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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.379 by root, Thu Oct 4 23:59:07 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
29use Digest::MD5;
30use Fcntl;
31use YAML::Syck ();
32use IO::AIO 2.32 ();
10use Time::HiRes; 33use Time::HiRes;
11use Event; 34use Compress::LZF;
35use Digest::MD5 ();
36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
12$Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
13 44
14use strict; 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
15 47
16_init_vars; 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
18our %COMMAND = (); 52our %COMMAND = ();
53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
60
61our $RELOAD; # number of reloads so far
19our @EVENT; 62our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 63
22our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 80our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
25 89
26our %CFG; 90our %CFG;
27 91
92our $UPTIME; $UPTIME ||= time;
93our $RUNTIME;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
28############################################################################# 123#############################################################################
29 124
30=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
31 126
32=over 4 127=over 4
33 128
34=item $cf::LIBDIR 129=item $cf::UPTIME
35 130
36The perl library directory, where extensions and cf-specific modules can 131The timestamp of the server start (so not actually an uptime).
37be found. It will be added to C<@INC> automatically. 132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
38 150
39=item $cf::TICK 151=item $cf::TICK
40 152
41The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
42 164
43=item %cf::CFG 165=item %cf::CFG
44 166
45Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
46from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
47 181
48=back 182=back
49 183
50=cut 184=cut
51 185
52BEGIN { 186BEGIN {
53 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
54 my $msg = join "", @_; 188 my $msg = join "", @_;
189
55 $msg .= "\n" 190 $msg .= "\n"
56 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
57 192
58 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
59 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
60 }; 196 };
61} 197}
62 198
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 206
65# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 208# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 209for my $pkg (qw(
210 cf::global cf::attachable
211 cf::object cf::object::player
212 cf::client cf::player
213 cf::arch cf::living
214 cf::map cf::party cf::region
215)) {
68 no strict 'refs'; 216 no strict 'refs';
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 218}
71 219
72$Event::DIED = sub { 220$Event::DIED = sub {
73 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
74}; 222};
75 223
76my %ext_pkg; 224#############################################################################
77my @exts;
78my @hook;
79my %command;
80my %extcmd;
81 225
82=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
83 227
84=over 4 228=over 4
85 229
86=cut 230=item dumpval $ref
87 231
88use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
89 252
90=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
91 254
92Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
93 256
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
102 258
103Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
104 260
105=cut 261=cut
106 262
107sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
109 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) }
267
268=item cf::lock_wait $string
269
270Wait until the given lock is available. See cf::lock_acquire.
271
272=item my $lock = cf::lock_acquire $string
273
274Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically
277returned.
278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
282Lock names should begin with a unique identifier (for example, cf::map::find
283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
289=cut
290
291our %LOCK;
292our %LOCKER;#d#
293
294sub lock_wait($) {
295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307}
308
309sub lock_acquire($) {
310 my ($key) = @_;
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323}
324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
409=item cf::sync_job { BLOCK }
410
411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
415
416If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The
418server will be frozen during this time, so the block should either finish
419fast or be very important.
420
421=cut
422
423sub sync_job(&) {
424 my ($job) = @_;
425
426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
429 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/
431
432 LOG llevError | logBacktrace, Carp::longmess "sync job";#d#
433
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop;
437
438 my $busy = 1;
439 my @res;
440
441 (async {
442 $Coro::current->desc ("sync job coro");
443 @res = eval { $job->() };
444 warn $@ if $@;
445 undef $busy;
446 })->prio (Coro::PRIO_MAX);
447
448 while ($busy) {
449 Coro::cede or Event::one_event;
450 }
451
452 $time = Event::time - $time;
453
454 LOG llevError | logBacktrace, Carp::longmess "long sync job"
455 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
456
457 $tick_start += $time; # do not account sync jobs to server load
458
459 wantarray ? @res : $res[0]
460 } else {
461 # we are in another coroutine, how wonderful, everything just works
462
463 $job->()
464 }
465}
466
467=item $coro = cf::async_ext { BLOCK }
468
469Like async, but this coro is automatically being canceled when the
470extension calling this is being unloaded.
471
472=cut
473
474sub async_ext(&) {
475 my $cb = shift;
476
477 my $coro = &Coro::async ($cb);
478
479 $coro->on_destroy (sub {
480 delete $EXT_CORO{$coro+0};
481 });
482 $EXT_CORO{$coro+0} = $coro;
483
484 $coro
485}
486
487=item fork_call { }, $args
488
489Executes the given code block with the given arguments in a seperate
490process, returning the results. Everything must be serialisable with
491Coro::Storable. May, of course, block. Note that the executed sub may
492never block itself or use any form of Event handling.
493
494=cut
495
496sub fork_call(&@) {
497 my ($cb, @args) = @_;
498
499 # we seemingly have to make a local copy of the whole thing,
500 # otherwise perl prematurely frees the stuff :/
501 # TODO: investigate and fix (likely this will be rather laborious)
502
503 my @res = Coro::Util::fork_eval {
504 reset_signals;
505 &$cb
506 }, @args;
507
508 wantarray ? @res : $res[-1]
509}
510
511=item $value = cf::db_get $family => $key
512
513Returns a single value from the environment database.
514
515=item cf::db_put $family => $key => $value
516
517Stores the given C<$value> in the family. It can currently store binary
518data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
519
520=item $db = cf::db_table "name"
521
522Create and/or open a new database table. The string must not be "db" and must be unique
523within each server.
524
525=cut
526
527sub db_table($) {
528 my ($name) = @_;
529 my $db = BDB::db_create $DB_ENV;
530
531 eval {
532 $db->set_flags (BDB::CHKSUM);
533
534 utf8::encode $name;
535 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
536 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
537 cf::cleanup "db_open(db): $!" if $!;
538 };
539 cf::cleanup "db_open(db): $@" if $@;
540
541 $db
542}
543
544our $DB;
545
546sub db_init {
547 cf::sync_job {
548 $DB ||= db_table "db";
549 };
550}
551
552sub db_get($$) {
553 my $key = "$_[0]/$_[1]";
554
555 cf::sync_job {
556 BDB::db_get $DB, undef, $key, my $data;
557
558 $! ? ()
559 : $data
560 }
561}
562
563sub db_put($$$) {
564 BDB::dbreq_pri 4;
565 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
566}
567
568=item cf::cache $id => [$paths...], $processversion => $process
569
570Generic caching function that returns the value of the resource $id,
571caching and regenerating as required.
572
573This function can block.
574
575=cut
576
577sub cache {
578 my ($id, $src, $processversion, $process) = @_;
579
580 my $meta =
581 join "\x00",
582 $processversion,
583 map {
584 aio_stat $_
585 and Carp::croak "$_: $!";
586
587 ($_, (stat _)[7,9])
588 } @$src;
589
590 my $dbmeta = db_get cache => "$id/meta";
591 if ($dbmeta ne $meta) {
592 # changed, we may need to process
593
594 my @data;
595 my $md5;
596
597 for (0 .. $#$src) {
598 0 <= aio_load $src->[$_], $data[$_]
599 or Carp::croak "$src->[$_]: $!";
600 }
601
602 # if processing is expensive, check
603 # checksum first
604 if (1) {
605 $md5 =
606 join "\x00",
607 $processversion,
608 map {
609 cf::cede_to_tick;
610 ($src->[$_], Digest::MD5::md5_hex $data[$_])
611 } 0.. $#$src;
612
613
614 my $dbmd5 = db_get cache => "$id/md5";
615 if ($dbmd5 eq $md5) {
616 db_put cache => "$id/meta", $meta;
617
618 return db_get cache => "$id/data";
619 }
620 }
621
622 my $t1 = Time::HiRes::time;
623 my $data = $process->(\@data);
624 my $t2 = Time::HiRes::time;
625
626 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
627
628 db_put cache => "$id/data", $data;
629 db_put cache => "$id/md5" , $md5;
630 db_put cache => "$id/meta", $meta;
631
632 return $data;
633 }
634
635 db_get cache => "$id/data"
636}
637
638=item cf::datalog type => key => value, ...
639
640Log a datalog packet of the given type with the given key-value pairs.
641
642=cut
643
644sub datalog($@) {
645 my ($type, %kv) = @_;
646 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 647}
111 648
112=back 649=back
113 650
651=cut
652
114############################################################################# 653#############################################################################
115 654
116=head2 EVENTS AND OBJECT ATTACHMENTS 655=head2 ATTACHABLE OBJECTS
656
657Many objects in crossfire are so-called attachable objects. That means you can
658attach callbacks/event handlers (a collection of which is called an "attachment")
659to it. All such attachable objects support the following methods.
660
661In the following description, CLASS can be any of C<global>, C<object>
662C<player>, C<client> or C<map> (i.e. the attachable objects in
663Crossfire TRT).
117 664
118=over 4 665=over 4
119 666
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 667=item $attachable->attach ($attachment, key => $value...)
133 668
134=item $map->detach ($attachment) 669=item $attachable->detach ($attachment)
135 670
136Attach/detach a pre-registered attachment to a map. 671Attach/detach a pre-registered attachment to a specific object and give it
672the specified key/value pairs as arguments.
137 673
138=item $bool = $object->attached ($name) 674Example, attach a minesweeper attachment to the given object, making it a
67510x10 minesweeper game:
139 676
140=item $bool = $player->attached ($name) 677 $obj->attach (minesweeper => width => 10, height => 10);
141 678
142=item $bool = $map->attached ($name) 679=item $bool = $attachable->attached ($name)
143 680
144Checks wether the named attachment is currently attached to the object. 681Checks wether the named attachment is currently attached to the object.
145 682
146=item cf::attach_global ... 683=item cf::CLASS->attach ...
147 684
148Attach handlers for global events. 685=item cf::CLASS->detach ...
149 686
150This and all following C<attach_*>-functions expect any number of the 687Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 688CLASS. See the next function for an explanation of its arguments.
689
690You can attach to global events by using the C<cf::global> class.
691
692Example, log all player logins:
693
694 cf::player->attach (
695 on_login => sub {
696 my ($pl) = @_;
697 ...
698 },
699 );
700
701Example, attach to the jeweler skill:
702
703 cf::object->attach (
704 type => cf::SKILL,
705 subtype => cf::SK_JEWELER,
706 on_use_skill => sub {
707 my ($sk, $ob, $part, $dir, $msg) = @_;
708 ...
709 },
710 );
711
712=item cf::CLASS::attachment $name, ...
713
714Register an attachment by C<$name> through which attachable objects of the
715given CLASS can refer to this attachment.
716
717Some classes such as crossfire maps and objects can specify attachments
718that are attached at load/instantiate time, thus the need for a name.
719
720These calls expect any number of the following handler/hook descriptions:
152 721
153=over 4 722=over 4
154 723
155=item prio => $number 724=item prio => $number
156 725
158by another C<prio> setting). Lower priority handlers get executed 727by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 728earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 729registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 730unless you know what you are doing.
162 731
732=item type => $type
733
734(Only for C<< cf::object->attach >> calls), limits the attachment to the
735given type of objects only (the additional parameter C<subtype> can be
736used to further limit to the given subtype).
737
163=item on_I<event> => \&cb 738=item on_I<event> => \&cb
164 739
165Call the given code reference whenever the named event happens (event is 740Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 741something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 742handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 751package and register them. Only handlers for eevents supported by the
177object/class are recognised. 752object/class are recognised.
178 753
179=back 754=back
180 755
181=item cf::attach_to_type $object_type, $subtype, ... 756Example, define an attachment called "sockpuppet" that calls the given
757event handler when a monster attacks:
182 758
183Attach handlers for a specific object type (e.g. TRANSPORT) and 759 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 760 on_skill_attack => sub {
185type. 761 my ($self, $victim) = @_;
186 762 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 763 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 764 }
408}
409 765
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 766=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 767
434Just because you have a perl object does not mean that the corresponding 768Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 769C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 770valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 771can be used to test for existence of the C object part without causing an
438exception. 772exception.
439 773
774=cut
775
776# the following variables are defined in .xs and must not be re-created
777our @CB_GLOBAL = (); # registry for all global events
778our @CB_ATTACHABLE = (); # registry for all attachables
779our @CB_OBJECT = (); # all objects (should not be used except in emergency)
780our @CB_PLAYER = ();
781our @CB_CLIENT = ();
782our @CB_TYPE = (); # registry for type (cf-object class) based events
783our @CB_MAP = ();
784
785my %attachment;
786
787sub cf::attachable::thawer_merge {
788 # simply override everything except _meta
789 local $_[0]{_meta};
790 %{$_[0]} = %{$_[1]};
791}
792
793sub _attach_cb($$$$) {
794 my ($registry, $event, $prio, $cb) = @_;
795
796 use sort 'stable';
797
798 $cb = [$prio, $cb];
799
800 @{$registry->[$event]} = sort
801 { $a->[0] cmp $b->[0] }
802 @{$registry->[$event] || []}, $cb;
803}
804
805# hack
806my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
807
808# attach handles attaching event callbacks
809# the only thing the caller has to do is pass the correct
810# registry (== where the callback attaches to).
811sub _attach {
812 my ($registry, $klass, @arg) = @_;
813
814 my $object_type;
815 my $prio = 0;
816 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
817
818 #TODO: get rid of this hack
819 if ($attachable_klass{$klass}) {
820 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
821 }
822
823 while (@arg) {
824 my $type = shift @arg;
825
826 if ($type eq "prio") {
827 $prio = shift @arg;
828
829 } elsif ($type eq "type") {
830 $object_type = shift @arg;
831 $registry = $CB_TYPE[$object_type] ||= [];
832
833 } elsif ($type eq "subtype") {
834 defined $object_type or Carp::croak "subtype specified without type";
835 my $object_subtype = shift @arg;
836 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
837
838 } elsif ($type eq "package") {
839 my $pkg = shift @arg;
840
841 while (my ($name, $id) = each %cb_id) {
842 if (my $cb = $pkg->can ($name)) {
843 _attach_cb $registry, $id, $prio, $cb;
844 }
845 }
846
847 } elsif (exists $cb_id{$type}) {
848 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
849
850 } elsif (ref $type) {
851 warn "attaching objects not supported, ignoring.\n";
852
853 } else {
854 shift @arg;
855 warn "attach argument '$type' not supported, ignoring.\n";
856 }
857 }
858}
859
860sub _object_attach {
861 my ($obj, $name, %arg) = @_;
862
863 return if exists $obj->{_attachment}{$name};
864
865 if (my $attach = $attachment{$name}) {
866 my $registry = $obj->registry;
867
868 for (@$attach) {
869 my ($klass, @attach) = @$_;
870 _attach $registry, $klass, @attach;
871 }
872
873 $obj->{$name} = \%arg;
874 } else {
875 warn "object uses attachment '$name' which is not available, postponing.\n";
876 }
877
878 $obj->{_attachment}{$name} = undef;
879}
880
881sub cf::attachable::attach {
882 if (ref $_[0]) {
883 _object_attach @_;
884 } else {
885 _attach shift->_attach_registry, @_;
886 }
887 _recalc_want;
888};
889
890# all those should be optimised
891sub cf::attachable::detach {
892 my ($obj, $name) = @_;
893
894 if (ref $obj) {
895 delete $obj->{_attachment}{$name};
896 reattach ($obj);
897 } else {
898 Carp::croak "cannot, currently, detach class attachments";
899 }
900 _recalc_want;
901};
902
903sub cf::attachable::attached {
904 my ($obj, $name) = @_;
905
906 exists $obj->{_attachment}{$name}
907}
908
909for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
910 eval "#line " . __LINE__ . " 'cf.pm'
911 sub cf::\L$klass\E::_attach_registry {
912 (\\\@CB_$klass, KLASS_$klass)
913 }
914
915 sub cf::\L$klass\E::attachment {
916 my \$name = shift;
917
918 \$attachment{\$name} = [[KLASS_$klass, \@_]];
919 }
920 ";
921 die if $@;
922}
923
924our $override;
925our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
926
927sub override {
928 $override = 1;
929 @INVOKE_RESULTS = (@_);
930}
931
932sub do_invoke {
933 my $event = shift;
934 my $callbacks = shift;
935
936 @INVOKE_RESULTS = ();
937
938 local $override;
939
940 for (@$callbacks) {
941 eval { &{$_->[1]} };
942
943 if ($@) {
944 warn "$@";
945 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
946 override;
947 }
948
949 return 1 if $override;
950 }
951
952 0
953}
954
955=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
956
957=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
958
959Generate an object-specific event with the given arguments.
960
961This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
962removed in future versions), and there is no public API to access override
963results (if you must, access C<@cf::INVOKE_RESULTS> directly).
964
440=back 965=back
441 966
442=cut 967=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 968
448############################################################################# 969#############################################################################
449# object support 970# object support
971#
450 972
451sub instantiate { 973sub _can_merge {
452 my ($obj, $data) = @_; 974 my ($ob1, $ob2) = @_;
453 975
454 $data = from_json $data; 976 local $Storable::canonical = 1;
977 my $fob1 = Storable::freeze $ob1;
978 my $fob2 = Storable::freeze $ob2;
455 979
456 for (@$data) { 980 $fob1 eq $fob2
457 my ($name, $args) = @$_;
458
459 $obj->attach ($name, %{$args || {} });
460 }
461} 981}
462 982
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 983sub reattach {
984 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 985 my ($obj) = @_;
986
987 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
988
466 my $registry = $obj->registry; 989 my $registry = $obj->registry;
467 990
468 @$registry = (); 991 @$registry = ();
469 992
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 993 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 994
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 995 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 996 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 997 for (@$attach) {
475 my ($klass, @attach) = @$_; 998 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 999 _attach $registry, $klass, @attach;
477 } 1000 }
478 } else { 1001 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 1002 warn "object uses attachment '$name' that is not available, postponing.\n";
480 } 1003 }
481 } 1004 }
482} 1005}
483 1006
484sub object_freezer_save { 1007cf::attachable->attach (
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 }
513}
514
515sub object_thawer_load {
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 1008 prio => -1000000,
1009 on_instantiate => sub {
1010 my ($obj, $data) = @_;
1011
1012 $data = from_json $data;
1013
1014 for (@$data) {
1015 my ($name, $args) = @$_;
1016
1017 $obj->attach ($name, %{$args || {} });
1018 }
1019 },
1020 on_reattach => \&reattach,
536 on_clone => sub { 1021 on_clone => sub {
537 my ($src, $dst) = @_; 1022 my ($src, $dst) = @_;
538 1023
539 @{$dst->registry} = @{$src->registry}; 1024 @{$dst->registry} = @{$src->registry};
540 1025
541 %$dst = %$src; 1026 %$dst = %$src;
542 1027
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 1028 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 1029 if exists $src->{_attachment};
545 }, 1030 },
546; 1031);
1032
1033sub object_freezer_save {
1034 my ($filename, $rdata, $objs) = @_;
1035
1036 sync_job {
1037 if (length $$rdata) {
1038 utf8::decode (my $decname = $filename);
1039 warn sprintf "saving %s (%d,%d)\n",
1040 $decname, length $$rdata, scalar @$objs;
1041
1042 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1043 chmod SAVE_MODE, $fh;
1044 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1045 aio_fsync $fh if $cf::USE_FSYNC;
1046 close $fh;
1047
1048 if (@$objs) {
1049 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh;
1051 my $data = Storable::nfreeze { version => 1, objs => $objs };
1052 aio_write $fh, 0, (length $data), $data, 0;
1053 aio_fsync $fh if $cf::USE_FSYNC;
1054 close $fh;
1055 aio_rename "$filename.pst~", "$filename.pst";
1056 }
1057 } else {
1058 aio_unlink "$filename.pst";
1059 }
1060
1061 aio_rename "$filename~", $filename;
1062 } else {
1063 warn "FATAL: $filename~: $!\n";
1064 }
1065 } else {
1066 aio_unlink $filename;
1067 aio_unlink "$filename.pst";
1068 }
1069 };
1070}
1071
1072sub object_freezer_as_string {
1073 my ($rdata, $objs) = @_;
1074
1075 use Data::Dumper;
1076
1077 $$rdata . Dumper $objs
1078}
1079
1080sub object_thawer_load {
1081 my ($filename) = @_;
1082
1083 my ($data, $av);
1084
1085 (aio_load $filename, $data) >= 0
1086 or return;
1087
1088 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0
1090 or return;
1091
1092 $av = eval { (Storable::thaw $av)->{objs} };
1093 }
1094
1095 utf8::decode (my $decname = $filename);
1096 warn sprintf "loading %s (%d,%d)\n",
1097 $decname, length $data, scalar @{$av || []};
1098
1099 ($data, $av)
1100}
1101
1102=head2 COMMAND CALLBACKS
1103
1104=over 4
1105
1106=cut
547 1107
548############################################################################# 1108#############################################################################
549# old plug-in events 1109# command handling &c
550 1110
551sub inject_event { 1111=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 1112
555 my $cb = $hook[$event_code]{$extension} 1113Register a callback for execution when the client sends the user command
556 or return; 1114$name.
557 1115
558 &$cb 1116=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 1117
580sub register_command { 1118sub register_command {
581 my ($name, $time, $cb) = @_; 1119 my ($name, $cb) = @_;
582 1120
583 my $caller = caller; 1121 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 1122 #warn "registering command '$name/$time' to '$caller'";
585 1123
586 push @{ $command{$name} }, [$time, $cb, $caller]; 1124 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 1125}
1126
1127=item cf::register_extcmd $name => \&callback($pl,$packet);
1128
1129Register a callback for execution when the client sends an (synchronous)
1130extcmd packet. Ext commands will be processed in the order they are
1131received by the server, like other user commands. The first argument is
1132the logged-in player. Ext commands can only be processed after a player
1133has logged in successfully.
1134
1135If the callback returns something, it is sent back as if reply was being
1136called.
1137
1138=item cf::register_exticmd $name => \&callback($ns,$packet);
1139
1140Register a callback for execution when the client sends an (asynchronous)
1141exticmd packet. Exti commands are processed by the server as soon as they
1142are received, i.e. out of order w.r.t. other commands. The first argument
1143is a client socket. Exti commands can be received anytime, even before
1144log-in.
1145
1146If the callback returns something, it is sent back as if reply was being
1147called.
1148
1149=cut
589 1150
590sub register_extcmd { 1151sub register_extcmd {
591 my ($name, $cb) = @_; 1152 my ($name, $cb) = @_;
592 1153
593 my $caller = caller; 1154 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 1155}
598 1156
599sub register { 1157sub register_exticmd {
600 my ($base, $pkg) = @_; 1158 my ($name, $cb) = @_;
601 1159
602 #TODO 1160 $EXTICMD{$name} = $cb;
603} 1161}
604 1162
605sub load_extension { 1163cf::player->attach (
606 my ($path) = @_; 1164 on_command => sub {
1165 my ($pl, $name, $params) = @_;
607 1166
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1167 my $cb = $COMMAND{$name}
609 my $base = $1; 1168 or return;
610 my $pkg = $1;
611 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg";
613 1169
614 warn "loading '$path' into '$pkg'\n"; 1170 for my $cmd (@$cb) {
615 1171 $cmd->[1]->($pl->ob, $params);
616 open my $fh, "<:utf8", $path
617 or die "$path: $!";
618
619 my $source =
620 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> })
623 . "\n};\n1";
624
625 eval $source
626 or die "$path: $@";
627
628 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg;
630
631# no strict 'refs';
632# @{"$pkg\::ISA"} = ext::;
633
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# }
647
648 # remove commands
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 } 1172 }
1173
1174 cf::override;
659 } 1175 },
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674}
675
676sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext;
681 eval {
682 load_extension $ext;
683 1
684 } or warn "$ext not loaded: $@";
685 }
686}
687
688#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub { 1176 on_extcmd => sub {
694 my ($pl, $buf) = @_; 1177 my ($pl, $buf) = @_;
695 1178
696 my $msg = eval { from_json $buf }; 1179 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
697 1180
698 if (ref $msg) { 1181 if (ref $msg) {
1182 my ($type, $reply, @payload) =
1183 "ARRAY" eq ref $msg
1184 ? @$msg
1185 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1186
1187 my @reply;
1188
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1189 if (my $cb = $EXTCMD{$type}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1190 @reply = $cb->($pl, @payload);
701 $pl->ext_reply ($msg->{msgid}, %reply); 1191 }
1192
1193 $pl->ext_reply ($reply, @reply)
1194 if $reply;
1195
1196 } else {
1197 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1198 }
1199
1200 cf::override;
1201 },
1202);
1203
1204sub load_extensions {
1205 cf::sync_job {
1206 my %todo;
1207
1208 for my $path (<$LIBDIR/*.ext>) {
1209 next unless -r $path;
1210
1211 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1212 my $base = $1;
1213 my $pkg = $1;
1214 $pkg =~ s/[^[:word:]]/_/g;
1215 $pkg = "ext::$pkg";
1216
1217 open my $fh, "<:utf8", $path
1218 or die "$path: $!";
1219
1220 my $source = do { local $/; <$fh> };
1221
1222 my %ext = (
1223 path => $path,
1224 base => $base,
1225 pkg => $pkg,
1226 );
1227
1228 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1229 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1230
1231 $ext{source} =
1232 "package $pkg; use strict; use utf8;\n"
1233 . "#line 1 \"$path\"\n{\n"
1234 . $source
1235 . "\n};\n1";
1236
1237 $todo{$base} = \%ext;
1238 }
1239
1240 my %done;
1241 while (%todo) {
1242 my $progress;
1243
1244 while (my ($k, $v) = each %todo) {
1245 for (split /,\s*/, $v->{meta}{depends}) {
1246 goto skip
1247 unless exists $done{$_};
1248 }
1249
1250 warn "... loading '$k' into '$v->{pkg}'\n";
1251
1252 unless (eval $v->{source}) {
1253 my $msg = $@ ? "$v->{path}: $@\n"
1254 : "$v->{base}: extension inactive.\n";
1255
1256 if (exists $v->{meta}{mandatory}) {
1257 warn $msg;
1258 warn "mandatory extension failed to load, exiting.\n";
1259 exit 1;
1260 }
1261
1262 warn $msg;
1263 }
1264
1265 $done{$k} = delete $todo{$k};
1266 push @EXTS, $v->{pkg};
1267 $progress = 1;
1268 }
1269
1270 skip:
1271 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1272 unless $progress;
1273 }
1274 };
1275}
1276
1277#############################################################################
1278
1279=back
1280
1281=head2 CORE EXTENSIONS
1282
1283Functions and methods that extend core crossfire objects.
1284
1285=cut
1286
1287package cf::player;
1288
1289use Coro::AIO;
1290
1291=head3 cf::player
1292
1293=over 4
1294
1295=item cf::player::num_playing
1296
1297Returns the official number of playing players, as per the Crossfire metaserver rules.
1298
1299=cut
1300
1301sub num_playing {
1302 scalar grep
1303 $_->ob->map
1304 && !$_->hidden
1305 && !$_->ob->flag (cf::FLAG_WIZ),
1306 cf::player::list
1307}
1308
1309=item cf::player::find $login
1310
1311Returns the given player object, loading it if necessary (might block).
1312
1313=cut
1314
1315sub playerdir($) {
1316 "$PLAYERDIR/"
1317 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1318}
1319
1320sub path($) {
1321 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1322
1323 (playerdir $login) . "/playerdata"
1324}
1325
1326sub find_active($) {
1327 $cf::PLAYER{$_[0]}
1328 and $cf::PLAYER{$_[0]}->active
1329 and $cf::PLAYER{$_[0]}
1330}
1331
1332sub exists($) {
1333 my ($login) = @_;
1334
1335 $cf::PLAYER{$login}
1336 or cf::sync_job { !aio_stat path $login }
1337}
1338
1339sub find($) {
1340 return $cf::PLAYER{$_[0]} || do {
1341 my $login = $_[0];
1342
1343 my $guard = cf::lock_acquire "user_find:$login";
1344
1345 $cf::PLAYER{$_[0]} || do {
1346 # rename old playerfiles to new ones
1347 #TODO: remove when no longer required
1348 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1349 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1350 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1351 aio_unlink +(playerdir $login) . "/$login.pl";
1352
1353 my $f = new_from_file cf::object::thawer path $login
1354 or return;
1355
1356 my $pl = cf::player::load_pl $f
1357 or return;
1358 local $cf::PLAYER_LOADING{$login} = $pl;
1359 $f->resolve_delayed_derefs;
1360 $cf::PLAYER{$login} = $pl
1361 }
1362 }
1363}
1364
1365sub save($) {
1366 my ($pl) = @_;
1367
1368 return if $pl->{deny_save};
1369
1370 my $path = path $pl;
1371 my $guard = cf::lock_acquire "user_save:$path";
1372
1373 return if $pl->{deny_save};
1374
1375 aio_mkdir playerdir $pl, 0770;
1376 $pl->{last_save} = $cf::RUNTIME;
1377
1378 $pl->save_pl ($path);
1379 cf::cede_to_tick;
1380}
1381
1382sub new($) {
1383 my ($login) = @_;
1384
1385 my $self = create;
1386
1387 $self->ob->name ($login);
1388 $self->{deny_save} = 1;
1389
1390 $cf::PLAYER{$login} = $self;
1391
1392 $self
1393}
1394
1395=item $player->send_msg ($channel, $msg, $color, [extra...])
1396
1397=cut
1398
1399sub send_msg {
1400 my $ns = shift->ns
1401 or return;
1402 $ns->send_msg (@_);
1403}
1404
1405=item $pl->quit_character
1406
1407Nukes the player without looking back. If logged in, the connection will
1408be destroyed. May block for a long time.
1409
1410=cut
1411
1412sub quit_character {
1413 my ($pl) = @_;
1414
1415 my $name = $pl->ob->name;
1416
1417 $pl->{deny_save} = 1;
1418 $pl->password ("*"); # this should lock out the player until we nuked the dir
1419
1420 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1421 $pl->deactivate;
1422 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1423 $pl->ns->destroy if $pl->ns;
1424
1425 my $path = playerdir $pl;
1426 my $temp = "$path~$cf::RUNTIME~deleting~";
1427 aio_rename $path, $temp;
1428 delete $cf::PLAYER{$pl->ob->name};
1429 $pl->destroy;
1430
1431 my $prefix = qr<^~\Q$name\E/>;
1432
1433 # nuke player maps
1434 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1435
1436 IO::AIO::aio_rmtree $temp;
1437}
1438
1439=item $pl->kick
1440
1441Kicks a player out of the game. This destroys the connection.
1442
1443=cut
1444
1445sub kick {
1446 my ($pl, $kicker) = @_;
1447
1448 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1449 $pl->killer ("kicked");
1450 $pl->ns->destroy;
1451}
1452
1453=item cf::player::list_logins
1454
1455Returns am arrayref of all valid playernames in the system, can take a
1456while and may block, so not sync_job-capable, ever.
1457
1458=cut
1459
1460sub list_logins {
1461 my $dirs = aio_readdir $PLAYERDIR
1462 or return [];
1463
1464 my @logins;
1465
1466 for my $login (@$dirs) {
1467 my $path = path $login;
1468
1469 # a .pst is a dead give-away for a valid player
1470 unless (-e "$path.pst") {
1471 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1472 aio_read $fh, 0, 512, my $buf, 0 or next;
1473 $buf !~ /^password -------------$/m or next; # official not-valid tag
1474 }
1475
1476 utf8::decode $login;
1477 push @logins, $login;
1478 }
1479
1480 \@logins
1481}
1482
1483=item $player->maps
1484
1485Returns an arrayref of map paths that are private for this
1486player. May block.
1487
1488=cut
1489
1490sub maps($) {
1491 my ($pl) = @_;
1492
1493 $pl = ref $pl ? $pl->ob->name : $pl;
1494
1495 my $files = aio_readdir playerdir $pl
1496 or return;
1497
1498 my @paths;
1499
1500 for (@$files) {
1501 utf8::decode $_;
1502 next if /\.(?:pl|pst)$/;
1503 next unless /^$PATH_SEP/o;
1504
1505 push @paths, cf::map::normalise "~$pl/$_";
1506 }
1507
1508 \@paths
1509}
1510
1511=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1512
1513Expand crossfire pod fragments into protocol xml.
1514
1515=cut
1516
1517sub expand_cfpod {
1518 ((my $self), (local $_)) = @_;
1519
1520 # escape & and <
1521 s/&/&amp;/g;
1522 s/(?<![BIUGHT])</&lt;/g;
1523
1524 # this is buggy, it needs to properly take care of nested <'s
1525
1526 1 while
1527 # replace B<>, I<>, U<> etc.
1528 s/B<([^\>]*)>/<b>$1<\/b>/
1529 || s/I<([^\>]*)>/<i>$1<\/i>/
1530 || s/U<([^\>]*)>/<u>$1<\/u>/
1531 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1532 # replace G<male|female> tags
1533 || s{G<([^>|]*)\|([^>]*)>}{
1534 $self->gender ? $2 : $1
1535 }ge
1536 # replace H<hint text>
1537 || s{H<([^\>]*)>}
1538 {
1539 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1540 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1541 "")
1542 [$self->{hintmode}]
1543 }ge;
1544
1545 # create single paragraphs (very hackish)
1546 s/(?<=\S)\n(?=\w)/ /g;
1547
1548 # compress some whitespace
1549 s/\s+\n/\n/g; # ws line-ends
1550 s/\n\n+/\n/g; # double lines
1551 s/^\n+//; # beginning lines
1552 s/\n+$//; # ending lines
1553
1554 $_
1555}
1556
1557sub hintmode {
1558 $_[0]{hintmode} = $_[1] if @_ > 1;
1559 $_[0]{hintmode}
1560}
1561
1562=item $player->ext_reply ($msgid, @msg)
1563
1564Sends an ext reply to the player.
1565
1566=cut
1567
1568sub ext_reply($$@) {
1569 my ($self, $id, @msg) = @_;
1570
1571 $self->ns->ext_reply ($id, @msg)
1572}
1573
1574=item $player->ext_msg ($type, @msg)
1575
1576Sends an ext event to the client.
1577
1578=cut
1579
1580sub ext_msg($$@) {
1581 my ($self, $type, @msg) = @_;
1582
1583 $self->ns->ext_msg ($type, @msg);
1584}
1585
1586=head3 cf::region
1587
1588=over 4
1589
1590=cut
1591
1592package cf::region;
1593
1594=item cf::region::find_by_path $path
1595
1596Tries to decuce the likely region for a map knowing only its path.
1597
1598=cut
1599
1600sub find_by_path($) {
1601 my ($path) = @_;
1602
1603 my ($match, $specificity);
1604
1605 for my $region (list) {
1606 if ($region->{match} && $path =~ $region->{match}) {
1607 ($match, $specificity) = ($region, $region->specificity)
1608 if $region->specificity > $specificity;
1609 }
1610 }
1611
1612 $match
1613}
1614
1615=back
1616
1617=head3 cf::map
1618
1619=over 4
1620
1621=cut
1622
1623package cf::map;
1624
1625use Fcntl;
1626use Coro::AIO;
1627
1628use overload
1629 '""' => \&as_string,
1630 fallback => 1;
1631
1632our $MAX_RESET = 3600;
1633our $DEFAULT_RESET = 3000;
1634
1635sub generate_random_map {
1636 my ($self, $rmp) = @_;
1637 # mit "rum" bekleckern, nicht
1638 $self->_create_random_map (
1639 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1640 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1641 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1642 $rmp->{exit_on_final_map},
1643 $rmp->{xsize}, $rmp->{ysize},
1644 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1645 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1646 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1647 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1648 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1649 (cf::region::find $rmp->{region}), $rmp->{custom}
1650 )
1651}
1652
1653=item cf::map->register ($regex, $prio)
1654
1655Register a handler for the map path matching the given regex at the
1656givne priority (higher is better, built-in handlers have priority 0, the
1657default).
1658
1659=cut
1660
1661sub register {
1662 my (undef, $regex, $prio) = @_;
1663 my $pkg = caller;
1664
1665 no strict;
1666 push @{"$pkg\::ISA"}, __PACKAGE__;
1667
1668 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1669}
1670
1671# also paths starting with '/'
1672$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1673
1674sub thawer_merge {
1675 my ($self, $merge) = @_;
1676
1677 # we have to keep some variables in memory intact
1678 local $self->{path};
1679 local $self->{load_path};
1680
1681 $self->SUPER::thawer_merge ($merge);
1682}
1683
1684sub normalise {
1685 my ($path, $base) = @_;
1686
1687 $path = "$path"; # make sure its a string
1688
1689 $path =~ s/\.map$//;
1690
1691 # map plan:
1692 #
1693 # /! non-realised random map exit (special hack!)
1694 # {... are special paths that are not being touched
1695 # ?xxx/... are special absolute paths
1696 # ?random/... random maps
1697 # /... normal maps
1698 # ~user/... per-player map of a specific user
1699
1700 $path =~ s/$PATH_SEP/\//go;
1701
1702 # treat it as relative path if it starts with
1703 # something that looks reasonable
1704 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1705 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1706
1707 $base =~ s{[^/]+/?$}{};
1708 $path = "$base/$path";
1709 }
1710
1711 for ($path) {
1712 redo if s{//}{/};
1713 redo if s{/\.?/}{/};
1714 redo if s{/[^/]+/\.\./}{/};
1715 }
1716
1717 $path
1718}
1719
1720sub new_from_path {
1721 my (undef, $path, $base) = @_;
1722
1723 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1724
1725 $path = normalise $path, $base;
1726
1727 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1728 if ($path =~ $EXT_MAP{$pkg}[1]) {
1729 my $self = bless cf::map::new, $pkg;
1730 $self->{path} = $path; $self->path ($path);
1731 $self->init; # pass $1 etc.
1732 return $self;
1733 }
1734 }
1735
1736 Carp::cluck "unable to resolve path '$path' (base '$base').";
1737 ()
1738}
1739
1740sub init {
1741 my ($self) = @_;
1742
1743 $self
1744}
1745
1746sub as_string {
1747 my ($self) = @_;
1748
1749 "$self->{path}"
1750}
1751
1752# the displayed name, this is a one way mapping
1753sub visible_name {
1754 &as_string
1755}
1756
1757# the original (read-only) location
1758sub load_path {
1759 my ($self) = @_;
1760
1761 "$MAPDIR/$self->{path}.map"
1762}
1763
1764# the temporary/swap location
1765sub save_path {
1766 my ($self) = @_;
1767
1768 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1769 "$TMPDIR/$path.map"
1770}
1771
1772# the unique path, undef == no special unique path
1773sub uniq_path {
1774 my ($self) = @_;
1775
1776 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1777 "$UNIQUEDIR/$path"
1778}
1779
1780# and all this just because we cannot iterate over
1781# all maps in C++...
1782sub change_all_map_light {
1783 my ($change) = @_;
1784
1785 $_->change_map_light ($change)
1786 for grep $_->outdoor, values %cf::MAP;
1787}
1788
1789sub decay_objects {
1790 my ($self) = @_;
1791
1792 return if $self->{deny_reset};
1793
1794 $self->do_decay_objects;
1795}
1796
1797sub unlink_save {
1798 my ($self) = @_;
1799
1800 utf8::encode (my $save = $self->save_path);
1801 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1802 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1803}
1804
1805sub load_header_from($) {
1806 my ($self, $path) = @_;
1807
1808 utf8::encode $path;
1809 my $f = new_from_file cf::object::thawer $path
1810 or return;
1811
1812 $self->_load_header ($f)
1813 or return;
1814
1815 local $MAP_LOADING{$self->{path}} = $self;
1816 $f->resolve_delayed_derefs;
1817
1818 $self->{load_path} = $path;
1819
1820 1
1821}
1822
1823sub load_header_orig {
1824 my ($self) = @_;
1825
1826 $self->load_header_from ($self->load_path)
1827}
1828
1829sub load_header_temp {
1830 my ($self) = @_;
1831
1832 $self->load_header_from ($self->save_path)
1833}
1834
1835sub prepare_temp {
1836 my ($self) = @_;
1837
1838 $self->last_access ((delete $self->{last_access})
1839 || $cf::RUNTIME); #d#
1840 # safety
1841 $self->{instantiate_time} = $cf::RUNTIME
1842 if $self->{instantiate_time} > $cf::RUNTIME;
1843}
1844
1845sub prepare_orig {
1846 my ($self) = @_;
1847
1848 $self->{load_original} = 1;
1849 $self->{instantiate_time} = $cf::RUNTIME;
1850 $self->last_access ($cf::RUNTIME);
1851 $self->instantiate;
1852}
1853
1854sub load_header {
1855 my ($self) = @_;
1856
1857 if ($self->load_header_temp) {
1858 $self->prepare_temp;
1859 } else {
1860 $self->load_header_orig
1861 or return;
1862 $self->prepare_orig;
1863 }
1864
1865 $self->{deny_reset} = 1
1866 if $self->no_reset;
1867
1868 $self->default_region (cf::region::find_by_path $self->{path})
1869 unless $self->default_region;
1870
1871 1
1872}
1873
1874sub find;
1875sub find {
1876 my ($path, $origin) = @_;
1877
1878 $path = normalise $path, $origin && $origin->path;
1879
1880 cf::lock_wait "map_data:$path";#d#remove
1881 cf::lock_wait "map_find:$path";
1882
1883 $cf::MAP{$path} || do {
1884 my $guard1 = cf::lock_acquire "map_find:$path";
1885 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1886
1887 my $map = new_from_path cf::map $path
1888 or return;
1889
1890 $map->{last_save} = $cf::RUNTIME;
1891
1892 $map->load_header
1893 or return;
1894
1895 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1896 # doing this can freeze the server in a sync job, obviously
1897 #$cf::WAIT_FOR_TICK->wait;
1898 undef $guard1;
1899 undef $guard2;
1900 $map->reset;
1901 return find $path;
1902 }
1903
1904 $cf::MAP{$path} = $map
1905 }
1906}
1907
1908sub pre_load { }
1909sub post_load { }
1910
1911sub load {
1912 my ($self) = @_;
1913
1914 local $self->{deny_reset} = 1; # loading can take a long time
1915
1916 my $path = $self->{path};
1917
1918 {
1919 my $guard = cf::lock_acquire "map_data:$path";
1920
1921 return unless $self->valid;
1922 return unless $self->in_memory == cf::MAP_SWAPPED;
1923
1924 $self->in_memory (cf::MAP_LOADING);
1925
1926 $self->alloc;
1927
1928 $self->pre_load;
1929 cf::cede_to_tick;
1930
1931 my $f = new_from_file cf::object::thawer $self->{load_path};
1932 $f->skip_block;
1933 $self->_load_objects ($f)
1934 or return;
1935
1936 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1937 if delete $self->{load_original};
1938
1939 if (my $uniq = $self->uniq_path) {
1940 utf8::encode $uniq;
1941 unless (aio_stat $uniq) {
1942 if (my $f = new_from_file cf::object::thawer $uniq) {
1943 $self->clear_unique_items;
1944 $self->_load_objects ($f);
1945 $f->resolve_delayed_derefs;
702 } 1946 }
703 } 1947 }
704 } else {
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
706 } 1948 }
707 1949
708 cf::override; 1950 $f->resolve_delayed_derefs;
1951
1952 cf::cede_to_tick;
1953 # now do the right thing for maps
1954 $self->link_multipart_objects;
1955 $self->difficulty ($self->estimate_difficulty)
1956 unless $self->difficulty;
1957 cf::cede_to_tick;
1958
1959 unless ($self->{deny_activate}) {
1960 $self->decay_objects;
1961 $self->fix_auto_apply;
1962 $self->update_buttons;
1963 cf::cede_to_tick;
1964 $self->set_darkness_map;
1965 cf::cede_to_tick;
1966 $self->activate;
1967 }
1968
1969 $self->{last_save} = $cf::RUNTIME;
1970 $self->last_access ($cf::RUNTIME);
1971
1972 $self->in_memory (cf::MAP_IN_MEMORY);
709 }, 1973 }
710;
711 1974
712############################################################################# 1975 $self->post_load;
713# load/save/clean perl data associated with a map 1976}
714 1977
715*cf::mapsupport::on_clean = sub { 1978sub customise_for {
1979 my ($self, $ob) = @_;
1980
1981 return find "~" . $ob->name . "/" . $self->{path}
1982 if $self->per_player;
1983
1984# return find "?party/" . $ob->name . "/" . $self->{path}
1985# if $self->per_party;
1986
1987 $self
1988}
1989
1990# find and load all maps in the 3x3 area around a map
1991sub load_neighbours {
716 my ($map) = @_; 1992 my ($map) = @_;
717 1993
718 my $path = $map->tmpname; 1994 my @neigh; # diagonal neighbours
719 defined $path or return;
720 1995
721 unlink "$path.pst"; 1996 for (0 .. 3) {
722}; 1997 my $neigh = $map->tile_path ($_)
1998 or next;
1999 $neigh = find $neigh, $map
2000 or next;
2001 $neigh->load;
723 2002
724attach_to_maps prio => -10000, package => cf::mapsupport::; 2003 push @neigh,
2004 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2005 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2006 }
725 2007
726############################################################################# 2008 for (grep defined $_->[0], @neigh) {
727# load/save perl data associated with player->ob objects 2009 my ($path, $origin) = @$_;
728 2010 my $neigh = find $path, $origin
729sub all_objects(@) { 2011 or next;
730 @_, map all_objects ($_->inv), @_ 2012 $neigh->load;
2013 }
731} 2014}
732 2015
733# TODO: compatibility cruft, remove when no longer needed 2016sub find_sync {
734attach_to_players 2017 my ($path, $origin) = @_;
735 on_load => sub {
736 my ($pl, $path) = @_;
737 2018
738 for my $o (all_objects $pl->ob) { 2019 cf::sync_job { find $path, $origin }
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2020}
740 $o->set_ob_key_value ("_perl_data");
741 2021
742 %$o = %{ Storable::thaw pack "H*", $value }; 2022sub do_load_sync {
2023 my ($map) = @_;
2024
2025 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2026 if $Coro::current == $Coro::main;
2027
2028 cf::sync_job { $map->load };
2029}
2030
2031our %MAP_PREFETCH;
2032our $MAP_PREFETCHER = undef;
2033
2034sub find_async {
2035 my ($path, $origin, $load) = @_;
2036
2037 $path = normalise $path, $origin && $origin->{path};
2038
2039 if (my $map = $cf::MAP{$path}) {
2040 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2041 }
2042
2043 $MAP_PREFETCH{$path} |= $load;
2044
2045 $MAP_PREFETCHER ||= cf::async {
2046 $Coro::current->{desc} = "map prefetcher";
2047
2048 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
2054 delete $MAP_PREFETCH{$k};
743 } 2055 }
744 } 2056 }
2057 undef $MAP_PREFETCHER;
2058 };
2059 $MAP_PREFETCHER->prio (6);
2060
2061 ()
2062}
2063
2064sub save {
2065 my ($self) = @_;
2066
2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
2068
2069 $self->{last_save} = $cf::RUNTIME;
2070
2071 return unless $self->dirty;
2072
2073 my $save = $self->save_path; utf8::encode $save;
2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
2075
2076 $self->{load_path} = $save;
2077
2078 return if $self->{deny_save};
2079
2080 local $self->{last_access} = $self->last_access;#d#
2081
2082 cf::async {
2083 $Coro::current->{desc} = "map player save";
2084 $_->contr->save for $self->players;
2085 };
2086
2087 if ($uniq) {
2088 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2089 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2090 } else {
2091 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
745 }, 2092 }
746; 2093}
747 2094
748############################################################################# 2095sub swap_out {
2096 my ($self) = @_;
749 2097
750=head2 CORE EXTENSIONS 2098 # save first because save cedes
2099 $self->save;
751 2100
752Functions and methods that extend core crossfire objects. 2101 my $lock = cf::lock_acquire "map_data:$self->{path}";
2102
2103 return if $self->players;
2104 return if $self->in_memory != cf::MAP_IN_MEMORY;
2105 return if $self->{deny_save};
2106
2107 $self->in_memory (cf::MAP_SWAPPED);
2108
2109 $self->deactivate;
2110 $_->clear_links_to ($self) for values %cf::MAP;
2111 $self->clear;
2112}
2113
2114sub reset_at {
2115 my ($self) = @_;
2116
2117 # TODO: safety, remove and allow resettable per-player maps
2118 return 1e99 if $self->{deny_reset};
2119
2120 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2121 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2122
2123 $time + $to
2124}
2125
2126sub should_reset {
2127 my ($self) = @_;
2128
2129 $self->reset_at <= $cf::RUNTIME
2130}
2131
2132sub reset {
2133 my ($self) = @_;
2134
2135 my $lock = cf::lock_acquire "map_data:$self->{path}";
2136
2137 return if $self->players;
2138
2139 warn "resetting map ", $self->path;
2140
2141 $self->in_memory (cf::MAP_SWAPPED);
2142
2143 # need to save uniques path
2144 unless ($self->{deny_save}) {
2145 my $uniq = $self->uniq_path; utf8::encode $uniq;
2146
2147 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2148 if $uniq;
2149 }
2150
2151 delete $cf::MAP{$self->path};
2152
2153 $self->deactivate;
2154 $_->clear_links_to ($self) for values %cf::MAP;
2155 $self->clear;
2156
2157 $self->unlink_save;
2158 $self->destroy;
2159}
2160
2161my $nuke_counter = "aaaa";
2162
2163sub nuke {
2164 my ($self) = @_;
2165
2166 {
2167 my $lock = cf::lock_acquire "map_data:$self->{path}";
2168
2169 delete $cf::MAP{$self->path};
2170
2171 $self->unlink_save;
2172
2173 bless $self, "cf::map";
2174 delete $self->{deny_reset};
2175 $self->{deny_save} = 1;
2176 $self->reset_timeout (1);
2177 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2178
2179 $cf::MAP{$self->path} = $self;
2180 }
2181
2182 $self->reset; # polite request, might not happen
2183}
2184
2185=item $maps = cf::map::tmp_maps
2186
2187Returns an arrayref with all map paths of currently instantiated and saved
2188maps. May block.
2189
2190=cut
2191
2192sub tmp_maps() {
2193 [
2194 map {
2195 utf8::decode $_;
2196 /\.map$/
2197 ? normalise $_
2198 : ()
2199 } @{ aio_readdir $TMPDIR or [] }
2200 ]
2201}
2202
2203=item $maps = cf::map::random_maps
2204
2205Returns an arrayref with all map paths of currently instantiated and saved
2206random maps. May block.
2207
2208=cut
2209
2210sub random_maps() {
2211 [
2212 map {
2213 utf8::decode $_;
2214 /\.map$/
2215 ? normalise "?random/$_"
2216 : ()
2217 } @{ aio_readdir $RANDOMDIR or [] }
2218 ]
2219}
2220
2221=item cf::map::unique_maps
2222
2223Returns an arrayref of paths of all shared maps that have
2224instantiated unique items. May block.
2225
2226=cut
2227
2228sub unique_maps() {
2229 [
2230 map {
2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $UNIQUEDIR or [] }
2236 ]
2237}
2238
2239package cf;
2240
2241=back
2242
2243=head3 cf::object
2244
2245=cut
2246
2247package cf::object;
753 2248
754=over 4 2249=over 4
755 2250
756=item cf::player::exists $login 2251=item $ob->inv_recursive
757 2252
758Returns true when the given account exists. 2253Returns the inventory of the object _and_ their inventories, recursively.
759 2254
760=cut 2255=cut
761 2256
762sub cf::player::exists($) { 2257sub inv_recursive_;
763 cf::player::find $_[0] 2258sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2259 map { $_, inv_recursive_ $_->inv } @_
765} 2260}
766 2261
2262sub inv_recursive {
2263 inv_recursive_ inv $_[0]
2264}
2265
2266=item $ref = $ob->ref
2267
2268creates and returns a persistent reference to an objetc that can be stored as a string.
2269
2270=item $ob = cf::object::deref ($refstring)
2271
2272returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2273even if the object actually exists. May block.
2274
2275=cut
2276
2277sub deref {
2278 my ($ref) = @_;
2279
2280 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2281 my ($uuid, $name) = ($1, $2);
2282 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2283 or return;
2284 $pl->ob->uuid eq $uuid
2285 or return;
2286
2287 $pl->ob
2288 } else {
2289 warn "$ref: cannot resolve object reference\n";
2290 undef
2291 }
2292}
2293
2294package cf;
2295
2296=back
2297
2298=head3 cf::object::player
2299
2300=over 4
2301
767=item $player->reply ($npc, $msg[, $flags]) 2302=item $player_object->reply ($npc, $msg[, $flags])
768 2303
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2304Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 2305can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 2306dialogue with the given NPC character.
772 2307
773=cut 2308=cut
774 2309
775# rough implementation of a future "reply" method that works 2310# rough implementation of a future "reply" method that works
776# with dialog boxes. 2311# with dialog boxes.
2312#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 2313sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 2314 my ($self, $npc, $msg, $flags) = @_;
779 2315
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2316 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 2317
782 if ($self->{record_replies}) { 2318 if ($self->{record_replies}) {
783 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2319 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2320
784 } else { 2321 } else {
2322 my $pl = $self->contr;
2323
2324 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2325 my $dialog = $pl->{npc_dialog};
2326 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2327
2328 } else {
785 $msg = $npc->name . " says: $msg" if $npc; 2329 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 2330 $self->message ($msg, $flags);
2331 }
2332 }
2333}
2334
2335=item $object->send_msg ($channel, $msg, $color, [extra...])
2336
2337=cut
2338
2339sub cf::object::send_msg {
2340 my $pl = shift->contr
2341 or return;
2342 $pl->send_msg (@_);
2343}
2344
2345=item $player_object->may ("access")
2346
2347Returns wether the given player is authorized to access resource "access"
2348(e.g. "command_wizcast").
2349
2350=cut
2351
2352sub cf::object::player::may {
2353 my ($self, $access) = @_;
2354
2355 $self->flag (cf::FLAG_WIZ) ||
2356 (ref $cf::CFG{"may_$access"}
2357 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2358 : $cf::CFG{"may_$access"})
2359}
2360
2361=item $player_object->enter_link
2362
2363Freezes the player and moves him/her to a special map (C<{link}>).
2364
2365The player should be reasonably safe there for short amounts of time. You
2366I<MUST> call C<leave_link> as soon as possible, though.
2367
2368Will never block.
2369
2370=item $player_object->leave_link ($map, $x, $y)
2371
2372Moves the player out of the special C<{link}> map onto the specified
2373map. If the map is not valid (or omitted), the player will be moved back
2374to the location he/she was before the call to C<enter_link>, or, if that
2375fails, to the emergency map position.
2376
2377Might block.
2378
2379=cut
2380
2381sub link_map {
2382 unless ($LINK_MAP) {
2383 $LINK_MAP = cf::map::find "{link}"
2384 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2385 $LINK_MAP->load;
2386 }
2387
2388 $LINK_MAP
2389}
2390
2391sub cf::object::player::enter_link {
2392 my ($self) = @_;
2393
2394 $self->deactivate_recursive;
2395
2396 return if UNIVERSAL::isa $self->map, "ext::map_link";
2397
2398 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2399 if $self->map && $self->map->{path} ne "{link}";
2400
2401 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2402}
2403
2404sub cf::object::player::leave_link {
2405 my ($self, $map, $x, $y) = @_;
2406
2407 return unless $self->contr->active;
2408
2409 my $link_pos = delete $self->{_link_pos};
2410
2411 unless ($map) {
2412 # restore original map position
2413 ($map, $x, $y) = @{ $link_pos || [] };
2414 $map = cf::map::find $map;
2415
2416 unless ($map) {
2417 ($map, $x, $y) = @$EMERGENCY_POSITION;
2418 $map = cf::map::find $map
2419 or die "FATAL: cannot load emergency map\n";
2420 }
2421 }
2422
2423 ($x, $y) = (-1, -1)
2424 unless (defined $x) && (defined $y);
2425
2426 # use -1 or undef as default coordinates, not 0, 0
2427 ($x, $y) = ($map->enter_x, $map->enter_y)
2428 if $x <=0 && $y <= 0;
2429
2430 $map->load;
2431 $map->load_neighbours;
2432
2433 return unless $self->contr->active;
2434 $self->activate_recursive;
2435
2436 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2437 $self->enter_map ($map, $x, $y);
2438}
2439
2440=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2441
2442Moves the player to the given map-path and coordinates by first freezing
2443her, loading and preparing them map, calling the provided $check callback
2444that has to return the map if sucecssful, and then unfreezes the player on
2445the new (success) or old (failed) map position. In either case, $done will
2446be called at the end of this process.
2447
2448=cut
2449
2450our $GOTOGEN;
2451
2452sub cf::object::player::goto {
2453 my ($self, $path, $x, $y, $check, $done) = @_;
2454
2455 # do generation counting so two concurrent goto's will be executed in-order
2456 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2457
2458 $self->enter_link;
2459
2460 (async {
2461 $Coro::current->{desc} = "player::goto $path $x $y";
2462
2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
2486 $map = $map->customise_for ($self);
2487 $map = $check->($map) if $check && $map;
2488 } else {
2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
2506 })->prio (1);
2507}
2508
2509=item $player_object->enter_exit ($exit_object)
2510
2511=cut
2512
2513sub parse_random_map_params {
2514 my ($spec) = @_;
2515
2516 my $rmp = { # defaults
2517 xsize => (cf::rndm 15, 40),
2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
787 } 2521 };
788}
789 2522
2523 for (split /\n/, $spec) {
2524 my ($k, $v) = split /\s+/, $_, 2;
2525
2526 $rmp->{lc $k} = $v if (length $k) && (length $v);
2527 }
2528
2529 $rmp
2530}
2531
2532sub prepare_random_map {
2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
2536
2537 # all this does is basically replace the /! path by
2538 # a new random map path (?random/...) with a seed
2539 # that depends on the exit object
2540
2541 my $rmp = parse_random_map_params $exit->msg;
2542
2543 if ($exit->map) {
2544 $rmp->{region} = $exit->region->name;
2545 $rmp->{origin_map} = $exit->map->path;
2546 $rmp->{origin_x} = $exit->x;
2547 $rmp->{origin_y} = $exit->y;
2548 }
2549
2550 $rmp->{random_seed} ||= $exit->random_seed;
2551
2552 my $data = cf::to_json $rmp;
2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
2555
2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
2560
2561 $exit->slaying ("?random/$md5");
2562 $exit->msg (undef);
2563 }
2564}
2565
2566sub cf::object::player::enter_exit {
2567 my ($self, $exit) = @_;
2568
2569 return unless $self->type == cf::PLAYER;
2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
2582 $self->enter_link;
2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
2587
2588 (async {
2589 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2590
2591 $self->deactivate_recursive; # just to be sure
2592 unless (eval {
2593 $self->goto ($slaying, $hp, $sp);
2594
2595 1;
2596 }) {
2597 $self->message ("Something went wrong deep within the crossfire server. "
2598 . "I'll try to bring you back to the map you were before. "
2599 . "Please report this to the dungeon master!",
2600 cf::NDI_UNIQUE | cf::NDI_RED);
2601
2602 warn "ERROR in enter_exit: $@";
2603 $self->leave_link;
2604 }
2605 })->prio (1);
2606}
2607
2608=head3 cf::client
2609
2610=over 4
2611
2612=item $client->send_drawinfo ($text, $flags)
2613
2614Sends a drawinfo packet to the client. Circumvents output buffering so
2615should not be used under normal circumstances.
2616
2617=cut
2618
2619sub cf::client::send_drawinfo {
2620 my ($self, $text, $flags) = @_;
2621
2622 utf8::encode $text;
2623 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2624}
2625
2626=item $client->send_msg ($channel, $msg, $color, [extra...])
2627
2628Send a drawinfo or msg packet to the client, formatting the msg for the
2629client if neccessary. C<$type> should be a string identifying the type of
2630the message, with C<log> being the default. If C<$color> is negative, suppress
2631the message unless the client supports the msg packet.
2632
2633=cut
2634
2635our %CHANNEL = (
2636 "c/identify" => {
2637 id => "infobox",
2638 title => "Identify",
2639 reply => undef,
2640 tooltip => "Items recently identified",
2641 },
2642 "c/examine" => {
2643 id => "infobox",
2644 title => "Examine",
2645 reply => undef,
2646 tooltip => "Signs and other items you examined",
2647 },
2648 "c/lookat" => {
2649 id => "infobox",
2650 title => "Look",
2651 reply => undef,
2652 tooltip => "What you saw there",
2653 },
2654);
2655
2656sub cf::client::send_msg {
2657 my ($self, $channel, $msg, $color, @extra) = @_;
2658
2659 $msg = $self->pl->expand_cfpod ($msg);
2660
2661 $color &= cf::NDI_CLIENT_MASK; # just in case...
2662
2663 # check predefined channels, for the benefit of C
2664 if ($CHANNEL{$channel}) {
2665 $channel = $CHANNEL{$channel};
2666
2667 $self->ext_msg (channel_info => $channel)
2668 if $self->can_msg;
2669
2670 $channel = $channel->{id};
2671
2672 } elsif (ref $channel) {
2673 # send meta info to client, if not yet sent
2674 unless (exists $self->{channel}{$channel->{id}}) {
2675 $self->{channel}{$channel->{id}} = $channel;
2676 $self->ext_msg (channel_info => $channel)
2677 if $self->can_msg;
2678 }
2679
2680 $channel = $channel->{id};
2681 }
2682
2683 return unless @extra || length $msg;
2684
2685 if ($self->can_msg) {
2686 # default colour, mask it out
2687 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2688 if $color & cf::NDI_DEF;
2689
2690 $self->send_packet ("msg " . $self->{json_coder}->encode (
2691 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2692 } else {
2693 if ($color >= 0) {
2694 # replace some tags by gcfclient-compatible ones
2695 for ($msg) {
2696 1 while
2697 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2698 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2699 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2700 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2701 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2702 }
2703
2704 $color &= cf::NDI_COLOR_MASK;
2705
2706 utf8::encode $msg;
2707
2708 if (0 && $msg =~ /\[/) {
2709 # COMMAND/INFO
2710 $self->send_packet ("drawextinfo $color 10 8 $msg")
2711 } else {
2712 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2713 $self->send_packet ("drawinfo $color $msg")
2714 }
2715 }
2716 }
2717}
2718
2719=item $client->ext_msg ($type, @msg)
2720
2721Sends an ext event to the client.
2722
2723=cut
2724
2725sub cf::client::ext_msg($$@) {
2726 my ($self, $type, @msg) = @_;
2727
2728 if ($self->extcmd == 2) {
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2730 } elsif ($self->extcmd == 1) { # TODO: remove
2731 push @msg, msgtype => "event_$type";
2732 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2733 }
2734}
2735
790=item $player->ext_reply ($msgid, $msgtype, %msg) 2736=item $client->ext_reply ($msgid, @msg)
791 2737
792Sends an ext reply to the player. 2738Sends an ext reply to the client.
793 2739
794=cut 2740=cut
795 2741
796sub cf::player::ext_reply($$$%) { 2742sub cf::client::ext_reply($$@) {
797 my ($self, $id, %msg) = @_; 2743 my ($self, $id, @msg) = @_;
798 2744
799 $msg{msgid} = $id; 2745 if ($self->extcmd == 2) {
800 2746 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
801 $self->send ("ext " . to_json \%msg); 2747 } elsif ($self->extcmd == 1) {
2748 #TODO: version 1, remove
2749 unshift @msg, msgtype => "reply", msgid => $id;
2750 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2751 }
802} 2752}
2753
2754=item $success = $client->query ($flags, "text", \&cb)
2755
2756Queues a query to the client, calling the given callback with
2757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2759
2760Queries can fail, so check the return code. Or don't, as queries will
2761become reliable at some point in the future.
2762
2763=cut
2764
2765sub cf::client::query {
2766 my ($self, $flags, $text, $cb) = @_;
2767
2768 return unless $self->state == ST_PLAYING
2769 || $self->state == ST_SETUP
2770 || $self->state == ST_CUSTOM;
2771
2772 $self->state (ST_CUSTOM);
2773
2774 utf8::encode $text;
2775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2776
2777 $self->send_packet ($self->{query_queue}[0][0])
2778 if @{ $self->{query_queue} } == 1;
2779
2780 1
2781}
2782
2783cf::client->attach (
2784 on_connect => sub {
2785 my ($ns) = @_;
2786
2787 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2788 },
2789 on_reply => sub {
2790 my ($ns, $msg) = @_;
2791
2792 # this weird shuffling is so that direct followup queries
2793 # get handled first
2794 my $queue = delete $ns->{query_queue}
2795 or return; # be conservative, not sure how that can happen, but we saw a crash here
2796
2797 (shift @$queue)->[1]->($msg);
2798 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2799
2800 push @{ $ns->{query_queue} }, @$queue;
2801
2802 if (@{ $ns->{query_queue} } == @$queue) {
2803 if (@$queue) {
2804 $ns->send_packet ($ns->{query_queue}[0][0]);
2805 } else {
2806 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2807 }
2808 }
2809 },
2810 on_exticmd => sub {
2811 my ($ns, $buf) = @_;
2812
2813 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2814
2815 if (ref $msg) {
2816 my ($type, $reply, @payload) =
2817 "ARRAY" eq ref $msg
2818 ? @$msg
2819 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2820
2821 my @reply;
2822
2823 if (my $cb = $EXTICMD{$type}) {
2824 @reply = $cb->($ns, @payload);
2825 }
2826
2827 $ns->ext_reply ($reply, @reply)
2828 if $reply;
2829
2830 } else {
2831 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2832 }
2833
2834 cf::override;
2835 },
2836);
2837
2838=item $client->async (\&cb)
2839
2840Create a new coroutine, running the specified callback. The coroutine will
2841be automatically cancelled when the client gets destroyed (e.g. on logout,
2842or loss of connection).
2843
2844=cut
2845
2846sub cf::client::async {
2847 my ($self, $cb) = @_;
2848
2849 my $coro = &Coro::async ($cb);
2850
2851 $coro->on_destroy (sub {
2852 delete $self->{_coro}{$coro+0};
2853 });
2854
2855 $self->{_coro}{$coro+0} = $coro;
2856
2857 $coro
2858}
2859
2860cf::client->attach (
2861 on_destroy => sub {
2862 my ($ns) = @_;
2863
2864 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2865 },
2866);
803 2867
804=back 2868=back
805 2869
806=cut
807
808#############################################################################
809 2870
810=head2 SAFE SCRIPTING 2871=head2 SAFE SCRIPTING
811 2872
812Functions that provide a safe environment to compile and execute 2873Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 2874snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 2875itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 2876is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 2877functions and methods that can be called is greatly reduced.
817 2878
818=cut 2879=cut
819 2880
820our $safe = new Safe "safe"; 2881our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 2882our $safe_hole = new Safe::Hole;
822 2883
823$SIG{FPE} = 'IGNORE'; 2884$SIG{FPE} = 'IGNORE';
824 2885
825$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2886$safe->permit_only (Opcode::opset qw(
2887 :base_core :base_mem :base_orig :base_math
2888 grepstart grepwhile mapstart mapwhile
2889 sort time
2890));
826 2891
827# here we export the classes and methods available to script code 2892# here we export the classes and methods available to script code
828 2893
829=pod 2894=pod
830 2895
831The following fucntions and emthods are available within a safe environment: 2896The following functions and methods are available within a safe environment:
832 2897
833 cf::object contr pay_amount pay_player 2898 cf::object
2899 contr pay_amount pay_player map x y force_find force_add
2900 insert remove name archname title slaying race decrease_ob_nr
2901
834 cf::object::player player 2902 cf::object::player
835 cf::player peaceful 2903 player
2904
2905 cf::player
2906 peaceful
2907
2908 cf::map
2909 trigger
836 2910
837=cut 2911=cut
838 2912
839for ( 2913for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 2914 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2915 insert remove inv name archname title slaying race
2916 decrease_ob_nr)],
841 ["cf::object::player" => qw(player)], 2917 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 2918 ["cf::player" => qw(peaceful)],
2919 ["cf::map" => qw(trigger)],
843) { 2920) {
844 no strict 'refs'; 2921 no strict 'refs';
845 my ($pkg, @funs) = @$_; 2922 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2923 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 2924 for @funs;
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2989 *{"safe::$fun"} = $safe_hole->wrap ($cb);
913} 2990}
914 2991
915=back 2992=back
916 2993
2994=cut
2995
917############################################################################# 2996#############################################################################
2997# the server's init and main functions
918 2998
919=head2 EXTENSION DATABASE SUPPORT 2999sub load_facedata($) {
3000 my ($path) = @_;
920 3001
921Crossfire maintains a very simple database for extension use. It can 3002 # HACK to clear player env face cache, we need some signal framework
922currently store anything that can be serialised using Storable, which 3003 # for this (global event?)
923excludes objects. 3004 %ext::player_env::MUSIC_FACE_CACHE = ();
924 3005
925The parameter C<$family> should best start with the name of the extension 3006 my $enc = JSON::XS->new->utf8->canonical->relaxed;
926using it, it should be unique.
927 3007
928=over 4 3008 warn "loading facedata from $path\n";
929 3009
930=item $hashref = cf::db_get $family 3010 my $facedata;
3011 0 < aio_load $path, $facedata
3012 or die "$path: $!";
931 3013
932Return a hashref for use by the extension C<$family>, which can be 3014 $facedata = Coro::Storable::thaw $facedata;
933modified. After modifications, you have to call C<cf::db_dirty> or
934C<cf::db_sync>.
935 3015
936=item $value = cf::db_get $family => $key 3016 $facedata->{version} == 2
3017 or cf::cleanup "$path: version mismatch, cannot proceed.";
937 3018
938Returns a single value from the database 3019 # patch in the exptable
939 3020 $facedata->{resource}{"res/exp_table"} = {
940=item cf::db_put $family => $hashref 3021 type => FT_RSRC,
941 3022 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
942Stores the given family hashref into the database. Updates are delayed, if
943you want the data to be synced to disk immediately, use C<cf::db_sync>.
944
945=item cf::db_put $family => $key => $value
946
947Stores the given C<$value> in the family hash. Updates are delayed, if you
948want the data to be synced to disk immediately, use C<cf::db_sync>.
949
950=item cf::db_dirty
951
952Marks the database as dirty, to be updated at a later time.
953
954=item cf::db_sync
955
956Immediately write the database to disk I<if it is dirty>.
957
958=cut
959
960{
961 my $db;
962 my $path = cf::localdir . "/database.pst";
963
964 sub db_load() {
965 warn "loading database $path\n";#d# remove later
966 $db = stat $path ? Storable::retrieve $path : { };
967 }
968
969 my $pid;
970
971 sub db_save() {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 }
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 }); 3023 };
3024 cf::cede_to_tick;
992 3025
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 } 3026 {
3027 my $faces = $facedata->{faceinfo};
997 3028
998 sub db_get($;$) { 3029 while (my ($face, $info) = each %$faces) {
999 @_ >= 2 3030 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1000 ? $db->{$_[0]}{$_[1]} 3031 cf::face::set_visibility $idx, $info->{visibility};
1001 : ($db->{$_[0]} ||= { }) 3032 cf::face::set_magicmap $idx, $info->{magicmap};
1002 } 3033 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3034 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1003 3035
1004 sub db_put($$;$) { 3036 cf::cede_to_tick;
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else {
1008 $db->{$_[0]} = $_[1];
1009 }
1010 db_dirty;
1011 }
1012
1013 attach_global
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 }, 3037 }
3038
3039 while (my ($face, $info) = each %$faces) {
3040 next unless $info->{smooth};
3041 my $idx = cf::face::find $face
3042 or next;
3043 if (my $smooth = cf::face::find $info->{smooth}) {
3044 cf::face::set_smooth $idx, $smooth;
3045 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3046 } else {
3047 warn "smooth face '$info->{smooth}' not found for face '$face'";
3048 }
3049
3050 cf::cede_to_tick;
3051 }
3052 }
3053
3054 {
3055 my $anims = $facedata->{animinfo};
3056
3057 while (my ($anim, $info) = each %$anims) {
3058 cf::anim::set $anim, $info->{frames}, $info->{facings};
3059 cf::cede_to_tick;
3060 }
3061
3062 cf::anim::invalidate_all; # d'oh
3063 }
3064
3065 {
3066 # TODO: for gcfclient pleasure, we should give resources
3067 # that gcfclient doesn't grok a >10000 face index.
3068 my $res = $facedata->{resource};
3069
3070 my $soundconf = delete $res->{"res/sound.conf"};
3071
3072 while (my ($name, $info) = each %$res) {
3073 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3074 my $data;
3075
3076 if ($info->{type} & 1) {
3077 # prepend meta info
3078
3079 my $meta = $enc->encode ({
3080 name => $name,
3081 %{ $info->{meta} || {} },
3082 });
3083
3084 $data = pack "(w/a*)*", $meta, $info->{data};
3085 } else {
3086 $data = $info->{data};
3087 }
3088
3089 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3090 cf::face::set_type $idx, $info->{type};
3091
3092 cf::cede_to_tick;
3093 }
3094
3095 if ($soundconf) {
3096 $soundconf = $enc->decode (delete $soundconf->{data});
3097
3098 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3099 my $sound = $soundconf->{compat}[$_]
3100 or next;
3101
3102 my $face = cf::face::find "sound/$sound->[1]";
3103 cf::sound::set $sound->[0] => $face;
3104 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3105 }
3106
3107 while (my ($k, $v) = each %{$soundconf->{event}}) {
3108 my $face = cf::face::find "sound/$v";
3109 cf::sound::set $k => $face;
3110 }
3111 }
3112 }
3113
3114 1
3115}
3116
3117register_exticmd fx_want => sub {
3118 my ($ns, $want) = @_;
3119
3120 while (my ($k, $v) = each %$want) {
3121 $ns->fx_want ($k, $v);
3122 }
3123};
3124
3125sub reload_regions {
3126 # HACK to clear player env face cache, we need some signal framework
3127 # for this (global event?)
3128 %ext::player_env::MUSIC_FACE_CACHE = ();
3129
3130 load_resource_file "$MAPDIR/regions"
3131 or die "unable to load regions file\n";
3132
3133 for (cf::region::list) {
3134 $_->{match} = qr/$_->{match}/
3135 if exists $_->{match};
3136 }
3137}
3138
3139sub reload_facedata {
3140 load_facedata "$DATADIR/facedata"
3141 or die "unable to load facedata\n";
3142}
3143
3144sub reload_archetypes {
3145 load_resource_file "$DATADIR/archetypes"
3146 or die "unable to load archetypes\n";
3147 #d# NEED to laod twice to resolve forward references
3148 # this really needs to be done in an extra post-pass
3149 # (which needs to be synchronous, so solve it differently)
3150 load_resource_file "$DATADIR/archetypes"
3151 or die "unable to load archetypes\n";
3152}
3153
3154sub reload_treasures {
3155 load_resource_file "$DATADIR/treasures"
3156 or die "unable to load treasurelists\n";
3157}
3158
3159sub reload_resources {
3160 warn "reloading resource files...\n";
3161
3162 reload_regions;
3163 reload_facedata;
3164 #reload_archetypes;#d#
3165 reload_archetypes;
3166 reload_treasures;
3167
3168 warn "finished reloading resource files\n";
3169}
3170
3171sub init {
3172 reload_resources;
3173}
3174
3175sub reload_config {
3176 open my $fh, "<:utf8", "$CONFDIR/config"
3177 or return;
3178
3179 local $/;
3180 *CFG = YAML::Syck::Load <$fh>;
3181
3182 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3183
3184 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3185 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3186
3187 if (exists $CFG{mlockall}) {
3188 eval {
3189 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3190 and die "WARNING: m(un)lockall failed: $!\n";
3191 };
3192 warn $@ if $@;
3193 }
3194}
3195
3196sub main {
3197 # we must not ever block the main coroutine
3198 local $Coro::idle = sub {
3199 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3200 (async {
3201 $Coro::current->{desc} = "IDLE BUG HANDLER";
3202 Event::one_event;
3203 })->prio (Coro::PRIO_MAX);
1018 ; 3204 };
3205
3206 reload_config;
3207 db_init;
3208 load_extensions;
3209
3210 $TICK_WATCHER->start;
3211 Event::loop;
1019} 3212}
1020 3213
1021############################################################################# 3214#############################################################################
1022# the server's main() 3215# initialisation and cleanup
1023 3216
1024sub main { 3217# install some emergency cleanup handlers
1025 db_load; 3218BEGIN {
1026 load_extensions; 3219 for my $signal (qw(INT HUP TERM)) {
1027 Event::loop; 3220 Event->signal (
3221 reentrant => 0,
3222 data => WF_AUTOCANCEL,
3223 signal => $signal,
3224 prio => 0,
3225 cb => sub {
3226 cf::cleanup "SIG$signal";
3227 },
3228 );
3229 }
1028} 3230}
1029 3231
1030############################################################################# 3232sub write_runtime {
1031# initialisation 3233 my $runtime = "$LOCALDIR/runtime";
1032 3234
1033sub _perl_reload(&) { 3235 # first touch the runtime file to show we are still running:
3236 # the fsync below can take a very very long time.
3237
3238 IO::AIO::aio_utime $runtime, undef, undef;
3239
3240 my $guard = cf::lock_acquire "write_runtime";
3241
3242 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3243 or return;
3244
3245 my $value = $cf::RUNTIME + 90 + 10;
3246 # 10 is the runtime save interval, for a monotonic clock
3247 # 60 allows for the watchdog to kill the server.
3248
3249 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3250 and return;
3251
3252 # always fsync - this file is important
3253 aio_fsync $fh
3254 and return;
3255
3256 # touch it again to show we are up-to-date
3257 aio_utime $fh, undef, undef;
3258
3259 close $fh
3260 or return;
3261
3262 aio_rename "$runtime~", $runtime
3263 and return;
3264
3265 warn "runtime file written.\n";
3266
3267 1
3268}
3269
3270sub emergency_save() {
3271 my $freeze_guard = cf::freeze_mainloop;
3272
3273 warn "enter emergency perl save\n";
3274
3275 cf::sync_job {
3276 # use a peculiar iteration method to avoid tripping on perl
3277 # refcount bugs in for. also avoids problems with players
3278 # and maps saved/destroyed asynchronously.
3279 warn "begin emergency player save\n";
3280 for my $login (keys %cf::PLAYER) {
3281 my $pl = $cf::PLAYER{$login} or next;
3282 $pl->valid or next;
3283 $pl->save;
3284 }
3285 warn "end emergency player save\n";
3286
3287 warn "begin emergency map save\n";
3288 for my $path (keys %cf::MAP) {
3289 my $map = $cf::MAP{$path} or next;
3290 $map->valid or next;
3291 $map->save;
3292 }
3293 warn "end emergency map save\n";
3294
3295 warn "begin emergency database checkpoint\n";
3296 BDB::db_env_txn_checkpoint $DB_ENV;
3297 warn "end emergency database checkpoint\n";
3298 };
3299
3300 warn "leave emergency perl save\n";
3301}
3302
3303sub post_cleanup {
1034 my ($msg) = @_; 3304 my ($make_core) = @_;
1035 3305
1036 $msg->("reloading..."); 3306 warn Carp::longmess "post_cleanup backtrace"
3307 if $make_core;
3308}
1037 3309
1038 eval { 3310sub do_reload_perl() {
1039 # cancel all watchers 3311 # can/must only be called in main
3312 if ($Coro::current != $Coro::main) {
3313 warn "can only reload from main coroutine";
3314 return;
3315 }
3316
3317 warn "reloading...";
3318
3319 warn "entering sync_job";
3320
3321 cf::sync_job {
3322 cf::write_runtime; # external watchdog should not bark
3323 cf::emergency_save;
3324 cf::write_runtime; # external watchdog should not bark
3325
3326 warn "syncing database to disk";
3327 BDB::db_env_txn_checkpoint $DB_ENV;
3328
3329 # if anything goes wrong in here, we should simply crash as we already saved
3330
3331 warn "cancelling all WF_AUTOCANCEL watchers";
1040 $_->cancel for Event::all_watchers; 3332 for (Event::all_watchers) {
3333 $_->cancel if $_->data & WF_AUTOCANCEL;
3334 }
1041 3335
1042 # unload all extensions 3336 warn "flushing outstanding aio requests";
1043 for (@exts) { 3337 for (;;) {
1044 $msg->("unloading <$_>"); 3338 BDB::flush;
1045 unload_extension $_; 3339 IO::AIO::flush;
3340 Coro::cede;
3341 last unless IO::AIO::nreqs || BDB::nreqs;
3342 warn "iterate...";
3343 }
3344
3345 ++$RELOAD;
3346
3347 warn "cancelling all extension coros";
3348 $_->cancel for values %EXT_CORO;
3349 %EXT_CORO = ();
3350
3351 warn "removing commands";
3352 %COMMAND = ();
3353
3354 warn "removing ext/exti commands";
3355 %EXTCMD = ();
3356 %EXTICMD = ();
3357
3358 warn "unloading/nuking all extensions";
3359 for my $pkg (@EXTS) {
3360 warn "... unloading $pkg";
3361
3362 if (my $cb = $pkg->can ("unload")) {
3363 eval {
3364 $cb->($pkg);
3365 1
3366 } or warn "$pkg unloaded, but with errors: $@";
1046 } 3367 }
1047 3368
3369 warn "... nuking $pkg";
3370 Symbol::delete_package $pkg;
3371 }
3372
1048 # unload all modules loaded from $LIBDIR 3373 warn "unloading all perl modules loaded from $LIBDIR";
1049 while (my ($k, $v) = each %INC) { 3374 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3375 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051 3376
1052 $msg->("removing <$k>"); 3377 warn "... unloading $k";
1053 delete $INC{$k}; 3378 delete $INC{$k};
1054 3379
1055 $k =~ s/\.pm$//; 3380 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g; 3381 $k =~ s/\//::/g;
1057 3382
1060 } 3385 }
1061 3386
1062 Symbol::delete_package $k; 3387 Symbol::delete_package $k;
1063 } 3388 }
1064 3389
1065 # sync database to disk
1066 cf::db_sync;
1067
1068 # get rid of safe::, as good as possible 3390 warn "getting rid of safe::, as good as possible";
1069 Symbol::delete_package "safe::$_" 3391 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3392 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1071 3393
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit" 3394 warn "unloading cf.pm \"a bit\"";
1076 delete $INC{"cf.pm"}; 3395 delete $INC{"cf.pm"};
3396 delete $INC{"cf/pod.pm"};
1077 3397
1078 # don't, removes xs symbols, too, 3398 # don't, removes xs symbols, too,
1079 # and global variables created in xs 3399 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__; 3400 #Symbol::delete_package __PACKAGE__;
1081 3401
1082 # reload cf.pm 3402 warn "unload completed, starting to reload now";
3403
1083 $msg->("reloading cf.pm"); 3404 warn "reloading cf.pm";
1084 require cf; 3405 require cf;
3406 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1085 3407
1086 # load database again 3408 warn "loading config and database again";
1087 cf::db_load; 3409 cf::reload_config;
1088 3410
1089 # load extensions 3411 warn "loading extensions";
1090 $msg->("load extensions");
1091 cf::load_extensions; 3412 cf::load_extensions;
1092 3413
1093 # reattach attachments to objects 3414 warn "reattaching attachments to objects/players";
1094 $msg->("reattach"); 3415 _global_reattach; # objects, sockets
1095 _global_reattach; 3416 warn "reattaching attachments to maps";
3417 reattach $_ for values %MAP;
3418 warn "reattaching attachments to players";
3419 reattach $_ for values %PLAYER;
3420
3421 warn "leaving sync_job";
3422
3423 1
3424 } or do {
3425 warn $@;
3426 warn "error while reloading, exiting.";
3427 exit 1;
1096 }; 3428 };
1097 $msg->($@) if $@;
1098 3429
1099 $msg->("reloaded"); 3430 warn "reloaded";
1100}; 3431};
1101 3432
1102sub perl_reload() { 3433our $RELOAD_WATCHER; # used only during reload
1103 _perl_reload { 3434
1104 warn $_[0]; 3435sub reload_perl() {
1105 print "$_[0]\n"; 3436 # doing reload synchronously and two reloads happen back-to-back,
3437 # coro crashes during coro_state_free->destroy here.
3438
3439 $RELOAD_WATCHER ||= Event->timer (
3440 reentrant => 0,
3441 after => 0,
3442 data => WF_AUTOCANCEL,
3443 cb => sub {
3444 do_reload_perl;
3445 undef $RELOAD_WATCHER;
3446 },
1106 }; 3447 );
1107} 3448}
1108 3449
1109register_command "perl-reload", 0, sub { 3450register_command "reload" => sub {
1110 my ($who, $arg) = @_; 3451 my ($who, $arg) = @_;
1111 3452
1112 if ($who->flag (FLAG_WIZ)) { 3453 if ($who->flag (FLAG_WIZ)) {
1113 _perl_reload { 3454 $who->message ("reloading server.");
1114 warn $_[0]; 3455 async {
1115 $who->message ($_[0]); 3456 $Coro::current->{desc} = "perl_reload";
3457 reload_perl;
1116 }; 3458 };
1117 } 3459 }
1118}; 3460};
1119 3461
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR; 3462unshift @INC, $LIBDIR;
1123 3463
3464my $bug_warning = 0;
3465
3466our @WAIT_FOR_TICK;
3467our @WAIT_FOR_TICK_BEGIN;
3468
3469sub wait_for_tick {
3470 return unless $TICK_WATCHER->is_active;
3471 return if $Coro::current == $Coro::main;
3472
3473 my $signal = new Coro::Signal;
3474 push @WAIT_FOR_TICK, $signal;
3475 $signal->wait;
3476}
3477
3478sub wait_for_tick_begin {
3479 return unless $TICK_WATCHER->is_active;
3480 return if $Coro::current == $Coro::main;
3481
3482 my $signal = new Coro::Signal;
3483 push @WAIT_FOR_TICK_BEGIN, $signal;
3484 $signal->wait;
3485}
3486
1124$TICK_WATCHER = Event->timer ( 3487$TICK_WATCHER = Event->timer (
3488 reentrant => 0,
3489 parked => 1,
1125 prio => 1, 3490 prio => 0,
1126 at => $NEXT_TICK || 1, 3491 at => $NEXT_TICK || $TICK,
3492 data => WF_AUTOCANCEL,
1127 cb => sub { 3493 cb => sub {
3494 if ($Coro::current != $Coro::main) {
3495 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3496 unless ++$bug_warning > 10;
3497 return;
3498 }
3499
3500 $NOW = $tick_start = Event::time;
3501
1128 cf::server_tick; # one server iteration 3502 cf::server_tick; # one server iteration
1129 3503
1130 my $NOW = Event::time; 3504 $RUNTIME += $TICK;
1131 $NEXT_TICK += $TICK; 3505 $NEXT_TICK += $TICK;
1132 3506
3507 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3508 $NEXT_RUNTIME_WRITE = $NOW + 10;
3509 Coro::async_pool {
3510 $Coro::current->{desc} = "runtime saver";
3511 write_runtime
3512 or warn "ERROR: unable to write runtime file: $!";
3513 };
3514 }
3515
3516 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3517 $sig->send;
3518 }
3519 while (my $sig = shift @WAIT_FOR_TICK) {
3520 $sig->send;
3521 }
3522
3523 $NOW = Event::time;
3524
1133 # if we are delayed by four ticks, skip them all 3525 # if we are delayed by four ticks or more, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3526 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1135 3527
1136 $TICK_WATCHER->at ($NEXT_TICK); 3528 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start; 3529 $TICK_WATCHER->start;
3530
3531 $LOAD = ($NOW - $tick_start) / $TICK;
3532 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3533
3534 _post_tick;
1138 }, 3535 },
1139); 3536);
1140 3537
3538{
3539 BDB::min_parallel 8;
3540 BDB::max_poll_time $TICK * 0.1;
3541 $BDB_POLL_WATCHER = Event->io (
3542 reentrant => 0,
3543 fd => BDB::poll_fileno,
3544 poll => 'r',
3545 prio => 0,
3546 data => WF_AUTOCANCEL,
3547 cb => \&BDB::poll_cb,
3548 );
3549
3550 BDB::set_sync_prepare {
3551 my $status;
3552 my $current = $Coro::current;
3553 (
3554 sub {
3555 $status = $!;
3556 $current->ready; undef $current;
3557 },
3558 sub {
3559 Coro::schedule while defined $current;
3560 $! = $status;
3561 },
3562 )
3563 };
3564
3565 unless ($DB_ENV) {
3566 $DB_ENV = BDB::db_env_create;
3567 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3568 | BDB::LOG_AUTOREMOVE, 1);
3569 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3570 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3571
3572 cf::sync_job {
3573 eval {
3574 BDB::db_env_open
3575 $DB_ENV,
3576 $BDBDIR,
3577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3579 0666;
3580
3581 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3582 };
3583
3584 cf::cleanup "db_env_open(db): $@" if $@;
3585 };
3586 }
3587
3588 $BDB_DEADLOCK_WATCHER = Event->timer (
3589 after => 3,
3590 interval => 1,
3591 hard => 1,
3592 prio => 0,
3593 data => WF_AUTOCANCEL,
3594 cb => sub {
3595 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3596 },
3597 );
3598 $BDB_CHECKPOINT_WATCHER = Event->timer (
3599 after => 11,
3600 interval => 60,
3601 hard => 1,
3602 prio => 0,
3603 data => WF_AUTOCANCEL,
3604 cb => sub {
3605 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3606 },
3607 );
3608 $BDB_TRICKLE_WATCHER = Event->timer (
3609 after => 5,
3610 interval => 10,
3611 hard => 1,
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => sub {
3615 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3616 },
3617 );
3618}
3619
3620{
3621 IO::AIO::min_parallel 8;
3622
3623 undef $Coro::AIO::WATCHER;
3624 IO::AIO::max_poll_time $TICK * 0.1;
3625 $AIO_POLL_WATCHER = Event->io (
3626 reentrant => 0,
3627 data => WF_AUTOCANCEL,
3628 fd => IO::AIO::poll_fileno,
3629 poll => 'r',
3630 prio => 0,
3631 cb => \&IO::AIO::poll_cb,
3632 );
3633}
3634
3635my $_log_backtrace;
3636
3637sub _log_backtrace {
3638 my ($msg, @addr) = @_;
3639
3640 $msg =~ s/\n//;
3641
3642 # limit the # of concurrent backtraces
3643 if ($_log_backtrace < 2) {
3644 ++$_log_backtrace;
3645 async {
3646 $Coro::current->{desc} = "abt $msg";
3647
3648 my @bt = fork_call {
3649 @addr = map { sprintf "%x", $_ } @addr;
3650 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3651 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3652 or die "addr2line: $!";
3653
3654 my @funcs;
3655 my @res = <$fh>;
3656 chomp for @res;
3657 while (@res) {
3658 my ($func, $line) = splice @res, 0, 2, ();
3659 push @funcs, "[$func] $line";
3660 }
3661
3662 @funcs
3663 };
3664
3665 LOG llevInfo, "[ABT] $msg\n";
3666 LOG llevInfo, "[ABT] $_\n" for @bt;
3667 --$_log_backtrace;
3668 };
3669 } else {
3670 LOG llevInfo, "[ABT] $msg\n";
3671 LOG llevInfo, "[ABT] [suppressed]\n";
3672 }
3673}
3674
3675# load additional modules
3676use cf::pod;
3677
3678END { cf::emergency_save }
3679
11411 36801
1142 3681

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