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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %MAP; # all maps 115our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 116our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 117our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 118
56our %EXT_CORO; 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
57 126
58binmode STDOUT; 127binmode STDOUT;
59binmode STDERR; 128binmode STDERR;
60 129
61# read virtual server time, if available 130# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
66} 135}
67 136
68mkdir cf::localdir; 137mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 139
74# a special map that is always available 140our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 141
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 142sub cf::map::normalise;
78 143
79############################################################################# 144#############################################################################
80 145
81=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
82 147
89=item $cf::RUNTIME 154=item $cf::RUNTIME
90 155
91The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 157every server tick.
93 158
94=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 162
96The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
98 167
99=item $cf::NOW 168=item $cf::NOW
100 169
101The time of the last (current) server tick. 170The time of the last (current) server tick.
102 171
103=item $cf::TICK 172=item $cf::TICK
104 173
105The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
106 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
107=item %cf::CFG 186=item %cf::CFG
108 187
109Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
111 202
112=back 203=back
113 204
114=cut 205=cut
115 206
116BEGIN { 207BEGIN {
117 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 209 my $msg = join "", @_;
119 utf8::encode $msg;
120 210
121 $msg .= "\n" 211 $msg .= "\n"
122 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
123 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
124 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
125 }; 217 };
126} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
127 234
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 242
135# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 244# within the Safe compartment.
137for my $pkg (qw( 245for my $pkg (qw(
138 cf::global cf::attachable 246 cf::global cf::attachable
139 cf::object cf::object::player 247 cf::object cf::object::player
140 cf::client cf::player 248 cf::client cf::player
141 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
142 cf::map cf::party cf::region 251 cf::party cf::region
143)) { 252)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 254}
147 255
148$Event::DIED = sub { 256$EV::DIED = sub {
149 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
150}; 258};
151 259
152my %ext_pkg; 260#############################################################################
153my @exts;
154my @hook;
155 261
156=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
157 263
158=over 4 264=over 4
159 265
160=cut 266=item dumpval $ref
161 267
162use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
163 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
164=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
165 290
166Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
167 292
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
176 294
177Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
178 296
179=cut 297=cut
180 298
181sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
183 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) }
303
304=item cf::lock_wait $string
305
306Wait until the given lock is available. See cf::lock_acquire.
307
308=item my $lock = cf::lock_acquire $string
309
310Wait until the given lock is available and then acquires it and returns
311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
312for example when the coroutine gets canceled), the lock is automatically
313returned.
314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
318Lock names should begin with a unique identifier (for example, cf::map::find
319uses map_find and cf::map::load uses map_load).
320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
325=cut
326
327our %LOCK;
328our %LOCKER;#d#
329
330sub lock_wait($) {
331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
337
338 # wait for lock, if any
339 while ($LOCK{$key}) {
340 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule;
342 }
184} 343}
344
345sub lock_acquire($) {
346 my ($key) = @_;
347
348 # wait, to be sure we are not locked
349 lock_wait $key;
350
351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
353
354 Coro::guard {
355 delete $LOCKER{$key};#d#
356 # wake up all waiters, to be on the safe side
357 $_->ready for @{ delete $LOCK{$key} };
358 }
359}
360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
367sub freeze_mainloop {
368 tick_inhibit_inc;
369
370 Coro::guard \&tick_inhibit_dec;
371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
185 457
186=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
187 459
188The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
191 464
192If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
195fast or be very important. 468fast or be very important.
197=cut 470=cut
198 471
199sub sync_job(&) { 472sub sync_job(&) {
200 my ($job) = @_; 473 my ($job) = @_;
201 474
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead 476 my $time = EV::time;
213 local $FREEZE = 1; 477
478 # this is the main coro, too bad, we have to block
479 # till the operation succeeds, freezing the server :/
480
481 LOG llevError, Carp::longmess "sync job";#d#
482
483 my $freeze_guard = freeze_mainloop;
484
485 my $busy = 1;
486 my @res;
487
488 (async {
489 $Coro::current->desc ("sync job coro");
490 @res = eval { $job->() };
491 warn $@ if $@;
492 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
494
215 while ($busy) { 495 while ($busy) {
496 if (Coro::nready) {
216 Coro::cede_notself; 497 Coro::cede_notself;
217 Event::one_event unless Coro::nready; 498 } else {
499 EV::loop EV::LOOP_ONESHOT;
218 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
506
507 wantarray ? @res : $res[0]
219 } else { 508 } else {
220 $coro->join; 509 # we are in another coroutine, how wonderful, everything just works
510
511 $job->()
221 } 512 }
222
223 wantarray ? @res : $res[0]
224} 513}
225 514
226=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
227 516
228Creates and returns a new coro. This coro is automcatially being canceled 517Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 518extension calling this is being unloaded.
230 519
231=cut 520=cut
232 521
233sub coro(&) { 522sub async_ext(&) {
234 my $cb = shift; 523 my $cb = shift;
235 524
236 my $coro; $coro = async { 525 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 526
243 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
245 }); 529 });
246 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
247 531
248 $coro 532 $coro
249} 533}
250 534
251sub write_runtime { 535=item fork_call { }, $args
252 my $runtime = cf::localdir . "/runtime";
253 536
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
255 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
256 541
257 my $value = $cf::RUNTIME; 542=cut
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260 543
261 aio_fsync $fh 544sub fork_call(&@) {
262 and return; 545 my ($cb, @args) = @_;
263 546
264 close $fh 547 # we seemingly have to make a local copy of the whole thing,
265 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
266 550
267 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
268 and return; 552 reset_signals;
553 &$cb
554 }, @args;
269 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
270 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
271} 722}
272 723
273=back 724=back
274 725
275=cut 726=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 727
387############################################################################# 728#############################################################################
388 729
389=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
390 731
392attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
394 735
395In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 738Deliantra).
398 739
399=over 4 740=over 4
400 741
401=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
402 743
516our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 858our @CB_MAP = ();
518 859
519my %attachment; 860my %attachment;
520 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
521sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
523 870
524 use sort 'stable'; 871 use sort 'stable';
525 872
559 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
560 907
561 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 912
566 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 914 my $pkg = shift @arg;
568 915
569 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
599 } 946 }
600 947
601 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
602 } else { 949 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 951 }
605 952
606 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
607} 954}
608 955
610 if (ref $_[0]) { 957 if (ref $_[0]) {
611 _object_attach @_; 958 _object_attach @_;
612 } else { 959 } else {
613 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
614 } 961 }
962 _recalc_want;
615}; 963};
616 964
617# all those should be optimised 965# all those should be optimised
618sub cf::attachable::detach { 966sub cf::attachable::detach {
619 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
623 reattach ($obj); 971 reattach ($obj);
624 } else { 972 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
626 } 974 }
975 _recalc_want;
627}; 976};
628 977
629sub cf::attachable::attached { 978sub cf::attachable::attached {
630 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
631 980
646 "; 995 ";
647 die if $@; 996 die if $@;
648} 997}
649 998
650our $override; 999our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652 1001
653sub override { 1002sub override {
654 $override = 1; 1003 $override = 1;
655 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
656} 1005}
657 1006
658sub do_invoke { 1007sub do_invoke {
659 my $event = shift; 1008 my $event = shift;
660 my $callbacks = shift; 1009 my $callbacks = shift;
661 1010
662 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
663 1012
664 local $override; 1013 local $override;
665 1014
666 for (@$callbacks) { 1015 for (@$callbacks) {
667 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
676 } 1025 }
677 1026
678 0 1027 0
679} 1028}
680 1029
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
682 1031
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684 1033
685Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
686 1035
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
690 1039
691=back 1040=back
692 1041
693=cut 1042=cut
694 1043
695############################################################################# 1044#############################################################################
696# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
697 1088
698sub reattach { 1089sub reattach {
699 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 1095
702 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
703 1097
704 @$registry = (); 1098 @$registry = ();
705 1099
720cf::attachable->attach ( 1114cf::attachable->attach (
721 prio => -1000000, 1115 prio => -1000000,
722 on_instantiate => sub { 1116 on_instantiate => sub {
723 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
724 1118
725 $data = from_json $data; 1119 $data = decode_json $data;
726 1120
727 for (@$data) { 1121 for (@$data) {
728 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
729 1123
730 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1140sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
748 1142
749 sync_job { 1143 sync_job {
750 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
753 1148
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 1153 aio_close $fh;
759 1154
760 if (@$objs) { 1155 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 1161 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
768 } 1163 }
769 } else { 1164 } else {
770 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
771 } 1166 }
776 } 1171 }
777 } else { 1172 } else {
778 aio_unlink $filename; 1173 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
780 } 1175 }
781 } 1176 };
782} 1177}
783 1178
784sub object_freezer_as_string { 1179sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
786 1181
798 or return; 1193 or return;
799 1194
800 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
802 or return; 1197 or return;
1198
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
804 } 1201 }
805 1202
1203 utf8::decode (my $decname = $filename);
1204 warn sprintf "loading %s (%d,%d)\n",
1205 $decname, length $data, scalar @{$av || []};
1206
806 return ($data, $av); 1207 ($data, $av)
807} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
808 1215
809############################################################################# 1216#############################################################################
810# command handling &c 1217# command handling &c
811 1218
812=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1233}
827 1234
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1236
830Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
831 1242
832If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
833called. 1244called.
834 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
835=cut 1257=cut
836 1258
837sub register_extcmd { 1259sub register_extcmd {
838 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
839 1261
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
844} 1269}
845 1270
846cf::player->attach ( 1271cf::player->attach (
847 on_command => sub { 1272 on_command => sub {
848 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
857 cf::override; 1282 cf::override;
858 }, 1283 },
859 on_extcmd => sub { 1284 on_extcmd => sub {
860 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
861 1286
862 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
863 1288
864 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
870 } else { 1304 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 } 1306 }
873 1307
874 cf::override; 1308 cf::override;
875 }, 1309 },
876); 1310);
877 1311
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=item $player->ext_reply ($msgid, @msg)
1629
1630Sends an ext reply to the player.
1631
1632=cut
1633
1634sub ext_reply($$@) {
1635 my ($self, $id, @msg) = @_;
1636
1637 $self->ns->ext_reply ($id, @msg)
1638}
1639
1640=item $player->ext_msg ($type, @msg)
1641
1642Sends an ext event to the client.
1643
1644=cut
1645
1646sub ext_msg($$@) {
1647 my ($self, $type, @msg) = @_;
1648
1649 $self->ns->ext_msg ($type, @msg);
1650}
1651
1652=head3 cf::region
1653
1654=over 4
1655
1656=cut
1657
1658package cf::region;
1659
1660=item cf::region::find_by_path $path
1661
1662Tries to decuce the likely region for a map knowing only its path.
1663
1664=cut
1665
1666sub find_by_path($) {
885 my ($path) = @_; 1667 my ($path) = @_;
886 1668
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1669 my ($match, $specificity);
888 my $base = $1;
889 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg";
892 1670
893 warn "loading '$path' into '$pkg'\n"; 1671 for my $region (list) {
894 1672 if ($region->{match} && $path =~ $region->{match}) {
895 open my $fh, "<:utf8", $path 1673 ($match, $specificity) = ($region, $region->specificity)
896 or die "$path: $!"; 1674 if $region->specificity > $specificity;
897 1675 }
898 my $source =
899 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> })
902 . "\n};\n1";
903
904 eval $source
905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
907
908 push @exts, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 1676 }
927 1677
928 # remove commands 1678 $match
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952}
953
954sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext;
957 eval {
958 load_extension $ext;
959 1
960 } or warn "$ext not loaded: $@";
961 }
962}
963
964#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001
1002=head2 CORE EXTENSIONS
1003
1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
1007
1008=over 4
1009
1010=item cf::player::exists $login
1011
1012Returns true when the given account exists.
1013
1014=cut
1015
1016sub cf::player::exists($) {
1017 cf::player::find $_[0]
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1019}
1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033} 1679}
1034 1680
1035=back 1681=back
1036
1037 1682
1038=head3 cf::map 1683=head3 cf::map
1039 1684
1040=over 4 1685=over 4
1041 1686
1044package cf::map; 1689package cf::map;
1045 1690
1046use Fcntl; 1691use Fcntl;
1047use Coro::AIO; 1692use Coro::AIO;
1048 1693
1694use overload
1695 '""' => \&as_string,
1696 fallback => 1;
1697
1049our $MAX_RESET = 7200; 1698our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1699our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1700
1054sub generate_random_map { 1701sub generate_random_map {
1055 my ($path, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1056 1705
1057 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1707 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1711 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1712 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1713 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1714 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1715 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1716 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1717 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1718 (cf::region::find $rmp->{region}), $rmp->{custom}
1719 )
1720}
1721
1722=item cf::map->register ($regex, $prio)
1723
1724Register a handler for the map path matching the given regex at the
1725givne priority (higher is better, built-in handlers have priority 0, the
1726default).
1727
1728=cut
1729
1730sub register {
1731 my (undef, $regex, $prio) = @_;
1732 my $pkg = caller;
1733
1734 no strict;
1735 push @{"$pkg\::ISA"}, __PACKAGE__;
1736
1737 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1738}
1739
1740# also paths starting with '/'
1741$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1742
1743sub thawer_merge {
1744 my ($self, $merge) = @_;
1745
1746 # we have to keep some variables in memory intact
1747 local $self->{path};
1748 local $self->{load_path};
1749
1750 $self->SUPER::thawer_merge ($merge);
1751}
1752
1753sub normalise {
1754 my ($path, $base) = @_;
1755
1756 $path = "$path"; # make sure its a string
1757
1758 $path =~ s/\.map$//;
1759
1760 # map plan:
1761 #
1762 # /! non-realised random map exit (special hack!)
1763 # {... are special paths that are not being touched
1764 # ?xxx/... are special absolute paths
1765 # ?random/... random maps
1766 # /... normal maps
1767 # ~user/... per-player map of a specific user
1768
1769 $path =~ s/$PATH_SEP/\//go;
1770
1771 # treat it as relative path if it starts with
1772 # something that looks reasonable
1773 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1774 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1775
1776 $base =~ s{[^/]+/?$}{};
1777 $path = "$base/$path";
1778 }
1779
1780 for ($path) {
1781 redo if s{//}{/};
1782 redo if s{/\.?/}{/};
1783 redo if s{/[^/]+/\.\./}{/};
1784 }
1785
1786 $path
1787}
1788
1789sub new_from_path {
1790 my (undef, $path, $base) = @_;
1791
1792 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1793
1794 $path = normalise $path, $base;
1795
1796 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1797 if ($path =~ $EXT_MAP{$pkg}[1]) {
1798 my $self = bless cf::map::new, $pkg;
1799 $self->{path} = $path; $self->path ($path);
1800 $self->init; # pass $1 etc.
1801 return $self;
1802 }
1803 }
1804
1805 Carp::cluck "unable to resolve path '$path' (base '$base').";
1806 ()
1807}
1808
1809sub init {
1810 my ($self) = @_;
1811
1812 $self
1813}
1814
1815sub as_string {
1816 my ($self) = @_;
1817
1818 "$self->{path}"
1819}
1820
1821# the displayed name, this is a one way mapping
1822sub visible_name {
1823 &as_string
1824}
1825
1826# the original (read-only) location
1827sub load_path {
1828 my ($self) = @_;
1829
1830 "$MAPDIR/$self->{path}.map"
1831}
1832
1833# the temporary/swap location
1834sub save_path {
1835 my ($self) = @_;
1836
1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1838 "$TMPDIR/$path.map"
1839}
1840
1841# the unique path, undef == no special unique path
1842sub uniq_path {
1843 my ($self) = @_;
1844
1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1846 "$UNIQUEDIR/$path"
1071} 1847}
1072 1848
1073# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1074# all maps in C++... 1850# all maps in C++...
1075sub change_all_map_light { 1851sub change_all_map_light {
1076 my ($change) = @_; 1852 my ($change) = @_;
1077 1853
1078 $_->change_map_light ($change) for values %cf::MAP; 1854 $_->change_map_light ($change)
1855 for grep $_->outdoor, values %cf::MAP;
1079} 1856}
1080 1857
1858sub decay_objects {
1859 my ($self) = @_;
1860
1861 return if $self->{deny_reset};
1862
1863 $self->do_decay_objects;
1864}
1865
1866sub unlink_save {
1867 my ($self) = @_;
1868
1869 utf8::encode (my $save = $self->save_path);
1870 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1871 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1872}
1873
1081sub try_load_header($) { 1874sub load_header_from($) {
1082 my ($path) = @_; 1875 my ($self, $path) = @_;
1083 1876
1084 utf8::encode $path; 1877 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1878 my $f = new_from_file cf::object::thawer $path
1086 or return; 1879 or return;
1087 1880
1088 my $map = cf::map::new 1881 $self->_load_header ($f)
1089 or return; 1882 or return;
1090 1883
1091 $map->load_header ($path) 1884 local $MAP_LOADING{$self->{path}} = $self;
1885 $f->resolve_delayed_derefs;
1886
1887 $self->{load_path} = $path;
1888
1889 1
1890}
1891
1892sub load_header_orig {
1893 my ($self) = @_;
1894
1895 $self->load_header_from ($self->load_path)
1896}
1897
1898sub load_header_temp {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->save_path)
1902}
1903
1904sub prepare_temp {
1905 my ($self) = @_;
1906
1907 $self->last_access ((delete $self->{last_access})
1908 || $cf::RUNTIME); #d#
1909 # safety
1910 $self->{instantiate_time} = $cf::RUNTIME
1911 if $self->{instantiate_time} > $cf::RUNTIME;
1912}
1913
1914sub prepare_orig {
1915 my ($self) = @_;
1916
1917 $self->{load_original} = 1;
1918 $self->{instantiate_time} = $cf::RUNTIME;
1919 $self->last_access ($cf::RUNTIME);
1920 $self->instantiate;
1921}
1922
1923sub load_header {
1924 my ($self) = @_;
1925
1926 if ($self->load_header_temp) {
1927 $self->prepare_temp;
1928 } else {
1929 $self->load_header_orig
1092 or return; 1930 or return;
1931 $self->prepare_orig;
1932 }
1093 1933
1094 $map->{load_path} = $path; 1934 $self->{deny_reset} = 1
1095 use Data::Dumper; warn Dumper $map;#d# 1935 if $self->no_reset;
1096 1936
1097 $map 1937 $self->default_region (cf::region::find_by_path $self->{path})
1098} 1938 unless $self->default_region;
1099 1939
1940 1
1941}
1942
1943sub find;
1100sub find_map { 1944sub find {
1101 my ($path, $origin) = @_; 1945 my ($path, $origin) = @_;
1102 1946
1103 #warn "find_map<$path,$origin>\n";#d# 1947 $path = normalise $path, $origin && $origin->path;
1104 1948
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1949 cf::lock_wait "map_data:$path";#d#remove
1106 my $key = $path->as_string; 1950 cf::lock_wait "map_find:$path";
1107 1951
1108 $cf::MAP{$key} || do { 1952 $cf::MAP{$path} || do {
1109 # do it the slow way 1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1110 my $map = try_load_header $path->save_path; 1954 my $guard2 = cf::lock_acquire "map_find:$path";
1111 1955
1112 if ($map) { 1956 my $map = new_from_path cf::map $path
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1957 or return;
1124 1958
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1959 $map->{last_save} = $cf::RUNTIME;
1136 1960
1137 $map->reset if $map->should_reset; 1961 $map->load_header
1962 or return;
1138 1963
1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1965 # doing this can freeze the server in a sync job, obviously
1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1968 undef $guard1;
1969 $map->reset;
1970 return find $path;
1971 }
1972
1139 $cf::MAP{$key} = $map 1973 $cf::MAP{$path} = $map
1140 } 1974 }
1141} 1975}
1976
1977sub pre_load { }
1978sub post_load { }
1142 1979
1143sub load { 1980sub load {
1144 my ($self) = @_; 1981 my ($self) = @_;
1145 1982
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1983 local $self->{deny_reset} = 1; # loading can take a long time
1147
1148 $self->in_memory (cf::MAP_LOADING);
1149 1984
1150 my $path = $self->{path}; 1985 my $path = $self->{path};
1151 1986
1987 {
1988 my $guard = cf::lock_acquire "map_data:$path";
1989
1990 return unless $self->valid;
1991 return unless $self->in_memory == cf::MAP_SWAPPED;
1992
1993 $self->in_memory (cf::MAP_LOADING);
1994
1152 $self->alloc; 1995 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1) 1996
1997 $self->pre_load;
1998 cf::cede_to_tick;
1999
2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2001 $f->skip_block;
2002 $self->_load_objects ($f)
1154 or return; 2003 or return;
1155 2004
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 2005 $self->post_load_original
2006 if delete $self->{load_original};
1157 2007
1158 if (my $uniq = $path->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 2009 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 2010 unless (aio_stat $uniq) {
2011 if (my $f = new_from_file cf::object::thawer $uniq) {
1161 $self->clear_unique_items; 2012 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 2013 $self->_load_objects ($f);
2014 $f->resolve_delayed_derefs;
2015 }
1163 } 2016 }
1164 } 2017 }
1165 2018
2019 $f->resolve_delayed_derefs;
2020
2021 cf::cede_to_tick;
1166 # now do the right thing for maps 2022 # now do the right thing for maps
1167 $self->link_multipart_objects; 2023 $self->link_multipart_objects;
1168
1169 if ($self->{path}->is_style_map) {
1170 $self->{deny_save} = 1;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons;
1176 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 2024 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 2025 unless $self->difficulty;
2026 cf::cede_to_tick;
2027
2028 unless ($self->{deny_activate}) {
2029 $self->decay_objects;
2030 $self->fix_auto_apply;
2031 $self->update_buttons;
2032 cf::cede_to_tick;
2033 $self->set_darkness_map;
2034 cf::cede_to_tick;
1179 $self->activate; 2035 $self->activate;
1180 } 2036 }
1181 2037
2038 $self->{last_save} = $cf::RUNTIME;
2039 $self->last_access ($cf::RUNTIME);
2040
1182 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
1183} 2042 }
1184 2043
1185sub load_map_sync { 2044 $self->post_load;
2045}
2046
2047sub customise_for {
2048 my ($self, $ob) = @_;
2049
2050 return find "~" . $ob->name . "/" . $self->{path}
2051 if $self->per_player;
2052
2053# return find "?party/" . $ob->name . "/" . $self->{path}
2054# if $self->per_party;
2055
2056 $self
2057}
2058
2059# find and load all maps in the 3x3 area around a map
2060sub load_neighbours {
2061 my ($map) = @_;
2062
2063 my @neigh; # diagonal neighbours
2064
2065 for (0 .. 3) {
2066 my $neigh = $map->tile_path ($_)
2067 or next;
2068 $neigh = find $neigh, $map
2069 or next;
2070 $neigh->load;
2071
2072 push @neigh,
2073 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2074 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2075 }
2076
2077 for (grep defined $_->[0], @neigh) {
2078 my ($path, $origin) = @$_;
2079 my $neigh = find $path, $origin
2080 or next;
2081 $neigh->load;
2082 }
2083}
2084
2085sub find_sync {
1186 my ($path, $origin) = @_; 2086 my ($path, $origin) = @_;
1187 2087
1188 #warn "load_map_sync<$path, $origin>\n";#d# 2088 cf::sync_job { find $path, $origin }
2089}
1189 2090
1190 cf::sync_job { 2091sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 2092 my ($map) = @_;
1192 or return; 2093
1193 $map->load; 2094 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1194 $map 2095 if $Coro::current == $Coro::main;
2096
2097 cf::sync_job { $map->load };
2098}
2099
2100our %MAP_PREFETCH;
2101our $MAP_PREFETCHER = undef;
2102
2103sub find_async {
2104 my ($path, $origin, $load) = @_;
2105
2106 $path = normalise $path, $origin && $origin->{path};
2107
2108 if (my $map = $cf::MAP{$path}) {
2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2110 }
2111
2112 $MAP_PREFETCH{$path} |= $load;
2113
2114 $MAP_PREFETCHER ||= cf::async {
2115 $Coro::current->{desc} = "map prefetcher";
2116
2117 while (%MAP_PREFETCH) {
2118 while (my ($k, $v) = each %MAP_PREFETCH) {
2119 if (my $map = find $k) {
2120 $map->load if $v;
2121 }
2122
2123 delete $MAP_PREFETCH{$k};
2124 }
2125 }
2126 undef $MAP_PREFETCHER;
1195 } 2127 };
2128 $MAP_PREFETCHER->prio (6);
2129
2130 ()
1196} 2131}
1197 2132
1198sub save { 2133sub save {
1199 my ($self) = @_; 2134 my ($self) = @_;
1200 2135
1201 my $save = $self->{path}->save_path; utf8::encode $save; 2136 my $lock = cf::lock_acquire "map_data:$self->{path}";
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 2137
1204 $self->{last_save} = $cf::RUNTIME; 2138 $self->{last_save} = $cf::RUNTIME;
1205 2139
1206 return unless $self->dirty; 2140 return unless $self->dirty;
1207 2141
2142 my $save = $self->save_path; utf8::encode $save;
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
1208 $self->{load_path} = $save; 2145 $self->{load_path} = $save;
1209 2146
1210 return if $self->{deny_save}; 2147 return if $self->{deny_save};
1211 2148
1212 warn "saving map ", $self->path; 2149 local $self->{last_access} = $self->last_access;#d#
2150
2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
2153 $_->contr->save for $self->players;
2154 };
2155
2156 cf::get_slot 0.02;
1213 2157
1214 if ($uniq) { 2158 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 2161 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 2163 }
1220} 2164}
1221 2165
1222sub swap_out { 2166sub swap_out {
1223 my ($self) = @_; 2167 my ($self) = @_;
1224 2168
2169 # save first because save cedes
2170 $self->save;
2171
2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2173
1225 return if $self->players; 2174 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
1227 return if $self->{deny_save}; 2176 return if $self->{deny_save};
1228 2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
1229 $self->save; 2180 $self->deactivate;
2181 $_->clear_links_to ($self) for values %cf::MAP;
1230 $self->clear; 2182 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 2183}
2184
2185sub reset_at {
2186 my ($self) = @_;
2187
2188 # TODO: safety, remove and allow resettable per-player maps
2189 return 1e99 if $self->{deny_reset};
2190
2191 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2192 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2193
2194 $time + $to
1232} 2195}
1233 2196
1234sub should_reset { 2197sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 2198 my ($self) = @_;
1251 2199
1252 utf8::encode (my $save = $self->{path}->save_path); 2200 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255} 2201}
1256 2202
1257sub reset { 2203sub reset {
1258 my ($self) = @_; 2204 my ($self) = @_;
1259 2205
2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207
1260 return if $self->players; 2208 return if $self->players;
1261 return if $self->{path}{user_rel};#d#
1262 2209
1263 warn "resetting map ", $self->path;#d# 2210 warn "resetting map ", $self->path;
2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 # need to save uniques path
2215 unless ($self->{deny_save}) {
2216 my $uniq = $self->uniq_path; utf8::encode $uniq;
2217
2218 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2219 if $uniq;
2220 }
1264 2221
1265 delete $cf::MAP{$self->path}; 2222 delete $cf::MAP{$self->path};
1266 2223
2224 $self->deactivate;
1267 $_->clear_links_to ($self) for values %cf::MAP; 2225 $_->clear_links_to ($self) for values %cf::MAP;
2226 $self->clear;
1268 2227
1269 $self->unlink_save; 2228 $self->unlink_save;
1270 $self->destroy; 2229 $self->destroy;
1271} 2230}
1272 2231
1273sub customise_for { 2232my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 2233
1276 if ($map->per_player) { 2234sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2235 my ($self) = @_;
2236
1278 } 2237 {
2238 my $lock = cf::lock_acquire "map_data:$self->{path}";
1279 2239
1280 $map 2240 delete $cf::MAP{$self->path};
1281}
1282 2241
1283sub emergency_save { 2242 $self->unlink_save;
1284 local $cf::FREEZE = 1;
1285 2243
1286 warn "enter emergency map save\n"; 2244 bless $self, "cf::map";
2245 delete $self->{deny_reset};
2246 $self->{deny_save} = 1;
2247 $self->reset_timeout (1);
2248 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1287 2249
1288 cf::sync_job { 2250 $cf::MAP{$self->path} = $self;
1289 warn "begin emergency map save\n";
1290 $_->save for values %cf::MAP;
1291 }; 2251 }
1292 2252
1293 warn "end emergency map save\n"; 2253 $self->reset; # polite request, might not happen
2254}
2255
2256=item $maps = cf::map::tmp_maps
2257
2258Returns an arrayref with all map paths of currently instantiated and saved
2259maps. May block.
2260
2261=cut
2262
2263sub tmp_maps() {
2264 [
2265 map {
2266 utf8::decode $_;
2267 /\.map$/
2268 ? normalise $_
2269 : ()
2270 } @{ aio_readdir $TMPDIR or [] }
2271 ]
2272}
2273
2274=item $maps = cf::map::random_maps
2275
2276Returns an arrayref with all map paths of currently instantiated and saved
2277random maps. May block.
2278
2279=cut
2280
2281sub random_maps() {
2282 [
2283 map {
2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise "?random/$_"
2287 : ()
2288 } @{ aio_readdir $RANDOMDIR or [] }
2289 ]
2290}
2291
2292=item cf::map::unique_maps
2293
2294Returns an arrayref of paths of all shared maps that have
2295instantiated unique items. May block.
2296
2297=cut
2298
2299sub unique_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2306 : normalise $_
2307 } @{ aio_readdir $UNIQUEDIR or [] }
2308 ]
2309}
2310
2311=back
2312
2313=head3 cf::object
2314
2315=cut
2316
2317package cf::object;
2318
2319=over 4
2320
2321=item $ob->inv_recursive
2322
2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2325
2326=cut
2327
2328sub inv_recursive_;
2329sub inv_recursive_ {
2330 map { $_, inv_recursive_ $_->inv } @_
2331}
2332
2333sub inv_recursive {
2334 inv_recursive_ inv $_[0]
2335}
2336
2337=item $ref = $ob->ref
2338
2339Creates and returns a persistent reference to an object that can be stored as a string.
2340
2341=item $ob = cf::object::deref ($refstring)
2342
2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2344even if the object actually exists. May block.
2345
2346=cut
2347
2348sub deref {
2349 my ($ref) = @_;
2350
2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2352 my ($uuid, $name) = ($1, $2);
2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2354 or return;
2355 $pl->ob->uuid eq $uuid
2356 or return;
2357
2358 $pl->ob
2359 } else {
2360 warn "$ref: cannot resolve object reference\n";
2361 undef
2362 }
1294} 2363}
1295 2364
1296package cf; 2365package cf;
1297 2366
1298=back 2367=back
1299
1300 2368
1301=head3 cf::object::player 2369=head3 cf::object::player
1302 2370
1303=over 4 2371=over 4
1304 2372
1307Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2375Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1308can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
1309dialogue with the given NPC character. 2377dialogue with the given NPC character.
1310 2378
1311=cut 2379=cut
2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
1312 2394
1313# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
1314# with dialog boxes. 2396# with dialog boxes.
1315#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
1316sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
1318 2400
1319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2401 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1320 2402
1321 if ($self->{record_replies}) { 2403 if ($self->{record_replies}) {
1322 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2404 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2405
1323 } else { 2406 } else {
2407 my $pl = $self->contr;
2408
2409 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2410 my $dialog = $pl->{npc_dialog};
2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2412
2413 } else {
1324 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
1325 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2416 }
1326 } 2417 }
2418}
2419
2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2421
2422=cut
2423
2424sub cf::object::send_msg {
2425 my $pl = shift->contr
2426 or return;
2427 $pl->send_msg (@_);
1327} 2428}
1328 2429
1329=item $player_object->may ("access") 2430=item $player_object->may ("access")
1330 2431
1331Returns wether the given player is authorized to access resource "access" 2432Returns wether the given player is authorized to access resource "access"
1340 (ref $cf::CFG{"may_$access"} 2441 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2442 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 2443 : $cf::CFG{"may_$access"})
1343} 2444}
1344 2445
2446=item $player_object->enter_link
2447
2448Freezes the player and moves him/her to a special map (C<{link}>).
2449
2450The player should be reasonably safe there for short amounts of time. You
2451I<MUST> call C<leave_link> as soon as possible, though.
2452
2453Will never block.
2454
2455=item $player_object->leave_link ($map, $x, $y)
2456
2457Moves the player out of the special C<{link}> map onto the specified
2458map. If the map is not valid (or omitted), the player will be moved back
2459to the location he/she was before the call to C<enter_link>, or, if that
2460fails, to the emergency map position.
2461
2462Might block.
2463
2464=cut
2465
2466sub link_map {
2467 unless ($LINK_MAP) {
2468 $LINK_MAP = cf::map::find "{link}"
2469 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2470 $LINK_MAP->load;
2471 }
2472
2473 $LINK_MAP
2474}
2475
1345sub cf::object::player::enter_link { 2476sub cf::object::player::enter_link {
1346 my ($self) = @_; 2477 my ($self) = @_;
1347 2478
1348 return if $self->map == $LINK_MAP;
1349
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1351 if $self->map;
1352
1353 $self->enter_map ($LINK_MAP, 20, 20);
1354 $self->deactivate_recursive; 2479 $self->deactivate_recursive;
2480
2481 return if UNIVERSAL::isa $self->map, "ext::map_link";
2482
2483 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2484 if $self->map && $self->map->{path} ne "{link}";
2485
2486 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1355} 2487}
1356 2488
1357sub cf::object::player::leave_link { 2489sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 2490 my ($self, $map, $x, $y) = @_;
1359 2491
2492 return unless $self->contr->active;
2493
1360 my $link_pos = delete $self->{_link_pos}; 2494 my $link_pos = delete $self->{_link_pos};
1361 2495
1362 unless ($map) { 2496 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 2497 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 2498 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 2499 $map = cf::map::find $map;
1368 2500
1369 unless ($map) { 2501 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 2502 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 2503 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 2504 or die "FATAL: cannot load emergency map\n";
1373 } 2505 }
1374 } 2506 }
1375 2507
1376 ($x, $y) = (-1, -1) 2508 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 2511 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 2512 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 2513 if $x <=0 && $y <= 0;
1382 2514
1383 $map->load; 2515 $map->load;
2516 $map->load_neighbours;
1384 2517
2518 return unless $self->contr->active;
1385 $self->activate_recursive; 2519 $self->activate_recursive;
2520
2521 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1386 $self->enter_map ($map, $x, $y); 2522 $self->enter_map ($map, $x, $y);
1387} 2523}
1388 2524
1389=item $player_object->goto_map ($map, $x, $y) 2525=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1390 2526
1391=cut 2527Moves the player to the given map-path and coordinates by first freezing
2528her, loading and preparing them map, calling the provided $check callback
2529that has to return the map if sucecssful, and then unfreezes the player on
2530the new (success) or old (failed) map position. In either case, $done will
2531be called at the end of this process.
1392 2532
2533Note that $check will be called with a potentially non-loaded map, so if
2534it needs a loaded map it has to call C<< ->load >>.
2535
2536=cut
2537
2538our $GOTOGEN;
2539
1393sub cf::object::player::goto_map { 2540sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 2541 my ($self, $path, $x, $y, $check, $done) = @_;
2542
2543 # do generation counting so two concurrent goto's will be executed in-order
2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1395 2545
1396 $self->enter_link; 2546 $self->enter_link;
1397 2547
1398 (Coro::async { 2548 (async {
1399 $path = new cf::path $path; 2549 $Coro::current->{desc} = "player::goto $path $x $y";
1400 2550
1401 my $map = cf::map::find_map $path->as_string; 2551 # *tag paths override both path and x|y
2552 if ($path =~ /^\*(.*)$/) {
2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2554 my $ob = $obs[rand @obs];
2555
2556 # see if we actually can go there
2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2561 }
2562 # else put us there anyways for now #d#
2563
2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2567 }
2568 }
2569
2570 my $map = eval {
2571 my $map = defined $path ? cf::map::find $path : undef;
2572
2573 if ($map) {
1402 $map = $map->customise_for ($self) if $map; 2574 $map = $map->customise_for ($self);
2575 $map = $check->($map) if $check && $map;
2576 } else {
2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
1403 2579
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 2580 $map
2581 };
1406 2582
2583 if ($@) {
2584 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2585 LOG llevError | logBacktrace, Carp::longmess $@;
2586 }
2587
2588 if ($gen == $self->{_goto_generation}) {
2589 delete $self->{_goto_generation};
1407 $self->leave_link ($map, $x, $y); 2590 $self->leave_link ($map, $x, $y);
2591 }
2592
2593 $done->() if $done;
1408 })->prio (1); 2594 })->prio (1);
1409} 2595}
1410 2596
1411=item $player_object->enter_exit ($exit_object) 2597=item $player_object->enter_exit ($exit_object)
1412 2598
1414 2600
1415sub parse_random_map_params { 2601sub parse_random_map_params {
1416 my ($spec) = @_; 2602 my ($spec) = @_;
1417 2603
1418 my $rmp = { # defaults 2604 my $rmp = { # defaults
1419 xsize => 10, 2605 xsize => (cf::rndm 15, 40),
1420 ysize => 10, 2606 ysize => (cf::rndm 15, 40),
2607 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2608 #layout => string,
1421 }; 2609 };
1422 2610
1423 for (split /\n/, $spec) { 2611 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2; 2612 my ($k, $v) = split /\s+/, $_, 2;
1425 2613
1437 # that depends on the exit object 2625 # that depends on the exit object
1438 2626
1439 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
1440 2628
1441 if ($exit->map) { 2629 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name; 2630 $rmp->{region} = $exit->region->name;
1443 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
1446 } 2636 }
1447 2637
1448 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
1449 2639
1450 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1451 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2642 my $meta = "$RANDOMDIR/$md5.meta";
1452 2643
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2646 undef $fh;
2647 aio_rename "$meta~", $meta;
1455 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
1456 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
1458 } 2655 }
1459} 2656}
1460 2657
1461sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1462 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1463 2660
1464 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1465 2662
1466 $self->enter_link; 2663 $self->enter_link;
1467 2664
1468 (Coro::async { 2665 (async {
2666 $Coro::current->{desc} = "enter_exit";
2667
1469 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
1470 2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
1471 prepare_random_map $exit 2675 prepare_random_map $exit
1472 if $exit->slaying eq "/!"; 2676 if $exit->slaying eq "/!";
2677 }
1473 2678
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
1476 2682
2683 $self->goto ($map, $x, $y);
2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
1477 1; 2689 1
1478 }) { 2690 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 2693 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
1483 2695
1484 warn "ERROR in enter_exit: $@"; 2696 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 2697 $self->leave_link;
1486 } 2698 }
1487 })->prio (1); 2699 })->prio (1);
1500 2712
1501sub cf::client::send_drawinfo { 2713sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_; 2714 my ($self, $text, $flags) = @_;
1503 2715
1504 utf8::encode $text; 2716 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2717 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1506} 2718}
1507 2719
2720=item $client->send_msg ($channel, $msg, $color, [extra...])
2721
2722Send a drawinfo or msg packet to the client, formatting the msg for the
2723client if neccessary. C<$type> should be a string identifying the type of
2724the message, with C<log> being the default. If C<$color> is negative, suppress
2725the message unless the client supports the msg packet.
2726
2727=cut
2728
2729# non-persistent channels (usually the info channel)
2730our %CHANNEL = (
2731 "c/identify" => {
2732 id => "infobox",
2733 title => "Identify",
2734 reply => undef,
2735 tooltip => "Items recently identified",
2736 },
2737 "c/examine" => {
2738 id => "infobox",
2739 title => "Examine",
2740 reply => undef,
2741 tooltip => "Signs and other items you examined",
2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2785);
2786
2787sub cf::client::send_msg {
2788 my ($self, $channel, $msg, $color, @extra) = @_;
2789
2790 $msg = $self->pl->expand_cfpod ($msg);
2791
2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2793
2794 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2803 } elsif (ref $channel) {
2804 # send meta info to client, if not yet sent
2805 unless (exists $self->{channel}{$channel->{id}}) {
2806 $self->{channel}{$channel->{id}} = $channel;
2807 $self->ext_msg (channel_info => $channel)
2808 if $self->can_msg;
2809 }
2810
2811 $channel = $channel->{id};
2812 }
2813
2814 return unless @extra || length $msg;
2815
2816 if ($self->can_msg) {
2817 # default colour, mask it out
2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2819 if $color & cf::NDI_DEF;
2820
2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2837 } else {
2838 if ($color >= 0) {
2839 # replace some tags by gcfclient-compatible ones
2840 for ($msg) {
2841 1 while
2842 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2843 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2844 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2845 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2846 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2847 }
2848
2849 $color &= cf::NDI_COLOR_MASK;
2850
2851 utf8::encode $msg;
2852
2853 if (0 && $msg =~ /\[/) {
2854 # COMMAND/INFO
2855 $self->send_packet ("drawextinfo $color 10 8 $msg")
2856 } else {
2857 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2858 $self->send_packet ("drawinfo $color $msg")
2859 }
2860 }
2861 }
2862}
2863
2864=item $client->ext_msg ($type, @msg)
2865
2866Sends an ext event to the client.
2867
2868=cut
2869
2870sub cf::client::ext_msg($$@) {
2871 my ($self, $type, @msg) = @_;
2872
2873 if ($self->extcmd == 2) {
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2875 } elsif ($self->extcmd == 1) { # TODO: remove
2876 push @msg, msgtype => "event_$type";
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2878 }
2879}
2880
2881=item $client->ext_reply ($msgid, @msg)
2882
2883Sends an ext reply to the client.
2884
2885=cut
2886
2887sub cf::client::ext_reply($$@) {
2888 my ($self, $id, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2892 } elsif ($self->extcmd == 1) {
2893 #TODO: version 1, remove
2894 unshift @msg, msgtype => "reply", msgid => $id;
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2896 }
2897}
1508 2898
1509=item $success = $client->query ($flags, "text", \&cb) 2899=item $success = $client->query ($flags, "text", \&cb)
1510 2900
1511Queues a query to the client, calling the given callback with 2901Queues a query to the client, calling the given callback with
1512the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2902the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1513C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2903C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1514 2904
1515Queries can fail, so check the return code. Or don't, as queries will become 2905Queries can fail, so check the return code. Or don't, as queries will
1516reliable at some point in the future. 2906become reliable at some point in the future.
1517 2907
1518=cut 2908=cut
1519 2909
1520sub cf::client::query { 2910sub cf::client::query {
1521 my ($self, $flags, $text, $cb) = @_; 2911 my ($self, $flags, $text, $cb) = @_;
1529 utf8::encode $text; 2919 utf8::encode $text;
1530 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2920 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1531 2921
1532 $self->send_packet ($self->{query_queue}[0][0]) 2922 $self->send_packet ($self->{query_queue}[0][0])
1533 if @{ $self->{query_queue} } == 1; 2923 if @{ $self->{query_queue} } == 1;
2924
2925 1
1534} 2926}
1535 2927
1536cf::client->attach ( 2928cf::client->attach (
2929 on_connect => sub {
2930 my ($ns) = @_;
2931
2932 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2933 },
1537 on_reply => sub { 2934 on_reply => sub {
1538 my ($ns, $msg) = @_; 2935 my ($ns, $msg) = @_;
1539 2936
1540 # this weird shuffling is so that direct followup queries 2937 # this weird shuffling is so that direct followup queries
1541 # get handled first 2938 # get handled first
1542 my $queue = delete $ns->{query_queue}; 2939 my $queue = delete $ns->{query_queue}
2940 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 2941
1544 (shift @$queue)->[1]->($msg); 2942 (shift @$queue)->[1]->($msg);
2943 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1545 2944
1546 push @{ $ns->{query_queue} }, @$queue; 2945 push @{ $ns->{query_queue} }, @$queue;
1547 2946
1548 if (@{ $ns->{query_queue} } == @$queue) { 2947 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) { 2948 if (@$queue) {
1551 } else { 2950 } else {
1552 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2951 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1553 } 2952 }
1554 } 2953 }
1555 }, 2954 },
2955 on_exticmd => sub {
2956 my ($ns, $buf) = @_;
2957
2958 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2959
2960 if (ref $msg) {
2961 my ($type, $reply, @payload) =
2962 "ARRAY" eq ref $msg
2963 ? @$msg
2964 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2965
2966 my @reply;
2967
2968 if (my $cb = $EXTICMD{$type}) {
2969 @reply = $cb->($ns, @payload);
2970 }
2971
2972 $ns->ext_reply ($reply, @reply)
2973 if $reply;
2974
2975 } else {
2976 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2977 }
2978
2979 cf::override;
2980 },
1556); 2981);
1557 2982
1558=item $client->coro (\&cb) 2983=item $client->async (\&cb)
1559 2984
1560Create a new coroutine, running the specified callback. The coroutine will 2985Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 2986be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 2987or loss of connection).
1563 2988
1564=cut 2989=cut
1565 2990
1566sub cf::client::coro { 2991sub cf::client::async {
1567 my ($self, $cb) = @_; 2992 my ($self, $cb) = @_;
1568 2993
1569 my $coro; $coro = async { 2994 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 2995
1576 $coro->on_destroy (sub { 2996 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 2997 delete $self->{_coro}{$coro+0};
1578 }); 2998 });
1579 2999
1606our $safe = new Safe "safe"; 3026our $safe = new Safe "safe";
1607our $safe_hole = new Safe::Hole; 3027our $safe_hole = new Safe::Hole;
1608 3028
1609$SIG{FPE} = 'IGNORE'; 3029$SIG{FPE} = 'IGNORE';
1610 3030
1611$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3031$safe->permit_only (Opcode::opset qw(
3032 :base_core :base_mem :base_orig :base_math
3033 grepstart grepwhile mapstart mapwhile
3034 sort time
3035));
1612 3036
1613# here we export the classes and methods available to script code 3037# here we export the classes and methods available to script code
1614 3038
1615=pod 3039=pod
1616 3040
1617The following fucntions and emthods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
1618 3042
1619 cf::object contr pay_amount pay_player map 3043 cf::object
3044 contr pay_amount pay_player map x y force_find force_add destroy
3045 insert remove name archname title slaying race decrease split
3046
1620 cf::object::player player 3047 cf::object::player
1621 cf::player peaceful 3048 player
1622 cf::map trigger 3049
3050 cf::player
3051 peaceful
3052
3053 cf::map
3054 trigger
1623 3055
1624=cut 3056=cut
1625 3057
1626for ( 3058for (
1627 ["cf::object" => qw(contr pay_amount pay_player map)], 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3060 insert remove inv nrof name archname title slaying race
3061 decrease split destroy change_exp)],
1628 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
1629 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
1630 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
1631) { 3065) {
1632 no strict 'refs'; 3066 no strict 'refs';
1703=back 3137=back
1704 3138
1705=cut 3139=cut
1706 3140
1707############################################################################# 3141#############################################################################
3142# the server's init and main functions
1708 3143
1709=head2 EXTENSION DATABASE SUPPORT 3144sub load_facedata($) {
3145 my ($path) = @_;
1710 3146
1711Crossfire maintains a very simple database for extension use. It can 3147 # HACK to clear player env face cache, we need some signal framework
1712currently store anything that can be serialised using Storable, which 3148 # for this (global event?)
1713excludes objects. 3149 %ext::player_env::MUSIC_FACE_CACHE = ();
1714 3150
1715The parameter C<$family> should best start with the name of the extension 3151 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1716using it, it should be unique.
1717 3152
1718=over 4 3153 warn "loading facedata from $path\n";
1719 3154
1720=item $hashref = cf::db_get $family 3155 my $facedata;
3156 0 < aio_load $path, $facedata
3157 or die "$path: $!";
1721 3158
1722Return a hashref for use by the extension C<$family>, which can be 3159 $facedata = Coro::Storable::thaw $facedata;
1723modified. After modifications, you have to call C<cf::db_dirty> or
1724C<cf::db_sync>.
1725 3160
1726=item $value = cf::db_get $family => $key 3161 $facedata->{version} == 2
3162 or cf::cleanup "$path: version mismatch, cannot proceed.";
1727 3163
1728Returns a single value from the database 3164 # patch in the exptable
1729 3165 $facedata->{resource}{"res/exp_table"} = {
1730=item cf::db_put $family => $hashref 3166 type => FT_RSRC,
1731 3167 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1732Stores the given family hashref into the database. Updates are delayed, if
1733you want the data to be synced to disk immediately, use C<cf::db_sync>.
1734
1735=item cf::db_put $family => $key => $value
1736
1737Stores the given C<$value> in the family hash. Updates are delayed, if you
1738want the data to be synced to disk immediately, use C<cf::db_sync>.
1739
1740=item cf::db_dirty
1741
1742Marks the database as dirty, to be updated at a later time.
1743
1744=item cf::db_sync
1745
1746Immediately write the database to disk I<if it is dirty>.
1747
1748=cut
1749
1750our $DB;
1751
1752{
1753 my $path = cf::localdir . "/database.pst";
1754
1755 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { };
1758 }
1759
1760 my $pid;
1761
1762 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path;
1769 cf::_exit 0 if defined $pid;
1770 }
1771 }
1772
1773 my $dirty;
1774
1775 sub db_sync() {
1776 db_save if $dirty;
1777 undef $dirty;
1778 }
1779
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync;
1782 }); 3168 };
3169 cf::cede_to_tick;
1783 3170
1784 sub db_dirty() {
1785 $dirty = 1;
1786 $idle->start;
1787 } 3171 {
3172 my $faces = $facedata->{faceinfo};
1788 3173
1789 sub db_get($;$) { 3174 while (my ($face, $info) = each %$faces) {
1790 @_ >= 2 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1791 ? $DB->{$_[0]}{$_[1]}
1792 : ($DB->{$_[0]} ||= { })
1793 }
1794 3176
1795 sub db_put($$;$) { 3177 cf::face::set_visibility $idx, $info->{visibility};
1796 if (@_ >= 3) { 3178 cf::face::set_magicmap $idx, $info->{magicmap};
1797 $DB->{$_[0]}{$_[1]} = $_[2]; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1798 } else { 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1799 $DB->{$_[0]} = $_[1];
1800 }
1801 db_dirty;
1802 }
1803 3181
1804 cf::global->attach ( 3182 cf::cede_to_tick;
1805 prio => 10000,
1806 on_cleanup => sub {
1807 db_sync;
1808 }, 3183 }
1809 );
1810}
1811 3184
1812############################################################################# 3185 while (my ($face, $info) = each %$faces) {
1813# the server's main() 3186 next unless $info->{smooth};
1814 3187
1815sub cfg_load { 3188 my $idx = cf::face::find $face
3189 or next;
3190
3191 if (my $smooth = cf::face::find $info->{smooth}) {
3192 cf::face::set_smooth $idx, $smooth;
3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3194 } else {
3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3196 }
3197
3198 cf::cede_to_tick;
3199 }
3200 }
3201
3202 {
3203 my $anims = $facedata->{animinfo};
3204
3205 while (my ($anim, $info) = each %$anims) {
3206 cf::anim::set $anim, $info->{frames}, $info->{facings};
3207 cf::cede_to_tick;
3208 }
3209
3210 cf::anim::invalidate_all; # d'oh
3211 }
3212
3213 {
3214 # TODO: for gcfclient pleasure, we should give resources
3215 # that gcfclient doesn't grok a >10000 face index.
3216 my $res = $facedata->{resource};
3217
3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3221 my $data;
3222
3223 if ($info->{type} & 1) {
3224 # prepend meta info
3225
3226 my $meta = $enc->encode ({
3227 name => $name,
3228 %{ $info->{meta} || {} },
3229 });
3230
3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3238 } else {
3239 $RESOURCE{$name} = $info;
3240 }
3241
3242 cf::cede_to_tick;
3243 }
3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3247
3248 1
3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3270
3271register_exticmd fx_want => sub {
3272 my ($ns, $want) = @_;
3273
3274 while (my ($k, $v) = each %$want) {
3275 $ns->fx_want ($k, $v);
3276 }
3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3288
3289sub reload_regions {
3290 # HACK to clear player env face cache, we need some signal framework
3291 # for this (global event?)
3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3293
3294 load_resource_file "$MAPDIR/regions"
3295 or die "unable to load regions file\n";
3296
3297 for (cf::region::list) {
3298 $_->{match} = qr/$_->{match}/
3299 if exists $_->{match};
3300 }
3301}
3302
3303sub reload_facedata {
3304 load_facedata "$DATADIR/facedata"
3305 or die "unable to load facedata\n";
3306}
3307
3308sub reload_archetypes {
3309 load_resource_file "$DATADIR/archetypes"
3310 or die "unable to load archetypes\n";
3311}
3312
3313sub reload_treasures {
3314 load_resource_file "$DATADIR/treasures"
3315 or die "unable to load treasurelists\n";
3316}
3317
3318sub reload_resources {
3319 warn "reloading resource files...\n";
3320
3321 reload_facedata;
3322 reload_archetypes;
3323 reload_regions;
3324 reload_treasures;
3325
3326 warn "finished reloading resource files\n";
3327}
3328
3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3334 reload_resources;
3335}
3336
3337sub reload_config {
1816 open my $fh, "<:utf8", cf::confdir . "/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
1817 or return; 3339 or return;
1818 3340
1819 local $/; 3341 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
3343
3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3345
3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3348
3349 if (exists $CFG{mlockall}) {
3350 eval {
3351 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3352 and die "WARNING: m(un)lockall failed: $!\n";
3353 };
3354 warn $@ if $@;
3355 }
1821} 3356}
1822 3357
1823sub main { 3358sub main {
1824 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub { 3362 (async {
1828 Event::one_event; 3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
1829 })->(); 3364 EV::loop EV::LOOP_ONESHOT;
3365 })->prio (Coro::PRIO_MAX);
1830 }; 3366 };
1831 3367
1832 cfg_load; 3368 {
1833 db_load; 3369 my $guard = freeze_mainloop;
3370 reload_config;
3371 db_init;
1834 load_extensions; 3372 load_extensions;
3373
3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
1835 Event::loop; 3377 EV::loop;
1836} 3378}
1837 3379
1838############################################################################# 3380#############################################################################
1839# initialisation 3381# initialisation and cleanup
1840 3382
3383# install some emergency cleanup handlers
3384BEGIN {
3385 our %SIGWATCHER = ();
3386 for my $signal (qw(INT HUP TERM)) {
3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3388 cf::cleanup "SIG$signal";
3389 };
3390 }
3391}
3392
3393sub write_runtime_sync {
3394 my $runtime = "$LOCALDIR/runtime";
3395
3396 # first touch the runtime file to show we are still running:
3397 # the fsync below can take a very very long time.
3398
3399 IO::AIO::aio_utime $runtime, undef, undef;
3400
3401 my $guard = cf::lock_acquire "write_runtime";
3402
3403 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3404 or return;
3405
3406 my $value = $cf::RUNTIME + 90 + 10;
3407 # 10 is the runtime save interval, for a monotonic clock
3408 # 60 allows for the watchdog to kill the server.
3409
3410 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3411 and return;
3412
3413 # always fsync - this file is important
3414 aio_fsync $fh
3415 and return;
3416
3417 # touch it again to show we are up-to-date
3418 aio_utime $fh, undef, undef;
3419
3420 close $fh
3421 or return;
3422
3423 aio_rename "$runtime~", $runtime
3424 and return;
3425
3426 warn "runtime file written.\n";
3427
3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3472}
3473
3474sub emergency_save() {
3475 my $freeze_guard = cf::freeze_mainloop;
3476
3477 warn "enter emergency perl save\n";
3478
3479 cf::sync_job {
3480 # use a peculiar iteration method to avoid tripping on perl
3481 # refcount bugs in for. also avoids problems with players
3482 # and maps saved/destroyed asynchronously.
3483 warn "begin emergency player save\n";
3484 for my $login (keys %cf::PLAYER) {
3485 my $pl = $cf::PLAYER{$login} or next;
3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3488 $pl->save;
3489 }
3490 warn "end emergency player save\n";
3491
3492 warn "begin emergency map save\n";
3493 for my $path (keys %cf::MAP) {
3494 my $map = $cf::MAP{$path} or next;
3495 $map->valid or next;
3496 $map->save;
3497 }
3498 warn "end emergency map save\n";
3499
3500 warn "begin emergency database checkpoint\n";
3501 BDB::db_env_txn_checkpoint $DB_ENV;
3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3507 };
3508
3509 warn "leave emergency perl save\n";
3510}
3511
3512sub post_cleanup {
3513 my ($make_core) = @_;
3514
3515 warn Carp::longmess "post_cleanup backtrace"
3516 if $make_core;
3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3546
1841sub reload() { 3547sub do_reload_perl() {
1842 # can/must only be called in main 3548 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 3550 warn "can only reload from main coroutine";
1845 return; 3551 return;
1846 } 3552 }
1847 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
1848 warn "reloading..."; 3557 warn "reloading...";
1849 3558
1850 local $FREEZE = 1; 3559 warn "entering sync_job";
3560
3561 cf::sync_job {
3562 cf::write_runtime_sync; # external watchdog should not bark
1851 cf::emergency_save; 3563 cf::emergency_save;
3564 cf::write_runtime_sync; # external watchdog should not bark
1852 3565
1853 eval { 3566 warn "syncing database to disk";
3567 BDB::db_env_txn_checkpoint $DB_ENV;
3568
1854 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
1855 3570
1856 # cancel all watchers 3571 warn "flushing outstanding aio requests";
1857 for (Event::all_watchers) { 3572 while (IO::AIO::nreqs || BDB::nreqs) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1859 }
1860
1861 # cancel all extension coros
1862 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = ();
1864
1865 # unload all extensions
1866 for (@exts) {
1867 warn "unloading <$_>";
1868 unload_extension $_;
1869 }
1870
1871 # unload all modules loaded from $LIBDIR
1872 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874
1875 warn "removing <$k>";
1876 delete $INC{$k};
1877
1878 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g;
1880
1881 if (my $cb = $k->can ("unload_module")) {
1882 $cb->();
1883 } 3574 }
1884 3575
1885 Symbol::delete_package $k; 3576 warn "cancelling all extension coros";
3577 $_->cancel for values %EXT_CORO;
3578 %EXT_CORO = ();
3579
3580 warn "removing commands";
3581 %COMMAND = ();
3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3589 warn "... unloading $pkg";
3590
3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
1886 } 3600 }
1887 3601
1888 # sync database to disk 3602 warn "unloading all perl modules loaded from $LIBDIR";
1889 cf::db_sync; 3603 while (my ($k, $v) = each %INC) {
1890 IO::AIO::flush; 3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1891 3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3617 }
3618
1892 # get rid of safe::, as good as possible 3619 warn "getting rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 3622
1896 # remove register_script_function callbacks 3623 warn "unloading cf.pm \"a bit\"";
1897 # TODO
1898
1899 # unload cf.pm "a bit"
1900 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3625 delete $INC{"cf/pod.pm"};
1901 3626
1902 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
1903 # and global variables created in xs 3628 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
1905 3630
1906 # reload cf.pm 3631 warn "unload completed, starting to reload now";
3632
1907 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
1908 require cf; 3634 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 3636
1911 # load config and database again 3637 warn "loading config and database again";
1912 cf::cfg_load; 3638 cf::reload_config;
1913 cf::db_load;
1914 3639
1915 # load extensions
1916 warn "load extensions"; 3640 warn "loading extensions";
1917 cf::load_extensions; 3641 cf::load_extensions;
1918 3642
1919 # reattach attachments to objects 3643 warn "reattaching attachments to objects/players";
3644 _global_reattach; # objects, sockets
3645 warn "reattaching attachments to maps";
3646 reattach $_ for values %MAP;
3647 warn "reattaching attachments to players";
3648 reattach $_ for values %PLAYER;
3649
3650 warn "leaving sync_job";
3651
3652 1
3653 } or do {
3654 warn $@;
3655 cf::cleanup "error while reloading, exiting.";
3656 };
3657
1920 warn "reattach"; 3658 warn "reloaded";
1921 _global_reattach; 3659 --$RELOAD;
3660 }
3661};
3662
3663our $RELOAD_WATCHER; # used only during reload
3664
3665sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
3668
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3671 undef $RELOAD_WATCHER;
1922 }; 3672 };
1923
1924 if ($@) {
1925 warn $@;
1926 warn "error while reloading, exiting.";
1927 exit 1;
1928 }
1929
1930 warn "reloaded successfully";
1931};
1932
1933#############################################################################
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974} 3673}
1975
1976register "<global>", __PACKAGE__;
1977 3674
1978register_command "reload" => sub { 3675register_command "reload" => sub {
1979 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
1980 3677
1981 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload.");
1983 reload;
1984 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
1985 } 3684 }
1986}; 3685};
1987 3686
1988unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
1989 3688
1990$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
1991 reentrant => 0, 3690
1992 prio => 0, 3691our @WAIT_FOR_TICK;
1993 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
1994 data => WF_AUTOCANCEL, 3693
1995 cb => sub { 3694sub wait_for_tick {
1996 unless ($FREEZE) { 3695 return if tick_inhibit || $Coro::current == $Coro::main;
3696
3697 my $signal = new Coro::Signal;
3698 push @WAIT_FOR_TICK, $signal;
3699 $signal->wait;
3700}
3701
3702sub wait_for_tick_begin {
3703 return if tick_inhibit || $Coro::current == $Coro::main;
3704
3705 my $signal = new Coro::Signal;
3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3707 $signal->wait;
3708}
3709
3710sub tick {
3711 if ($Coro::current != $Coro::main) {
3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3713 unless ++$bug_warning > 10;
3714 return;
3715 }
3716
1997 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK;
1999 }
2000 3718
2001 $NEXT_TICK += $TICK; 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2002 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2003 # if we are delayed by four ticks or more, skip them all 3721 Coro::async_pool {
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3722 $Coro::current->{desc} = "runtime saver";
2005
2006 $TICK_WATCHER->at ($NEXT_TICK);
2007 $TICK_WATCHER->start;
2008 },
2009);
2010
2011IO::AIO::max_poll_time $TICK * 0.2;
2012
2013Event->io (
2014 fd => IO::AIO::poll_fileno,
2015 poll => 'r',
2016 prio => 5,
2017 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL,
2023 after => 0,
2024 interval => 10,
2025 cb => sub {
2026 (Coro::unblock_sub {
2027 write_runtime 3723 write_runtime_sync
2028 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
2029 })->(); 3725 };
2030 }, 3726 }
2031); 3727
3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3729 $sig->send;
3730 }
3731 while (my $sig = shift @WAIT_FOR_TICK) {
3732 $sig->send;
3733 }
3734
3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3737
3738 if (0) {
3739 if ($NEXT_TICK) {
3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3744 }
3745}
3746
3747{
3748 # configure BDB
3749
3750 BDB::min_parallel 8;
3751 BDB::max_poll_reqs $TICK * 0.1;
3752 $AnyEvent::BDB::WATCHER->priority (1);
3753
3754 unless ($DB_ENV) {
3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3761
3762 cf::sync_job {
3763 eval {
3764 BDB::db_env_open
3765 $DB_ENV,
3766 $BDBDIR,
3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3769 0666;
3770
3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3772 };
3773
3774 cf::cleanup "db_env_open(db): $@" if $@;
3775 };
3776 }
3777
3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3780 };
3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3783 };
3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3786 };
3787}
3788
3789{
3790 # configure IO::AIO
3791
3792 IO::AIO::min_parallel 8;
3793 IO::AIO::max_poll_time $TICK * 0.1;
3794 undef $AnyEvent::AIO::WATCHER;
3795}
3796
3797my $_log_backtrace;
3798
3799sub _log_backtrace {
3800 my ($msg, @addr) = @_;
3801
3802 $msg =~ s/\n//;
3803
3804 # limit the # of concurrent backtraces
3805 if ($_log_backtrace < 2) {
3806 ++$_log_backtrace;
3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3810 my @bt = fork_call {
3811 @addr = map { sprintf "%x", $_ } @addr;
3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3814 or die "addr2line: $!";
3815
3816 my @funcs;
3817 my @res = <$fh>;
3818 chomp for @res;
3819 while (@res) {
3820 my ($func, $line) = splice @res, 0, 2, ();
3821 push @funcs, "[$func] $line";
3822 }
3823
3824 @funcs
3825 };
3826
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] $_\n" for @bt;
3829 --$_log_backtrace;
3830 };
3831 } else {
3832 LOG llevInfo, "[ABT] $msg\n";
3833 LOG llevInfo, "[ABT] [suppressed]\n";
3834 }
3835}
3836
3837# load additional modules
3838use cf::pod;
3839
3840END { cf::emergency_save }
2032 3841
20331 38421
2034 3843

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