 $fob1 eq $fob2
981}
794 982
795sub reattach { 983sub reattach {
796 # basically do the same as instantiate, without calling instantiate 984 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 985 my ($obj) = @_;
986
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 988
799 my $registry = $obj->registry; 989 my $registry = $obj->registry;
800 990
801 @$registry = (); 991 @$registry = ();
802 992
843sub object_freezer_save { 1033sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1034 my ($filename, $rdata, $objs) = @_;
845 1035
846 sync_job { 1036 sync_job {
847 if (length $$rdata) { 1037 if (length $$rdata) {
1038 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1039 warn sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1040 $decname, length $$rdata, scalar @$objs;
850 1041
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1043 chmod SAVE_MODE, $fh;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
854 aio_fsync $fh; 1045 aio_fsync $fh if $cf::USE_FSYNC;
855 close $fh; 1046 close $fh;
856 1047
857 if (@$objs) { 1048 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1050 chmod SAVE_MODE, $fh;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1051 my $data = Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1052 aio_write $fh, 0, (length $data), $data, 0;
862 aio_fsync $fh; 1053 aio_fsync $fh if $cf::USE_FSYNC;
863 close $fh; 1054 close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1055 aio_rename "$filename.pst~", "$filename.pst";
865 } 1056 }
866 } else { 1057 } else {
867 aio_unlink "$filename.pst"; 1058 aio_unlink "$filename.pst";
873 } 1064 }
874 } else { 1065 } else {
875 aio_unlink $filename; 1066 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1067 aio_unlink "$filename.pst";
877 } 1068 }
878 } 1069 };
879} 1070}
880 1071
881sub object_freezer_as_string { 1072sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1073 my ($rdata, $objs) = @_;
883 1074
895 or return; 1086 or return;
896 1087
897 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
899 or return; 1090 or return;
1091
900 $av = eval { (Storable::thaw $av)->{objs} }; 1092 $av = eval { (Storable::thaw $av)->{objs} };
901 } 1093 }
902 1094
1095 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1096 warn sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1097 $decname, length $data, scalar @{$av || []};
1098
905 return ($data, $av); 1099 ($data, $av)
906} 1100}
1101
1102=head2 COMMAND CALLBACKS
1103
1104=over 4
1105
1106=cut
907 1107
908############################################################################# 1108#############################################################################
909# command handling &c 1109# command handling &c
910 1110
911=item cf::register_command $name => \&callback($ob,$args); 1111=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1124 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1125}
926 1126
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1127=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1128
929Register a callbackf ro execution when the client sends an extcmd packet. 1129Register a callback for execution when the client sends an (synchronous)
1130extcmd packet. Ext commands will be processed in the order they are
1131received by the server, like other user commands. The first argument is
1132the logged-in player. Ext commands can only be processed after a player
1133has logged in successfully.
930 1134
931If the callback returns something, it is sent back as if reply was being 1135If the callback returns something, it is sent back as if reply was being
932called. 1136called.
933 1137
1138=item cf::register_exticmd $name => \&callback($ns,$packet);
1139
1140Register a callback for execution when the client sends an (asynchronous)
1141exticmd packet. Exti commands are processed by the server as soon as they
1142are received, i.e. out of order w.r.t. other commands. The first argument
1143is a client socket. Exti commands can be received anytime, even before
1144log-in.
1145
1146If the callback returns something, it is sent back as if reply was being
1147called.
1148
934=cut 1149=cut
935 1150
936sub register_extcmd { 1151sub register_extcmd {
937 my ($name, $cb) = @_; 1152 my ($name, $cb) = @_;
938 1153
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1154 $EXTCMD{$name} = $cb;
1155}
1156
1157sub register_exticmd {
1158 my ($name, $cb) = @_;
1159
1160 $EXTICMD{$name} = $cb;
943} 1161}
944 1162
945cf::player->attach ( 1163cf::player->attach (
946 on_command => sub { 1164 on_command => sub {
947 my ($pl, $name, $params) = @_; 1165 my ($pl, $name, $params) = @_;
956 cf::override; 1174 cf::override;
957 }, 1175 },
958 on_extcmd => sub { 1176 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1177 my ($pl, $buf) = @_;
960 1178
961 my $msg = eval { from_json $buf }; 1179 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1180
963 if (ref $msg) { 1181 if (ref $msg) {
1182 my ($type, $reply, @payload) =
1183 "ARRAY" eq ref $msg
1184 ? @$msg
1185 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1186
1187 my @reply;
1188
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1189 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1190 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1191 }
1192
1193 $pl->ext_reply ($reply, @reply)
1194 if $reply;
1195
969 } else { 1196 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1197 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1198 }
972 1199
973 cf::override; 1200 cf::override;
974 }, 1201 },
975); 1202);
976 1203
977sub register {
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1204sub load_extensions {
1205 cf::sync_job {
1206 my %todo;
1207
1208 for my $path (<$LIBDIR/*.ext>) {
1209 next unless -r $path;
1210
1211 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1212 my $base = $1;
1213 my $pkg = $1;
1214 $pkg =~ s/[^[:word:]]/_/g;
1215 $pkg = "ext::$pkg";
1216
1217 open my $fh, "<:utf8", $path
1218 or die "$path: $!";
1219
1220 my $source = do { local $/; <$fh> };
1221
1222 my %ext = (
1223 path => $path,
1224 base => $base,
1225 pkg => $pkg,
1226 );
1227
1228 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1229 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1230
1231 $ext{source} =
1232 "package $pkg; use strict; use utf8;\n"
1233 . "#line 1 \"$path\"\n{\n"
1234 . $source
1235 . "\n};\n1";
1236
1237 $todo{$base} = \%ext;
1238 }
1239
1240 my %done;
1241 while (%todo) {
1242 my $progress;
1243
1244 while (my ($k, $v) = each %todo) {
1245 for (split /,\s*/, $v->{meta}{depends}) {
1246 goto skip
1247 unless exists $done{$_};
1248 }
1249
1250 warn "... loading '$k' into '$v->{pkg}'\n";
1251
1252 unless (eval $v->{source}) {
1253 my $msg = $@ ? "$v->{path}: $@\n"
1254 : "$v->{base}: extension inactive.\n";
1255
1256 if (exists $v->{meta}{mandatory}) {
1257 warn $msg;
1258 warn "mandatory extension failed to load, exiting.\n";
1259 exit 1;
1260 }
1261
1262 warn $msg;
1263 }
1264
1265 $done{$k} = delete $todo{$k};
1266 push @EXTS, $v->{pkg};
1267 $progress = 1;
1268 }
1269
1270 skip:
1271 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1272 unless $progress;
1273 }
1274 };
1275}
1276
1277#############################################################################
1278
1279=back
1280
1281=head2 CORE EXTENSIONS
1282
1283Functions and methods that extend core crossfire objects.
1284
1285=cut
1286
1287package cf::player;
1288
1289use Coro::AIO;
1290
1291=head3 cf::player
1292
1293=over 4
1294
1295=item cf::player::num_playing
1296
1297Returns the official number of playing players, as per the Crossfire metaserver rules.
1298
1299=cut
1300
1301sub num_playing {
1302 scalar grep
1303 $_->ob->map
1304 && !$_->hidden
1305 && !$_->ob->flag (cf::FLAG_WIZ),
1306 cf::player::list
1307}
1308
1309=item cf::player::find $login
1310
1311Returns the given player object, loading it if necessary (might block).
1312
1313=cut
1314
1315sub playerdir($) {
1316 "$PLAYERDIR/"
1317 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1318}
1319
1320sub path($) {
1321 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1322
1323 (playerdir $login) . "/playerdata"
1324}
1325
1326sub find_active($) {
1327 $cf::PLAYER{$_[0]}
1328 and $cf::PLAYER{$_[0]}->active
1329 and $cf::PLAYER{$_[0]}
1330}
1331
1332sub exists($) {
1333 my ($login) = @_;
1334
1335 $cf::PLAYER{$login}
1336 or cf::sync_job { !aio_stat path $login }
1337}
1338
1339sub find($) {
1340 return $cf::PLAYER{$_[0]} || do {
1341 my $login = $_[0];
1342
1343 my $guard = cf::lock_acquire "user_find:$login";
1344
1345 $cf::PLAYER{$_[0]} || do {
1346 # rename old playerfiles to new ones
1347 #TODO: remove when no longer required
1348 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1349 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1350 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1351 aio_unlink +(playerdir $login) . "/$login.pl";
1352
1353 my $f = new_from_file cf::object::thawer path $login
1354 or return;
1355
1356 my $pl = cf::player::load_pl $f
1357 or return;
1358 local $cf::PLAYER_LOADING{$login} = $pl;
1359 $f->resolve_delayed_derefs;
1360 $cf::PLAYER{$login} = $pl
1361 }
1362 }
1363}
1364
1365sub save($) {
1366 my ($pl) = @_;
1367
1368 return if $pl->{deny_save};
1369
1370 my $path = path $pl;
1371 my $guard = cf::lock_acquire "user_save:$path";
1372
1373 return if $pl->{deny_save};
1374
1375 aio_mkdir playerdir $pl, 0770;
1376 $pl->{last_save} = $cf::RUNTIME;
1377
1378 $pl->save_pl ($path);
1379 cf::cede_to_tick;
1380}
1381
1382sub new($) {
1383 my ($login) = @_;
1384
1385 my $self = create;
1386
1387 $self->ob->name ($login);
1388 $self->{deny_save} = 1;
1389
1390 $cf::PLAYER{$login} = $self;
1391
1392 $self
1393}
1394
1395=item $player->send_msg ($channel, $msg, $color, [extra...])
1396
1397=cut
1398
1399sub send_msg {
1400 my $ns = shift->ns
1401 or return;
1402 $ns->send_msg (@_);
1403}
1404
1405=item $pl->quit_character
1406
1407Nukes the player without looking back. If logged in, the connection will
1408be destroyed. May block for a long time.
1409
1410=cut
1411
1412sub quit_character {
1413 my ($pl) = @_;
1414
1415 my $name = $pl->ob->name;
1416
1417 $pl->{deny_save} = 1;
1418 $pl->password ("*"); # this should lock out the player until we nuked the dir
1419
1420 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1421 $pl->deactivate;
1422 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1423 $pl->ns->destroy if $pl->ns;
1424
1425 my $path = playerdir $pl;
1426 my $temp = "$path~$cf::RUNTIME~deleting~";
1427 aio_rename $path, $temp;
1428 delete $cf::PLAYER{$pl->ob->name};
1429 $pl->destroy;
1430
1431 my $prefix = qr<^~\Q$name\E/>;
1432
1433 # nuke player maps
1434 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1435
1436 IO::AIO::aio_rmtree $temp;
1437}
1438
1439=item $pl->kick
1440
1441Kicks a player out of the game. This destroys the connection.
1442
1443=cut
1444
1445sub kick {
1446 my ($pl, $kicker) = @_;
1447
1448 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1449 $pl->killer ("kicked");
1450 $pl->ns->destroy;
1451}
1452
1453=item cf::player::list_logins
1454
1455Returns am arrayref of all valid playernames in the system, can take a
1456while and may block, so not sync_job-capable, ever.
1457
1458=cut
1459
1460sub list_logins {
1461 my $dirs = aio_readdir $PLAYERDIR
1462 or return [];
1463
1464 my @logins;
1465
1466 for my $login (@$dirs) {
1467 my $path = path $login;
1468
1469 # a .pst is a dead give-away for a valid player
1470 unless (-e "$path.pst") {
1471 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1472 aio_read $fh, 0, 512, my $buf, 0 or next;
1473 $buf !~ /^password -------------$/m or next; # official not-valid tag
1474 }
1475
1476 utf8::decode $login;
1477 push @logins, $login;
1478 }
1479
1480 \@logins
1481}
1482
1483=item $player->maps
1484
1485Returns an arrayref of map paths that are private for this
1486player. May block.
1487
1488=cut
1489
1490sub maps($) {
1491 my ($pl) = @_;
1492
1493 $pl = ref $pl ? $pl->ob->name : $pl;
1494
1495 my $files = aio_readdir playerdir $pl
1496 or return;
1497
1498 my @paths;
1499
1500 for (@$files) {
1501 utf8::decode $_;
1502 next if /\.(?:pl|pst)$/;
1503 next unless /^$PATH_SEP/o;
1504
1505 push @paths, cf::map::normalise "~$pl/$_";
1506 }
1507
1508 \@paths
1509}
1510
1511=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1512
1513Expand crossfire pod fragments into protocol xml.
1514
1515=cut
1516
1517sub expand_cfpod {
1518 ((my $self), (local $_)) = @_;
1519
1520 # escape & and <
1521 s/&/&amp;/g;
1522 s/(?<![BIUGHT])</&lt;/g;
1523
1524 # this is buggy, it needs to properly take care of nested <'s
1525
1526 1 while
1527 # replace B<>, I<>, U<> etc.
1528 s/B<([^\>]*)>/<b>$1<\/b>/
1529 || s/I<([^\>]*)>/<i>$1<\/i>/
1530 || s/U<([^\>]*)>/<u>$1<\/u>/
1531 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1532 # replace G<male|female> tags
1533 || s{G<([^>|]*)\|([^>]*)>}{
1534 $self->gender ? $2 : $1
1535 }ge
1536 # replace H<hint text>
1537 || s{H<([^\>]*)>}
1538 {
1539 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1540 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1541 "")
1542 [$self->{hintmode}]
1543 }ge;
1544
1545 # create single paragraphs (very hackish)
1546 s/(?<=\S)\n(?=\w)/ /g;
1547
1548 # compress some whitespace
1549 s/\s+\n/\n/g; # ws line-ends
1550 s/\n\n+/\n/g; # double lines
1551 s/^\n+//; # beginning lines
1552 s/\n+$//; # ending lines
1553
1554 $_
1555}
1556
1557sub hintmode {
1558 $_[0]{hintmode} = $_[1] if @_ > 1;
1559 $_[0]{hintmode}
1560}
1561
1562=item $player->ext_reply ($msgid, @msg)
1563
1564Sends an ext reply to the player.
1565
1566=cut
1567
1568sub ext_reply($$@) {
1569 my ($self, $id, @msg) = @_;
1570
1571 $self->ns->ext_reply ($id, @msg)
1572}
1573
1574=item $player->ext_msg ($type, @msg)
1575
1576Sends an ext event to the client.
1577
1578=cut
1579
1580sub ext_msg($$@) {
1581 my ($self, $type, @msg) = @_;
1582
1583 $self->ns->ext_msg ($type, @msg);
1584}
1585
1586=head3 cf::region
1587
1588=over 4
1589
1590=cut
1591
1592package cf::region;
1593
1594=item cf::region::find_by_path $path
1595
1596Tries to decuce the likely region for a map knowing only its path.
1597
1598=cut
1599
1600sub find_by_path($) {
984 my ($path) = @_; 1601 my ($path) = @_;
985 1602
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1603 my ($match, $specificity);
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991 1604
992 warn "loading '$path' into '$pkg'\n"; 1605 for my $region (list) {
993 1606 if ($region->{match} && $path =~ $region->{match}) {
994 open my $fh, "<:utf8", $path 1607 ($match, $specificity) = ($region, $region->specificity)
995 or die "$path: $!"; 1608 if $region->specificity > $specificity;
996 1609 }
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# } 1610 }
1026 1611
1027 # remove commands 1612 $match
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 }
1036 }
1037
1038 # remove extcmds
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051}
1052
1053sub load_extensions {
1054 for my $ext (<$LIBDIR/*.ext>) {
1055 next unless -r $ext;
1056 eval {
1057 load_extension $ext;
1058 1
1059 } or warn "$ext not loaded: $@";
1060 }
1061}
1062
1063#############################################################################
1064# load/save/clean perl data associated with a map
1065
1066*cf::mapsupport::on_clean = sub {
1067 my ($map) = @_;
1068
1069 my $path = $map->tmpname;
1070 defined $path or return;
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082}
1083
1084# TODO: compatibility cruft, remove when no longer needed
1085cf::player->attach (
1086 on_load => sub {
1087 my ($pl, $path) = @_;
1088
1089 for my $o (all_objects $pl->ob) {
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1091 $o->set_ob_key_value ("_perl_data");
1092
1093 %$o = %{ Storable::thaw pack "H*", $value };
1094 }
1095 }
1096 },
1097);
1098
1099#############################################################################
1100
1101=head2 CORE EXTENSIONS
1102
1103Functions and methods that extend core crossfire objects.
1104
1105=head3 cf::player
1106
1107=over 4
1108
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut
1114
1115sub cf::player::exists($) {
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119
1120=item $player->ext_reply ($msgid, $msgtype, %msg)
1121
1122Sends an ext reply to the player.
1123
1124=cut
1125
1126sub cf::player::ext_reply($$$%) {
1127 my ($self, $id, %msg) = @_;
1128
1129 $msg{msgid} = $id;
1130
1131 $self->send ("ext " . to_json \%msg);
1132} 1613}
1133 1614
1134=back 1615=back
1135
1136 1616
1137=head3 cf::map 1617=head3 cf::map
1138 1618
1139=over 4 1619=over 4
1140 1620
1143package cf::map; 1623package cf::map;
1144 1624
1145use Fcntl; 1625use Fcntl;
1146use Coro::AIO; 1626use Coro::AIO;
1147 1627
1628use overload
1629 '""' => \&as_string,
1630 fallback => 1;
1631
1148our $MAX_RESET = 3600; 1632our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1633our $DEFAULT_RESET = 3000;
1150 1634
1151sub generate_random_map { 1635sub generate_random_map {
1152 my ($path, $rmp) = @_; 1636 my ($self, $rmp) = @_;
1153
1154 # mit "rum" bekleckern, nicht 1637 # mit "rum" bekleckern, nicht
1155 cf::map::_create_random_map 1638 $self->_create_random_map (
1156 $path,
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1639 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1640 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1641 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map}, 1642 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize}, 1643 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1644 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1645 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1646 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1647 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1648 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region}) 1649 (cf::region::find $rmp->{region}), $rmp->{custom}
1650 )
1651}
1652
1653=item cf::map->register ($regex, $prio)
1654
1655Register a handler for the map path matching the given regex at the
1656givne priority (higher is better, built-in handlers have priority 0, the
1657default).
1658
1659=cut
1660
1661sub register {
1662 my (undef, $regex, $prio) = @_;
1663 my $pkg = caller;
1664
1665 no strict;
1666 push @{"$pkg\::ISA"}, __PACKAGE__;
1667
1668 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1669}
1670
1671# also paths starting with '/'
1672$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1673
1674sub thawer_merge {
1675 my ($self, $merge) = @_;
1676
1677 # we have to keep some variables in memory intact
1678 local $self->{path};
1679 local $self->{load_path};
1680
1681 $self->SUPER::thawer_merge ($merge);
1682}
1683
1684sub normalise {
1685 my ($path, $base) = @_;
1686
1687 $path = "$path"; # make sure its a string
1688
1689 $path =~ s/\.map$//;
1690
1691 # map plan:
1692 #
1693 # /! non-realised random map exit (special hack!)
1694 # {... are special paths that are not being touched
1695 # ?xxx/... are special absolute paths
1696 # ?random/... random maps
1697 # /... normal maps
1698 # ~user/... per-player map of a specific user
1699
1700 $path =~ s/$PATH_SEP/\//go;
1701
1702 # treat it as relative path if it starts with
1703 # something that looks reasonable
1704 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1705 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1706
1707 $base =~ s{[^/]+/?$}{};
1708 $path = "$base/$path";
1709 }
1710
1711 for ($path) {
1712 redo if s{//}{/};
1713 redo if s{/\.?/}{/};
1714 redo if s{/[^/]+/\.\./}{/};
1715 }
1716
1717 $path
1718}
1719
1720sub new_from_path {
1721 my (undef, $path, $base) = @_;
1722
1723 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1724
1725 $path = normalise $path, $base;
1726
1727 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1728 if ($path =~ $EXT_MAP{$pkg}[1]) {
1729 my $self = bless cf::map::new, $pkg;
1730 $self->{path} = $path; $self->path ($path);
1731 $self->init; # pass $1 etc.
1732 return $self;
1733 }
1734 }
1735
1736 Carp::cluck "unable to resolve path '$path' (base '$base').";
1737 ()
1738}
1739
1740sub init {
1741 my ($self) = @_;
1742
1743 $self
1744}
1745
1746sub as_string {
1747 my ($self) = @_;
1748
1749 "$self->{path}"
1750}
1751
1752# the displayed name, this is a one way mapping
1753sub visible_name {
1754 &as_string
1755}
1756
1757# the original (read-only) location
1758sub load_path {
1759 my ($self) = @_;
1760
1761 "$MAPDIR/$self->{path}.map"
1762}
1763
1764# the temporary/swap location
1765sub save_path {
1766 my ($self) = @_;
1767
1768 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1769 "$TMPDIR/$path.map"
1770}
1771
1772# the unique path, undef == no special unique path
1773sub uniq_path {
1774 my ($self) = @_;
1775
1776 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1777 "$UNIQUEDIR/$path"
1168} 1778}
1169 1779
1170# and all this just because we cannot iterate over 1780# and all this just because we cannot iterate over
1171# all maps in C++... 1781# all maps in C++...
1172sub change_all_map_light { 1782sub change_all_map_light {
1174 1784
1175 $_->change_map_light ($change) 1785 $_->change_map_light ($change)
1176 for grep $_->outdoor, values %cf::MAP; 1786 for grep $_->outdoor, values %cf::MAP;
1177} 1787}
1178 1788
1789sub decay_objects {
1790 my ($self) = @_;
1791
1792 return if $self->{deny_reset};
1793
1794 $self->do_decay_objects;
1795}
1796
1797sub unlink_save {
1798 my ($self) = @_;
1799
1800 utf8::encode (my $save = $self->save_path);
1801 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1802 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1803}
1804
1179sub try_load_header($) { 1805sub load_header_from($) {
1180 my ($path) = @_; 1806 my ($self, $path) = @_;
1181 1807
1182 utf8::encode $path; 1808 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 1809 my $f = new_from_file cf::object::thawer $path
1184 or return; 1810 or return;
1185 1811
1186 my $map = cf::map::new 1812 $self->_load_header ($f)
1187 or return; 1813 or return;
1188 1814
1189 $map->load_header ($path) 1815 local $MAP_LOADING{$self->{path}} = $self;
1816 $f->resolve_delayed_derefs;
1817
1818 $self->{load_path} = $path;
1819
1820 1
1821}
1822
1823sub load_header_orig {
1824 my ($self) = @_;
1825
1826 $self->load_header_from ($self->load_path)
1827}
1828
1829sub load_header_temp {
1830 my ($self) = @_;
1831
1832 $self->load_header_from ($self->save_path)
1833}
1834
1835sub prepare_temp {
1836 my ($self) = @_;
1837
1838 $self->last_access ((delete $self->{last_access})
1839 || $cf::RUNTIME); #d#
1840 # safety
1841 $self->{instantiate_time} = $cf::RUNTIME
1842 if $self->{instantiate_time} > $cf::RUNTIME;
1843}
1844
1845sub prepare_orig {
1846 my ($self) = @_;
1847
1848 $self->{load_original} = 1;
1849 $self->{instantiate_time} = $cf::RUNTIME;
1850 $self->last_access ($cf::RUNTIME);
1851 $self->instantiate;
1852}
1853
1854sub load_header {
1855 my ($self) = @_;
1856
1857 if ($self->load_header_temp) {
1858 $self->prepare_temp;
1859 } else {
1860 $self->load_header_orig
1190 or return; 1861 or return;
1862 $self->prepare_orig;
1863 }
1191 1864
1192 $map->{load_path} = $path; 1865 $self->{deny_reset} = 1
1866 if $self->no_reset;
1193 1867
1194 $map 1868 $self->default_region (cf::region::find_by_path $self->{path})
1869 unless $self->default_region;
1870
1871 1
1195} 1872}
1196 1873
1197sub find; 1874sub find;
1198sub find { 1875sub find {
1199 my ($path, $origin) = @_; 1876 my ($path, $origin) = @_;
1200 1877
1201 #warn "find<$path,$origin>\n";#d#
1202
1203 $path = new cf::path $path, $origin && $origin->path; 1878 $path = normalise $path, $origin && $origin->path;
1204 my $key = $path->as_string;
1205 1879
1880 cf::lock_wait "map_data:$path";#d#remove
1206 cf::lock_wait "map_find:$key"; 1881 cf::lock_wait "map_find:$path";
1207 1882
1208 $cf::MAP{$key} || do { 1883 $cf::MAP{$path} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 1884 my $guard1 = cf::lock_acquire "map_find:$path";
1885 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1210 1886
1211 # do it the slow way 1887 my $map = new_from_path cf::map $path
1212 my $map = try_load_header $path->save_path;
1213
1214 Coro::cede;
1215
1216 if ($map) {
1217 $map->last_access ((delete $map->{last_access})
1218 || $cf::RUNTIME); #d#
1219 # safety
1220 $map->{instantiate_time} = $cf::RUNTIME
1221 if $map->{instantiate_time} > $cf::RUNTIME;
1222 } else {
1223 if (my $rmp = $path->random_map_params) {
1224 $map = generate_random_map $key, $rmp;
1225 } else {
1226 $map = try_load_header $path->load_path;
1227 }
1228
1229 $map or return; 1888 or return;
1230 1889
1231 $map->{load_original} = 1;
1232 $map->{instantiate_time} = $cf::RUNTIME;
1233 $map->last_access ($cf::RUNTIME);
1234 $map->instantiate;
1235
1236 # per-player maps become, after loading, normal maps
1237 $map->per_player (0) if $path->{user_rel};
1238 }
1239
1240 $map->path ($key);
1241 $map->{path} = $path;
1242 $map->{last_save} = $cf::RUNTIME; 1890 $map->{last_save} = $cf::RUNTIME;
1243 1891
1244 Coro::cede; 1892 $map->load_header
1893 or return;
1245 1894
1246 if ($map->should_reset) { 1895 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1896 # doing this can freeze the server in a sync job, obviously
1897 #$cf::WAIT_FOR_TICK->wait;
1898 undef $guard1;
1899 undef $guard2;
1247 $map->reset; 1900 $map->reset;
1248 undef $guard;
1249 $map = find $path 1901 return find $path;
1250 or return;
1251 } 1902 }
1252 1903
1253 $cf::MAP{$key} = $map 1904 $cf::MAP{$path} = $map
1254 } 1905 }
1255} 1906}
1907
1908sub pre_load { }
1909sub post_load { }
1256 1910
1257sub load { 1911sub load {
1258 my ($self) = @_; 1912 my ($self) = @_;
1259 1913
1914 local $self->{deny_reset} = 1; # loading can take a long time
1915
1260 my $path = $self->{path}; 1916 my $path = $self->{path};
1917
1918 {
1261 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1919 my $guard = cf::lock_acquire "map_data:$path";
1262 1920
1921 return unless $self->valid;
1263 return if $self->in_memory != cf::MAP_SWAPPED; 1922 return unless $self->in_memory == cf::MAP_SWAPPED;
1264 1923
1265 $self->in_memory (cf::MAP_LOADING); 1924 $self->in_memory (cf::MAP_LOADING);
1266 1925
1267 $self->alloc; 1926 $self->alloc;
1268 $self->load_objects ($self->{load_path}, 1) 1927
1928 $self->pre_load;
1929 cf::cede_to_tick;
1930
1931 my $f = new_from_file cf::object::thawer $self->{load_path};
1932 $f->skip_block;
1933 $self->_load_objects ($f)
1269 or return; 1934 or return;
1270 1935
1271 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1936 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1272 if delete $self->{load_original}; 1937 if delete $self->{load_original};
1273 1938
1274 if (my $uniq = $path->uniq_path) { 1939 if (my $uniq = $self->uniq_path) {
1275 utf8::encode $uniq; 1940 utf8::encode $uniq;
1276 if (aio_open $uniq, O_RDONLY, 0) { 1941 unless (aio_stat $uniq) {
1942 if (my $f = new_from_file cf::object::thawer $uniq) {
1277 $self->clear_unique_items; 1943 $self->clear_unique_items;
1278 $self->load_objects ($uniq, 0); 1944 $self->_load_objects ($f);
1945 $f->resolve_delayed_derefs;
1946 }
1279 } 1947 }
1280 } 1948 }
1281 1949
1282 Coro::cede; 1950 $f->resolve_delayed_derefs;
1283 1951
1952 cf::cede_to_tick;
1284 # now do the right thing for maps 1953 # now do the right thing for maps
1285 $self->link_multipart_objects; 1954 $self->link_multipart_objects;
1286
1287 if ($self->{path}->is_style_map) {
1288 $self->{deny_save} = 1;
1289 $self->{deny_reset} = 1;
1290 } else {
1291 $self->fix_auto_apply;
1292 $self->decay_objects;
1293 $self->update_buttons;
1294 $self->set_darkness_map;
1295 $self->difficulty ($self->estimate_difficulty) 1955 $self->difficulty ($self->estimate_difficulty)
1296 unless $self->difficulty; 1956 unless $self->difficulty;
1957 cf::cede_to_tick;
1958
1959 unless ($self->{deny_activate}) {
1960 $self->decay_objects;
1961 $self->fix_auto_apply;
1962 $self->update_buttons;
1963 cf::cede_to_tick;
1964 $self->set_darkness_map;
1965 cf::cede_to_tick;
1297 $self->activate; 1966 $self->activate;
1298 } 1967 }
1299 1968
1300 Coro::cede; 1969 $self->{last_save} = $cf::RUNTIME;
1970 $self->last_access ($cf::RUNTIME);
1301 1971
1302 $self->in_memory (cf::MAP_IN_MEMORY); 1972 $self->in_memory (cf::MAP_IN_MEMORY);
1973 }
1974
1975 $self->post_load;
1976}
1977
1978sub customise_for {
1979 my ($self, $ob) = @_;
1980
1981 return find "~" . $ob->name . "/" . $self->{path}
1982 if $self->per_player;
1983
1984# return find "?party/" . $ob->name . "/" . $self->{path}
1985# if $self->per_party;
1986
1987 $self
1988}
1989
1990# find and load all maps in the 3x3 area around a map
1991sub load_neighbours {
1992 my ($map) = @_;
1993
1994 my @neigh; # diagonal neighbours
1995
1996 for (0 .. 3) {
1997 my $neigh = $map->tile_path ($_)
1998 or next;
1999 $neigh = find $neigh, $map
2000 or next;
2001 $neigh->load;
2002
2003 push @neigh,
2004 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2005 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2006 }
2007
2008 for (grep defined $_->[0], @neigh) {
2009 my ($path, $origin) = @$_;
2010 my $neigh = find $path, $origin
2011 or next;
2012 $neigh->load;
2013 }
1303} 2014}
1304 2015
1305sub find_sync { 2016sub find_sync {
1306 my ($path, $origin) = @_; 2017 my ($path, $origin) = @_;
1307 2018
1308 cf::sync_job { cf::map::find $path, $origin } 2019 cf::sync_job { find $path, $origin }
1309} 2020}
1310 2021
1311sub do_load_sync { 2022sub do_load_sync {
1312 my ($map) = @_; 2023 my ($map) = @_;
1313 2024
2025 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2026 if $Coro::current == $Coro::main;
2027
1314 cf::sync_job { $map->load }; 2028 cf::sync_job { $map->load };
2029}
2030
2031our %MAP_PREFETCH;
2032our $MAP_PREFETCHER = undef;
2033
2034sub find_async {
2035 my ($path, $origin, $load) = @_;
2036
2037 $path = normalise $path, $origin && $origin->{path};
2038
2039 if (my $map = $cf::MAP{$path}) {
2040 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2041 }
2042
2043 $MAP_PREFETCH{$path} |= $load;
2044
2045 $MAP_PREFETCHER ||= cf::async {
2046 $Coro::current->{desc} = "map prefetcher";
2047
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
2055 }
2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
1315} 2062}
1316 2063
1317sub save { 2064sub save {
1318 my ($self) = @_; 2065 my ($self) = @_;
1319 2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
1320 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1321 2070
1322 return unless $self->dirty; 2071 return unless $self->dirty;
1323 2072
1324 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1325 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1326 2075
1327 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1328 2077
1329 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1330 2079
1331 local $self->{last_access} = $self->last_access;#d# 2080 local $self->{last_access} = $self->last_access;#d#
1332 2081
2082 cf::async {
2083 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players;
2085 };
2086
1333 if ($uniq) { 2087 if ($uniq) {
1334 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1335 $self->save_objects ($uniq, cf::IO_UNIQUES); 2089 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1336 } else { 2090 } else {
1337 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1338 } 2092 }
1339} 2093}
1340 2094
1341sub swap_out { 2095sub swap_out {
1342 my ($self) = @_; 2096 my ($self) = @_;
1343 2097
1344 # save first because save cedes 2098 # save first because save cedes
1345 $self->save; 2099 $self->save;
2100
2101 my $lock = cf::lock_acquire "map_data:$self->{path}";
1346 2102
1347 return if $self->players; 2103 return if $self->players;
1348 return if $self->in_memory != cf::MAP_IN_MEMORY; 2104 return if $self->in_memory != cf::MAP_IN_MEMORY;
1349 return if $self->{deny_save}; 2105 return if $self->{deny_save};
1350 2106
2107 $self->in_memory (cf::MAP_SWAPPED);
2108
2109 $self->deactivate;
2110 $_->clear_links_to ($self) for values %cf::MAP;
1351 $self->clear; 2111 $self->clear;
1352 $self->in_memory (cf::MAP_SWAPPED);
1353} 2112}
1354 2113
1355sub reset_at { 2114sub reset_at {
1356 my ($self) = @_; 2115 my ($self) = @_;
1357 2116
1358 # TODO: safety, remove and allow resettable per-player maps 2117 # TODO: safety, remove and allow resettable per-player maps
1359 return 1e99 if $self->{path}{user_rel};
1360 return 1e99 if $self->{deny_reset}; 2118 return 1e99 if $self->{deny_reset};
1361 2119
1362 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2120 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1363 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2121 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1364 2122
1369 my ($self) = @_; 2127 my ($self) = @_;
1370 2128
1371 $self->reset_at <= $cf::RUNTIME 2129 $self->reset_at <= $cf::RUNTIME
1372} 2130}
1373 2131
1374sub unlink_save {
1375 my ($self) = @_;
1376
1377 utf8::encode (my $save = $self->{path}->save_path);
1378 aioreq_pri 3; IO::AIO::aio_unlink $save;
1379 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1380}
1381
1382sub rename {
1383 my ($self, $new_path) = @_;
1384
1385 $self->unlink_save;
1386
1387 delete $cf::MAP{$self->path};
1388 $self->{path} = new cf::path $new_path;
1389 $self->path ($self->{path}->as_string);
1390 $cf::MAP{$self->path} = $self;
1391
1392 $self->save;
1393}
1394
1395sub reset { 2132sub reset {
1396 my ($self) = @_; 2133 my ($self) = @_;
1397 2134
2135 my $lock = cf::lock_acquire "map_data:$self->{path}";
2136
1398 return if $self->players; 2137 return if $self->players;
1399 return if $self->{path}{user_rel};#d#
1400 2138
1401 warn "resetting map ", $self->path;#d# 2139 warn "resetting map ", $self->path;
2140
2141 $self->in_memory (cf::MAP_SWAPPED);
2142
2143 # need to save uniques path
2144 unless ($self->{deny_save}) {
2145 my $uniq = $self->uniq_path; utf8::encode $uniq;
2146
2147 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2148 if $uniq;
2149 }
1402 2150
1403 delete $cf::MAP{$self->path}; 2151 delete $cf::MAP{$self->path};
1404 2152
2153 $self->deactivate;
1405 $_->clear_links_to ($self) for values %cf::MAP; 2154 $_->clear_links_to ($self) for values %cf::MAP;
2155 $self->clear;
1406 2156
1407 $self->unlink_save; 2157 $self->unlink_save;
1408 $self->destroy; 2158 $self->destroy;
1409} 2159}
1410 2160
1411my $nuke_counter = "aaaa"; 2161my $nuke_counter = "aaaa";
1412 2162
1413sub nuke { 2163sub nuke {
1414 my ($self) = @_; 2164 my ($self) = @_;
1415 2165
2166 {
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
2169 delete $cf::MAP{$self->path};
2170
2171 $self->unlink_save;
2172
2173 bless $self, "cf::map";
2174 delete $self->{deny_reset};
1416 $self->{deny_save} = 1; 2175 $self->{deny_save} = 1;
1417 $self->reset_timeout (1); 2176 $self->reset_timeout (1);
1418 $self->rename ("{nuke}/" . ($nuke_counter++)); 2177 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2178
2179 $cf::MAP{$self->path} = $self;
2180 }
2181
1419 $self->reset; # polite request, might not happen 2182 $self->reset; # polite request, might not happen
1420} 2183}
1421 2184
1422sub customise_for { 2185=item $maps = cf::map::tmp_maps
1423 my ($map, $ob) = @_;
1424 2186
1425 if ($map->per_player) { 2187Returns an arrayref with all map paths of currently instantiated and saved
1426 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2188maps. May block.
2189
2190=cut
2191
2192sub tmp_maps() {
1427 } 2193 [
1428 2194 map {
1429 $map 2195 utf8::decode $_;
2196 /\.map$/
2197 ? normalise $_
2198 : ()
2199 } @{ aio_readdir $TMPDIR or [] }
2200 ]
1430} 2201}
1431 2202
1432sub emergency_save { 2203=item $maps = cf::map::random_maps
1433 my $freeze_guard = cf::freeze_mainloop;
1434 2204
1435 warn "enter emergency map save\n"; 2205Returns an arrayref with all map paths of currently instantiated and saved
2206random maps. May block.
1436 2207
1437 cf::sync_job { 2208=cut
1438 warn "begin emergency map save\n";
1439 $_->save for values %cf::MAP;
1440 };
1441 2209
1442 warn "end emergency map save\n"; 2210sub random_maps() {
2211 [
2212 map {
2213 utf8::decode $_;
2214 /\.map$/
2215 ? normalise "?random/$_"
2216 : ()
2217 } @{ aio_readdir $RANDOMDIR or [] }
2218 ]
2219}
2220
2221=item cf::map::unique_maps
2222
2223Returns an arrayref of paths of all shared maps that have
2224instantiated unique items. May block.
2225
2226=cut
2227
2228sub unique_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ]
1443} 2237}
1444 2238
1445package cf; 2239package cf;
1446 2240
1447=back 2241=back
1448 2242
2243=head3 cf::object
2244
2245=cut
2246
2247package cf::object;
2248
2249=over 4
2250
2251=item $ob->inv_recursive
2252
2253Returns the inventory of the object _and_ their inventories, recursively.
2254
2255=cut
2256
2257sub inv_recursive_;
2258sub inv_recursive_ {
2259 map { $_, inv_recursive_ $_->inv } @_
2260}
2261
2262sub inv_recursive {
2263 inv_recursive_ inv $_[0]
2264}
2265
2266=item $ref = $ob->ref
2267
2268creates and returns a persistent reference to an objetc that can be stored as a string.
2269
2270=item $ob = cf::object::deref ($refstring)
2271
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block.
2274
2275=cut
2276
2277sub deref {
2278 my ($ref) = @_;
2279
2280 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2281 my ($uuid, $name) = ($1, $2);
2282 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2283 or return;
2284 $pl->ob->uuid eq $uuid
2285 or return;
2286
2287 $pl->ob
2288 } else {
2289 warn "$ref: cannot resolve object reference\n";
2290 undef
2291 }
2292}
2293
2294package cf;
2295
2296=back
1449 2297
1450=head3 cf::object::player 2298=head3 cf::object::player
1451 2299
1452=over 4 2300=over 4
1453 2301
1467 2315
1468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2316 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1469 2317
1470 if ($self->{record_replies}) { 2318 if ($self->{record_replies}) {
1471 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2319 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2320
1472 } else { 2321 } else {
2322 my $pl = $self->contr;
2323
2324 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2325 my $dialog = $pl->{npc_dialog};
2326 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2327
2328 } else {
1473 $msg = $npc->name . " says: $msg" if $npc; 2329 $msg = $npc->name . " says: $msg" if $npc;
1474 $self->message ($msg, $flags); 2330 $self->message ($msg, $flags);
2331 }
1475 } 2332 }
2333}
2334
2335=item $object->send_msg ($channel, $msg, $color, [extra...])
2336
2337=cut
2338
2339sub cf::object::send_msg {
2340 my $pl = shift->contr
2341 or return;
2342 $pl->send_msg (@_);
1476} 2343}
1477 2344
1478=item $player_object->may ("access") 2345=item $player_object->may ("access")
1479 2346
1480Returns wether the given player is authorized to access resource "access" 2347Returns wether the given player is authorized to access resource "access"
1493 2360
1494=item $player_object->enter_link 2361=item $player_object->enter_link
1495 2362
1496Freezes the player and moves him/her to a special map (C<{link}>). 2363Freezes the player and moves him/her to a special map (C<{link}>).
1497 2364
1498The player should be reaosnably safe there for short amounts of time. You 2365The player should be reasonably safe there for short amounts of time. You
1499I<MUST> call C<leave_link> as soon as possible, though. 2366I<MUST> call C<leave_link> as soon as possible, though.
1500 2367
2368Will never block.
2369
1501=item $player_object->leave_link ($map, $x, $y) 2370=item $player_object->leave_link ($map, $x, $y)
1502 2371
1503Moves the player out of the specila link map onto the given map. If the 2372Moves the player out of the special C<{link}> map onto the specified
1504map is not valid (or omitted), the player will be moved back to the 2373map. If the map is not valid (or omitted), the player will be moved back
1505location he/she was before the call to C<enter_link>, or, if that fails, 2374to the location he/she was before the call to C<enter_link>, or, if that
1506to the emergency map position. 2375fails, to the emergency map position.
1507 2376
1508Might block. 2377Might block.
1509 2378
1510=cut 2379=cut
2380
2381sub link_map {
2382 unless ($LINK_MAP) {
2383 $LINK_MAP = cf::map::find "{link}"
2384 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2385 $LINK_MAP->load;
2386 }
2387
2388 $LINK_MAP
2389}
1511 2390
1512sub cf::object::player::enter_link { 2391sub cf::object::player::enter_link {
1513 my ($self) = @_; 2392 my ($self) = @_;
1514 2393
1515 $self->deactivate_recursive; 2394 $self->deactivate_recursive;
1516 2395
1517 return if $self->map == $LINK_MAP; 2396 return if UNIVERSAL::isa $self->map, "ext::map_link";
1518 2397
1519 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2398 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1520 if $self->map; 2399 if $self->map && $self->map->{path} ne "{link}";
1521 2400
1522 $self->enter_map ($LINK_MAP, 20, 20); 2401 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1523} 2402}
1524 2403
1525sub cf::object::player::leave_link { 2404sub cf::object::player::leave_link {
1526 my ($self, $map, $x, $y) = @_; 2405 my ($self, $map, $x, $y) = @_;
2406
2407 return unless $self->contr->active;
1527 2408
1528 my $link_pos = delete $self->{_link_pos}; 2409 my $link_pos = delete $self->{_link_pos};
1529 2410
1530 unless ($map) { 2411 unless ($map) {
1531 # restore original map position 2412 # restore original map position
1545 # use -1 or undef as default coordinates, not 0, 0 2426 # use -1 or undef as default coordinates, not 0, 0
1546 ($x, $y) = ($map->enter_x, $map->enter_y) 2427 ($x, $y) = ($map->enter_x, $map->enter_y)
1547 if $x <=0 && $y <= 0; 2428 if $x <=0 && $y <= 0;
1548 2429
1549 $map->load; 2430 $map->load;
2431 $map->load_neighbours;
1550 2432
2433 return unless $self->contr->active;
1551 $self->activate_recursive; 2434 $self->activate_recursive;
2435
2436 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1552 $self->enter_map ($map, $x, $y); 2437 $self->enter_map ($map, $x, $y);
1553} 2438}
1554 2439
1555cf::player->attach ( 2440=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1556 on_logout => sub {
1557 my ($pl) = @_;
1558 2441
1559 # abort map switching before logout 2442Moves the player to the given map-path and coordinates by first freezing
1560 if ($pl->ob->{_link_pos}) { 2443her, loading and preparing them map, calling the provided $check callback
1561 cf::sync_job { 2444that has to return the map if sucecssful, and then unfreezes the player on
1562 $pl->ob->leave_link 2445the new (success) or old (failed) map position. In either case, $done will
1563 }; 2446be called at the end of this process.
1564 }
1565 },
1566 on_login => sub {
1567 my ($pl) = @_;
1568 2447
1569 # try to abort aborted map switching on player login :)
1570 # should happen only on crashes
1571 if ($pl->ob->{_link_pos}) {
1572 $pl->ob->enter_link;
1573 cf::async {
1574 # we need this sleep as the login has a concurrent enter_exit running
1575 # and this sleep increases chances of the player not ending up in scorn
1576 Coro::Timer::sleep 1;
1577 $pl->ob->leave_link;
1578 };
1579 }
1580 },
1581);
1582
1583=item $player_object->goto_map ($path, $x, $y)
1584
1585=cut 2448=cut
1586 2449
2450our $GOTOGEN;
2451
1587sub cf::object::player::goto_map { 2452sub cf::object::player::goto {
1588 my ($self, $path, $x, $y) = @_; 2453 my ($self, $path, $x, $y, $check, $done) = @_;
2454
2455 # do generation counting so two concurrent goto's will be executed in-order
2456 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1589 2457
1590 $self->enter_link; 2458 $self->enter_link;
1591 2459
1592 (cf::async { 2460 (async {
1593 $path = new cf::path $path; 2461 $Coro::current->{desc} = "player::goto $path $x $y";
1594 2462
1595 my $map = cf::map::find $path->as_string; 2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
1596 $map = $map->customise_for ($self) if $map; 2486 $map = $map->customise_for ($self);
1597 2487 $map = $check->($map) if $check && $map;
1598# warn "entering ", $map->path, " at ($x, $y)\n" 2488 } else {
1599# if $map;
1600
1601 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
1602 2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
1603 $self->leave_link ($map, $x, $y); 2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
1604 })->prio (1); 2506 })->prio (1);
1605} 2507}
1606 2508
1607=item $player_object->enter_exit ($exit_object) 2509=item $player_object->enter_exit ($exit_object)
1608 2510
1610 2512
1611sub parse_random_map_params { 2513sub parse_random_map_params {
1612 my ($spec) = @_; 2514 my ($spec) = @_;
1613 2515
1614 my $rmp = { # defaults 2516 my $rmp = { # defaults
1615 xsize => 10, 2517 xsize => (cf::rndm 15, 40),
1616 ysize => 10, 2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
1617 }; 2521 };
1618 2522
1619 for (split /\n/, $spec) { 2523 for (split /\n/, $spec) {
1620 my ($k, $v) = split /\s+/, $_, 2; 2524 my ($k, $v) = split /\s+/, $_, 2;
1621 2525
1625 $rmp 2529 $rmp
1626} 2530}
1627 2531
1628sub prepare_random_map { 2532sub prepare_random_map {
1629 my ($exit) = @_; 2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
1630 2536
1631 # all this does is basically replace the /! path by 2537 # all this does is basically replace the /! path by
1632 # a new random map path (?random/...) with a seed 2538 # a new random map path (?random/...) with a seed
1633 # that depends on the exit object 2539 # that depends on the exit object
1634 2540
1635 my $rmp = parse_random_map_params $exit->msg; 2541 my $rmp = parse_random_map_params $exit->msg;
1636 2542
1637 if ($exit->map) { 2543 if ($exit->map) {
1638 $rmp->{region} = $exit->map->region_name; 2544 $rmp->{region} = $exit->region->name;
1639 $rmp->{origin_map} = $exit->map->path; 2545 $rmp->{origin_map} = $exit->map->path;
1640 $rmp->{origin_x} = $exit->x; 2546 $rmp->{origin_x} = $exit->x;
1641 $rmp->{origin_y} = $exit->y; 2547 $rmp->{origin_y} = $exit->y;
1642 } 2548 }
1643 2549
1644 $rmp->{random_seed} ||= $exit->random_seed; 2550 $rmp->{random_seed} ||= $exit->random_seed;
1645 2551
1646 my $data = cf::to_json $rmp; 2552 my $data = cf::to_json $rmp;
1647 my $md5 = Digest::MD5::md5_hex $data; 2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
1648 2555
1649 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1650 aio_write $fh, 0, (length $data), $data, 0; 2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
1651 2560
1652 $exit->slaying ("?random/$md5"); 2561 $exit->slaying ("?random/$md5");
1653 $exit->msg (undef); 2562 $exit->msg (undef);
1654 } 2563 }
1655} 2564}
1657sub cf::object::player::enter_exit { 2566sub cf::object::player::enter_exit {
1658 my ($self, $exit) = @_; 2567 my ($self, $exit) = @_;
1659 2568
1660 return unless $self->type == cf::PLAYER; 2569 return unless $self->type == cf::PLAYER;
1661 2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
1662 $self->enter_link; 2582 $self->enter_link;
1663 2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
1664 (cf::async { 2588 (async {
2589 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2590
1665 $self->deactivate_recursive; # just to be sure 2591 $self->deactivate_recursive; # just to be sure
1666 unless (eval { 2592 unless (eval {
1667 prepare_random_map $exit 2593 $self->goto ($slaying, $hp, $sp);
1668 if $exit->slaying eq "/!";
1669
1670 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1671 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1672 2594
1673 1; 2595 1;
1674 }) { 2596 }) {
1675 $self->message ("Something went wrong deep within the crossfire server. " 2597 $self->message ("Something went wrong deep within the crossfire server. "
1676 . "I'll try to bring you back to the map you were before. " 2598 . "I'll try to bring you back to the map you were before. "
1677 . "Please report this to the dungeon master", 2599 . "Please report this to the dungeon master!",
1678 cf::NDI_UNIQUE | cf::NDI_RED); 2600 cf::NDI_UNIQUE | cf::NDI_RED);
1679 2601
1680 warn "ERROR in enter_exit: $@"; 2602 warn "ERROR in enter_exit: $@";
1681 $self->leave_link; 2603 $self->leave_link;
1682 } 2604 }
1683 })->prio (1); 2605 })->prio (1);
1696 2618
1697sub cf::client::send_drawinfo { 2619sub cf::client::send_drawinfo {
1698 my ($self, $text, $flags) = @_; 2620 my ($self, $text, $flags) = @_;
1699 2621
1700 utf8::encode $text; 2622 utf8::encode $text;
1701 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2623 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1702} 2624}
1703 2625
2626=item $client->send_msg ($channel, $msg, $color, [extra...])
2627
2628Send a drawinfo or msg packet to the client, formatting the msg for the
2629client if neccessary. C<$type> should be a string identifying the type of
2630the message, with C<log> being the default. If C<$color> is negative, suppress
2631the message unless the client supports the msg packet.
2632
2633=cut
2634
2635our %CHANNEL = (
2636 "c/identify" => {
2637 id => "infobox",
2638 title => "Identify",
2639 reply => undef,
2640 tooltip => "Items recently identified",
2641 },
2642 "c/examine" => {
2643 id => "infobox",
2644 title => "Examine",
2645 reply => undef,
2646 tooltip => "Signs and other items you examined",
2647 },
2648 "c/lookat" => {
2649 id => "infobox",
2650 title => "Look",
2651 reply => undef,
2652 tooltip => "What you saw there",
2653 },
2654);
2655
2656sub cf::client::send_msg {
2657 my ($self, $channel, $msg, $color, @extra) = @_;
2658
2659 $msg = $self->pl->expand_cfpod ($msg);
2660
2661 $color &= cf::NDI_CLIENT_MASK; # just in case...
2662
2663 # check predefined channels, for the benefit of C
2664 if ($CHANNEL{$channel}) {
2665 $channel = $CHANNEL{$channel};
2666
2667 $self->ext_msg (channel_info => $channel)
2668 if $self->can_msg;
2669
2670 $channel = $channel->{id};
2671
2672 } elsif (ref $channel) {
2673 # send meta info to client, if not yet sent
2674 unless (exists $self->{channel}{$channel->{id}}) {
2675 $self->{channel}{$channel->{id}} = $channel;
2676 $self->ext_msg (channel_info => $channel)
2677 if $self->can_msg;
2678 }
2679
2680 $channel = $channel->{id};
2681 }
2682
2683 return unless @extra || length $msg;
2684
2685 if ($self->can_msg) {
2686 # default colour, mask it out
2687 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2688 if $color & cf::NDI_DEF;
2689
2690 $self->send_packet ("msg " . $self->{json_coder}->encode (
2691 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2692 } else {
2693 if ($color >= 0) {
2694 # replace some tags by gcfclient-compatible ones
2695 for ($msg) {
2696 1 while
2697 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2698 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2699 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2700 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2701 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2702 }
2703
2704 $color &= cf::NDI_COLOR_MASK;
2705
2706 utf8::encode $msg;
2707
2708 if (0 && $msg =~ /\[/) {
2709 # COMMAND/INFO
2710 $self->send_packet ("drawextinfo $color 10 8 $msg")
2711 } else {
2712 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2713 $self->send_packet ("drawinfo $color $msg")
2714 }
2715 }
2716 }
2717}
2718
2719=item $client->ext_msg ($type, @msg)
2720
2721Sends an ext event to the client.
2722
2723=cut
2724
2725sub cf::client::ext_msg($$@) {
2726 my ($self, $type, @msg) = @_;
2727
2728 if ($self->extcmd == 2) {
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2730 } elsif ($self->extcmd == 1) { # TODO: remove
2731 push @msg, msgtype => "event_$type";
2732 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2733 }
2734}
2735
2736=item $client->ext_reply ($msgid, @msg)
2737
2738Sends an ext reply to the client.
2739
2740=cut
2741
2742sub cf::client::ext_reply($$@) {
2743 my ($self, $id, @msg) = @_;
2744
2745 if ($self->extcmd == 2) {
2746 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2747 } elsif ($self->extcmd == 1) {
2748 #TODO: version 1, remove
2749 unshift @msg, msgtype => "reply", msgid => $id;
2750 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2751 }
2752}
1704 2753
1705=item $success = $client->query ($flags, "text", \&cb) 2754=item $success = $client->query ($flags, "text", \&cb)
1706 2755
1707Queues a query to the client, calling the given callback with 2756Queues a query to the client, calling the given callback with
1708the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1709C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1710 2759
1711Queries can fail, so check the return code. Or don't, as queries will become 2760Queries can fail, so check the return code. Or don't, as queries will
1712reliable at some point in the future. 2761become reliable at some point in the future.
1713 2762
1714=cut 2763=cut
1715 2764
1716sub cf::client::query { 2765sub cf::client::query {
1717 my ($self, $flags, $text, $cb) = @_; 2766 my ($self, $flags, $text, $cb) = @_;
1725 utf8::encode $text; 2774 utf8::encode $text;
1726 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1727 2776
1728 $self->send_packet ($self->{query_queue}[0][0]) 2777 $self->send_packet ($self->{query_queue}[0][0])
1729 if @{ $self->{query_queue} } == 1; 2778 if @{ $self->{query_queue} } == 1;
2779
2780 1
1730} 2781}
1731 2782
1732cf::client->attach ( 2783cf::client->attach (
2784 on_connect => sub {
2785 my ($ns) = @_;
2786
2787 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2788 },
1733 on_reply => sub { 2789 on_reply => sub {
1734 my ($ns, $msg) = @_; 2790 my ($ns, $msg) = @_;
1735 2791
1736 # this weird shuffling is so that direct followup queries 2792 # this weird shuffling is so that direct followup queries
1737 # get handled first 2793 # get handled first
1738 my $queue = delete $ns->{query_queue} 2794 my $queue = delete $ns->{query_queue}
1739 or return; # be conservative, not sure how that can happen, but we saw a crash here 2795 or return; # be conservative, not sure how that can happen, but we saw a crash here
1740 2796
1741 (shift @$queue)->[1]->($msg); 2797 (shift @$queue)->[1]->($msg);
2798 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1742 2799
1743 push @{ $ns->{query_queue} }, @$queue; 2800 push @{ $ns->{query_queue} }, @$queue;
1744 2801
1745 if (@{ $ns->{query_queue} } == @$queue) { 2802 if (@{ $ns->{query_queue} } == @$queue) {
1746 if (@$queue) { 2803 if (@$queue) {
1748 } else { 2805 } else {
1749 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2806 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1750 } 2807 }
1751 } 2808 }
1752 }, 2809 },
2810 on_exticmd => sub {
2811 my ($ns, $buf) = @_;
2812
2813 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2814
2815 if (ref $msg) {
2816 my ($type, $reply, @payload) =
2817 "ARRAY" eq ref $msg
2818 ? @$msg
2819 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2820
2821 my @reply;
2822
2823 if (my $cb = $EXTICMD{$type}) {
2824 @reply = $cb->($ns, @payload);
2825 }
2826
2827 $ns->ext_reply ($reply, @reply)
2828 if $reply;
2829
2830 } else {
2831 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2832 }
2833
2834 cf::override;
2835 },
1753); 2836);
1754 2837
1755=item $client->coro (\&cb) 2838=item $client->async (\&cb)
1756 2839
1757Create a new coroutine, running the specified callback. The coroutine will 2840Create a new coroutine, running the specified callback. The coroutine will
1758be automatically cancelled when the client gets destroyed (e.g. on logout, 2841be automatically cancelled when the client gets destroyed (e.g. on logout,
1759or loss of connection). 2842or loss of connection).
1760 2843
1761=cut 2844=cut
1762 2845
1763sub cf::client::coro { 2846sub cf::client::async {
1764 my ($self, $cb) = @_; 2847 my ($self, $cb) = @_;
1765 2848
1766 my $coro = &cf::async ($cb); 2849 my $coro = &Coro::async ($cb);
1767 2850
1768 $coro->on_destroy (sub { 2851 $coro->on_destroy (sub {
1769 delete $self->{_coro}{$coro+0}; 2852 delete $self->{_coro}{$coro+0};
1770 }); 2853 });
1771 2854
1798our $safe = new Safe "safe"; 2881our $safe = new Safe "safe";
1799our $safe_hole = new Safe::Hole; 2882our $safe_hole = new Safe::Hole;
1800 2883
1801$SIG{FPE} = 'IGNORE'; 2884$SIG{FPE} = 'IGNORE';
1802 2885
1803$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2886$safe->permit_only (Opcode::opset qw(
2887 :base_core :base_mem :base_orig :base_math
2888 grepstart grepwhile mapstart mapwhile
2889 sort time
2890));
1804 2891
1805# here we export the classes and methods available to script code 2892# here we export the classes and methods available to script code
1806 2893
1807=pod 2894=pod
1808 2895
1809The following fucntions and emthods are available within a safe environment: 2896The following functions and methods are available within a safe environment:
1810 2897
1811 cf::object contr pay_amount pay_player map 2898 cf::object
2899 contr pay_amount pay_player map x y force_find force_add
2900 insert remove name archname title slaying race decrease_ob_nr
2901
1812 cf::object::player player 2902 cf::object::player
1813 cf::player peaceful 2903 player
1814 cf::map trigger 2904
2905 cf::player
2906 peaceful
2907
2908 cf::map
2909 trigger
1815 2910
1816=cut 2911=cut
1817 2912
1818for ( 2913for (
1819 ["cf::object" => qw(contr pay_amount pay_player map)], 2914 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2915 insert remove inv name archname title slaying race
2916 decrease_ob_nr)],
1820 ["cf::object::player" => qw(player)], 2917 ["cf::object::player" => qw(player)],
1821 ["cf::player" => qw(peaceful)], 2918 ["cf::player" => qw(peaceful)],
1822 ["cf::map" => qw(trigger)], 2919 ["cf::map" => qw(trigger)],
1823) { 2920) {
1824 no strict 'refs'; 2921 no strict 'refs';
1895=back 2992=back
1896 2993
1897=cut 2994=cut
1898 2995
1899############################################################################# 2996#############################################################################
2997# the server's init and main functions
1900 2998
1901=head2 EXTENSION DATABASE SUPPORT 2999sub load_facedata($) {
3000 my ($path) = @_;
1902 3001
1903Crossfire maintains a very simple database for extension use. It can 3002 # HACK to clear player env face cache, we need some signal framework
1904currently store anything that can be serialised using Storable, which 3003 # for this (global event?)
1905excludes objects. 3004 %ext::player_env::MUSIC_FACE_CACHE = ();
1906 3005
1907The parameter C<$family> should best start with the name of the extension 3006 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1908using it, it should be unique.
1909 3007
1910=over 4 3008 warn "loading facedata from $path\n";
1911 3009
1912=item $hashref = cf::db_get $family 3010 my $facedata;
3011 0 < aio_load $path, $facedata
3012 or die "$path: $!";
1913 3013
1914Return a hashref for use by the extension C<$family>, which can be 3014 $facedata = Coro::Storable::thaw $facedata;
1915modified. After modifications, you have to call C<cf::db_dirty> or
1916C<cf::db_sync>.
1917 3015
1918=item $value = cf::db_get $family => $key 3016 $facedata->{version} == 2
3017 or cf::cleanup "$path: version mismatch, cannot proceed.";
1919 3018
1920Returns a single value from the database 3019 # patch in the exptable
1921 3020 $facedata->{resource}{"res/exp_table"} = {
1922=item cf::db_put $family => $hashref 3021 type => FT_RSRC,
1923 3022 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1924Stores the given family hashref into the database. Updates are delayed, if
1925you want the data to be synced to disk immediately, use C<cf::db_sync>.
1926
1927=item cf::db_put $family => $key => $value
1928
1929Stores the given C<$value> in the family hash. Updates are delayed, if you
1930want the data to be synced to disk immediately, use C<cf::db_sync>.
1931
1932=item cf::db_dirty
1933
1934Marks the database as dirty, to be updated at a later time.
1935
1936=item cf::db_sync
1937
1938Immediately write the database to disk I<if it is dirty>.
1939
1940=cut
1941
1942our $DB;
1943
1944{
1945 my $path = cf::localdir . "/database.pst";
1946
1947 sub db_load() {
1948 $DB = stat $path ? Storable::retrieve $path : { };
1949 }
1950
1951 my $pid;
1952
1953 sub db_save() {
1954 waitpid $pid, 0 if $pid;
1955 if (0 == ($pid = fork)) {
1956 $DB->{_meta}{version} = 1;
1957 Storable::nstore $DB, "$path~";
1958 rename "$path~", $path;
1959 cf::_exit 0 if defined $pid;
1960 }
1961 }
1962
1963 my $dirty;
1964
1965 sub db_sync() {
1966 db_save if $dirty;
1967 undef $dirty;
1968 }
1969
1970 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1971 db_sync;
1972 }); 3023 };
3024 cf::cede_to_tick;
1973 3025
1974 sub db_dirty() {
1975 $dirty = 1;
1976 $idle->start;
1977 } 3026 {
3027 my $faces = $facedata->{faceinfo};
1978 3028
1979 sub db_get($;$) { 3029 while (my ($face, $info) = each %$faces) {
1980 @_ >= 2 3030 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1981 ? $DB->{$_[0]}{$_[1]} 3031 cf::face::set_visibility $idx, $info->{visibility};
1982 : ($DB->{$_[0]} ||= { }) 3032 cf::face::set_magicmap $idx, $info->{magicmap};
1983 } 3033 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3034 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1984 3035
1985 sub db_put($$;$) { 3036 cf::cede_to_tick;
1986 if (@_ >= 3) {
1987 $DB->{$_[0]}{$_[1]} = $_[2];
1988 } else {
1989 $DB->{$_[0]} = $_[1];
1990 }
1991 db_dirty;
1992 }
1993
1994 cf::global->attach (
1995 prio => 10000,
1996 on_cleanup => sub {
1997 db_sync;
1998 }, 3037 }
1999 );
2000}
2001 3038
2002############################################################################# 3039 while (my ($face, $info) = each %$faces) {
2003# the server's main() 3040 next unless $info->{smooth};
3041 my $idx = cf::face::find $face
3042 or next;
3043 if (my $smooth = cf::face::find $info->{smooth}) {
3044 cf::face::set_smooth $idx, $smooth;
3045 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3046 } else {
3047 warn "smooth face '$info->{smooth}' not found for face '$face'";
3048 }
2004 3049
2005sub cfg_load { 3050 cf::cede_to_tick;
3051 }
3052 }
3053
3054 {
3055 my $anims = $facedata->{animinfo};
3056
3057 while (my ($anim, $info) = each %$anims) {
3058 cf::anim::set $anim, $info->{frames}, $info->{facings};
3059 cf::cede_to_tick;
3060 }
3061
3062 cf::anim::invalidate_all; # d'oh
3063 }
3064
3065 {
3066 # TODO: for gcfclient pleasure, we should give resources
3067 # that gcfclient doesn't grok a >10000 face index.
3068 my $res = $facedata->{resource};
3069
3070 my $soundconf = delete $res->{"res/sound.conf"};
3071
3072 while (my ($name, $info) = each %$res) {
3073 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3074 my $data;
3075
3076 if ($info->{type} & 1) {
3077 # prepend meta info
3078
3079 my $meta = $enc->encode ({
3080 name => $name,
3081 %{ $info->{meta} || {} },
3082 });
3083
3084 $data = pack "(w/a*)*", $meta, $info->{data};
3085 } else {
3086 $data = $info->{data};
3087 }
3088
3089 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3090 cf::face::set_type $idx, $info->{type};
3091
3092 cf::cede_to_tick;
3093 }
3094
3095 if ($soundconf) {
3096 $soundconf = $enc->decode (delete $soundconf->{data});
3097
3098 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3099 my $sound = $soundconf->{compat}[$_]
3100 or next;
3101
3102 my $face = cf::face::find "sound/$sound->[1]";
3103 cf::sound::set $sound->[0] => $face;
3104 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3105 }
3106
3107 while (my ($k, $v) = each %{$soundconf->{event}}) {
3108 my $face = cf::face::find "sound/$v";
3109 cf::sound::set $k => $face;
3110 }
3111 }
3112 }
3113
3114 1
3115}
3116
3117register_exticmd fx_want => sub {
3118 my ($ns, $want) = @_;
3119
3120 while (my ($k, $v) = each %$want) {
3121 $ns->fx_want ($k, $v);
3122 }
3123};
3124
3125sub reload_regions {
3126 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = ();
3129
3130 load_resource_file "$MAPDIR/regions"
3131 or die "unable to load regions file\n";
3132
3133 for (cf::region::list) {
3134 $_->{match} = qr/$_->{match}/
3135 if exists $_->{match};
3136 }
3137}
3138
3139sub reload_facedata {
3140 load_facedata "$DATADIR/facedata"
3141 or die "unable to load facedata\n";
3142}
3143
3144sub reload_archetypes {
3145 load_resource_file "$DATADIR/archetypes"
3146 or die "unable to load archetypes\n";
3147 #d# NEED to laod twice to resolve forward references
3148 # this really needs to be done in an extra post-pass
3149 # (which needs to be synchronous, so solve it differently)
3150 load_resource_file "$DATADIR/archetypes"
3151 or die "unable to load archetypes\n";
3152}
3153
3154sub reload_treasures {
3155 load_resource_file "$DATADIR/treasures"
3156 or die "unable to load treasurelists\n";
3157}
3158
3159sub reload_resources {
3160 warn "reloading resource files...\n";
3161
3162 reload_regions;
3163 reload_facedata;
3164 #reload_archetypes;#d#
3165 reload_archetypes;
3166 reload_treasures;
3167
3168 warn "finished reloading resource files\n";
3169}
3170
3171sub init {
3172 reload_resources;
3173}
3174
3175sub reload_config {
2006 open my $fh, "<:utf8", cf::confdir . "/config" 3176 open my $fh, "<:utf8", "$CONFDIR/config"
2007 or return; 3177 or return;
2008 3178
2009 local $/; 3179 local $/;
2010 *CFG = YAML::Syck::Load <$fh>; 3180 *CFG = YAML::Syck::Load <$fh>;
2011 3181
2012 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3182 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2013 3183
3184 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3185 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3186
2014 if (exists $CFG{mlockall}) { 3187 if (exists $CFG{mlockall}) {
2015 eval { 3188 eval {
2016 $CFG{mlockall} ? &mlockall : &munlockall 3189 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2017 and die "WARNING: m(un)lockall failed: $!\n"; 3190 and die "WARNING: m(un)lockall failed: $!\n";
2018 }; 3191 };
2019 warn $@ if $@; 3192 warn $@ if $@;
2020 } 3193 }
2021} 3194}
2022 3195
2023sub main { 3196sub main {
2024 # we must not ever block the main coroutine 3197 # we must not ever block the main coroutine
2025 local $Coro::idle = sub { 3198 local $Coro::idle = sub {
2026 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3199 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2027 (Coro::unblock_sub { 3200 (async {
3201 $Coro::current->{desc} = "IDLE BUG HANDLER";
2028 Event::one_event; 3202 Event::one_event;
2029 })->(); 3203 })->prio (Coro::PRIO_MAX);
2030 }; 3204 };
2031 3205
2032 cfg_load; 3206 reload_config;
2033 db_load; 3207 db_init;
2034 load_extensions; 3208 load_extensions;
3209
3210 $TICK_WATCHER->start;
2035 Event::loop; 3211 Event::loop;
2036} 3212}
2037 3213
2038############################################################################# 3214#############################################################################
2039# initialisation 3215# initialisation and cleanup
2040 3216
3217# install some emergency cleanup handlers
3218BEGIN {
3219 for my $signal (qw(INT HUP TERM)) {
3220 Event->signal (
3221 reentrant => 0,
3222 data => WF_AUTOCANCEL,
3223 signal => $signal,
3224 prio => 0,
3225 cb => sub {
3226 cf::cleanup "SIG$signal";
3227 },
3228 );
3229 }
3230}
3231
3232sub write_runtime {
3233 my $runtime = "$LOCALDIR/runtime";
3234
3235 # first touch the runtime file to show we are still running:
3236 # the fsync below can take a very very long time.
3237
3238 IO::AIO::aio_utime $runtime, undef, undef;
3239
3240 my $guard = cf::lock_acquire "write_runtime";
3241
3242 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3243 or return;
3244
3245 my $value = $cf::RUNTIME + 90 + 10;
3246 # 10 is the runtime save interval, for a monotonic clock
3247 # 60 allows for the watchdog to kill the server.
3248
3249 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3250 and return;
3251
3252 # always fsync - this file is important
3253 aio_fsync $fh
3254 and return;
3255
3256 # touch it again to show we are up-to-date
3257 aio_utime $fh, undef, undef;
3258
3259 close $fh
3260 or return;
3261
3262 aio_rename "$runtime~", $runtime
3263 and return;
3264
3265 warn "runtime file written.\n";
3266
3267 1
3268}
3269
3270sub emergency_save() {
3271 my $freeze_guard = cf::freeze_mainloop;
3272
3273 warn "enter emergency perl save\n";
3274
3275 cf::sync_job {
3276 # use a peculiar iteration method to avoid tripping on perl
3277 # refcount bugs in for. also avoids problems with players
3278 # and maps saved/destroyed asynchronously.
3279 warn "begin emergency player save\n";
3280 for my $login (keys %cf::PLAYER) {
3281 my $pl = $cf::PLAYER{$login} or next;
3282 $pl->valid or next;
3283 $pl->save;
3284 }
3285 warn "end emergency player save\n";
3286
3287 warn "begin emergency map save\n";
3288 for my $path (keys %cf::MAP) {
3289 my $map = $cf::MAP{$path} or next;
3290 $map->valid or next;
3291 $map->save;
3292 }
3293 warn "end emergency map save\n";
3294
3295 warn "begin emergency database checkpoint\n";
3296 BDB::db_env_txn_checkpoint $DB_ENV;
3297 warn "end emergency database checkpoint\n";
3298 };
3299
3300 warn "leave emergency perl save\n";
3301}
3302
3303sub post_cleanup {
3304 my ($make_core) = @_;
3305
3306 warn Carp::longmess "post_cleanup backtrace"
3307 if $make_core;
3308}
3309
2041sub reload() { 3310sub do_reload_perl() {
2042 # can/must only be called in main 3311 # can/must only be called in main
2043 if ($Coro::current != $Coro::main) { 3312 if ($Coro::current != $Coro::main) {
2044 warn "can only reload from main coroutine\n"; 3313 warn "can only reload from main coroutine";
2045 return; 3314 return;
2046 } 3315 }
2047 3316
2048 warn "reloading..."; 3317 warn "reloading...";
2049 3318
2050 my $guard = freeze_mainloop; 3319 warn "entering sync_job";
3320
3321 cf::sync_job {
3322 cf::write_runtime; # external watchdog should not bark
2051 cf::emergency_save; 3323 cf::emergency_save;
3324 cf::write_runtime; # external watchdog should not bark
2052 3325
2053 eval { 3326 warn "syncing database to disk";
3327 BDB::db_env_txn_checkpoint $DB_ENV;
3328
2054 # if anything goes wrong in here, we should simply crash as we already saved 3329 # if anything goes wrong in here, we should simply crash as we already saved
2055 3330
2056 # cancel all watchers 3331 warn "cancelling all WF_AUTOCANCEL watchers";
2057 for (Event::all_watchers) { 3332 for (Event::all_watchers) {
2058 $_->cancel if $_->data & WF_AUTOCANCEL; 3333 $_->cancel if $_->data & WF_AUTOCANCEL;
2059 } 3334 }
2060 3335
3336 warn "flushing outstanding aio requests";
3337 for (;;) {
3338 BDB::flush;
3339 IO::AIO::flush;
3340 Coro::cede;
3341 last unless IO::AIO::nreqs || BDB::nreqs;
3342 warn "iterate...";
3343 }
3344
3345 ++$RELOAD;
3346
2061 # cancel all extension coros 3347 warn "cancelling all extension coros";
2062 $_->cancel for values %EXT_CORO; 3348 $_->cancel for values %EXT_CORO;
2063 %EXT_CORO = (); 3349 %EXT_CORO = ();
2064 3350
2065 # unload all extensions 3351 warn "removing commands";
2066 for (@exts) { 3352 %COMMAND = ();
3353
3354 warn "removing ext/exti commands";
3355 %EXTCMD = ();
3356 %EXTICMD = ();
3357
3358 warn "unloading/nuking all extensions";
3359 for my $pkg (@EXTS) {
2067 warn "unloading <$_>"; 3360 warn "... unloading $pkg";
2068 unload_extension $_; 3361
3362 if (my $cb = $pkg->can ("unload")) {
3363 eval {
3364 $cb->($pkg);
3365 1
3366 } or warn "$pkg unloaded, but with errors: $@";
2069 } 3367 }
2070 3368
3369 warn "... nuking $pkg";
3370 Symbol::delete_package $pkg;
3371 }
3372
2071 # unload all modules loaded from $LIBDIR 3373 warn "unloading all perl modules loaded from $LIBDIR";
2072 while (my ($k, $v) = each %INC) { 3374 while (my ($k, $v) = each %INC) {
2073 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3375 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2074 3376
2075 warn "removing <$k>"; 3377 warn "... unloading $k";
2076 delete $INC{$k}; 3378 delete $INC{$k};
2077 3379
2078 $k =~ s/\.pm$//; 3380 $k =~ s/\.pm$//;
2079 $k =~ s/\//::/g; 3381 $k =~ s/\//::/g;
2080 3382
2083 } 3385 }
2084 3386
2085 Symbol::delete_package $k; 3387 Symbol::delete_package $k;
2086 } 3388 }
2087 3389
2088 # sync database to disk
2089 cf::db_sync;
2090 IO::AIO::flush;
2091
2092 # get rid of safe::, as good as possible 3390 warn "getting rid of safe::, as good as possible";
2093 Symbol::delete_package "safe::$_" 3391 Symbol::delete_package "safe::$_"
2094 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3392 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2095 3393
2096 # remove register_script_function callbacks
2097 # TODO
2098
2099 # unload cf.pm "a bit" 3394 warn "unloading cf.pm \"a bit\"";
2100 delete $INC{"cf.pm"}; 3395 delete $INC{"cf.pm"};
3396 delete $INC{"cf/pod.pm"};
2101 3397
2102 # don't, removes xs symbols, too, 3398 # don't, removes xs symbols, too,
2103 # and global variables created in xs 3399 # and global variables created in xs
2104 #Symbol::delete_package __PACKAGE__; 3400 #Symbol::delete_package __PACKAGE__;
2105 3401
2106 # reload cf.pm 3402 warn "unload completed, starting to reload now";
3403
2107 warn "reloading cf.pm"; 3404 warn "reloading cf.pm";
2108 require cf; 3405 require cf;
2109 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3406 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2110 3407
2111 # load config and database again 3408 warn "loading config and database again";
2112 cf::cfg_load; 3409 cf::reload_config;
2113 cf::db_load;
2114 3410
2115 # load extensions
2116 warn "load extensions"; 3411 warn "loading extensions";
2117 cf::load_extensions; 3412 cf::load_extensions;
2118 3413
2119 # reattach attachments to objects 3414 warn "reattaching attachments to objects/players";
2120 warn "reattach"; 3415 _global_reattach; # objects, sockets
2121 _global_reattach; 3416 warn "reattaching attachments to maps";
2122 }; 3417 reattach $_ for values %MAP;
3418 warn "reattaching attachments to players";
3419 reattach $_ for values %PLAYER;
2123 3420
2124 if ($@) { 3421 warn "leaving sync_job";
3422
3423 1
3424 } or do {
2125 warn $@; 3425 warn $@;
2126 warn "error while reloading, exiting."; 3426 warn "error while reloading, exiting.";
2127 exit 1; 3427 exit 1;
2128 } 3428 };
2129 3429
2130 warn "reloaded successfully"; 3430 warn "reloaded";
2131}; 3431};
2132 3432
2133############################################################################# 3433our $RELOAD_WATCHER; # used only during reload
2134 3434
2135unless ($LINK_MAP) { 3435sub reload_perl() {
2136 $LINK_MAP = cf::map::new; 3436 # doing reload synchronously and two reloads happen back-to-back,
3437 # coro crashes during coro_state_free->destroy here.
2137 3438
2138 $LINK_MAP->width (41); 3439 $RELOAD_WATCHER ||= Event->timer (
2139 $LINK_MAP->height (41); 3440 reentrant => 0,
2140 $LINK_MAP->alloc;
2141 $LINK_MAP->path ("{link}");
2142 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2143 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2144
2145 # dirty hack because... archetypes are not yet loaded
2146 Event->timer (
2147 after => 2, 3441 after => 0,
3442 data => WF_AUTOCANCEL,
2148 cb => sub { 3443 cb => sub {
2149 $_[0]->w->cancel; 3444 do_reload_perl;
2150 3445 undef $RELOAD_WATCHER;
2151 # provide some exits "home"
2152 my $exit = cf::object::new "exit";
2153
2154 $exit->slaying ($EMERGENCY_POSITION->[0]);
2155 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2156 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2157
2158 $LINK_MAP->insert ($exit->clone, 19, 19);
2159 $LINK_MAP->insert ($exit->clone, 19, 20);
2160 $LINK_MAP->insert ($exit->clone, 19, 21);
2161 $LINK_MAP->insert ($exit->clone, 20, 19);
2162 $LINK_MAP->insert ($exit->clone, 20, 21);
2163 $LINK_MAP->insert ($exit->clone, 21, 19);
2164 $LINK_MAP->insert ($exit->clone, 21, 20);
2165 $LINK_MAP->insert ($exit->clone, 21, 21);
2166
2167 $exit->destroy;
2168 }); 3446 },
2169 3447 );
2170 $LINK_MAP->{deny_save} = 1;
2171 $LINK_MAP->{deny_reset} = 1;
2172
2173 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2174} 3448}
2175
2176register "<global>", __PACKAGE__;
2177 3449
2178register_command "reload" => sub { 3450register_command "reload" => sub {
2179 my ($who, $arg) = @_; 3451 my ($who, $arg) = @_;
2180 3452
2181 if ($who->flag (FLAG_WIZ)) { 3453 if ($who->flag (FLAG_WIZ)) {
2182 $who->message ("start of reload.");
2183 reload;
2184 $who->message ("end of reload."); 3454 $who->message ("reloading server.");
3455 async {
3456 $Coro::current->{desc} = "perl_reload";
3457 reload_perl;
3458 };
2185 } 3459 }
2186}; 3460};
2187 3461
2188unshift @INC, $LIBDIR; 3462unshift @INC, $LIBDIR;
3463
3464my $bug_warning = 0;
3465
3466our @WAIT_FOR_TICK;
3467our @WAIT_FOR_TICK_BEGIN;
3468
3469sub wait_for_tick {
3470 return unless $TICK_WATCHER->is_active;
3471 return if $Coro::current == $Coro::main;
3472
3473 my $signal = new Coro::Signal;
3474 push @WAIT_FOR_TICK, $signal;
3475 $signal->wait;
3476}
3477
3478sub wait_for_tick_begin {
3479 return unless $TICK_WATCHER->is_active;
3480 return if $Coro::current == $Coro::main;
3481
3482 my $signal = new Coro::Signal;
3483 push @WAIT_FOR_TICK_BEGIN, $signal;
3484 $signal->wait;
3485}
2189 3486
2190$TICK_WATCHER = Event->timer ( 3487$TICK_WATCHER = Event->timer (
2191 reentrant => 0, 3488 reentrant => 0,
3489 parked => 1,
2192 prio => 0, 3490 prio => 0,
2193 at => $NEXT_TICK || $TICK, 3491 at => $NEXT_TICK || $TICK,
2194 data => WF_AUTOCANCEL, 3492 data => WF_AUTOCANCEL,
2195 cb => sub { 3493 cb => sub {
3494 if ($Coro::current != $Coro::main) {
3495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3496 unless ++$bug_warning > 10;
3497 return;
3498 }
3499
3500 $NOW = $tick_start = Event::time;
3501
2196 cf::server_tick; # one server iteration 3502 cf::server_tick; # one server iteration
3503
2197 $RUNTIME += $TICK; 3504 $RUNTIME += $TICK;
2198 $NEXT_TICK += $TICK; 3505 $NEXT_TICK += $TICK;
2199 3506
3507 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3508 $NEXT_RUNTIME_WRITE = $NOW + 10;
3509 Coro::async_pool {
3510 $Coro::current->{desc} = "runtime saver";
3511 write_runtime
3512 or warn "ERROR: unable to write runtime file: $!";
3513 };
3514 }
3515
3516 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3517 $sig->send;
3518 }
3519 while (my $sig = shift @WAIT_FOR_TICK) {
3520 $sig->send;
3521 }
3522
3523 $NOW = Event::time;
3524
2200 # if we are delayed by four ticks or more, skip them all 3525 # if we are delayed by four ticks or more, skip them all
2201 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3526 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2202 3527
2203 $TICK_WATCHER->at ($NEXT_TICK); 3528 $TICK_WATCHER->at ($NEXT_TICK);
2204 $TICK_WATCHER->start; 3529 $TICK_WATCHER->start;
3530
3531 $LOAD = ($NOW - $tick_start) / $TICK;
3532 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3533
3534 _post_tick;
2205 }, 3535 },
2206); 3536);
2207 3537
3538{
3539 BDB::min_parallel 8;
2208IO::AIO::max_poll_time $TICK * 0.2; 3540 BDB::max_poll_time $TICK * 0.1;
2209 3541 $BDB_POLL_WATCHER = Event->io (
2210Event->io ( 3542 reentrant => 0,
2211 fd => IO::AIO::poll_fileno, 3543 fd => BDB::poll_fileno,
2212 poll => 'r', 3544 poll => 'r',
2213 prio => 5, 3545 prio => 0,
2214 data => WF_AUTOCANCEL,
2215 cb => \&IO::AIO::poll_cb,
2216);
2217
2218Event->timer (
2219 data => WF_AUTOCANCEL, 3546 data => WF_AUTOCANCEL,
3547 cb => \&BDB::poll_cb,
3548 );
3549
3550 BDB::set_sync_prepare {
3551 my $status;
3552 my $current = $Coro::current;
3553 (
3554 sub {
3555 $status = $!;
3556 $current->ready; undef $current;
3557 },
3558 sub {
3559 Coro::schedule while defined $current;
3560 $! = $status;
3561 },
3562 )
3563 };
3564
3565 unless ($DB_ENV) {
3566 $DB_ENV = BDB::db_env_create;
3567 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3568 | BDB::LOG_AUTOREMOVE, 1);
3569 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3570 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3571
3572 cf::sync_job {
3573 eval {
3574 BDB::db_env_open
3575 $DB_ENV,
3576 $BDBDIR,
3577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3579 0666;
3580
3581 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3582 };
3583
3584 cf::cleanup "db_env_open(db): $@" if $@;
3585 };
3586 }
3587
3588 $BDB_DEADLOCK_WATCHER = Event->timer (
2220 after => 0, 3589 after => 3,
2221 interval => 10, 3590 interval => 1,
3591 hard => 1,
3592 prio => 0,
3593 data => WF_AUTOCANCEL,
2222 cb => sub { 3594 cb => sub {
2223 (Coro::unblock_sub { 3595 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2224 write_runtime 3596 },
2225 or warn "ERROR: unable to write runtime file: $!"; 3597 );
3598 $BDB_CHECKPOINT_WATCHER = Event->timer (
3599 after => 11,
3600 interval => 60,
3601 hard => 1,
3602 prio => 0,
3603 data => WF_AUTOCANCEL,
3604 cb => sub {
3605 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3606 },
3607 );
3608 $BDB_TRICKLE_WATCHER = Event->timer (
3609 after => 5,
3610 interval => 10,
3611 hard => 1,
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => sub {
3615 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3616 },
3617 );
3618}
3619
3620{
3621 IO::AIO::min_parallel 8;
3622
3623 undef $Coro::AIO::WATCHER;
3624 IO::AIO::max_poll_time $TICK * 0.1;
3625 $AIO_POLL_WATCHER = Event->io (
3626 reentrant => 0,
3627 data => WF_AUTOCANCEL,
3628 fd => IO::AIO::poll_fileno,
3629 poll => 'r',
3630 prio => 0,
3631 cb => \&IO::AIO::poll_cb,
3632 );
3633}
3634
3635my $_log_backtrace;
3636
3637sub _log_backtrace {
3638 my ($msg, @addr) = @_;
3639
3640 $msg =~ s/\n//;
3641
3642 # limit the # of concurrent backtraces
3643 if ($_log_backtrace < 2) {
3644 ++$_log_backtrace;
3645 async {
3646 $Coro::current->{desc} = "abt $msg";
3647
3648 my @bt = fork_call {
3649 @addr = map { sprintf "%x", $_ } @addr;
3650 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3651 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3652 or die "addr2line: $!";
3653
3654 my @funcs;
3655 my @res = <$fh>;
3656 chomp for @res;
3657 while (@res) {
3658 my ($func, $line) = splice @res, 0, 2, ();
3659 push @funcs, "[$func] $line";
3660 }
3661
3662 @funcs
3663 };
3664
3665 LOG llevInfo, "[ABT] $msg\n";
3666 LOG llevInfo, "[ABT] $_\n" for @bt;
3667 --$_log_backtrace;
2226 })->(); 3668 };
3669 } else {
3670 LOG llevInfo, "[ABT] $msg\n";
3671 LOG llevInfo, "[ABT] [suppressed]\n";
2227 }, 3672 }
2228); 3673}
3674
3675# load additional modules
3676use cf::pod;
2229 3677
2230END { cf::emergency_save } 3678END { cf::emergency_save }
2231 3679
22321 36801
2233 3681

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