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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC vs.
Revision 1.464 by root, Thu Jan 1 18:35:48 2009 UTC

32use Opcode; 32use Opcode;
33use Safe; 33use Safe;
34use Safe::Hole; 34use Safe::Hole;
35use Storable (); 35use Storable ();
36 36
37use Guard ();
37use Coro (); 38use Coro ();
38use Coro::State; 39use Coro::State;
39use Coro::Handle; 40use Coro::Handle;
40use Coro::EV; 41use Coro::EV;
41use Coro::AnyEvent; 42use Coro::AnyEvent;
42use Coro::Timer; 43use Coro::Timer;
43use Coro::Signal; 44use Coro::Signal;
44use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
45use Coro::AnyEvent; 47use Coro::AnyEvent;
46use Coro::AIO; 48use Coro::AIO;
47use Coro::BDB 1.6; 49use Coro::BDB 1.6;
48use Coro::Storable; 50use Coro::Storable;
49use Coro::Util (); 51use Coro::Util ();
63 65
64# configure various modules to our taste 66# configure various modules to our taste
65# 67#
66$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71 76
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73 78
74our %COMMAND = (); 79our %COMMAND = ();
75our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
78our %EXTCMD = (); 83our %EXTCMD = ();
79our %EXTICMD = (); 84our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
82 87
83our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
84our @EVENT; 89our @EVENT;
85 90
86our $CONFDIR = confdir; 91our $CONFDIR = confdir;
87our $DATADIR = datadir; 92our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
97our %RESOURCE; 105our %RESOURCE;
98 106
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
101our $NEXT_TICK; 109our $NEXT_TICK;
122our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter 132our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
126 134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
127binmode STDOUT; 139binmode STDOUT;
128binmode STDERR; 140binmode STDERR;
129 141
130# read virtual server time, if available 142# read virtual server time, if available
131unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
132 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
133 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
134 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
135} 147}
136 148
137mkdir $_ 149mkdir $_
138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
300 312
301sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
303 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
304=item cf::lock_wait $string 330=item cf::lock_wait $string
305 331
306Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
307 333
308=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
309 335
310Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
311a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
312for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
313returned. 339returned.
314 340
315Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro. 342deadlocked coro.
322 348
323Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
324 350
325=cut 351=cut
326 352
327our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
328our %LOCKER;#d#
329 354
330sub lock_wait($) { 355sub lock_wait($) {
331 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
337
338 # wait for lock, if any
339 while ($LOCK{$key}) {
340 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule;
342 }
343} 357}
344 358
345sub lock_acquire($) { 359sub lock_acquire($) {
346 my ($key) = @_; 360 $LOCKS->guard ($_[0])
347
348 # wait, to be sure we are not locked
349 lock_wait $key;
350
351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
353
354 Coro::guard {
355 delete $LOCKER{$key};#d#
356 # wake up all waiters, to be on the safe side
357 $_->ready for @{ delete $LOCK{$key} };
358 }
359} 361}
360 362
361sub lock_active($) { 363sub lock_active($) {
362 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
363
364 ! ! $LOCK{$key}
365} 365}
366 366
367sub freeze_mainloop { 367sub freeze_mainloop {
368 tick_inhibit_inc; 368 tick_inhibit_inc;
369 369
370 Coro::guard \&tick_inhibit_dec; 370 &Guard::guard (\&tick_inhibit_dec);
371} 371}
372 372
373=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
374 374
375Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
727 727
728############################################################################# 728#############################################################################
729 729
730=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
731 731
732Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
735 735
736In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
787=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
788 788
789Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
791 791
792Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
794 794
795These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
796 796
797=over 4 797=over 4
1164 } else { 1164 } else {
1165 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1166 } 1166 }
1167 1167
1168 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1169 } else { 1172 } else {
1170 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1171 } 1174 }
1172 } else { 1175 } else {
1173 aio_unlink $filename; 1176 aio_unlink $filename;
1174 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1175 } 1178 }
1266 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1267 1270
1268 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1269} 1272}
1270 1273
1274use File::Glob ();
1275
1271cf::player->attach ( 1276cf::player->attach (
1272 on_command => sub { 1277 on_command => sub {
1273 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1274 1279
1275 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1306 } 1311 }
1307 1312
1308 cf::override; 1313 cf::override;
1309 }, 1314 },
1310); 1315);
1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1311 1329
1312sub load_extensions { 1330sub load_extensions {
1313 cf::sync_job { 1331 cf::sync_job {
1314 my %todo; 1332 my %todo;
1315 1333
1385 1403
1386=back 1404=back
1387 1405
1388=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1389 1407
1390Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1391 1409
1392=cut 1410=cut
1393 1411
1394package cf::player; 1412package cf::player;
1395 1413
1438 1456
1439sub exists($) { 1457sub exists($) {
1440 my ($login) = @_; 1458 my ($login) = @_;
1441 1459
1442 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1444} 1462}
1445 1463
1446sub find($) { 1464sub find($) {
1447 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0]; 1466 my $login = $_[0];
1619 } 1637 }
1620 1638
1621 \@paths 1639 \@paths
1622} 1640}
1623 1641
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1625 1643
1626Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1627 1645
1628=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1629 1647
1630Sends an ext reply to the player. 1648Sends an ext reply to the player.
1631 1649
1844 1862
1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1846 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1847} 1865}
1848 1866
1849# and all this just because we cannot iterate over
1850# all maps in C++...
1851sub change_all_map_light {
1852 my ($change) = @_;
1853
1854 $_->change_map_light ($change)
1855 for grep $_->outdoor, values %cf::MAP;
1856}
1857
1858sub decay_objects { 1867sub decay_objects {
1859 my ($self) = @_; 1868 my ($self) = @_;
1860 1869
1861 return if $self->{deny_reset}; 1870 return if $self->{deny_reset};
1862 1871
1944sub find { 1953sub find {
1945 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1946 1955
1947 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1948 1957
1949 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1950 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1951 1960
1952 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1954 my $guard2 = cf::lock_acquire "map_find:$path";
1955
1956 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1957 or return; 1963 or return;
1958 1964
1959 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1960 1966
2027 2033
2028 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2029 $self->decay_objects; 2035 $self->decay_objects;
2030 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2031 $self->update_buttons; 2037 $self->update_buttons;
2032 cf::cede_to_tick;
2033 $self->set_darkness_map;
2034 cf::cede_to_tick; 2038 cf::cede_to_tick;
2035 $self->activate; 2039 $self->activate;
2036 } 2040 }
2037 2041
2038 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2445 2449
2446=item $player_object->enter_link 2450=item $player_object->enter_link
2447 2451
2448Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2449 2453
2450The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2451I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2452 2458
2453Will never block. 2459Will never block.
2454 2460
2455=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2456 2462
2514 2520
2515 $map->load; 2521 $map->load;
2516 $map->load_neighbours; 2522 $map->load_neighbours;
2517 2523
2518 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2519 $self->activate_recursive; 2526 $self->activate_recursive;
2520 2527
2521 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2522 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2523} 2530}
2686 $self->contr->savebed ($map, $x, $y) 2693 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED); 2694 if $exit->flag (cf::FLAG_DAMNED);
2688 2695
2689 1 2696 1
2690 }) { 2697 }) {
2691 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2692 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2693 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2694 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2695 2702
2696 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2762 id => "infobox", 2769 id => "infobox",
2763 title => "Body Parts", 2770 title => "Body Parts",
2764 reply => undef, 2771 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2766 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2767 "c/uptime" => { 2780 "c/uptime" => {
2768 id => "infobox", 2781 id => "infobox",
2769 title => "Uptime", 2782 title => "Uptime",
2770 reply => undef, 2783 reply => undef,
2771 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2780 id => "party", 2793 id => "party",
2781 title => "Party", 2794 title => "Party",
2782 reply => "gsay ", 2795 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party", 2796 tooltip => "Messages and chat related to your party",
2784 }, 2797 },
2798 "c/death" => {
2799 id => "death",
2800 title => "Death",
2801 reply => undef,
2802 tooltip => "Reason for and more info about your most recent death",
2803 },
2804 "c/say" => $SAY_CHANNEL,
2805 "c/chat" => $CHAT_CHANNEL,
2785); 2806);
2786 2807
2787sub cf::client::send_msg { 2808sub cf::client::send_msg {
2788 my ($self, $channel, $msg, $color, @extra) = @_; 2809 my ($self, $channel, $msg, $color, @extra) = @_;
2789 2810
2790 $msg = $self->pl->expand_cfpod ($msg); 2811 $msg = $self->pl->expand_cfpod ($msg)
2812 unless $color & cf::NDI_VERBATIM;
2791 2813
2792 $color &= cf::NDI_CLIENT_MASK; # just in case... 2814 $color &= cf::NDI_CLIENT_MASK; # just in case...
2793 2815
2794 # check predefined channels, for the benefit of C 2816 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) { 2817 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel}; 2818 $channel = $CHANNEL{$channel};
2797 2819
2798 $self->ext_msg (channel_info => $channel) 2820 $self->ext_msg (channel_info => $channel);
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id}; 2821 $channel = $channel->{id};
2802 2822
2803 } elsif (ref $channel) { 2823 } elsif (ref $channel) {
2804 # send meta info to client, if not yet sent 2824 # send meta info to client, if not yet sent
2805 unless (exists $self->{channel}{$channel->{id}}) { 2825 unless (exists $self->{channel}{$channel->{id}}) {
2806 $self->{channel}{$channel->{id}} = $channel; 2826 $self->{channel}{$channel->{id}} = $channel;
2807 $self->ext_msg (channel_info => $channel) 2827 $self->ext_msg (channel_info => $channel);
2808 if $self->can_msg;
2809 } 2828 }
2810 2829
2811 $channel = $channel->{id}; 2830 $channel = $channel->{id};
2812 } 2831 }
2813 2832
2814 return unless @extra || length $msg; 2833 return unless @extra || length $msg;
2815 2834
2816 if ($self->can_msg) {
2817 # default colour, mask it out 2835 # default colour, mask it out
2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2836 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2819 if $color & cf::NDI_DEF; 2837 if $color & cf::NDI_DEF;
2820 2838
2821 my $pkt = "msg " 2839 my $pkt = "msg "
2822 . $self->{json_coder}->encode ( 2840 . $self->{json_coder}->encode (
2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra] 2841 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 ); 2842 );
2825 2843
2826 # try lzf for large packets 2844 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt 2845 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf}; 2846 if 1024 <= length $pkt and $self->{can_lzf};
2829 2847
2830 # split very large packets 2848 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) { 2849 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt; 2850 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag"; 2851 $pkt = "frag";
2834 } 2852 }
2835 2853
2836 $self->send_packet ($pkt); 2854 $self->send_packet ($pkt);
2837 } else {
2838 if ($color >= 0) {
2839 # replace some tags by gcfclient-compatible ones
2840 for ($msg) {
2841 1 while
2842 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2843 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2844 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2845 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2846 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2847 }
2848
2849 $color &= cf::NDI_COLOR_MASK;
2850
2851 utf8::encode $msg;
2852
2853 if (0 && $msg =~ /\[/) {
2854 # COMMAND/INFO
2855 $self->send_packet ("drawextinfo $color 10 8 $msg")
2856 } else {
2857 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2858 $self->send_packet ("drawinfo $color $msg")
2859 }
2860 }
2861 }
2862} 2855}
2863 2856
2864=item $client->ext_msg ($type, @msg) 2857=item $client->ext_msg ($type, @msg)
2865 2858
2866Sends an ext event to the client. 2859Sends an ext event to the client.
3324 reload_treasures; 3317 reload_treasures;
3325 3318
3326 warn "finished reloading resource files\n"; 3319 warn "finished reloading resource files\n";
3327} 3320}
3328 3321
3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3334 reload_resources;
3335}
3336
3337sub reload_config { 3322sub reload_config {
3338 open my $fh, "<:utf8", "$CONFDIR/config" 3323 open my $fh, "<:utf8", "$CONFDIR/config"
3339 or return; 3324 or return;
3340 3325
3341 local $/; 3326 local $/;
3353 }; 3338 };
3354 warn $@ if $@; 3339 warn $@ if $@;
3355 } 3340 }
3356} 3341}
3357 3342
3343sub pidfile() {
3344 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3345 or die "$PIDFILE: $!";
3346 flock $fh, &Fcntl::LOCK_EX
3347 or die "$PIDFILE: flock: $!";
3348 $fh
3349}
3350
3351# make sure only one server instance is running at any one time
3352sub atomic {
3353 my $fh = pidfile;
3354
3355 my $pid = <$fh>;
3356 kill 9, $pid if $pid > 0;
3357
3358 seek $fh, 0, 0;
3359 print $fh $$;
3360}
3361
3358sub main { 3362sub main {
3363 cf::init_globals; # initialise logging
3364
3365 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3366 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3367 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3368 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3369
3370 cf::init_experience;
3371 cf::init_anim;
3372 cf::init_attackmess;
3373 cf::init_dynamic;
3374
3375 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3376
3359 # we must not ever block the main coroutine 3377 # we must not ever block the main coroutine
3360 local $Coro::idle = sub { 3378 local $Coro::idle = sub {
3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3379 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3362 (async { 3380 (async {
3363 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3381 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT; 3382 EV::loop EV::LOOP_ONESHOT;
3365 })->prio (Coro::PRIO_MAX); 3383 })->prio (Coro::PRIO_MAX);
3366 }; 3384 };
3367 3385
3368 { 3386 evthread_start IO::AIO::poll_fileno;
3369 my $guard = freeze_mainloop; 3387
3388 cf::sync_job {
3389 reload_resources;
3370 reload_config; 3390 reload_config;
3371 db_init; 3391 db_init;
3392
3393 cf::load_settings;
3394 cf::load_materials;
3395 cf::init_uuid;
3396 cf::init_signals;
3397 cf::init_commands;
3398 cf::init_skills;
3399
3400 cf::init_beforeplay;
3401
3402 atomic;
3403
3372 load_extensions; 3404 load_extensions;
3373 3405
3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3406 utime time, time, $RUNTIMEFILE;
3407
3408 # no (long-running) fork's whatsoever before this point(!)
3409 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3410
3411 (pop @POST_INIT)->(0) while @POST_INIT;
3375 } 3412 };
3376 3413
3377 EV::loop; 3414 EV::loop;
3378} 3415}
3379 3416
3380############################################################################# 3417#############################################################################
3389 }; 3426 };
3390 } 3427 }
3391} 3428}
3392 3429
3393sub write_runtime_sync { 3430sub write_runtime_sync {
3394 my $runtime = "$LOCALDIR/runtime";
3395
3396 # first touch the runtime file to show we are still running: 3431 # first touch the runtime file to show we are still running:
3397 # the fsync below can take a very very long time. 3432 # the fsync below can take a very very long time.
3398 3433
3399 IO::AIO::aio_utime $runtime, undef, undef; 3434 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3400 3435
3401 my $guard = cf::lock_acquire "write_runtime"; 3436 my $guard = cf::lock_acquire "write_runtime";
3402 3437
3403 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3438 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3404 or return; 3439 or return;
3405 3440
3406 my $value = $cf::RUNTIME + 90 + 10; 3441 my $value = $cf::RUNTIME + 90 + 10;
3407 # 10 is the runtime save interval, for a monotonic clock 3442 # 10 is the runtime save interval, for a monotonic clock
3408 # 60 allows for the watchdog to kill the server. 3443 # 60 allows for the watchdog to kill the server.
3418 aio_utime $fh, undef, undef; 3453 aio_utime $fh, undef, undef;
3419 3454
3420 close $fh 3455 close $fh
3421 or return; 3456 or return;
3422 3457
3423 aio_rename "$runtime~", $runtime 3458 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3424 and return; 3459 and return;
3425 3460
3426 warn "runtime file written.\n"; 3461 warn "runtime file written.\n";
3427 3462
3428 1 3463 1
3440 my $uuid = "$LOCALDIR/uuid"; 3475 my $uuid = "$LOCALDIR/uuid";
3441 3476
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3477 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return; 3478 or return;
3444 3479
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3480 my $value = uuid_seq uuid_cur;
3481
3482 unless ($value) {
3483 warn "cowardly refusing to write zero uuid value!\n";
3484 return;
3485 }
3486
3487 my $value = uuid_str $value + $uuid_skip;
3446 $uuid_skip = 0; 3488 $uuid_skip = 0;
3447 3489
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3490 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return; 3491 and return;
3450 3492
3472} 3514}
3473 3515
3474sub emergency_save() { 3516sub emergency_save() {
3475 my $freeze_guard = cf::freeze_mainloop; 3517 my $freeze_guard = cf::freeze_mainloop;
3476 3518
3477 warn "enter emergency perl save\n"; 3519 warn "emergency_perl_save: enter\n";
3478 3520
3479 cf::sync_job { 3521 cf::sync_job {
3522 # this is a trade-off: we want to be very quick here, so
3523 # save all maps without fsync, and later call a global sync
3524 # (which in turn might be very very slow)
3525 local $USE_FSYNC = 0;
3526
3480 # use a peculiar iteration method to avoid tripping on perl 3527 # use a peculiar iteration method to avoid tripping on perl
3481 # refcount bugs in for. also avoids problems with players 3528 # refcount bugs in for. also avoids problems with players
3482 # and maps saved/destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
3483 warn "begin emergency player save\n"; 3530 warn "emergency_perl_save: begin player save\n";
3484 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
3485 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
3486 $pl->valid or next; 3533 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3488 $pl->save; 3535 $pl->save;
3489 } 3536 }
3490 warn "end emergency player save\n"; 3537 warn "emergency_perl_save: end player save\n";
3491 3538
3492 warn "begin emergency map save\n"; 3539 warn "emergency_perl_save: begin map save\n";
3493 for my $path (keys %cf::MAP) { 3540 for my $path (keys %cf::MAP) {
3494 my $map = $cf::MAP{$path} or next; 3541 my $map = $cf::MAP{$path} or next;
3495 $map->valid or next; 3542 $map->valid or next;
3496 $map->save; 3543 $map->save;
3497 } 3544 }
3498 warn "end emergency map save\n"; 3545 warn "emergency_perl_save: end map save\n";
3499 3546
3500 warn "begin emergency database checkpoint\n"; 3547 warn "emergency_perl_save: begin database checkpoint\n";
3501 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3502 warn "end emergency database checkpoint\n"; 3549 warn "emergency_perl_save: end database checkpoint\n";
3503 3550
3504 warn "begin write uuid\n"; 3551 warn "emergency_perl_save: begin write uuid\n";
3505 write_uuid_sync 1; 3552 write_uuid_sync 1;
3506 warn "end write uuid\n"; 3553 warn "emergency_perl_save: end write uuid\n";
3507 }; 3554 };
3508 3555
3556 warn "emergency_perl_save: starting sync()\n";
3557 IO::AIO::aio_sync sub {
3558 warn "emergency_perl_save: finished sync()\n";
3559 };
3560
3509 warn "leave emergency perl save\n"; 3561 warn "emergency_perl_save: leave\n";
3510} 3562}
3511 3563
3512sub post_cleanup { 3564sub post_cleanup {
3513 my ($make_core) = @_; 3565 my ($make_core) = @_;
3514 3566
3515 warn Carp::longmess "post_cleanup backtrace" 3567 warn Carp::longmess "post_cleanup backtrace"
3516 if $make_core; 3568 if $make_core;
3569
3570 my $fh = pidfile;
3571 unlink $PIDFILE if <$fh> == $$;
3517} 3572}
3518 3573
3519# a safer delete_package, copied from Symbol 3574# a safer delete_package, copied from Symbol
3520sub clear_package($) { 3575sub clear_package($) {
3521 my $pkg = shift; 3576 my $pkg = shift;
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3592 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) { 3593 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"}; 3594 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3595# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 } 3596 }
3542 warn "cleared package #$pkg\n";#d# 3597 warn "cleared package $pkg\n";#d#
3543} 3598}
3544
3545our $RELOAD; # how many times to reload
3546 3599
3547sub do_reload_perl() { 3600sub do_reload_perl() {
3548 # can/must only be called in main 3601 # can/must only be called in main
3549 if ($Coro::current != $Coro::main) { 3602 if ($Coro::current != $Coro::main) {
3550 warn "can only reload from main coroutine"; 3603 warn "can only reload from main coroutine";
3551 return; 3604 return;
3552 } 3605 }
3553 3606
3554 return if $RELOAD++; 3607 return if $RELOAD++;
3608
3609 my $t1 = EV::time;
3555 3610
3556 while ($RELOAD) { 3611 while ($RELOAD) {
3557 warn "reloading..."; 3612 warn "reloading...";
3558 3613
3559 warn "entering sync_job"; 3614 warn "entering sync_job";
3638 cf::reload_config; 3693 cf::reload_config;
3639 3694
3640 warn "loading extensions"; 3695 warn "loading extensions";
3641 cf::load_extensions; 3696 cf::load_extensions;
3642 3697
3698 if ($REATTACH_ON_RELOAD) {
3643 warn "reattaching attachments to objects/players"; 3699 warn "reattaching attachments to objects/players";
3644 _global_reattach; # objects, sockets 3700 _global_reattach; # objects, sockets
3645 warn "reattaching attachments to maps"; 3701 warn "reattaching attachments to maps";
3646 reattach $_ for values %MAP; 3702 reattach $_ for values %MAP;
3647 warn "reattaching attachments to players"; 3703 warn "reattaching attachments to players";
3648 reattach $_ for values %PLAYER; 3704 reattach $_ for values %PLAYER;
3705 }
3706
3707 warn "running post_init jobs";
3708 (pop @POST_INIT)->(1) while @POST_INIT;
3649 3709
3650 warn "leaving sync_job"; 3710 warn "leaving sync_job";
3651 3711
3652 1 3712 1
3653 } or do { 3713 } or do {
3656 }; 3716 };
3657 3717
3658 warn "reloaded"; 3718 warn "reloaded";
3659 --$RELOAD; 3719 --$RELOAD;
3660 } 3720 }
3721
3722 $t1 = EV::time - $t1;
3723 warn "reload completed in ${t1}s\n";
3661}; 3724};
3662 3725
3663our $RELOAD_WATCHER; # used only during reload 3726our $RELOAD_WATCHER; # used only during reload
3664 3727
3665sub reload_perl() { 3728sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back, 3729 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here. 3730 # coro crashes during coro_state_free->destroy here.
3668 3731
3732 $RELOAD_WATCHER ||= cf::async {
3733 Coro::AIO::aio_wait cache_extensions;
3734
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3735 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3670 do_reload_perl; 3736 do_reload_perl;
3671 undef $RELOAD_WATCHER; 3737 undef $RELOAD_WATCHER;
3738 };
3672 }; 3739 };
3673} 3740}
3674 3741
3675register_command "reload" => sub { 3742register_command "reload" => sub {
3676 my ($who, $arg) = @_; 3743 my ($who, $arg) = @_;
3802 $msg =~ s/\n//; 3869 $msg =~ s/\n//;
3803 3870
3804 # limit the # of concurrent backtraces 3871 # limit the # of concurrent backtraces
3805 if ($_log_backtrace < 2) { 3872 if ($_log_backtrace < 2) {
3806 ++$_log_backtrace; 3873 ++$_log_backtrace;
3874 my $perl_bt = Carp::longmess $msg;
3807 async { 3875 async {
3808 $Coro::current->{desc} = "abt $msg"; 3876 $Coro::current->{desc} = "abt $msg";
3809 3877
3810 my @bt = fork_call { 3878 my @bt = fork_call {
3811 @addr = map { sprintf "%x", $_ } @addr; 3879 @addr = map { sprintf "%x", $_ } @addr;
3822 } 3890 }
3823 3891
3824 @funcs 3892 @funcs
3825 }; 3893 };
3826 3894
3827 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $perl_bt\n";
3896 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3828 LOG llevInfo, "[ABT] $_\n" for @bt; 3897 LOG llevInfo, "[ABT] $_\n" for @bt;
3829 --$_log_backtrace; 3898 --$_log_backtrace;
3830 }; 3899 };
3831 } else { 3900 } else {
3832 LOG llevInfo, "[ABT] $msg\n"; 3901 LOG llevInfo, "[ABT] $msg\n";

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