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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.108 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP; 97
98sub cf::map::normalise;
76 99
77############################################################################# 100#############################################################################
78 101
79=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
80 103
104 127
105=item %cf::CFG 128=item %cf::CFG
106 129
107Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
109 139
110=back 140=back
111 141
112=cut 142=cut
113 143
117 utf8::encode $msg; 147 utf8::encode $msg;
118 148
119 $msg .= "\n" 149 $msg .= "\n"
120 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
121 151
122 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
123 }; 153 };
124} 154}
125 155
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 175
146$Event::DIED = sub { 176$Event::DIED = sub {
147 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
148}; 178};
149 179
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
155 181
156=over 4 182=over 4
157 183
184=item dumpval $ref
185
158=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
159 206
160use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
161 208
162=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
163 210
178 225
179sub to_json($) { 226sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
182} 229}
230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
183 292
184=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
185 294
186The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
195=cut 304=cut
196 305
197sub sync_job(&) { 306sub sync_job(&) {
198 my ($job) = @_; 307 my ($job) = @_;
199 308
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
325
214 while ($busy) { 326 while ($busy) {
215 Coro::cede_notself; 327 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 328 }
329
330 wantarray ? @res : $res[0]
218 } else { 331 } else {
219 $coro->join; 332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
220 } 335 }
221
222 wantarray ? @res : $res[0]
223} 336}
224 337
225=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
226 339
227Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 341extension calling this is being unloaded.
229 342
230=cut 343=cut
231 344
232sub coro(&) { 345sub async_ext(&) {
233 my $cb = shift; 346 my $cb = shift;
234 347
235 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 349
242 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
244 }); 352 });
245 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
252 360
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 362 or return;
255 363
256 my $value = $cf::RUNTIME; 364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 369 and return;
259 370
371 # always fsync - this file is important
260 aio_fsync $fh 372 aio_fsync $fh
261 and return; 373 and return;
262 374
263 close $fh 375 close $fh
264 or return; 376 or return;
270} 382}
271 383
272=back 384=back
273 385
274=cut 386=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 $self->{random} = cf::from_json $path;
287 } else {
288 if ($path =~ s{^~([^/]+)?}{}) {
289 $self->{user_rel} = 1;
290
291 if (defined $1) {
292 $self->{user} = $1;
293 } elsif ($base =~ m{^~([^/]+)/}) {
294 $self->{user} = $1;
295 } else {
296 warn "cannot resolve user-relative path without user <$path,$base>\n";
297 }
298 } elsif ($path =~ /^\//) {
299 # already absolute
300 } else {
301 $base =~ s{[^/]+/?$}{};
302 return $class->new ("$base/$path");
303 }
304
305 for ($path) {
306 redo if s{/\.?/}{/};
307 redo if s{/[^/]+/\.\./}{/};
308 }
309 }
310
311 $self->{path} = $path;
312
313 $self
314}
315
316# the name / primary key / in-game path
317sub as_string {
318 my ($self) = @_;
319
320 $self->{user_rel} ? "~$self->{user}$self->{path}"
321 : $self->{random} ? "?random/$self->{path}"
322 : $self->{path}
323}
324
325# the displayed name, this is a one way mapping
326sub visible_name {
327 my ($self) = @_;
328
329 $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}"
330 : $self->as_string
331}
332
333# escape the /'s in the path
334sub _escaped_path {
335 # ∕ is U+2215
336 (my $path = $_[0]{path}) =~ s/\//∕/g;
337 $path
338}
339
340# the original (read-only) location
341sub load_path {
342 my ($self) = @_;
343
344 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
345}
346
347# the temporary/swap location
348sub save_path {
349 my ($self) = @_;
350
351 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
352 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path}
353 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
354}
355
356# the unique path, might be eq to save_path
357sub uniq_path {
358 my ($self) = @_;
359
360 $self->{user_rel} || $self->{random}
361 ? undef
362 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
363}
364
365# return random map parameters, or undef
366sub random_map_params {
367 my ($self) = @_;
368
369 $self->{random}
370}
371
372# this is somewhat ugly, but style maps do need special treatment
373sub is_style_map {
374 $_[0]{path} =~ m{^/styles/}
375}
376
377package cf;
378 387
379############################################################################# 388#############################################################################
380 389
381=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
382 391
508our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
509our @CB_MAP = (); 518our @CB_MAP = ();
510 519
511my %attachment; 520my %attachment;
512 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
513sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
514 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
515 530
516 use sort 'stable'; 531 use sort 'stable';
517 532
688# object support 703# object support
689 704
690sub reattach { 705sub reattach {
691 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
692 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
693 710
694 my $registry = $obj->registry; 711 my $registry = $obj->registry;
695 712
696 @$registry = (); 713 @$registry = ();
697 714
744 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
745 762
746 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
747 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
748 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
749 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
750 close $fh; 767 close $fh;
751 768
752 if (@$objs) { 769 if (@$objs) {
753 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
754 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
755 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
756 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
757 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 775 close $fh;
759 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
760 } 777 }
761 } else { 778 } else {
762 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
768 } 785 }
769 } else { 786 } else {
770 aio_unlink $filename; 787 aio_unlink $filename;
771 aio_unlink "$filename.pst"; 788 aio_unlink "$filename.pst";
772 } 789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
773 } 796 }
774} 797}
775 798
776sub object_freezer_as_string { 799sub object_freezer_as_string {
777 my ($rdata, $objs) = @_; 800 my ($rdata, $objs) = @_;
783 806
784sub object_thawer_load { 807sub object_thawer_load {
785 my ($filename) = @_; 808 my ($filename) = @_;
786 809
787 my ($data, $av); 810 my ($data, $av);
811
812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
788 814
789 (aio_load $filename, $data) >= 0 815 (aio_load $filename, $data) >= 0
790 or return; 816 or return;
791 817
792 unless (aio_stat "$filename.pst") { 818 unless (aio_stat "$filename.pst") {
793 (aio_load "$filename.pst", $av) >= 0 819 (aio_load "$filename.pst", $av) >= 0
794 or return; 820 or return;
795 $av = eval { (Storable::thaw <$av>)->{objs} }; 821 $av = eval { (Storable::thaw $av)->{objs} };
796 } 822 }
797 823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
798 return ($data, $av); 826 return ($data, $av);
799} 827}
800 828
801############################################################################# 829#############################################################################
802# command handling &c 830# command handling &c
827=cut 855=cut
828 856
829sub register_extcmd { 857sub register_extcmd {
830 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
831 859
832 my $caller = caller;
833 #warn "registering extcmd '$name' to '$caller'";
834
835 $EXTCMD{$name} = [$cb, $caller]; 860 $EXTCMD{$name} = $cb;
836} 861}
837 862
838cf::player->attach ( 863cf::player->attach (
839 on_command => sub { 864 on_command => sub {
840 my ($pl, $name, $params) = @_; 865 my ($pl, $name, $params) = @_;
853 878
854 my $msg = eval { from_json $buf }; 879 my $msg = eval { from_json $buf };
855 880
856 if (ref $msg) { 881 if (ref $msg) {
857 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
858 if (my %reply = $cb->[0]->($pl, $msg)) { 883 if (my %reply = $cb->($pl, $msg)) {
859 $pl->ext_reply ($msg->{msgid}, %reply); 884 $pl->ext_reply ($msg->{msgid}, %reply);
860 } 885 }
861 } 886 }
862 } else { 887 } else {
863 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
865 890
866 cf::override; 891 cf::override;
867 }, 892 },
868); 893);
869 894
870sub register {
871 my ($base, $pkg) = @_;
872
873 #TODO
874}
875
876sub load_extension { 895sub load_extension {
877 my ($path) = @_; 896 my ($path) = @_;
878 897
879 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
880 my $base = $1; 899 my $base = $1;
881 my $pkg = $1; 900 my $pkg = $1;
882 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
883 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
884 903
885 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
886 905
887 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
888 or die "$path: $!"; 907 or die "$path: $!";
889 908
890 my $source = 909 my $source =
891 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
892 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
893 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
894 . "\n};\n1"; 913 . "\n};\n1";
895 914
896 eval $source 915 unless (eval $source) {
897 or die $@ ? "$path: $@\n" 916 my $msg = $@ ? "$path: $@\n"
898 : "extension disabled.\n"; 917 : "extension disabled.\n";
899 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
900 push @exts, $pkg; 919 warn $@;
901 $ext_pkg{$base} = $pkg; 920 warn "mandatory extension failed to load, exiting.\n";
902 921 exit 1;
903# no strict 'refs'; 922 }
904# @{"$pkg\::ISA"} = ext::; 923 die $@;
905
906 register $base, $pkg;
907}
908
909sub unload_extension {
910 my ($pkg) = @_;
911
912 warn "removing extension $pkg\n";
913
914 # remove hooks
915 #TODO
916# for my $idx (0 .. $#PLUGIN_EVENT) {
917# delete $hook[$idx]{$pkg};
918# } 924 }
919 925
920 # remove commands 926 push @EXTS, $pkg;
921 for my $name (keys %COMMAND) {
922 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
923
924 if (@cb) {
925 $COMMAND{$name} = \@cb;
926 } else {
927 delete $COMMAND{$name};
928 }
929 }
930
931 # remove extcmds
932 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
933 delete $EXTCMD{$name};
934 }
935
936 if (my $cb = $pkg->can ("unload")) {
937 eval {
938 $cb->($pkg);
939 1
940 } or warn "$pkg unloaded, but with errors: $@";
941 }
942
943 Symbol::delete_package $pkg;
944} 927}
945 928
946sub load_extensions { 929sub load_extensions {
947 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
948 next unless -r $ext; 931 next unless -r $ext;
952 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
953 } 936 }
954} 937}
955 938
956############################################################################# 939#############################################################################
957# load/save/clean perl data associated with a map
958 940
959*cf::mapsupport::on_clean = sub { 941=head2 CORE EXTENSIONS
942
943Functions and methods that extend core crossfire objects.
944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
951=head3 cf::player
952
953=over 4
954
955=item cf::player::find $login
956
957Returns the given player object, loading it if necessary (might block).
958
959=cut
960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1112
1113Sends an ext reply to the player.
1114
1115=cut
1116
1117sub ext_reply($$$%) {
1118 my ($self, $id, %msg) = @_;
1119
1120 $msg{msgid} = $id;
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123}
1124
1125package cf;
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1145our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000;
1147
1148sub generate_random_map {
1149 my ($self, $rmp) = @_;
1150 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1317sub load_header_from($) {
1318 my ($self, $path) = @_;
1319
1320 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return;
1326
1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1370 or return;
1371 $self->prepare_orig;
1372 }
1373
1374 1
1375}
1376
1377sub find;
1378sub find {
1379 my ($path, $origin) = @_;
1380
1381 $path = normalise $path, $origin && $origin->path;
1382
1383 cf::lock_wait "map_find:$path";
1384
1385 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path
1388 or return;
1389
1390 $map->{last_save} = $cf::RUNTIME;
1391
1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset;
1399 undef $guard;
1400 return find $path;
1401 }
1402
1403 $cf::MAP{$path} = $map
1404 }
1405}
1406
1407sub pre_load { }
1408sub post_load { }
1409
1410sub load {
1411 my ($self) = @_;
1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1418 return if $self->in_memory != cf::MAP_SWAPPED;
1419
1420 $self->in_memory (cf::MAP_LOADING);
1421
1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1426 $self->_load_objects ($self->{load_path}, 1)
1427 or return;
1428
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1430 if delete $self->{load_original};
1431
1432 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) {
1435 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0);
1437 }
1438 }
1439
1440 Coro::cede;
1441
1442 # now do the right thing for maps
1443 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty;
1453 Coro::cede;
1454 $self->activate;
1455 }
1456
1457 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
960 my ($map) = @_; 1473 my ($map) = @_;
961 1474
962 my $path = $map->tmpname; 1475 my @diag; # diagonal neighbours
963 defined $path or return;
964 1476
965 unlink "$path.pst"; 1477 for (0 .. 3) {
966}; 1478 my $neigh = $map->tile_path ($_)
1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
967 1483
968cf::map->attach (prio => -10000, package => cf::mapsupport::); 1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1486 }
969 1487
970############################################################################# 1488 for (@diag) {
971# load/save perl data associated with player->ob objects 1489 my $neigh = find @$_
972 1490 or next;
973sub all_objects(@) { 1491 $neigh->load;
974 @_, map all_objects ($_->inv), @_ 1492 }
975} 1493}
976 1494
977# TODO: compatibility cruft, remove when no longer needed 1495sub find_sync {
978cf::player->attach ( 1496 my ($path, $origin) = @_;
979 on_load => sub {
980 my ($pl, $path) = @_;
981 1497
982 for my $o (all_objects $pl->ob) { 1498 cf::sync_job { find $path, $origin }
983 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1499}
984 $o->set_ob_key_value ("_perl_data");
985 1500
986 %$o = %{ Storable::thaw pack "H*", $value }; 1501sub do_load_sync {
1502 my ($map) = @_;
1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
987 } 1528 }
988 } 1529 }
1530 undef $MAP_PREFETCHER;
1531 };
1532 $MAP_PREFETCHER->prio (6);
1533
1534 ()
1535}
1536
1537sub save {
1538 my ($self) = @_;
1539
1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1542 $self->{last_save} = $cf::RUNTIME;
1543
1544 return unless $self->dirty;
1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1549 $self->{load_path} = $save;
1550
1551 return if $self->{deny_save};
1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
1557 };
1558
1559 if ($uniq) {
1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1562 } else {
1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
989 }, 1564 }
990); 1565}
991 1566
992############################################################################# 1567sub swap_out {
1568 my ($self) = @_;
993 1569
994=head2 CORE EXTENSIONS 1570 # save first because save cedes
1571 $self->save;
995 1572
996Functions and methods that extend core crossfire objects. 1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
997 1574
998=head3 cf::player 1575 return if $self->players;
1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
1578
1579 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581}
1582
1583sub reset_at {
1584 my ($self) = @_;
1585
1586 # TODO: safety, remove and allow resettable per-player maps
1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset};
1589
1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1592
1593 $time + $to
1594}
1595
1596sub should_reset {
1597 my ($self) = @_;
1598
1599 $self->reset_at <= $cf::RUNTIME
1600}
1601
1602sub reset {
1603 my ($self) = @_;
1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1607 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
1620 }
1621
1622 delete $cf::MAP{$self->path};
1623
1624 $self->clear;
1625
1626 $_->clear_links_to ($self) for values %cf::MAP;
1627
1628 $self->unlink_save;
1629 $self->destroy;
1630}
1631
1632my $nuke_counter = "aaaa";
1633
1634sub nuke {
1635 my ($self) = @_;
1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1671 }
1672
1673 \@paths
1674}
1675
1676package cf;
1677
1678=back
1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
999 1685
1000=over 4 1686=over 4
1001 1687
1002=item cf::player::exists $login 1688=item $ob->inv_recursive
1003 1689
1004Returns true when the given account exists. 1690Returns the inventory of the object _and_ their inventories, recursively.
1005 1691
1006=cut 1692=cut
1007 1693
1008sub cf::player::exists($) { 1694sub inv_recursive_;
1009 cf::player::find $_[0] 1695sub inv_recursive_ {
1010 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1696 map { $_, inv_recursive_ $_->inv } @_
1011} 1697}
1012 1698
1013=item $player->ext_reply ($msgid, $msgtype, %msg) 1699sub inv_recursive {
1014 1700 inv_recursive_ inv $_[0]
1015Sends an ext reply to the player.
1016
1017=cut
1018
1019sub cf::player::ext_reply($$$%) {
1020 my ($self, $id, %msg) = @_;
1021
1022 $msg{msgid} = $id;
1023
1024 $self->send ("ext " . to_json \%msg);
1025} 1701}
1702
1703package cf;
1026 1704
1027=back 1705=back
1028 1706
1029=head3 cf::object::player 1707=head3 cf::object::player
1030 1708
1068 (ref $cf::CFG{"may_$access"} 1746 (ref $cf::CFG{"may_$access"}
1069 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1070 : $cf::CFG{"may_$access"}) 1748 : $cf::CFG{"may_$access"})
1071} 1749}
1072 1750
1751=item $player_object->enter_link
1752
1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1781sub cf::object::player::enter_link {
1782 my ($self) = @_;
1783
1784 $self->deactivate_recursive;
1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map;
1790
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792}
1793
1794sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_;
1796
1797 my $link_pos = delete $self->{_link_pos};
1798
1799 unless ($map) {
1800 # restore original map position
1801 ($map, $x, $y) = @{ $link_pos || [] };
1802 $map = cf::map::find $map;
1803
1804 unless ($map) {
1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1806 $map = cf::map::find $map
1807 or die "FATAL: cannot load emergency map\n";
1808 }
1809 }
1810
1811 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y);
1813
1814 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0;
1817
1818 $map->load;
1819 $map->load_diag;
1820
1821 return unless $self->contr->active;
1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1825 $self->enter_map ($map, $x, $y);
1826}
1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1860=item $player_object->goto ($path, $x, $y)
1861
1862=cut
1863
1864sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_;
1866
1867 $self->enter_link;
1868
1869 (async {
1870 my $map = eval {
1871 my $map = cf::map::find $path;
1872 $map = $map->customise_for ($self) if $map;
1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876
1877 $self->leave_link ($map, $x, $y);
1878 })->prio (1);
1879}
1880
1881=item $player_object->enter_exit ($exit_object)
1882
1883=cut
1884
1885sub parse_random_map_params {
1886 my ($spec) = @_;
1887
1888 my $rmp = { # defaults
1889 xsize => (cf::rndm 15, 40),
1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1893 };
1894
1895 for (split /\n/, $spec) {
1896 my ($k, $v) = split /\s+/, $_, 2;
1897
1898 $rmp->{lc $k} = $v if (length $k) && (length $v);
1899 }
1900
1901 $rmp
1902}
1903
1904sub prepare_random_map {
1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object
1912
1913 my $rmp = parse_random_map_params $exit->msg;
1914
1915 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y;
1920 }
1921
1922 $rmp->{random_seed} ||= $exit->random_seed;
1923
1924 my $data = cf::to_json $rmp;
1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1927
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1932
1933 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef);
1935 }
1936}
1937
1938sub cf::object::player::enter_exit {
1939 my ($self, $exit) = @_;
1940
1941 return unless $self->type == cf::PLAYER;
1942
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link;
1953
1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1956 unless (eval {
1957 $self->goto ($slaying, $hp, $sp);
1958
1959 1;
1960 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. "
1962 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED);
1965
1966 warn "ERROR in enter_exit: $@";
1967 $self->leave_link;
1968 }
1969 })->prio (1);
1970}
1971
1073=head3 cf::client 1972=head3 cf::client
1074 1973
1075=over 4 1974=over 4
1076 1975
1077=item $client->send_drawinfo ($text, $flags) 1976=item $client->send_drawinfo ($text, $flags)
1120 on_reply => sub { 2019 on_reply => sub {
1121 my ($ns, $msg) = @_; 2020 my ($ns, $msg) = @_;
1122 2021
1123 # this weird shuffling is so that direct followup queries 2022 # this weird shuffling is so that direct followup queries
1124 # get handled first 2023 # get handled first
1125 my $queue = delete $ns->{query_queue}; 2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
1126 2026
1127 (shift @$queue)->[1]->($msg); 2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1128 2029
1129 push @{ $ns->{query_queue} }, @$queue; 2030 push @{ $ns->{query_queue} }, @$queue;
1130 2031
1131 if (@{ $ns->{query_queue} } == @$queue) { 2032 if (@{ $ns->{query_queue} } == @$queue) {
1132 if (@$queue) { 2033 if (@$queue) {
1136 } 2037 }
1137 } 2038 }
1138 }, 2039 },
1139); 2040);
1140 2041
1141=item $client->coro (\&cb) 2042=item $client->async (\&cb)
1142 2043
1143Create a new coroutine, running the specified callback. The coroutine will 2044Create a new coroutine, running the specified callback. The coroutine will
1144be automatically cancelled when the client gets destroyed (e.g. on logout, 2045be automatically cancelled when the client gets destroyed (e.g. on logout,
1145or loss of connection). 2046or loss of connection).
1146 2047
1147=cut 2048=cut
1148 2049
1149sub cf::client::coro { 2050sub cf::client::async {
1150 my ($self, $cb) = @_; 2051 my ($self, $cb) = @_;
1151 2052
1152 my $coro; $coro = async { 2053 my $coro = &Coro::async ($cb);
1153 eval {
1154 $cb->();
1155 };
1156 warn $@ if $@;
1157 };
1158 2054
1159 $coro->on_destroy (sub { 2055 $coro->on_destroy (sub {
1160 delete $self->{_coro}{$coro+0}; 2056 delete $self->{_coro}{$coro+0};
1161 }); 2057 });
1162 2058
1298The parameter C<$family> should best start with the name of the extension 2194The parameter C<$family> should best start with the name of the extension
1299using it, it should be unique. 2195using it, it should be unique.
1300 2196
1301=over 4 2197=over 4
1302 2198
1303=item $hashref = cf::db_get $family
1304
1305Return a hashref for use by the extension C<$family>, which can be
1306modified. After modifications, you have to call C<cf::db_dirty> or
1307C<cf::db_sync>.
1308
1309=item $value = cf::db_get $family => $key 2199=item $value = cf::db_get $family => $key
1310 2200
1311Returns a single value from the database 2201Returns a single value from the database.
1312
1313=item cf::db_put $family => $hashref
1314
1315Stores the given family hashref into the database. Updates are delayed, if
1316you want the data to be synced to disk immediately, use C<cf::db_sync>.
1317 2202
1318=item cf::db_put $family => $key => $value 2203=item cf::db_put $family => $key => $value
1319 2204
1320Stores the given C<$value> in the family hash. Updates are delayed, if you 2205Stores the given C<$value> in the family.
1321want the data to be synced to disk immediately, use C<cf::db_sync>.
1322
1323=item cf::db_dirty
1324
1325Marks the database as dirty, to be updated at a later time.
1326
1327=item cf::db_sync
1328
1329Immediately write the database to disk I<if it is dirty>.
1330 2206
1331=cut 2207=cut
1332 2208
1333our $DB; 2209our $DB;
1334 2210
1335{ 2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
1336 my $path = cf::localdir . "/database.pst"; 2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
1337 2230
1338 sub db_load() { 2231 cf::db_put (board => data => $pst->{board});
1339 warn "loading database $path\n";#d# remove later 2232 cf::db_put (guildrules => data => $pst->{guildrules});
1340 $DB = stat $path ? Storable::retrieve $path : { }; 2233 cf::db_put (rent => balance => $pst->{rent}{balance});
1341 } 2234 BDB::db_env_txn_checkpoint $DB_ENV;
1342 2235
1343 my $pid; 2236 unlink $path;
1344
1345 sub db_save() {
1346 warn "saving database $path\n";#d# remove later
1347 waitpid $pid, 0 if $pid;
1348 if (0 == ($pid = fork)) {
1349 $DB->{_meta}{version} = 1;
1350 Storable::nstore $DB, "$path~";
1351 rename "$path~", $path;
1352 cf::_exit 0 if defined $pid;
1353 } 2237 };
1354 }
1355
1356 my $dirty;
1357
1358 sub db_sync() {
1359 db_save if $dirty;
1360 undef $dirty;
1361 }
1362
1363 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1364 db_sync;
1365 });
1366
1367 sub db_dirty() {
1368 $dirty = 1;
1369 $idle->start;
1370 }
1371
1372 sub db_get($;$) {
1373 @_ >= 2
1374 ? $DB->{$_[0]}{$_[1]}
1375 : ($DB->{$_[0]} ||= { })
1376 }
1377
1378 sub db_put($$;$) {
1379 if (@_ >= 3) {
1380 $DB->{$_[0]}{$_[1]} = $_[2];
1381 } else {
1382 $DB->{$_[0]} = $_[1];
1383 }
1384 db_dirty;
1385 }
1386
1387 cf::global->attach (
1388 prio => 10000,
1389 on_cleanup => sub {
1390 db_sync;
1391 }, 2238 }
1392 ); 2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1393} 2256}
1394 2257
1395############################################################################# 2258#############################################################################
1396# the server's main() 2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
1397 2265
1398sub cfg_load { 2266sub cfg_load {
1399 open my $fh, "<:utf8", cf::confdir . "/config" 2267 open my $fh, "<:utf8", cf::confdir . "/config"
1400 or return; 2268 or return;
1401 2269
1402 local $/; 2270 local $/;
1403 *CFG = YAML::Syck::Load <$fh>; 2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
1404} 2289}
1405 2290
1406sub main { 2291sub main {
1407 # we must not ever block the main coroutine 2292 # we must not ever block the main coroutine
1408 local $Coro::idle = sub { 2293 local $Coro::idle = sub {
1409 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1410 (Coro::unblock_sub { 2295 (async {
1411 Event::one_event; 2296 Event::one_event;
1412 })->(); 2297 })->prio (Coro::PRIO_MAX);
1413 }; 2298 };
1414 2299
1415 cfg_load; 2300 cfg_load;
1416 db_load; 2301 db_init;
1417 load_extensions; 2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
1418 Event::loop; 2305 Event::loop;
1419} 2306}
1420 2307
1421############################################################################# 2308#############################################################################
1422# initialisation 2309# initialisation and cleanup
1423 2310
2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2365
1424sub perl_reload() { 2366sub reload() {
1425 # can/must only be called in main 2367 # can/must only be called in main
1426 if ($Coro::current != $Coro::main) { 2368 if ($Coro::current != $Coro::main) {
1427 warn "can only reload from main coroutine\n"; 2369 warn "can only reload from main coroutine";
1428 return; 2370 return;
1429 } 2371 }
1430 2372
1431 warn "reloading..."; 2373 warn "reloading...";
1432 2374
1433 local $FREEZE = 1; 2375 warn "entering sync_job";
2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
1434 cf::emergency_save; 2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
1435 2381
1436 eval { 2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
1437 # if anything goes wrong in here, we should simply crash as we already saved 2385 # if anything goes wrong in here, we should simply crash as we already saved
1438 2386
1439 # cancel all watchers 2387 warn "cancelling all WF_AUTOCANCEL watchers";
1440 for (Event::all_watchers) { 2388 for (Event::all_watchers) {
1441 $_->cancel if $_->data & WF_AUTOCANCEL; 2389 $_->cancel if $_->data & WF_AUTOCANCEL;
1442 } 2390 }
1443 2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
1444 # cancel all extension coros 2401 warn "cancelling all extension coros";
1445 $_->cancel for values %EXT_CORO; 2402 $_->cancel for values %EXT_CORO;
1446 %EXT_CORO = (); 2403 %EXT_CORO = ();
1447 2404
1448 # unload all extensions 2405 warn "removing commands";
1449 for (@exts) { 2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
1450 warn "unloading <$_>"; 2413 warn "... unloading $pkg";
1451 unload_extension $_; 2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
1452 } 2420 }
1453 2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
1454 # unload all modules loaded from $LIBDIR 2426 warn "unloading all perl modules loaded from $LIBDIR";
1455 while (my ($k, $v) = each %INC) { 2427 while (my ($k, $v) = each %INC) {
1456 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1457 2429
1458 warn "removing <$k>"; 2430 warn "... unloading $k";
1459 delete $INC{$k}; 2431 delete $INC{$k};
1460 2432
1461 $k =~ s/\.pm$//; 2433 $k =~ s/\.pm$//;
1462 $k =~ s/\//::/g; 2434 $k =~ s/\//::/g;
1463 2435
1466 } 2438 }
1467 2439
1468 Symbol::delete_package $k; 2440 Symbol::delete_package $k;
1469 } 2441 }
1470 2442
1471 # sync database to disk
1472 cf::db_sync;
1473 IO::AIO::flush;
1474
1475 # get rid of safe::, as good as possible 2443 warn "getting rid of safe::, as good as possible";
1476 Symbol::delete_package "safe::$_" 2444 Symbol::delete_package "safe::$_"
1477 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1478 2446
1479 # remove register_script_function callbacks
1480 # TODO
1481
1482 # unload cf.pm "a bit" 2447 warn "unloading cf.pm \"a bit\"";
1483 delete $INC{"cf.pm"}; 2448 delete $INC{"cf.pm"};
1484 2449
1485 # don't, removes xs symbols, too, 2450 # don't, removes xs symbols, too,
1486 # and global variables created in xs 2451 # and global variables created in xs
1487 #Symbol::delete_package __PACKAGE__; 2452 #Symbol::delete_package __PACKAGE__;
1488 2453
1489 # reload cf.pm 2454 warn "unload completed, starting to reload now";
2455
1490 warn "reloading cf.pm"; 2456 warn "reloading cf.pm";
1491 require cf; 2457 require cf;
1492 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1493 2459
1494 # load config and database again 2460 warn "loading config and database again";
1495 cf::cfg_load; 2461 cf::cfg_load;
1496 cf::db_load;
1497 2462
1498 # load extensions
1499 warn "load extensions"; 2463 warn "loading extensions";
1500 cf::load_extensions; 2464 cf::load_extensions;
1501 2465
1502 # reattach attachments to objects 2466 warn "reattaching attachments to objects/players";
1503 warn "reattach";
1504 _global_reattach; 2467 _global_reattach;
1505 }; 2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
1506 2470
1507 if ($@) { 2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
1508 warn $@; 2478 warn $@;
1509 warn "error while reloading, exiting."; 2479 warn "error while reloading, exiting.";
1510 exit 1; 2480 exit 1;
1511 } 2481 };
1512 2482
1513 warn "reloaded successfully"; 2483 warn "reloaded";
1514}; 2484};
1515 2485
1516############################################################################# 2486our $RELOAD_WATCHER; # used only during reload
1517 2487
1518unless ($LINK_MAP) {
1519 $LINK_MAP = cf::map::new;
1520
1521 $LINK_MAP->width (41);
1522 $LINK_MAP->height (41);
1523 $LINK_MAP->alloc;
1524 $LINK_MAP->path ("{link}");
1525 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1526 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1527}
1528
1529register "<global>", __PACKAGE__;
1530
1531register_command "perl-reload" => sub { 2488register_command "reload" => sub {
1532 my ($who, $arg) = @_; 2489 my ($who, $arg) = @_;
1533 2490
1534 if ($who->flag (FLAG_WIZ)) { 2491 if ($who->flag (FLAG_WIZ)) {
1535 $who->message ("start of reload.");
1536 perl_reload;
1537 $who->message ("end of reload."); 2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2502 reload;
2503 undef $RELOAD_WATCHER;
2504 },
2505 );
1538 } 2506 }
1539}; 2507};
1540 2508
1541unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
2510
2511my $bug_warning = 0;
1542 2512
1543$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
1544 reentrant => 0, 2514 reentrant => 0,
2515 parked => 1,
1545 prio => 0, 2516 prio => 0,
1546 at => $NEXT_TICK || $TICK, 2517 at => $NEXT_TICK || $TICK,
1547 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
1548 cb => sub { 2519 cb => sub {
1549 unless ($FREEZE) { 2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
1550 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
1551 $RUNTIME += $TICK; 2529 $RUNTIME += $TICK;
1552 }
1553
1554 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
1555 2546
1556 # if we are delayed by four ticks or more, skip them all 2547 # if we are delayed by four ticks or more, skip them all
1557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1558 2549
1559 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
1560 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
1561 }, 2552 },
1562); 2553);
1563 2554
2555{
1564IO::AIO::max_poll_time $TICK * 0.2; 2556 BDB::max_poll_time $TICK * 0.1;
1565 2557 $BDB_POLL_WATCHER = Event->io (
1566Event->io ( 2558 reentrant => 0,
1567 fd => IO::AIO::poll_fileno, 2559 fd => BDB::poll_fileno,
1568 poll => 'r', 2560 poll => 'r',
1569 prio => 5, 2561 prio => 0,
1570 data => WF_AUTOCANCEL,
1571 cb => \&IO::AIO::poll_cb,
1572);
1573
1574Event->timer (
1575 data => WF_AUTOCANCEL, 2562 data => WF_AUTOCANCEL,
1576 after => 0, 2563 cb => \&BDB::poll_cb,
1577 interval => 10, 2564 );
1578 cb => sub { 2565 BDB::min_parallel 8;
1579 (Coro::unblock_sub { 2566
1580 write_runtime 2567 BDB::set_sync_prepare {
1581 or warn "ERROR: unable to write runtime file: $!"; 2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
1582 })->(); 2601 };
1583 }, 2602 }
1584); 2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io (
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2619
2620END { cf::emergency_save }
1585 2621
15861 26221
1587 2623

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