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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 74
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 76
36our %COMMAND = (); 77our %COMMAND = ();
37our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
38 79
39our @EXTS = (); # list of extension package names 80our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
42 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 87our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 88
46our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
47our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 107our $NEXT_TICK;
49our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
50 114
51our %CFG; 115our %CFG;
52 116
53our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 118our $RUNTIME;
119our $NOW;
55 120
56our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 124
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 125# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
63 134
64binmode STDOUT; 135binmode STDOUT;
65binmode STDERR; 136binmode STDERR;
66 137
67# read virtual server time, if available 138# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
72} 143}
73 144
74mkdir cf::localdir; 145mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 147
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
83 151
84############################################################################# 152#############################################################################
85 153
86=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
87 155
94=item $cf::RUNTIME 162=item $cf::RUNTIME
95 163
96The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 165every server tick.
98 166
99=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 170
101The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
103 175
104=item $cf::NOW 176=item $cf::NOW
105 177
106The time of the last (current) server tick. 178The time of the last (current) server tick.
107 179
108=item $cf::TICK 180=item $cf::TICK
109 181
110The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
111 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
112=item %cf::CFG 194=item %cf::CFG
113 195
114Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 197from wherever your confdir points to.
116 198
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 199=item cf::wait_for_tick, cf::wait_for_tick_begin
118 200
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 202returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
123 210
124=back 211=back
125 212
126=cut 213=cut
127 214
128BEGIN { 215BEGIN {
129 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 217 my $msg = join "", @_;
131 utf8::encode $msg;
132 218
133 $msg .= "\n" 219 $msg .= "\n"
134 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
135 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
136 LOG llevError, $msg; 224 LOG llevError, $msg;
137 }; 225 };
138} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
139 242
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 250
147# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 252# within the Safe compartment.
149for my $pkg (qw( 253for my $pkg (qw(
150 cf::global cf::attachable 254 cf::global cf::attachable
151 cf::object cf::object::player 255 cf::object cf::object::player
152 cf::client cf::player 256 cf::client cf::player
153 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
154 cf::map cf::party cf::region 259 cf::party cf::region
155)) { 260)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 262}
159 263
160$Event::DIED = sub { 264$EV::DIED = sub {
161 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
162}; 266};
267
268#############################################################################
163 269
164=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
165 271
166=over 4 272=over 4
167 273
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 293 $d
188 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
189} 295}
190 296
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
194 298
195Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
196 300
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
205 302
206Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
207 304
208=cut 305=cut
209 306
210sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
212 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
213} 324}
214 325
215=item cf::lock_wait $string 326=item cf::lock_wait $string
216 327
217Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
221Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
224returned. 335returned.
225 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
226Lock names should begin with a unique identifier (for example, cf::map::find 340Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 341uses map_find and cf::map::load uses map_load).
228 342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
229=cut 347=cut
230 348
231our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
232 351
233sub lock_wait($) { 352sub lock_wait($) {
234 my ($key) = @_; 353 my ($key) = @_;
235 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
236 # wait for lock, if any 360 # wait for lock, if any
237 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
238 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 364 Coro::schedule;
240 } 365 }
241} 366}
242 367
245 370
246 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
247 lock_wait $key; 372 lock_wait $key;
248 373
249 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
250 376
251 Coro::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
254 } 381 }
255} 382}
256 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
257sub freeze_mainloop { 390sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
259 392
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 393 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 394}
262 $guard 395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
263} 469}
264 470
265=item cf::async { BLOCK } 471=item cf::async { BLOCK }
266 472
267Currently the same as Coro::async_pool, meaning you cannot use 473Currently the same as Coro::async_pool, meaning you cannot use
272 478
273BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
274 480
275=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
276 482
277The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
280 487
281If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
284fast or be very important. 491fast or be very important.
287 494
288sub sync_job(&) { 495sub sync_job(&) {
289 my ($job) = @_; 496 my ($job) = @_;
290 497
291 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
292 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
294 503
295 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 505
297 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
298 507
299 my $busy = 1; 508 my $busy = 1;
300 my @res; 509 my @res;
301 510
302 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 513 @res = eval { $job->() };
304 warn $@ if $@; 514 warn $@ if $@;
305 undef $busy; 515 undef $busy;
306 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
307 517
308 while ($busy) { 518 while ($busy) {
309 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
310 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
311 529
312 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
313 } else { 531 } else {
314 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
315 533
335 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
336 554
337 $coro 555 $coro
338} 556}
339 557
340sub write_runtime { 558=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 559
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
344 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
345 564
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 566
350 aio_fsync $fh 567sub fork_call(&@) {
351 and return; 568 my ($cb, @args) = @_;
352 569
353 close $fh 570 # we seemingly have to make a local copy of the whole thing,
354 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
355 573
356 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
357 and return; 575 reset_signals;
576 &$cb
577 }, @args;
358 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
359 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 745}
361 746
362=back 747=back
363 748
364=cut 749=cut
365 750
366############################################################################# 751#############################################################################
367 752
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
496 754
497Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
500 758
501In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 761Deliantra).
504 762
505=over 4 763=over 4
506 764
507=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
508 766
552=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
553 811
554Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
556 814
557Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
559 817
560These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
561 819
562=over 4 820=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 881our @CB_MAP = ();
624 882
625my %attachment; 883my %attachment;
626 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
627sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
629 893
630 use sort 'stable'; 894 use sort 'stable';
631 895
665 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
666 930
667 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 935
672 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 937 my $pkg = shift @arg;
674 938
675 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
705 } 969 }
706 970
707 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
708 } else { 972 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 974 }
711 975
712 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
713} 977}
714 978
716 if (ref $_[0]) { 980 if (ref $_[0]) {
717 _object_attach @_; 981 _object_attach @_;
718 } else { 982 } else {
719 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
720 } 984 }
985 _recalc_want;
721}; 986};
722 987
723# all those should be optimised 988# all those should be optimised
724sub cf::attachable::detach { 989sub cf::attachable::detach {
725 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
729 reattach ($obj); 994 reattach ($obj);
730 } else { 995 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
732 } 997 }
998 _recalc_want;
733}; 999};
734 1000
735sub cf::attachable::attached { 1001sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
737 1003
752 "; 1018 ";
753 die if $@; 1019 die if $@;
754} 1020}
755 1021
756our $override; 1022our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1024
759sub override { 1025sub override {
760 $override = 1; 1026 $override = 1;
761 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
762} 1028}
763 1029
764sub do_invoke { 1030sub do_invoke {
765 my $event = shift; 1031 my $event = shift;
766 my $callbacks = shift; 1032 my $callbacks = shift;
767 1033
768 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
769 1035
770 local $override; 1036 local $override;
771 1037
772 for (@$callbacks) { 1038 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
782 } 1048 }
783 1049
784 0 1050 0
785} 1051}
786 1052
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1054
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1056
791Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
792 1058
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1062
797=back 1063=back
798 1064
799=cut 1065=cut
800 1066
801############################################################################# 1067#############################################################################
802# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
803 1111
804sub reattach { 1112sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1118
808 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
809 1120
810 @$registry = (); 1121 @$registry = ();
811 1122
826cf::attachable->attach ( 1137cf::attachable->attach (
827 prio => -1000000, 1138 prio => -1000000,
828 on_instantiate => sub { 1139 on_instantiate => sub {
829 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
830 1141
831 $data = from_json $data; 1142 $data = decode_json $data;
832 1143
833 for (@$data) { 1144 for (@$data) {
834 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
835 1146
836 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1163sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
854 1165
855 sync_job { 1166 sync_job {
856 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
859 1171
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1176 aio_close $fh;
865 1177
866 if (@$objs) { 1178 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1184 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
874 } 1186 }
875 } else { 1187 } else {
876 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
877 } 1189 }
878 1190
879 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
880 } else { 1195 } else {
881 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
882 } 1197 }
883 } else { 1198 } else {
884 aio_unlink $filename; 1199 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1200 aio_unlink "$filename.pst";
886 } 1201 }
887 } 1202 };
888} 1203}
889 1204
890sub object_freezer_as_string { 1205sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1206 my ($rdata, $objs) = @_;
892 1207
904 or return; 1219 or return;
905 1220
906 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
908 or return; 1223 or return;
1224
909 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
910 } 1227 }
911 1228
1229 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1231 $decname, length $data, scalar @{$av || []};
1232
914 return ($data, $av); 1233 ($data, $av)
915} 1234}
1235
1236=head2 COMMAND CALLBACKS
1237
1238=over 4
1239
1240=cut
916 1241
917############################################################################# 1242#############################################################################
918# command handling &c 1243# command handling &c
919 1244
920=item cf::register_command $name => \&callback($ob,$args); 1245=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1258 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1259}
935 1260
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1261=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1262
938Register a callbackf ro execution when the client sends an extcmd packet. 1263Register a callback for execution when the client sends an (synchronous)
1264extcmd packet. Ext commands will be processed in the order they are
1265received by the server, like other user commands. The first argument is
1266the logged-in player. Ext commands can only be processed after a player
1267has logged in successfully.
939 1268
940If the callback returns something, it is sent back as if reply was being 1269If the callback returns something, it is sent back as if reply was being
941called. 1270called.
942 1271
1272=item cf::register_exticmd $name => \&callback($ns,$packet);
1273
1274Register a callback for execution when the client sends an (asynchronous)
1275exticmd packet. Exti commands are processed by the server as soon as they
1276are received, i.e. out of order w.r.t. other commands. The first argument
1277is a client socket. Exti commands can be received anytime, even before
1278log-in.
1279
1280If the callback returns something, it is sent back as if reply was being
1281called.
1282
943=cut 1283=cut
944 1284
945sub register_extcmd { 1285sub register_extcmd {
946 my ($name, $cb) = @_; 1286 my ($name, $cb) = @_;
947 1287
948 $EXTCMD{$name} = $cb; 1288 $EXTCMD{$name} = $cb;
1289}
1290
1291sub register_exticmd {
1292 my ($name, $cb) = @_;
1293
1294 $EXTICMD{$name} = $cb;
949} 1295}
950 1296
951cf::player->attach ( 1297cf::player->attach (
952 on_command => sub { 1298 on_command => sub {
953 my ($pl, $name, $params) = @_; 1299 my ($pl, $name, $params) = @_;
962 cf::override; 1308 cf::override;
963 }, 1309 },
964 on_extcmd => sub { 1310 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1311 my ($pl, $buf) = @_;
966 1312
967 my $msg = eval { from_json $buf }; 1313 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1314
969 if (ref $msg) { 1315 if (ref $msg) {
1316 my ($type, $reply, @payload) =
1317 "ARRAY" eq ref $msg
1318 ? @$msg
1319 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1320
1321 my @reply;
1322
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1323 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1324 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1325 }
1326
1327 $pl->ext_reply ($reply, @reply)
1328 if $reply;
1329
975 } else { 1330 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1331 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1332 }
978 1333
979 cf::override; 1334 cf::override;
980 }, 1335 },
981); 1336);
982 1337
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1338sub load_extensions {
1339 cf::sync_job {
1340 my %todo;
1341
1011 for my $ext (<$LIBDIR/*.ext>) { 1342 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1343 next unless -r $path;
1013 eval { 1344
1014 load_extension $ext; 1345 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1346 my $base = $1;
1347 my $pkg = $1;
1348 $pkg =~ s/[^[:word:]]/_/g;
1349 $pkg = "ext::$pkg";
1350
1351 open my $fh, "<:utf8", $path
1352 or die "$path: $!";
1353
1354 my $source = do { local $/; <$fh> };
1355
1356 my %ext = (
1357 path => $path,
1358 base => $base,
1359 pkg => $pkg,
1360 );
1361
1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1364
1365 $ext{source} =
1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1367 . "#line 1 \"$path\"\n{\n"
1368 . $source
1369 . "\n};\n1";
1370
1371 $todo{$base} = \%ext;
1372 }
1373
1374 my %done;
1375 while (%todo) {
1376 my $progress;
1377
1378 while (my ($k, $v) = each %todo) {
1379 for (split /,\s*/, $v->{meta}{depends}) {
1380 goto skip
1381 unless exists $done{$_};
1382 }
1383
1384 warn "... loading '$k' into '$v->{pkg}'\n";
1385
1386 unless (eval $v->{source}) {
1387 my $msg = $@ ? "$v->{path}: $@\n"
1388 : "$v->{base}: extension inactive.\n";
1389
1390 if (exists $v->{meta}{mandatory}) {
1391 warn $msg;
1392 cf::cleanup "mandatory extension failed to load, exiting.";
1393 }
1394
1395 warn $msg;
1396 }
1397
1398 $done{$k} = delete $todo{$k};
1399 push @EXTS, $v->{pkg};
1400 $progress = 1;
1015 1 1401 }
1016 } or warn "$ext not loaded: $@"; 1402
1403 skip:
1404 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1405 unless $progress;
1406 }
1017 } 1407 };
1018} 1408}
1019 1409
1020############################################################################# 1410#############################################################################
1021# load/save/clean perl data associated with a map
1022 1411
1023*cf::mapsupport::on_clean = sub { 1412=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1413
1036=head2 CORE EXTENSIONS 1414=head2 CORE EXTENSIONS
1037 1415
1038Functions and methods that extend core crossfire objects. 1416Functions and methods that extend core deliantra objects.
1039 1417
1040=cut 1418=cut
1041 1419
1042package cf::player; 1420package cf::player;
1043 1421
1045 1423
1046=head3 cf::player 1424=head3 cf::player
1047 1425
1048=over 4 1426=over 4
1049 1427
1428=item cf::player::num_playing
1429
1430Returns the official number of playing players, as per the Crossfire metaserver rules.
1431
1432=cut
1433
1434sub num_playing {
1435 scalar grep
1436 $_->ob->map
1437 && !$_->hidden
1438 && !$_->ob->flag (cf::FLAG_WIZ),
1439 cf::player::list
1440}
1441
1050=item cf::player::find $login 1442=item cf::player::find $login
1051 1443
1052Returns the given player object, loading it if necessary (might block). 1444Returns the given player object, loading it if necessary (might block).
1053 1445
1054=cut 1446=cut
1055 1447
1056sub playerdir($) { 1448sub playerdir($) {
1057 cf::localdir 1449 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1450 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1451}
1063 1452
1064sub path($) { 1453sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1454 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1455
1067 (playerdir $login) . "/$login.pl" 1456 (playerdir $login) . "/playerdata"
1068} 1457}
1069 1458
1070sub find_active($) { 1459sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1460 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1461 and $cf::PLAYER{$_[0]}->active
1075 1464
1076sub exists($) { 1465sub exists($) {
1077 my ($login) = @_; 1466 my ($login) = @_;
1078 1467
1079 $cf::PLAYER{$login} 1468 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1469 or !aio_stat path $login
1081} 1470}
1082 1471
1083sub find($) { 1472sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1473 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1474 my $login = $_[0];
1086 1475
1087 my $guard = cf::lock_acquire "user_find:$login"; 1476 my $guard = cf::lock_acquire "user_find:$login";
1088 1477
1089 $cf::PLAYER{$_[0]} || do { 1478 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1479 # rename old playerfiles to new ones
1480 #TODO: remove when no longer required
1481 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1482 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1483 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1484 aio_unlink +(playerdir $login) . "/$login.pl";
1485
1486 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1487 or return;
1488
1489 my $pl = cf::player::load_pl $f
1490 or return;
1491
1492 local $cf::PLAYER_LOADING{$login} = $pl;
1493 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1494 $cf::PLAYER{$login} = $pl
1093 } 1495 }
1094 } 1496 }
1095} 1497}
1096 1498
1105 return if $pl->{deny_save}; 1507 return if $pl->{deny_save};
1106 1508
1107 aio_mkdir playerdir $pl, 0770; 1509 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1510 $pl->{last_save} = $cf::RUNTIME;
1109 1511
1512 cf::get_slot 0.01;
1513
1110 $pl->save_pl ($path); 1514 $pl->save_pl ($path);
1111 Coro::cede; 1515 cf::cede_to_tick;
1112} 1516}
1113 1517
1114sub new($) { 1518sub new($) {
1115 my ($login) = @_; 1519 my ($login) = @_;
1116 1520
1122 $cf::PLAYER{$login} = $self; 1526 $cf::PLAYER{$login} = $self;
1123 1527
1124 $self 1528 $self
1125} 1529}
1126 1530
1531=item $player->send_msg ($channel, $msg, $color, [extra...])
1532
1533=cut
1534
1535sub send_msg {
1536 my $ns = shift->ns
1537 or return;
1538 $ns->send_msg (@_);
1539}
1540
1127=item $pl->quit_character 1541=item $pl->quit_character
1128 1542
1129Nukes the player without looking back. If logged in, the connection will 1543Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1544be destroyed. May block for a long time.
1131 1545
1132=cut 1546=cut
1133 1547
1134sub quit_character { 1548sub quit_character {
1135 my ($pl) = @_; 1549 my ($pl) = @_;
1136 1550
1551 my $name = $pl->ob->name;
1552
1137 $pl->{deny_save} = 1; 1553 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1555
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1561 $pl->ns->destroy if $pl->ns;
1144 1562
1145 my $path = playerdir $pl; 1563 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1565 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1566 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1567 $pl->destroy;
1568
1569 my $prefix = qr<^~\Q$name\E/>;
1570
1571 # nuke player maps
1572 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1573
1150 IO::AIO::aio_rmtree $temp; 1574 IO::AIO::aio_rmtree $temp;
1575}
1576
1577=item $pl->kick
1578
1579Kicks a player out of the game. This destroys the connection.
1580
1581=cut
1582
1583sub kick {
1584 my ($pl, $kicker) = @_;
1585
1586 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1587 $pl->killer ("kicked");
1588 $pl->ns->destroy;
1151} 1589}
1152 1590
1153=item cf::player::list_logins 1591=item cf::player::list_logins
1154 1592
1155Returns am arrayref of all valid playernames in the system, can take a 1593Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1594while and may block, so not sync_job-capable, ever.
1157 1595
1158=cut 1596=cut
1159 1597
1160sub list_logins { 1598sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1599 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1600 or return [];
1163 1601
1164 my @logins; 1602 my @logins;
1165 1603
1166 for my $login (@$dirs) { 1604 for my $login (@$dirs) {
1605 my $path = path $login;
1606
1607 # a .pst is a dead give-away for a valid player
1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1613 }
1170 1614
1171 utf8::decode $login; 1615 utf8::decode $login;
1172 push @logins, $login; 1616 push @logins, $login;
1173 } 1617 }
1174 1618
1175 \@logins 1619 \@logins
1176} 1620}
1177 1621
1178=item $player->maps 1622=item $player->maps
1179 1623
1180Returns an arrayref of cf::path's of all maps that are private for this 1624Returns an arrayref of map paths that are private for this
1181player. May block. 1625player. May block.
1182 1626
1183=cut 1627=cut
1184 1628
1185sub maps($) { 1629sub maps($) {
1186 my ($pl) = @_; 1630 my ($pl) = @_;
1631
1632 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1633
1188 my $files = aio_readdir playerdir $pl 1634 my $files = aio_readdir playerdir $pl
1189 or return; 1635 or return;
1190 1636
1191 my @paths; 1637 my @paths;
1193 for (@$files) { 1639 for (@$files) {
1194 utf8::decode $_; 1640 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1641 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1642 next unless /^$PATH_SEP/o;
1197 1643
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1644 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1645 }
1200 1646
1201 \@paths 1647 \@paths
1202} 1648}
1203 1649
1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1651
1652Expand deliantra pod fragments into protocol xml.
1653
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1654=item $player->ext_reply ($msgid, @msg)
1205 1655
1206Sends an ext reply to the player. 1656Sends an ext reply to the player.
1207 1657
1208=cut 1658=cut
1209 1659
1210sub ext_reply($$$%) { 1660sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1661 my ($self, $id, @msg) = @_;
1212 1662
1213 $msg{msgid} = $id; 1663 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1664}
1217 1665
1218package cf; 1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1219 1706
1220=back 1707=back
1221
1222 1708
1223=head3 cf::map 1709=head3 cf::map
1224 1710
1225=over 4 1711=over 4
1226 1712
1229package cf::map; 1715package cf::map;
1230 1716
1231use Fcntl; 1717use Fcntl;
1232use Coro::AIO; 1718use Coro::AIO;
1233 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1234our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1236 1726
1237sub generate_random_map { 1727sub generate_random_map {
1238 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1731
1240 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1733 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1872 "$UNIQUEDIR/$path"
1254} 1873}
1255 1874
1256# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1257# all maps in C++... 1876# all maps in C++...
1258sub change_all_map_light { 1877sub change_all_map_light {
1260 1879
1261 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1263} 1882}
1264 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1265sub try_load_header($) { 1900sub load_header_from($) {
1266 my ($path) = @_; 1901 my ($self, $path) = @_;
1267 1902
1268 utf8::encode $path; 1903 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1270 or return; 1905 or return;
1271 1906
1272 my $map = cf::map::new 1907 $self->_load_header ($f)
1273 or return; 1908 or return;
1274 1909
1275 # for better error messages only, will be overwritten 1910 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1277 1912
1278 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1279 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1280 1959
1281 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1282 1962
1283 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1284} 1967}
1285 1968
1286sub find; 1969sub find;
1287sub find { 1970sub find {
1288 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1289 1972
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1296 1977
1297 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1298 my $guard = cf::lock_acquire "map_find:$key"; 1980 my $guard2 = cf::lock_acquire "map_find:$path";
1299 1981
1300 # do it the slow way 1982 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1983 or return;
1319 1984
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1332 1986
1333 Coro::cede; 1987 $map->load_header
1988 or return;
1334 1989
1335 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1994 undef $guard1;
1336 $map->reset; 1995 $map->reset;
1337 undef $guard;
1338 $map = find $path 1996 return find $path;
1339 or return;
1340 } 1997 }
1341 1998
1342 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1343 } 2000 }
1344} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1345 2005
1346sub load { 2006sub load {
1347 my ($self) = @_; 2007 my ($self) = @_;
1348 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1349 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1351 2015
2016 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2018
1354 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1355 2020
1356 $self->alloc; 2021 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1358 or return; 2029 or return;
1359 2030
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1361 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1362 2033
1363 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2035 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2038 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1368 } 2042 }
1369 } 2043 }
1370 2044
1371 Coro::cede; 2045 $f->resolve_delayed_derefs;
1372 2046
2047 cf::cede_to_tick;
1373 # now do the right thing for maps 2048 # now do the right thing for maps
1374 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1386 $self->activate; 2061 $self->activate;
1387 } 2062 }
1388 2063
1389 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1390 2066
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
1392} 2083}
1393 2084
1394# find and load all maps in the 3x3 area around a map 2085# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2086sub load_neighbours {
1396 my ($map) = @_; 2087 my ($map) = @_;
1397 2088
1398 my @diag; # diagonal neighbours 2089 my @neigh; # diagonal neighbours
1399 2090
1400 for (0 .. 3) { 2091 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2092 my $neigh = $map->tile_path ($_)
1402 or next; 2093 or next;
1403 $neigh = find $neigh, $map 2094 $neigh = find $neigh, $map
1404 or next; 2095 or next;
1405 $neigh->load; 2096 $neigh->load;
1406 2097
2098 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2101 }
1410 2102
1411 for (@diag) { 2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2105 my $neigh = find $path, $origin
1413 or next; 2106 or next;
1414 $neigh->load; 2107 $neigh->load;
1415 } 2108 }
1416} 2109}
1417 2110
1422} 2115}
1423 2116
1424sub do_load_sync { 2117sub do_load_sync {
1425 my ($map) = @_; 2118 my ($map) = @_;
1426 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1427 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
1428} 2124}
1429 2125
1430our %MAP_PREFETCH; 2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
1431our $MAP_PREFETCHER = Coro::async { 2140 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2141 $Coro::current->{desc} = "map prefetcher";
2142
1433 while (%MAP_PREFETCH) { 2143 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2144 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
1436 my $path = delete $MAP_PREFETCH{$key}; 2149 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2150 }
1442 Coro::schedule; 2151 }
2152 undef $MAP_PREFETCHER;
1443 } 2153 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2154 $MAP_PREFETCHER->prio (6);
1458 2155
1459 () 2156 ()
1460} 2157}
1461 2158
1462sub save { 2159sub save {
1463 my ($self) = @_; 2160 my ($self) = @_;
1464 2161
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2163
1467 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1468 2165
1469 return unless $self->dirty; 2166 return unless $self->dirty;
1470 2167
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2170
1474 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1475 2172
1476 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1477 2174
1478 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1479 2176
1480 cf::async { 2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
1482 }; 2180 };
1483 2181
2182 cf::get_slot 0.02;
2183
1484 if ($uniq) { 2184 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2187 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2188 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2189 }
1490} 2190}
1491 2191
1492sub swap_out { 2192sub swap_out {
1493 my ($self) = @_; 2193 my ($self) = @_;
1494 2194
1495 # save first because save cedes 2195 # save first because save cedes
1496 $self->save; 2196 $self->save;
1497 2197
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2199
1500 return if $self->players; 2200 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2202 return if $self->{deny_save};
1503 2203
2204 $self->in_memory (cf::MAP_SWAPPED);
2205
2206 $self->deactivate;
2207 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2208 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2209}
1507 2210
1508sub reset_at { 2211sub reset_at {
1509 my ($self) = @_; 2212 my ($self) = @_;
1510 2213
1511 # TODO: safety, remove and allow resettable per-player maps 2214 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2215 return 1e99 if $self->{deny_reset};
1514 2216
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2217 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2218 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2219
1522 my ($self) = @_; 2224 my ($self) = @_;
1523 2225
1524 $self->reset_at <= $cf::RUNTIME 2226 $self->reset_at <= $cf::RUNTIME
1525} 2227}
1526 2228
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2229sub reset {
1549 my ($self) = @_; 2230 my ($self) = @_;
1550 2231
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2232 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2233
1553 return if $self->players; 2234 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2235
1556 warn "resetting map ", $self->path;#d# 2236 warn "resetting map ", $self->path;
2237
2238 $self->in_memory (cf::MAP_SWAPPED);
2239
2240 # need to save uniques path
2241 unless ($self->{deny_save}) {
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2245 if $uniq;
2246 }
1557 2247
1558 delete $cf::MAP{$self->path}; 2248 delete $cf::MAP{$self->path};
1559 2249
2250 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2251 $_->clear_links_to ($self) for values %cf::MAP;
2252 $self->clear;
1561 2253
1562 $self->unlink_save; 2254 $self->unlink_save;
1563 $self->destroy; 2255 $self->destroy;
1564} 2256}
1565 2257
1566my $nuke_counter = "aaaa"; 2258my $nuke_counter = "aaaa";
1567 2259
1568sub nuke { 2260sub nuke {
1569 my ($self) = @_; 2261 my ($self) = @_;
1570 2262
2263 {
2264 my $lock = cf::lock_acquire "map_data:$self->{path}";
2265
2266 delete $cf::MAP{$self->path};
2267
2268 $self->unlink_save;
2269
2270 bless $self, "cf::map";
2271 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2272 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2273 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2274 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2275
2276 $cf::MAP{$self->path} = $self;
2277 }
2278
1574 $self->reset; # polite request, might not happen 2279 $self->reset; # polite request, might not happen
1575} 2280}
1576 2281
1577sub customise_for { 2282=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2283
1580 if ($map->per_player) { 2284Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2285maps. May block.
2286
2287=cut
2288
2289sub tmp_maps() {
1582 } 2290 [
2291 map {
2292 utf8::decode $_;
2293 /\.map$/
2294 ? normalise $_
2295 : ()
2296 } @{ aio_readdir $TMPDIR or [] }
2297 ]
2298}
1583 2299
1584 $map 2300=item $maps = cf::map::random_maps
2301
2302Returns an arrayref with all map paths of currently instantiated and saved
2303random maps. May block.
2304
2305=cut
2306
2307sub random_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise "?random/$_"
2313 : ()
2314 } @{ aio_readdir $RANDOMDIR or [] }
2315 ]
1585} 2316}
1586 2317
1587=item cf::map::unique_maps 2318=item cf::map::unique_maps
1588 2319
1589Returns an arrayref of cf::path's of all shared maps that have 2320Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2321instantiated unique items. May block.
1591 2322
1592=cut 2323=cut
1593 2324
1594sub unique_maps() { 2325sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2326 [
1596 or return; 2327 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2328 utf8::decode $_;
1602 next if /\.pst$/; 2329 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2331 ? ()
1605 push @paths, new cf::path $_; 2332 : normalise $_
2333 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2334 ]
1607
1608 \@paths
1609} 2335}
1610
1611package cf;
1612 2336
1613=back 2337=back
1614 2338
1615=head3 cf::object 2339=head3 cf::object
1616 2340
1620 2344
1621=over 4 2345=over 4
1622 2346
1623=item $ob->inv_recursive 2347=item $ob->inv_recursive
1624 2348
1625Returns the inventory of the object _and_ their inventories, recursively. 2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
1626 2351
1627=cut 2352=cut
1628 2353
1629sub inv_recursive_; 2354sub inv_recursive_;
1630sub inv_recursive_ { 2355sub inv_recursive_ {
1633 2358
1634sub inv_recursive { 2359sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2360 inv_recursive_ inv $_[0]
1636} 2361}
1637 2362
2363=item $ref = $ob->ref
2364
2365Creates and returns a persistent reference to an object that can be stored as a string.
2366
2367=item $ob = cf::object::deref ($refstring)
2368
2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2370even if the object actually exists. May block.
2371
2372=cut
2373
2374sub deref {
2375 my ($ref) = @_;
2376
2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2378 my ($uuid, $name) = ($1, $2);
2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2380 or return;
2381 $pl->ob->uuid eq $uuid
2382 or return;
2383
2384 $pl->ob
2385 } else {
2386 warn "$ref: cannot resolve object reference\n";
2387 undef
2388 }
2389}
2390
1638package cf; 2391package cf;
1639 2392
1640=back 2393=back
1641 2394
1642=head3 cf::object::player 2395=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2401Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2403dialogue with the given NPC character.
1651 2404
1652=cut 2405=cut
2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
1653 2420
1654# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2422# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
1659 2426
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2427 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2428
1662 if ($self->{record_replies}) { 2429 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2430 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2431
1664 } else { 2432 } else {
2433 my $pl = $self->contr;
2434
2435 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2436 my $dialog = $pl->{npc_dialog};
2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2438
2439 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2442 }
1667 } 2443 }
2444}
2445
2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2447
2448=cut
2449
2450sub cf::object::send_msg {
2451 my $pl = shift->contr
2452 or return;
2453 $pl->send_msg (@_);
1668} 2454}
1669 2455
1670=item $player_object->may ("access") 2456=item $player_object->may ("access")
1671 2457
1672Returns wether the given player is authorized to access resource "access" 2458Returns wether the given player is authorized to access resource "access"
1685 2471
1686=item $player_object->enter_link 2472=item $player_object->enter_link
1687 2473
1688Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
1689 2475
1690The player should be reaosnably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2480
2481Will never block.
1692 2482
1693=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
1694 2484
1695Moves the player out of the specila link map onto the given map. If the 2485Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2486map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2487to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2488fails, to the emergency map position.
1699 2489
1700Might block. 2490Might block.
1701 2491
1702=cut 2492=cut
2493
2494sub link_map {
2495 unless ($LINK_MAP) {
2496 $LINK_MAP = cf::map::find "{link}"
2497 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2498 $LINK_MAP->load;
2499 }
2500
2501 $LINK_MAP
2502}
1703 2503
1704sub cf::object::player::enter_link { 2504sub cf::object::player::enter_link {
1705 my ($self) = @_; 2505 my ($self) = @_;
1706 2506
1707 $self->deactivate_recursive; 2507 $self->deactivate_recursive;
1708 2508
1709 return if $self->map == $LINK_MAP; 2509 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2510
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2512 if $self->map && $self->map->{path} ne "{link}";
1713 2513
1714 $self->enter_map ($LINK_MAP, 20, 20); 2514 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2515}
1716 2516
1717sub cf::object::player::leave_link { 2517sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2518 my ($self, $map, $x, $y) = @_;
2519
2520 return unless $self->contr->active;
1719 2521
1720 my $link_pos = delete $self->{_link_pos}; 2522 my $link_pos = delete $self->{_link_pos};
1721 2523
1722 unless ($map) { 2524 unless ($map) {
1723 # restore original map position 2525 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2539 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2540 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2541 if $x <=0 && $y <= 0;
1740 2542
1741 $map->load; 2543 $map->load;
1742 $map->load_diag; 2544 $map->load_neighbours;
1743 2545
1744 return unless $self->contr->active; 2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1745 $self->activate_recursive; 2548 $self->activate_recursive;
2549
2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
1747} 2552}
1748 2553
1749cf::player->attach ( 2554=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2555
1753 # abort map switching before logout 2556Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2557her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2558that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2559the new (success) or old (failed) map position. In either case, $done will
1757 }; 2560be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2561
1763 # try to abort aborted map switching on player login :) 2562Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2563it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2564
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2565=cut
2566
2567our $GOTOGEN;
1784 2568
1785sub cf::object::player::goto { 2569sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2570 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2571
1788 $path = new cf::path $path; 2572 # do generation counting so two concurrent goto's will be executed in-order
2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2574
1790 $self->enter_link; 2575 $self->enter_link;
1791 2576
1792 (async { 2577 (async {
1793 my $map = cf::map::find $path->as_string; 2578 $Coro::current->{desc} = "player::goto $path $x $y";
2579
2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2599 my $map = eval {
2600 my $map = defined $path ? cf::map::find $path : undef;
2601
2602 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2603 $map = $map->customise_for ($self);
1795 2604 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2605 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2607 }
1800 2608
2609 $map
2610 };
2611
2612 if ($@) {
2613 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2614 LOG llevError | logBacktrace, Carp::longmess $@;
2615 }
2616
2617 if ($gen == $self->{_goto_generation}) {
2618 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2619 $self->leave_link ($map, $x, $y);
2620 }
2621
2622 $done->() if $done;
1802 })->prio (1); 2623 })->prio (1);
1803} 2624}
1804 2625
1805=item $player_object->enter_exit ($exit_object) 2626=item $player_object->enter_exit ($exit_object)
1806 2627
1808 2629
1809sub parse_random_map_params { 2630sub parse_random_map_params {
1810 my ($spec) = @_; 2631 my ($spec) = @_;
1811 2632
1812 my $rmp = { # defaults 2633 my $rmp = { # defaults
1813 xsize => 10, 2634 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2635 ysize => (cf::rndm 15, 40),
2636 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2637 #layout => string,
1815 }; 2638 };
1816 2639
1817 for (split /\n/, $spec) { 2640 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2641 my ($k, $v) = split /\s+/, $_, 2;
1819 2642
1831 # that depends on the exit object 2654 # that depends on the exit object
1832 2655
1833 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
1834 2657
1835 if ($exit->map) { 2658 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2659 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
1840 } 2665 }
1841 2666
1842 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
1843 2668
1844 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2671 my $meta = "$RANDOMDIR/$md5.meta";
1846 2672
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2675 undef $fh;
2676 aio_rename "$meta~", $meta;
1849 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
1852 } 2684 }
1853} 2685}
1854 2686
1855sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
1859 2691
1860 $self->enter_link; 2692 $self->enter_link;
1861 2693
1862 (async { 2694 (async {
1863 $self->deactivate_recursive; # just to be sure 2695 $Coro::current->{desc} = "enter_exit";
2696
1864 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
1865 prepare_random_map $exit 2704 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2705 if $exit->slaying eq "/!";
2706 }
1867 2707
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
1870 2711
2712 $self->goto ($map, $x, $y);
2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
1871 1; 2718 1
1872 }) { 2719 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2722 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2724
1878 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2726 $self->leave_link;
1880 } 2727 }
1881 })->prio (1); 2728 })->prio (1);
1894 2741
1895sub cf::client::send_drawinfo { 2742sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2743 my ($self, $text, $flags) = @_;
1897 2744
1898 utf8::encode $text; 2745 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2746 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2747}
1901 2748
2749=item $client->send_msg ($channel, $msg, $color, [extra...])
2750
2751Send a drawinfo or msg packet to the client, formatting the msg for the
2752client if neccessary. C<$type> should be a string identifying the type of
2753the message, with C<log> being the default. If C<$color> is negative, suppress
2754the message unless the client supports the msg packet.
2755
2756=cut
2757
2758# non-persistent channels (usually the info channel)
2759our %CHANNEL = (
2760 "c/identify" => {
2761 id => "infobox",
2762 title => "Identify",
2763 reply => undef,
2764 tooltip => "Items recently identified",
2765 },
2766 "c/examine" => {
2767 id => "infobox",
2768 title => "Examine",
2769 reply => undef,
2770 tooltip => "Signs and other items you examined",
2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2820);
2821
2822sub cf::client::send_msg {
2823 my ($self, $channel, $msg, $color, @extra) = @_;
2824
2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2827
2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2829
2830 # check predefined channels, for the benefit of C
2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2839 } elsif (ref $channel) {
2840 # send meta info to client, if not yet sent
2841 unless (exists $self->{channel}{$channel->{id}}) {
2842 $self->{channel}{$channel->{id}} = $channel;
2843 $self->ext_msg (channel_info => $channel)
2844 if $self->can_msg;
2845 }
2846
2847 $channel = $channel->{id};
2848 }
2849
2850 return unless @extra || length $msg;
2851
2852 if ($self->can_msg) {
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873 } else {
2874 if ($color >= 0) {
2875 # replace some tags by gcfclient-compatible ones
2876 for ($msg) {
2877 1 while
2878 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2879 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2880 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2881 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2882 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2883 }
2884
2885 $color &= cf::NDI_COLOR_MASK;
2886
2887 utf8::encode $msg;
2888
2889 if (0 && $msg =~ /\[/) {
2890 # COMMAND/INFO
2891 $self->send_packet ("drawextinfo $color 10 8 $msg")
2892 } else {
2893 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2894 $self->send_packet ("drawinfo $color $msg")
2895 }
2896 }
2897 }
2898}
2899
2900=item $client->ext_msg ($type, @msg)
2901
2902Sends an ext event to the client.
2903
2904=cut
2905
2906sub cf::client::ext_msg($$@) {
2907 my ($self, $type, @msg) = @_;
2908
2909 if ($self->extcmd == 2) {
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2911 } elsif ($self->extcmd == 1) { # TODO: remove
2912 push @msg, msgtype => "event_$type";
2913 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2914 }
2915}
2916
2917=item $client->ext_reply ($msgid, @msg)
2918
2919Sends an ext reply to the client.
2920
2921=cut
2922
2923sub cf::client::ext_reply($$@) {
2924 my ($self, $id, @msg) = @_;
2925
2926 if ($self->extcmd == 2) {
2927 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2928 } elsif ($self->extcmd == 1) {
2929 #TODO: version 1, remove
2930 unshift @msg, msgtype => "reply", msgid => $id;
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933}
1902 2934
1903=item $success = $client->query ($flags, "text", \&cb) 2935=item $success = $client->query ($flags, "text", \&cb)
1904 2936
1905Queues a query to the client, calling the given callback with 2937Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2938the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2939C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2940
1909Queries can fail, so check the return code. Or don't, as queries will become 2941Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2942become reliable at some point in the future.
1911 2943
1912=cut 2944=cut
1913 2945
1914sub cf::client::query { 2946sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2947 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2955 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2956 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2957
1926 $self->send_packet ($self->{query_queue}[0][0]) 2958 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2959 if @{ $self->{query_queue} } == 1;
2960
2961 1
1928} 2962}
1929 2963
1930cf::client->attach ( 2964cf::client->attach (
2965 on_connect => sub {
2966 my ($ns) = @_;
2967
2968 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2969 },
1931 on_reply => sub { 2970 on_reply => sub {
1932 my ($ns, $msg) = @_; 2971 my ($ns, $msg) = @_;
1933 2972
1934 # this weird shuffling is so that direct followup queries 2973 # this weird shuffling is so that direct followup queries
1935 # get handled first 2974 # get handled first
1936 my $queue = delete $ns->{query_queue} 2975 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2976 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2977
1939 (shift @$queue)->[1]->($msg); 2978 (shift @$queue)->[1]->($msg);
2979 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2980
1941 push @{ $ns->{query_queue} }, @$queue; 2981 push @{ $ns->{query_queue} }, @$queue;
1942 2982
1943 if (@{ $ns->{query_queue} } == @$queue) { 2983 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2984 if (@$queue) {
1946 } else { 2986 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2987 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2988 }
1949 } 2989 }
1950 }, 2990 },
2991 on_exticmd => sub {
2992 my ($ns, $buf) = @_;
2993
2994 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2995
2996 if (ref $msg) {
2997 my ($type, $reply, @payload) =
2998 "ARRAY" eq ref $msg
2999 ? @$msg
3000 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3001
3002 my @reply;
3003
3004 if (my $cb = $EXTICMD{$type}) {
3005 @reply = $cb->($ns, @payload);
3006 }
3007
3008 $ns->ext_reply ($reply, @reply)
3009 if $reply;
3010
3011 } else {
3012 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3013 }
3014
3015 cf::override;
3016 },
1951); 3017);
1952 3018
1953=item $client->async (\&cb) 3019=item $client->async (\&cb)
1954 3020
1955Create a new coroutine, running the specified callback. The coroutine will 3021Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3062our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3063our $safe_hole = new Safe::Hole;
1998 3064
1999$SIG{FPE} = 'IGNORE'; 3065$SIG{FPE} = 'IGNORE';
2000 3066
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3067$safe->permit_only (Opcode::opset qw(
3068 :base_core :base_mem :base_orig :base_math
3069 grepstart grepwhile mapstart mapwhile
3070 sort time
3071));
2002 3072
2003# here we export the classes and methods available to script code 3073# here we export the classes and methods available to script code
2004 3074
2005=pod 3075=pod
2006 3076
2007The following fucntions and emthods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
2008 3078
2009 cf::object contr pay_amount pay_player map 3079 cf::object
3080 contr pay_amount pay_player map x y force_find force_add destroy
3081 insert remove name archname title slaying race decrease split
3082
2010 cf::object::player player 3083 cf::object::player
2011 cf::player peaceful 3084 player
2012 cf::map trigger 3085
3086 cf::player
3087 peaceful
3088
3089 cf::map
3090 trigger
2013 3091
2014=cut 3092=cut
2015 3093
2016for ( 3094for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3096 insert remove inv nrof name archname title slaying race
3097 decrease split destroy change_exp)],
2018 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
2021) { 3101) {
2022 no strict 'refs'; 3102 no strict 'refs';
2093=back 3173=back
2094 3174
2095=cut 3175=cut
2096 3176
2097############################################################################# 3177#############################################################################
3178# the server's init and main functions
2098 3179
2099=head2 EXTENSION DATABASE SUPPORT 3180sub load_facedata($) {
3181 my ($path) = @_;
2100 3182
2101Crossfire maintains a very simple database for extension use. It can 3183 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3184 # for this (global event?)
2103excludes objects. 3185 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3186
2105The parameter C<$family> should best start with the name of the extension 3187 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3188
2108=over 4 3189 warn "loading facedata from $path\n";
2109 3190
2110=item $hashref = cf::db_get $family 3191 my $facedata;
3192 0 < aio_load $path, $facedata
3193 or die "$path: $!";
2111 3194
2112Return a hashref for use by the extension C<$family>, which can be 3195 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3196
2116=item $value = cf::db_get $family => $key 3197 $facedata->{version} == 2
3198 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3199
2118Returns a single value from the database 3200 # patch in the exptable
2119 3201 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3202 type => FT_RSRC,
2121 3203 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3204 };
3205 cf::cede_to_tick;
2171 3206
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3207 {
3208 my $faces = $facedata->{faceinfo};
2176 3209
2177 sub db_get($;$) { 3210 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3212
2183 sub db_put($$;$) { 3213 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3214 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3217
2192 cf::global->attach ( 3218 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3219 }
2197 );
2198}
2199 3220
2200############################################################################# 3221 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3222 next unless $info->{smooth};
2202 3223
2203sub cfg_load { 3224 my $idx = cf::face::find $face
3225 or next;
3226
3227 if (my $smooth = cf::face::find $info->{smooth}) {
3228 cf::face::set_smooth $idx, $smooth;
3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3230 } else {
3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3232 }
3233
3234 cf::cede_to_tick;
3235 }
3236 }
3237
3238 {
3239 my $anims = $facedata->{animinfo};
3240
3241 while (my ($anim, $info) = each %$anims) {
3242 cf::anim::set $anim, $info->{frames}, $info->{facings};
3243 cf::cede_to_tick;
3244 }
3245
3246 cf::anim::invalidate_all; # d'oh
3247 }
3248
3249 {
3250 # TODO: for gcfclient pleasure, we should give resources
3251 # that gcfclient doesn't grok a >10000 face index.
3252 my $res = $facedata->{resource};
3253
3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3257 my $data;
3258
3259 if ($info->{type} & 1) {
3260 # prepend meta info
3261
3262 my $meta = $enc->encode ({
3263 name => $name,
3264 %{ $info->{meta} || {} },
3265 });
3266
3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3274 } else {
3275 $RESOURCE{$name} = $info;
3276 }
3277
3278 cf::cede_to_tick;
3279 }
3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3283
3284 1
3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3306
3307register_exticmd fx_want => sub {
3308 my ($ns, $want) = @_;
3309
3310 while (my ($k, $v) = each %$want) {
3311 $ns->fx_want ($k, $v);
3312 }
3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3324
3325sub reload_regions {
3326 # HACK to clear player env face cache, we need some signal framework
3327 # for this (global event?)
3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3329
3330 load_resource_file "$MAPDIR/regions"
3331 or die "unable to load regions file\n";
3332
3333 for (cf::region::list) {
3334 $_->{match} = qr/$_->{match}/
3335 if exists $_->{match};
3336 }
3337}
3338
3339sub reload_facedata {
3340 load_facedata "$DATADIR/facedata"
3341 or die "unable to load facedata\n";
3342}
3343
3344sub reload_archetypes {
3345 load_resource_file "$DATADIR/archetypes"
3346 or die "unable to load archetypes\n";
3347}
3348
3349sub reload_treasures {
3350 load_resource_file "$DATADIR/treasures"
3351 or die "unable to load treasurelists\n";
3352}
3353
3354sub reload_resources {
3355 warn "reloading resource files...\n";
3356
3357 reload_facedata;
3358 reload_archetypes;
3359 reload_regions;
3360 reload_treasures;
3361
3362 warn "finished reloading resource files\n";
3363}
3364
3365sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3367 or return;
2206 3368
2207 local $/; 3369 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
2209 3371
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3373
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219 }; 3381 };
2220 warn $@ if $@; 3382 warn $@ if $@;
2221 } 3383 }
2222} 3384}
2223 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
2224sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
2225 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3424 (async {
3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
3426 EV::loop EV::LOOP_ONESHOT;
3427 })->prio (Coro::PRIO_MAX);
2229 }; 3428 };
2230 3429
2231 cfg_load; 3430 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3431
3432 cf::sync_job {
3433 reload_resources;
3434 reload_config;
3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
2233 load_extensions; 3448 load_extensions;
3449
3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
2234 Event::loop; 3458 EV::loop;
2235} 3459}
2236 3460
2237############################################################################# 3461#############################################################################
2238# initialisation and cleanup 3462# initialisation and cleanup
2239 3463
2240# install some emergency cleanup handlers 3464# install some emergency cleanup handlers
2241BEGIN { 3465BEGIN {
3466 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3467 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3469 cf::cleanup "SIG$signal";
2248 },
2249 ); 3470 };
3471 }
3472}
3473
3474sub write_runtime_sync {
3475 # first touch the runtime file to show we are still running:
3476 # the fsync below can take a very very long time.
3477
3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3479
3480 my $guard = cf::lock_acquire "write_runtime";
3481
3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3483 or return;
3484
3485 my $value = $cf::RUNTIME + 90 + 10;
3486 # 10 is the runtime save interval, for a monotonic clock
3487 # 60 allows for the watchdog to kill the server.
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 # touch it again to show we are up-to-date
3497 aio_utime $fh, undef, undef;
3498
3499 close $fh
3500 or return;
3501
3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3503 and return;
3504
3505 warn "runtime file written.\n";
3506
2250 } 3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
2251} 3558}
2252 3559
2253sub emergency_save() { 3560sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3561 my $freeze_guard = cf::freeze_mainloop;
2255 3562
2256 warn "enter emergency perl save\n"; 3563 warn "enter emergency perl save\n";
2257 3564
2258 cf::sync_job { 3565 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3566 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3567 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3568 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3569 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3570 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3571 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3574 $pl->save;
2267 } 3575 }
2268 warn "end emergency player save\n"; 3576 warn "end emergency player save\n";
2269 3577
2270 warn "begin emergency map save\n"; 3578 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3580 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3581 $map->valid or next;
2274 $map->save; 3582 $map->save;
2275 } 3583 }
2276 warn "end emergency map save\n"; 3584 warn "end emergency map save\n";
3585
3586 warn "begin emergency database checkpoint\n";
3587 BDB::db_env_txn_checkpoint $DB_ENV;
3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
2277 }; 3593 };
2278 3594
2279 warn "leave emergency perl save\n"; 3595 warn "leave emergency perl save\n";
2280} 3596}
2281 3597
3598sub post_cleanup {
3599 my ($make_core) = @_;
3600
3601 warn Carp::longmess "post_cleanup backtrace"
3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3632}
3633
2282sub reload() { 3634sub do_reload_perl() {
2283 # can/must only be called in main 3635 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3637 warn "can only reload from main coroutine";
2286 return; 3638 return;
2287 } 3639 }
2288 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
2289 warn "reloading..."; 3644 warn "reloading...";
2290 3645
2291 warn "freezing server"; 3646 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3647
3648 cf::sync_job {
3649 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3650 cf::emergency_save;
3651 cf::write_runtime_sync; # external watchdog should not bark
2294 3652
2295 warn "sync database to disk"; 3653 warn "syncing database to disk";
2296 cf::db_sync; 3654 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3655
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
2301 3657
2302 warn "cancel all watchers"; 3658 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3659 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3661 }
2327 3662
2328 Symbol::delete_package $pkg; 3663 warn "cancelling all extension coros";
2329 } 3664 $_->cancel for values %EXT_CORO;
3665 %EXT_CORO = ();
2330 3666
2331 warn "unload all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334
2335 warn "removing <$k>"; 3667 warn "removing commands";
2336 delete $INC{$k}; 3668 %COMMAND = ();
2337 3669
2338 $k =~ s/\.pm$//; 3670 warn "removing ext/exti commands";
2339 $k =~ s/\//::/g; 3671 %EXTCMD = ();
3672 %EXTICMD = ();
2340 3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3676 warn "... unloading $pkg";
3677
2341 if (my $cb = $k->can ("unload_module")) { 3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
2342 $cb->(); 3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
2343 } 3687 }
2344 3688
2345 Symbol::delete_package $k; 3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
2346 } 3704 }
2347 3705
2348 warn "get rid of safe::, as good as possible"; 3706 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3709
2352 warn "unload cf.pm \"a bit\""; 3710 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3712 delete $INC{"cf/pod.pm"};
2354 3713
2355 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3715 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
2358 3717
3718 warn "unload completed, starting to reload now";
3719
2359 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
2360 require cf; 3721 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3723
2363 warn "load config and database again"; 3724 warn "loading config and database again";
2364 cf::cfg_load; 3725 cf::reload_config;
2365 cf::db_load;
2366 3726
2367 warn "load extensions"; 3727 warn "loading extensions";
2368 cf::load_extensions; 3728 cf::load_extensions;
2369 3729
2370 warn "reattach attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3731 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3732 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3734 warn "reattaching attachments to players";
3735 reattach $_ for values %PLAYER;
3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3740 warn "leaving sync_job";
3741
3742 1
3743 } or do {
3744 warn $@;
3745 cf::cleanup "error while reloading, exiting.";
3746 };
3747
3748 warn "reloaded";
3749 --$RELOAD;
3750 }
3751};
3752
3753our $RELOAD_WATCHER; # used only during reload
3754
3755sub reload_perl() {
3756 # doing reload synchronously and two reloads happen back-to-back,
3757 # coro crashes during coro_state_free->destroy here.
3758
3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3760 do_reload_perl;
3761 undef $RELOAD_WATCHER;
2374 }; 3762 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3763}
2427 3764
2428register_command "reload" => sub { 3765register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
2430 3767
2431 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
2435 } 3774 }
2436}; 3775};
2437 3776
2438unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
2439 3778
2440$TICK_WATCHER = Event->timer ( 3779my $bug_warning = 0;
2441 reentrant => 0, 3780
2442 prio => 0, 3781our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3782our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3783
2445 cb => sub { 3784sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790}
3791
3792sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798}
3799
3800sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
2446 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3808
2450 $WAIT_FOR_TICK->broadcast; 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3811 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3812 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3813 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3815 };
2480 }, 3816 }
2481); 3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3836
3837{
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877}
3878
3879{
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885}
3886
3887my $_log_backtrace;
3888
3889sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927}
3928
3929# load additional modules
3930use cf::pod;
2482 3931
2483END { cf::emergency_save } 3932END { cf::emergency_save }
2484 3933
24851 39341
2486 3935

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