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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.404 by root, Mon Dec 17 07:27:58 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 68
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
48 87
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 89
51our %COMMAND = (); 90our %COMMAND = ();
52our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
58our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
59 98
60our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
61our @EVENT; 100our @EVENT;
62 101
63our $CONFDIR = confdir; 102our $CONFDIR = confdir;
64our $DATADIR = datadir; 103our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
74 117
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 120our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
81 122
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 123our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 124our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 125our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 126our $DB_ENV;
87 127
98# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 140
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
104 145
105binmode STDOUT; 146binmode STDOUT;
106binmode STDERR; 147binmode STDERR;
107 148
108# read virtual server time, if available 149# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
113} 154}
114 155
115mkdir $_ 156mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 234
194 LOG llevError, $msg; 235 LOG llevError, $msg;
195 }; 236 };
196} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
197 253
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 264for my $pkg (qw(
209 cf::global cf::attachable 265 cf::global cf::attachable
210 cf::object cf::object::player 266 cf::object cf::object::player
211 cf::client cf::player 267 cf::client cf::player
212 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
213 cf::map cf::party cf::region 270 cf::party cf::region
214)) { 271)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 273}
218 274
219$EV::DIED = sub { 275$EV::DIED = sub {
220 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
326 382
327 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
328} 384}
329 385
330sub freeze_mainloop { 386sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
332 388
333 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338} 390}
339 391
340=item cf::periodic $interval, $cb 392=item cf::periodic $interval, $cb
341 393
342Like EV::periodic, but randomly selects a starting point so that the actions 394Like EV::periodic, but randomly selects a starting point so that the actions
397 } 449 }
398 } 450 }
399}; 451};
400 452
401sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
402 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
403 457
404 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
406 460
443 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
445 499
446 LOG llevError, Carp::longmess "sync job";#d# 500 LOG llevError, Carp::longmess "sync job";#d#
447 501
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
451 503
452 my $busy = 1; 504 my $busy = 1;
453 my @res; 505 my @res;
454 506
465 } else { 517 } else {
466 EV::loop EV::LOOP_ONESHOT; 518 EV::loop EV::LOOP_ONESHOT;
467 } 519 }
468 } 520 }
469 521
470 $time = EV::time - $time; 522 my $time = EV::time - $time;
471 523
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
476 525
477 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
478 } else { 527 } else {
479 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
480 529
522 reset_signals; 571 reset_signals;
523 &$cb 572 &$cb
524 }, @args; 573 }, @args;
525 574
526 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
527} 603}
528 604
529=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
530 606
531Returns a single value from the environment database. 607Returns a single value from the environment database.
670 746
671############################################################################# 747#############################################################################
672 748
673=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
674 750
675Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
676attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
677to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
678 754
679In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
680C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
730=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
731 807
732Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
733given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
734 810
735Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
736that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
737 813
738These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
739 815
740=over 4 816=over 4
968 } 1044 }
969 1045
970 0 1046 0
971} 1047}
972 1048
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
974 1050
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976 1052
977Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
978 1054
1031 1107
1032sub reattach { 1108sub reattach {
1033 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
1034 my ($obj) = @_; 1110 my ($obj) = @_;
1035 1111
1112 # no longer needed after getting rid of delete_package?
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037 1114
1038 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
1039 1116
1040 @$registry = (); 1117 @$registry = ();
1041 1118
1087 utf8::decode (my $decname = $filename); 1164 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1090 1167
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh; 1172 aio_close $fh;
1096 1173
1097 if (@$objs) { 1174 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh; 1180 aio_close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1105 } 1182 }
1106 } else { 1183 } else {
1107 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1108 } 1185 }
1277 1354
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280 1357
1281 $ext{source} = 1358 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1284 . $source 1361 . $source
1285 . "\n};\n1"; 1362 . "\n};\n1";
1286 1363
1287 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1303 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1305 1382
1306 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1307 warn $msg; 1384 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1309 exit 1;
1310 } 1386 }
1311 1387
1312 warn $msg; 1388 warn $msg;
1313 } 1389 }
1314 1390
1328 1404
1329=back 1405=back
1330 1406
1331=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1332 1408
1333Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1334 1410
1335=cut 1411=cut
1336 1412
1337package cf::player; 1413package cf::player;
1338 1414
1403 my $f = new_from_file cf::object::thawer path $login 1479 my $f = new_from_file cf::object::thawer path $login
1404 or return; 1480 or return;
1405 1481
1406 my $pl = cf::player::load_pl $f 1482 my $pl = cf::player::load_pl $f
1407 or return; 1483 or return;
1484
1408 local $cf::PLAYER_LOADING{$login} = $pl; 1485 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs; 1486 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1411 } 1488 }
1412 } 1489 }
1422 1499
1423 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1424 1501
1425 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1427 1506
1428 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1429 cf::cede_to_tick; 1508 cf::cede_to_tick;
1430} 1509}
1431 1510
1463 my ($pl) = @_; 1542 my ($pl) = @_;
1464 1543
1465 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1466 1545
1467 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1469 1548
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1474 1555
1475 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1515 1596
1516 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1517 my $path = path $login; 1598 my $path = path $login;
1518 1599
1519 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 } 1606 }
1525 1607
1556 } 1638 }
1557 1639
1558 \@paths 1640 \@paths
1559} 1641}
1560 1642
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1562 1644
1563Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653 1646
1654=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1655 1648
1656Sends an ext reply to the player. 1649Sends an ext reply to the player.
1657 1650
1724our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1726 1719
1727sub generate_random_map { 1720sub generate_random_map {
1728 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1729 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map ( 1726 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1855 1851
1856# the temporary/swap location 1852# the temporary/swap location
1857sub save_path { 1853sub save_path {
1858 my ($self) = @_; 1854 my ($self) = @_;
1859 1855
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1862} 1858}
1863 1859
1864# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1865sub uniq_path { 1861sub uniq_path {
1866 my ($self) = @_; 1862 my ($self) = @_;
1867 1863
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1870} 1866}
1871 1867
1872# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1873# all maps in C++... 1869# all maps in C++...
1971 1967
1972 cf::lock_wait "map_data:$path";#d#remove 1968 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1974 1970
1975 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1978 1974
1979 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1980 or return; 1976 or return;
1981 1977
1982 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1985 or return; 1981 or return;
1986 1982
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1990 undef $guard1; 1987 undef $guard1;
1991 undef $guard2;
1992 $map->reset; 1988 $map->reset;
1993 return find $path; 1989 return find $path;
1994 } 1990 }
1995 1991
1996 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
2023 my $f = new_from_file cf::object::thawer $self->{load_path}; 2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block; 2020 $f->skip_block;
2025 $self->_load_objects ($f) 2021 $self->_load_objects ($f)
2026 or return; 2022 or return;
2027 2023
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
2029 if delete $self->{load_original}; 2025 if delete $self->{load_original};
2030 2026
2031 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq; 2028 utf8::encode $uniq;
2033 unless (aio_stat $uniq) { 2029 unless (aio_stat $uniq) {
2059 } 2055 }
2060 2056
2061 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
2063 2059
2064 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2065 } 2061 }
2066 2062
2067 $self->post_load; 2063 $self->post_load;
2068} 2064}
2069 2065
2127 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
2128 2124
2129 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
2130 2126
2131 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 } 2129 }
2134 2130
2135 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
2136 2132
2137 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2174 cf::async { 2170 cf::async {
2175 $Coro::current->{desc} = "map player save"; 2171 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2177 }; 2173 };
2178 2174
2175 cf::get_slot 0.02;
2176
2179 if ($uniq) { 2177 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else { 2180 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2191 $self->save; 2189 $self->save;
2192 2190
2193 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194 2192
2195 return if $self->players; 2193 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2197 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2198 2196
2199 $self->in_memory (cf::MAP_SWAPPED); 2197 $self->in_memory (cf::MAP_SWAPPED);
2200 2198
2201 $self->deactivate; 2199 $self->deactivate;
2319 2317
2320sub unique_maps() { 2318sub unique_maps() {
2321 [ 2319 [
2322 map { 2320 map {
2323 utf8::decode $_; 2321 utf8::decode $_;
2324 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2325 ? normalise $_ 2325 : normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ] 2327 ]
2329} 2328}
2330 2329
2331package cf;
2332
2333=back 2330=back
2334 2331
2335=head3 cf::object 2332=head3 cf::object
2336 2333
2337=cut 2334=cut
2340 2337
2341=over 4 2338=over 4
2342 2339
2343=item $ob->inv_recursive 2340=item $ob->inv_recursive
2344 2341
2345Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2346 2344
2347=cut 2345=cut
2348 2346
2349sub inv_recursive_; 2347sub inv_recursive_;
2350sub inv_recursive_ { 2348sub inv_recursive_ {
2355 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2356} 2354}
2357 2355
2358=item $ref = $ob->ref 2356=item $ref = $ob->ref
2359 2357
2360creates and returns a persistent reference to an objetc that can be stored as a string. 2358Creates and returns a persistent reference to an object that can be stored as a string.
2361 2359
2362=item $ob = cf::object::deref ($refstring) 2360=item $ob = cf::object::deref ($refstring)
2363 2361
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block. 2363even if the object actually exists. May block.
2397can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2398dialogue with the given NPC character. 2396dialogue with the given NPC character.
2399 2397
2400=cut 2398=cut
2401 2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2413
2402# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2403# with dialog boxes. 2415# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2405sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2406 my ($self, $npc, $msg, $flags) = @_; 2418 my ($self, $npc, $msg, $flags) = @_;
2417 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419 2431
2420 } else { 2432 } else {
2421 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2422 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 } 2435 }
2424 } 2436 }
2425} 2437}
2426 2438
2427=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2452 2464
2453=item $player_object->enter_link 2465=item $player_object->enter_link
2454 2466
2455Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2456 2468
2457The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2458I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2459 2473
2460Will never block. 2474Will never block.
2461 2475
2462=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2463 2477
2521 2535
2522 $map->load; 2536 $map->load;
2523 $map->load_neighbours; 2537 $map->load_neighbours;
2524 2538
2525 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2526 $self->activate_recursive; 2541 $self->activate_recursive;
2527 2542
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2530} 2545}
2534Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process. 2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2539 2557
2540=cut 2558=cut
2541 2559
2542our $GOTOGEN; 2560our $GOTOGEN;
2543 2561
2622} 2640}
2623 2641
2624sub prepare_random_map { 2642sub prepare_random_map {
2625 my ($exit) = @_; 2643 my ($exit) = @_;
2626 2644
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object 2647 # that depends on the exit object
2632 2648
2633 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2635 if ($exit->map) { 2651 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2640 } 2658 }
2641 2659
2642 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2643 2661
2644 my $data = cf::encode_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2645 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2647 2665
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh; 2668 undef $fh;
2651 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2652 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2653 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2655 } 2677 }
2656} 2678}
2657 2679
2658sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2660 2682
2661 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2662 2684
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link; 2685 $self->enter_link;
2675 2686
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async { 2687 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2688 $Coro::current->{desc} = "enter_exit";
2682 2689
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2685 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2686 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2687 1; 2711 1
2688 }) { 2712 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2690 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2693 2717
2694 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2772 id => "infobox", 2796 id => "infobox",
2773 title => "Map Info", 2797 title => "Map Info",
2774 reply => undef, 2798 reply => undef,
2775 tooltip => "Information related to the maps", 2799 tooltip => "Information related to the maps",
2776 }, 2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2777); 2807);
2778 2808
2779sub cf::client::send_msg { 2809sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2781 2811
2782 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2783 2814
2784 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785 2816
2786 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) { 2818 if ($CHANNEL{$channel}) {
2808 if ($self->can_msg) { 2839 if ($self->can_msg) {
2809 # default colour, mask it out 2840 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2812 2843
2813 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2815 } else { 2860 } else {
2816 if ($color >= 0) { 2861 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2818 for ($msg) { 2863 for ($msg) {
2819 1 while 2864 1 while
3018 3063
3019The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
3020 3065
3021 cf::object 3066 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy 3067 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
3024 3069
3025 cf::object::player 3070 cf::object::player
3026 player 3071 player
3027 3072
3028 cf::player 3073 cf::player
3033 3078
3034=cut 3079=cut
3035 3080
3036for ( 3081for (
3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
3039 decrease_ob_nr destroy)], 3084 decrease split destroy change_exp)],
3040 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
3041 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
3043) { 3088) {
3044 no strict 'refs'; 3089 no strict 'refs';
3149 { 3194 {
3150 my $faces = $facedata->{faceinfo}; 3195 my $faces = $facedata->{faceinfo};
3151 3196
3152 while (my ($face, $info) = each %$faces) { 3197 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3199
3154 cf::face::set_visibility $idx, $info->{visibility}; 3200 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap}; 3201 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158 3204
3159 cf::cede_to_tick; 3205 cf::cede_to_tick;
3160 } 3206 }
3161 3207
3162 while (my ($face, $info) = each %$faces) { 3208 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth}; 3209 next unless $info->{smooth};
3210
3164 my $idx = cf::face::find $face 3211 my $idx = cf::face::find $face
3165 or next; 3212 or next;
3213
3166 if (my $smooth = cf::face::find $info->{smooth}) { 3214 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth; 3215 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else { 3217 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
3188 { 3236 {
3189 # TODO: for gcfclient pleasure, we should give resources 3237 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index. 3238 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource}; 3239 my $res = $facedata->{resource};
3192 3240
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) { 3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data; 3244 my $data;
3198 3245
3199 if ($info->{type} & 1) { 3246 if ($info->{type} & 1) {
3200 # prepend meta info 3247 # prepend meta info
3201 3248
3202 my $meta = $enc->encode ({ 3249 my $meta = $enc->encode ({
3203 name => $name, 3250 name => $name,
3204 %{ $info->{meta} || {} }, 3251 %{ $info->{meta} || {} },
3205 }); 3252 });
3206 3253
3207 $data = pack "(w/a*)*", $meta, $info->{data}; 3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
3208 } else { 3261 } else {
3209 $data = $info->{data}; 3262 $RESOURCE{$name} = $info;
3210 } 3263 }
3211 3264
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick; 3265 cf::cede_to_tick;
3216 } 3266 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 } 3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3236 3270
3237 1 3271 1
3238} 3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3239 3293
3240register_exticmd fx_want => sub { 3294register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_; 3295 my ($ns, $want) = @_;
3242 3296
3243 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
3245 } 3299 }
3246}; 3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3247 3311
3248sub reload_regions { 3312sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?) 3314 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3265} 3329}
3266 3330
3267sub reload_archetypes { 3331sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275} 3334}
3276 3335
3277sub reload_treasures { 3336sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3280} 3339}
3281 3340
3282sub reload_resources { 3341sub reload_resources {
3283 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3284 3343
3344 reload_facedata;
3345 reload_archetypes;
3285 reload_regions; 3346 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures; 3347 reload_treasures;
3290 3348
3291 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3292} 3350}
3293 3351
3294sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3295 reload_resources; 3357 reload_resources;
3296} 3358}
3297 3359
3298sub reload_config { 3360sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return; 3362 or return;
3301 3363
3302 local $/; 3364 local $/;
3303 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
3304 3366
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306 3368
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3314 }; 3376 };
3315 warn $@ if $@; 3377 warn $@ if $@;
3316 } 3378 }
3317} 3379}
3318 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3319sub main { 3400sub main {
3401 atomic;
3402
3320 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3321 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3323 (async { 3406 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT; 3408 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3327 }; 3410 };
3328 3411
3412 {
3413 my $guard = freeze_mainloop;
3329 reload_config; 3414 reload_config;
3330 db_init; 3415 db_init;
3331 load_extensions; 3416 load_extensions;
3332 3417
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3335 EV::loop; 3426 EV::loop;
3336} 3427}
3337 3428
3338############################################################################# 3429#############################################################################
3339# initialisation and cleanup 3430# initialisation and cleanup
3346 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3347 }; 3438 };
3348 } 3439 }
3349} 3440}
3350 3441
3351sub write_runtime { 3442sub write_runtime_sync {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3356 3445
3357 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3358 3447
3359 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3360 3449
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3362 or return; 3451 or return;
3363 3452
3364 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3376 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3377 3466
3378 close $fh 3467 close $fh
3379 or return; 3468 or return;
3380 3469
3381 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3382 and return; 3471 and return;
3383 3472
3384 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3385 3474
3386 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3387} 3519}
3388 3520
3389sub emergency_save() { 3521sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3391 3523
3413 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3414 3546
3415 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3418 }; 3554 };
3419 3555
3420 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3421} 3557}
3422 3558
3423sub post_cleanup { 3559sub post_cleanup {
3424 my ($make_core) = @_; 3560 my ($make_core) = @_;
3425 3561
3426 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3428} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3429 3596
3430sub do_reload_perl() { 3597sub do_reload_perl() {
3431 # can/must only be called in main 3598 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3434 return; 3601 return;
3435 } 3602 }
3436 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3437 warn "reloading..."; 3607 warn "reloading...";
3438 3608
3439 warn "entering sync_job"; 3609 warn "entering sync_job";
3440 3610
3441 cf::sync_job { 3611 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3443 cf::emergency_save; 3613 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3445 3615
3446 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3448 3618
3449 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3450 3620
3451 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3457 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 } 3624 }
3483 3625
3484 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3485 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3486 } 3628 %EXT_CORO = ();
3487 3629
3488 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3489 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3491 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3492 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3493 delete $INC{$k};
3494 3640
3495 $k =~ s/\.pm$//;
3496 $k =~ s/\//::/g;
3497
3498 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3499 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3500 } 3650 }
3501 3651
3502 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3503 } 3667 }
3504 3668
3505 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3506 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3508 3672
3509 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3510 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3512 3676
3513 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3514 # and global variables created in xs 3678 # and global variables created in xs
3515 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3516 3680
3517 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3518 3682
3519 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3520 require cf; 3684 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3522 3686
3523 warn "loading config and database again"; 3687 warn "loading config and database again";
3524 cf::reload_config; 3688 cf::reload_config;
3525 3689
3526 warn "loading extensions"; 3690 warn "loading extensions";
3527 cf::load_extensions; 3691 cf::load_extensions;
3528 3692
3529 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3530 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3531 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3535 3699
3536 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3537 3701
3538 1 3702 1
3539 } or do { 3703 } or do {
3540 warn $@; 3704 warn $@;
3541 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3542 exit 1;
3543 }; 3706 };
3544 3707
3545 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3546}; 3711};
3547 3712
3548our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3549 3714
3550sub reload_perl() { 3715sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back, 3716 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here. 3717 # coro crashes during coro_state_free->destroy here.
3553 3718
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3721 undef $RELOAD_WATCHER;
3556 do_reload_perl;
3557 }; 3722 };
3558} 3723}
3559 3724
3560register_command "reload" => sub { 3725register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
3575 3740
3576our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3578 3743
3579sub wait_for_tick { 3744sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3746
3583 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3749 $signal->wait;
3586} 3750}
3587 3751
3588sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3754
3592 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3757 $signal->wait;
3595} 3758}
3596 3759
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3760sub tick {
3598 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3601 return; 3764 return;
3602 } 3765 }
3603 3766
3604 $NOW = $tick_start = EV::now;
3605
3606 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3607
3608 $RUNTIME += $TICK;
3609 $NEXT_TICK = $_[0]->at;
3610 3768
3611 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3613 Coro::async_pool { 3771 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver"; 3772 $Coro::current->{desc} = "runtime saver";
3615 write_runtime 3773 write_runtime_sync
3616 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
3617 }; 3775 };
3618 } 3776 }
3619 3777
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3622 } 3780 }
3623 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send; 3782 $sig->send;
3625 } 3783 }
3626 3784
3627 $LOAD = ($NOW - $tick_start) / $TICK; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629 3787
3630 _post_tick; 3788 if (0) {
3631}; 3789 if ($NEXT_TICK) {
3632$TICK_WATCHER->priority (EV::MAXPRI); 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3633 3796
3634{ 3797{
3635 # configure BDB 3798 # configure BDB
3636 3799
3637 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1; 3801 BDB::max_poll_reqs $TICK * 0.1;
3639 $Coro::BDB::WATCHER->priority (1); 3802 $AnyEvent::BDB::WATCHER->priority (1);
3640 3803
3641 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3642 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3644 | BDB::LOG_AUTOREMOVE, 1); 3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3647 3811
3648 cf::sync_job { 3812 cf::sync_job {
3649 eval { 3813 eval {
3675{ 3839{
3676 # configure IO::AIO 3840 # configure IO::AIO
3677 3841
3678 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3679 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3680 $Coro::AIO::WATCHER->priority (1); 3844 undef $AnyEvent::AIO::WATCHER;
3681} 3845}
3682 3846
3683my $_log_backtrace; 3847my $_log_backtrace;
3684 3848
3685sub _log_backtrace { 3849sub _log_backtrace {
3688 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3689 3853
3690 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3691 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3692 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3693 async { 3858 async {
3694 $Coro::current->{desc} = "abt $msg"; 3859 $Coro::current->{desc} = "abt $msg";
3695 3860
3696 my @bt = fork_call { 3861 my @bt = fork_call {
3697 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3708 } 3873 }
3709 3874
3710 @funcs 3875 @funcs
3711 }; 3876 };
3712 3877
3713 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3714 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3715 --$_log_backtrace; 3881 --$_log_backtrace;
3716 }; 3882 };
3717 } else { 3883 } else {
3718 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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