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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46 68
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
48 87
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 89
51our %COMMAND = (); 90our %COMMAND = ();
52our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
58our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
59 98
60our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
61our @EVENT; 100our @EVENT;
62 101
63our $CONFDIR = confdir; 102our $CONFDIR = confdir;
64our $DATADIR = datadir; 103our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
74our %RESOURCE; 116our %RESOURCE;
75 117
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 120our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
82 122
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 123our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 124our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 125our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 126our $DB_ENV;
88 127
99# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 140
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
105 145
106binmode STDOUT; 146binmode STDOUT;
107binmode STDERR; 147binmode STDERR;
108 148
109# read virtual server time, if available 149# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
114} 154}
115 155
116mkdir $_ 156mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 234
195 LOG llevError, $msg; 235 LOG llevError, $msg;
196 }; 236 };
197} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
198 253
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 264for my $pkg (qw(
210 cf::global cf::attachable 265 cf::global cf::attachable
211 cf::object cf::object::player 266 cf::object cf::object::player
212 cf::client cf::player 267 cf::client cf::player
213 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
214 cf::map cf::party cf::region 270 cf::party cf::region
215)) { 271)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 273}
219 274
220$EV::DIED = sub { 275$EV::DIED = sub {
221 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
327 382
328 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
329} 384}
330 385
331sub freeze_mainloop { 386sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
333 388
334 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339} 390}
340 391
341=item cf::periodic $interval, $cb 392=item cf::periodic $interval, $cb
342 393
343Like EV::periodic, but randomly selects a starting point so that the actions 394Like EV::periodic, but randomly selects a starting point so that the actions
398 } 449 }
399 } 450 }
400}; 451};
401 452
402sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
403 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
404 457
405 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
407 460
444 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
445 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
446 499
447 LOG llevError, Carp::longmess "sync job";#d# 500 LOG llevError, Carp::longmess "sync job";#d#
448 501
449 # TODO: use suspend/resume instead
450 # (but this is cancel-safe)
451 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
452 503
453 my $busy = 1; 504 my $busy = 1;
454 my @res; 505 my @res;
455 506
466 } else { 517 } else {
467 EV::loop EV::LOOP_ONESHOT; 518 EV::loop EV::LOOP_ONESHOT;
468 } 519 }
469 } 520 }
470 521
471 $time = EV::time - $time; 522 my $time = EV::time - $time;
472 523
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
477 525
478 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
479 } else { 527 } else {
480 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
481 529
523 reset_signals; 571 reset_signals;
524 &$cb 572 &$cb
525 }, @args; 573 }, @args;
526 574
527 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
576}
577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
528} 603}
529 604
530=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
531 606
532Returns a single value from the environment database. 607Returns a single value from the environment database.
671 746
672############################################################################# 747#############################################################################
673 748
674=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
675 750
676Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
677attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
678to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
679 754
680In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
681C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
731=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
732 807
733Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
734given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
735 810
736Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
737that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
738 813
739These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
740 815
741=over 4 816=over 4
969 } 1044 }
970 1045
971 0 1046 0
972} 1047}
973 1048
974=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
975 1050
976=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
977 1052
978Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
979 1054
1032 1107
1033sub reattach { 1108sub reattach {
1034 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
1035 my ($obj) = @_; 1110 my ($obj) = @_;
1036 1111
1112 # no longer needed after getting rid of delete_package?
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1038 1114
1039 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
1040 1116
1041 @$registry = (); 1117 @$registry = ();
1042 1118
1088 utf8::decode (my $decname = $filename); 1164 utf8::decode (my $decname = $filename);
1089 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1090 $decname, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1091 1167
1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1093 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1095 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1096 close $fh; 1172 aio_close $fh;
1097 1173
1098 if (@$objs) { 1174 if (@$objs) {
1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1100 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1102 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1103 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1104 close $fh; 1180 aio_close $fh;
1105 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1106 } 1182 }
1107 } else { 1183 } else {
1108 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1109 } 1185 }
1278 1354
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281 1357
1282 $ext{source} = 1358 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1285 . $source 1361 . $source
1286 . "\n};\n1"; 1362 . "\n};\n1";
1287 1363
1288 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1304 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1306 1382
1307 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1308 warn $msg; 1384 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1310 exit 1;
1311 } 1386 }
1312 1387
1313 warn $msg; 1388 warn $msg;
1314 } 1389 }
1315 1390
1329 1404
1330=back 1405=back
1331 1406
1332=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1333 1408
1334Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1335 1410
1336=cut 1411=cut
1337 1412
1338package cf::player; 1413package cf::player;
1339 1414
1404 my $f = new_from_file cf::object::thawer path $login 1479 my $f = new_from_file cf::object::thawer path $login
1405 or return; 1480 or return;
1406 1481
1407 my $pl = cf::player::load_pl $f 1482 my $pl = cf::player::load_pl $f
1408 or return; 1483 or return;
1484
1409 local $cf::PLAYER_LOADING{$login} = $pl; 1485 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs; 1486 $f->resolve_delayed_derefs;
1411 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1412 } 1488 }
1413 } 1489 }
1423 1499
1424 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1425 1501
1426 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1427 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1428 1506
1429 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1430 cf::cede_to_tick; 1508 cf::cede_to_tick;
1431} 1509}
1432 1510
1464 my ($pl) = @_; 1542 my ($pl) = @_;
1465 1543
1466 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1467 1545
1468 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1469 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1470 1548
1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1472 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1473 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1474 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1475 1555
1476 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1477 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1516 1596
1517 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1518 my $path = path $login; 1598 my $path = path $login;
1519 1599
1520 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1523 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1524 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 } 1606 }
1526 1607
1557 } 1638 }
1558 1639
1559 \@paths 1640 \@paths
1560} 1641}
1561 1642
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1563 1644
1564Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654 1646
1655=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1656 1648
1657Sends an ext reply to the player. 1649Sends an ext reply to the player.
1658 1650
1725our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1726our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1727 1719
1728sub generate_random_map { 1720sub generate_random_map {
1729 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1730 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1731 $self->_create_random_map ( 1726 $self->_create_random_map (
1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1856 1851
1857# the temporary/swap location 1852# the temporary/swap location
1858sub save_path { 1853sub save_path {
1859 my ($self) = @_; 1854 my ($self) = @_;
1860 1855
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1862 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1863} 1858}
1864 1859
1865# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1866sub uniq_path { 1861sub uniq_path {
1867 my ($self) = @_; 1862 my ($self) = @_;
1868 1863
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1870 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1871} 1866}
1872 1867
1873# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1874# all maps in C++... 1869# all maps in C++...
1972 1967
1973 cf::lock_wait "map_data:$path";#d#remove 1968 cf::lock_wait "map_data:$path";#d#remove
1974 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1975 1970
1976 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1973 my $guard2 = cf::lock_acquire "map_find:$path";
1979 1974
1980 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1981 or return; 1976 or return;
1982 1977
1983 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1986 or return; 1981 or return;
1987 1982
1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1991 undef $guard1; 1987 undef $guard1;
1992 undef $guard2;
1993 $map->reset; 1988 $map->reset;
1994 return find $path; 1989 return find $path;
1995 } 1990 }
1996 1991
1997 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
2024 my $f = new_from_file cf::object::thawer $self->{load_path}; 2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block; 2020 $f->skip_block;
2026 $self->_load_objects ($f) 2021 $self->_load_objects ($f)
2027 or return; 2022 or return;
2028 2023
2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
2030 if delete $self->{load_original}; 2025 if delete $self->{load_original};
2031 2026
2032 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
2033 utf8::encode $uniq; 2028 utf8::encode $uniq;
2034 unless (aio_stat $uniq) { 2029 unless (aio_stat $uniq) {
2060 } 2055 }
2061 2056
2062 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
2064 2059
2065 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
2066 } 2061 }
2067 2062
2068 $self->post_load; 2063 $self->post_load;
2069} 2064}
2070 2065
2128 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
2129 2124
2130 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
2131 2126
2132 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2134 } 2129 }
2135 2130
2136 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
2137 2132
2138 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2175 cf::async { 2170 cf::async {
2176 $Coro::current->{desc} = "map player save"; 2171 $Coro::current->{desc} = "map player save";
2177 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2178 }; 2173 };
2179 2174
2175 cf::get_slot 0.02;
2176
2180 if ($uniq) { 2177 if ($uniq) {
2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2182 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2183 } else { 2180 } else {
2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2192 $self->save; 2189 $self->save;
2193 2190
2194 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2195 2192
2196 return if $self->players; 2193 return if $self->players;
2197 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2198 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2199 2196
2200 $self->in_memory (cf::MAP_SWAPPED); 2197 $self->in_memory (cf::MAP_SWAPPED);
2201 2198
2202 $self->deactivate; 2199 $self->deactivate;
2320 2317
2321sub unique_maps() { 2318sub unique_maps() {
2322 [ 2319 [
2323 map { 2320 map {
2324 utf8::decode $_; 2321 utf8::decode $_;
2325 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2326 ? normalise $_ 2325 : normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ] 2327 ]
2330} 2328}
2331 2329
2332package cf;
2333
2334=back 2330=back
2335 2331
2336=head3 cf::object 2332=head3 cf::object
2337 2333
2338=cut 2334=cut
2341 2337
2342=over 4 2338=over 4
2343 2339
2344=item $ob->inv_recursive 2340=item $ob->inv_recursive
2345 2341
2346Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2347 2344
2348=cut 2345=cut
2349 2346
2350sub inv_recursive_; 2347sub inv_recursive_;
2351sub inv_recursive_ { 2348sub inv_recursive_ {
2356 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2357} 2354}
2358 2355
2359=item $ref = $ob->ref 2356=item $ref = $ob->ref
2360 2357
2361creates and returns a persistent reference to an objetc that can be stored as a string. 2358Creates and returns a persistent reference to an object that can be stored as a string.
2362 2359
2363=item $ob = cf::object::deref ($refstring) 2360=item $ob = cf::object::deref ($refstring)
2364 2361
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block. 2363even if the object actually exists. May block.
2398can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2399dialogue with the given NPC character. 2396dialogue with the given NPC character.
2400 2397
2401=cut 2398=cut
2402 2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2413
2403# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2404# with dialog boxes. 2415# with dialog boxes.
2405#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2406sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2407 my ($self, $npc, $msg, $flags) = @_; 2418 my ($self, $npc, $msg, $flags) = @_;
2418 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420 2431
2421 } else { 2432 } else {
2422 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2423 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2424 } 2435 }
2425 } 2436 }
2426} 2437}
2427 2438
2428=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2453 2464
2454=item $player_object->enter_link 2465=item $player_object->enter_link
2455 2466
2456Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2457 2468
2458The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2459I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2460 2473
2461Will never block. 2474Will never block.
2462 2475
2463=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2464 2477
2522 2535
2523 $map->load; 2536 $map->load;
2524 $map->load_neighbours; 2537 $map->load_neighbours;
2525 2538
2526 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2527 $self->activate_recursive; 2541 $self->activate_recursive;
2528 2542
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2530 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2531} 2545}
2535Moves the player to the given map-path and coordinates by first freezing 2549Moves the player to the given map-path and coordinates by first freezing
2536her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2537that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2538the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2539be called at the end of this process. 2553be called at the end of this process.
2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2540 2557
2541=cut 2558=cut
2542 2559
2543our $GOTOGEN; 2560our $GOTOGEN;
2544 2561
2623} 2640}
2624 2641
2625sub prepare_random_map { 2642sub prepare_random_map {
2626 my ($exit) = @_; 2643 my ($exit) = @_;
2627 2644
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
2629
2630 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2631 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2632 # that depends on the exit object 2647 # that depends on the exit object
2633 2648
2634 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2636 if ($exit->map) { 2651 if ($exit->map) {
2637 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2638 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2639 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2640 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2641 } 2658 }
2642 2659
2643 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2644 2661
2645 my $data = cf::encode_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2646 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2648 2665
2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2650 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh; 2668 undef $fh;
2652 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2653 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2654 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2655 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2656 } 2677 }
2657} 2678}
2658 2679
2659sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2660 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2661 2682
2662 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2663 2684
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
2675 $self->enter_link; 2685 $self->enter_link;
2676 2686
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
2681 (async { 2687 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2688 $Coro::current->{desc} = "enter_exit";
2683 2689
2684 $self->deactivate_recursive; # just to be sure
2685 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2686 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2687 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2688 1; 2711 1
2689 }) { 2712 }) {
2690 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2691 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2692 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2693 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2694 2717
2695 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2773 id => "infobox", 2796 id => "infobox",
2774 title => "Map Info", 2797 title => "Map Info",
2775 reply => undef, 2798 reply => undef,
2776 tooltip => "Information related to the maps", 2799 tooltip => "Information related to the maps",
2777 }, 2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2778); 2807);
2779 2808
2780sub cf::client::send_msg { 2809sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2782 2811
2783 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2784 2814
2785 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786 2816
2787 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) { 2818 if ($CHANNEL{$channel}) {
2809 if ($self->can_msg) { 2839 if ($self->can_msg) {
2810 # default colour, mask it out 2840 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2813 2843
2814 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2816 } else { 2860 } else {
2817 if ($color >= 0) { 2861 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2819 for ($msg) { 2863 for ($msg) {
2820 1 while 2864 1 while
3019 3063
3020The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
3021 3065
3022 cf::object 3066 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy 3067 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
3025 3069
3026 cf::object::player 3070 cf::object::player
3027 player 3071 player
3028 3072
3029 cf::player 3073 cf::player
3034 3078
3035=cut 3079=cut
3036 3080
3037for ( 3081for (
3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
3040 decrease_ob_nr destroy)], 3084 decrease split destroy change_exp)],
3041 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
3042 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
3043 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
3044) { 3088) {
3045 no strict 'refs'; 3089 no strict 'refs';
3218 $RESOURCE{$name} = $info; 3262 $RESOURCE{$name} = $info;
3219 } 3263 }
3220 3264
3221 cf::cede_to_tick; 3265 cf::cede_to_tick;
3222 } 3266 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 } 3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3242 3270
3243 1 3271 1
3244} 3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
3245 3293
3246register_exticmd fx_want => sub { 3294register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_; 3295 my ($ns, $want) = @_;
3248 3296
3249 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
3251 } 3299 }
3252}; 3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
3253 3311
3254sub reload_regions { 3312sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?) 3314 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3271} 3329}
3272 3330
3273sub reload_archetypes { 3331sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281} 3334}
3282 3335
3283sub reload_treasures { 3336sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3286} 3339}
3287 3340
3288sub reload_resources { 3341sub reload_resources {
3289 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3290 3343
3344 reload_facedata;
3345 reload_archetypes;
3291 reload_regions; 3346 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures; 3347 reload_treasures;
3296 3348
3297 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3298} 3350}
3299 3351
3300sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3301 reload_resources; 3357 reload_resources;
3302} 3358}
3303 3359
3304sub reload_config { 3360sub reload_config {
3305 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3306 or return; 3362 or return;
3307 3363
3308 local $/; 3364 local $/;
3309 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
3310 3366
3311 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3312 3368
3313 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3314 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3320 }; 3376 };
3321 warn $@ if $@; 3377 warn $@ if $@;
3322 } 3378 }
3323} 3379}
3324 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3325sub main { 3400sub main {
3401 atomic;
3402
3326 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3327 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3329 (async { 3406 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT; 3408 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3333 }; 3410 };
3334 3411
3412 {
3413 my $guard = freeze_mainloop;
3335 reload_config; 3414 reload_config;
3336 db_init; 3415 db_init;
3337 load_extensions; 3416 load_extensions;
3338 3417
3339 $TICK_WATCHER->start;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3341 EV::loop; 3426 EV::loop;
3342} 3427}
3343 3428
3344############################################################################# 3429#############################################################################
3345# initialisation and cleanup 3430# initialisation and cleanup
3352 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3353 }; 3438 };
3354 } 3439 }
3355} 3440}
3356 3441
3357sub write_runtime { 3442sub write_runtime_sync {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3362 3445
3363 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3364 3447
3365 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3366 3449
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3368 or return; 3451 or return;
3369 3452
3370 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3382 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3383 3466
3384 close $fh 3467 close $fh
3385 or return; 3468 or return;
3386 3469
3387 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3388 and return; 3471 and return;
3389 3472
3390 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3391 3474
3392 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3393} 3519}
3394 3520
3395sub emergency_save() { 3521sub emergency_save() {
3396 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3397 3523
3419 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3420 3546
3421 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3424 }; 3554 };
3425 3555
3426 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3427} 3557}
3428 3558
3429sub post_cleanup { 3559sub post_cleanup {
3430 my ($make_core) = @_; 3560 my ($make_core) = @_;
3431 3561
3432 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3434} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3435 3596
3436sub do_reload_perl() { 3597sub do_reload_perl() {
3437 # can/must only be called in main 3598 # can/must only be called in main
3438 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3439 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3440 return; 3601 return;
3441 } 3602 }
3442 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3443 warn "reloading..."; 3607 warn "reloading...";
3444 3608
3445 warn "entering sync_job"; 3609 warn "entering sync_job";
3446 3610
3447 cf::sync_job { 3611 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3449 cf::emergency_save; 3613 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3451 3615
3452 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3454 3618
3455 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3456 3620
3457 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3458 for (;;) {
3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3463 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3464 }
3465
3466 ++$RELOAD;
3467
3468 warn "cancelling all extension coros";
3469 $_->cancel for values %EXT_CORO;
3470 %EXT_CORO = ();
3471
3472 warn "removing commands";
3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
3481 warn "... unloading $pkg";
3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
3488 } 3624 }
3489 3625
3490 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3491 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3492 } 3628 %EXT_CORO = ();
3493 3629
3494 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3495 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3497 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3498 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3499 delete $INC{$k};
3500 3640
3501 $k =~ s/\.pm$//;
3502 $k =~ s/\//::/g;
3503
3504 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3505 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3506 } 3650 }
3507 3651
3508 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3509 } 3667 }
3510 3668
3511 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3512 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3514 3672
3515 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3516 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3518 3676
3519 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3520 # and global variables created in xs 3678 # and global variables created in xs
3521 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3522 3680
3523 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3524 3682
3525 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3526 require cf; 3684 require cf;
3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3528 3686
3529 warn "loading config and database again"; 3687 warn "loading config and database again";
3530 cf::reload_config; 3688 cf::reload_config;
3531 3689
3532 warn "loading extensions"; 3690 warn "loading extensions";
3533 cf::load_extensions; 3691 cf::load_extensions;
3534 3692
3535 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3536 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3537 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3538 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3539 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3541 3699
3542 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3543 3701
3544 1 3702 1
3545 } or do { 3703 } or do {
3546 warn $@; 3704 warn $@;
3547 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3548 exit 1;
3549 }; 3706 };
3550 3707
3551 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3552}; 3711};
3553 3712
3554our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3555 3714
3556sub reload_perl() { 3715sub reload_perl() {
3557 # doing reload synchronously and two reloads happen back-to-back, 3716 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here. 3717 # coro crashes during coro_state_free->destroy here.
3559 3718
3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3720 do_reload_perl;
3561 undef $RELOAD_WATCHER; 3721 undef $RELOAD_WATCHER;
3562 do_reload_perl;
3563 }; 3722 };
3564} 3723}
3565 3724
3566register_command "reload" => sub { 3725register_command "reload" => sub {
3567 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
3581 3740
3582our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3583our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3584 3743
3585sub wait_for_tick { 3744sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3588 3746
3589 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait; 3749 $signal->wait;
3592} 3750}
3593 3751
3594sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3754
3598 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait; 3757 $signal->wait;
3601} 3758}
3602 3759
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3760sub tick {
3604 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3607 return; 3764 return;
3608 } 3765 }
3609 3766
3610 $NOW = $tick_start = EV::now;
3611
3612 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3613
3614 $RUNTIME += $TICK;
3615 $NEXT_TICK = $_[0]->at;
3616 3768
3617 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3619 Coro::async_pool { 3771 Coro::async_pool {
3620 $Coro::current->{desc} = "runtime saver"; 3772 $Coro::current->{desc} = "runtime saver";
3621 write_runtime 3773 write_runtime_sync
3622 or warn "ERROR: unable to write runtime file: $!"; 3774 or warn "ERROR: unable to write runtime file: $!";
3623 }; 3775 };
3624 } 3776 }
3625 3777
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3628 } 3780 }
3629 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send; 3782 $sig->send;
3631 } 3783 }
3632 3784
3633 $LOAD = ($NOW - $tick_start) / $TICK; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635 3787
3636 _post_tick; 3788 if (0) {
3637}; 3789 if ($NEXT_TICK) {
3638$TICK_WATCHER->priority (EV::MAXPRI); 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3794 }
3795}
3639 3796
3640{ 3797{
3641 # configure BDB 3798 # configure BDB
3642 3799
3643 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1; 3801 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1); 3802 $AnyEvent::BDB::WATCHER->priority (1);
3646 3803
3647 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3650 | BDB::LOG_AUTOREMOVE, 1); 3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653 3811
3654 cf::sync_job { 3812 cf::sync_job {
3655 eval { 3813 eval {
3681{ 3839{
3682 # configure IO::AIO 3840 # configure IO::AIO
3683 3841
3684 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1); 3844 undef $AnyEvent::AIO::WATCHER;
3687} 3845}
3688 3846
3689my $_log_backtrace; 3847my $_log_backtrace;
3690 3848
3691sub _log_backtrace { 3849sub _log_backtrace {
3694 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3695 3853
3696 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3699 async { 3858 async {
3700 $Coro::current->{desc} = "abt $msg"; 3859 $Coro::current->{desc} = "abt $msg";
3701 3860
3702 my @bt = fork_call { 3861 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3714 } 3873 }
3715 3874
3716 @funcs 3875 @funcs
3717 }; 3876 };
3718 3877
3719 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace; 3881 --$_log_backtrace;
3722 }; 3882 };
3723 } else { 3883 } else {
3724 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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