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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
52our %PLAYER; # all users 88our %PLAYER; # all users
53our %MAP; # all maps 89our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 91
56our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
57 98
58binmode STDOUT; 99binmode STDOUT;
59binmode STDERR; 100binmode STDERR;
60 101
61# read virtual server time, if available 102# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
66} 107}
67 108
68mkdir cf::localdir; 109mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 111
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
77 115
78############################################################################# 116#############################################################################
79 117
80=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
81 119
88=item $cf::RUNTIME 126=item $cf::RUNTIME
89 127
90The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 129every server tick.
92 130
93=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 134
95The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
97 139
98=item $cf::NOW 140=item $cf::NOW
99 141
100The time of the last (current) server tick. 142The time of the last (current) server tick.
101 143
102=item $cf::TICK 144=item $cf::TICK
103 145
104The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
105 157
106=item %cf::CFG 158=item %cf::CFG
107 159
108Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 168
111=back 169=back
112 170
113=cut 171=cut
114 172
115BEGIN { 173BEGIN {
116 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 175 my $msg = join "", @_;
118 utf8::encode $msg;
119 176
120 $msg .= "\n" 177 $msg .= "\n"
121 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
122 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
123 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
124 }; 184 };
125} 185}
126 186
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 194
134# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 196# within the Safe compartment.
136for my $pkg (qw( 197for my $pkg (qw(
137 cf::global cf::attachable 198 cf::global cf::attachable
146 207
147$Event::DIED = sub { 208$Event::DIED = sub {
148 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
149}; 210};
150 211
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
156 213
157=over 4 214=over 4
158 215
159=cut 216=item dumpval $ref
160 217
218=cut
219
220sub dumpval {
221 eval {
222 local $SIG{__DIE__};
223 my $d;
224 if (1) {
225 $d = new Data::Dumper([$_[0]], ["*var"]);
226 $d->Terse(1);
227 $d->Indent(2);
228 $d->Quotekeys(0);
229 $d->Useqq(1);
230 #$d->Bless(...);
231 $d->Seen($_[1]) if @_ > 1;
232 $d = $d->Dump();
233 }
234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
235 $d
236 } || "[unable to dump $_[0]: '$@']";
237}
238
161use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 240
163=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
164 242
165Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
166 244
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
175 246
176Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 248
185=item cf::lock_wait $string 249=item cf::lock_wait $string
186 250
187Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
188 252
194returned. 258returned.
195 259
196Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
198 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
199=cut 267=cut
200 268
201our %LOCK; 269our %LOCK;
202 270
203sub lock_wait($) { 271sub lock_wait($) {
222 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
224 } 292 }
225} 293}
226 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
227sub freeze_mainloop { 301sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
229 303
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
231 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
232 $guard 308 $guard
233} 309}
234 310
235=item cf::async { BLOCK } 311=item cf::async { BLOCK }
257 333
258sub sync_job(&) { 334sub sync_job(&) {
259 my ($job) = @_; 335 my ($job) = @_;
260 336
261 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
262 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
264 342
265 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
266 # (but this is cancel-safe) 344 # (but this is cancel-safe)
277 355
278 while ($busy) { 356 while ($busy) {
279 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
280 } 358 }
281 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
282 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
283 } else { 368 } else {
284 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
285 370
286 $job->() 371 $job->()
287 } 372 }
288} 373}
289 374
290=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
291 376
292Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 378extension calling this is being unloaded.
294 379
295=cut 380=cut
296 381
297sub async_ext(&) { 382sub async_ext(&) {
306 391
307 $coro 392 $coro
308} 393}
309 394
310sub write_runtime { 395sub write_runtime {
311 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
312 404
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 406 or return;
315 407
408 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 413 and return;
319 414
415 # always fsync - this file is important
320 aio_fsync $fh 416 aio_fsync $fh
321 and return; 417 and return;
322 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
323 close $fh 422 close $fh
324 or return; 423 or return;
325 424
326 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
327 and return; 426 and return;
328 427
428 warn "runtime file written.\n";
429
329 1 430 1
330} 431}
331 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
332=back 444=back
333 445
334=cut 446=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 447
456############################################################################# 448#############################################################################
457 449
458=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
459 451
585our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 578our @CB_MAP = ();
587 579
588my %attachment; 580my %attachment;
589 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
590sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
592 590
593 use sort 'stable'; 591 use sort 'stable';
594 592
628 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
629 627
630 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 632
635 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 634 my $pkg = shift @arg;
637 635
638 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
679 if (ref $_[0]) { 677 if (ref $_[0]) {
680 _object_attach @_; 678 _object_attach @_;
681 } else { 679 } else {
682 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
683 } 681 }
682 _recalc_want;
684}; 683};
685 684
686# all those should be optimised 685# all those should be optimised
687sub cf::attachable::detach { 686sub cf::attachable::detach {
688 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
692 reattach ($obj); 691 reattach ($obj);
693 } else { 692 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
695 } 694 }
695 _recalc_want;
696}; 696};
697 697
698sub cf::attachable::attached { 698sub cf::attachable::attached {
699 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
700 700
765# object support 765# object support
766 766
767sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 772
771 my $registry = $obj->registry; 773 my $registry = $obj->registry;
772 774
773 @$registry = (); 775 @$registry = ();
774 776
821 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
822 824
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 829 close $fh;
828 830
829 if (@$objs) { 831 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 837 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
837 } 839 }
838 } else { 840 } else {
839 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
871 or return; 873 or return;
872 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
873 } 875 }
874 876
875 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
877 return ($data, $av); 879 return ($data, $av);
878} 880}
879 881
880############################################################################# 882#############################################################################
881# command handling &c 883# command handling &c
906=cut 908=cut
907 909
908sub register_extcmd { 910sub register_extcmd {
909 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
910 912
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
915} 914}
916 915
917cf::player->attach ( 916cf::player->attach (
918 on_command => sub { 917 on_command => sub {
919 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
932 931
933 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
934 933
935 if (ref $msg) { 934 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 938 }
940 } 939 }
941 } else { 940 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 943
945 cf::override; 944 cf::override;
946 }, 945 },
947); 946);
948 947
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 948sub load_extension {
956 my ($path) = @_; 949 my ($path) = @_;
957 950
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 952 my $base = $1;
960 my $pkg = $1; 953 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
963 956
964 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
965 958
966 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 960 or die "$path: $!";
968 961
969 my $source = 962 my $source =
970 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
973 . "\n};\n1"; 966 . "\n};\n1";
974 967
975 eval $source 968 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 970 : "extension disabled.\n";
978 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 972 warn $@;
980 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
981 974 exit 1;
982# no strict 'refs'; 975 }
983# @{"$pkg\::ISA"} = ext::; 976 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 977 }
998 978
999 # remove commands 979 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 980}
1024 981
1025sub load_extensions { 982sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 984 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1032 } 989 }
1033} 990}
1034 991
1035############################################################################# 992#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 993
1073=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1074 995
1075Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1076 997
1077=cut 998=cut
1078 999
1079package cf::player; 1000package cf::player;
1080 1001
1002use Coro::AIO;
1003
1081=head3 cf::player 1004=head3 cf::player
1082 1005
1083=over 4 1006=over 4
1084 1007
1085=item cf::player::find $login 1008=item cf::player::find $login
1086 1009
1087Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1088 1011
1089=cut 1012=cut
1090 1013
1014sub playerdir($) {
1015 "$PLAYERDIR/"
1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1017}
1018
1091sub path($) { 1019sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 1021
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 1022 (playerdir $login) . "/playerdata"
1095} 1023}
1096 1024
1097sub find_active($) { 1025sub find_active($) {
1098 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1102 1030
1103sub exists($) { 1031sub exists($) {
1104 my ($login) = @_; 1032 my ($login) = @_;
1105 1033
1106 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1108} 1036}
1109 1037
1110sub find($) { 1038sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1040 my $login = $_[0];
1113 1041
1114 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1115 1043
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1052 my $pl = load_pl path $login
1053 or return;
1054 $cf::PLAYER{$login} = $pl
1055 }
1117 }; 1056 }
1118} 1057}
1119 1058
1120sub save($) { 1059sub save($) {
1121 my ($pl) = @_; 1060 my ($pl) = @_;
1122 1061
1124 1063
1125 my $path = path $pl; 1064 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1065 my $guard = cf::lock_acquire "user_save:$path";
1127 1066
1128 return if $pl->{deny_save}; 1067 return if $pl->{deny_save};
1068
1069 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1070 $pl->{last_save} = $cf::RUNTIME;
1130 1071
1131 Coro::cede;
1132 $pl->save_pl ($path); 1072 $pl->save_pl ($path);
1133 Coro::cede; 1073 Coro::cede;
1134} 1074}
1135 1075
1136sub new($) { 1076sub new($) {
1144 $cf::PLAYER{$login} = $self; 1084 $cf::PLAYER{$login} = $self;
1145 1085
1146 $self 1086 $self
1147} 1087}
1148 1088
1089=item $pl->quit_character
1090
1091Nukes the player without looking back. If logged in, the connection will
1092be destroyed. May block for a long time.
1093
1094=cut
1095
1096sub quit_character {
1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1100
1101 $pl->{deny_save} = 1;
1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1103
1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1105 $pl->deactivate;
1106 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1107 $pl->ns->destroy if $pl->ns;
1108
1109 my $path = playerdir $pl;
1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1111 aio_rename $path, $temp;
1112 delete $cf::PLAYER{$pl->ob->name};
1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1135}
1136
1137=item cf::player::list_logins
1138
1139Returns am arrayref of all valid playernames in the system, can take a
1140while and may block, so not sync_job-capable, ever.
1141
1142=cut
1143
1144sub list_logins {
1145 my $dirs = aio_readdir $PLAYERDIR
1146 or return [];
1147
1148 my @logins;
1149
1150 for my $login (@$dirs) {
1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1154
1155 utf8::decode $login;
1156 push @logins, $login;
1157 }
1158
1159 \@logins
1160}
1161
1162=item $player->maps
1163
1164Returns an arrayref of map paths that are private for this
1165player. May block.
1166
1167=cut
1168
1169sub maps($) {
1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1173
1174 my $files = aio_readdir playerdir $pl
1175 or return;
1176
1177 my @paths;
1178
1179 for (@$files) {
1180 utf8::decode $_;
1181 next if /\.(?:pl|pst)$/;
1182 next unless /^$PATH_SEP/o;
1183
1184 push @paths, cf::map::normalise "~$pl/$_";
1185 }
1186
1187 \@paths
1188}
1189
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1150 1191
1151Sends an ext reply to the player. 1192Sends an ext reply to the player.
1152 1193
1153=cut 1194=cut
1154 1195
1155sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1156 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1157 1198
1158 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1159 1200
1160 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1161} 1202}
1162 1203
1163package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1164 1244
1165=back 1245=back
1166
1167 1246
1168=head3 cf::map 1247=head3 cf::map
1169 1248
1170=over 4 1249=over 4
1171 1250
1174package cf::map; 1253package cf::map;
1175 1254
1176use Fcntl; 1255use Fcntl;
1177use Coro::AIO; 1256use Coro::AIO;
1178 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1179our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1181 1264
1182sub generate_random_map { 1265sub generate_random_map {
1183 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1268 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1199} 1408}
1200 1409
1201# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1202# all maps in C++... 1411# all maps in C++...
1203sub change_all_map_light { 1412sub change_all_map_light {
1205 1414
1206 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1208} 1417}
1209 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1210sub try_load_header($) { 1435sub load_header_from($) {
1211 my ($path) = @_; 1436 my ($self, $path) = @_;
1212 1437
1213 utf8::encode $path; 1438 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1215 or return; 1443 or return;
1216 1444
1217 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1218 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1219 1491
1220 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1221 $map->path ($path); 1493 if $self->no_reset;
1222 1494
1223 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1224 or return; 1496 unless $self->default_region;
1225 1497
1226 $map->{load_path} = $path; 1498 1
1227
1228 $map
1229} 1499}
1230 1500
1231sub find; 1501sub find;
1232sub find { 1502sub find {
1233 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1234 1504
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1506
1240 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1241 1508
1242 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1244 1511 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1512 or return;
1264 1513
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1277 1515
1278 Coro::cede; 1516 $map->load_header
1517 or return;
1279 1518
1280 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1522 $map->reset;
1282 undef $guard; 1523 undef $guard;
1283 $map = find $path 1524 return find $path;
1284 or return;
1285 } 1525 }
1286 1526
1287 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1288 } 1528 }
1289} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1290 1533
1291sub load { 1534sub load {
1292 my ($self) = @_; 1535 my ($self) = @_;
1293 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1294 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1296 1543
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1545
1299 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1300 1547
1301 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1302 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1554 or return;
1304 1555
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1307 1558
1308 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1560 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1562 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1313 } 1564 }
1314 } 1565 }
1315 1566
1316 Coro::cede; 1567 Coro::cede;
1317
1318 # now do the right thing for maps 1568 # now do the right thing for maps
1319 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1331 $self->activate; 1581 $self->activate;
1332 } 1582 }
1333 1583
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1337} 1624}
1338 1625
1339sub find_sync { 1626sub find_sync {
1340 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1341 1628
1342 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1343} 1630}
1344 1631
1345sub do_load_sync { 1632sub do_load_sync {
1346 my ($map) = @_; 1633 my ($map) = @_;
1347 1634
1348 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1349} 1636}
1350 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1351sub save { 1668sub save {
1352 my ($self) = @_; 1669 my ($self) = @_;
1353 1670
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1672
1356 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1357 1674
1358 return unless $self->dirty; 1675 return unless $self->dirty;
1359 1676
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1679
1363 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1364 1681
1365 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1366 1683
1369 cf::async { 1686 cf::async {
1370 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1371 }; 1688 };
1372 1689
1373 if ($uniq) { 1690 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1693 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1695 }
1379} 1696}
1380 1697
1381sub swap_out { 1698sub swap_out {
1382 my ($self) = @_; 1699 my ($self) = @_;
1396 1713
1397sub reset_at { 1714sub reset_at {
1398 my ($self) = @_; 1715 my ($self) = @_;
1399 1716
1400 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1403 1719
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1722
1411 my ($self) = @_; 1727 my ($self) = @_;
1412 1728
1413 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1414} 1730}
1415 1731
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1732sub reset {
1438 my ($self) = @_; 1733 my ($self) = @_;
1439 1734
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1736
1442 return if $self->players; 1737 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444 1738
1445 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1446 1750
1447 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1448 1754
1449 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1450 1756
1451 $self->unlink_save; 1757 $self->unlink_save;
1452 $self->destroy; 1758 $self->destroy;
1455my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1456 1762
1457sub nuke { 1763sub nuke {
1458 my ($self) = @_; 1764 my ($self) = @_;
1459 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1463 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1464} 1779}
1465 1780
1466sub customise_for { 1781=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1782
1469 if ($map->per_player) { 1783Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784instantiated unique items. May block.
1471 }
1472 1785
1473 $map 1786=cut
1474}
1475 1787
1476sub emergency_save { 1788sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1789 my $files = aio_readdir $UNIQUEDIR
1790 or return;
1478 1791
1479 warn "enter emergency perl save\n"; 1792 my @paths;
1480 1793
1481 cf::sync_job { 1794 for (@$files) {
1482 warn "begin emergency player save\n"; 1795 utf8::decode $_;
1483 $_->save for values %cf::PLAYER; 1796 next if /\.pst$/;
1484 warn "end emergency player save\n"; 1797 next unless /^$PATH_SEP/o;
1485 1798
1486 warn "begin emergency map save\n"; 1799 push @paths, cf::map::normalise $_;
1487 $_->save for values %cf::MAP;
1488 warn "end emergency map save\n";
1489 }; 1800 }
1490 1801
1491 warn "leave emergency perl save\n"; 1802 \@paths
1492} 1803}
1493 1804
1494package cf; 1805package cf;
1495 1806
1496=back 1807=back
1497 1808
1809=head3 cf::object
1810
1811=cut
1812
1813package cf::object;
1814
1815=over 4
1816
1817=item $ob->inv_recursive
1818
1819Returns the inventory of the object _and_ their inventories, recursively.
1820
1821=cut
1822
1823sub inv_recursive_;
1824sub inv_recursive_ {
1825 map { $_, inv_recursive_ $_->inv } @_
1826}
1827
1828sub inv_recursive {
1829 inv_recursive_ inv $_[0]
1830}
1831
1832package cf;
1833
1834=back
1498 1835
1499=head3 cf::object::player 1836=head3 cf::object::player
1500 1837
1501=over 4 1838=over 4
1502 1839
1542 1879
1543=item $player_object->enter_link 1880=item $player_object->enter_link
1544 1881
1545Freezes the player and moves him/her to a special map (C<{link}>). 1882Freezes the player and moves him/her to a special map (C<{link}>).
1546 1883
1547The player should be reaosnably safe there for short amounts of time. You 1884The player should be reasonably safe there for short amounts of time. You
1548I<MUST> call C<leave_link> as soon as possible, though. 1885I<MUST> call C<leave_link> as soon as possible, though.
1549 1886
1887Will never block.
1888
1550=item $player_object->leave_link ($map, $x, $y) 1889=item $player_object->leave_link ($map, $x, $y)
1551 1890
1552Moves the player out of the specila link map onto the given map. If the 1891Moves the player out of the special C<{link}> map onto the specified
1553map is not valid (or omitted), the player will be moved back to the 1892map. If the map is not valid (or omitted), the player will be moved back
1554location he/she was before the call to C<enter_link>, or, if that fails, 1893to the location he/she was before the call to C<enter_link>, or, if that
1555to the emergency map position. 1894fails, to the emergency map position.
1556 1895
1557Might block. 1896Might block.
1558 1897
1559=cut 1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1560 1909
1561sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1562 my ($self) = @_; 1911 my ($self) = @_;
1563 1912
1564 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1565 1914
1566 return if $self->map == $LINK_MAP; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1567 1916
1568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1569 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1570 1919
1571 $self->enter_map ($LINK_MAP, 20, 20); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1572} 1921}
1573 1922
1574sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1575 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1576 1927
1577 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1578 1929
1579 unless ($map) { 1930 unless ($map) {
1580 # restore original map position 1931 # restore original map position
1594 # use -1 or undef as default coordinates, not 0, 0 1945 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y) 1946 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0; 1947 if $x <=0 && $y <= 0;
1597 1948
1598 $map->load; 1949 $map->load;
1950 $map->load_diag;
1599 1951
1600 return unless $self->contr->active; 1952 return unless $self->contr->active;
1601 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1602 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1603} 1957}
1604 1958
1605cf::player->attach (
1606 on_logout => sub {
1607 my ($pl) = @_;
1608
1609 # abort map switching before logout
1610 if ($pl->ob->{_link_pos}) {
1611 cf::sync_job {
1612 $pl->ob->leave_link
1613 };
1614 }
1615 },
1616 on_login => sub {
1617 my ($pl) = @_;
1618
1619 # try to abort aborted map switching on player login :)
1620 # should happen only on crashes
1621 if ($pl->ob->{_link_pos}) {
1622 $pl->ob->enter_link;
1623 (async {
1624 # we need this sleep as the login has a concurrent enter_exit running
1625 # and this sleep increases chances of the player not ending up in scorn
1626 $pl->ob->reply (undef,
1627 "There was an internal problem at your last logout, "
1628 . "the server will try to bring you to your intended destination in a second.",
1629 cf::NDI_RED);
1630 Coro::Timer::sleep 1;
1631 $pl->ob->leave_link;
1632 })->prio (2);
1633 }
1634 },
1635);
1636
1637=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1638 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1639=cut 1966=cut
1967
1968our $GOTOGEN;
1640 1969
1641sub cf::object::player::goto { 1970sub cf::object::player::goto {
1642 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1972
1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1643 1975
1644 $self->enter_link; 1976 $self->enter_link;
1645 1977
1646 (async { 1978 (async {
1647 $path = new cf::path $path; 1979 my $map = eval {
1648
1649 my $map = cf::map::find $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1650 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1651 1984 $map = $check->($map) if $check && $map;
1652# warn "entering ", $map->path, " at ($x, $y)\n" 1985 } else {
1653# if $map;
1654
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1656 1988
1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1657 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1658 })->prio (1); 2001 })->prio (1);
1659} 2002}
1660 2003
1661=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1662 2005
1664 2007
1665sub parse_random_map_params { 2008sub parse_random_map_params {
1666 my ($spec) = @_; 2009 my ($spec) = @_;
1667 2010
1668 my $rmp = { # defaults 2011 my $rmp = { # defaults
1669 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1670 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1671 }; 2016 };
1672 2017
1673 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1674 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1675 2020
1679 $rmp 2024 $rmp
1680} 2025}
1681 2026
1682sub prepare_random_map { 2027sub prepare_random_map {
1683 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1684 2031
1685 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1686 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1687 # that depends on the exit object 2034 # that depends on the exit object
1688 2035
1689 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1690 2037
1691 if ($exit->map) { 2038 if ($exit->map) {
1692 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1693 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1694 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1695 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1696 } 2043 }
1697 2044
1698 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1699 2046
1700 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1701 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1702 2050
1703 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1704 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1705 2055
1706 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1707 $exit->msg (undef); 2057 $exit->msg (undef);
1708 } 2058 }
1709} 2059}
1710 2060
1711sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1712 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1713 2063
1714 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
1715 2076
1716 $self->enter_link; 2077 $self->enter_link;
1717 2078
1718 (async { 2079 (async {
1719 $self->deactivate_recursive; # just to be sure 2080 $self->deactivate_recursive; # just to be sure
1720 unless (eval { 2081 unless (eval {
1721 prepare_random_map $exit 2082 $self->goto ($slaying, $hp, $sp);
1722 if $exit->slaying eq "/!";
1723
1724 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1725 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1726 2083
1727 1; 2084 1;
1728 }) { 2085 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master", 2088 . "Please report this to the dungeon master!",
1732 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1733 2090
1734 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1735 $self->leave_link; 2092 $self->leave_link;
1736 } 2093 }
1737 })->prio (1); 2094 })->prio (1);
1750 2107
1751sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1752 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1753 2110
1754 utf8::encode $text; 2111 utf8::encode $text;
1755 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1756} 2113}
1757 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1758 2127
1759=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1760 2129
1761Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1762the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1791 # get handled first 2160 # get handled first
1792 my $queue = delete $ns->{query_queue} 2161 my $queue = delete $ns->{query_queue}
1793 or return; # be conservative, not sure how that can happen, but we saw a crash here 2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1794 2163
1795 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1796 2166
1797 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1798 2168
1799 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1800 if (@$queue) { 2170 if (@$queue) {
1858 2228
1859# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
1860 2230
1861=pod 2231=pod
1862 2232
1863The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
1864 2234
1865 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
1866 cf::object::player player 2236 cf::object::player player
1867 cf::player peaceful 2237 cf::player peaceful
1868 cf::map trigger 2238 cf::map trigger
1953############################################################################# 2323#############################################################################
1954 2324
1955=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
1956 2326
1957Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
1958currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1959excludes objects. 2329convert to/from binary).
1960 2330
1961The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
1962using it, it should be unique. 2332using it, it should be unique.
1963 2333
1964=over 4 2334=over 4
1965 2335
1966=item $hashref = cf::db_get $family
1967
1968Return a hashref for use by the extension C<$family>, which can be
1969modified. After modifications, you have to call C<cf::db_dirty> or
1970C<cf::db_sync>.
1971
1972=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
1973 2337
1974Returns a single value from the database 2338Returns a single value from the database.
1975
1976=item cf::db_put $family => $hashref
1977
1978Stores the given family hashref into the database. Updates are delayed, if
1979you want the data to be synced to disk immediately, use C<cf::db_sync>.
1980 2339
1981=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
1982 2341
1983Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
1984want the data to be synced to disk immediately, use C<cf::db_sync>.
1985
1986=item cf::db_dirty
1987
1988Marks the database as dirty, to be updated at a later time.
1989
1990=item cf::db_sync
1991
1992Immediately write the database to disk I<if it is dirty>.
1993 2343
1994=cut 2344=cut
1995 2345
1996our $DB; 2346our $DB;
1997 2347
1998{ 2348sub db_init {
1999 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
2000 2351
2001 sub db_load() { 2352 cf::sync_job {
2002 $DB = stat $path ? Storable::retrieve $path : { }; 2353 eval {
2003 } 2354 $DB->set_flags (BDB::CHKSUM);
2004 2355
2005 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2006 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2007 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
2008 waitpid $pid, 0 if $pid; 2359 };
2009 if (0 == ($pid = fork)) { 2360 cf::cleanup "db_open(db): $@" if $@;
2010 $DB->{_meta}{version} = 1;
2011 Storable::nstore $DB, "$path~";
2012 rename "$path~", $path;
2013 cf::_exit 0 if defined $pid;
2014 } 2361 };
2015 }
2016
2017 my $dirty;
2018
2019 sub db_sync() {
2020 db_save if $dirty;
2021 undef $dirty;
2022 }
2023
2024 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2025 db_sync;
2026 }); 2362 }
2363}
2027 2364
2028 sub db_dirty() {
2029 $dirty = 1;
2030 $idle->start;
2031 }
2032
2033 sub db_get($;$) { 2365sub db_get($$) {
2034 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
2035 ? $DB->{$_[0]}{$_[1]}
2036 : ($DB->{$_[0]} ||= { })
2037 }
2038 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
2039 sub db_put($$;$) { 2376sub db_put($$$) {
2040 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
2041 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2042 } else { 2379}
2043 $DB->{$_[0]} = $_[1];
2044 }
2045 db_dirty;
2046 }
2047 2380
2048 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
2049 prio => 10000, 2382
2050 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
2051 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
2052 }, 2413 }
2053 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
2054} 2493}
2055 2494
2056############################################################################# 2495#############################################################################
2057# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
2058 2585
2059sub cfg_load { 2586sub cfg_load {
2060 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
2061 or return; 2588 or return;
2062 2589
2063 local $/; 2590 local $/;
2064 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2065 2592
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2595 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2596 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070 2597
2071 if (exists $CFG{mlockall}) { 2598 if (exists $CFG{mlockall}) {
2072 eval { 2599 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall 2600 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2074 and die "WARNING: m(un)lockall failed: $!\n"; 2601 and die "WARNING: m(un)lockall failed: $!\n";
2075 }; 2602 };
2076 warn $@ if $@; 2603 warn $@ if $@;
2077 } 2604 }
2078} 2605}
2079 2606
2080sub main { 2607sub main {
2081 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
2082 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
2083 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2611 (async {
2084 async { Event::one_event }; 2612 Event::one_event;
2613 })->prio (Coro::PRIO_MAX);
2085 }; 2614 };
2086 2615
2087 cfg_load; 2616 cfg_load;
2088 db_load; 2617 db_init;
2089 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
2090 Event::loop; 2621 Event::loop;
2091} 2622}
2092 2623
2093############################################################################# 2624#############################################################################
2094# initialisation 2625# initialisation and cleanup
2095 2626
2627# install some emergency cleanup handlers
2628BEGIN {
2629 for my $signal (qw(INT HUP TERM)) {
2630 Event->signal (
2631 reentrant => 0,
2632 data => WF_AUTOCANCEL,
2633 signal => $signal,
2634 prio => 0,
2635 cb => sub {
2636 cf::cleanup "SIG$signal";
2637 },
2638 );
2639 }
2640}
2641
2642sub emergency_save() {
2643 my $freeze_guard = cf::freeze_mainloop;
2644
2645 warn "enter emergency perl save\n";
2646
2647 cf::sync_job {
2648 # use a peculiar iteration method to avoid tripping on perl
2649 # refcount bugs in for. also avoids problems with players
2650 # and maps saved/destroyed asynchronously.
2651 warn "begin emergency player save\n";
2652 for my $login (keys %cf::PLAYER) {
2653 my $pl = $cf::PLAYER{$login} or next;
2654 $pl->valid or next;
2655 $pl->save;
2656 }
2657 warn "end emergency player save\n";
2658
2659 warn "begin emergency map save\n";
2660 for my $path (keys %cf::MAP) {
2661 my $map = $cf::MAP{$path} or next;
2662 $map->valid or next;
2663 $map->save;
2664 }
2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2670 };
2671
2672 warn "leave emergency perl save\n";
2673}
2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
2096sub reload() { 2682sub do_reload_perl() {
2097 # can/must only be called in main 2683 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
2100 return; 2686 return;
2101 } 2687 }
2102 2688
2103 warn "reloading..."; 2689 warn "reloading...";
2104 2690
2105 my $guard = freeze_mainloop; 2691 warn "entering sync_job";
2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
2106 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
2107 2697
2108 eval { 2698 warn "syncing database to disk";
2699 BDB::db_env_txn_checkpoint $DB_ENV;
2700
2109 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
2110 2702
2111 # cancel all watchers 2703 warn "cancelling all WF_AUTOCANCEL watchers";
2112 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 } 2706 }
2115 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
2116 # cancel all extension coros 2719 warn "cancelling all extension coros";
2117 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = (); 2721 %EXT_CORO = ();
2119 2722
2120 # unload all extensions 2723 warn "removing commands";
2121 for (@exts) { 2724 %COMMAND = ();
2725
2726 warn "removing ext commands";
2727 %EXTCMD = ();
2728
2729 warn "unloading/nuking all extensions";
2730 for my $pkg (@EXTS) {
2122 warn "unloading <$_>"; 2731 warn "... unloading $pkg";
2123 unload_extension $_; 2732
2733 if (my $cb = $pkg->can ("unload")) {
2734 eval {
2735 $cb->($pkg);
2736 1
2737 } or warn "$pkg unloaded, but with errors: $@";
2124 } 2738 }
2125 2739
2740 warn "... nuking $pkg";
2741 Symbol::delete_package $pkg;
2742 }
2743
2126 # unload all modules loaded from $LIBDIR 2744 warn "unloading all perl modules loaded from $LIBDIR";
2127 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2129 2747
2130 warn "removing <$k>"; 2748 warn "... unloading $k";
2131 delete $INC{$k}; 2749 delete $INC{$k};
2132 2750
2133 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
2134 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
2135 2753
2138 } 2756 }
2139 2757
2140 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
2141 } 2759 }
2142 2760
2143 # sync database to disk
2144 cf::db_sync;
2145 IO::AIO::flush;
2146
2147 # get rid of safe::, as good as possible 2761 warn "getting rid of safe::, as good as possible";
2148 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2150 2764
2151 # remove register_script_function callbacks
2152 # TODO
2153
2154 # unload cf.pm "a bit" 2765 warn "unloading cf.pm \"a bit\"";
2155 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2156 2768
2157 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2158 # and global variables created in xs 2770 # and global variables created in xs
2159 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2160 2772
2161 # reload cf.pm 2773 warn "unload completed, starting to reload now";
2774
2162 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
2163 require cf; 2776 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2165 2778
2166 # load config and database again 2779 warn "loading config and database again";
2167 cf::cfg_load; 2780 cf::cfg_load;
2168 cf::db_load;
2169 2781
2170 # load extensions
2171 warn "load extensions"; 2782 warn "loading extensions";
2172 cf::load_extensions; 2783 cf::load_extensions;
2173 2784
2174 # reattach attachments to objects 2785 warn "reattaching attachments to objects/players";
2175 warn "reattach"; 2786 _global_reattach; # objects, sockets
2176 _global_reattach; 2787 warn "reattaching attachments to maps";
2177 reattach $_ for values %MAP; 2788 reattach $_ for values %MAP;
2178 }; 2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
2179 2791
2180 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
2181 warn $@; 2796 warn $@;
2182 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
2183 exit 1; 2798 exit 1;
2184 } 2799 };
2185 2800
2186 warn "reloaded successfully"; 2801 warn "reloaded";
2187}; 2802};
2188 2803
2189############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
2190 2805
2191unless ($LINK_MAP) { 2806sub reload_perl() {
2192 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2193 2809
2194 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
2195 $LINK_MAP->height (41); 2811 reentrant => 0,
2196 $LINK_MAP->alloc;
2197 $LINK_MAP->path ("{link}");
2198 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2199 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2200
2201 # dirty hack because... archetypes are not yet loaded
2202 Event->timer (
2203 after => 10, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
2204 cb => sub { 2814 cb => sub {
2205 $_[0]->w->cancel; 2815 do_reload_perl;
2206 2816 undef $RELOAD_WATCHER;
2207 # provide some exits "home"
2208 my $exit = cf::object::new "exit";
2209
2210 $exit->slaying ($EMERGENCY_POSITION->[0]);
2211 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2212 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2213
2214 $LINK_MAP->insert ($exit->clone, 19, 19);
2215 $LINK_MAP->insert ($exit->clone, 19, 20);
2216 $LINK_MAP->insert ($exit->clone, 19, 21);
2217 $LINK_MAP->insert ($exit->clone, 20, 19);
2218 $LINK_MAP->insert ($exit->clone, 20, 21);
2219 $LINK_MAP->insert ($exit->clone, 21, 19);
2220 $LINK_MAP->insert ($exit->clone, 21, 20);
2221 $LINK_MAP->insert ($exit->clone, 21, 21);
2222
2223 $exit->destroy;
2224 }); 2817 },
2225 2818 );
2226 $LINK_MAP->{deny_save} = 1;
2227 $LINK_MAP->{deny_reset} = 1;
2228
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230} 2819}
2231
2232register "<global>", __PACKAGE__;
2233 2820
2234register_command "reload" => sub { 2821register_command "reload" => sub {
2235 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2236 2823
2237 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2238 $who->message ("start of reload.");
2239 reload;
2240 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2241 } 2827 }
2242}; 2828};
2243 2829
2244unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2245 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2246$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2247 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2248 prio => 0, 2860 prio => 0,
2249 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2250 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2251 cb => sub { 2863 cb => sub {
2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2252 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2896
2253 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2254 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2255 2899
2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2919
2256 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2258 2922
2259 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2260 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2261 }, 2932 },
2262); 2933);
2263 2934
2935{
2264IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2265 2937 $BDB_POLL_WATCHER = Event->io (
2266Event->io ( 2938 reentrant => 0,
2267 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2268 poll => 'r', 2940 poll => 'r',
2269 prio => 5, 2941 prio => 0,
2270 data => WF_AUTOCANCEL,
2271 cb => \&IO::AIO::poll_cb,
2272);
2273
2274Event->timer (
2275 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2276 after => 0, 2943 cb => \&BDB::poll_cb,
2277 interval => 10, 2944 );
2278 cb => sub { 2945 BDB::min_parallel 8;
2279 (Coro::unblock_sub { 2946
2280 write_runtime 2947 BDB::set_sync_prepare {
2281 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2282 })->(); 2981 };
2283 }, 2982 }
2284); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
2285 3040
2286END { cf::emergency_save } 3041END { cf::emergency_save }
2287 3042
22881 30431
2289 3044

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