ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 222
184=item cf::lock_wait $string 223=item cf::lock_wait $string
185 224
186Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
187 226
224} 263}
225 264
226sub freeze_mainloop { 265sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
228 267
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
230 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
231 $guard 272 $guard
232} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
233 284
234=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
235 286
236The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
257 308
258 my $busy = 1; 309 my $busy = 1;
259 my @res; 310 my @res;
260 311
261 (Coro::async_pool { 312 (async {
262 @res = eval { $job->() }; 313 @res = eval { $job->() };
263 warn $@ if $@; 314 warn $@ if $@;
264 undef $busy; 315 undef $busy;
265 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
266 317
267 while ($busy) { 318 while ($busy) {
268 Coro::cede_notself; 319 Coro::cede or Event::one_event;
269 Event::one_event unless Coro::nready;
270 } 320 }
271 321
272 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
273 } else { 323 } else {
274 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
275 325
276 $job->() 326 $job->()
277 } 327 }
278} 328}
279 329
280=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
281 331
282Creates (and readies) and returns a new coro. This coro is automcatially 332Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 333extension calling this is being unloaded.
284 334
285=cut 335=cut
286 336
287sub coro(&) { 337sub async_ext(&) {
288 my $cb = shift; 338 my $cb = shift;
289 339
290 my $coro = &Coro::async_pool ($cb); 340 my $coro = &Coro::async ($cb);
291 341
292 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
294 }); 344 });
295 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
296 346
297 $coro 347 $coro
298} 348}
299 349
300sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
301 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
302 354
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
304 or return; 356 or return;
305 357
358 my $value = $cf::RUNTIME + 90 + 10;
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return; 363 and return;
309 364
365 # always fsync - this file is important
310 aio_fsync $fh 366 aio_fsync $fh
311 and return; 367 and return;
312 368
313 close $fh 369 close $fh
314 or return; 370 or return;
320} 376}
321 377
322=back 378=back
323 379
324=cut 380=cut
325
326#############################################################################
327
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445 381
446############################################################################# 382#############################################################################
447 383
448=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
449 385
575our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 512our @CB_MAP = ();
577 513
578my %attachment; 514my %attachment;
579 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
580sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
582 524
583 use sort 'stable'; 525 use sort 'stable';
584 526
755# object support 697# object support
756 698
757sub reattach { 699sub reattach {
758 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 704
761 my $registry = $obj->registry; 705 my $registry = $obj->registry;
762 706
763 @$registry = (); 707 @$registry = ();
764 708
811 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
812 756
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
816 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
817 close $fh; 761 close $fh;
818 762
819 if (@$objs) { 763 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
824 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
825 close $fh; 769 close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
827 } 771 }
828 } else { 772 } else {
829 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
896=cut 840=cut
897 841
898sub register_extcmd { 842sub register_extcmd {
899 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
900 844
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
905} 846}
906 847
907cf::player->attach ( 848cf::player->attach (
908 on_command => sub { 849 on_command => sub {
909 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
922 863
923 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
924 865
925 if (ref $msg) { 866 if (ref $msg) {
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
928 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
929 } 870 }
930 } 871 }
931 } else { 872 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
934 875
935 cf::override; 876 cf::override;
936 }, 877 },
937); 878);
938 879
939sub register {
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 880sub load_extension {
946 my ($path) = @_; 881 my ($path) = @_;
947 882
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
949 my $base = $1; 884 my $base = $1;
950 my $pkg = $1; 885 my $pkg = $1;
951 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
953 888
954 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
955 890
956 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
957 or die "$path: $!"; 892 or die "$path: $!";
958 893
959 my $source = 894 my $source =
960 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
963 . "\n};\n1"; 898 . "\n};\n1";
964 899
965 eval $source 900 unless (eval $source) {
966 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
967 : "extension disabled.\n"; 902 : "extension disabled.\n";
968 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
969 push @exts, $pkg; 904 warn $@;
970 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
971 906 exit 1;
972# no strict 'refs'; 907 }
973# @{"$pkg\::ISA"} = ext::; 908 die $@;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# } 909 }
988 910
989 # remove commands 911 push @EXTS, $pkg;
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 }
998 }
999
1000 # remove extcmds
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1002 delete $EXTCMD{$name};
1003 }
1004
1005 if (my $cb = $pkg->can ("unload")) {
1006 eval {
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011
1012 Symbol::delete_package $pkg;
1013} 912}
1014 913
1015sub load_extensions { 914sub load_extensions {
1016 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 916 next unless -r $ext;
1021 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1022 } 921 }
1023} 922}
1024 923
1025############################################################################# 924#############################################################################
1026# load/save/clean perl data associated with a map
1027
1028*cf::mapsupport::on_clean = sub {
1029 my ($map) = @_;
1030
1031 my $path = $map->tmpname;
1032 defined $path or return;
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044}
1045
1046# TODO: compatibility cruft, remove when no longer needed
1047cf::player->attach (
1048 on_load => sub {
1049 my ($pl, $path) = @_;
1050
1051 for my $o (all_objects $pl->ob) {
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1053 $o->set_ob_key_value ("_perl_data");
1054
1055 %$o = %{ Storable::thaw pack "H*", $value };
1056 }
1057 }
1058 },
1059);
1060
1061#############################################################################
1062 925
1063=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1064 927
1065Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1066 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1067=head3 cf::player 936=head3 cf::player
1068 937
1069=over 4 938=over 4
1070 939
1071=item cf::player::exists $login 940=item cf::player::find $login
1072 941
1073Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1074 943
1075=cut 944=cut
1076 945
1077sub cf::player::exists($) { 946sub playerdir($) {
1078 cf::player::find $_[0] 947 cf::localdir
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1080} 1116}
1081 1117
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1083 1119
1084Sends an ext reply to the player. 1120Sends an ext reply to the player.
1085 1121
1086=cut 1122=cut
1087 1123
1088sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1089 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1090 1126
1091 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1092 1128
1093 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1094} 1130}
1131
1132package cf;
1095 1133
1096=back 1134=back
1097 1135
1098 1136
1099=head3 cf::map 1137=head3 cf::map
1105package cf::map; 1143package cf::map;
1106 1144
1107use Fcntl; 1145use Fcntl;
1108use Coro::AIO; 1146use Coro::AIO;
1109 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1110our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1112 1154
1113sub generate_random_map { 1155sub generate_random_map {
1114 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1115
1116 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1117 cf::map::_create_random_map 1158 $self->_create_random_map (
1118 $path,
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1130} 1300}
1131 1301
1132# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1133# all maps in C++... 1303# all maps in C++...
1134sub change_all_map_light { 1304sub change_all_map_light {
1136 1306
1137 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1138 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1139} 1309}
1140 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1141sub try_load_header($) { 1319sub load_header_from($) {
1142 my ($path) = @_; 1320 my ($self, $path) = @_;
1143 1321
1144 utf8::encode $path; 1322 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1146 or return; 1327 or return;
1147 1328
1148 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1149 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1150 1375
1151 # for better error messages only, will be overwritten 1376 1
1152 $map->path ($path);
1153
1154 $map->load_header ($path)
1155 or return;
1156
1157 $map->{load_path} = $path;
1158
1159 $map
1160} 1377}
1161 1378
1162sub find; 1379sub find;
1163sub find { 1380sub find {
1164 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1165 1382
1166 #warn "find<$path,$origin>\n";#d#
1167
1168 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1169 my $key = $path->as_string;
1170 1384
1171 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1172 1386
1173 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1175 1389 my $map = new_from_path cf::map $path
1176 # do it the slow way
1177 my $map = try_load_header $path->save_path;
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 1390 or return;
1195 1391
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1208 1393
1209 Coro::cede; 1394 $map->load_header
1395 or return;
1210 1396
1211 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1212 $map->reset; 1400 $map->reset;
1213 undef $guard; 1401 undef $guard;
1214 $map = find $path 1402 return find $path;
1215 or return;
1216 } 1403 }
1217 1404
1218 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1219 } 1406 }
1220} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1221 1411
1222sub load { 1412sub load {
1223 my ($self) = @_; 1413 my ($self) = @_;
1224 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1225 my $path = $self->{path}; 1417 my $path = $self->{path};
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1227 1419
1228 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1229 1421
1230 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1231 1423
1232 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1233 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1234 or return; 1429 or return;
1235 1430
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1237 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1238 1433
1239 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 1435 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1242 $self->clear_unique_items; 1437 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1244 } 1439 }
1245 } 1440 }
1246 1441
1247 Coro::cede; 1442 Coro::cede;
1248 1443
1249 # now do the right thing for maps 1444 # now do the right thing for maps
1250 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1251 1446
1252 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1253 $self->{deny_save} = 1; 1448 $self->decay_objects;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1259 $self->set_darkness_map; 1452 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1262 $self->activate; 1456 $self->activate;
1263 } 1457 }
1264 1458
1265 Coro::cede; 1459 $self->post_load;
1266 1460
1267 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1268} 1495}
1269 1496
1270sub find_sync { 1497sub find_sync {
1271 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1272 1499
1273 cf::sync_job { cf::map::find $path, $origin } 1500 cf::sync_job { find $path, $origin }
1274} 1501}
1275 1502
1276sub do_load_sync { 1503sub do_load_sync {
1277 my ($map) = @_; 1504 my ($map) = @_;
1278 1505
1279 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1280} 1507}
1281 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1282sub save { 1539sub save {
1283 my ($self) = @_; 1540 my ($self) = @_;
1284 1541
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1286 1543
1287 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1288 1545
1289 return unless $self->dirty; 1546 return unless $self->dirty;
1290 1547
1291 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1293 1550
1294 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1295 1552
1296 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1297 1554
1298 local $self->{last_access} = $self->last_access;#d# 1555 local $self->{last_access} = $self->last_access;#d#
1299 1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1300 if ($uniq) { 1561 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1303 } else { 1564 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 } 1566 }
1306} 1567}
1307 1568
1308sub swap_out { 1569sub swap_out {
1309 my ($self) = @_; 1570 my ($self) = @_;
1323 1584
1324sub reset_at { 1585sub reset_at {
1325 my ($self) = @_; 1586 my ($self) = @_;
1326 1587
1327 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1329 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1330 1591
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 1594
1338 my ($self) = @_; 1599 my ($self) = @_;
1339 1600
1340 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1341} 1602}
1342 1603
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 1604sub reset {
1365 my ($self) = @_; 1605 my ($self) = @_;
1366 1606
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 1608
1369 return if $self->players; 1609 return if $self->players;
1370 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1371 1611
1372 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1373 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1374 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1375 1627
1376 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1377 1629
1378 $self->unlink_save; 1630 $self->unlink_save;
1379 $self->destroy; 1631 $self->destroy;
1382my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1383 1635
1384sub nuke { 1636sub nuke {
1385 my ($self) = @_; 1637 my ($self) = @_;
1386 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1390 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1391} 1652}
1392 1653
1393sub customise_for { 1654=item cf::map::unique_maps
1394 my ($map, $ob) = @_;
1395 1655
1396 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1398 }
1399 1658
1400 $map 1659=cut
1401}
1402 1660
1403sub emergency_save { 1661sub unique_maps() {
1404 my $freeze_guard = cf::freeze_mainloop; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1405 1664
1406 warn "enter emergency map save\n"; 1665 my @paths;
1407 1666
1408 cf::sync_job { 1667 for (@$files) {
1409 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1410 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1411 }; 1673 }
1412 1674
1413 warn "end emergency map save\n"; 1675 \@paths
1414} 1676}
1415 1677
1416package cf; 1678package cf;
1417 1679
1418=back 1680=back
1419 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1420 1708
1421=head3 cf::object::player 1709=head3 cf::object::player
1422 1710
1423=over 4 1711=over 4
1424 1712
1464 1752
1465=item $player_object->enter_link 1753=item $player_object->enter_link
1466 1754
1467Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1468 1756
1469The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1470I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1471 1759
1760Will never block.
1761
1472=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1473 1763
1474Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 1767fails, to the emergency map position.
1478 1768
1479Might block. 1769Might block.
1480 1770
1481=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1482 1782
1483sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1484 my ($self) = @_; 1784 my ($self) = @_;
1485 1785
1486 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1487 1787
1488 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 1789
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 1791 if $self->map;
1492 1792
1493 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1494} 1794}
1495 1795
1496sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1498 1798
1516 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1519 1819
1520 $map->load; 1820 $map->load;
1821 $map->load_diag;
1521 1822
1823 return unless $self->contr->active;
1522 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1523 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1524} 1828}
1525 1829
1526cf::player->attach ( 1830cf::player->attach (
1527 on_logout => sub { 1831 on_logout => sub {
1539 1843
1540 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1541 # should happen only on crashes 1845 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1544 Coro::async_pool { 1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1545 # we need this sleep as the login has a concurrent enter_exit running 1853 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn 1854 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1549 }; 1857 })->prio (2);
1550 } 1858 }
1551 }, 1859 },
1552); 1860);
1553 1861
1554=item $player_object->goto ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1558sub cf::object::player::goto { 1866sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1560 1868
1561 $self->enter_link; 1869 $self->enter_link;
1562 1870
1563 (Coro::async_pool { 1871 (async {
1564 $path = new cf::path $path; 1872 my $map = eval {
1565
1566 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1567 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1568 1875 $map
1569# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1573 1878
1574 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1575 })->prio (1); 1880 })->prio (1);
1576} 1881}
1577 1882
1581 1886
1582sub parse_random_map_params { 1887sub parse_random_map_params {
1583 my ($spec) = @_; 1888 my ($spec) = @_;
1584 1889
1585 my $rmp = { # defaults 1890 my $rmp = { # defaults
1586 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1588 }; 1895 };
1589 1896
1590 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1592 1899
1596 $rmp 1903 $rmp
1597} 1904}
1598 1905
1599sub prepare_random_map { 1906sub prepare_random_map {
1600 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1601 1910
1602 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1603 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1604 # that depends on the exit object 1913 # that depends on the exit object
1605 1914
1606 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1607 1916
1608 if ($exit->map) { 1917 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1613 } 1922 }
1614 1923
1615 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1616 1925
1617 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1618 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1619 1929
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1622 1934
1623 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 1936 $exit->msg (undef);
1625 } 1937 }
1626} 1938}
1628sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1630 1942
1631 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1632 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1633 $self->enter_link; 1954 $self->enter_link;
1634 1955
1635 (Coro::async_pool { 1956 (async {
1636 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1637 unless (eval { 1958 unless (eval {
1638 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1639 if $exit->slaying eq "/!";
1640
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1643 1960
1644 1; 1961 1;
1645 }) { 1962 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1647 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1650 1967
1651 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1652 $self->leave_link; 1969 $self->leave_link;
1653 } 1970 }
1667 1984
1668sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1669 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1670 1987
1671 utf8::encode $text; 1988 utf8::encode $text;
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1673} 1990}
1674 1991
1675 1992
1676=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1677 1994
1708 # get handled first 2025 # get handled first
1709 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 2028
1712 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 2031
1714 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1715 2033
1716 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 2035 if (@$queue) {
1721 } 2039 }
1722 } 2040 }
1723 }, 2041 },
1724); 2042);
1725 2043
1726=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1727 2045
1728Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 2048or loss of connection).
1731 2049
1732=cut 2050=cut
1733 2051
1734sub cf::client::coro { 2052sub cf::client::async {
1735 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1736 2054
1737 my $coro = &Coro::async_pool ($cb); 2055 my $coro = &Coro::async ($cb);
1738 2056
1739 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1741 }); 2059 });
1742 2060
1878The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique. 2197using it, it should be unique.
1880 2198
1881=over 4 2199=over 4
1882 2200
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1890 2202
1891Returns a single value from the database 2203Returns a single value from the database.
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897 2204
1898=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1899 2206
1900Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910 2208
1911=cut 2209=cut
1912 2210
1913our $DB; 2211our $DB;
1914 2212
1915{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1916 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1917 2232
1918 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1919 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1920 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1921 2237
1922 my $pid; 2238 unlink $path;
1923
1924 sub db_save() {
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 } 2239 };
1932 } 2240 }
1933
1934 my $dirty;
1935
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 }); 2241 }
2242}
1944 2243
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) { 2244sub db_get($$) {
1951 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1956 sub db_put($$;$) { 2255sub db_put($$$) {
1957 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1958 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
1959 } else { 2293 } else {
1960 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 2295 }
1970 ); 2296 Coro::cede;
1971} 2297 }
1972 2298
1973############################################################################# 2299 1
1974# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
1975 2312
1976sub cfg_load { 2313sub cfg_load {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
1978 or return; 2315 or return;
1979 2316
1980 local $/; 2317 local $/;
1981 *CFG = YAML::Syck::Load <$fh>; 2318 *CFG = YAML::Syck::Load <$fh>;
1982 2319
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1984 2321
2322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2324
1985 if (exists $CFG{mlockall}) { 2325 if (exists $CFG{mlockall}) {
1986 eval { 2326 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 2327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 2328 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 2329 };
1990 warn $@ if $@; 2330 warn $@ if $@;
1991 } 2331 }
1992} 2332}
1993 2333
1994sub main { 2334sub main {
1995 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 2338 (async {
1999 Event::one_event; 2339 Event::one_event;
2000 })->(); 2340 })->prio (Coro::PRIO_MAX);
2001 }; 2341 };
2002 2342
2003 cfg_load; 2343 cfg_load;
2004 db_load; 2344 db_init;
2005 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2006 Event::loop; 2348 Event::loop;
2007} 2349}
2008 2350
2009############################################################################# 2351#############################################################################
2010# initialisation 2352# initialisation and cleanup
2353
2354# install some emergency cleanup handlers
2355BEGIN {
2356 for my $signal (qw(INT HUP TERM)) {
2357 Event->signal (
2358 reentrant => 0,
2359 data => WF_AUTOCANCEL,
2360 signal => $signal,
2361 prio => 0,
2362 cb => sub {
2363 cf::cleanup "SIG$signal";
2364 },
2365 );
2366 }
2367}
2368
2369sub emergency_save() {
2370 my $freeze_guard = cf::freeze_mainloop;
2371
2372 warn "enter emergency perl save\n";
2373
2374 cf::sync_job {
2375 # use a peculiar iteration method to avoid tripping on perl
2376 # refcount bugs in for. also avoids problems with players
2377 # and maps saved/destroyed asynchronously.
2378 warn "begin emergency player save\n";
2379 for my $login (keys %cf::PLAYER) {
2380 my $pl = $cf::PLAYER{$login} or next;
2381 $pl->valid or next;
2382 $pl->save;
2383 }
2384 warn "end emergency player save\n";
2385
2386 warn "begin emergency map save\n";
2387 for my $path (keys %cf::MAP) {
2388 my $map = $cf::MAP{$path} or next;
2389 $map->valid or next;
2390 $map->save;
2391 }
2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2397 };
2398
2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2407}
2011 2408
2012sub reload() { 2409sub reload() {
2013 # can/must only be called in main 2410 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2015 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2016 return; 2413 return;
2017 } 2414 }
2018 2415
2019 warn "reloading..."; 2416 warn "reloading...";
2020 2417
2021 my $guard = freeze_mainloop; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2022 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2023 2424
2024 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2025 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2026 2429
2027 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2028 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 } 2433 }
2031 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2032 # cancel all extension coros 2446 warn "cancelling all extension coros";
2033 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 2448 %EXT_CORO = ();
2035 2449
2036 # unload all extensions 2450 warn "removing commands";
2037 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2038 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2039 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2040 } 2465 }
2041 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2042 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2043 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2045 2474
2046 warn "removing <$k>"; 2475 warn "... unloading $k";
2047 delete $INC{$k}; 2476 delete $INC{$k};
2048 2477
2049 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2051 2480
2054 } 2483 }
2055 2484
2056 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2057 } 2486 }
2058 2487
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 2491
2067 # remove register_script_function callbacks
2068 # TODO
2069
2070 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2071 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2072 2494
2073 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2074 # and global variables created in xs 2496 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2076 2498
2077 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2078 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2079 require cf; 2502 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2081 2504
2082 # load config and database again 2505 warn "loading config and database again";
2083 cf::cfg_load; 2506 cf::cfg_load;
2084 cf::db_load;
2085 2507
2086 # load extensions
2087 warn "load extensions"; 2508 warn "loading extensions";
2088 cf::load_extensions; 2509 cf::load_extensions;
2089 2510
2090 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2091 warn "reattach"; 2512 _global_reattach; # objects, sockets
2092 _global_reattach; 2513 warn "reattaching attachments to maps";
2093 }; 2514 reattach $_ for values %MAP;
2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2094 2517
2095 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2096 warn $@; 2525 warn $@;
2097 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2098 exit 1; 2527 exit 1;
2099 } 2528 };
2100 2529
2101 warn "reloaded successfully"; 2530 warn "reloaded";
2102}; 2531};
2103 2532
2104############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145}
2146
2147register "<global>", __PACKAGE__;
2148 2534
2149register_command "reload" => sub { 2535register_command "reload" => sub {
2150 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2151 2537
2152 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2154 reload; 2549 reload;
2155 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2156 } 2553 }
2157}; 2554};
2158 2555
2159unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2160 2559
2161$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2162 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2163 prio => 0, 2563 prio => 0,
2164 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2166 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2167 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2587 $WAIT_FOR_TICK->broadcast;
2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2170 2592
2171 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2173 2595
2174 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2175 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2176 }, 2598 },
2177); 2599);
2178 2600
2601{
2179IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2180 2603 $BDB_POLL_WATCHER = Event->io (
2181Event->io ( 2604 reentrant => 0,
2182 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2183 poll => 'r', 2606 poll => 'r',
2184 prio => 5, 2607 prio => 0,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188
2189Event->timer (
2190 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2191 after => 0, 2609 cb => \&BDB::poll_cb,
2192 interval => 10, 2610 );
2193 cb => sub { 2611 BDB::min_parallel 8;
2194 (Coro::unblock_sub { 2612
2195 write_runtime 2613 BDB::set_sync_prepare {
2196 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2197 })->(); 2647 };
2198 }, 2648 }
2199); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2200 2665
2201END { cf::emergency_save } 2666END { cf::emergency_save }
2202 2667
22031 26681
2204 2669

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines