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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.186 by root, Sat Jan 20 01:12:39 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 69
57binmode STDOUT; 70binmode STDOUT;
58binmode STDERR; 71binmode STDERR;
59 72
60# read virtual server time, if available 73# read virtual server time, if available
68mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
72 85
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
224} 259}
225 260
226sub freeze_mainloop { 261sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
228 263
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
230 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
231 $guard 270 $guard
232} 271}
233 272
234=item cf::async { BLOCK } 273=item cf::async { BLOCK }
286 } 325 }
287} 326}
288 327
289=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
290 329
291Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 331extension calling this is being unloaded.
293 332
294=cut 333=cut
295 334
296sub async_ext(&) { 335sub async_ext(&) {
310 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
311 350
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
313 or return; 352 or return;
314 353
354 my $value = $cf::RUNTIME + 90 + 10;
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return; 359 and return;
318 360
319 aio_fsync $fh 361 aio_fsync $fh
320 and return; 362 and return;
329} 371}
330 372
331=back 373=back
332 374
333=cut 375=cut
334
335#############################################################################
336
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454 376
455############################################################################# 377#############################################################################
456 378
457=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
458 380
584our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 507our @CB_MAP = ();
586 508
587my %attachment; 509my %attachment;
588 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
589sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
591 519
592 use sort 'stable'; 520 use sort 'stable';
593 521
764# object support 692# object support
765 693
766sub reattach { 694sub reattach {
767 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 699
770 my $registry = $obj->registry; 700 my $registry = $obj->registry;
771 701
772 @$registry = (); 702 @$registry = ();
773 703
905=cut 835=cut
906 836
907sub register_extcmd { 837sub register_extcmd {
908 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
909 839
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
914} 841}
915 842
916cf::player->attach ( 843cf::player->attach (
917 on_command => sub { 844 on_command => sub {
918 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
931 858
932 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
933 860
934 if (ref $msg) { 861 if (ref $msg) {
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
937 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
938 } 865 }
939 } 866 }
940 } else { 867 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 870
944 cf::override; 871 cf::override;
945 }, 872 },
946); 873);
947 874
948sub register {
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 875sub load_extension {
955 my ($path) = @_; 876 my ($path) = @_;
956 877
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
958 my $base = $1; 879 my $base = $1;
959 my $pkg = $1; 880 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
962 883
963 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
964 885
965 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
966 or die "$path: $!"; 887 or die "$path: $!";
967 888
968 my $source = 889 my $source =
969 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
972 . "\n};\n1"; 893 . "\n};\n1";
973 894
974 eval $source 895 unless (eval $source) {
975 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
976 : "extension disabled.\n"; 897 : "extension disabled.\n";
977 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
978 push @exts, $pkg; 899 warn $@;
979 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
980 901 exit 1;
981# no strict 'refs'; 902 }
982# @{"$pkg\::ISA"} = ext::; 903 die $@;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 904 }
997 905
998 # remove commands 906 push @EXTS, $pkg;
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 907}
1023 908
1024sub load_extensions { 909sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 911 next unless -r $ext;
1030 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1031 } 916 }
1032} 917}
1033 918
1034############################################################################# 919#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071 920
1072=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1073 922
1074Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1075 924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
1076=head3 cf::player 931=head3 cf::player
1077 932
1078=over 4 933=over 4
1079 934
1080=item cf::player::exists $login 935=item cf::player::find $login
1081 936
1082Returns true when the given account exists. 937Returns the given player object, loading it if necessary (might block).
1083 938
1084=cut 939=cut
1085 940
1086sub cf::player::exists($) { 941sub playerdir($) {
1087 cf::player::find $_[0] 942 cf::localdir
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1089} 1088}
1090 1089
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1092 1091
1093Sends an ext reply to the player. 1092Sends an ext reply to the player.
1094 1093
1095=cut 1094=cut
1096 1095
1097sub cf::player::ext_reply($$$%) { 1096sub ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_; 1097 my ($self, $id, %msg) = @_;
1099 1098
1100 $msg{msgid} = $id; 1099 $msg{msgid} = $id;
1101 1100
1102 $self->send ("ext " . to_json \%msg); 1101 $self->send ("ext " . cf::to_json \%msg);
1103} 1102}
1103
1104package cf;
1104 1105
1105=back 1106=back
1106 1107
1107 1108
1108=head3 cf::map 1109=head3 cf::map
1114package cf::map; 1115package cf::map;
1115 1116
1116use Fcntl; 1117use Fcntl;
1117use Coro::AIO; 1118use Coro::AIO;
1118 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1119our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1121 1126
1122sub generate_random_map { 1127sub generate_random_map {
1123 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1124
1125 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1130 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145sub register {
1146 my (undef, $regex) = @_;
1147 my $pkg = caller;
1148
1149 no strict;
1150 push @{"$pkg\::ISA"}, __PACKAGE__;
1151
1152 $EXT_MAP{$pkg} = qr<$regex>;
1153}
1154
1155# also paths starting with '/'
1156$EXT_MAP{"cf::map"} = qr{^(?=/)};
1157
1158sub thawer_merge {
1159 my ($self, $merge) = @_;
1160
1161 # we have to keep some variables in memory intact
1162 local $self->{path};
1163 local $self->{load_path};
1164 local $self->{deny_save};
1165 local $self->{deny_reset};
1166
1167 $self->SUPER::thawer_merge ($merge);
1168}
1169
1170sub normalise {
1171 my ($path, $base) = @_;
1172
1173 # map plan:
1174 #
1175 # /! non-realised random map exit (special hack!)
1176 # {... are special paths that are not being touched
1177 # ?xxx/... are special absolute paths
1178 # ?random/... random maps
1179 # /... normal maps
1180 # ~user/... per-player map of a specific user
1181
1182 $path =~ s/$PATH_SEP/\//go;
1183
1184 # treat it as relative path if it starts with
1185 # something that looks reasonable
1186 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1187 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1188
1189 $base =~ s{[^/]+/?$}{};
1190 $path = "$base/$path";
1191 }
1192
1193 for ($path) {
1194 redo if s{//}{/};
1195 redo if s{/\.?/}{/};
1196 redo if s{/[^/]+/\.\./}{/};
1197 }
1198
1199 $path
1200}
1201
1202sub new_from_path {
1203 my (undef, $path, $base) = @_;
1204
1205 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1206
1207 $path = normalise $path, $base;
1208
1209 for my $pkg (keys %EXT_MAP) {
1210 if ($path =~ $EXT_MAP{$pkg}) {
1211 my $self = bless cf::map::new, $pkg;
1212 $self->{path} = $path; $self->path ($path);
1213 $self->init; # pass $1 etc.
1214 return $self;
1215 }
1216 }
1217
1218 Carp::carp "unable to resolve path '$path'.";
1219 ()
1220}
1221
1222sub init {
1223 my ($self) = @_;
1224
1225 $self
1226}
1227
1228sub as_string {
1229 my ($self) = @_;
1230
1231 "$self->{path}"
1232}
1233
1234# the displayed name, this is a one way mapping
1235sub visible_name {
1236 &as_string
1237}
1238
1239# the original (read-only) location
1240sub load_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1244}
1245
1246# the temporary/swap location
1247sub save_path {
1248 my ($self) = @_;
1249
1250 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1251 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1252}
1253
1254# the unique path, undef == no special unique path
1255sub uniq_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1139} 1260}
1140 1261
1141# and all this just because we cannot iterate over 1262# and all this just because we cannot iterate over
1142# all maps in C++... 1263# all maps in C++...
1143sub change_all_map_light { 1264sub change_all_map_light {
1145 1266
1146 $_->change_map_light ($change) 1267 $_->change_map_light ($change)
1147 for grep $_->outdoor, values %cf::MAP; 1268 for grep $_->outdoor, values %cf::MAP;
1148} 1269}
1149 1270
1271sub unlink_save {
1272 my ($self) = @_;
1273
1274 utf8::encode (my $save = $self->save_path);
1275 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1276 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1277}
1278
1150sub try_load_header($) { 1279sub load_header_from($) {
1151 my ($path) = @_; 1280 my ($self, $path) = @_;
1152 1281
1153 utf8::encode $path; 1282 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1283 aio_open $path, O_RDONLY, 0
1155 or return; 1284 or return;
1156 1285
1157 my $map = cf::map::new 1286 $self->_load_header ($path)
1158 or return; 1287 or return;
1159 1288
1160 # for better error messages only, will be overwritten 1289 $self->{load_path} = $path;
1161 $map->path ($path);
1162 1290
1163 $map->load_header ($path) 1291 1
1292}
1293
1294sub load_orig {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->load_path)
1298}
1299
1300sub load_temp {
1301 my ($self) = @_;
1302
1303 $self->load_header_from ($self->save_path)
1304}
1305
1306sub load_header {
1307 my ($self) = @_;
1308
1309 if ($self->load_temp) {
1310 $self->last_access ((delete $self->{last_access})
1311 || $cf::RUNTIME); #d#
1312 # safety
1313 $self->{instantiate_time} = $cf::RUNTIME
1314 if $self->{instantiate_time} > $cf::RUNTIME;
1315 } else {
1316 $self->load_orig
1164 or return; 1317 or return;
1165 1318
1166 $map->{load_path} = $path; 1319 $self->{load_original} = 1;
1320 $self->{instantiate_time} = $cf::RUNTIME;
1321 $self->last_access ($cf::RUNTIME);
1322 $self->instantiate;
1323 }
1167 1324
1168 $map 1325 1
1169} 1326}
1170 1327
1171sub find; 1328sub find;
1172sub find { 1329sub find {
1173 my ($path, $origin) = @_; 1330 my ($path, $origin) = @_;
1174 1331
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1332 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1333
1180 cf::lock_wait "map_find:$key"; 1334 cf::lock_wait "map_find:$path";
1181 1335
1182 $cf::MAP{$key} || do { 1336 $cf::MAP{$path} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$path";
1184 1338 my $map = new_from_path cf::map $path
1185 # do it the slow way
1186 my $map = try_load_header $path->save_path;
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1339 or return;
1204 1340
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1341 $map->{last_save} = $cf::RUNTIME;
1217 1342
1218 Coro::cede; 1343 $map->load_header
1344 or return;
1219 1345
1220 if ($map->should_reset) { 1346 if ($map->should_reset) {
1347 # doing this can freeze the server in a sync job, obviously
1348 #$cf::WAIT_FOR_TICK->wait;
1221 $map->reset; 1349 $map->reset;
1222 undef $guard; 1350 undef $guard;
1223 $map = find $path 1351 $map = find $path
1224 or return; 1352 or return;
1225 } 1353 }
1226 1354
1227 $cf::MAP{$key} = $map 1355 $cf::MAP{$path} = $map
1228 } 1356 }
1229} 1357}
1230 1358
1231sub load { 1359sub load {
1232 my ($self) = @_; 1360 my ($self) = @_;
1233 1361
1234 my $path = $self->{path}; 1362 my $path = $self->{path};
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1363 my $guard = cf::lock_acquire "map_load:$path";
1236 1364
1237 return if $self->in_memory != cf::MAP_SWAPPED; 1365 return if $self->in_memory != cf::MAP_SWAPPED;
1238 1366
1239 $self->in_memory (cf::MAP_LOADING); 1367 $self->in_memory (cf::MAP_LOADING);
1240 1368
1241 $self->alloc; 1369 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 1370 $self->_load_objects ($self->{load_path}, 1)
1243 or return; 1371 or return;
1244 1372
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1373 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1246 if delete $self->{load_original}; 1374 if delete $self->{load_original};
1247 1375
1248 if (my $uniq = $path->uniq_path) { 1376 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 1377 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 1378 if (aio_open $uniq, O_RDONLY, 0) {
1251 $self->clear_unique_items; 1379 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 1380 $self->_load_objects ($uniq, 0);
1253 } 1381 }
1254 } 1382 }
1255 1383
1256 Coro::cede; 1384 Coro::cede;
1257 1385
1258 # now do the right thing for maps 1386 # now do the right thing for maps
1259 $self->link_multipart_objects; 1387 $self->link_multipart_objects;
1260 1388
1261 if ($self->{path}->is_style_map) { 1389 unless ($self->{deny_activate}) {
1262 $self->{deny_save} = 1; 1390 $self->decay_objects;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply; 1391 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons; 1392 $self->update_buttons;
1393 Coro::cede;
1268 $self->set_darkness_map; 1394 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 1395 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 1396 unless $self->difficulty;
1397 Coro::cede;
1271 $self->activate; 1398 $self->activate;
1272 } 1399 }
1273 1400
1274 Coro::cede;
1275
1276 $self->in_memory (cf::MAP_IN_MEMORY); 1401 $self->in_memory (cf::MAP_IN_MEMORY);
1402}
1403
1404sub customise_for {
1405 my ($self, $ob) = @_;
1406
1407 return find "~" . $ob->name . "/" . $self->{path}
1408 if $self->per_player;
1409
1410 $self
1411}
1412
1413# find and load all maps in the 3x3 area around a map
1414sub load_diag {
1415 my ($map) = @_;
1416
1417 my @diag; # diagonal neighbours
1418
1419 for (0 .. 3) {
1420 my $neigh = $map->tile_path ($_)
1421 or next;
1422 $neigh = find $neigh, $map
1423 or next;
1424 $neigh->load;
1425
1426 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1427 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1428 }
1429
1430 for (@diag) {
1431 my $neigh = find @$_
1432 or next;
1433 $neigh->load;
1434 }
1277} 1435}
1278 1436
1279sub find_sync { 1437sub find_sync {
1280 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1281 1439
1282 cf::sync_job { cf::map::find $path, $origin } 1440 cf::sync_job { find $path, $origin }
1283} 1441}
1284 1442
1285sub do_load_sync { 1443sub do_load_sync {
1286 my ($map) = @_; 1444 my ($map) = @_;
1287 1445
1288 cf::sync_job { $map->load }; 1446 cf::sync_job { $map->load };
1289} 1447}
1290 1448
1449our %MAP_PREFETCH;
1450our $MAP_PREFETCHER = undef;
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 undef $MAP_PREFETCH{$path};
1462 $MAP_PREFETCHER ||= cf::async {
1463 while (%MAP_PREFETCH) {
1464 for my $path (keys %MAP_PREFETCH) {
1465 my $map = find $path
1466 or next;
1467 $map->load;
1468
1469 delete $MAP_PREFETCH{$path};
1470 }
1471 }
1472 undef $MAP_PREFETCHER;
1473 };
1474
1475 ()
1476}
1477
1291sub save { 1478sub save {
1292 my ($self) = @_; 1479 my ($self) = @_;
1293 1480
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 1481 my $lock = cf::lock_acquire "map_data:" . $self->path;
1295 1482
1296 $self->{last_save} = $cf::RUNTIME; 1483 $self->{last_save} = $cf::RUNTIME;
1297 1484
1298 return unless $self->dirty; 1485 return unless $self->dirty;
1299 1486
1300 my $save = $self->{path}->save_path; utf8::encode $save; 1487 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1488 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 1489
1303 $self->{load_path} = $save; 1490 $self->{load_path} = $save;
1304 1491
1305 return if $self->{deny_save}; 1492 return if $self->{deny_save};
1306 1493
1307 local $self->{last_access} = $self->last_access;#d# 1494 local $self->{last_access} = $self->last_access;#d#
1308 1495
1496 cf::async {
1497 $_->contr->save for $self->players;
1498 };
1499
1309 if ($uniq) { 1500 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 1502 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 1503 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1504 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 1505 }
1315} 1506}
1316 1507
1317sub swap_out { 1508sub swap_out {
1318 my ($self) = @_; 1509 my ($self) = @_;
1332 1523
1333sub reset_at { 1524sub reset_at {
1334 my ($self) = @_; 1525 my ($self) = @_;
1335 1526
1336 # TODO: safety, remove and allow resettable per-player maps 1527 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel}; 1528 return 1e99 if $self->isa ("ext::map_per_player");#d#
1338 return 1e99 if $self->{deny_reset}; 1529 return 1e99 if $self->{deny_reset};
1339 1530
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1531 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1532 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 1533
1347 my ($self) = @_; 1538 my ($self) = @_;
1348 1539
1349 $self->reset_at <= $cf::RUNTIME 1540 $self->reset_at <= $cf::RUNTIME
1350} 1541}
1351 1542
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 1543sub reset {
1374 my ($self) = @_; 1544 my ($self) = @_;
1375 1545
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 1546 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 1547
1378 return if $self->players; 1548 return if $self->players;
1379 return if $self->{path}{user_rel};#d# 1549 return if $self->isa ("ext::map_per_player");#d#
1380 1550
1381 warn "resetting map ", $self->path;#d# 1551 warn "resetting map ", $self->path;#d#
1382 1552
1383 delete $cf::MAP{$self->path}; 1553 delete $cf::MAP{$self->path};
1554
1555 $self->in_memory (cf::MAP_SWAPPED);
1556 $self->clear;
1384 1557
1385 $_->clear_links_to ($self) for values %cf::MAP; 1558 $_->clear_links_to ($self) for values %cf::MAP;
1386 1559
1387 $self->unlink_save; 1560 $self->unlink_save;
1388 $self->destroy; 1561 $self->destroy;
1391my $nuke_counter = "aaaa"; 1564my $nuke_counter = "aaaa";
1392 1565
1393sub nuke { 1566sub nuke {
1394 my ($self) = @_; 1567 my ($self) = @_;
1395 1568
1569 delete $cf::MAP{$self->path};
1570
1571 $self->unlink_save;
1572
1573 bless $self, "cf::map";
1574 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 1575 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1578
1579 $cf::MAP{$self->path} = $self;
1580
1399 $self->reset; # polite request, might not happen 1581 $self->reset; # polite request, might not happen
1400} 1582}
1401 1583
1402sub customise_for { 1584=item cf::map::unique_maps
1403 my ($map, $ob) = @_;
1404 1585
1405 if ($map->per_player) { 1586Returns an arrayref of paths of all shared maps that have
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1587instantiated unique items. May block.
1407 }
1408 1588
1409 $map 1589=cut
1410}
1411 1590
1412sub emergency_save { 1591sub unique_maps() {
1413 my $freeze_guard = cf::freeze_mainloop; 1592 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1593 or return;
1414 1594
1415 warn "enter emergency map save\n"; 1595 my @paths;
1416 1596
1417 cf::sync_job { 1597 for (@$files) {
1418 warn "begin emergency map save\n"; 1598 utf8::decode $_;
1419 $_->save for values %cf::MAP; 1599 next if /\.pst$/;
1600 next unless /^$PATH_SEP/o;
1601
1602 s/\.map$//;
1603 push @paths, $_;
1420 }; 1604 }
1421 1605
1422 warn "end emergency map save\n"; 1606 \@paths
1423} 1607}
1424 1608
1425package cf; 1609package cf;
1426 1610
1427=back 1611=back
1428 1612
1613=head3 cf::object
1614
1615=cut
1616
1617package cf::object;
1618
1619=over 4
1620
1621=item $ob->inv_recursive
1622
1623Returns the inventory of the object _and_ their inventories, recursively.
1624
1625=cut
1626
1627sub inv_recursive_;
1628sub inv_recursive_ {
1629 map { $_, inv_recursive_ $_->inv } @_
1630}
1631
1632sub inv_recursive {
1633 inv_recursive_ inv $_[0]
1634}
1635
1636package cf;
1637
1638=back
1429 1639
1430=head3 cf::object::player 1640=head3 cf::object::player
1431 1641
1432=over 4 1642=over 4
1433 1643
1473 1683
1474=item $player_object->enter_link 1684=item $player_object->enter_link
1475 1685
1476Freezes the player and moves him/her to a special map (C<{link}>). 1686Freezes the player and moves him/her to a special map (C<{link}>).
1477 1687
1478The player should be reaosnably safe there for short amounts of time. You 1688The player should be reasonably safe there for short amounts of time. You
1479I<MUST> call C<leave_link> as soon as possible, though. 1689I<MUST> call C<leave_link> as soon as possible, though.
1480 1690
1691Will never block.
1692
1481=item $player_object->leave_link ($map, $x, $y) 1693=item $player_object->leave_link ($map, $x, $y)
1482 1694
1483Moves the player out of the specila link map onto the given map. If the 1695Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 1696map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 1697to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 1698fails, to the emergency map position.
1487 1699
1488Might block. 1700Might block.
1489 1701
1490=cut 1702=cut
1703
1704sub link_map {
1705 unless ($LINK_MAP) {
1706 $LINK_MAP = cf::map::find "{link}"
1707 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1708 $LINK_MAP->load;
1709 }
1710
1711 $LINK_MAP
1712}
1491 1713
1492sub cf::object::player::enter_link { 1714sub cf::object::player::enter_link {
1493 my ($self) = @_; 1715 my ($self) = @_;
1494 1716
1495 $self->deactivate_recursive; 1717 $self->deactivate_recursive;
1496 1718
1497 return if $self->map == $LINK_MAP; 1719 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 1720
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1721 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 1722 if $self->map;
1501 1723
1502 $self->enter_map ($LINK_MAP, 20, 20); 1724 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1503} 1725}
1504 1726
1505sub cf::object::player::leave_link { 1727sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 1728 my ($self, $map, $x, $y) = @_;
1507 1729
1525 # use -1 or undef as default coordinates, not 0, 0 1747 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 1748 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 1749 if $x <=0 && $y <= 0;
1528 1750
1529 $map->load; 1751 $map->load;
1752 $map->load_diag;
1530 1753
1754 return unless $self->contr->active;
1531 $self->activate_recursive; 1755 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y); 1756 $self->enter_map ($map, $x, $y);
1533} 1757}
1534 1758
1535cf::player->attach ( 1759cf::player->attach (
1547 my ($pl) = @_; 1771 my ($pl) = @_;
1548 1772
1549 # try to abort aborted map switching on player login :) 1773 # try to abort aborted map switching on player login :)
1550 # should happen only on crashes 1774 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) { 1775 if ($pl->ob->{_link_pos}) {
1552
1553 $pl->ob->enter_link; 1776 $pl->ob->enter_link;
1554 (async { 1777 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running 1778 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1779 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef, 1780 $pl->ob->reply (undef,
1573 my ($self, $path, $x, $y) = @_; 1796 my ($self, $path, $x, $y) = @_;
1574 1797
1575 $self->enter_link; 1798 $self->enter_link;
1576 1799
1577 (async { 1800 (async {
1578 $path = new cf::path $path;
1579
1580 my $map = cf::map::find $path->as_string; 1801 my $map = cf::map::find $path;
1581 $map = $map->customise_for ($self) if $map; 1802 $map = $map->customise_for ($self) if $map;
1582 1803
1583# warn "entering ", $map->path, " at ($x, $y)\n" 1804# warn "entering ", $map->path, " at ($x, $y)\n"
1584# if $map; 1805# if $map;
1585 1806
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1807 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1587 1808
1588 $self->leave_link ($map, $x, $y); 1809 $self->leave_link ($map, $x, $y);
1589 })->prio (1); 1810 })->prio (1);
1590} 1811}
1591 1812
1595 1816
1596sub parse_random_map_params { 1817sub parse_random_map_params {
1597 my ($spec) = @_; 1818 my ($spec) = @_;
1598 1819
1599 my $rmp = { # defaults 1820 my $rmp = { # defaults
1600 xsize => 10, 1821 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 1822 ysize => (cf::rndm 15, 40),
1823 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1824 #layout => string,
1602 }; 1825 };
1603 1826
1604 for (split /\n/, $spec) { 1827 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 1828 my ($k, $v) = split /\s+/, $_, 2;
1606 1829
1610 $rmp 1833 $rmp
1611} 1834}
1612 1835
1613sub prepare_random_map { 1836sub prepare_random_map {
1614 my ($exit) = @_; 1837 my ($exit) = @_;
1838
1839 my $guard = cf::lock_acquire "exit_prepare:$exit";
1615 1840
1616 # all this does is basically replace the /! path by 1841 # all this does is basically replace the /! path by
1617 # a new random map path (?random/...) with a seed 1842 # a new random map path (?random/...) with a seed
1618 # that depends on the exit object 1843 # that depends on the exit object
1619 1844
1628 1853
1629 $rmp->{random_seed} ||= $exit->random_seed; 1854 $rmp->{random_seed} ||= $exit->random_seed;
1630 1855
1631 my $data = cf::to_json $rmp; 1856 my $data = cf::to_json $rmp;
1632 my $md5 = Digest::MD5::md5_hex $data; 1857 my $md5 = Digest::MD5::md5_hex $data;
1858 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1633 1859
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1860 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 1861 aio_write $fh, 0, (length $data), $data, 0;
1862 undef $fh;
1863 aio_rename "$meta~", $meta;
1636 1864
1637 $exit->slaying ("?random/$md5"); 1865 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 1866 $exit->msg (undef);
1639 } 1867 }
1640} 1868}
1650 $self->deactivate_recursive; # just to be sure 1878 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1879 unless (eval {
1652 prepare_random_map $exit 1880 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 1881 if $exit->slaying eq "/!";
1654 1882
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1883 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1884 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1657 1885
1658 1; 1886 1;
1659 }) { 1887 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1888 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1889 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1890 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1891 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1892
1665 warn "ERROR in enter_exit: $@"; 1893 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1894 $self->leave_link;
1667 } 1895 }
1950 sub db_sync() { 2178 sub db_sync() {
1951 db_save if $dirty; 2179 db_save if $dirty;
1952 undef $dirty; 2180 undef $dirty;
1953 } 2181 }
1954 2182
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2183 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync; 2184 db_sync;
1957 }); 2185 });
1958 2186
1959 sub db_dirty() { 2187 sub db_dirty() {
1960 $dirty = 1; 2188 $dirty = 1;
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2227 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2228 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 2229
2002 if (exists $CFG{mlockall}) { 2230 if (exists $CFG{mlockall}) {
2003 eval { 2231 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 2232 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 2233 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 2234 };
2007 warn $@ if $@; 2235 warn $@ if $@;
2008 } 2236 }
2009} 2237}
2010 2238
2011sub main { 2239sub main {
2012 # we must not ever block the main coroutine 2240 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 2241 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2242 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2243 (async {
2015 async { Event::one_event }; 2244 Event::one_event;
2245 })->prio (Coro::PRIO_MAX);
2016 }; 2246 };
2017 2247
2018 cfg_load; 2248 cfg_load;
2019 db_load; 2249 db_load;
2020 load_extensions; 2250 load_extensions;
2251
2252 $TICK_WATCHER->start;
2021 Event::loop; 2253 Event::loop;
2022} 2254}
2023 2255
2024############################################################################# 2256#############################################################################
2025# initialisation 2257# initialisation and cleanup
2258
2259# install some emergency cleanup handlers
2260BEGIN {
2261 for my $signal (qw(INT HUP TERM)) {
2262 Event->signal (
2263 data => WF_AUTOCANCEL,
2264 signal => $signal,
2265 cb => sub {
2266 cf::cleanup "SIG$signal";
2267 },
2268 );
2269 }
2270}
2271
2272sub emergency_save() {
2273 my $freeze_guard = cf::freeze_mainloop;
2274
2275 warn "enter emergency perl save\n";
2276
2277 cf::sync_job {
2278 # use a peculiar iteration method to avoid tripping on perl
2279 # refcount bugs in for. also avoids problems with players
2280 # and maps saved/destroyed asynchronously.
2281 warn "begin emergency player save\n";
2282 for my $login (keys %cf::PLAYER) {
2283 my $pl = $cf::PLAYER{$login} or next;
2284 $pl->valid or next;
2285 $pl->save;
2286 }
2287 warn "end emergency player save\n";
2288
2289 warn "begin emergency map save\n";
2290 for my $path (keys %cf::MAP) {
2291 my $map = $cf::MAP{$path} or next;
2292 $map->valid or next;
2293 $map->save;
2294 }
2295 warn "end emergency map save\n";
2296 };
2297
2298 warn "leave emergency perl save\n";
2299}
2026 2300
2027sub reload() { 2301sub reload() {
2028 # can/must only be called in main 2302 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 2303 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 2304 warn "can only reload from main coroutine";
2031 return; 2305 return;
2032 } 2306 }
2033 2307
2034 warn "reloading..."; 2308 warn "reloading...";
2035 2309
2036 my $guard = freeze_mainloop; 2310 warn "cancelling server ticker";
2311 $TICK_WATCHER->cancel;
2312
2037 cf::emergency_save; 2313 cf::emergency_save;
2038 2314
2039 eval { 2315 eval {
2040 # if anything goes wrong in here, we should simply crash as we already saved 2316 # if anything goes wrong in here, we should simply crash as we already saved
2041 2317
2042 # cancel all watchers 2318 warn "syncing database to disk";
2319 cf::db_sync;
2320
2321 warn "cancelling all WF_AUTOCANCEL watchers";
2043 for (Event::all_watchers) { 2322 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 2323 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 } 2324 }
2046 2325
2326 warn "flushing outstanding aio requests";
2327 for (;;) {
2328 IO::AIO::flush;
2329 Coro::cede;
2330 last unless IO::AIO::nreqs;
2331 warn "iterate...";
2332 }
2333
2047 # cancel all extension coros 2334 warn "cancelling all extension coros";
2048 $_->cancel for values %EXT_CORO; 2335 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 2336 %EXT_CORO = ();
2050 2337
2051 # unload all extensions 2338 warn "removing commands";
2052 for (@exts) { 2339 %COMMAND = ();
2340
2341 warn "removing ext commands";
2342 %EXTCMD = ();
2343
2344 warn "unloading/nuking all extensions";
2345 for my $pkg (@EXTS) {
2053 warn "unloading <$_>"; 2346 warn "... unloading $pkg";
2054 unload_extension $_; 2347
2348 if (my $cb = $pkg->can ("unload")) {
2349 eval {
2350 $cb->($pkg);
2351 1
2352 } or warn "$pkg unloaded, but with errors: $@";
2055 } 2353 }
2056 2354
2355 warn "... nuking $pkg";
2356 Symbol::delete_package $pkg;
2357 }
2358
2057 # unload all modules loaded from $LIBDIR 2359 warn "unloading all perl modules loaded from $LIBDIR";
2058 while (my ($k, $v) = each %INC) { 2360 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2361 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060 2362
2061 warn "removing <$k>"; 2363 warn "... unloading $k";
2062 delete $INC{$k}; 2364 delete $INC{$k};
2063 2365
2064 $k =~ s/\.pm$//; 2366 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g; 2367 $k =~ s/\//::/g;
2066 2368
2069 } 2371 }
2070 2372
2071 Symbol::delete_package $k; 2373 Symbol::delete_package $k;
2072 } 2374 }
2073 2375
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 2376 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 2377 Symbol::delete_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2378 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 2379
2082 # remove register_script_function callbacks
2083 # TODO
2084
2085 # unload cf.pm "a bit" 2380 warn "unloading cf.pm \"a bit\"";
2086 delete $INC{"cf.pm"}; 2381 delete $INC{"cf.pm"};
2087 2382
2088 # don't, removes xs symbols, too, 2383 # don't, removes xs symbols, too,
2089 # and global variables created in xs 2384 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 2385 #Symbol::delete_package __PACKAGE__;
2091 2386
2092 # reload cf.pm 2387 warn "unload completed, starting to reload now";
2388
2093 warn "reloading cf.pm"; 2389 warn "reloading cf.pm";
2094 require cf; 2390 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 2392
2097 # load config and database again 2393 warn "loading config and database again";
2098 cf::cfg_load; 2394 cf::cfg_load;
2099 cf::db_load; 2395 cf::db_load;
2100 2396
2101 # load extensions
2102 warn "load extensions"; 2397 warn "loading extensions";
2103 cf::load_extensions; 2398 cf::load_extensions;
2104 2399
2105 # reattach attachments to objects 2400 warn "reattaching attachments to objects/players";
2106 warn "reattach";
2107 _global_reattach; 2401 _global_reattach;
2402 warn "reattaching attachments to maps";
2403 reattach $_ for values %MAP;
2404
2405 warn "restarting server ticker";
2406
2407 $TICK_WATCHER->start;
2108 }; 2408 };
2109 2409
2110 if ($@) { 2410 if ($@) {
2111 warn $@; 2411 warn $@;
2112 warn "error while reloading, exiting."; 2412 warn "error while reloading, exiting.";
2113 exit 1; 2413 exit 1;
2114 } 2414 }
2115 2415
2116 warn "reloaded successfully"; 2416 warn "reloaded";
2117}; 2417};
2118 2418
2119############################################################################# 2419our $RELOAD_WATCHER; # used only during reload
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160}
2161
2162register "<global>", __PACKAGE__;
2163 2420
2164register_command "reload" => sub { 2421register_command "reload" => sub {
2165 my ($who, $arg) = @_; 2422 my ($who, $arg) = @_;
2166 2423
2167 if ($who->flag (FLAG_WIZ)) { 2424 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload."); 2425 $who->message ("reloading server.");
2426
2427 # doing reload synchronously and two reloads happen back-to-back,
2428 # coro crashes during coro_state_free->destroy here.
2429
2430 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2169 reload; 2431 reload;
2170 $who->message ("end of reload."); 2432 undef $RELOAD_WATCHER;
2433 });
2171 } 2434 }
2172}; 2435};
2173 2436
2174unshift @INC, $LIBDIR; 2437unshift @INC, $LIBDIR;
2438
2439my $bug_warning = 0;
2175 2440
2176$TICK_WATCHER = Event->timer ( 2441$TICK_WATCHER = Event->timer (
2177 reentrant => 0, 2442 reentrant => 0,
2443 parked => 1,
2178 prio => 0, 2444 prio => 0,
2179 at => $NEXT_TICK || $TICK, 2445 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2181 cb => sub { 2447 cb => sub {
2448 if ($Coro::current != $Coro::main) {
2449 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2450 unless ++$bug_warning > 10;
2451 return;
2452 }
2453
2454 $NOW = Event::time;
2455
2182 cf::server_tick; # one server iteration 2456 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2457 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK; 2458 $NEXT_TICK += $TICK;
2459
2460 $WAIT_FOR_TICK->broadcast;
2461 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2185 2462
2186 # if we are delayed by four ticks or more, skip them all 2463 # if we are delayed by four ticks or more, skip them all
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2464 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 2465
2189 $TICK_WATCHER->at ($NEXT_TICK); 2466 $TICK_WATCHER->at ($NEXT_TICK);
2191 }, 2468 },
2192); 2469);
2193 2470
2194IO::AIO::max_poll_time $TICK * 0.2; 2471IO::AIO::max_poll_time $TICK * 0.2;
2195 2472
2196Event->io ( 2473$AIO_POLL_WATCHER = Event->io (
2197 fd => IO::AIO::poll_fileno, 2474 fd => IO::AIO::poll_fileno,
2198 poll => 'r', 2475 poll => 'r',
2199 prio => 5, 2476 prio => 5,
2200 data => WF_AUTOCANCEL, 2477 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb, 2478 cb => \&IO::AIO::poll_cb,
2202); 2479);
2203 2480
2204Event->timer ( 2481$WRITE_RUNTIME_WATCHER = Event->timer (
2205 data => WF_AUTOCANCEL, 2482 data => WF_AUTOCANCEL,
2206 after => 0, 2483 after => 1,
2207 interval => 10, 2484 interval => 10,
2208 cb => sub { 2485 prio => 6, # keep it lowest so it acts like a watchdog
2209 (Coro::unblock_sub { 2486 cb => Coro::unblock_sub {
2210 write_runtime 2487 write_runtime
2211 or warn "ERROR: unable to write runtime file: $!"; 2488 or warn "ERROR: unable to write runtime file: $!";
2212 })->();
2213 }, 2489 },
2214); 2490);
2215 2491
2216END { cf::emergency_save } 2492END { cf::emergency_save }
2217 2493

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