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Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.473 by root, Fri Jun 26 16:32:10 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
20use Digest::MD5; 56use Digest::MD5;
21use Fcntl; 57use Fcntl;
58use YAML ();
22use IO::AIO 2.31 (); 59use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
25 63
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
27 65
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 66# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 70
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 76
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 78
35our %COMMAND = (); 79our %COMMAND = ();
36our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
38 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 89our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 90
42our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
43our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 109our $NEXT_TICK;
45our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default on
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
116
117our @EXTRA_MODULES = qw(pod mapscript);
46 118
47our %CFG; 119our %CFG;
48 120
49our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 122our $RUNTIME;
123our $NOW;
51 124
52our %MAP; # all maps 125our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 126our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 127our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 128
129# used to convert map paths into valid unix filenames by replacing / by ∕
130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
56 140
57binmode STDOUT; 141binmode STDOUT;
58binmode STDERR; 142binmode STDERR;
59 143
60# read virtual server time, if available 144# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 146 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
65} 149}
66 150
67mkdir cf::localdir; 151eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 152
73# a special map that is always available 153mkdir $_
74our $LINK_MAP; 154 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
155
75our $EMERGENCY_POSITION; 156our $EMERGENCY_POSITION;
157
158sub cf::map::normalise;
76 159
77############################################################################# 160#############################################################################
78 161
79=head2 GLOBAL VARIABLES 162=head2 GLOBAL VARIABLES
80 163
87=item $cf::RUNTIME 170=item $cf::RUNTIME
88 171
89The time this server has run, starts at 0 and is increased by $cf::TICK on 172The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 173every server tick.
91 174
92=item $cf::LIBDIR 175=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
176$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
177$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 178
94The perl library directory, where extensions and cf-specific modules can 179Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 180directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
181unique-items directory, player file directory, random maps directory and
182database environment.
96 183
97=item $cf::NOW 184=item $cf::NOW
98 185
99The time of the last (current) server tick. 186The time of the last (current) server tick.
100 187
101=item $cf::TICK 188=item $cf::TICK
102 189
103The interval between server ticks, in seconds. 190The interval between server ticks, in seconds.
104 191
192=item $cf::LOADAVG
193
194The current CPU load on the server (alpha-smoothed), as a value between 0
195(none) and 1 (overloaded), indicating how much time is spent on processing
196objects per tick. Healthy values are < 0.5.
197
198=item $cf::LOAD
199
200The raw value load value from the last tick.
201
105=item %cf::CFG 202=item %cf::CFG
106 203
107Configuration for the server, loaded from C</etc/crossfire/config>, or 204Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 205from wherever your confdir points to.
206
207=item cf::wait_for_tick, cf::wait_for_tick_begin
208
209These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
210returns directly I<after> the tick processing (and consequently, can only wake one process
211per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
212
213=item @cf::INVOKE_RESULTS
214
215This array contains the results of the last C<invoke ()> call. When
216C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
217that call.
109 218
110=back 219=back
111 220
112=cut 221=cut
113 222
114BEGIN { 223BEGIN {
115 *CORE::GLOBAL::warn = sub { 224 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 225 my $msg = join "", @_;
117 utf8::encode $msg;
118 226
119 $msg .= "\n" 227 $msg .= "\n"
120 unless $msg =~ /\n$/; 228 unless $msg =~ /\n$/;
121 229
230 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
231
122 LOG llevError, "cfperl: $msg"; 232 LOG llevError, $msg;
123 }; 233 };
124} 234}
235
236$Coro::State::DIEHOOK = sub {
237 return unless $^S eq 0; # "eq", not "=="
238
239 if ($Coro::current == $Coro::main) {#d#
240 warn "DIEHOOK called in main context, Coro bug?\n";#d#
241 return;#d#
242 }#d#
243
244 # kill coroutine otherwise
245 warn Carp::longmess $_[0];
246 Coro::terminate
247};
248
249$SIG{__DIE__} = sub { }; #d#?
125 250
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 251@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 252@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 253@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 254@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 255@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
256@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 257@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 258
133# we bless all objects into (empty) derived classes to force a method lookup 259# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 260# within the Safe compartment.
135for my $pkg (qw( 261for my $pkg (qw(
136 cf::global cf::attachable 262 cf::global cf::attachable
137 cf::object cf::object::player 263 cf::object cf::object::player
138 cf::client cf::player 264 cf::client cf::player
139 cf::arch cf::living 265 cf::arch cf::living
266 cf::map cf::mapspace
140 cf::map cf::party cf::region 267 cf::party cf::region
141)) { 268)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 269 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 270}
145 271
146$Event::DIED = sub { 272$EV::DIED = sub {
147 warn "error in event callback: @_"; 273 warn "error in event callback: @_";
148}; 274};
149 275
150my %ext_pkg; 276#############################################################################
151my @exts;
152my @hook;
153 277
154=head2 UTILITY FUNCTIONS 278=head2 UTILITY FUNCTIONS
155 279
156=over 4 280=over 4
157 281
158=cut 282=item dumpval $ref
159 283
160use JSON::Syck (); # TODO# replace by JSON::PC once working 284=cut
161 285
286sub dumpval {
287 eval {
288 local $SIG{__DIE__};
289 my $d;
290 if (1) {
291 $d = new Data::Dumper([$_[0]], ["*var"]);
292 $d->Terse(1);
293 $d->Indent(2);
294 $d->Quotekeys(0);
295 $d->Useqq(1);
296 #$d->Bless(...);
297 $d->Seen($_[1]) if @_ > 1;
298 $d = $d->Dump();
299 }
300 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
301 $d
302 } || "[unable to dump $_[0]: '$@']";
303}
304
162=item $ref = cf::from_json $json 305=item $ref = cf::decode_json $json
163 306
164Converts a JSON string into the corresponding perl data structure. 307Converts a JSON string into the corresponding perl data structure.
165 308
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 309=item $json = cf::encode_json $ref
174 310
175Converts a perl data structure into its JSON representation. 311Converts a perl data structure into its JSON representation.
176 312
177=cut 313=cut
178 314
179sub to_json($) { 315our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 316
181 JSON::Syck::Dump $_[0] 317sub encode_json($) { $json_coder->encode ($_[0]) }
318sub decode_json($) { $json_coder->decode ($_[0]) }
319
320=item cf::post_init { BLOCK }
321
322Execute the given codeblock, I<after> all extensions have been (re-)loaded,
323but I<before> the server starts ticking again.
324
325The cdoeblock will have a single boolean argument to indicate whether this
326is a reload or not.
327
328=cut
329
330sub post_init(&) {
331 push @POST_INIT, shift;
182} 332}
183 333
184=item cf::lock_wait $string 334=item cf::lock_wait $string
185 335
186Wait until the given lock is available. See cf::lock_acquire. 336Wait until the given lock is available. See cf::lock_acquire.
187 337
188=item my $lock = cf::lock_acquire $string 338=item my $lock = cf::lock_acquire $string
189 339
190Wait until the given lock is available and then acquires it and returns 340Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 341a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 342for example when the coroutine gets canceled), the lock is automatically
193returned. 343returned.
194 344
345Locks are *not* recursive, locking from the same coro twice results in a
346deadlocked coro.
347
195Lock names should begin with a unique identifier (for example, cf::map::find 348Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 349uses map_find and cf::map::load uses map_load).
197 350
198=cut 351=item $locked = cf::lock_active $string
199 352
200our %LOCK; 353Return true if the lock is currently active, i.e. somebody has locked it.
354
355=cut
356
357our $LOCKS = new Coro::SemaphoreSet;
201 358
202sub lock_wait($) { 359sub lock_wait($) {
203 my ($key) = @_; 360 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 361}
211 362
212sub lock_acquire($) { 363sub lock_acquire($) {
213 my ($key) = @_; 364 $LOCKS->guard ($_[0])
365}
214 366
215 # wait, to be sure we are not locked 367sub lock_active($) {
216 lock_wait $key; 368 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 369}
225 370
226sub freeze_mainloop { 371sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 372 tick_inhibit_inc;
228 373
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 374 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 375}
231 $guard 376
377=item cf::periodic $interval, $cb
378
379Like EV::periodic, but randomly selects a starting point so that the actions
380get spread over timer.
381
382=cut
383
384sub periodic($$) {
385 my ($interval, $cb) = @_;
386
387 my $start = rand List::Util::min 180, $interval;
388
389 EV::periodic $start, $interval, 0, $cb
390}
391
392=item cf::get_slot $time[, $priority[, $name]]
393
394Allocate $time seconds of blocking CPU time at priority C<$priority>:
395This call blocks and returns only when you have at least C<$time> seconds
396of cpu time till the next tick. The slot is only valid till the next cede.
397
398The optional C<$name> can be used to identify the job to run. It might be
399used for statistical purposes and should identify the same time-class.
400
401Useful for short background jobs.
402
403=cut
404
405our @SLOT_QUEUE;
406our $SLOT_QUEUE;
407
408$SLOT_QUEUE->cancel if $SLOT_QUEUE;
409$SLOT_QUEUE = Coro::async {
410 $Coro::current->desc ("timeslot manager");
411
412 my $signal = new Coro::Signal;
413
414 while () {
415 next_job:
416 my $avail = cf::till_tick;
417 if ($avail > 0.01) {
418 for (0 .. $#SLOT_QUEUE) {
419 if ($SLOT_QUEUE[$_][0] < $avail) {
420 my $job = splice @SLOT_QUEUE, $_, 1, ();
421 $job->[2]->send;
422 Coro::cede;
423 goto next_job;
424 }
425 }
426 }
427
428 if (@SLOT_QUEUE) {
429 # we do not use wait_for_tick() as it returns immediately when tick is inactive
430 push @cf::WAIT_FOR_TICK, $signal;
431 $signal->wait;
432 } else {
433 Coro::schedule;
434 }
435 }
436};
437
438sub get_slot($;$$) {
439 return if tick_inhibit || $Coro::current == $Coro::main;
440
441 my ($time, $pri, $name) = @_;
442
443 $time = $TICK * .6 if $time > $TICK * .6;
444 my $sig = new Coro::Signal;
445
446 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
447 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
448 $SLOT_QUEUE->ready;
449 $sig->wait;
232} 450}
233 451
234=item cf::async { BLOCK } 452=item cf::async { BLOCK }
235 453
236Currently the same as Coro::async_pool, meaning you cannot use 454Currently the same as Coro::async_pool, meaning you cannot use
241 459
242BEGIN { *async = \&Coro::async_pool } 460BEGIN { *async = \&Coro::async_pool }
243 461
244=item cf::sync_job { BLOCK } 462=item cf::sync_job { BLOCK }
245 463
246The design of crossfire+ requires that the main coro ($Coro::main) is 464The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 465is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 466partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
467acceptable.
249 468
250If it must be done, put the blocking parts into C<sync_job>. This will run 469If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 470the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 471server will be frozen during this time, so the block should either finish
253fast or be very important. 472fast or be very important.
256 475
257sub sync_job(&) { 476sub sync_job(&) {
258 my ($job) = @_; 477 my ($job) = @_;
259 478
260 if ($Coro::current == $Coro::main) { 479 if ($Coro::current == $Coro::main) {
480 my $time = EV::time;
481
261 # this is the main coro, too bad, we have to block 482 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 483 # till the operation succeeds, freezing the server :/
263 484
264 # TODO: use suspend/resume instead 485 LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 486
266 my $freeze_guard = freeze_mainloop; 487 my $freeze_guard = freeze_mainloop;
267 488
268 my $busy = 1; 489 my $busy = 1;
269 my @res; 490 my @res;
270 491
271 (async { 492 (async {
493 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 494 @res = eval { $job->() };
273 warn $@ if $@; 495 warn $@ if $@;
274 undef $busy; 496 undef $busy;
275 })->prio (Coro::PRIO_MAX); 497 })->prio (Coro::PRIO_MAX);
276 498
277 while ($busy) { 499 while ($busy) {
278 Coro::cede or Event::one_event; 500 if (Coro::nready) {
501 Coro::cede_notself;
502 } else {
503 EV::loop EV::LOOP_ONESHOT;
279 } 504 }
505 }
506
507 my $time = EV::time - $time;
508
509 $TICK_START += $time; # do not account sync jobs to server load
280 510
281 wantarray ? @res : $res[0] 511 wantarray ? @res : $res[0]
282 } else { 512 } else {
283 # we are in another coroutine, how wonderful, everything just works 513 # we are in another coroutine, how wonderful, everything just works
284 514
286 } 516 }
287} 517}
288 518
289=item $coro = cf::async_ext { BLOCK } 519=item $coro = cf::async_ext { BLOCK }
290 520
291Like async, but this coro is automcatially being canceled when the 521Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 522extension calling this is being unloaded.
293 523
294=cut 524=cut
295 525
296sub async_ext(&) { 526sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 534 $EXT_CORO{$coro+0} = $coro;
305 535
306 $coro 536 $coro
307} 537}
308 538
309sub write_runtime { 539=item fork_call { }, $args
310 my $runtime = cf::localdir . "/runtime";
311 540
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 541Executes the given code block with the given arguments in a seperate
313 or return; 542process, returning the results. Everything must be serialisable with
543Coro::Storable. May, of course, block. Note that the executed sub may
544never block itself or use any form of event handling.
314 545
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 546=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 547
319 aio_fsync $fh 548sub fork_call(&@) {
320 and return; 549 my ($cb, @args) = @_;
321 550
322 close $fh 551 # we seemingly have to make a local copy of the whole thing,
323 or return; 552 # otherwise perl prematurely frees the stuff :/
553 # TODO: investigate and fix (likely this will be rather laborious)
324 554
325 aio_rename "$runtime~", $runtime 555 my @res = Coro::Util::fork_eval {
326 and return; 556 reset_signals;
557 &$cb
558 }, @args;
327 559
560 wantarray ? @res : $res[-1]
561}
562
563=item $coin = coin_from_name $name
564
565=cut
566
567our %coin_alias = (
568 "silver" => "silvercoin",
569 "silvercoin" => "silvercoin",
570 "silvercoins" => "silvercoin",
571 "gold" => "goldcoin",
572 "goldcoin" => "goldcoin",
573 "goldcoins" => "goldcoin",
574 "platinum" => "platinacoin",
575 "platinumcoin" => "platinacoin",
576 "platinumcoins" => "platinacoin",
577 "platina" => "platinacoin",
578 "platinacoin" => "platinacoin",
579 "platinacoins" => "platinacoin",
580 "royalty" => "royalty",
581 "royalties" => "royalty",
582);
583
584sub coin_from_name($) {
585 $coin_alias{$_[0]}
586 ? cf::arch::find $coin_alias{$_[0]}
587 : undef
588}
589
590=item $value = cf::db_get $family => $key
591
592Returns a single value from the environment database.
593
594=item cf::db_put $family => $key => $value
595
596Stores the given C<$value> in the family. It can currently store binary
597data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
598
599=item $db = cf::db_table "name"
600
601Create and/or open a new database table. The string must not be "db" and must be unique
602within each server.
603
604=cut
605
606sub db_table($) {
607 my ($name) = @_;
608 my $db = BDB::db_create $DB_ENV;
609
610 eval {
611 $db->set_flags (BDB::CHKSUM);
612
613 utf8::encode $name;
614 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
615 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
616 cf::cleanup "db_open(db): $!" if $!;
617 };
618 cf::cleanup "db_open(db): $@" if $@;
619
620 $db
621}
622
623our $DB;
624
625sub db_init {
626 cf::sync_job {
627 $DB ||= db_table "db";
628 };
629}
630
631sub db_get($$) {
632 my $key = "$_[0]/$_[1]";
633
634 cf::sync_job {
635 BDB::db_get $DB, undef, $key, my $data;
636
637 $! ? ()
638 : $data
328 1 639 }
640}
641
642sub db_put($$$) {
643 BDB::dbreq_pri 4;
644 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
645}
646
647=item cf::cache $id => [$paths...], $processversion => $process
648
649Generic caching function that returns the value of the resource $id,
650caching and regenerating as required.
651
652This function can block.
653
654=cut
655
656sub cache {
657 my ($id, $src, $processversion, $process) = @_;
658
659 my $meta =
660 join "\x00",
661 $processversion,
662 map {
663 aio_stat $_
664 and Carp::croak "$_: $!";
665
666 ($_, (stat _)[7,9])
667 } @$src;
668
669 my $dbmeta = db_get cache => "$id/meta";
670 if ($dbmeta ne $meta) {
671 # changed, we may need to process
672
673 my @data;
674 my $md5;
675
676 for (0 .. $#$src) {
677 0 <= aio_load $src->[$_], $data[$_]
678 or Carp::croak "$src->[$_]: $!";
679 }
680
681 # if processing is expensive, check
682 # checksum first
683 if (1) {
684 $md5 =
685 join "\x00",
686 $processversion,
687 map {
688 cf::cede_to_tick;
689 ($src->[$_], Digest::MD5::md5_hex $data[$_])
690 } 0.. $#$src;
691
692
693 my $dbmd5 = db_get cache => "$id/md5";
694 if ($dbmd5 eq $md5) {
695 db_put cache => "$id/meta", $meta;
696
697 return db_get cache => "$id/data";
698 }
699 }
700
701 my $t1 = Time::HiRes::time;
702 my $data = $process->(\@data);
703 my $t2 = Time::HiRes::time;
704
705 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
706
707 db_put cache => "$id/data", $data;
708 db_put cache => "$id/md5" , $md5;
709 db_put cache => "$id/meta", $meta;
710
711 return $data;
712 }
713
714 db_get cache => "$id/data"
715}
716
717=item cf::datalog type => key => value, ...
718
719Log a datalog packet of the given type with the given key-value pairs.
720
721=cut
722
723sub datalog($@) {
724 my ($type, %kv) = @_;
725 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 726}
330 727
331=back 728=back
332 729
333=cut 730=cut
334 731
335############################################################################# 732#############################################################################
336 733
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 734=head2 ATTACHABLE OBJECTS
458 735
459Many objects in crossfire are so-called attachable objects. That means you can 736Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 737attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 738to it. All such attachable objects support the following methods.
462 739
463In the following description, CLASS can be any of C<global>, C<object> 740In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 741C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 742Deliantra).
466 743
467=over 4 744=over 4
468 745
469=item $attachable->attach ($attachment, key => $value...) 746=item $attachable->attach ($attachment, key => $value...)
470 747
514=item cf::CLASS::attachment $name, ... 791=item cf::CLASS::attachment $name, ...
515 792
516Register an attachment by C<$name> through which attachable objects of the 793Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 794given CLASS can refer to this attachment.
518 795
519Some classes such as crossfire maps and objects can specify attachments 796Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 797that are attached at load/instantiate time, thus the need for a name.
521 798
522These calls expect any number of the following handler/hook descriptions: 799These calls expect any number of the following handler/hook descriptions:
523 800
524=over 4 801=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 861our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 862our @CB_MAP = ();
586 863
587my %attachment; 864my %attachment;
588 865
866sub cf::attachable::thawer_merge {
867 # simply override everything except _meta
868 local $_[0]{_meta};
869 %{$_[0]} = %{$_[1]};
870}
871
589sub _attach_cb($$$$) { 872sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 873 my ($registry, $event, $prio, $cb) = @_;
591 874
592 use sort 'stable'; 875 use sort 'stable';
593 876
627 $registry = $CB_TYPE[$object_type] ||= []; 910 $registry = $CB_TYPE[$object_type] ||= [];
628 911
629 } elsif ($type eq "subtype") { 912 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 913 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 914 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 915 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 916
634 } elsif ($type eq "package") { 917 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 918 my $pkg = shift @arg;
636 919
637 while (my ($name, $id) = each %cb_id) { 920 while (my ($name, $id) = each %cb_id) {
666 _attach $registry, $klass, @attach; 949 _attach $registry, $klass, @attach;
667 } 950 }
668 951
669 $obj->{$name} = \%arg; 952 $obj->{$name} = \%arg;
670 } else { 953 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 954 warn "object uses attachment '$name' which is not available, postponing.\n";
672 } 955 }
673 956
674 $obj->{_attachment}{$name} = undef; 957 $obj->{_attachment}{$name} = undef;
675} 958}
676 959
678 if (ref $_[0]) { 961 if (ref $_[0]) {
679 _object_attach @_; 962 _object_attach @_;
680 } else { 963 } else {
681 _attach shift->_attach_registry, @_; 964 _attach shift->_attach_registry, @_;
682 } 965 }
966 _recalc_want;
683}; 967};
684 968
685# all those should be optimised 969# all those should be optimised
686sub cf::attachable::detach { 970sub cf::attachable::detach {
687 my ($obj, $name) = @_; 971 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 974 delete $obj->{_attachment}{$name};
691 reattach ($obj); 975 reattach ($obj);
692 } else { 976 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 977 Carp::croak "cannot, currently, detach class attachments";
694 } 978 }
979 _recalc_want;
695}; 980};
696 981
697sub cf::attachable::attached { 982sub cf::attachable::attached {
698 my ($obj, $name) = @_; 983 my ($obj, $name) = @_;
699 984
714 "; 999 ";
715 die if $@; 1000 die if $@;
716} 1001}
717 1002
718our $override; 1003our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1004our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1005
721sub override { 1006sub override {
722 $override = 1; 1007 $override = 1;
723 @invoke_results = (); 1008 @INVOKE_RESULTS = (@_);
724} 1009}
725 1010
726sub do_invoke { 1011sub do_invoke {
727 my $event = shift; 1012 my $event = shift;
728 my $callbacks = shift; 1013 my $callbacks = shift;
729 1014
730 @invoke_results = (); 1015 @INVOKE_RESULTS = ();
731 1016
732 local $override; 1017 local $override;
733 1018
734 for (@$callbacks) { 1019 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1020 eval { &{$_->[1]} };
744 } 1029 }
745 1030
746 0 1031 0
747} 1032}
748 1033
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1034=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1035
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1037
753Generate an object-specific event with the given arguments. 1038Generate an object-specific event with the given arguments.
754 1039
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1040This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1041removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1042results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1043
759=back 1044=back
760 1045
761=cut 1046=cut
762 1047
763############################################################################# 1048#############################################################################
764# object support 1049# object support
1050
1051sub _object_equal($$);
1052sub _object_equal($$) {
1053 my ($a, $b) = @_;
1054
1055 return 0 unless (ref $a) eq (ref $b);
1056
1057 if ("HASH" eq ref $a) {
1058 my @ka = keys %$a;
1059 my @kb = keys %$b;
1060
1061 return 0 if @ka != @kb;
1062
1063 for (0 .. $#ka) {
1064 return 0 unless $ka[$_] eq $kb[$_];
1065 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1066 }
1067
1068 } elsif ("ARRAY" eq ref $a) {
1069
1070 return 0 if @$a != @$b;
1071
1072 for (0 .. $#$a) {
1073 return 0 unless _object_equal $a->[$_], $b->[$_];
1074 }
1075
1076 } elsif ($a ne $b) {
1077 return 0;
1078 }
1079
1080 1
1081}
1082
1083our $SLOW_MERGES;#d#
1084sub _can_merge {
1085 my ($ob1, $ob2) = @_;
1086
1087 ++$SLOW_MERGES;#d#
1088
1089 # we do the slow way here
1090 return _object_equal $ob1, $ob2
1091}
765 1092
766sub reattach { 1093sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1094 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1095 my ($obj) = @_;
1096
1097 # no longer needed after getting rid of delete_package?
1098 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1099
770 my $registry = $obj->registry; 1100 my $registry = $obj->registry;
771 1101
772 @$registry = (); 1102 @$registry = ();
773 1103
788cf::attachable->attach ( 1118cf::attachable->attach (
789 prio => -1000000, 1119 prio => -1000000,
790 on_instantiate => sub { 1120 on_instantiate => sub {
791 my ($obj, $data) = @_; 1121 my ($obj, $data) = @_;
792 1122
793 $data = from_json $data; 1123 $data = decode_json $data;
794 1124
795 for (@$data) { 1125 for (@$data) {
796 my ($name, $args) = @$_; 1126 my ($name, $args) = @$_;
797 1127
798 $obj->attach ($name, %{$args || {} }); 1128 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1144sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1145 my ($filename, $rdata, $objs) = @_;
816 1146
817 sync_job { 1147 sync_job {
818 if (length $$rdata) { 1148 if (length $$rdata) {
1149 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1150 warn sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1151 $decname, length $$rdata, scalar @$objs;
821 1152
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1155 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1156 if ($cf::USE_FSYNC) {
1157 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1158 aio_fsync $fh;
1159 }
826 close $fh; 1160 aio_close $fh;
827 1161
828 if (@$objs) { 1162 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1167 if ($cf::USE_FSYNC) {
1168 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1169 aio_fsync $fh;
1170 }
834 close $fh; 1171 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1172 aio_rename "$filename.pst~", "$filename.pst";
836 } 1173 }
837 } else { 1174 } else {
838 aio_unlink "$filename.pst"; 1175 aio_unlink "$filename.pst";
839 } 1176 }
840 1177
841 aio_rename "$filename~", $filename; 1178 aio_rename "$filename~", $filename;
1179
1180 $filename =~ s%/[^/]+$%%;
1181 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1182 } else {
843 warn "FATAL: $filename~: $!\n"; 1183 warn "unable to save objects: $filename~: $!\n";
844 } 1184 }
845 } else { 1185 } else {
846 aio_unlink $filename; 1186 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1187 aio_unlink "$filename.pst";
848 } 1188 }
849 } 1189 };
850} 1190}
851 1191
852sub object_freezer_as_string { 1192sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1193 my ($rdata, $objs) = @_;
854 1194
866 or return; 1206 or return;
867 1207
868 unless (aio_stat "$filename.pst") { 1208 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1209 (aio_load "$filename.pst", $av) >= 0
870 or return; 1210 or return;
1211
871 $av = eval { (Storable::thaw $av)->{objs} }; 1212 my $st = eval { Coro::Storable::thaw $av };
1213 $av = $st->{objs};
872 } 1214 }
873 1215
1216 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1217 warn sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1218 $decname, length $data, scalar @{$av || []};
1219
876 return ($data, $av); 1220 ($data, $av)
877} 1221}
1222
1223=head2 COMMAND CALLBACKS
1224
1225=over 4
1226
1227=cut
878 1228
879############################################################################# 1229#############################################################################
880# command handling &c 1230# command handling &c
881 1231
882=item cf::register_command $name => \&callback($ob,$args); 1232=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1245 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1246}
897 1247
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1248=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1249
900Register a callbackf ro execution when the client sends an extcmd packet. 1250Register a callback for execution when the client sends an (synchronous)
1251extcmd packet. Ext commands will be processed in the order they are
1252received by the server, like other user commands. The first argument is
1253the logged-in player. Ext commands can only be processed after a player
1254has logged in successfully.
901 1255
902If the callback returns something, it is sent back as if reply was being 1256If the callback returns something, it is sent back as if reply was being
903called. 1257called.
904 1258
1259=item cf::register_exticmd $name => \&callback($ns,$packet);
1260
1261Register a callback for execution when the client sends an (asynchronous)
1262exticmd packet. Exti commands are processed by the server as soon as they
1263are received, i.e. out of order w.r.t. other commands. The first argument
1264is a client socket. Exti commands can be received anytime, even before
1265log-in.
1266
1267If the callback returns something, it is sent back as if reply was being
1268called.
1269
905=cut 1270=cut
906 1271
907sub register_extcmd { 1272sub register_extcmd {
908 my ($name, $cb) = @_; 1273 my ($name, $cb) = @_;
909 1274
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1275 $EXTCMD{$name} = $cb;
914} 1276}
1277
1278sub register_exticmd {
1279 my ($name, $cb) = @_;
1280
1281 $EXTICMD{$name} = $cb;
1282}
1283
1284use File::Glob ();
915 1285
916cf::player->attach ( 1286cf::player->attach (
917 on_command => sub { 1287 on_command => sub {
918 my ($pl, $name, $params) = @_; 1288 my ($pl, $name, $params) = @_;
919 1289
927 cf::override; 1297 cf::override;
928 }, 1298 },
929 on_extcmd => sub { 1299 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1300 my ($pl, $buf) = @_;
931 1301
932 my $msg = eval { from_json $buf }; 1302 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1303
934 if (ref $msg) { 1304 if (ref $msg) {
1305 my ($type, $reply, @payload) =
1306 "ARRAY" eq ref $msg
1307 ? @$msg
1308 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1309
1310 my @reply;
1311
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1312 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1313 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1314 }
1315
1316 $pl->ext_reply ($reply, @reply)
1317 if $reply;
1318
940 } else { 1319 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1320 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1321 }
943 1322
944 cf::override; 1323 cf::override;
945 }, 1324 },
946); 1325);
947 1326
948sub register { 1327# "readahead" all extensions
949 my ($base, $pkg) = @_; 1328sub cache_extensions {
1329 my $grp = IO::AIO::aio_group;
950 1330
951 #TODO 1331 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
952} 1332 for (grep /\.ext$/, @{$_[0]}) {
1333 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1334 }
1335 };
953 1336
1337 $grp
1338}
1339
954sub load_extension { 1340sub load_extensions {
1341 cf::sync_job {
1342 my %todo;
1343
1344 for my $path (<$LIBDIR/*.ext>) {
1345 next unless -r $path;
1346
1347 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1348 my $base = $1;
1349 my $pkg = $1;
1350 $pkg =~ s/[^[:word:]]/_/g;
1351 $pkg = "ext::$pkg";
1352
1353 open my $fh, "<:utf8", $path
1354 or die "$path: $!";
1355
1356 my $source = do { local $/; <$fh> };
1357
1358 my %ext = (
1359 path => $path,
1360 base => $base,
1361 pkg => $pkg,
1362 );
1363
1364 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1365 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1366
1367 $ext{source} =
1368 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1369 . "#line 1 \"$path\"\n{\n"
1370 . $source
1371 . "\n};\n1";
1372
1373 $todo{$base} = \%ext;
1374 }
1375
1376 my %done;
1377 while (%todo) {
1378 my $progress;
1379
1380 while (my ($k, $v) = each %todo) {
1381 for (split /,\s*/, $v->{meta}{depends}) {
1382 goto skip
1383 unless exists $done{$_};
1384 }
1385
1386 warn "... loading '$k' into '$v->{pkg}'\n";
1387
1388 unless (eval $v->{source}) {
1389 my $msg = $@ ? "$v->{path}: $@\n"
1390 : "$v->{base}: extension inactive.\n";
1391
1392 if (exists $v->{meta}{mandatory}) {
1393 warn $msg;
1394 cf::cleanup "mandatory extension failed to load, exiting.";
1395 }
1396
1397 warn $msg;
1398 }
1399
1400 $done{$k} = delete $todo{$k};
1401 push @EXTS, $v->{pkg};
1402 $progress = 1;
1403 }
1404
1405 skip:
1406 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1407 unless $progress;
1408 }
1409 };
1410}
1411
1412#############################################################################
1413
1414=back
1415
1416=head2 CORE EXTENSIONS
1417
1418Functions and methods that extend core deliantra objects.
1419
1420=cut
1421
1422package cf::player;
1423
1424use Coro::AIO;
1425
1426=head3 cf::player
1427
1428=over 4
1429
1430=item cf::player::num_playing
1431
1432Returns the official number of playing players, as per the Crossfire metaserver rules.
1433
1434=cut
1435
1436sub num_playing {
1437 scalar grep
1438 $_->ob->map
1439 && !$_->hidden
1440 && !$_->ob->flag (cf::FLAG_WIZ),
1441 cf::player::list
1442}
1443
1444=item cf::player::find $login
1445
1446Returns the given player object, loading it if necessary (might block).
1447
1448=cut
1449
1450sub playerdir($) {
1451 "$PLAYERDIR/"
1452 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1453}
1454
1455sub path($) {
1456 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1457
1458 (playerdir $login) . "/playerdata"
1459}
1460
1461sub find_active($) {
1462 $cf::PLAYER{$_[0]}
1463 and $cf::PLAYER{$_[0]}->active
1464 and $cf::PLAYER{$_[0]}
1465}
1466
1467sub exists($) {
1468 my ($login) = @_;
1469
1470 $cf::PLAYER{$login}
1471 or !aio_stat path $login
1472}
1473
1474sub find($) {
1475 return $cf::PLAYER{$_[0]} || do {
1476 my $login = $_[0];
1477
1478 my $guard = cf::lock_acquire "user_find:$login";
1479
1480 $cf::PLAYER{$_[0]} || do {
1481 # rename old playerfiles to new ones
1482 #TODO: remove when no longer required
1483 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1484 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1485 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1486 aio_unlink +(playerdir $login) . "/$login.pl";
1487
1488 my $f = new_from_file cf::object::thawer path $login
1489 or return;
1490
1491 my $pl = cf::player::load_pl $f
1492 or return;
1493
1494 local $cf::PLAYER_LOADING{$login} = $pl;
1495 $f->resolve_delayed_derefs;
1496 $cf::PLAYER{$login} = $pl
1497 }
1498 }
1499}
1500
1501sub save($) {
1502 my ($pl) = @_;
1503
1504 return if $pl->{deny_save};
1505
1506 my $path = path $pl;
1507 my $guard = cf::lock_acquire "user_save:$path";
1508
1509 return if $pl->{deny_save};
1510
1511 aio_mkdir playerdir $pl, 0770;
1512 $pl->{last_save} = $cf::RUNTIME;
1513
1514 cf::get_slot 0.01;
1515
1516 $pl->save_pl ($path);
1517 cf::cede_to_tick;
1518}
1519
1520sub new($) {
1521 my ($login) = @_;
1522
1523 my $self = create;
1524
1525 $self->ob->name ($login);
1526 $self->{deny_save} = 1;
1527
1528 $cf::PLAYER{$login} = $self;
1529
1530 $self
1531}
1532
1533=item $player->send_msg ($channel, $msg, $color, [extra...])
1534
1535=cut
1536
1537sub send_msg {
1538 my $ns = shift->ns
1539 or return;
1540 $ns->send_msg (@_);
1541}
1542
1543=item $pl->quit_character
1544
1545Nukes the player without looking back. If logged in, the connection will
1546be destroyed. May block for a long time.
1547
1548=cut
1549
1550sub quit_character {
1551 my ($pl) = @_;
1552
1553 my $name = $pl->ob->name;
1554
1555 $pl->{deny_save} = 1;
1556 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1557
1558 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1559 $pl->deactivate;
1560 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1561 $pl->ob->check_score;
1562 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1563 $pl->ns->destroy if $pl->ns;
1564
1565 my $path = playerdir $pl;
1566 my $temp = "$path~$cf::RUNTIME~deleting~";
1567 aio_rename $path, $temp;
1568 delete $cf::PLAYER{$pl->ob->name};
1569 $pl->destroy;
1570
1571 my $prefix = qr<^~\Q$name\E/>;
1572
1573 # nuke player maps
1574 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1575
1576 IO::AIO::aio_rmtree $temp;
1577}
1578
1579=item $pl->kick
1580
1581Kicks a player out of the game. This destroys the connection.
1582
1583=cut
1584
1585sub kick {
1586 my ($pl, $kicker) = @_;
1587
1588 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1589 $pl->killer ("kicked");
1590 $pl->ns->destroy;
1591}
1592
1593=item cf::player::list_logins
1594
1595Returns am arrayref of all valid playernames in the system, can take a
1596while and may block, so not sync_job-capable, ever.
1597
1598=cut
1599
1600sub list_logins {
1601 my $dirs = aio_readdir $PLAYERDIR
1602 or return [];
1603
1604 my @logins;
1605
1606 for my $login (@$dirs) {
1607 my $path = path $login;
1608
1609 # a .pst is a dead give-away for a valid player
1610 # if no pst file found, open and chekc for blocked users
1611 if (aio_stat "$path.pst") {
1612 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1613 aio_read $fh, 0, 512, my $buf, 0 or next;
1614 $buf !~ /^password -------------$/m or next; # official not-valid tag
1615 }
1616
1617 utf8::decode $login;
1618 push @logins, $login;
1619 }
1620
1621 \@logins
1622}
1623
1624=item $player->maps
1625
1626Returns an arrayref of map paths that are private for this
1627player. May block.
1628
1629=cut
1630
1631sub maps($) {
1632 my ($pl) = @_;
1633
1634 $pl = ref $pl ? $pl->ob->name : $pl;
1635
1636 my $files = aio_readdir playerdir $pl
1637 or return;
1638
1639 my @paths;
1640
1641 for (@$files) {
1642 utf8::decode $_;
1643 next if /\.(?:pl|pst)$/;
1644 next unless /^$PATH_SEP/o;
1645
1646 push @paths, cf::map::normalise "~$pl/$_";
1647 }
1648
1649 \@paths
1650}
1651
1652=item $protocol_xml = $player->expand_cfpod ($cfpod)
1653
1654Expand deliantra pod fragments into protocol xml.
1655
1656=item $player->ext_reply ($msgid, @msg)
1657
1658Sends an ext reply to the player.
1659
1660=cut
1661
1662sub ext_reply($$@) {
1663 my ($self, $id, @msg) = @_;
1664
1665 $self->ns->ext_reply ($id, @msg)
1666}
1667
1668=item $player->ext_msg ($type, @msg)
1669
1670Sends an ext event to the client.
1671
1672=cut
1673
1674sub ext_msg($$@) {
1675 my ($self, $type, @msg) = @_;
1676
1677 $self->ns->ext_msg ($type, @msg);
1678}
1679
1680=head3 cf::region
1681
1682=over 4
1683
1684=cut
1685
1686package cf::region;
1687
1688=item cf::region::find_by_path $path
1689
1690Tries to decuce the likely region for a map knowing only its path.
1691
1692=cut
1693
1694sub find_by_path($) {
955 my ($path) = @_; 1695 my ($path) = @_;
956 1696
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1697 my ($match, $specificity);
958 my $base = $1;
959 my $pkg = $1;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962 1698
963 warn "loading '$path' into '$pkg'\n"; 1699 for my $region (list) {
964 1700 if ($region->{match} && $path =~ $region->{match}) {
965 open my $fh, "<:utf8", $path 1701 ($match, $specificity) = ($region, $region->specificity)
966 or die "$path: $!"; 1702 if $region->specificity > $specificity;
967 1703 }
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# } 1704 }
997 1705
998 # remove commands 1706 $match
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 }
1007 }
1008
1009 # remove extcmds
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022}
1023
1024sub load_extensions {
1025 for my $ext (<$LIBDIR/*.ext>) {
1026 next unless -r $ext;
1027 eval {
1028 load_extension $ext;
1029 1
1030 } or warn "$ext not loaded: $@";
1031 }
1032}
1033
1034#############################################################################
1035# load/save/clean perl data associated with a map
1036
1037*cf::mapsupport::on_clean = sub {
1038 my ($map) = @_;
1039
1040 my $path = $map->tmpname;
1041 defined $path or return;
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053}
1054
1055# TODO: compatibility cruft, remove when no longer needed
1056cf::player->attach (
1057 on_load => sub {
1058 my ($pl, $path) = @_;
1059
1060 for my $o (all_objects $pl->ob) {
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1062 $o->set_ob_key_value ("_perl_data");
1063
1064 %$o = %{ Storable::thaw pack "H*", $value };
1065 }
1066 }
1067 },
1068);
1069
1070#############################################################################
1071
1072=head2 CORE EXTENSIONS
1073
1074Functions and methods that extend core crossfire objects.
1075
1076=head3 cf::player
1077
1078=over 4
1079
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut
1085
1086sub cf::player::exists($) {
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090
1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1092
1093Sends an ext reply to the player.
1094
1095=cut
1096
1097sub cf::player::ext_reply($$$%) {
1098 my ($self, $id, %msg) = @_;
1099
1100 $msg{msgid} = $id;
1101
1102 $self->send ("ext " . to_json \%msg);
1103} 1707}
1104 1708
1105=back 1709=back
1106
1107 1710
1108=head3 cf::map 1711=head3 cf::map
1109 1712
1110=over 4 1713=over 4
1111 1714
1114package cf::map; 1717package cf::map;
1115 1718
1116use Fcntl; 1719use Fcntl;
1117use Coro::AIO; 1720use Coro::AIO;
1118 1721
1722use overload
1723 '""' => \&as_string,
1724 fallback => 1;
1725
1119our $MAX_RESET = 3600; 1726our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1727our $DEFAULT_RESET = 3000;
1121 1728
1122sub generate_random_map { 1729sub generate_random_map {
1123 my ($path, $rmp) = @_; 1730 my ($self, $rmp) = @_;
1731
1732 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1124 1733
1125 # mit "rum" bekleckern, nicht 1734 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1735 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1736 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1737 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1738 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1739 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1740 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1741 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1742 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1743 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1744 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1745 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1746 (cf::region::find $rmp->{region}), $rmp->{custom}
1747 )
1139} 1748}
1140 1749
1141# and all this just because we cannot iterate over 1750=item cf::map->register ($regex, $prio)
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145 1751
1146 $_->change_map_light ($change) 1752Register a handler for the map path matching the given regex at the
1147 for grep $_->outdoor, values %cf::MAP; 1753givne priority (higher is better, built-in handlers have priority 0, the
1148} 1754default).
1149 1755
1150sub try_load_header($) { 1756=cut
1757
1758sub register {
1759 my (undef, $regex, $prio) = @_;
1760 my $pkg = caller;
1761
1762 no strict;
1763 push @{"$pkg\::ISA"}, __PACKAGE__;
1764
1765 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1766}
1767
1768# also paths starting with '/'
1769$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1770
1771sub thawer_merge {
1772 my ($self, $merge) = @_;
1773
1774 # we have to keep some variables in memory intact
1775 local $self->{path};
1776 local $self->{load_path};
1777
1778 $self->SUPER::thawer_merge ($merge);
1779}
1780
1781sub normalise {
1151 my ($path) = @_; 1782 my ($path, $base) = @_;
1783
1784 $path = "$path"; # make sure its a string
1785
1786 $path =~ s/\.map$//;
1787
1788 # map plan:
1789 #
1790 # /! non-realised random map exit (special hack!)
1791 # {... are special paths that are not being touched
1792 # ?xxx/... are special absolute paths
1793 # ?random/... random maps
1794 # /... normal maps
1795 # ~user/... per-player map of a specific user
1796
1797 $path =~ s/$PATH_SEP/\//go;
1798
1799 # treat it as relative path if it starts with
1800 # something that looks reasonable
1801 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1802 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1803
1804 $base =~ s{[^/]+/?$}{};
1805 $path = "$base/$path";
1806 }
1807
1808 for ($path) {
1809 redo if s{//}{/};
1810 redo if s{/\.?/}{/};
1811 redo if s{/[^/]+/\.\./}{/};
1812 }
1813
1814 $path
1815}
1816
1817sub new_from_path {
1818 my (undef, $path, $base) = @_;
1819
1820 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1821
1822 $path = normalise $path, $base;
1823
1824 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1825 if ($path =~ $EXT_MAP{$pkg}[1]) {
1826 my $self = bless cf::map::new, $pkg;
1827 $self->{path} = $path; $self->path ($path);
1828 $self->init; # pass $1 etc.
1829 return $self;
1830 }
1831 }
1832
1833 Carp::cluck "unable to resolve path '$path' (base '$base').";
1834 ()
1835}
1836
1837sub init {
1838 my ($self) = @_;
1839
1840 $self
1841}
1842
1843sub as_string {
1844 my ($self) = @_;
1845
1846 "$self->{path}"
1847}
1848
1849# the displayed name, this is a one way mapping
1850sub visible_name {
1851 &as_string
1852}
1853
1854# the original (read-only) location
1855sub load_path {
1856 my ($self) = @_;
1857
1858 "$MAPDIR/$self->{path}.map"
1859}
1860
1861# the temporary/swap location
1862sub save_path {
1863 my ($self) = @_;
1864
1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1866 "$TMPDIR/$path.map"
1867}
1868
1869# the unique path, undef == no special unique path
1870sub uniq_path {
1871 my ($self) = @_;
1872
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$UNIQUEDIR/$path"
1875}
1876
1877sub decay_objects {
1878 my ($self) = @_;
1879
1880 return if $self->{deny_reset};
1881
1882 $self->do_decay_objects;
1883}
1884
1885sub unlink_save {
1886 my ($self) = @_;
1887
1888 utf8::encode (my $save = $self->save_path);
1889 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1890 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1891}
1892
1893sub load_header_from($) {
1894 my ($self, $path) = @_;
1152 1895
1153 utf8::encode $path; 1896 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1155 or return; 1898 or return;
1156 1899
1157 my $map = cf::map::new 1900 $self->_load_header ($f)
1158 or return; 1901 or return;
1159 1902
1160 # for better error messages only, will be overwritten 1903 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 1904 $f->resolve_delayed_derefs;
1162 1905
1163 $map->load_header ($path) 1906 $self->{load_path} = $path;
1907
1908 1
1909}
1910
1911sub load_header_orig {
1912 my ($self) = @_;
1913
1914 $self->load_header_from ($self->load_path)
1915}
1916
1917sub load_header_temp {
1918 my ($self) = @_;
1919
1920 $self->load_header_from ($self->save_path)
1921}
1922
1923sub prepare_temp {
1924 my ($self) = @_;
1925
1926 $self->last_access ((delete $self->{last_access})
1927 || $cf::RUNTIME); #d#
1928 # safety
1929 $self->{instantiate_time} = $cf::RUNTIME
1930 if $self->{instantiate_time} > $cf::RUNTIME;
1931}
1932
1933sub prepare_orig {
1934 my ($self) = @_;
1935
1936 $self->{load_original} = 1;
1937 $self->{instantiate_time} = $cf::RUNTIME;
1938 $self->last_access ($cf::RUNTIME);
1939 $self->instantiate;
1940}
1941
1942sub load_header {
1943 my ($self) = @_;
1944
1945 if ($self->load_header_temp) {
1946 $self->prepare_temp;
1947 } else {
1948 $self->load_header_orig
1164 or return; 1949 or return;
1950 $self->prepare_orig;
1951 }
1165 1952
1166 $map->{load_path} = $path; 1953 $self->{deny_reset} = 1
1954 if $self->no_reset;
1167 1955
1168 $map 1956 $self->default_region (cf::region::find_by_path $self->{path})
1957 unless $self->default_region;
1958
1959 1
1169} 1960}
1170 1961
1171sub find; 1962sub find;
1172sub find { 1963sub find {
1173 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1174 1965
1175 #warn "find<$path,$origin>\n";#d#
1176
1177 $path = new cf::path $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 1967
1180 cf::lock_wait "map_find:$key"; 1968 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 1969 my $guard2 = cf::lock_acquire "map_find:$path";
1184 1970
1185 # do it the slow way 1971 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 1972 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 1973 or return;
1204 1974
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 1975 $map->{last_save} = $cf::RUNTIME;
1217 1976
1218 Coro::cede; 1977 $map->load_header
1978 or return;
1219 1979
1220 if ($map->should_reset) { 1980 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1981 # doing this can freeze the server in a sync job, obviously
1982 #$cf::WAIT_FOR_TICK->wait;
1983 undef $guard2;
1984 undef $guard1;
1221 $map->reset; 1985 $map->reset;
1222 undef $guard;
1223 $map = find $path 1986 return find $path;
1224 or return;
1225 } 1987 }
1226 1988
1227 $cf::MAP{$key} = $map 1989 $cf::MAP{$path} = $map
1228 } 1990 }
1229} 1991}
1992
1993sub pre_load { }
1994sub post_load { }
1230 1995
1231sub load { 1996sub load {
1232 my ($self) = @_; 1997 my ($self) = @_;
1233 1998
1999 local $self->{deny_reset} = 1; # loading can take a long time
2000
1234 my $path = $self->{path}; 2001 my $path = $self->{path};
2002
2003 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2004 my $guard = cf::lock_acquire "map_data:$path";
1236 2005
2006 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2007 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2008
1239 $self->in_memory (cf::MAP_LOADING); 2009 $self->in_memory (cf::MAP_LOADING);
1240 2010
1241 $self->alloc; 2011 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2012
2013 $self->pre_load;
2014 cf::cede_to_tick;
2015
2016 my $f = new_from_file cf::object::thawer $self->{load_path};
2017 $f->skip_block;
2018 $self->_load_objects ($f)
1243 or return; 2019 or return;
1244 2020
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2021 $self->post_load_original
1246 if delete $self->{load_original}; 2022 if delete $self->{load_original};
1247 2023
1248 if (my $uniq = $path->uniq_path) { 2024 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2025 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2026 unless (aio_stat $uniq) {
2027 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2028 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2029 $self->_load_objects ($f);
2030 $f->resolve_delayed_derefs;
2031 }
1253 } 2032 }
1254 } 2033 }
1255 2034
1256 Coro::cede; 2035 $f->resolve_delayed_derefs;
1257 2036
2037 cf::cede_to_tick;
1258 # now do the right thing for maps 2038 # now do the right thing for maps
1259 $self->link_multipart_objects; 2039 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2040 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2041 unless $self->difficulty;
2042 cf::cede_to_tick;
2043
2044 unless ($self->{deny_activate}) {
2045 $self->decay_objects;
2046 $self->fix_auto_apply;
2047 $self->update_buttons;
2048 cf::cede_to_tick;
1271 $self->activate; 2049 $self->activate;
1272 } 2050 }
1273 2051
1274 Coro::cede; 2052 $self->{last_save} = $cf::RUNTIME;
2053 $self->last_access ($cf::RUNTIME);
1275 2054
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2055 $self->in_memory (cf::MAP_ACTIVE);
2056 }
2057
2058 $self->post_load;
2059}
2060
2061sub customise_for {
2062 my ($self, $ob) = @_;
2063
2064 return find "~" . $ob->name . "/" . $self->{path}
2065 if $self->per_player;
2066
2067# return find "?party/" . $ob->name . "/" . $self->{path}
2068# if $self->per_party;
2069
2070 $self
2071}
2072
2073# find and load all maps in the 3x3 area around a map
2074sub load_neighbours {
2075 my ($map) = @_;
2076
2077 my @neigh; # diagonal neighbours
2078
2079 for (0 .. 3) {
2080 my $neigh = $map->tile_path ($_)
2081 or next;
2082 $neigh = find $neigh, $map
2083 or next;
2084 $neigh->load;
2085
2086 push @neigh,
2087 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2088 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2089 }
2090
2091 for (grep defined $_->[0], @neigh) {
2092 my ($path, $origin) = @$_;
2093 my $neigh = find $path, $origin
2094 or next;
2095 $neigh->load;
2096 }
1277} 2097}
1278 2098
1279sub find_sync { 2099sub find_sync {
1280 my ($path, $origin) = @_; 2100 my ($path, $origin) = @_;
1281 2101
1282 cf::sync_job { cf::map::find $path, $origin } 2102 cf::sync_job { find $path, $origin }
1283} 2103}
1284 2104
1285sub do_load_sync { 2105sub do_load_sync {
1286 my ($map) = @_; 2106 my ($map) = @_;
1287 2107
2108 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2109 if $Coro::current == $Coro::main;
2110
1288 cf::sync_job { $map->load }; 2111 cf::sync_job { $map->load };
2112}
2113
2114our %MAP_PREFETCH;
2115our $MAP_PREFETCHER = undef;
2116
2117sub find_async {
2118 my ($path, $origin, $load) = @_;
2119
2120 $path = normalise $path, $origin && $origin->{path};
2121
2122 if (my $map = $cf::MAP{$path}) {
2123 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2124 }
2125
2126 $MAP_PREFETCH{$path} |= $load;
2127
2128 $MAP_PREFETCHER ||= cf::async {
2129 $Coro::current->{desc} = "map prefetcher";
2130
2131 while (%MAP_PREFETCH) {
2132 while (my ($k, $v) = each %MAP_PREFETCH) {
2133 if (my $map = find $k) {
2134 $map->load if $v;
2135 }
2136
2137 delete $MAP_PREFETCH{$k};
2138 }
2139 }
2140 undef $MAP_PREFETCHER;
2141 };
2142 $MAP_PREFETCHER->prio (6);
2143
2144 ()
1289} 2145}
1290 2146
1291sub save { 2147sub save {
1292 my ($self) = @_; 2148 my ($self) = @_;
1293 2149
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2150 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2151
1296 $self->{last_save} = $cf::RUNTIME; 2152 $self->{last_save} = $cf::RUNTIME;
1297 2153
1298 return unless $self->dirty; 2154 return unless $self->dirty;
1299 2155
1300 my $save = $self->{path}->save_path; utf8::encode $save; 2156 my $save = $self->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2157 my $uniq = $self->uniq_path; utf8::encode $uniq;
1302 2158
1303 $self->{load_path} = $save; 2159 $self->{load_path} = $save;
1304 2160
1305 return if $self->{deny_save}; 2161 return if $self->{deny_save};
1306 2162
1307 local $self->{last_access} = $self->last_access;#d# 2163 local $self->{last_access} = $self->last_access;#d#
1308 2164
2165 cf::async {
2166 $Coro::current->{desc} = "map player save";
2167 $_->contr->save for $self->players;
2168 };
2169
2170 cf::get_slot 0.02;
2171
1309 if ($uniq) { 2172 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2173 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES); 2174 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1312 } else { 2175 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2176 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 } 2177 }
1315} 2178}
1316 2179
1317sub swap_out { 2180sub swap_out {
1318 my ($self) = @_; 2181 my ($self) = @_;
1319 2182
1320 # save first because save cedes 2183 # save first because save cedes
1321 $self->save; 2184 $self->save;
1322 2185
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2186 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2187
1325 return if $self->players; 2188 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY; 2189 return if $self->in_memory != cf::MAP_ACTIVE;
1327 return if $self->{deny_save}; 2190 return if $self->{deny_save};
1328 2191
2192 $self->in_memory (cf::MAP_SWAPPED);
2193
2194 $self->deactivate;
2195 $_->clear_links_to ($self) for values %cf::MAP;
1329 $self->clear; 2196 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2197}
1332 2198
1333sub reset_at { 2199sub reset_at {
1334 my ($self) = @_; 2200 my ($self) = @_;
1335 2201
1336 # TODO: safety, remove and allow resettable per-player maps 2202 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2203 return 1e99 if $self->{deny_reset};
1339 2204
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2205 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2206 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2207
1347 my ($self) = @_; 2212 my ($self) = @_;
1348 2213
1349 $self->reset_at <= $cf::RUNTIME 2214 $self->reset_at <= $cf::RUNTIME
1350} 2215}
1351 2216
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2217sub reset {
1374 my ($self) = @_; 2218 my ($self) = @_;
1375 2219
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2221
1378 return if $self->players; 2222 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2223
1381 warn "resetting map ", $self->path;#d# 2224 warn "resetting map ", $self->path;
2225
2226 $self->in_memory (cf::MAP_SWAPPED);
2227
2228 # need to save uniques path
2229 unless ($self->{deny_save}) {
2230 my $uniq = $self->uniq_path; utf8::encode $uniq;
2231
2232 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2233 if $uniq;
2234 }
1382 2235
1383 delete $cf::MAP{$self->path}; 2236 delete $cf::MAP{$self->path};
1384 2237
2238 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2239 $_->clear_links_to ($self) for values %cf::MAP;
2240 $self->clear;
1386 2241
1387 $self->unlink_save; 2242 $self->unlink_save;
1388 $self->destroy; 2243 $self->destroy;
1389} 2244}
1390 2245
1391my $nuke_counter = "aaaa"; 2246my $nuke_counter = "aaaa";
1392 2247
1393sub nuke { 2248sub nuke {
1394 my ($self) = @_; 2249 my ($self) = @_;
1395 2250
2251 {
2252 my $lock = cf::lock_acquire "map_data:$self->{path}";
2253
2254 delete $cf::MAP{$self->path};
2255
2256 $self->unlink_save;
2257
2258 bless $self, "cf::map";
2259 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2260 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2261 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2262 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2263
2264 $cf::MAP{$self->path} = $self;
2265 }
2266
1399 $self->reset; # polite request, might not happen 2267 $self->reset; # polite request, might not happen
1400} 2268}
1401 2269
1402sub customise_for { 2270=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2271
1405 if ($map->per_player) { 2272Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2273maps. May block.
2274
2275=cut
2276
2277sub tmp_maps() {
1407 } 2278 [
1408 2279 map {
1409 $map 2280 utf8::decode $_;
2281 /\.map$/
2282 ? normalise $_
2283 : ()
2284 } @{ aio_readdir $TMPDIR or [] }
2285 ]
1410} 2286}
1411 2287
1412sub emergency_save { 2288=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2289
1415 warn "enter emergency map save\n"; 2290Returns an arrayref with all map paths of currently instantiated and saved
2291random maps. May block.
1416 2292
1417 cf::sync_job { 2293=cut
1418 warn "begin emergency map save\n"; 2294
1419 $_->save for values %cf::MAP; 2295sub random_maps() {
2296 [
2297 map {
2298 utf8::decode $_;
2299 /\.map$/
2300 ? normalise "?random/$_"
2301 : ()
2302 } @{ aio_readdir $RANDOMDIR or [] }
2303 ]
2304}
2305
2306=item cf::map::unique_maps
2307
2308Returns an arrayref of paths of all shared maps that have
2309instantiated unique items. May block.
2310
2311=cut
2312
2313sub unique_maps() {
2314 [
2315 map {
2316 utf8::decode $_;
2317 s/\.map$//; # TODO future compatibility hack
2318 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2319 ? ()
2320 : normalise $_
2321 } @{ aio_readdir $UNIQUEDIR or [] }
2322 ]
2323}
2324
2325=back
2326
2327=head3 cf::object
2328
2329=cut
2330
2331package cf::object;
2332
2333=over 4
2334
2335=item $ob->inv_recursive
2336
2337Returns the inventory of the object I<and> their inventories, recursively,
2338but I<not> the object itself.
2339
2340=cut
2341
2342sub inv_recursive_;
2343sub inv_recursive_ {
2344 map { $_, inv_recursive_ $_->inv } @_
2345}
2346
2347sub inv_recursive {
2348 inv_recursive_ inv $_[0]
2349}
2350
2351=item $ref = $ob->ref
2352
2353Creates and returns a persistent reference to an object that can be stored as a string.
2354
2355=item $ob = cf::object::deref ($refstring)
2356
2357returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2358even if the object actually exists. May block.
2359
2360=cut
2361
2362sub deref {
2363 my ($ref) = @_;
2364
2365 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2366 my ($uuid, $name) = ($1, $2);
2367 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2368 or return;
2369 $pl->ob->uuid eq $uuid
2370 or return;
2371
2372 $pl->ob
2373 } else {
2374 warn "$ref: cannot resolve object reference\n";
2375 undef
1420 }; 2376 }
1421
1422 warn "end emergency map save\n";
1423} 2377}
1424 2378
1425package cf; 2379package cf;
1426 2380
1427=back 2381=back
1428
1429 2382
1430=head3 cf::object::player 2383=head3 cf::object::player
1431 2384
1432=over 4 2385=over 4
1433 2386
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2389Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2390can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2391dialogue with the given NPC character.
1439 2392
1440=cut 2393=cut
2394
2395our $SAY_CHANNEL = {
2396 id => "say",
2397 title => "Map",
2398 reply => "say ",
2399 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2400};
2401
2402our $CHAT_CHANNEL = {
2403 id => "chat",
2404 title => "Chat",
2405 reply => "chat ",
2406 tooltip => "Player chat and shouts, global to the server.",
2407};
1441 2408
1442# rough implementation of a future "reply" method that works 2409# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2410# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2411#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2412sub cf::object::player::reply($$$;$) {
1447 2414
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2415 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2416
1450 if ($self->{record_replies}) { 2417 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2418 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2419
1452 } else { 2420 } else {
2421 my $pl = $self->contr;
2422
2423 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2424 my $dialog = $pl->{npc_dialog};
2425 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2426
2427 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2428 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2429 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2430 }
1455 } 2431 }
2432}
2433
2434=item $object->send_msg ($channel, $msg, $color, [extra...])
2435
2436=cut
2437
2438sub cf::object::send_msg {
2439 my $pl = shift->contr
2440 or return;
2441 $pl->send_msg (@_);
1456} 2442}
1457 2443
1458=item $player_object->may ("access") 2444=item $player_object->may ("access")
1459 2445
1460Returns wether the given player is authorized to access resource "access" 2446Returns wether the given player is authorized to access resource "access"
1473 2459
1474=item $player_object->enter_link 2460=item $player_object->enter_link
1475 2461
1476Freezes the player and moves him/her to a special map (C<{link}>). 2462Freezes the player and moves him/her to a special map (C<{link}>).
1477 2463
1478The player should be reaosnably safe there for short amounts of time. You 2464The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2465for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2466though, as the palyer cannot control the character while it is on the link
2467map.
2468
2469Will never block.
1480 2470
1481=item $player_object->leave_link ($map, $x, $y) 2471=item $player_object->leave_link ($map, $x, $y)
1482 2472
1483Moves the player out of the specila link map onto the given map. If the 2473Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2474map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2475to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2476fails, to the emergency map position.
1487 2477
1488Might block. 2478Might block.
1489 2479
1490=cut 2480=cut
2481
2482sub link_map {
2483 unless ($LINK_MAP) {
2484 $LINK_MAP = cf::map::find "{link}"
2485 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2486 $LINK_MAP->load;
2487 }
2488
2489 $LINK_MAP
2490}
1491 2491
1492sub cf::object::player::enter_link { 2492sub cf::object::player::enter_link {
1493 my ($self) = @_; 2493 my ($self) = @_;
1494 2494
1495 $self->deactivate_recursive; 2495 $self->deactivate_recursive;
1496 2496
1497 return if $self->map == $LINK_MAP; 2497 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2498
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2500 if $self->map && $self->map->{path} ne "{link}";
1501 2501
1502 $self->enter_map ($LINK_MAP, 20, 20); 2502 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1503} 2503}
1504 2504
1505sub cf::object::player::leave_link { 2505sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2506 my ($self, $map, $x, $y) = @_;
2507
2508 return unless $self->contr->active;
1507 2509
1508 my $link_pos = delete $self->{_link_pos}; 2510 my $link_pos = delete $self->{_link_pos};
1509 2511
1510 unless ($map) { 2512 unless ($map) {
1511 # restore original map position 2513 # restore original map position
1525 # use -1 or undef as default coordinates, not 0, 0 2527 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2528 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2529 if $x <=0 && $y <= 0;
1528 2530
1529 $map->load; 2531 $map->load;
2532 $map->load_neighbours;
1530 2533
2534 return unless $self->contr->active;
2535 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1531 $self->activate_recursive; 2536 $self->activate_recursive;
2537
2538 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1532 $self->enter_map ($map, $x, $y); 2539 $self->enter_map ($map, $x, $y);
1533} 2540}
1534 2541
1535cf::player->attach ( 2542=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1536 on_logout => sub {
1537 my ($pl) = @_;
1538 2543
1539 # abort map switching before logout 2544Moves the player to the given map-path and coordinates by first freezing
1540 if ($pl->ob->{_link_pos}) { 2545her, loading and preparing them map, calling the provided $check callback
1541 cf::sync_job { 2546that has to return the map if sucecssful, and then unfreezes the player on
1542 $pl->ob->leave_link 2547the new (success) or old (failed) map position. In either case, $done will
1543 }; 2548be called at the end of this process.
1544 }
1545 },
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2549
1549 # try to abort aborted map switching on player login :) 2550Note that $check will be called with a potentially non-loaded map, so if
1550 # should happen only on crashes 2551it needs a loaded map it has to call C<< ->load >>.
1551 if ($pl->ob->{_link_pos}) {
1552 2552
1553 $pl->ob->enter_link;
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567
1568=item $player_object->goto ($path, $x, $y)
1569
1570=cut 2553=cut
2554
2555our $GOTOGEN;
1571 2556
1572sub cf::object::player::goto { 2557sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2558 my ($self, $path, $x, $y, $check, $done) = @_;
2559
2560 # do generation counting so two concurrent goto's will be executed in-order
2561 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2562
1575 $self->enter_link; 2563 $self->enter_link;
1576 2564
1577 (async { 2565 (async {
1578 $path = new cf::path $path; 2566 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2567
1580 my $map = cf::map::find $path->as_string; 2568 # *tag paths override both path and x|y
2569 if ($path =~ /^\*(.*)$/) {
2570 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2571 my $ob = $obs[rand @obs];
2572
2573 # see if we actually can go there
2574 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2575 $ob = $obs[rand @obs];
2576 } else {
2577 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
2579 # else put us there anyways for now #d#
2580
2581 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2582 } else {
2583 ($path, $x, $y) = (undef, undef, undef);
2584 }
2585 }
2586
2587 my $map = eval {
2588 my $map = defined $path ? cf::map::find $path : undef;
2589
2590 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2591 $map = $map->customise_for ($self);
1582 2592 $map = $check->($map) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2593 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2594 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2595 }
1587 2596
2597 $map
2598 };
2599
2600 if ($@) {
2601 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2602 LOG llevError | logBacktrace, Carp::longmess $@;
2603 }
2604
2605 if ($gen == $self->{_goto_generation}) {
2606 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2607 $self->leave_link ($map, $x, $y);
2608 }
2609
2610 $done->() if $done;
1589 })->prio (1); 2611 })->prio (1);
1590} 2612}
1591 2613
1592=item $player_object->enter_exit ($exit_object) 2614=item $player_object->enter_exit ($exit_object)
1593 2615
1595 2617
1596sub parse_random_map_params { 2618sub parse_random_map_params {
1597 my ($spec) = @_; 2619 my ($spec) = @_;
1598 2620
1599 my $rmp = { # defaults 2621 my $rmp = { # defaults
1600 xsize => 10, 2622 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2623 ysize => (cf::rndm 15, 40),
2624 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2625 #layout => string,
1602 }; 2626 };
1603 2627
1604 for (split /\n/, $spec) { 2628 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2629 my ($k, $v) = split /\s+/, $_, 2;
1606 2630
1618 # that depends on the exit object 2642 # that depends on the exit object
1619 2643
1620 my $rmp = parse_random_map_params $exit->msg; 2644 my $rmp = parse_random_map_params $exit->msg;
1621 2645
1622 if ($exit->map) { 2646 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2647 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2648 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2649 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2650 $rmp->{origin_y} = $exit->y;
2651
2652 $exit->map->touch;
1627 } 2653 }
1628 2654
1629 $rmp->{random_seed} ||= $exit->random_seed; 2655 $rmp->{random_seed} ||= $exit->random_seed;
1630 2656
1631 my $data = cf::to_json $rmp; 2657 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2658 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta";
1633 2660
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2662 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh;
2664 aio_rename "$meta~", $meta;
1636 2665
2666 my $slaying = "?random/$md5";
2667
2668 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2669 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2670 $exit->msg (undef);
2671 }
1639 } 2672 }
1640} 2673}
1641 2674
1642sub cf::object::player::enter_exit { 2675sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2676 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2678 return unless $self->type == cf::PLAYER;
1646 2679
1647 $self->enter_link; 2680 $self->enter_link;
1648 2681
1649 (async { 2682 (async {
1650 $self->deactivate_recursive; # just to be sure 2683 $Coro::current->{desc} = "enter_exit";
2684
1651 unless (eval { 2685 unless (eval {
2686 $self->deactivate_recursive; # just to be sure
2687
2688 # random map handling
2689 {
2690 my $guard = cf::lock_acquire "exit_prepare:$exit";
2691
1652 prepare_random_map $exit 2692 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2693 if $exit->slaying eq "/!";
2694 }
1654 2695
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2696 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2697 my $x = $exit->stats->hp;
2698 my $y = $exit->stats->sp;
1657 2699
2700 $self->goto ($map, $x, $y);
2701
2702 # if exit is damned, update players death & WoR home-position
2703 $self->contr->savebed ($map, $x, $y)
2704 if $exit->flag (cf::FLAG_DAMNED);
2705
1658 1; 2706 1
1659 }) { 2707 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2708 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2709 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2710 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2711 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2712
1665 warn "ERROR in enter_exit: $@"; 2713 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2714 $self->leave_link;
1667 } 2715 }
1668 })->prio (1); 2716 })->prio (1);
1681 2729
1682sub cf::client::send_drawinfo { 2730sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2731 my ($self, $text, $flags) = @_;
1684 2732
1685 utf8::encode $text; 2733 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2734 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2735}
1688 2736
2737=item $client->send_msg ($channel, $msg, $color, [extra...])
2738
2739Send a drawinfo or msg packet to the client, formatting the msg for the
2740client if neccessary. C<$type> should be a string identifying the type of
2741the message, with C<log> being the default. If C<$color> is negative, suppress
2742the message unless the client supports the msg packet.
2743
2744=cut
2745
2746# non-persistent channels (usually the info channel)
2747our %CHANNEL = (
2748 "c/identify" => {
2749 id => "infobox",
2750 title => "Identify",
2751 reply => undef,
2752 tooltip => "Items recently identified",
2753 },
2754 "c/examine" => {
2755 id => "infobox",
2756 title => "Examine",
2757 reply => undef,
2758 tooltip => "Signs and other items you examined",
2759 },
2760 "c/book" => {
2761 id => "infobox",
2762 title => "Book",
2763 reply => undef,
2764 tooltip => "The contents of a note or book",
2765 },
2766 "c/lookat" => {
2767 id => "infobox",
2768 title => "Look",
2769 reply => undef,
2770 tooltip => "What you saw there",
2771 },
2772 "c/who" => {
2773 id => "infobox",
2774 title => "Players",
2775 reply => undef,
2776 tooltip => "Shows players who are currently online",
2777 },
2778 "c/body" => {
2779 id => "infobox",
2780 title => "Body Parts",
2781 reply => undef,
2782 tooltip => "Shows which body parts you posess and are available",
2783 },
2784 "c/statistics" => {
2785 id => "infobox",
2786 title => "Statistics",
2787 reply => undef,
2788 tooltip => "Shows your primary statistics",
2789 },
2790 "c/skills" => {
2791 id => "infobox",
2792 title => "Skills",
2793 reply => undef,
2794 tooltip => "Shows your experience per skill and item power",
2795 },
2796 "c/shopitems" => {
2797 id => "infobox",
2798 title => "Shop Items",
2799 reply => undef,
2800 tooltip => "Shows the items currently for sale in this shop",
2801 },
2802 "c/resistances" => {
2803 id => "infobox",
2804 title => "Resistances",
2805 reply => undef,
2806 tooltip => "Shows your resistances",
2807 },
2808 "c/pets" => {
2809 id => "infobox",
2810 title => "Pets",
2811 reply => undef,
2812 tooltip => "Shows information abotu your pets/a specific pet",
2813 },
2814 "c/perceiveself" => {
2815 id => "infobox",
2816 title => "Perceive Self",
2817 reply => undef,
2818 tooltip => "You gained detailed knowledge about yourself",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838 "c/death" => {
2839 id => "death",
2840 title => "Death",
2841 reply => undef,
2842 tooltip => "Reason for and more info about your most recent death",
2843 },
2844 "c/say" => $SAY_CHANNEL,
2845 "c/chat" => $CHAT_CHANNEL,
2846);
2847
2848sub cf::client::send_msg {
2849 my ($self, $channel, $msg, $color, @extra) = @_;
2850
2851 $msg = $self->pl->expand_cfpod ($msg)
2852 unless $color & cf::NDI_VERBATIM;
2853
2854 $color &= cf::NDI_CLIENT_MASK; # just in case...
2855
2856 # check predefined channels, for the benefit of C
2857 if ($CHANNEL{$channel}) {
2858 $channel = $CHANNEL{$channel};
2859
2860 $self->ext_msg (channel_info => $channel);
2861 $channel = $channel->{id};
2862
2863 } elsif (ref $channel) {
2864 # send meta info to client, if not yet sent
2865 unless (exists $self->{channel}{$channel->{id}}) {
2866 $self->{channel}{$channel->{id}} = $channel;
2867 $self->ext_msg (channel_info => $channel);
2868 }
2869
2870 $channel = $channel->{id};
2871 }
2872
2873 return unless @extra || length $msg;
2874
2875 # default colour, mask it out
2876 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2877 if $color & cf::NDI_DEF;
2878
2879 my $pkt = "msg "
2880 . $self->{json_coder}->encode (
2881 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2882 );
2883
2884 # try lzf for large packets
2885 $pkt = "lzf " . Compress::LZF::compress $pkt
2886 if 1024 <= length $pkt and $self->{can_lzf};
2887
2888 # split very large packets
2889 if (8192 < length $pkt and $self->{can_lzf}) {
2890 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2891 $pkt = "frag";
2892 }
2893
2894 $self->send_packet ($pkt);
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
1689 2931
1690=item $success = $client->query ($flags, "text", \&cb) 2932=item $success = $client->query ($flags, "text", \&cb)
1691 2933
1692Queues a query to the client, calling the given callback with 2934Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2937
1696Queries can fail, so check the return code. Or don't, as queries will become 2938Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2939become reliable at some point in the future.
1698 2940
1699=cut 2941=cut
1700 2942
1701sub cf::client::query { 2943sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2944 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2952 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2954
1713 $self->send_packet ($self->{query_queue}[0][0]) 2955 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
1715} 2959}
1716 2960
1717cf::client->attach ( 2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
1718 on_reply => sub { 2967 on_reply => sub {
1719 my ($ns, $msg) = @_; 2968 my ($ns, $msg) = @_;
1720 2969
1721 # this weird shuffling is so that direct followup queries 2970 # this weird shuffling is so that direct followup queries
1722 # get handled first 2971 # get handled first
1723 my $queue = delete $ns->{query_queue} 2972 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2974
1726 (shift @$queue)->[1]->($msg); 2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2977
1728 push @{ $ns->{query_queue} }, @$queue; 2978 push @{ $ns->{query_queue} }, @$queue;
1729 2979
1730 if (@{ $ns->{query_queue} } == @$queue) { 2980 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2981 if (@$queue) {
1733 } else { 2983 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2985 }
1736 } 2986 }
1737 }, 2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
1738); 3014);
1739 3015
1740=item $client->async (\&cb) 3016=item $client->async (\&cb)
1741 3017
1742Create a new coroutine, running the specified callback. The coroutine will 3018Create a new coroutine, running the specified callback. The coroutine will
1783our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
1785 3061
1786$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
1787 3063
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
1789 3069
1790# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
1791 3071
1792=pod 3072=pod
1793 3073
1794The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
1795 3075
1796 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079 value
3080
1797 cf::object::player player 3081 cf::object::player
1798 cf::player peaceful 3082 player
1799 cf::map trigger 3083
3084 cf::player
3085 peaceful
3086
3087 cf::map
3088 trigger
1800 3089
1801=cut 3090=cut
1802 3091
1803for ( 3092for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3093 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3094 insert remove inv nrof name archname title slaying race
3095 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3096 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3097 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3098 ["cf::map" => qw(trigger)],
1808) { 3099) {
1809 no strict 'refs'; 3100 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3101 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3102 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1828 my ($code, %vars) = @_; 3119 my ($code, %vars) = @_;
1829 3120
1830 my $qcode = $code; 3121 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3122 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3123 $qcode =~ s/\n/\\n/g;
3124
3125 %vars = (_dummy => 0) unless %vars;
1833 3126
1834 local $_; 3127 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars; 3128 local @safe::cf::_safe_eval_args = values %vars;
1836 3129
1837 my $eval = 3130 my $eval =
1880=back 3173=back
1881 3174
1882=cut 3175=cut
1883 3176
1884############################################################################# 3177#############################################################################
3178# the server's init and main functions
1885 3179
1886=head2 EXTENSION DATABASE SUPPORT 3180sub load_facedata($) {
3181 my ($path) = @_;
1887 3182
1888Crossfire maintains a very simple database for extension use. It can 3183 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3184 # for this (global event?)
1890excludes objects. 3185 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3186
1892The parameter C<$family> should best start with the name of the extension 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3188
1895=over 4 3189 warn "loading facedata from $path\n";
1896 3190
1897=item $hashref = cf::db_get $family 3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
1898 3194
1899Return a hashref for use by the extension C<$family>, which can be 3195 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3196
1903=item $value = cf::db_get $family => $key 3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3199
1905Returns a single value from the database 3200 # patch in the exptable
1906 3201 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3202 type => FT_RSRC,
1908 3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3204 };
3205 cf::cede_to_tick;
1958 3206
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3207 {
3208 my $faces = $facedata->{faceinfo};
1963 3209
1964 sub db_get($;$) { 3210 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3212
1970 sub db_put($$;$) { 3213 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3214 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3217
1979 cf::global->attach ( 3218 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3219 }
1984 );
1985}
1986 3220
1987############################################################################# 3221 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3222 next unless $info->{smooth};
1989 3223
1990sub cfg_load { 3224 my $idx = cf::face::find $face
3225 or next;
3226
3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
3233
3234 cf::cede_to_tick;
3235 }
3236 }
3237
3238 {
3239 my $anims = $facedata->{animinfo};
3240
3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
3331 or die "unable to load regions file\n";
3332
3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3367 or return;
1993 3368
1994 local $/; 3369 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
1996 3371
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 3373
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3376
2002 if (exists $CFG{mlockall}) { 3377 if (exists $CFG{mlockall}) {
2003 eval { 3378 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3379 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3380 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3381 };
2007 warn $@ if $@; 3382 warn $@ if $@;
2008 } 3383 }
2009} 3384}
2010 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
2011sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419
2012 # we must not ever block the main coroutine 3420 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3421 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3422 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3423 (async {
3424 $Coro::current->{desc} = "IDLE BUG HANDLER";
3425 EV::loop EV::LOOP_ONESHOT;
3426 })->prio (Coro::PRIO_MAX);
2016 }; 3427 };
2017 3428
2018 cfg_load; 3429 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3430
3431 cf::sync_job {
3432 reload_resources;
3433 reload_config;
3434 db_init;
3435
3436 cf::load_settings;
3437 cf::load_materials;
3438 cf::init_uuid;
3439 cf::init_signals;
3440 cf::init_commands;
3441 cf::init_skills;
3442
3443 cf::init_beforeplay;
3444
3445 atomic;
3446
2020 load_extensions; 3447 load_extensions;
3448
3449 utime time, time, $RUNTIMEFILE;
3450
3451 # no (long-running) fork's whatsoever before this point(!)
3452 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3453
3454 (pop @POST_INIT)->(0) while @POST_INIT;
3455 };
3456
2021 Event::loop; 3457 EV::loop;
2022} 3458}
2023 3459
2024############################################################################# 3460#############################################################################
2025# initialisation 3461# initialisation and cleanup
2026 3462
3463# install some emergency cleanup handlers
3464BEGIN {
3465 our %SIGWATCHER = ();
3466 for my $signal (qw(INT HUP TERM)) {
3467 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3468 cf::cleanup "SIG$signal";
3469 };
3470 }
3471}
3472
3473sub write_runtime_sync {
3474 # first touch the runtime file to show we are still running:
3475 # the fsync below can take a very very long time.
3476
3477 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3478
3479 my $guard = cf::lock_acquire "write_runtime";
3480
3481 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3482 or return;
3483
3484 my $value = $cf::RUNTIME + 90 + 10;
3485 # 10 is the runtime save interval, for a monotonic clock
3486 # 60 allows for the watchdog to kill the server.
3487
3488 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3489 and return;
3490
3491 # always fsync - this file is important
3492 aio_fsync $fh
3493 and return;
3494
3495 # touch it again to show we are up-to-date
3496 aio_utime $fh, undef, undef;
3497
3498 close $fh
3499 or return;
3500
3501 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3502 and return;
3503
3504 warn "runtime file written.\n";
3505
3506 1
3507}
3508
3509our $uuid_lock;
3510our $uuid_skip;
3511
3512sub write_uuid_sync($) {
3513 $uuid_skip ||= $_[0];
3514
3515 return if $uuid_lock;
3516 local $uuid_lock = 1;
3517
3518 my $uuid = "$LOCALDIR/uuid";
3519
3520 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3521 or return;
3522
3523 my $value = uuid_seq uuid_cur;
3524
3525 unless ($value) {
3526 warn "cowardly refusing to write zero uuid value!\n";
3527 return;
3528 }
3529
3530 my $value = uuid_str $value + $uuid_skip;
3531 $uuid_skip = 0;
3532
3533 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3534 and return;
3535
3536 # always fsync - this file is important
3537 aio_fsync $fh
3538 and return;
3539
3540 close $fh
3541 or return;
3542
3543 aio_rename "$uuid~", $uuid
3544 and return;
3545
3546 warn "uuid file written ($value).\n";
3547
3548 1
3549
3550}
3551
3552sub write_uuid($$) {
3553 my ($skip, $sync) = @_;
3554
3555 $sync ? write_uuid_sync $skip
3556 : async { write_uuid_sync $skip };
3557}
3558
3559sub emergency_save() {
3560 my $freeze_guard = cf::freeze_mainloop;
3561
3562 warn "emergency_perl_save: enter\n";
3563
3564 cf::sync_job {
3565 # this is a trade-off: we want to be very quick here, so
3566 # save all maps without fsync, and later call a global sync
3567 # (which in turn might be very very slow)
3568 local $USE_FSYNC = 0;
3569
3570 # use a peculiar iteration method to avoid tripping on perl
3571 # refcount bugs in for. also avoids problems with players
3572 # and maps saved/destroyed asynchronously.
3573 warn "emergency_perl_save: begin player save\n";
3574 for my $login (keys %cf::PLAYER) {
3575 my $pl = $cf::PLAYER{$login} or next;
3576 $pl->valid or next;
3577 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3578 $pl->save;
3579 }
3580 warn "emergency_perl_save: end player save\n";
3581
3582 warn "emergency_perl_save: begin map save\n";
3583 for my $path (keys %cf::MAP) {
3584 my $map = $cf::MAP{$path} or next;
3585 $map->valid or next;
3586 $map->save;
3587 }
3588 warn "emergency_perl_save: end map save\n";
3589
3590 warn "emergency_perl_save: begin database checkpoint\n";
3591 BDB::db_env_txn_checkpoint $DB_ENV;
3592 warn "emergency_perl_save: end database checkpoint\n";
3593
3594 warn "emergency_perl_save: begin write uuid\n";
3595 write_uuid_sync 1;
3596 warn "emergency_perl_save: end write uuid\n";
3597 };
3598
3599 warn "emergency_perl_save: starting sync()\n";
3600 IO::AIO::aio_sync sub {
3601 warn "emergency_perl_save: finished sync()\n";
3602 };
3603
3604 warn "emergency_perl_save: leave\n";
3605}
3606
3607sub post_cleanup {
3608 my ($make_core) = @_;
3609
3610 warn Carp::longmess "post_cleanup backtrace"
3611 if $make_core;
3612
3613 my $fh = pidfile;
3614 unlink $PIDFILE if <$fh> == $$;
3615}
3616
3617# a safer delete_package, copied from Symbol
3618sub clear_package($) {
3619 my $pkg = shift;
3620
3621 # expand to full symbol table name if needed
3622 unless ($pkg =~ /^main::.*::$/) {
3623 $pkg = "main$pkg" if $pkg =~ /^::/;
3624 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3625 $pkg .= '::' unless $pkg =~ /::$/;
3626 }
3627
3628 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3629 my $stem_symtab = *{$stem}{HASH};
3630
3631 defined $stem_symtab and exists $stem_symtab->{$leaf}
3632 or return;
3633
3634 # clear all symbols
3635 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3636 for my $name (keys %$leaf_symtab) {
3637 _gv_clear *{"$pkg$name"};
3638# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3639 }
3640 warn "cleared package $pkg\n";#d#
3641}
3642
2027sub reload() { 3643sub do_reload_perl() {
2028 # can/must only be called in main 3644 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3645 if ($Coro::current != $Coro::main) {
2030 warn "can only reload from main coroutine\n"; 3646 warn "can only reload from main coroutine";
2031 return; 3647 return;
2032 } 3648 }
2033 3649
3650 return if $RELOAD++;
3651
3652 my $t1 = EV::time;
3653
3654 while ($RELOAD) {
2034 warn "reloading..."; 3655 warn "reloading...";
2035 3656
2036 my $guard = freeze_mainloop; 3657 warn "entering sync_job";
3658
3659 cf::sync_job {
3660 cf::write_runtime_sync; # external watchdog should not bark
2037 cf::emergency_save; 3661 cf::emergency_save;
3662 cf::write_runtime_sync; # external watchdog should not bark
2038 3663
2039 eval { 3664 warn "syncing database to disk";
3665 BDB::db_env_txn_checkpoint $DB_ENV;
3666
2040 # if anything goes wrong in here, we should simply crash as we already saved 3667 # if anything goes wrong in here, we should simply crash as we already saved
2041 3668
2042 # cancel all watchers 3669 warn "flushing outstanding aio requests";
2043 for (Event::all_watchers) { 3670 while (IO::AIO::nreqs || BDB::nreqs) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL; 3671 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = ();
2050
2051 # unload all extensions
2052 for (@exts) {
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056
2057 # unload all modules loaded from $LIBDIR
2058 while (my ($k, $v) = each %INC) {
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2060
2061 warn "removing <$k>";
2062 delete $INC{$k};
2063
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) {
2068 $cb->();
2069 } 3672 }
2070 3673
2071 Symbol::delete_package $k; 3674 warn "cancelling all extension coros";
3675 $_->cancel for values %EXT_CORO;
3676 %EXT_CORO = ();
3677
3678 warn "removing commands";
3679 %COMMAND = ();
3680
3681 warn "removing ext/exti commands";
3682 %EXTCMD = ();
3683 %EXTICMD = ();
3684
3685 warn "unloading/nuking all extensions";
3686 for my $pkg (@EXTS) {
3687 warn "... unloading $pkg";
3688
3689 if (my $cb = $pkg->can ("unload")) {
3690 eval {
3691 $cb->($pkg);
3692 1
3693 } or warn "$pkg unloaded, but with errors: $@";
3694 }
3695
3696 warn "... clearing $pkg";
3697 clear_package $pkg;
2072 } 3698 }
2073 3699
2074 # sync database to disk 3700 warn "unloading all perl modules loaded from $LIBDIR";
2075 cf::db_sync; 3701 while (my ($k, $v) = each %INC) {
2076 IO::AIO::flush; 3702 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2077 3703
3704 warn "... unloading $k";
3705 delete $INC{$k};
3706
3707 $k =~ s/\.pm$//;
3708 $k =~ s/\//::/g;
3709
3710 if (my $cb = $k->can ("unload_module")) {
3711 $cb->();
3712 }
3713
3714 clear_package $k;
3715 }
3716
2078 # get rid of safe::, as good as possible 3717 warn "getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3718 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3719 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3720
2082 # remove register_script_function callbacks 3721 warn "unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 3722 delete $INC{"cf.pm"};
3723 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 3724
2088 # don't, removes xs symbols, too, 3725 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3726 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3727 #clear_package __PACKAGE__;
2091 3728
2092 # reload cf.pm 3729 warn "unload completed, starting to reload now";
3730
2093 warn "reloading cf.pm"; 3731 warn "reloading cf.pm";
2094 require cf; 3732 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3733 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2096 3734
2097 # load config and database again 3735 warn "loading config and database again";
2098 cf::cfg_load; 3736 cf::reload_config;
2099 cf::db_load;
2100 3737
2101 # load extensions
2102 warn "load extensions"; 3738 warn "loading extensions";
2103 cf::load_extensions; 3739 cf::load_extensions;
2104 3740
2105 # reattach attachments to objects 3741 if ($REATTACH_ON_RELOAD) {
3742 warn "reattaching attachments to objects/players";
3743 _global_reattach; # objects, sockets
3744 warn "reattaching attachments to maps";
3745 reattach $_ for values %MAP;
3746 warn "reattaching attachments to players";
3747 reattach $_ for values %PLAYER;
3748 }
3749
3750 warn "running post_init jobs";
3751 (pop @POST_INIT)->(1) while @POST_INIT;
3752
3753 warn "leaving sync_job";
3754
3755 1
3756 } or do {
3757 warn $@;
3758 cf::cleanup "error while reloading, exiting.";
3759 };
3760
2106 warn "reattach"; 3761 warn "reloaded";
2107 _global_reattach; 3762 --$RELOAD;
3763 }
3764
3765 $t1 = EV::time - $t1;
3766 warn "reload completed in ${t1}s\n";
3767};
3768
3769our $RELOAD_WATCHER; # used only during reload
3770
3771sub reload_perl() {
3772 # doing reload synchronously and two reloads happen back-to-back,
3773 # coro crashes during coro_state_free->destroy here.
3774
3775 $RELOAD_WATCHER ||= cf::async {
3776 Coro::AIO::aio_wait cache_extensions;
3777
3778 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3779 do_reload_perl;
3780 undef $RELOAD_WATCHER;
3781 };
2108 }; 3782 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 3783}
2161
2162register "<global>", __PACKAGE__;
2163 3784
2164register_command "reload" => sub { 3785register_command "reload" => sub {
2165 my ($who, $arg) = @_; 3786 my ($who, $arg) = @_;
2166 3787
2167 if ($who->flag (FLAG_WIZ)) { 3788 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 3789 $who->message ("reloading server.");
3790 async {
3791 $Coro::current->{desc} = "perl_reload";
3792 reload_perl;
3793 };
2171 } 3794 }
2172}; 3795};
2173 3796
2174unshift @INC, $LIBDIR; 3797unshift @INC, $LIBDIR;
2175 3798
2176$TICK_WATCHER = Event->timer ( 3799my $bug_warning = 0;
2177 reentrant => 0, 3800
2178 prio => 0, 3801our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 3802our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 3803
2181 cb => sub { 3804sub wait_for_tick {
3805 return if tick_inhibit || $Coro::current == $Coro::main;
3806
3807 my $signal = new Coro::Signal;
3808 push @WAIT_FOR_TICK, $signal;
3809 $signal->wait;
3810}
3811
3812sub wait_for_tick_begin {
3813 return if tick_inhibit || $Coro::current == $Coro::main;
3814
3815 my $signal = new Coro::Signal;
3816 push @WAIT_FOR_TICK_BEGIN, $signal;
3817 $signal->wait;
3818}
3819
3820sub tick {
3821 if ($Coro::current != $Coro::main) {
3822 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3823 unless ++$bug_warning > 10;
3824 return;
3825 }
3826
2182 cf::server_tick; # one server iteration 3827 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 3828
2186 # if we are delayed by four ticks or more, skip them all 3829 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3830 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 3831 Coro::async_pool {
2189 $TICK_WATCHER->at ($NEXT_TICK); 3832 $Coro::current->{desc} = "runtime saver";
2190 $TICK_WATCHER->start;
2191 },
2192);
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 3833 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 3834 or warn "ERROR: unable to write runtime file: $!";
2212 })->(); 3835 };
2213 }, 3836 }
2214); 3837
3838 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3839 $sig->send;
3840 }
3841 while (my $sig = shift @WAIT_FOR_TICK) {
3842 $sig->send;
3843 }
3844
3845 $LOAD = ($NOW - $TICK_START) / $TICK;
3846 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3847
3848 if (0) {
3849 if ($NEXT_TICK) {
3850 my $jitter = $TICK_START - $NEXT_TICK;
3851 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3852 warn "jitter $JITTER\n";#d#
3853 }
3854 }
3855}
3856
3857{
3858 # configure BDB
3859
3860 BDB::min_parallel 8;
3861 BDB::max_poll_reqs $TICK * 0.1;
3862 $AnyEvent::BDB::WATCHER->priority (1);
3863
3864 unless ($DB_ENV) {
3865 $DB_ENV = BDB::db_env_create;
3866 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3867 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3868 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3869 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3870 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3871
3872 cf::sync_job {
3873 eval {
3874 BDB::db_env_open
3875 $DB_ENV,
3876 $BDBDIR,
3877 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3878 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3879 0666;
3880
3881 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3882 };
3883
3884 cf::cleanup "db_env_open(db): $@" if $@;
3885 };
3886 }
3887
3888 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3889 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3890 };
3891 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3892 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3893 };
3894 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3895 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3896 };
3897}
3898
3899{
3900 # configure IO::AIO
3901
3902 IO::AIO::min_parallel 8;
3903 IO::AIO::max_poll_time $TICK * 0.1;
3904 undef $AnyEvent::AIO::WATCHER;
3905}
3906
3907my $_log_backtrace;
3908
3909sub _log_backtrace {
3910 my ($msg, @addr) = @_;
3911
3912 $msg =~ s/\n//;
3913
3914 # limit the # of concurrent backtraces
3915 if ($_log_backtrace < 2) {
3916 ++$_log_backtrace;
3917 my $perl_bt = Carp::longmess $msg;
3918 async {
3919 $Coro::current->{desc} = "abt $msg";
3920
3921 my @bt = fork_call {
3922 @addr = map { sprintf "%x", $_ } @addr;
3923 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3924 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3925 or die "addr2line: $!";
3926
3927 my @funcs;
3928 my @res = <$fh>;
3929 chomp for @res;
3930 while (@res) {
3931 my ($func, $line) = splice @res, 0, 2, ();
3932 push @funcs, "[$func] $line";
3933 }
3934
3935 @funcs
3936 };
3937
3938 LOG llevInfo, "[ABT] $perl_bt\n";
3939 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3940 LOG llevInfo, "[ABT] $_\n" for @bt;
3941 --$_log_backtrace;
3942 };
3943 } else {
3944 LOG llevInfo, "[ABT] $msg\n";
3945 LOG llevInfo, "[ABT] [suppressed]\n";
3946 }
3947}
3948
3949# load additional modules
3950require "cf/$_.pm" for @EXTRA_MODULES;
2215 3951
2216END { cf::emergency_save } 3952END { cf::emergency_save }
2217 3953
22181 39541
2219 3955

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