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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.46 by root, Sun Aug 27 16:15:12 2006 UTC vs.
Revision 1.215 by root, Thu Feb 15 03:19:02 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
12$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 32
14use strict; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
16our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
17our @EVENT; 48our @EVENT;
18our %PROP_TYPE; 49our $LIBDIR = datadir . "/ext";
19our %PROP_IDX;
20our $LIBDIR = maps_directory "perl";
21 50
22our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
61
62our %CFG;
63
64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
99
100#############################################################################
101
102=head2 GLOBAL VARIABLES
103
104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
114
115=item $cf::LIBDIR
116
117The perl library directory, where extensions and cf-specific modules can
118be found. It will be added to C<@INC> automatically.
119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
124=item $cf::TICK
125
126The interval between server ticks, in seconds.
127
128=item %cf::CFG
129
130Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
139
140=back
141
142=cut
25 143
26BEGIN { 144BEGIN {
27 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
29 $msg .= "\n" 149 $msg .= "\n"
30 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
31 151
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
34 }; 153 };
35} 154}
36 155
37my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
38 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
39# generate property mutators 158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
40sub prop_gen { 159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
41 my ($prefix, $class) = @_; 160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
42
43 no strict 'refs';
44
45 for my $prop (keys %PROP_TYPE) {
46 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
47 my $sub = lc $1;
48
49 my $type = $PROP_TYPE{$prop};
50 my $idx = $PROP_IDX {$prop};
51
52 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
53 $_[0]->get_property ($type, $idx)
54 };
55
56 *{"$class\::set_$sub"} = sub {
57 $_[0]->set_property ($type, $idx, $_[1]);
58 } unless $ignore_set{$prop};
59 }
60}
61
62# auto-generate most of the API
63
64prop_gen OBJECT_PROP => "cf::object";
65# CFAPI_OBJECT_ANIMATION?
66prop_gen PLAYER_PROP => "cf::object::player";
67
68prop_gen MAP_PROP => "cf::map";
69prop_gen ARCH_PROP => "cf::arch";
70
71@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
72 162
73# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
74# within the Safe compartment. 164# within the Safe compartment.
75for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
76 no strict 'refs'; 172 no strict 'refs';
77 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
78} 174}
79 175
80$Event::DIED = sub { 176$Event::DIED = sub {
81 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
82}; 178};
83 179
84my %ext_pkg; 180=head2 UTILITY FUNCTIONS
85my @exts;
86my @hook;
87my %command;
88my %extcmd;
89 181
90############################################################################# 182=over 4
91# utility functions 183
184=item dumpval $ref
185
186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
92 206
93use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json
210
211Converts a JSON string into the corresponding perl data structure.
212
213=cut
94 214
95sub from_json($) { 215sub from_json($) {
96 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
97 JSON::Syck::Load $_[0] 217 JSON::Syck::Load $_[0]
98} 218}
99 219
220=item $json = cf::to_json $ref
221
222Converts a perl data structure into its JSON representation.
223
224=cut
225
100sub to_json($) { 226sub to_json($) {
101 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
102 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
103} 229}
104 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $runtime = cf::localdir . "/runtime";
360
361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
362 or return;
363
364 my $value = $cf::RUNTIME + 90 + 10;
365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
369 and return;
370
371 # always fsync - this file is important
372 aio_fsync $fh
373 and return;
374
375 close $fh
376 or return;
377
378 aio_rename "$runtime~", $runtime
379 and return;
380
381 1
382}
383
384=back
385
386=cut
387
105############################################################################# 388#############################################################################
106# "new" plug-in system
107 389
108=item $object->attach ($attachment, ...) 390=head2 ATTACHABLE OBJECTS
109 391
110Attach a pre-registered attachment to an object. 392Many objects in crossfire are so-called attachable objects. That means you can
393attach callbacks/event handlers (a collection of which is called an "attachment")
394to it. All such attachable objects support the following methods.
111 395
112=item $player->attach ($attachment, ...) 396In the following description, CLASS can be any of C<global>, C<object>
397C<player>, C<client> or C<map> (i.e. the attachable objects in
398crossfire+).
113 399
114Attach a pre-registered attachment to a player. 400=over 4
115 401
116=item $map->attach ($attachment, ...) # not yet persistent 402=item $attachable->attach ($attachment, key => $value...)
117 403
118Attach a pre-registered attachment to a map. 404=item $attachable->detach ($attachment)
119 405
120=item cf::attach_global ... 406Attach/detach a pre-registered attachment to a specific object and give it
407the specified key/value pairs as arguments.
121 408
122Attach handlers for global events. 409Example, attach a minesweeper attachment to the given object, making it a
41010x10 minesweeper game:
123 411
124This and all following C<attach_*>-functions expect any number of the 412 $obj->attach (minesweeper => width => 10, height => 10);
125following handler/hook descriptions: 413
414=item $bool = $attachable->attached ($name)
415
416Checks wether the named attachment is currently attached to the object.
417
418=item cf::CLASS->attach ...
419
420=item cf::CLASS->detach ...
421
422Define an anonymous attachment and attach it to all objects of the given
423CLASS. See the next function for an explanation of its arguments.
424
425You can attach to global events by using the C<cf::global> class.
426
427Example, log all player logins:
428
429 cf::player->attach (
430 on_login => sub {
431 my ($pl) = @_;
432 ...
433 },
434 );
435
436Example, attach to the jeweler skill:
437
438 cf::object->attach (
439 type => cf::SKILL,
440 subtype => cf::SK_JEWELER,
441 on_use_skill => sub {
442 my ($sk, $ob, $part, $dir, $msg) = @_;
443 ...
444 },
445 );
446
447=item cf::CLASS::attachment $name, ...
448
449Register an attachment by C<$name> through which attachable objects of the
450given CLASS can refer to this attachment.
451
452Some classes such as crossfire maps and objects can specify attachments
453that are attached at load/instantiate time, thus the need for a name.
454
455These calls expect any number of the following handler/hook descriptions:
126 456
127=over 4 457=over 4
128 458
129=item prio => $number 459=item prio => $number
130 460
132by another C<prio> setting). Lower priority handlers get executed 462by another C<prio> setting). Lower priority handlers get executed
133earlier. The default priority is C<0>, and many built-in handlers are 463earlier. The default priority is C<0>, and many built-in handlers are
134registered at priority C<-1000>, so lower priorities should not be used 464registered at priority C<-1000>, so lower priorities should not be used
135unless you know what you are doing. 465unless you know what you are doing.
136 466
467=item type => $type
468
469(Only for C<< cf::object->attach >> calls), limits the attachment to the
470given type of objects only (the additional parameter C<subtype> can be
471used to further limit to the given subtype).
472
137=item on_I<event> => \&cb 473=item on_I<event> => \&cb
138 474
139Call the given code reference whenever the named event happens (event is 475Call the given code reference whenever the named event happens (event is
140something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 476something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
141handlers are recognised generally depends on the type of object these 477handlers are recognised generally depends on the type of object these
150package and register them. Only handlers for eevents supported by the 486package and register them. Only handlers for eevents supported by the
151object/class are recognised. 487object/class are recognised.
152 488
153=back 489=back
154 490
155=item cf::attach_to_type $object_type, ... 491Example, define an attachment called "sockpuppet" that calls the given
492event handler when a monster attacks:
156 493
157Attach handlers for a specific object type (e.g. TRANSPORT). 494 cf::object::attachment sockpuppet =>
495 on_skill_attack => sub {
496 my ($self, $victim) = @_;
497 ...
498 }
499 }
158 500
159=item cf::attach_to_objects ... 501=item $attachable->valid
160 502
161Attach handlers to all objects. Do not use this except for debugging or 503Just because you have a perl object does not mean that the corresponding
162very rare events, as handlers are (obviously) called for I<all> objects in 504C-level object still exists. If you try to access an object that has no
163the game. 505valid C counterpart anymore you get an exception at runtime. This method
164 506can be used to test for existence of the C object part without causing an
165=item cf::attach_to_players ... 507exception.
166
167Attach handlers to all players.
168
169=item cf::attach_to_maps ...
170
171Attach handlers to all maps.
172
173=item cf:register_attachment $name, ...
174 508
175=cut 509=cut
176 510
177# the following variables are defined in .xs and must not be re-created 511# the following variables are defined in .xs and must not be re-created
178our @CB_GLOBAL = (); # registry for all global events 512our @CB_GLOBAL = (); # registry for all global events
513our @CB_ATTACHABLE = (); # registry for all attachables
179our @CB_OBJECT = (); # all objects (should not be used except in emergency) 514our @CB_OBJECT = (); # all objects (should not be used except in emergency)
180our @CB_PLAYER = (); 515our @CB_PLAYER = ();
516our @CB_CLIENT = ();
181our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
182our @CB_MAP = (); 518our @CB_MAP = ();
183 519
184my %attachment; 520my %attachment;
185 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
186sub _attach_cb($\%$$$) { 528sub _attach_cb($$$$) {
187 my ($registry, $undo, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
188 530
189 use sort 'stable'; 531 use sort 'stable';
190 532
191 $cb = [$prio, $cb]; 533 $cb = [$prio, $cb];
192 534
193 @{$registry->[$event]} = sort 535 @{$registry->[$event]} = sort
194 { $a->[0] cmp $b->[0] } 536 { $a->[0] cmp $b->[0] }
195 @{$registry->[$event] || []}, $cb; 537 @{$registry->[$event] || []}, $cb;
196
197 push @{$undo->{cb}}, [$event, $cb];
198} 538}
539
540# hack
541my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
199 542
200# attach handles attaching event callbacks 543# attach handles attaching event callbacks
201# the only thing the caller has to do is pass the correct 544# the only thing the caller has to do is pass the correct
202# registry (== where the callback attaches to). 545# registry (== where the callback attaches to).
203sub _attach(\@$@) { 546sub _attach {
204 my ($registry, $klass, @arg) = @_; 547 my ($registry, $klass, @arg) = @_;
205 548
549 my $object_type;
206 my $prio = 0; 550 my $prio = 0;
207
208 my %undo = (
209 registry => $registry,
210 cb => [],
211 );
212
213 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 551 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
552
553 #TODO: get rid of this hack
554 if ($attachable_klass{$klass}) {
555 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
556 }
214 557
215 while (@arg) { 558 while (@arg) {
216 my $type = shift @arg; 559 my $type = shift @arg;
217 560
218 if ($type eq "prio") { 561 if ($type eq "prio") {
219 $prio = shift @arg; 562 $prio = shift @arg;
220 563
564 } elsif ($type eq "type") {
565 $object_type = shift @arg;
566 $registry = $CB_TYPE[$object_type] ||= [];
567
568 } elsif ($type eq "subtype") {
569 defined $object_type or Carp::croak "subtype specified without type";
570 my $object_subtype = shift @arg;
571 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
572
221 } elsif ($type eq "package") { 573 } elsif ($type eq "package") {
222 my $pkg = shift @arg; 574 my $pkg = shift @arg;
223 575
224 while (my ($name, $id) = each %cb_id) { 576 while (my ($name, $id) = each %cb_id) {
225 if (my $cb = $pkg->can ($name)) { 577 if (my $cb = $pkg->can ($name)) {
226 _attach_cb $registry, %undo, $id, $prio, $cb; 578 _attach_cb $registry, $id, $prio, $cb;
227 } 579 }
228 } 580 }
229 581
230 } elsif (exists $cb_id{$type}) { 582 } elsif (exists $cb_id{$type}) {
231 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 583 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
232 584
233 } elsif (ref $type) { 585 } elsif (ref $type) {
234 warn "attaching objects not supported, ignoring.\n"; 586 warn "attaching objects not supported, ignoring.\n";
235 587
236 } else { 588 } else {
237 shift @arg; 589 shift @arg;
238 warn "attach argument '$type' not supported, ignoring.\n"; 590 warn "attach argument '$type' not supported, ignoring.\n";
239 } 591 }
240 } 592 }
241
242 \%undo
243} 593}
244 594
245sub _attach_attachment { 595sub _object_attach {
246 my ($klass, $obj, $name, @args) = q_; 596 my ($obj, $name, %arg) = @_;
247 597
248 my $res; 598 return if exists $obj->{_attachment}{$name};
249 599
250 if (my $attach = $attachment{$name}) { 600 if (my $attach = $attachment{$name}) {
251 my $registry = $obj->registry; 601 my $registry = $obj->registry;
252 602
603 for (@$attach) {
604 my ($klass, @attach) = @$_;
253 $res = _attach @$registry, $klass, @$attach; 605 _attach $registry, $klass, @attach;
254
255 if (my $cb = delete $registry->[EVENT_OBJECT_INSTANTIATE]) {
256 for (@$cb) {
257 eval { $_->[1]->($obj, @args); };
258 if ($@) {
259 warn "$@";
260 warn "... while processing '$name' instantiate with args <@args>.\n";
261 }
262 } 606 }
263 } 607
608 $obj->{$name} = \%arg;
264 } else { 609 } else {
265 warn "object uses attachment '$name' that is not available, postponing.\n"; 610 warn "object uses attachment '$name' that is not available, postponing.\n";
266 } 611 }
267 612
268 push @{$obj->{_attachment}}, $name; 613 $obj->{_attachment}{$name} = undef;
269
270 $res->{attachment} = $name;
271 $res
272} 614}
273 615
274sub cf::object::attach { 616sub cf::attachable::attach {
617 if (ref $_[0]) {
618 _object_attach @_;
619 } else {
620 _attach shift->_attach_registry, @_;
621 }
622};
623
624# all those should be optimised
625sub cf::attachable::detach {
275 my ($obj, $name, @args) = @_; 626 my ($obj, $name) = @_;
276 627
277 _attach_attachment KLASS_OBJECT, $obj, $name, @args; 628 if (ref $obj) {
278} 629 delete $obj->{_attachment}{$name};
630 reattach ($obj);
631 } else {
632 Carp::croak "cannot, currently, detach class attachments";
633 }
634};
279 635
280sub cf::player::attach { 636sub cf::attachable::attached {
281 my ($obj, $name, @args) = @_; 637 my ($obj, $name) = @_;
282 638
283 _attach_attachment KLASS_PLAYER, $obj, $name, @args; 639 exists $obj->{_attachment}{$name}
284} 640}
285 641
286sub cf::map::attach { 642for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
287 my ($obj, $name, @args) = @_; 643 eval "#line " . __LINE__ . " 'cf.pm'
644 sub cf::\L$klass\E::_attach_registry {
645 (\\\@CB_$klass, KLASS_$klass)
646 }
288 647
289 _attach_attachment KLASS_MAP, $obj, $name, @args; 648 sub cf::\L$klass\E::attachment {
290}
291
292sub attach_global {
293 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
294}
295
296sub attach_to_type {
297 my $type = shift;
298
299 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
300}
301
302sub attach_to_objects {
303 _attach @CB_OBJECT, KLASS_OBJECT, @_
304}
305
306sub attach_to_players {
307 _attach @CB_PLAYER, KLASS_PLAYER, @_
308}
309
310sub attach_to_maps {
311 _attach @CB_MAP, KLASS_MAP, @_
312}
313
314sub register_attachment {
315 my $name = shift; 649 my \$name = shift;
316 650
317 $attachment{$name} = [@_]; 651 \$attachment{\$name} = [[KLASS_$klass, \@_]];
652 }
653 ";
654 die if $@;
318} 655}
319 656
320our $override; 657our $override;
321our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 658our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
322 659
336 for (@$callbacks) { 673 for (@$callbacks) {
337 eval { &{$_->[1]} }; 674 eval { &{$_->[1]} };
338 675
339 if ($@) { 676 if ($@) {
340 warn "$@"; 677 warn "$@";
341 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 678 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
342 override; 679 override;
343 } 680 }
344 681
345 return 1 if $override; 682 return 1 if $override;
346 } 683 }
347 684
348 0 685 0
349} 686}
687
688=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
689
690=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
691
692Generate an object-specific event with the given arguments.
693
694This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
695removed in future versions), and there is no public API to access override
696results (if you must, access C<@cf::invoke_results> directly).
697
698=back
699
700=cut
350 701
351############################################################################# 702#############################################################################
352# object support 703# object support
353 704
354sub instantiate {
355 my ($obj, $data) = @_;
356
357 $data = from_json $data;
358
359 for (@$data) {
360 my ($name, $args) = @$_;
361 attach $obj, $name, @{$args || [] };
362 }
363}
364
365# basically do the same as instantiate, without calling instantiate
366sub reattach { 705sub reattach {
367 warn "reattach<@_>\n";#d# 706 # basically do the same as instantiate, without calling instantiate
368 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
710
369 my $registry = $obj->registry; 711 my $registry = $obj->registry;
370 712
713 @$registry = ();
714
715 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
716
371 for my $name (@{ $obj->{_attachment} }) { 717 for my $name (keys %{ $obj->{_attachment} || {} }) {
372 if (my $attach = $attachment{$name}) { 718 if (my $attach = $attachment{$name}) {
719 for (@$attach) {
720 my ($klass, @attach) = @$_;
373 _attach @$registry, KLASS_OBJECT, @$attach; 721 _attach $registry, $klass, @attach;
722 }
374 } else { 723 } else {
375 warn "object uses attachment '$name' that is not available, postponing.\n"; 724 warn "object uses attachment '$name' that is not available, postponing.\n";
376 } 725 }
377 } 726 }
378
379 warn "reattach<@_, $_>\n";
380} 727}
728
729cf::attachable->attach (
730 prio => -1000000,
731 on_instantiate => sub {
732 my ($obj, $data) = @_;
733
734 $data = from_json $data;
735
736 for (@$data) {
737 my ($name, $args) = @$_;
738
739 $obj->attach ($name, %{$args || {} });
740 }
741 },
742 on_reattach => \&reattach,
743 on_clone => sub {
744 my ($src, $dst) = @_;
745
746 @{$dst->registry} = @{$src->registry};
747
748 %$dst = %$src;
749
750 %{$dst->{_attachment}} = %{$src->{_attachment}}
751 if exists $src->{_attachment};
752 },
753);
381 754
382sub object_freezer_save { 755sub object_freezer_save {
383 my ($filename, $objs) = @_; 756 my ($filename, $rdata, $objs) = @_;
384 warn "freeze $filename\n";#d#
385 use Data::Dumper; print Dumper $objs;
386 757
387 $filename .= ".pst"; 758 sync_job {
759 if (length $$rdata) {
760 warn sprintf "saving %s (%d,%d)\n",
761 $filename, length $$rdata, scalar @$objs;
388 762
389 if (@$objs) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
390 open my $fh, ">:raw", "$filename~"; 764 chmod SAVE_MODE, $fh;
391 chmod $fh, SAVE_MODE; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
392 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; 766 aio_fsync $fh if $cf::USE_FSYNC;
393 close $fh; 767 close $fh;
768
769 if (@$objs) {
770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 my $data = Storable::nfreeze { version => 1, objs => $objs };
773 aio_write $fh, 0, (length $data), $data, 0;
774 aio_fsync $fh if $cf::USE_FSYNC;
775 close $fh;
776 aio_rename "$filename.pst~", "$filename.pst";
777 }
778 } else {
779 aio_unlink "$filename.pst";
780 }
781
394 rename "$filename~", $filename; 782 aio_rename "$filename~", $filename;
783 } else {
784 warn "FATAL: $filename~: $!\n";
785 }
395 } else { 786 } else {
396 unlink $filename; 787 aio_unlink $filename;
788 aio_unlink "$filename.pst";
789 }
790
791 #d##TODO# nuke non .map-files if exist
792 if ($filename =~ s/\.map$//) {
793 aio_unlink $filename;
794 aio_unlink "$filename.pst";
795 }
397 } 796 }
797}
798
799sub object_freezer_as_string {
800 my ($rdata, $objs) = @_;
801
802 use Data::Dumper;
803
804 $$rdata . Dumper $objs
398} 805}
399 806
400sub object_thawer_load { 807sub object_thawer_load {
401 my ($filename) = @_; 808 my ($filename) = @_;
402 809
403 warn "thaw $filename\n";#d# 810 my ($data, $av);
404 811
405 open my $fh, "<:raw:perlio", "$filename.pst" 812 #d#TODO remove .map if file does not exist
813 aio_stat $filename and $filename =~ s/\.map$//;
814
815 (aio_load $filename, $data) >= 0
406 or return; 816 or return;
407 817
408 eval { local $/; (Storable::thaw <$fh>)->{objs} } 818 unless (aio_stat "$filename.pst") {
409} 819 (aio_load "$filename.pst", $av) >= 0
410 820 or return;
411attach_to_objects 821 $av = eval { (Storable::thaw $av)->{objs} };
412 prio => -1000000,
413 on_clone => sub {
414 my ($src, $dst) = @_;
415
416 @{$dst->registry} = @{$src->registry};
417 warn "registry clone ", join ":", @{$src->registry};#d#
418
419 %$dst = %$src;
420
421 $dst->{_attachment} = [@{ $src->{_attachment} }]
422 if exists $src->{_attachment};
423
424 warn "clone<@_>\n";#d#
425 }, 822 }
426; 823
824 warn sprintf "loading %s (%d)\n",
825 $filename, length $data, scalar @{$av || []};#d#
826 return ($data, $av);
827}
427 828
428############################################################################# 829#############################################################################
429# old plug-in events 830# command handling &c
430 831
431sub inject_event { 832=item cf::register_command $name => \&callback($ob,$args);
432 my $extension = shift;
433 my $event_code = shift;
434 833
435 my $cb = $hook[$event_code]{$extension} 834Register a callback for execution when the client sends the user command
436 or return; 835$name.
437 836
438 &$cb 837=cut
439}
440
441sub inject_global_event {
442 my $event = shift;
443
444 my $cb = $hook[$event]
445 or return;
446
447 List::Util::max map &$_, values %$cb
448}
449
450sub inject_command {
451 my ($name, $obj, $params) = @_;
452
453 for my $cmd (@{ $command{$name} }) {
454 $cmd->[1]->($obj, $params);
455 }
456
457 -1
458}
459 838
460sub register_command { 839sub register_command {
461 my ($name, $time, $cb) = @_; 840 my ($name, $cb) = @_;
462 841
463 my $caller = caller; 842 my $caller = caller;
464 #warn "registering command '$name/$time' to '$caller'"; 843 #warn "registering command '$name/$time' to '$caller'";
465 844
466 push @{ $command{$name} }, [$time, $cb, $caller]; 845 push @{ $COMMAND{$name} }, [$caller, $cb];
467 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
468} 846}
847
848=item cf::register_extcmd $name => \&callback($pl,$packet);
849
850Register a callbackf ro execution when the client sends an extcmd packet.
851
852If the callback returns something, it is sent back as if reply was being
853called.
854
855=cut
469 856
470sub register_extcmd { 857sub register_extcmd {
471 my ($name, $cb) = @_; 858 my ($name, $cb) = @_;
472 859
473 my $caller = caller; 860 $EXTCMD{$name} = $cb;
474 #warn "registering extcmd '$name' to '$caller'";
475
476 $extcmd{$name} = [$cb, $caller];
477} 861}
478 862
479sub register { 863cf::player->attach (
480 my ($base, $pkg) = @_; 864 on_command => sub {
865 my ($pl, $name, $params) = @_;
481 866
482 #TODO 867 my $cb = $COMMAND{$name}
483} 868 or return;
869
870 for my $cmd (@$cb) {
871 $cmd->[1]->($pl->ob, $params);
872 }
873
874 cf::override;
875 },
876 on_extcmd => sub {
877 my ($pl, $buf) = @_;
878
879 my $msg = eval { from_json $buf };
880
881 if (ref $msg) {
882 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
883 if (my %reply = $cb->($pl, $msg)) {
884 $pl->ext_reply ($msg->{msgid}, %reply);
885 }
886 }
887 } else {
888 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 }
890
891 cf::override;
892 },
893);
484 894
485sub load_extension { 895sub load_extension {
486 my ($path) = @_; 896 my ($path) = @_;
487 897
488 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 898 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
489 my $base = $1; 899 my $base = $1;
490 my $pkg = $1; 900 my $pkg = $1;
491 $pkg =~ s/[^[:word:]]/_/g; 901 $pkg =~ s/[^[:word:]]/_/g;
492 $pkg = "ext::$pkg"; 902 $pkg = "ext::$pkg";
493 903
494 warn "loading '$path' into '$pkg'\n"; 904 warn "... loading '$path' into '$pkg'\n";
495 905
496 open my $fh, "<:utf8", $path 906 open my $fh, "<:utf8", $path
497 or die "$path: $!"; 907 or die "$path: $!";
498 908
499 my $source = 909 my $source =
500 "package $pkg; use strict; use utf8;\n" 910 "package $pkg; use strict; use utf8;\n"
501 . "#line 1 \"$path\"\n{\n" 911 . "#line 1 \"$path\"\n{\n"
502 . (do { local $/; <$fh> }) 912 . (do { local $/; <$fh> })
503 . "\n};\n1"; 913 . "\n};\n1";
504 914
505 eval $source 915 unless (eval $source) {
506 or die "$path: $@"; 916 my $msg = $@ ? "$path: $@\n"
507 917 : "extension disabled.\n";
508 push @exts, $pkg; 918 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
509 $ext_pkg{$base} = $pkg; 919 warn $@;
510 920 warn "mandatory extension failed to load, exiting.\n";
511# no strict 'refs'; 921 exit 1;
512# @{"$pkg\::ISA"} = ext::; 922 }
513 923 die $@;
514 register $base, $pkg;
515}
516
517sub unload_extension {
518 my ($pkg) = @_;
519
520 warn "removing extension $pkg\n";
521
522 # remove hooks
523 #TODO
524# for my $idx (0 .. $#PLUGIN_EVENT) {
525# delete $hook[$idx]{$pkg};
526# } 924 }
527 925
528 # remove commands 926 push @EXTS, $pkg;
529 for my $name (keys %command) {
530 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
531
532 if (@cb) {
533 $command{$name} = \@cb;
534 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
535 } else {
536 delete $command{$name};
537 delete $COMMAND{"$name\000"};
538 }
539 }
540
541 # remove extcmds
542 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
543 delete $extcmd{$name};
544 }
545
546 if (my $cb = $pkg->can ("unload")) {
547 eval {
548 $cb->($pkg);
549 1
550 } or warn "$pkg unloaded, but with errors: $@";
551 }
552
553 Symbol::delete_package $pkg;
554} 927}
555 928
556sub load_extensions { 929sub load_extensions {
557 my $LIBDIR = maps_directory "perl";
558
559 for my $ext (<$LIBDIR/*.ext>) { 930 for my $ext (<$LIBDIR/*.ext>) {
560 next unless -r $ext; 931 next unless -r $ext;
561 eval { 932 eval {
562 load_extension $ext; 933 load_extension $ext;
563 1 934 1
564 } or warn "$ext not loaded: $@"; 935 } or warn "$ext not loaded: $@";
565 } 936 }
566} 937}
567 938
568sub _perl_reload(&) { 939#############################################################################
940
941=head2 CORE EXTENSIONS
942
943Functions and methods that extend core crossfire objects.
944
945=cut
946
947package cf::player;
948
949use Coro::AIO;
950
951=head3 cf::player
952
953=over 4
954
955=item cf::player::find $login
956
957Returns the given player object, loading it if necessary (might block).
958
959=cut
960
961sub playerdir($) {
962 cf::localdir
963 . "/"
964 . cf::playerdir
965 . "/"
966 . (ref $_[0] ? $_[0]->ob->name : $_[0])
967}
968
969sub path($) {
970 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
971
972 (playerdir $login) . "/$login.pl"
973}
974
975sub find_active($) {
976 $cf::PLAYER{$_[0]}
977 and $cf::PLAYER{$_[0]}->active
978 and $cf::PLAYER{$_[0]}
979}
980
981sub exists($) {
982 my ($login) = @_;
983
984 $cf::PLAYER{$login}
985 or cf::sync_job { !aio_stat path $login }
986}
987
988sub find($) {
989 return $cf::PLAYER{$_[0]} || do {
990 my $login = $_[0];
991
992 my $guard = cf::lock_acquire "user_find:$login";
993
994 $cf::PLAYER{$_[0]} || do {
995 my $pl = load_pl path $login
996 or return;
997 $cf::PLAYER{$login} = $pl
998 }
999 }
1000}
1001
1002sub save($) {
1003 my ($pl) = @_;
1004
1005 return if $pl->{deny_save};
1006
1007 my $path = path $pl;
1008 my $guard = cf::lock_acquire "user_save:$path";
1009
1010 return if $pl->{deny_save};
1011
1012 aio_mkdir playerdir $pl, 0770;
1013 $pl->{last_save} = $cf::RUNTIME;
1014
1015 $pl->save_pl ($path);
1016 Coro::cede;
1017}
1018
1019sub new($) {
1020 my ($login) = @_;
1021
1022 my $self = create;
1023
1024 $self->ob->name ($login);
1025 $self->{deny_save} = 1;
1026
1027 $cf::PLAYER{$login} = $self;
1028
1029 $self
1030}
1031
1032=item $pl->quit_character
1033
1034Nukes the player without looking back. If logged in, the connection will
1035be destroyed. May block for a long time.
1036
1037=cut
1038
1039sub quit_character {
1040 my ($pl) = @_;
1041
1042 $pl->{deny_save} = 1;
1043 $pl->password ("*"); # this should lock out the player until we nuked the dir
1044
1045 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1046 $pl->deactivate;
1047 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1048 $pl->ns->destroy if $pl->ns;
1049
1050 my $path = playerdir $pl;
1051 my $temp = "$path~$cf::RUNTIME~deleting~";
1052 aio_rename $path, $temp;
1053 delete $cf::PLAYER{$pl->ob->name};
1054 $pl->destroy;
1055 IO::AIO::aio_rmtree $temp;
1056}
1057
1058=item cf::player::list_logins
1059
1060Returns am arrayref of all valid playernames in the system, can take a
1061while and may block, so not sync_job-capable, ever.
1062
1063=cut
1064
1065sub list_logins {
1066 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1067 or return [];
1068
1069 my @logins;
1070
1071 for my $login (@$dirs) {
1072 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1073 aio_read $fh, 0, 512, my $buf, 0 or next;
1074 $buf !~ /^password -------------$/m or next; # official not-valid tag
1075
1076 utf8::decode $login;
1077 push @logins, $login;
1078 }
1079
1080 \@logins
1081}
1082
1083=item $player->maps
1084
1085Returns an arrayref of map paths that are private for this
1086player. May block.
1087
1088=cut
1089
1090sub maps($) {
1091 my ($pl) = @_;
1092
1093 $pl = ref $pl ? $pl->ob->name : $pl;
1094
1095 my $files = aio_readdir playerdir $pl
1096 or return;
1097
1098 my @paths;
1099
1100 for (@$files) {
1101 utf8::decode $_;
1102 next if /\.(?:pl|pst)$/;
1103 next unless /^$PATH_SEP/o;
1104
1105 push @paths, cf::map::normalise "~$pl/$_";
1106 }
1107
1108 \@paths
1109}
1110
1111=item $player->ext_reply ($msgid, $msgtype, %msg)
1112
1113Sends an ext reply to the player.
1114
1115=cut
1116
1117sub ext_reply($$$%) {
1118 my ($self, $id, %msg) = @_;
1119
1120 $msg{msgid} = $id;
1121
1122 $self->send ("ext " . cf::to_json \%msg);
1123}
1124
1125package cf;
1126
1127=back
1128
1129
1130=head3 cf::map
1131
1132=over 4
1133
1134=cut
1135
1136package cf::map;
1137
1138use Fcntl;
1139use Coro::AIO;
1140
1141use overload
1142 '""' => \&as_string,
1143 fallback => 1;
1144
1145our $MAX_RESET = 3600;
1146our $DEFAULT_RESET = 3000;
1147
1148sub generate_random_map {
1149 my ($self, $rmp) = @_;
1150 # mit "rum" bekleckern, nicht
1151 $self->_create_random_map (
1152 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1153 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1154 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1155 $rmp->{exit_on_final_map},
1156 $rmp->{xsize}, $rmp->{ysize},
1157 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1158 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1159 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1160 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1161 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1162 (cf::region::find $rmp->{region}), $rmp->{custom}
1163 )
1164}
1165
1166=item cf::map->register ($regex, $prio)
1167
1168Register a handler for the map path matching the given regex at the
1169givne priority (higher is better, built-in handlers have priority 0, the
1170default).
1171
1172=cut
1173
1174sub register {
1175 my (undef, $regex, $prio) = @_;
1176 my $pkg = caller;
1177
1178 no strict;
1179 push @{"$pkg\::ISA"}, __PACKAGE__;
1180
1181 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1182}
1183
1184# also paths starting with '/'
1185$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1186
1187sub thawer_merge {
1188 my ($self, $merge) = @_;
1189
1190 # we have to keep some variables in memory intact
1191 local $self->{path};
1192 local $self->{load_path};
1193 local $self->{deny_save};
1194 local $self->{deny_reset};
1195
1196 $self->SUPER::thawer_merge ($merge);
1197}
1198
1199sub normalise {
1200 my ($path, $base) = @_;
1201
1202 $path = "$path"; # make sure its a string
1203
1204 $path =~ s/\.map$//;
1205
1206 # map plan:
1207 #
1208 # /! non-realised random map exit (special hack!)
1209 # {... are special paths that are not being touched
1210 # ?xxx/... are special absolute paths
1211 # ?random/... random maps
1212 # /... normal maps
1213 # ~user/... per-player map of a specific user
1214
1215 $path =~ s/$PATH_SEP/\//go;
1216
1217 # treat it as relative path if it starts with
1218 # something that looks reasonable
1219 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1220 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1221
1222 $base =~ s{[^/]+/?$}{};
1223 $path = "$base/$path";
1224 }
1225
1226 for ($path) {
1227 redo if s{//}{/};
1228 redo if s{/\.?/}{/};
1229 redo if s{/[^/]+/\.\./}{/};
1230 }
1231
1232 $path
1233}
1234
1235sub new_from_path {
1236 my (undef, $path, $base) = @_;
1237
1238 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1239
1240 $path = normalise $path, $base;
1241
1242 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1243 if ($path =~ $EXT_MAP{$pkg}[1]) {
1244 my $self = bless cf::map::new, $pkg;
1245 $self->{path} = $path; $self->path ($path);
1246 $self->init; # pass $1 etc.
1247 return $self;
1248 }
1249 }
1250
1251 Carp::carp "unable to resolve path '$path' (base '$base').";
1252 ()
1253}
1254
1255sub init {
1256 my ($self) = @_;
1257
1258 $self
1259}
1260
1261sub as_string {
1262 my ($self) = @_;
1263
1264 "$self->{path}"
1265}
1266
1267# the displayed name, this is a one way mapping
1268sub visible_name {
1269 &as_string
1270}
1271
1272# the original (read-only) location
1273sub load_path {
1274 my ($self) = @_;
1275
1276 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1277}
1278
1279# the temporary/swap location
1280sub save_path {
1281 my ($self) = @_;
1282
1283 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1284 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1285}
1286
1287# the unique path, undef == no special unique path
1288sub uniq_path {
1289 my ($self) = @_;
1290
1291 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1292 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1293}
1294
1295# and all this just because we cannot iterate over
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299
1300 $_->change_map_light ($change)
1301 for grep $_->outdoor, values %cf::MAP;
1302}
1303
1304sub unlink_save {
1305 my ($self) = @_;
1306
1307 utf8::encode (my $save = $self->save_path);
1308 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1309 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1310
1311 #d#TODO remove .map and also nuke
1312 $save =~ s/\.map// or return;#d#
1313 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1314 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1315}
1316
1317sub load_header_from($) {
1318 my ($self, $path) = @_;
1319
1320 utf8::encode $path;
1321 #aio_open $path, O_RDONLY, 0
1322 # or return;
1323
1324 $self->_load_header ($path)
1325 or return;
1326
1327 $self->{load_path} = $path;
1328
1329 1
1330}
1331
1332sub load_header_orig {
1333 my ($self) = @_;
1334
1335 $self->load_header_from ($self->load_path)
1336}
1337
1338sub load_header_temp {
1339 my ($self) = @_;
1340
1341 $self->load_header_from ($self->save_path)
1342}
1343
1344sub prepare_temp {
1345 my ($self) = @_;
1346
1347 $self->last_access ((delete $self->{last_access})
1348 || $cf::RUNTIME); #d#
1349 # safety
1350 $self->{instantiate_time} = $cf::RUNTIME
1351 if $self->{instantiate_time} > $cf::RUNTIME;
1352}
1353
1354sub prepare_orig {
1355 my ($self) = @_;
1356
1357 $self->{load_original} = 1;
1358 $self->{instantiate_time} = $cf::RUNTIME;
1359 $self->last_access ($cf::RUNTIME);
1360 $self->instantiate;
1361}
1362
1363sub load_header {
1364 my ($self) = @_;
1365
1366 if ($self->load_header_temp) {
1367 $self->prepare_temp;
1368 } else {
1369 $self->load_header_orig
1370 or return;
1371 $self->prepare_orig;
1372 }
1373
1374 1
1375}
1376
1377sub find;
1378sub find {
1379 my ($path, $origin) = @_;
1380
1381 $path = normalise $path, $origin && $origin->path;
1382
1383 cf::lock_wait "map_find:$path";
1384
1385 $cf::MAP{$path} || do {
1386 my $guard = cf::lock_acquire "map_find:$path";
1387 my $map = new_from_path cf::map $path
1388 or return;
1389
1390 $map->{last_save} = $cf::RUNTIME;
1391
1392 $map->load_header
1393 or return;
1394
1395 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1396 # doing this can freeze the server in a sync job, obviously
1397 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset;
1399 undef $guard;
1400 return find $path;
1401 }
1402
1403 $cf::MAP{$path} = $map
1404 }
1405}
1406
1407sub pre_load { }
1408sub post_load { }
1409
1410sub load {
1411 my ($self) = @_;
1412
1413 local $self->{deny_reset} = 1; # loading can take a long time
1414
1415 my $path = $self->{path};
1416 my $guard = cf::lock_acquire "map_load:$path";
1417
1418 return if $self->in_memory != cf::MAP_SWAPPED;
1419
1420 $self->in_memory (cf::MAP_LOADING);
1421
1422 $self->alloc;
1423
1424 $self->pre_load;
1425
1426 $self->_load_objects ($self->{load_path}, 1)
1427 or return;
1428
1429 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1430 if delete $self->{load_original};
1431
1432 if (my $uniq = $self->uniq_path) {
1433 utf8::encode $uniq;
1434 if (aio_open $uniq, O_RDONLY, 0) {
1435 $self->clear_unique_items;
1436 $self->_load_objects ($uniq, 0);
1437 }
1438 }
1439
1440 Coro::cede;
1441
1442 # now do the right thing for maps
1443 $self->link_multipart_objects;
1444
1445 unless ($self->{deny_activate}) {
1446 $self->decay_objects;
1447 $self->fix_auto_apply;
1448 $self->update_buttons;
1449 Coro::cede;
1450 $self->set_darkness_map;
1451 $self->difficulty ($self->estimate_difficulty)
1452 unless $self->difficulty;
1453 Coro::cede;
1454 $self->activate;
1455 }
1456
1457 $self->post_load;
1458
1459 $self->in_memory (cf::MAP_IN_MEMORY);
1460}
1461
1462sub customise_for {
1463 my ($self, $ob) = @_;
1464
1465 return find "~" . $ob->name . "/" . $self->{path}
1466 if $self->per_player;
1467
1468 $self
1469}
1470
1471# find and load all maps in the 3x3 area around a map
1472sub load_diag {
569 my ($msg) = @_; 1473 my ($map) = @_;
570 1474
571 $msg->("reloading..."); 1475 my @diag; # diagonal neighbours
572 1476
573 eval { 1477 for (0 .. 3) {
574 # 1. cancel all watchers 1478 my $neigh = $map->tile_path ($_)
575 $_->cancel for Event::all_watchers; 1479 or next;
1480 $neigh = find $neigh, $map
1481 or next;
1482 $neigh->load;
576 1483
577 # 2. unload all extensions 1484 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
578 for (@exts) { 1485 [$neigh->tile_path (($_ + 1) % 4), $neigh];
579 $msg->("unloading <$_>"); 1486 }
580 unload_extension $_;
581 }
582 1487
583 # 3. unload all modules loaded from $LIBDIR 1488 for (@diag) {
584 while (my ($k, $v) = each %INC) { 1489 my $neigh = find @$_
585 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1490 or next;
1491 $neigh->load;
1492 }
1493}
586 1494
587 $msg->("removing <$k>"); 1495sub find_sync {
588 delete $INC{$k}; 1496 my ($path, $origin) = @_;
589 1497
590 $k =~ s/\.pm$//; 1498 cf::sync_job { find $path, $origin }
591 $k =~ s/\//::/g; 1499}
592 1500
593 if (my $cb = $k->can ("unload_module")) { 1501sub do_load_sync {
594 $cb->(); 1502 my ($map) = @_;
1503
1504 cf::sync_job { $map->load };
1505}
1506
1507our %MAP_PREFETCH;
1508our $MAP_PREFETCHER = undef;
1509
1510sub find_async {
1511 my ($path, $origin) = @_;
1512
1513 $path = normalise $path, $origin && $origin->{path};
1514
1515 if (my $map = $cf::MAP{$path}) {
1516 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1517 }
1518
1519 undef $MAP_PREFETCH{$path};
1520 $MAP_PREFETCHER ||= cf::async {
1521 while (%MAP_PREFETCH) {
1522 for my $path (keys %MAP_PREFETCH) {
1523 my $map = find $path
1524 or next;
1525 $map->load;
1526
1527 delete $MAP_PREFETCH{$path};
595 } 1528 }
596
597 Symbol::delete_package $k;
598 }
599
600 # 4. get rid of safe::, as good as possible
601 Symbol::delete_package "safe::$_"
602 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
603
604 # 5. remove register_script_function callbacks
605 # TODO
606 1529 }
607 # 6. unload cf.pm "a bit" 1530 undef $MAP_PREFETCHER;
608 delete $INC{"cf.pm"};
609
610 # don't, removes xs symbols, too,
611 # and global variables created in xs
612 #Symbol::delete_package __PACKAGE__;
613
614 # 7. reload cf.pm
615 $msg->("reloading cf.pm");
616 require cf;
617 }; 1531 };
618 $msg->($@) if $@; 1532 $MAP_PREFETCHER->prio (6);
619 1533
620 $msg->("reloaded"); 1534 ()
621}; 1535}
622 1536
623sub perl_reload() { 1537sub save {
624 _perl_reload { 1538 my ($self) = @_;
625 warn $_[0]; 1539
626 print "$_[0]\n"; 1540 my $lock = cf::lock_acquire "map_data:" . $self->path;
1541
1542 $self->{last_save} = $cf::RUNTIME;
1543
1544 return unless $self->dirty;
1545
1546 my $save = $self->save_path; utf8::encode $save;
1547 my $uniq = $self->uniq_path; utf8::encode $uniq;
1548
1549 $self->{load_path} = $save;
1550
1551 return if $self->{deny_save};
1552
1553 local $self->{last_access} = $self->last_access;#d#
1554
1555 cf::async {
1556 $_->contr->save for $self->players;
627 }; 1557 };
628}
629 1558
630register_command "perl-reload", 0, sub { 1559 if ($uniq) {
631 my ($who, $arg) = @_; 1560 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
632 1561 $self->_save_objects ($uniq, cf::IO_UNIQUES);
633 if ($who->flag (FLAG_WIZ)) {
634 _perl_reload {
635 warn $_[0];
636 $who->message ($_[0]);
637 };
638 }
639};
640
641#############################################################################
642# extcmd framework, basically convert ext <msg>
643# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
644
645attach_to_players
646 on_extcmd => sub {
647 my ($pl, $buf) = @_;
648
649 my $msg = eval { from_json $buf };
650
651 if (ref $msg) {
652 if (my $cb = $extcmd{$msg->{msgtype}}) {
653 if (my %reply = $cb->[0]->($pl, $msg)) {
654 $pl->ext_reply ($msg->{msgid}, %reply);
655 }
656 }
657 } else { 1562 } else {
658 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1563 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
659 }
660
661 cf::override;
662 }, 1564 }
663; 1565}
664 1566
665############################################################################# 1567sub swap_out {
666# load/save/clean perl data associated with a map
667
668*cf::mapsupport::on_clean = sub {
669 my ($map) = @_; 1568 my ($self) = @_;
670 1569
671 my $path = $map->tmpname; 1570 # save first because save cedes
672 defined $path or return; 1571 $self->save;
673 1572
674 unlink "$path.cfperl"; 1573 my $lock = cf::lock_acquire "map_data:" . $self->path;
675 unlink "$path.pst";
676};
677 1574
678*cf::mapsupport::on_swapin = 1575 return if $self->players;
679*cf::mapsupport::on_load = sub { 1576 return if $self->in_memory != cf::MAP_IN_MEMORY;
1577 return if $self->{deny_save};
1578
1579 $self->clear;
1580 $self->in_memory (cf::MAP_SWAPPED);
1581}
1582
1583sub reset_at {
680 my ($map) = @_; 1584 my ($self) = @_;
681 1585
682 my $path = $map->tmpname; 1586 # TODO: safety, remove and allow resettable per-player maps
683 $path = $map->path unless defined $path; 1587 return 1e99 if $self->isa ("ext::map_per_player");#d#
1588 return 1e99 if $self->{deny_reset};
684 1589
685 open my $fh, "<:raw", "$path.cfperl" 1590 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
686 or return; # no perl data 1591 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
687 1592
688 my $data = Storable::thaw do { local $/; <$fh> }; 1593 $time + $to
689
690 $data->{version} <= 1
691 or return; # too new
692
693 $map->_set_obs ($data->{obs});
694};
695
696attach_to_maps prio => -10000, package => cf::mapsupport::;
697
698#############################################################################
699# load/save perl data associated with player->ob objects
700
701sub all_objects(@) {
702 @_, map all_objects ($_->inv), @_
703} 1594}
704 1595
705attach_to_players 1596sub should_reset {
706 on_load => sub { 1597 my ($self) = @_;
707 my ($pl, $path) = @_;
708 1598
709 for my $o (all_objects $pl->ob) { 1599 $self->reset_at <= $cf::RUNTIME
710 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1600}
711 $o->set_ob_key_value ("_perl_data");
712 1601
713 %$o = %{ Storable::thaw pack "H*", $value }; 1602sub reset {
714 } 1603 my ($self) = @_;
715 } 1604
1605 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606
1607 return if $self->players;
1608 return if $self->isa ("ext::map_per_player");#d#
1609
1610 warn "resetting map ", $self->path;#d#
1611
1612 $self->in_memory (cf::MAP_SWAPPED);
1613
1614 # need to save uniques path
1615 unless ($self->{deny_save}) {
1616 my $uniq = $self->uniq_path; utf8::encode $uniq;
1617
1618 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1619 if $uniq;
716 }, 1620 }
717;
718 1621
719############################################################################# 1622 delete $cf::MAP{$self->path};
720# core extensions - in perl
721 1623
722=item cf::player::exists $login 1624 $self->clear;
723 1625
724Returns true when the given account exists. 1626 $_->clear_links_to ($self) for values %cf::MAP;
725 1627
726=cut 1628 $self->unlink_save;
727 1629 $self->destroy;
728sub cf::player::exists($) {
729 cf::player::find $_[0]
730 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
731} 1630}
732 1631
1632my $nuke_counter = "aaaa";
1633
1634sub nuke {
1635 my ($self) = @_;
1636
1637 delete $cf::MAP{$self->path};
1638
1639 $self->unlink_save;
1640
1641 bless $self, "cf::map";
1642 delete $self->{deny_reset};
1643 $self->{deny_save} = 1;
1644 $self->reset_timeout (1);
1645 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1646
1647 $cf::MAP{$self->path} = $self;
1648
1649 $self->reset; # polite request, might not happen
1650}
1651
1652=item cf::map::unique_maps
1653
1654Returns an arrayref of paths of all shared maps that have
1655instantiated unique items. May block.
1656
1657=cut
1658
1659sub unique_maps() {
1660 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1661 or return;
1662
1663 my @paths;
1664
1665 for (@$files) {
1666 utf8::decode $_;
1667 next if /\.pst$/;
1668 next unless /^$PATH_SEP/o;
1669
1670 push @paths, cf::map::normalise $_;
1671 }
1672
1673 \@paths
1674}
1675
1676package cf;
1677
1678=back
1679
1680=head3 cf::object
1681
1682=cut
1683
1684package cf::object;
1685
1686=over 4
1687
1688=item $ob->inv_recursive
1689
1690Returns the inventory of the object _and_ their inventories, recursively.
1691
1692=cut
1693
1694sub inv_recursive_;
1695sub inv_recursive_ {
1696 map { $_, inv_recursive_ $_->inv } @_
1697}
1698
1699sub inv_recursive {
1700 inv_recursive_ inv $_[0]
1701}
1702
1703package cf;
1704
1705=back
1706
1707=head3 cf::object::player
1708
1709=over 4
1710
733=item $player->reply ($npc, $msg[, $flags]) 1711=item $player_object->reply ($npc, $msg[, $flags])
734 1712
735Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1713Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
736can be C<undef>. Does the right thing when the player is currently in a 1714can be C<undef>. Does the right thing when the player is currently in a
737dialogue with the given NPC character. 1715dialogue with the given NPC character.
738 1716
739=cut 1717=cut
740 1718
741# rough implementation of a future "reply" method that works 1719# rough implementation of a future "reply" method that works
742# with dialog boxes. 1720# with dialog boxes.
1721#TODO: the first argument must go, split into a $npc->reply_to ( method
743sub cf::object::player::reply($$$;$) { 1722sub cf::object::player::reply($$$;$) {
744 my ($self, $npc, $msg, $flags) = @_; 1723 my ($self, $npc, $msg, $flags) = @_;
745 1724
746 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1725 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
747 1726
751 $msg = $npc->name . " says: $msg" if $npc; 1730 $msg = $npc->name . " says: $msg" if $npc;
752 $self->message ($msg, $flags); 1731 $self->message ($msg, $flags);
753 } 1732 }
754} 1733}
755 1734
756=item $player->ext_reply ($msgid, $msgtype, %msg) 1735=item $player_object->may ("access")
757 1736
758Sends an ext reply to the player. 1737Returns wether the given player is authorized to access resource "access"
1738(e.g. "command_wizcast").
759 1739
760=cut 1740=cut
761 1741
762sub cf::player::ext_reply($$$%) { 1742sub cf::object::player::may {
1743 my ($self, $access) = @_;
1744
1745 $self->flag (cf::FLAG_WIZ) ||
1746 (ref $cf::CFG{"may_$access"}
1747 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1748 : $cf::CFG{"may_$access"})
1749}
1750
1751=item $player_object->enter_link
1752
1753Freezes the player and moves him/her to a special map (C<{link}>).
1754
1755The player should be reasonably safe there for short amounts of time. You
1756I<MUST> call C<leave_link> as soon as possible, though.
1757
1758Will never block.
1759
1760=item $player_object->leave_link ($map, $x, $y)
1761
1762Moves the player out of the special C<{link}> map onto the specified
1763map. If the map is not valid (or omitted), the player will be moved back
1764to the location he/she was before the call to C<enter_link>, or, if that
1765fails, to the emergency map position.
1766
1767Might block.
1768
1769=cut
1770
1771sub link_map {
1772 unless ($LINK_MAP) {
1773 $LINK_MAP = cf::map::find "{link}"
1774 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1775 $LINK_MAP->load;
1776 }
1777
1778 $LINK_MAP
1779}
1780
1781sub cf::object::player::enter_link {
1782 my ($self) = @_;
1783
1784 $self->deactivate_recursive;
1785
1786 return if UNIVERSAL::isa $self->map, "ext::map_link";
1787
1788 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1789 if $self->map;
1790
1791 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1792}
1793
1794sub cf::object::player::leave_link {
1795 my ($self, $map, $x, $y) = @_;
1796
1797 my $link_pos = delete $self->{_link_pos};
1798
1799 unless ($map) {
1800 # restore original map position
1801 ($map, $x, $y) = @{ $link_pos || [] };
1802 $map = cf::map::find $map;
1803
1804 unless ($map) {
1805 ($map, $x, $y) = @$EMERGENCY_POSITION;
1806 $map = cf::map::find $map
1807 or die "FATAL: cannot load emergency map\n";
1808 }
1809 }
1810
1811 ($x, $y) = (-1, -1)
1812 unless (defined $x) && (defined $y);
1813
1814 # use -1 or undef as default coordinates, not 0, 0
1815 ($x, $y) = ($map->enter_x, $map->enter_y)
1816 if $x <=0 && $y <= 0;
1817
1818 $map->load;
1819 $map->load_diag;
1820
1821 return unless $self->contr->active;
1822 $self->activate_recursive;
1823
1824 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1825 $self->enter_map ($map, $x, $y);
1826}
1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 },
1839 on_login => sub {
1840 my ($pl) = @_;
1841
1842 # try to abort aborted map switching on player login :)
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 $pl->ob->reply (undef,
1848 "There was an internal problem at your last logout, "
1849 . "the server will try to bring you to your intended destination in a second.",
1850 cf::NDI_RED);
1851 # we need this sleep as the login has a concurrent enter_exit running
1852 # and this sleep increases chances of the player not ending up in scorn
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859
1860=item $player_object->goto ($path, $x, $y)
1861
1862=cut
1863
1864sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_;
1866
1867 $self->enter_link;
1868
1869 (async {
1870 my $map = eval {
1871 my $map = cf::map::find $path;
1872 $map = $map->customise_for ($self) if $map;
1873 $map
1874 } or
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876
1877 $self->leave_link ($map, $x, $y);
1878 })->prio (1);
1879}
1880
1881=item $player_object->enter_exit ($exit_object)
1882
1883=cut
1884
1885sub parse_random_map_params {
1886 my ($spec) = @_;
1887
1888 my $rmp = { # defaults
1889 xsize => (cf::rndm 15, 40),
1890 ysize => (cf::rndm 15, 40),
1891 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1892 #layout => string,
1893 };
1894
1895 for (split /\n/, $spec) {
1896 my ($k, $v) = split /\s+/, $_, 2;
1897
1898 $rmp->{lc $k} = $v if (length $k) && (length $v);
1899 }
1900
1901 $rmp
1902}
1903
1904sub prepare_random_map {
1905 my ($exit) = @_;
1906
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object
1912
1913 my $rmp = parse_random_map_params $exit->msg;
1914
1915 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y;
1920 }
1921
1922 $rmp->{random_seed} ||= $exit->random_seed;
1923
1924 my $data = cf::to_json $rmp;
1925 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1927
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh;
1931 aio_rename "$meta~", $meta;
1932
1933 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef);
1935 }
1936}
1937
1938sub cf::object::player::enter_exit {
763 my ($self, $id, %msg) = @_; 1939 my ($self, $exit) = @_;
764 1940
765 $msg{msgid} = $id; 1941 return unless $self->type == cf::PLAYER;
766 1942
767 $self->send ("ext " . to_json \%msg); 1943 if ($exit->slaying eq "/!") {
768} 1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
769 1947
770############################################################################# 1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
771# map scripting support 1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link;
1953
1954 (async {
1955 $self->deactivate_recursive; # just to be sure
1956 unless (eval {
1957 $self->goto ($slaying, $hp, $sp);
1958
1959 1;
1960 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. "
1962 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED);
1965
1966 warn "ERROR in enter_exit: $@";
1967 $self->leave_link;
1968 }
1969 })->prio (1);
1970}
1971
1972=head3 cf::client
1973
1974=over 4
1975
1976=item $client->send_drawinfo ($text, $flags)
1977
1978Sends a drawinfo packet to the client. Circumvents output buffering so
1979should not be used under normal circumstances.
1980
1981=cut
1982
1983sub cf::client::send_drawinfo {
1984 my ($self, $text, $flags) = @_;
1985
1986 utf8::encode $text;
1987 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1988}
1989
1990
1991=item $success = $client->query ($flags, "text", \&cb)
1992
1993Queues a query to the client, calling the given callback with
1994the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1995C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1996
1997Queries can fail, so check the return code. Or don't, as queries will become
1998reliable at some point in the future.
1999
2000=cut
2001
2002sub cf::client::query {
2003 my ($self, $flags, $text, $cb) = @_;
2004
2005 return unless $self->state == ST_PLAYING
2006 || $self->state == ST_SETUP
2007 || $self->state == ST_CUSTOM;
2008
2009 $self->state (ST_CUSTOM);
2010
2011 utf8::encode $text;
2012 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2013
2014 $self->send_packet ($self->{query_queue}[0][0])
2015 if @{ $self->{query_queue} } == 1;
2016}
2017
2018cf::client->attach (
2019 on_reply => sub {
2020 my ($ns, $msg) = @_;
2021
2022 # this weird shuffling is so that direct followup queries
2023 # get handled first
2024 my $queue = delete $ns->{query_queue}
2025 or return; # be conservative, not sure how that can happen, but we saw a crash here
2026
2027 (shift @$queue)->[1]->($msg);
2028 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2029
2030 push @{ $ns->{query_queue} }, @$queue;
2031
2032 if (@{ $ns->{query_queue} } == @$queue) {
2033 if (@$queue) {
2034 $ns->send_packet ($ns->{query_queue}[0][0]);
2035 } else {
2036 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2037 }
2038 }
2039 },
2040);
2041
2042=item $client->async (\&cb)
2043
2044Create a new coroutine, running the specified callback. The coroutine will
2045be automatically cancelled when the client gets destroyed (e.g. on logout,
2046or loss of connection).
2047
2048=cut
2049
2050sub cf::client::async {
2051 my ($self, $cb) = @_;
2052
2053 my $coro = &Coro::async ($cb);
2054
2055 $coro->on_destroy (sub {
2056 delete $self->{_coro}{$coro+0};
2057 });
2058
2059 $self->{_coro}{$coro+0} = $coro;
2060
2061 $coro
2062}
2063
2064cf::client->attach (
2065 on_destroy => sub {
2066 my ($ns) = @_;
2067
2068 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2069 },
2070);
2071
2072=back
2073
2074
2075=head2 SAFE SCRIPTING
2076
2077Functions that provide a safe environment to compile and execute
2078snippets of perl code without them endangering the safety of the server
2079itself. Looping constructs, I/O operators and other built-in functionality
2080is not available in the safe scripting environment, and the number of
2081functions and methods that can be called is greatly reduced.
2082
2083=cut
772 2084
773our $safe = new Safe "safe"; 2085our $safe = new Safe "safe";
774our $safe_hole = new Safe::Hole; 2086our $safe_hole = new Safe::Hole;
775 2087
776$SIG{FPE} = 'IGNORE'; 2088$SIG{FPE} = 'IGNORE';
777 2089
778$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2090$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
779 2091
780# here we export the classes and methods available to script code 2092# here we export the classes and methods available to script code
781 2093
2094=pod
2095
2096The following fucntions and emthods are available within a safe environment:
2097
2098 cf::object contr pay_amount pay_player map
2099 cf::object::player player
2100 cf::player peaceful
2101 cf::map trigger
2102
2103=cut
2104
782for ( 2105for (
783 ["cf::object" => qw(contr pay_amount pay_player)], 2106 ["cf::object" => qw(contr pay_amount pay_player map)],
784 ["cf::object::player" => qw(player)], 2107 ["cf::object::player" => qw(player)],
785 ["cf::player" => qw(peaceful)], 2108 ["cf::player" => qw(peaceful)],
2109 ["cf::map" => qw(trigger)],
786) { 2110) {
787 no strict 'refs'; 2111 no strict 'refs';
788 my ($pkg, @funs) = @$_; 2112 my ($pkg, @funs) = @$_;
789 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2113 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
790 for @funs; 2114 for @funs;
791} 2115}
2116
2117=over 4
2118
2119=item @retval = safe_eval $code, [var => value, ...]
2120
2121Compiled and executes the given perl code snippet. additional var/value
2122pairs result in temporary local (my) scalar variables of the given name
2123that are available in the code snippet. Example:
2124
2125 my $five = safe_eval '$first + $second', first => 1, second => 4;
2126
2127=cut
792 2128
793sub safe_eval($;@) { 2129sub safe_eval($;@) {
794 my ($code, %vars) = @_; 2130 my ($code, %vars) = @_;
795 2131
796 my $qcode = $code; 2132 my $qcode = $code;
819 } 2155 }
820 2156
821 wantarray ? @res : $res[0] 2157 wantarray ? @res : $res[0]
822} 2158}
823 2159
2160=item cf::register_script_function $function => $cb
2161
2162Register a function that can be called from within map/npc scripts. The
2163function should be reasonably secure and should be put into a package name
2164like the extension.
2165
2166Example: register a function that gets called whenever a map script calls
2167C<rent::overview>, as used by the C<rent> extension.
2168
2169 cf::register_script_function "rent::overview" => sub {
2170 ...
2171 };
2172
2173=cut
2174
824sub register_script_function { 2175sub register_script_function {
825 my ($fun, $cb) = @_; 2176 my ($fun, $cb) = @_;
826 2177
827 no strict 'refs'; 2178 no strict 'refs';
828 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2179 *{"safe::$fun"} = $safe_hole->wrap ($cb);
829} 2180}
830 2181
2182=back
2183
2184=cut
2185
831############################################################################# 2186#############################################################################
832# the server's main() 2187
2188=head2 EXTENSION DATABASE SUPPORT
2189
2190Crossfire maintains a very simple database for extension use. It can
2191currently store anything that can be serialised using Storable, which
2192excludes objects.
2193
2194The parameter C<$family> should best start with the name of the extension
2195using it, it should be unique.
2196
2197=over 4
2198
2199=item $value = cf::db_get $family => $key
2200
2201Returns a single value from the database.
2202
2203=item cf::db_put $family => $key => $value
2204
2205Stores the given C<$value> in the family.
2206
2207=cut
2208
2209our $DB;
2210
2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
2230
2231 cf::db_put (board => data => $pst->{board});
2232 cf::db_put (guildrules => data => $pst->{guildrules});
2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
2235
2236 unlink $path;
2237 };
2238 }
2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2256}
2257
2258#############################################################################
2259# the server's init and main functions
2260
2261sub load_resources {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2263 or die "unable to load regions file\n";#d#
2264}
2265
2266sub cfg_load {
2267 open my $fh, "<:utf8", cf::confdir . "/config"
2268 or return;
2269
2270 local $/;
2271 *CFG = YAML::Syck::Load <$fh>;
2272
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2274
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277
2278 if (exists $CFG{mlockall}) {
2279 eval {
2280 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2281 and die "WARNING: m(un)lockall failed: $!\n";
2282 };
2283 warn $@ if $@;
2284 }
2285}
2286
2287sub init {
2288 load_resources;
2289}
833 2290
834sub main { 2291sub main {
2292 # we must not ever block the main coroutine
2293 local $Coro::idle = sub {
2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async {
2296 Event::one_event;
2297 })->prio (Coro::PRIO_MAX);
2298 };
2299
2300 cfg_load;
2301 db_init;
2302 load_extensions;
2303
2304 $TICK_WATCHER->start;
835 Event::loop; 2305 Event::loop;
836} 2306}
837 2307
838############################################################################# 2308#############################################################################
839# initialisation 2309# initialisation and cleanup
840 2310
841register "<global>", __PACKAGE__; 2311# install some emergency cleanup handlers
2312BEGIN {
2313 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal (
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal";
2321 },
2322 );
2323 }
2324}
2325
2326sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop;
2328
2329 warn "enter emergency perl save\n";
2330
2331 cf::sync_job {
2332 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n";
2336 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next;
2339 $pl->save;
2340 }
2341 warn "end emergency player save\n";
2342
2343 warn "begin emergency map save\n";
2344 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next;
2347 $map->save;
2348 }
2349 warn "end emergency map save\n";
2350
2351 warn "begin emergency database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n";
2354 };
2355
2356 warn "leave emergency perl save\n";
2357}
2358
2359sub post_cleanup {
2360 my ($make_core) = @_;
2361
2362 warn Carp::longmess "post_cleanup backtrace"
2363 if $make_core;
2364}
2365
2366sub reload() {
2367 # can/must only be called in main
2368 if ($Coro::current != $Coro::main) {
2369 warn "can only reload from main coroutine";
2370 return;
2371 }
2372
2373 warn "reloading...";
2374
2375 warn "entering sync_job";
2376
2377 cf::sync_job {
2378 cf::write_runtime; # external watchdog should not bark
2379 cf::emergency_save;
2380 cf::write_runtime; # external watchdog should not bark
2381
2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
2385 # if anything goes wrong in here, we should simply crash as we already saved
2386
2387 warn "cancelling all WF_AUTOCANCEL watchers";
2388 for (Event::all_watchers) {
2389 $_->cancel if $_->data & WF_AUTOCANCEL;
2390 }
2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2401 warn "cancelling all extension coros";
2402 $_->cancel for values %EXT_CORO;
2403 %EXT_CORO = ();
2404
2405 warn "removing commands";
2406 %COMMAND = ();
2407
2408 warn "removing ext commands";
2409 %EXTCMD = ();
2410
2411 warn "unloading/nuking all extensions";
2412 for my $pkg (@EXTS) {
2413 warn "... unloading $pkg";
2414
2415 if (my $cb = $pkg->can ("unload")) {
2416 eval {
2417 $cb->($pkg);
2418 1
2419 } or warn "$pkg unloaded, but with errors: $@";
2420 }
2421
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
2426 warn "unloading all perl modules loaded from $LIBDIR";
2427 while (my ($k, $v) = each %INC) {
2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2429
2430 warn "... unloading $k";
2431 delete $INC{$k};
2432
2433 $k =~ s/\.pm$//;
2434 $k =~ s/\//::/g;
2435
2436 if (my $cb = $k->can ("unload_module")) {
2437 $cb->();
2438 }
2439
2440 Symbol::delete_package $k;
2441 }
2442
2443 warn "getting rid of safe::, as good as possible";
2444 Symbol::delete_package "safe::$_"
2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2446
2447 warn "unloading cf.pm \"a bit\"";
2448 delete $INC{"cf.pm"};
2449
2450 # don't, removes xs symbols, too,
2451 # and global variables created in xs
2452 #Symbol::delete_package __PACKAGE__;
2453
2454 warn "unload completed, starting to reload now";
2455
2456 warn "reloading cf.pm";
2457 require cf;
2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2459
2460 warn "loading config and database again";
2461 cf::cfg_load;
2462
2463 warn "loading extensions";
2464 cf::load_extensions;
2465
2466 warn "reattaching attachments to objects/players";
2467 _global_reattach;
2468 warn "reattaching attachments to maps";
2469 reattach $_ for values %MAP;
2470
2471 warn "loading reloadable resources";
2472 load_resources;
2473
2474 warn "leaving sync_job";
2475
2476 1
2477 } or do {
2478 warn $@;
2479 warn "error while reloading, exiting.";
2480 exit 1;
2481 };
2482
2483 warn "reloaded";
2484};
2485
2486our $RELOAD_WATCHER; # used only during reload
2487
2488register_command "reload" => sub {
2489 my ($who, $arg) = @_;
2490
2491 if ($who->flag (FLAG_WIZ)) {
2492 $who->message ("reloading server.");
2493
2494 # doing reload synchronously and two reloads happen back-to-back,
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2502 reload;
2503 undef $RELOAD_WATCHER;
2504 },
2505 );
2506 }
2507};
842 2508
843unshift @INC, $LIBDIR; 2509unshift @INC, $LIBDIR;
844 2510
845load_extensions; 2511my $bug_warning = 0;
846 2512
847$TICK_WATCHER = Event->timer ( 2513$TICK_WATCHER = Event->timer (
2514 reentrant => 0,
2515 parked => 1,
848 prio => 1, 2516 prio => 0,
849 at => $NEXT_TICK || 1, 2517 at => $NEXT_TICK || $TICK,
2518 data => WF_AUTOCANCEL,
850 cb => sub { 2519 cb => sub {
2520 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10;
2523 return;
2524 }
2525
2526 $NOW = Event::time;
2527
851 cf::server_tick; # one server iteration 2528 cf::server_tick; # one server iteration
852 2529 $RUNTIME += $TICK;
853 my $NOW = Event::time;
854 $NEXT_TICK += $TICK; 2530 $NEXT_TICK += $TICK;
855 2531
2532 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2533 $NEXT_RUNTIME_WRITE = $NOW + 10;
2534 Coro::async_pool {
2535 write_runtime
2536 or warn "ERROR: unable to write runtime file: $!";
2537 };
2538 }
2539
2540
2541 $WAIT_FOR_TICK->broadcast;
2542 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2543
2544# my $AFTER = Event::time;
2545# warn $AFTER - $NOW;#d#
2546
856 # if we are delayed by four ticks, skip them all 2547 # if we are delayed by four ticks or more, skip them all
857 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2548 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
858 2549
859 $TICK_WATCHER->at ($NEXT_TICK); 2550 $TICK_WATCHER->at ($NEXT_TICK);
860 $TICK_WATCHER->start; 2551 $TICK_WATCHER->start;
861 }, 2552 },
862); 2553);
863 2554
2555{
2556 BDB::max_poll_time $TICK * 0.1;
2557 $BDB_POLL_WATCHER = Event->io (
2558 reentrant => 0,
2559 fd => BDB::poll_fileno,
2560 poll => 'r',
2561 prio => 0,
2562 data => WF_AUTOCANCEL,
2563 cb => \&BDB::poll_cb,
2564 );
2565 BDB::min_parallel 8;
2566
2567 BDB::set_sync_prepare {
2568 my $status;
2569 my $current = $Coro::current;
2570 (
2571 sub {
2572 $status = $!;
2573 $current->ready; undef $current;
2574 },
2575 sub {
2576 Coro::schedule while defined $current;
2577 $! = $status;
2578 },
2579 )
2580 };
2581
2582 unless ($DB_ENV) {
2583 $DB_ENV = BDB::db_env_create;
2584
2585 cf::sync_job {
2586 eval {
2587 BDB::db_env_open
2588 $DB_ENV,
2589 $BDB_ENV_DIR,
2590 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2591 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2592 0666;
2593
2594 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2595
2596 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2597 $DB_ENV->set_lk_detect;
2598 };
2599
2600 cf::cleanup "db_env_open(db): $@" if $@;
2601 };
2602 }
2603}
2604
2605{
2606 IO::AIO::min_parallel 8;
2607
2608 undef $Coro::AIO::WATCHER;
2609 IO::AIO::max_poll_time $TICK * 0.1;
2610 $AIO_POLL_WATCHER = Event->io (
2611 reentrant => 0,
2612 data => WF_AUTOCANCEL,
2613 fd => IO::AIO::poll_fileno,
2614 poll => 'r',
2615 prio => 6,
2616 cb => \&IO::AIO::poll_cb,
2617 );
2618}
2619
2620END { cf::emergency_save }
2621
8641 26221
865 2623

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