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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.228 by root, Mon Mar 26 16:53:33 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
197=cut 296=cut
198 297
199sub sync_job(&) { 298sub sync_job(&) {
200 my ($job) = @_; 299 my ($job) = @_;
201 300
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
212 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
317
215 while ($busy) { 318 while ($busy) {
216 Coro::cede_notself; 319 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 320 }
321
322 wantarray ? @res : $res[0]
219 } else { 323 } else {
220 $coro->join; 324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
221 } 327 }
222
223 wantarray ? @res : $res[0]
224} 328}
225 329
226=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
227 331
228Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 333extension calling this is being unloaded.
230 334
231=cut 335=cut
232 336
233sub coro(&) { 337sub async_ext(&) {
234 my $cb = shift; 338 my $cb = shift;
235 339
236 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 341
243 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
245 }); 344 });
246 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
247 346
248 $coro 347 $coro
249} 348}
250 349
251sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
252 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
253 354
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 356 or return;
256 357
257 my $value = $cf::RUNTIME; 358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 363 and return;
260 364
365 # always fsync - this file is important
261 aio_fsync $fh 366 aio_fsync $fh
262 and return; 367 and return;
263 368
264 close $fh 369 close $fh
265 or return; 370 or return;
271} 376}
272 377
273=back 378=back
274 379
275=cut 380=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 381
387############################################################################# 382#############################################################################
388 383
389=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
390 385
516our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 512our @CB_MAP = ();
518 513
519my %attachment; 514my %attachment;
520 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
521sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
523 524
524 use sort 'stable'; 525 use sort 'stable';
525 526
696# object support 697# object support
697 698
698sub reattach { 699sub reattach {
699 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 704
702 my $registry = $obj->registry; 705 my $registry = $obj->registry;
703 706
704 @$registry = (); 707 @$registry = ();
705 708
752 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
753 756
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 761 close $fh;
759 762
760 if (@$objs) { 763 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 769 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
768 } 771 }
769 } else { 772 } else {
770 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
798 or return; 801 or return;
799 802
800 unless (aio_stat "$filename.pst") { 803 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 804 (aio_load "$filename.pst", $av) >= 0
802 or return; 805 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 806 $av = eval { (Storable::thaw $av)->{objs} };
804 } 807 }
805 808
809 warn sprintf "loading %s (%d)\n",
810 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 811 return ($data, $av);
807} 812}
808 813
809############################################################################# 814#############################################################################
810# command handling &c 815# command handling &c
835=cut 840=cut
836 841
837sub register_extcmd { 842sub register_extcmd {
838 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
839 844
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
844} 846}
845 847
846cf::player->attach ( 848cf::player->attach (
847 on_command => sub { 849 on_command => sub {
848 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
861 863
862 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
863 865
864 if (ref $msg) { 866 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 870 }
869 } 871 }
870 } else { 872 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 875
874 cf::override; 876 cf::override;
875 }, 877 },
876); 878);
877 879
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 880sub load_extension {
885 my ($path) = @_; 881 my ($path) = @_;
886 882
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 884 my $base = $1;
889 my $pkg = $1; 885 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
892 888
893 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
894 890
895 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 892 or die "$path: $!";
897 893
898 my $source = 894 my $source =
899 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
902 . "\n};\n1"; 898 . "\n};\n1";
903 899
904 eval $source 900 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 902 : "extension disabled.\n";
907 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 904 warn $@;
909 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
910 906 exit 1;
911# no strict 'refs'; 907 }
912# @{"$pkg\::ISA"} = ext::; 908 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 909 }
927 910
928 # remove commands 911 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 912}
953 913
954sub load_extensions { 914sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 916 next unless -r $ext;
960 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
961 } 921 }
962} 922}
963 923
964############################################################################# 924#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 925
1002=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1003 927
1004Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1005 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1006=head3 cf::player 936=head3 cf::player
1007 937
1008=over 4 938=over 4
1009 939
1010=item cf::player::exists $login 940=item cf::player::find $login
1011 941
1012Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1013 943
1014=cut 944=cut
1015 945
1016sub cf::player::exists($) { 946sub playerdir($) {
1017 cf::player::find $_[0] 947 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1019} 1116}
1020 1117
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1119
1023Sends an ext reply to the player. 1120Sends an ext reply to the player.
1024 1121
1025=cut 1122=cut
1026 1123
1027sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1029 1126
1030 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1031 1128
1032 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1033} 1130}
1131
1132package cf;
1034 1133
1035=back 1134=back
1036 1135
1037 1136
1038=head3 cf::map 1137=head3 cf::map
1044package cf::map; 1143package cf::map;
1045 1144
1046use Fcntl; 1145use Fcntl;
1047use Coro::AIO; 1146use Coro::AIO;
1048 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1049our $MAX_RESET = 7200; 1152our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1153our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1154
1054sub generate_random_map { 1155sub generate_random_map {
1055 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1158 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1071} 1300}
1072 1301
1073# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1074# all maps in C++... 1303# all maps in C++...
1075sub change_all_map_light { 1304sub change_all_map_light {
1076 my ($change) = @_; 1305 my ($change) = @_;
1077 1306
1078 $_->change_map_light ($change) for values %cf::MAP; 1307 $_->change_map_light ($change)
1308 for grep $_->outdoor, values %cf::MAP;
1079} 1309}
1080 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1081sub try_load_header($) { 1319sub load_header_from($) {
1082 my ($path) = @_; 1320 my ($self, $path) = @_;
1083 1321
1084 utf8::encode $path; 1322 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1086 or return; 1327 or return;
1087 1328
1088 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1089 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1090 1375
1091 $map->load_header ($path) 1376 1
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098} 1377}
1099 1378
1379sub find;
1100sub find_map { 1380sub find {
1101 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1102 1382
1103 #warn "find_map<$path,$origin>\n";#d# 1383 $path = normalise $path, $origin && $origin->path;
1104 1384
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1385 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1386
1108 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1109 # do it the slow way 1388 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1389 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1390 or return;
1124 1391
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1392 $map->{last_save} = $cf::RUNTIME;
1136 1393
1137 $map->reset if $map->should_reset; 1394 $map->load_header
1395 or return;
1138 1396
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1400 $map->reset;
1401 undef $guard;
1402 return find $path;
1403 }
1404
1139 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1140 } 1406 }
1141} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1142 1411
1143sub load { 1412sub load {
1144 my ($self) = @_; 1413 my ($self) = @_;
1145 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1417 my $path = $self->{path};
1418 my $guard = cf::lock_acquire "map_load:$path";
1419
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1421
1148 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1149 1423
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1153 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1429 or return;
1155 1430
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1432 if delete $self->{load_original};
1157 1433
1158 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1435 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1437 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1163 } 1439 }
1164 } 1440 }
1441
1442 Coro::cede;
1165 1443
1166 # now do the right thing for maps 1444 # now do the right thing for maps
1167 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1168 1446
1169 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1448 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1176 $self->set_darkness_map; 1452 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1179 $self->activate; 1456 $self->activate;
1180 } 1457 }
1181 1458
1459 $self->post_load;
1460
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1462}
1184 1463
1185sub load_map_sync { 1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1495}
1496
1497sub find_sync {
1186 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1187 1499
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1500 cf::sync_job { find $path, $origin }
1501}
1189 1502
1190 cf::sync_job { 1503sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1504 my ($map) = @_;
1192 or return; 1505
1506 cf::sync_job { $map->load };
1507}
1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1193 $map->load; 1527 $map->load;
1194 $map 1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1195 } 1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1196} 1537}
1197 1538
1198sub save { 1539sub save {
1199 my ($self) = @_; 1540 my ($self) = @_;
1200 1541
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1543
1204 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1205 1545
1206 return unless $self->dirty; 1546 return unless $self->dirty;
1207 1547
1548 my $save = $self->save_path; utf8::encode $save;
1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1550
1208 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1209 1552
1210 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1211 1554
1212 warn "saving map ", $self->path; 1555 local $self->{last_access} = $self->last_access;#d#
1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1213 1560
1214 if ($uniq) { 1561 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1564 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1566 }
1220} 1567}
1221 1568
1222sub swap_out { 1569sub swap_out {
1223 my ($self) = @_; 1570 my ($self) = @_;
1571
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1576
1225 return if $self->players; 1577 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1228 1580
1229 $self->save;
1230 $self->clear; 1581 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1582 $self->in_memory (cf::MAP_SWAPPED);
1232} 1583}
1233 1584
1585sub reset_at {
1586 my ($self) = @_;
1587
1588 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset};
1591
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594
1595 $time + $to
1596}
1597
1234sub should_reset { 1598sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1599 my ($self) = @_;
1251 1600
1252 utf8::encode (my $save = $self->{path}->save_path); 1601 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 1602}
1256 1603
1257sub reset { 1604sub reset {
1258 my ($self) = @_; 1605 my ($self) = @_;
1259 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1260 return if $self->players; 1609 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1262 1611
1263 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1264 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1265 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1266 1627
1267 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1268 1629
1269 $self->unlink_save; 1630 $self->unlink_save;
1270 $self->destroy; 1631 $self->destroy;
1271} 1632}
1272 1633
1273sub customise_for { 1634my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1635
1276 if ($map->per_player) { 1636sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1637 my ($self) = @_;
1278 }
1279 1638
1280 $map 1639 delete $cf::MAP{$self->path};
1281}
1282 1640
1283sub emergency_save { 1641 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 1642
1286 warn "enter emergency map save\n"; 1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1645 $self->{deny_save} = 1;
1646 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 1648
1288 cf::sync_job { 1649 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n"; 1650
1290 $_->save for values %cf::MAP; 1651 $self->reset; # polite request, might not happen
1652}
1653
1654=item cf::map::unique_maps
1655
1656Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block.
1658
1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1291 }; 1673 }
1292 1674
1293 warn "end emergency map save\n"; 1675 \@paths
1294} 1676}
1295 1677
1296package cf; 1678package cf;
1297 1679
1298=back 1680=back
1299 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1300 1708
1301=head3 cf::object::player 1709=head3 cf::object::player
1302 1710
1303=over 4 1711=over 4
1304 1712
1340 (ref $cf::CFG{"may_$access"} 1748 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1749 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1750 : $cf::CFG{"may_$access"})
1343} 1751}
1344 1752
1753=item $player_object->enter_link
1754
1755Freezes the player and moves him/her to a special map (C<{link}>).
1756
1757The player should be reasonably safe there for short amounts of time. You
1758I<MUST> call C<leave_link> as soon as possible, though.
1759
1760Will never block.
1761
1762=item $player_object->leave_link ($map, $x, $y)
1763
1764Moves the player out of the special C<{link}> map onto the specified
1765map. If the map is not valid (or omitted), the player will be moved back
1766to the location he/she was before the call to C<enter_link>, or, if that
1767fails, to the emergency map position.
1768
1769Might block.
1770
1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1782
1345sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1346 my ($self) = @_; 1784 my ($self) = @_;
1347 1785
1348 return if $self->map == $LINK_MAP; 1786 $self->deactivate_recursive;
1349 1787
1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1791 if $self->map;
1352 1792
1353 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1354 $self->deactivate_recursive;
1355} 1794}
1356 1795
1357sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1359 1798
1360 my $link_pos = delete $self->{_link_pos}; 1799 my $link_pos = delete $self->{_link_pos};
1361 1800
1362 unless ($map) { 1801 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1802 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1803 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1804 $map = cf::map::find $map;
1368 1805
1369 unless ($map) { 1806 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1807 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1808 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1809 or die "FATAL: cannot load emergency map\n";
1373 } 1810 }
1374 } 1811 }
1375 1812
1376 ($x, $y) = (-1, -1) 1813 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1382 1819
1383 $map->load; 1820 $map->load;
1821 $map->load_diag;
1384 1822
1823 return unless $self->contr->active;
1385 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1386 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1387} 1828}
1388 1829
1830cf::player->attach (
1831 on_logout => sub {
1832 my ($pl) = @_;
1833
1834 # abort map switching before logout
1835 if ($pl->ob->{_link_pos}) {
1836 cf::sync_job {
1837 $pl->ob->leave_link
1838 };
1839 }
1840 },
1841 on_login => sub {
1842 my ($pl) = @_;
1843
1844 # try to abort aborted map switching on player login :)
1845 # should happen only on crashes
1846 if ($pl->ob->{_link_pos}) {
1847 $pl->ob->enter_link;
1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1855 Coro::Timer::sleep 1;
1856 $pl->ob->leave_link;
1857 })->prio (2);
1858 }
1859 },
1860);
1861
1389=item $player_object->goto_map ($map, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1390 1863
1391=cut 1864=cut
1392 1865
1393sub cf::object::player::goto_map { 1866sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1395 1868
1396 $self->enter_link; 1869 $self->enter_link;
1397 1870
1398 (Coro::async { 1871 (async {
1399 $path = new cf::path $path; 1872 my $map = eval {
1400
1401 my $map = cf::map::find_map $path->as_string; 1873 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1875 $map
1876 } or
1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1878
1407 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1880 })->prio (1);
1409} 1881}
1410 1882
1414 1886
1415sub parse_random_map_params { 1887sub parse_random_map_params {
1416 my ($spec) = @_; 1888 my ($spec) = @_;
1417 1889
1418 my $rmp = { # defaults 1890 my $rmp = { # defaults
1419 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1421 }; 1895 };
1422 1896
1423 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1425 1899
1429 $rmp 1903 $rmp
1430} 1904}
1431 1905
1432sub prepare_random_map { 1906sub prepare_random_map {
1433 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1434 1910
1435 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object 1913 # that depends on the exit object
1438 1914
1439 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1440 1916
1441 if ($exit->map) { 1917 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1443 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1446 } 1922 }
1447 1923
1448 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1449 1925
1450 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1452 1929
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1455 1934
1456 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 1936 $exit->msg (undef);
1458 } 1937 }
1459} 1938}
1461sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1463 1942
1464 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1465 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1466 $self->enter_link; 1954 $self->enter_link;
1467 1955
1468 (Coro::async { 1956 (async {
1957 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1958 unless (eval {
1470 1959 $self->goto ($slaying, $hp, $sp);
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476 1960
1477 1; 1961 1;
1478 }) { 1962 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1967
1484 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1969 $self->leave_link;
1486 } 1970 }
1500 1984
1501sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1503 1987
1504 utf8::encode $text; 1988 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1506} 1990}
1507 1991
1508 1992
1509=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1510 1994
1537 on_reply => sub { 2021 on_reply => sub {
1538 my ($ns, $msg) = @_; 2022 my ($ns, $msg) = @_;
1539 2023
1540 # this weird shuffling is so that direct followup queries 2024 # this weird shuffling is so that direct followup queries
1541 # get handled first 2025 # get handled first
1542 my $queue = delete $ns->{query_queue}; 2026 my $queue = delete $ns->{query_queue}
2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 2028
1544 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1545 2031
1546 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1547 2033
1548 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) { 2035 if (@$queue) {
1553 } 2039 }
1554 } 2040 }
1555 }, 2041 },
1556); 2042);
1557 2043
1558=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1559 2045
1560Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 2048or loss of connection).
1563 2049
1564=cut 2050=cut
1565 2051
1566sub cf::client::coro { 2052sub cf::client::async {
1567 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1568 2054
1569 my $coro; $coro = async { 2055 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 2056
1576 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1578 }); 2059 });
1579 2060
1612 2093
1613# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
1614 2095
1615=pod 2096=pod
1616 2097
1617The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
1618 2099
1619 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
1620 cf::object::player player 2101 cf::object::player player
1621 cf::player peaceful 2102 cf::player peaceful
1622 cf::map trigger 2103 cf::map trigger
1715The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1716using it, it should be unique. 2197using it, it should be unique.
1717 2198
1718=over 4 2199=over 4
1719 2200
1720=item $hashref = cf::db_get $family
1721
1722Return a hashref for use by the extension C<$family>, which can be
1723modified. After modifications, you have to call C<cf::db_dirty> or
1724C<cf::db_sync>.
1725
1726=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1727 2202
1728Returns a single value from the database 2203Returns a single value from the database.
1729
1730=item cf::db_put $family => $hashref
1731
1732Stores the given family hashref into the database. Updates are delayed, if
1733you want the data to be synced to disk immediately, use C<cf::db_sync>.
1734 2204
1735=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1736 2206
1737Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1738want the data to be synced to disk immediately, use C<cf::db_sync>.
1739
1740=item cf::db_dirty
1741
1742Marks the database as dirty, to be updated at a later time.
1743
1744=item cf::db_sync
1745
1746Immediately write the database to disk I<if it is dirty>.
1747 2208
1748=cut 2209=cut
1749 2210
1750our $DB; 2211our $DB;
1751 2212
1752{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1753 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1754 2232
1755 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1756 warn "loading database $path\n";#d# remove later 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
1758 } 2236 BDB::db_env_txn_checkpoint $DB_ENV;
1759 2237
1760 my $pid; 2238 unlink $path;
1761
1762 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path;
1769 cf::_exit 0 if defined $pid;
1770 } 2239 };
1771 } 2240 }
1772
1773 my $dirty;
1774
1775 sub db_sync() {
1776 db_save if $dirty;
1777 undef $dirty;
1778 }
1779
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync;
1782 }); 2241 }
2242}
1783 2243
1784 sub db_dirty() {
1785 $dirty = 1;
1786 $idle->start;
1787 }
1788
1789 sub db_get($;$) { 2244sub db_get($$) {
1790 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1791 ? $DB->{$_[0]}{$_[1]}
1792 : ($DB->{$_[0]} ||= { })
1793 }
1794 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1795 sub db_put($$;$) { 2255sub db_put($$$) {
1796 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1797 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1798 } else { 2293 } else {
1799 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1800 }
1801 db_dirty;
1802 }
1803
1804 cf::global->attach (
1805 prio => 10000,
1806 on_cleanup => sub {
1807 db_sync;
1808 }, 2295 }
1809 ); 2296 Coro::cede;
1810} 2297 }
1811 2298
1812############################################################################# 2299 1
1813# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1814 2312
1815sub cfg_load { 2313sub cfg_load {
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2315 or return;
1818 2316
1819 local $/; 2317 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
2319
2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
2325 if (exists $CFG{mlockall}) {
2326 eval {
2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2328 and die "WARNING: m(un)lockall failed: $!\n";
2329 };
2330 warn $@ if $@;
2331 }
1821} 2332}
1822 2333
1823sub main { 2334sub main {
1824 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 2338 (async {
1828 Event::one_event; 2339 Event::one_event;
1829 })->(); 2340 })->prio (Coro::PRIO_MAX);
1830 }; 2341 };
1831 2342
1832 cfg_load; 2343 cfg_load;
1833 db_load; 2344 db_init;
1834 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
1835 Event::loop; 2348 Event::loop;
1836} 2349}
1837 2350
1838############################################################################# 2351#############################################################################
1839# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
1840 2408
1841sub reload() { 2409sub reload() {
1842 # can/must only be called in main 2410 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
1845 return; 2413 return;
1846 } 2414 }
1847 2415
1848 warn "reloading..."; 2416 warn "reloading...";
1849 2417
1850 local $FREEZE = 1; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
1851 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
1852 2424
1853 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
1854 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
1855 2429
1856 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
1857 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2433 }
1860 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
1861 # cancel all extension coros 2446 warn "cancelling all extension coros";
1862 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2448 %EXT_CORO = ();
1864 2449
1865 # unload all extensions 2450 warn "removing commands";
1866 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
1868 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2465 }
1870 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
1871 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2474
1875 warn "removing <$k>"; 2475 warn "... unloading $k";
1876 delete $INC{$k}; 2476 delete $INC{$k};
1877 2477
1878 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
1880 2480
1883 } 2483 }
1884 2484
1885 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
1886 } 2486 }
1887 2487
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2491
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
1901 2494
1902 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2496 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
1905 2498
1906 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
1907 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
1908 require cf; 2502 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2504
1911 # load config and database again 2505 warn "loading config and database again";
1912 cf::cfg_load; 2506 cf::cfg_load;
1913 cf::db_load;
1914 2507
1915 # load extensions
1916 warn "load extensions"; 2508 warn "loading extensions";
1917 cf::load_extensions; 2509 cf::load_extensions;
1918 2510
1919 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
1920 warn "reattach"; 2512 _global_reattach; # objects, sockets
1921 _global_reattach; 2513 warn "reattaching attachments to maps";
1922 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
1923 2517
1924 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
1925 warn $@; 2525 warn $@;
1926 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
1927 exit 1; 2527 exit 1;
1928 } 2528 };
1929 2529
1930 warn "reloaded successfully"; 2530 warn "reloaded";
1931}; 2531};
1932 2532
1933############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2534
1978register_command "reload" => sub { 2535register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
1980 2537
1981 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
1983 reload; 2549 reload;
1984 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
1985 } 2553 }
1986}; 2554};
1987 2555
1988unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
1989 2559
1990$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
1991 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
1992 prio => 0, 2563 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
1995 cb => sub { 2566 cb => sub {
1996 unless ($FREEZE) { 2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
1997 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2002 2592
2003 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2595
2006 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2007 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2008 }, 2598 },
2009); 2599);
2010 2600
2601{
2011IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2012 2603 $BDB_POLL_WATCHER = Event->io (
2013Event->io ( 2604 reentrant => 0,
2014 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2015 poll => 'r', 2606 poll => 'r',
2016 prio => 5, 2607 prio => 0,
2017 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2023 after => 0, 2609 cb => \&BDB::poll_cb,
2024 interval => 10, 2610 );
2025 cb => sub { 2611 BDB::min_parallel 8;
2026 (Coro::unblock_sub { 2612
2027 write_runtime 2613 BDB::set_sync_prepare {
2028 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2029 })->(); 2647 };
2030 }, 2648 }
2031); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2665
2666END { cf::emergency_save }
2032 2667
20331 26681
2034 2669

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