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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5; 56use Digest::MD5;
22use Fcntl; 57use Fcntl;
58use YAML ();
23use IO::AIO 2.32 (); 59use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
26 63
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
65
66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 76
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 78
36our %COMMAND = (); 79our %COMMAND = ();
37our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
38 81
39our @EXTS = (); # list of extension package names 82our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
42 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 89our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 90
46our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
47our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 109our $NEXT_TICK;
49our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
50 116
51our %CFG; 117our %CFG;
52 118
53our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 120our $RUNTIME;
121our $NOW;
55 122
56our %PLAYER; # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 124our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 125our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 126
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 127# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
63 138
64binmode STDOUT; 139binmode STDOUT;
65binmode STDERR; 140binmode STDERR;
66 141
67# read virtual server time, if available 142# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
72} 147}
73 148
74mkdir cf::localdir; 149mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 151
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
83 155
84############################################################################# 156#############################################################################
85 157
86=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
87 159
94=item $cf::RUNTIME 166=item $cf::RUNTIME
95 167
96The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 169every server tick.
98 170
99=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 174
101The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
103 179
104=item $cf::NOW 180=item $cf::NOW
105 181
106The time of the last (current) server tick. 182The time of the last (current) server tick.
107 183
108=item $cf::TICK 184=item $cf::TICK
109 185
110The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
111 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
112=item %cf::CFG 198=item %cf::CFG
113 199
114Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 201from wherever your confdir points to.
116 202
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 203=item cf::wait_for_tick, cf::wait_for_tick_begin
118 204
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 206returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
123 214
124=back 215=back
125 216
126=cut 217=cut
127 218
128BEGIN { 219BEGIN {
129 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 221 my $msg = join "", @_;
131 utf8::encode $msg;
132 222
133 $msg .= "\n" 223 $msg .= "\n"
134 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
135 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
136 LOG llevError, $msg; 228 LOG llevError, $msg;
137 }; 229 };
138} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
139 246
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 254
147# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 256# within the Safe compartment.
149for my $pkg (qw( 257for my $pkg (qw(
150 cf::global cf::attachable 258 cf::global cf::attachable
151 cf::object cf::object::player 259 cf::object cf::object::player
152 cf::client cf::player 260 cf::client cf::player
153 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
154 cf::map cf::party cf::region 263 cf::party cf::region
155)) { 264)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 266}
159 267
160$Event::DIED = sub { 268$EV::DIED = sub {
161 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
162}; 270};
271
272#############################################################################
163 273
164=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
165 275
166=over 4 276=over 4
167 277
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 297 $d
188 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
189} 299}
190 300
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
194 302
195Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
196 304
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
205 306
206Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
207 308
208=cut 309=cut
209 310
210sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
212 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
213} 328}
214 329
215=item cf::lock_wait $string 330=item cf::lock_wait $string
216 331
217Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
218 333
219=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
220 335
221Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
224returned. 339returned.
225 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
226Lock names should begin with a unique identifier (for example, cf::map::find 344Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 345uses map_find and cf::map::load uses map_load).
228 346
229=cut 347=item $locked = cf::lock_active $string
230 348
231our %LOCK; 349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
232 354
233sub lock_wait($) { 355sub lock_wait($) {
234 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241} 357}
242 358
243sub lock_acquire($) { 359sub lock_acquire($) {
244 my ($key) = @_; 360 $LOCKS->guard ($_[0])
361}
245 362
246 # wait, to be sure we are not locked 363sub lock_active($) {
247 lock_wait $key; 364 $LOCKS->count ($_[0]) < 1
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255} 365}
256 366
257sub freeze_mainloop { 367sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
259 369
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 &Guard::guard (\&tick_inhibit_dec);
261 $TICK_WATCHER->stop; 371}
262 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
263} 446}
264 447
265=item cf::async { BLOCK } 448=item cf::async { BLOCK }
266 449
267Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
272 455
273BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
274 457
275=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
276 459
277The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
280 464
281If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
284fast or be very important. 468fast or be very important.
287 471
288sub sync_job(&) { 472sub sync_job(&) {
289 my ($job) = @_; 473 my ($job) = @_;
290 474
291 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
292 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
294 480
295 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 482
297 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
298 484
299 my $busy = 1; 485 my $busy = 1;
300 my @res; 486 my @res;
301 487
302 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 490 @res = eval { $job->() };
304 warn $@ if $@; 491 warn $@ if $@;
305 undef $busy; 492 undef $busy;
306 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
307 494
308 while ($busy) { 495 while ($busy) {
309 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
310 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
311 506
312 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
313 } else { 508 } else {
314 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
315 510
335 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
336 531
337 $coro 532 $coro
338} 533}
339 534
340sub write_runtime { 535=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 536
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
344 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
345 541
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 543
350 aio_fsync $fh 544sub fork_call(&@) {
351 and return; 545 my ($cb, @args) = @_;
352 546
353 close $fh 547 # we seemingly have to make a local copy of the whole thing,
354 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
355 550
356 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
357 and return; 552 reset_signals;
553 &$cb
554 }, @args;
358 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
359 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 722}
361 723
362=back 724=back
363 725
364=cut 726=cut
365 727
366############################################################################# 728#############################################################################
367 729
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
496 731
497Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
500 735
501In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 738Deliantra).
504 739
505=over 4 740=over 4
506 741
507=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
508 743
552=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
553 788
554Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
556 791
557Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
559 794
560These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
561 796
562=over 4 797=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 858our @CB_MAP = ();
624 859
625my %attachment; 860my %attachment;
626 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
627sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
629 870
630 use sort 'stable'; 871 use sort 'stable';
631 872
665 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
666 907
667 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 912
672 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 914 my $pkg = shift @arg;
674 915
675 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
705 } 946 }
706 947
707 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
708 } else { 949 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 951 }
711 952
712 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
713} 954}
714 955
716 if (ref $_[0]) { 957 if (ref $_[0]) {
717 _object_attach @_; 958 _object_attach @_;
718 } else { 959 } else {
719 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
720 } 961 }
962 _recalc_want;
721}; 963};
722 964
723# all those should be optimised 965# all those should be optimised
724sub cf::attachable::detach { 966sub cf::attachable::detach {
725 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
729 reattach ($obj); 971 reattach ($obj);
730 } else { 972 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
732 } 974 }
975 _recalc_want;
733}; 976};
734 977
735sub cf::attachable::attached { 978sub cf::attachable::attached {
736 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
737 980
752 "; 995 ";
753 die if $@; 996 die if $@;
754} 997}
755 998
756our $override; 999our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1001
759sub override { 1002sub override {
760 $override = 1; 1003 $override = 1;
761 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
762} 1005}
763 1006
764sub do_invoke { 1007sub do_invoke {
765 my $event = shift; 1008 my $event = shift;
766 my $callbacks = shift; 1009 my $callbacks = shift;
767 1010
768 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
769 1012
770 local $override; 1013 local $override;
771 1014
772 for (@$callbacks) { 1015 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
782 } 1025 }
783 1026
784 0 1027 0
785} 1028}
786 1029
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1031
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1033
791Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
792 1035
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1039
797=back 1040=back
798 1041
799=cut 1042=cut
800 1043
801############################################################################# 1044#############################################################################
802# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
803 1088
804sub reattach { 1089sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1095
808 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
809 1097
810 @$registry = (); 1098 @$registry = ();
811 1099
826cf::attachable->attach ( 1114cf::attachable->attach (
827 prio => -1000000, 1115 prio => -1000000,
828 on_instantiate => sub { 1116 on_instantiate => sub {
829 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
830 1118
831 $data = from_json $data; 1119 $data = decode_json $data;
832 1120
833 for (@$data) { 1121 for (@$data) {
834 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
835 1123
836 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1140sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
854 1142
855 sync_job { 1143 sync_job {
856 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
859 1148
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1153 aio_close $fh;
865 1154
866 if (@$objs) { 1155 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1161 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
874 } 1163 }
875 } else { 1164 } else {
876 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
877 } 1166 }
878 1167
879 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
880 } else { 1172 } else {
881 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
882 } 1174 }
883 } else { 1175 } else {
884 aio_unlink $filename; 1176 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
886 } 1178 }
887 } 1179 };
888} 1180}
889 1181
890sub object_freezer_as_string { 1182sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
892 1184
904 or return; 1196 or return;
905 1197
906 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
908 or return; 1200 or return;
1201
909 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
910 } 1204 }
911 1205
1206 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
914 return ($data, $av); 1210 ($data, $av)
915} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
916 1218
917############################################################################# 1219#############################################################################
918# command handling &c 1220# command handling &c
919 1221
920=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1236}
935 1237
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1239
938Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
939 1245
940If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
941called. 1247called.
942 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
943=cut 1260=cut
944 1261
945sub register_extcmd { 1262sub register_extcmd {
946 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
947 1264
948 $EXTCMD{$name} = $cb; 1265 $EXTCMD{$name} = $cb;
949} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
950 1275
951cf::player->attach ( 1276cf::player->attach (
952 on_command => sub { 1277 on_command => sub {
953 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
954 1279
962 cf::override; 1287 cf::override;
963 }, 1288 },
964 on_extcmd => sub { 1289 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
966 1291
967 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1293
969 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
975 } else { 1309 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1311 }
978 1312
979 cf::override; 1313 cf::override;
980 }, 1314 },
981); 1315);
982 1316
1317# "readahead" all extensions
983sub load_extension { 1318sub cache_extensions {
984 my ($path) = @_; 1319 my $grp = IO::AIO::aio_group;
985 1320
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
987 my $base = $1; 1322 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g; 1324 }
990 $pkg = "ext::$pkg"; 1325 };
991 1326
992 warn "loading '$path' into '$pkg'\n"; 1327 $grp
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008} 1328}
1009 1329
1010sub load_extensions { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1011 for my $ext (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1335 next unless -r $path;
1013 eval { 1336
1014 load_extension $ext; 1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1015 1 1393 }
1016 } or warn "$ext not loaded: $@"; 1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1017 } 1399 };
1018} 1400}
1019 1401
1020############################################################################# 1402#############################################################################
1021# load/save/clean perl data associated with a map
1022 1403
1023*cf::mapsupport::on_clean = sub { 1404=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1405
1036=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1037 1407
1038Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1039 1409
1040=cut 1410=cut
1041 1411
1042package cf::player; 1412package cf::player;
1043 1413
1045 1415
1046=head3 cf::player 1416=head3 cf::player
1047 1417
1048=over 4 1418=over 4
1049 1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1050=item cf::player::find $login 1434=item cf::player::find $login
1051 1435
1052Returns the given player object, loading it if necessary (might block). 1436Returns the given player object, loading it if necessary (might block).
1053 1437
1054=cut 1438=cut
1055 1439
1056sub playerdir($) { 1440sub playerdir($) {
1057 cf::localdir 1441 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1443}
1063 1444
1064sub path($) { 1445sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1447
1067 (playerdir $login) . "/$login.pl" 1448 (playerdir $login) . "/playerdata"
1068} 1449}
1069 1450
1070sub find_active($) { 1451sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1452 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1453 and $cf::PLAYER{$_[0]}->active
1075 1456
1076sub exists($) { 1457sub exists($) {
1077 my ($login) = @_; 1458 my ($login) = @_;
1078 1459
1079 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1461 or !aio_stat path $login
1081} 1462}
1082 1463
1083sub find($) { 1464sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1466 my $login = $_[0];
1086 1467
1087 my $guard = cf::lock_acquire "user_find:$login"; 1468 my $guard = cf::lock_acquire "user_find:$login";
1088 1469
1089 $cf::PLAYER{$_[0]} || do { 1470 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1093 } 1487 }
1094 } 1488 }
1095} 1489}
1096 1490
1105 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1106 1500
1107 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1109 1503
1504 cf::get_slot 0.01;
1505
1110 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1111 Coro::cede; 1507 cf::cede_to_tick;
1112} 1508}
1113 1509
1114sub new($) { 1510sub new($) {
1115 my ($login) = @_; 1511 my ($login) = @_;
1116 1512
1122 $cf::PLAYER{$login} = $self; 1518 $cf::PLAYER{$login} = $self;
1123 1519
1124 $self 1520 $self
1125} 1521}
1126 1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1127=item $pl->quit_character 1533=item $pl->quit_character
1128 1534
1129Nukes the player without looking back. If logged in, the connection will 1535Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1536be destroyed. May block for a long time.
1131 1537
1132=cut 1538=cut
1133 1539
1134sub quit_character { 1540sub quit_character {
1135 my ($pl) = @_; 1541 my ($pl) = @_;
1136 1542
1543 my $name = $pl->ob->name;
1544
1137 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1547
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1144 1554
1145 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1557 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1558 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1150 IO::AIO::aio_rmtree $temp; 1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1151} 1581}
1152 1582
1153=item cf::player::list_logins 1583=item cf::player::list_logins
1154 1584
1155Returns am arrayref of all valid playernames in the system, can take a 1585Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1586while and may block, so not sync_job-capable, ever.
1157 1587
1158=cut 1588=cut
1159 1589
1160sub list_logins { 1590sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1591 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1592 or return [];
1163 1593
1164 my @logins; 1594 my @logins;
1165 1595
1166 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1170 1606
1171 utf8::decode $login; 1607 utf8::decode $login;
1172 push @logins, $login; 1608 push @logins, $login;
1173 } 1609 }
1174 1610
1175 \@logins 1611 \@logins
1176} 1612}
1177 1613
1178=item $player->maps 1614=item $player->maps
1179 1615
1180Returns an arrayref of cf::path's of all maps that are private for this 1616Returns an arrayref of map paths that are private for this
1181player. May block. 1617player. May block.
1182 1618
1183=cut 1619=cut
1184 1620
1185sub maps($) { 1621sub maps($) {
1186 my ($pl) = @_; 1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1625
1188 my $files = aio_readdir playerdir $pl 1626 my $files = aio_readdir playerdir $pl
1189 or return; 1627 or return;
1190 1628
1191 my @paths; 1629 my @paths;
1193 for (@$files) { 1631 for (@$files) {
1194 utf8::decode $_; 1632 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1633 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1634 next unless /^$PATH_SEP/o;
1197 1635
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1636 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1637 }
1200 1638
1201 \@paths 1639 \@paths
1202} 1640}
1203 1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1646=item $player->ext_reply ($msgid, @msg)
1205 1647
1206Sends an ext reply to the player. 1648Sends an ext reply to the player.
1207 1649
1208=cut 1650=cut
1209 1651
1210sub ext_reply($$$%) { 1652sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1653 my ($self, $id, @msg) = @_;
1212 1654
1213 $msg{msgid} = $id; 1655 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1656}
1217 1657
1218package cf; 1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
1685 my ($path) = @_;
1686
1687 my ($match, $specificity);
1688
1689 for my $region (list) {
1690 if ($region->{match} && $path =~ $region->{match}) {
1691 ($match, $specificity) = ($region, $region->specificity)
1692 if $region->specificity > $specificity;
1693 }
1694 }
1695
1696 $match
1697}
1219 1698
1220=back 1699=back
1221
1222 1700
1223=head3 cf::map 1701=head3 cf::map
1224 1702
1225=over 4 1703=over 4
1226 1704
1229package cf::map; 1707package cf::map;
1230 1708
1231use Fcntl; 1709use Fcntl;
1232use Coro::AIO; 1710use Coro::AIO;
1233 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1234our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1236 1718
1237sub generate_random_map { 1719sub generate_random_map {
1238 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1723
1240 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1725 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1254} 1738}
1255 1739
1256# and all this just because we cannot iterate over 1740=item cf::map->register ($regex, $prio)
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260 1741
1261 $_->change_map_light ($change) 1742Register a handler for the map path matching the given regex at the
1262 for grep $_->outdoor, values %cf::MAP; 1743givne priority (higher is better, built-in handlers have priority 0, the
1263} 1744default).
1264 1745
1265sub try_load_header($) { 1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1266 my ($path) = @_; 1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1267 1885
1268 utf8::encode $path; 1886 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1270 or return; 1888 or return;
1271 1889
1272 my $map = cf::map::new 1890 $self->_load_header ($f)
1273 or return; 1891 or return;
1274 1892
1275 # for better error messages only, will be overwritten 1893 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1894 $f->resolve_delayed_derefs;
1277 1895
1278 $map->load_header ($path) 1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1279 or return; 1939 or return;
1940 $self->prepare_orig;
1941 }
1280 1942
1281 $map->{load_path} = $path; 1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1282 1945
1283 $map 1946 $self->default_region (cf::region::find_by_path $self->{path})
1947 unless $self->default_region;
1948
1949 1
1284} 1950}
1285 1951
1286sub find; 1952sub find;
1287sub find { 1953sub find {
1288 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1289 1955
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1957
1295 cf::lock_wait "map_find:$key"; 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1299 1960
1300 # do it the slow way 1961 $cf::MAP{$path} || do {
1301 my $map = try_load_header $path->save_path; 1962 my $map = new_from_path cf::map $path
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1963 or return;
1319 1964
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1332 1966
1333 Coro::cede; 1967 $map->load_header
1968 or return;
1334 1969
1335 if ($map->should_reset) { 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1336 $map->reset; 1975 $map->reset;
1337 undef $guard;
1338 $map = find $path 1976 return find $path;
1339 or return;
1340 } 1977 }
1341 1978
1342 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1343 } 1980 }
1344} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1345 1985
1346sub load { 1986sub load {
1347 my ($self) = @_; 1987 my ($self) = @_;
1348 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1349 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1351 1995
1996 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 1998
1354 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1355 2000
1356 $self->alloc; 2001 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1358 or return; 2009 or return;
1359 2010
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1361 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1362 2013
1363 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2015 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2018 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1368 } 2022 }
1369 } 2023 }
1370 2024
1371 Coro::cede; 2025 $f->resolve_delayed_derefs;
1372 2026
2027 cf::cede_to_tick;
1373 # now do the right thing for maps 2028 # now do the right thing for maps
1374 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
1386 $self->activate; 2039 $self->activate;
1387 } 2040 }
1388 2041
1389 Coro::cede; 2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
1390 2044
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2046 }
2047
2048 $self->post_load;
2049}
2050
2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
1392} 2061}
1393 2062
1394# find and load all maps in the 3x3 area around a map 2063# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2064sub load_neighbours {
1396 my ($map) = @_; 2065 my ($map) = @_;
1397 2066
1398 my @diag; # diagonal neighbours 2067 my @neigh; # diagonal neighbours
1399 2068
1400 for (0 .. 3) { 2069 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2070 my $neigh = $map->tile_path ($_)
1402 or next; 2071 or next;
1403 $neigh = find $neigh, $map 2072 $neigh = find $neigh, $map
1404 or next; 2073 or next;
1405 $neigh->load; 2074 $neigh->load;
1406 2075
2076 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2079 }
1410 2080
1411 for (@diag) { 2081 for (grep defined $_->[0], @neigh) {
2082 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2083 my $neigh = find $path, $origin
1413 or next; 2084 or next;
1414 $neigh->load; 2085 $neigh->load;
1415 } 2086 }
1416} 2087}
1417 2088
1422} 2093}
1423 2094
1424sub do_load_sync { 2095sub do_load_sync {
1425 my ($map) = @_; 2096 my ($map) = @_;
1426 2097
2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2099 if $Coro::current == $Coro::main;
2100
1427 cf::sync_job { $map->load }; 2101 cf::sync_job { $map->load };
1428} 2102}
1429 2103
1430our %MAP_PREFETCH; 2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
1431our $MAP_PREFETCHER = Coro::async { 2118 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2119 $Coro::current->{desc} = "map prefetcher";
2120
1433 while (%MAP_PREFETCH) { 2121 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2122 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
1436 my $path = delete $MAP_PREFETCH{$key}; 2127 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2128 }
1442 Coro::schedule; 2129 }
2130 undef $MAP_PREFETCHER;
1443 } 2131 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2132 $MAP_PREFETCHER->prio (6);
1458 2133
1459 () 2134 ()
1460} 2135}
1461 2136
1462sub save { 2137sub save {
1463 my ($self) = @_; 2138 my ($self) = @_;
1464 2139
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2141
1467 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1468 2143
1469 return unless $self->dirty; 2144 return unless $self->dirty;
1470 2145
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2146 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2148
1474 $self->{load_path} = $save; 2149 $self->{load_path} = $save;
1475 2150
1476 return if $self->{deny_save}; 2151 return if $self->{deny_save};
1477 2152
1478 local $self->{last_access} = $self->last_access;#d# 2153 local $self->{last_access} = $self->last_access;#d#
1479 2154
1480 cf::async { 2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
1482 }; 2158 };
1483 2159
2160 cf::get_slot 0.02;
2161
1484 if ($uniq) { 2162 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2165 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2167 }
1490} 2168}
1491 2169
1492sub swap_out { 2170sub swap_out {
1493 my ($self) = @_; 2171 my ($self) = @_;
1494 2172
1495 # save first because save cedes 2173 # save first because save cedes
1496 $self->save; 2174 $self->save;
1497 2175
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2177
1500 return if $self->players; 2178 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1503 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2186 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2187}
1507 2188
1508sub reset_at { 2189sub reset_at {
1509 my ($self) = @_; 2190 my ($self) = @_;
1510 2191
1511 # TODO: safety, remove and allow resettable per-player maps 2192 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2193 return 1e99 if $self->{deny_reset};
1514 2194
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2197
1522 my ($self) = @_; 2202 my ($self) = @_;
1523 2203
1524 $self->reset_at <= $cf::RUNTIME 2204 $self->reset_at <= $cf::RUNTIME
1525} 2205}
1526 2206
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2207sub reset {
1549 my ($self) = @_; 2208 my ($self) = @_;
1550 2209
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2211
1553 return if $self->players; 2212 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2213
1556 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
1557 2225
1558 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
1559 2227
2228 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
1561 2231
1562 $self->unlink_save; 2232 $self->unlink_save;
1563 $self->destroy; 2233 $self->destroy;
1564} 2234}
1565 2235
1566my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
1567 2237
1568sub nuke { 2238sub nuke {
1569 my ($self) = @_; 2239 my ($self) = @_;
1570 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
1574 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
1575} 2258}
1576 2259
1577sub customise_for { 2260=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2261
1580 if ($map->per_player) { 2262Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
1582 } 2268 [
2269 map {
2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
2276}
1583 2277
1584 $map 2278=item $maps = cf::map::random_maps
2279
2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
2282
2283=cut
2284
2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
1585} 2294}
1586 2295
1587=item cf::map::unique_maps 2296=item cf::map::unique_maps
1588 2297
1589Returns an arrayref of cf::path's of all shared maps that have 2298Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2299instantiated unique items. May block.
1591 2300
1592=cut 2301=cut
1593 2302
1594sub unique_maps() { 2303sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2304 [
1596 or return; 2305 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2306 utf8::decode $_;
1602 next if /\.pst$/; 2307 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2309 ? ()
1605 push @paths, new cf::path $_; 2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2312 ]
1607
1608 \@paths
1609} 2313}
1610
1611package cf;
1612 2314
1613=back 2315=back
1614 2316
1615=head3 cf::object 2317=head3 cf::object
1616 2318
1620 2322
1621=over 4 2323=over 4
1622 2324
1623=item $ob->inv_recursive 2325=item $ob->inv_recursive
1624 2326
1625Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
1626 2329
1627=cut 2330=cut
1628 2331
1629sub inv_recursive_; 2332sub inv_recursive_;
1630sub inv_recursive_ { 2333sub inv_recursive_ {
1633 2336
1634sub inv_recursive { 2337sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
1636} 2339}
1637 2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
2367}
2368
1638package cf; 2369package cf;
1639 2370
1640=back 2371=back
1641 2372
1642=head3 cf::object::player 2373=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2381dialogue with the given NPC character.
1651 2382
1652=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
1653 2398
1654# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2400# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
1659 2404
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2406
1662 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
1664 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
1667 } 2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
1668} 2432}
1669 2433
1670=item $player_object->may ("access") 2434=item $player_object->may ("access")
1671 2435
1672Returns wether the given player is authorized to access resource "access" 2436Returns wether the given player is authorized to access resource "access"
1685 2449
1686=item $player_object->enter_link 2450=item $player_object->enter_link
1687 2451
1688Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
1689 2453
1690The player should be reaosnably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
1692 2460
1693=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1694 2462
1695Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2466fails, to the emergency map position.
1699 2467
1700Might block. 2468Might block.
1701 2469
1702=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1703 2481
1704sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1705 my ($self) = @_; 2483 my ($self) = @_;
1706 2484
1707 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1708 2486
1709 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2488
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1713 2491
1714 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2493}
1716 2494
1717sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1719 2499
1720 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1721 2501
1722 unless ($map) { 2502 unless ($map) {
1723 # restore original map position 2503 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1740 2520
1741 $map->load; 2521 $map->load;
1742 $map->load_diag; 2522 $map->load_neighbours;
1743 2523
1744 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1745 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1747} 2530}
1748 2531
1749cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2533
1753 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1757 }; 2538be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2539
1763 # try to abort aborted map switching on player login :) 2540Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2541it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2542
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2543=cut
2544
2545our $GOTOGEN;
1784 2546
1785sub cf::object::player::goto { 2547sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2549
1788 $path = new cf::path $path; 2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2552
1790 $self->enter_link; 2553 $self->enter_link;
1791 2554
1792 (async { 2555 (async {
1793 my $map = cf::map::find $path->as_string; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1795 2582 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1800 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1802 })->prio (1); 2601 })->prio (1);
1803} 2602}
1804 2603
1805=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1806 2605
1808 2607
1809sub parse_random_map_params { 2608sub parse_random_map_params {
1810 my ($spec) = @_; 2609 my ($spec) = @_;
1811 2610
1812 my $rmp = { # defaults 2611 my $rmp = { # defaults
1813 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1815 }; 2616 };
1816 2617
1817 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1819 2620
1831 # that depends on the exit object 2632 # that depends on the exit object
1832 2633
1833 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1834 2635
1835 if ($exit->map) { 2636 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
1840 } 2643 }
1841 2644
1842 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1843 2646
1844 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1846 2650
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1849 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
1852 } 2662 }
1853} 2663}
1854 2664
1855sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
1859 2669
1860 $self->enter_link; 2670 $self->enter_link;
1861 2671
1862 (async { 2672 (async {
1863 $self->deactivate_recursive; # just to be sure 2673 $Coro::current->{desc} = "enter_exit";
2674
1864 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
1865 prepare_random_map $exit 2682 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2683 if $exit->slaying eq "/!";
2684 }
1867 2685
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
1870 2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
1871 1; 2696 1
1872 }) { 2697 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2702
1878 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2704 $self->leave_link;
1880 } 2705 }
1881 })->prio (1); 2706 })->prio (1);
1894 2719
1895sub cf::client::send_drawinfo { 2720sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2721 my ($self, $text, $flags) = @_;
1897 2722
1898 utf8::encode $text; 2723 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2725}
1901 2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2780 "c/uptime" => {
2781 id => "infobox",
2782 title => "Uptime",
2783 reply => undef,
2784 tooltip => "How long the server has been running since last restart",
2785 },
2786 "c/mapinfo" => {
2787 id => "infobox",
2788 title => "Map Info",
2789 reply => undef,
2790 tooltip => "Information related to the maps",
2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2800);
2801
2802sub cf::client::send_msg {
2803 my ($self, $channel, $msg, $color, @extra) = @_;
2804
2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel);
2815 $channel = $channel->{id};
2816
2817 } elsif (ref $channel) {
2818 # send meta info to client, if not yet sent
2819 unless (exists $self->{channel}{$channel->{id}}) {
2820 $self->{channel}{$channel->{id}} = $channel;
2821 $self->ext_msg (channel_info => $channel);
2822 }
2823
2824 $channel = $channel->{id};
2825 }
2826
2827 return unless @extra || length $msg;
2828
2829 # default colour, mask it out
2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2831 if $color & cf::NDI_DEF;
2832
2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2836 );
2837
2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2841
2842 # split very large packets
2843 if (8192 < length $pkt and $self->{can_lzf}) {
2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2845 $pkt = "frag";
2846 }
2847
2848 $self->send_packet ($pkt);
2849}
2850
2851=item $client->ext_msg ($type, @msg)
2852
2853Sends an ext event to the client.
2854
2855=cut
2856
2857sub cf::client::ext_msg($$@) {
2858 my ($self, $type, @msg) = @_;
2859
2860 if ($self->extcmd == 2) {
2861 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2862 } elsif ($self->extcmd == 1) { # TODO: remove
2863 push @msg, msgtype => "event_$type";
2864 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2865 }
2866}
2867
2868=item $client->ext_reply ($msgid, @msg)
2869
2870Sends an ext reply to the client.
2871
2872=cut
2873
2874sub cf::client::ext_reply($$@) {
2875 my ($self, $id, @msg) = @_;
2876
2877 if ($self->extcmd == 2) {
2878 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2879 } elsif ($self->extcmd == 1) {
2880 #TODO: version 1, remove
2881 unshift @msg, msgtype => "reply", msgid => $id;
2882 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2883 }
2884}
1902 2885
1903=item $success = $client->query ($flags, "text", \&cb) 2886=item $success = $client->query ($flags, "text", \&cb)
1904 2887
1905Queues a query to the client, calling the given callback with 2888Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2889the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2890C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2891
1909Queries can fail, so check the return code. Or don't, as queries will become 2892Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2893become reliable at some point in the future.
1911 2894
1912=cut 2895=cut
1913 2896
1914sub cf::client::query { 2897sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2898 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2906 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2907 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2908
1926 $self->send_packet ($self->{query_queue}[0][0]) 2909 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2910 if @{ $self->{query_queue} } == 1;
2911
2912 1
1928} 2913}
1929 2914
1930cf::client->attach ( 2915cf::client->attach (
2916 on_connect => sub {
2917 my ($ns) = @_;
2918
2919 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2920 },
1931 on_reply => sub { 2921 on_reply => sub {
1932 my ($ns, $msg) = @_; 2922 my ($ns, $msg) = @_;
1933 2923
1934 # this weird shuffling is so that direct followup queries 2924 # this weird shuffling is so that direct followup queries
1935 # get handled first 2925 # get handled first
1936 my $queue = delete $ns->{query_queue} 2926 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2927 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2928
1939 (shift @$queue)->[1]->($msg); 2929 (shift @$queue)->[1]->($msg);
2930 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2931
1941 push @{ $ns->{query_queue} }, @$queue; 2932 push @{ $ns->{query_queue} }, @$queue;
1942 2933
1943 if (@{ $ns->{query_queue} } == @$queue) { 2934 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2935 if (@$queue) {
1946 } else { 2937 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2938 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2939 }
1949 } 2940 }
1950 }, 2941 },
2942 on_exticmd => sub {
2943 my ($ns, $buf) = @_;
2944
2945 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2946
2947 if (ref $msg) {
2948 my ($type, $reply, @payload) =
2949 "ARRAY" eq ref $msg
2950 ? @$msg
2951 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2952
2953 my @reply;
2954
2955 if (my $cb = $EXTICMD{$type}) {
2956 @reply = $cb->($ns, @payload);
2957 }
2958
2959 $ns->ext_reply ($reply, @reply)
2960 if $reply;
2961
2962 } else {
2963 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2964 }
2965
2966 cf::override;
2967 },
1951); 2968);
1952 2969
1953=item $client->async (\&cb) 2970=item $client->async (\&cb)
1954 2971
1955Create a new coroutine, running the specified callback. The coroutine will 2972Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3013our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3014our $safe_hole = new Safe::Hole;
1998 3015
1999$SIG{FPE} = 'IGNORE'; 3016$SIG{FPE} = 'IGNORE';
2000 3017
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3018$safe->permit_only (Opcode::opset qw(
3019 :base_core :base_mem :base_orig :base_math
3020 grepstart grepwhile mapstart mapwhile
3021 sort time
3022));
2002 3023
2003# here we export the classes and methods available to script code 3024# here we export the classes and methods available to script code
2004 3025
2005=pod 3026=pod
2006 3027
2007The following fucntions and emthods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
2008 3029
2009 cf::object contr pay_amount pay_player map 3030 cf::object
3031 contr pay_amount pay_player map x y force_find force_add destroy
3032 insert remove name archname title slaying race decrease split
3033
2010 cf::object::player player 3034 cf::object::player
2011 cf::player peaceful 3035 player
2012 cf::map trigger 3036
3037 cf::player
3038 peaceful
3039
3040 cf::map
3041 trigger
2013 3042
2014=cut 3043=cut
2015 3044
2016for ( 3045for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3047 insert remove inv nrof name archname title slaying race
3048 decrease split destroy change_exp)],
2018 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3051 ["cf::map" => qw(trigger)],
2021) { 3052) {
2022 no strict 'refs'; 3053 no strict 'refs';
2093=back 3124=back
2094 3125
2095=cut 3126=cut
2096 3127
2097############################################################################# 3128#############################################################################
3129# the server's init and main functions
2098 3130
2099=head2 EXTENSION DATABASE SUPPORT 3131sub load_facedata($) {
3132 my ($path) = @_;
2100 3133
2101Crossfire maintains a very simple database for extension use. It can 3134 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3135 # for this (global event?)
2103excludes objects. 3136 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3137
2105The parameter C<$family> should best start with the name of the extension 3138 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3139
2108=over 4 3140 warn "loading facedata from $path\n";
2109 3141
2110=item $hashref = cf::db_get $family 3142 my $facedata;
3143 0 < aio_load $path, $facedata
3144 or die "$path: $!";
2111 3145
2112Return a hashref for use by the extension C<$family>, which can be 3146 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3147
2116=item $value = cf::db_get $family => $key 3148 $facedata->{version} == 2
3149 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3150
2118Returns a single value from the database 3151 # patch in the exptable
2119 3152 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3153 type => FT_RSRC,
2121 3154 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3155 };
3156 cf::cede_to_tick;
2171 3157
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3158 {
3159 my $faces = $facedata->{faceinfo};
2176 3160
2177 sub db_get($;$) { 3161 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3162 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3163
2183 sub db_put($$;$) { 3164 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3165 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3166 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3167 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3168
2192 cf::global->attach ( 3169 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3170 }
2197 );
2198}
2199 3171
2200############################################################################# 3172 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3173 next unless $info->{smooth};
2202 3174
2203sub cfg_load { 3175 my $idx = cf::face::find $face
3176 or next;
3177
3178 if (my $smooth = cf::face::find $info->{smooth}) {
3179 cf::face::set_smooth $idx, $smooth;
3180 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3181 } else {
3182 warn "smooth face '$info->{smooth}' not found for face '$face'";
3183 }
3184
3185 cf::cede_to_tick;
3186 }
3187 }
3188
3189 {
3190 my $anims = $facedata->{animinfo};
3191
3192 while (my ($anim, $info) = each %$anims) {
3193 cf::anim::set $anim, $info->{frames}, $info->{facings};
3194 cf::cede_to_tick;
3195 }
3196
3197 cf::anim::invalidate_all; # d'oh
3198 }
3199
3200 {
3201 # TODO: for gcfclient pleasure, we should give resources
3202 # that gcfclient doesn't grok a >10000 face index.
3203 my $res = $facedata->{resource};
3204
3205 while (my ($name, $info) = each %$res) {
3206 if (defined $info->{type}) {
3207 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3208 my $data;
3209
3210 if ($info->{type} & 1) {
3211 # prepend meta info
3212
3213 my $meta = $enc->encode ({
3214 name => $name,
3215 %{ $info->{meta} || {} },
3216 });
3217
3218 $data = pack "(w/a*)*", $meta, $info->{data};
3219 } else {
3220 $data = $info->{data};
3221 }
3222
3223 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3224 cf::face::set_type $idx, $info->{type};
3225 } else {
3226 $RESOURCE{$name} = $info;
3227 }
3228
3229 cf::cede_to_tick;
3230 }
3231 }
3232
3233 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3234
3235 1
3236}
3237
3238cf::global->attach (on_resource_update => sub {
3239 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3240 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3241
3242 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3243 my $sound = $soundconf->{compat}[$_]
3244 or next;
3245
3246 my $face = cf::face::find "sound/$sound->[1]";
3247 cf::sound::set $sound->[0] => $face;
3248 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3249 }
3250
3251 while (my ($k, $v) = each %{$soundconf->{event}}) {
3252 my $face = cf::face::find "sound/$v";
3253 cf::sound::set $k => $face;
3254 }
3255 }
3256});
3257
3258register_exticmd fx_want => sub {
3259 my ($ns, $want) = @_;
3260
3261 while (my ($k, $v) = each %$want) {
3262 $ns->fx_want ($k, $v);
3263 }
3264};
3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3275
3276sub reload_regions {
3277 # HACK to clear player env face cache, we need some signal framework
3278 # for this (global event?)
3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3280
3281 load_resource_file "$MAPDIR/regions"
3282 or die "unable to load regions file\n";
3283
3284 for (cf::region::list) {
3285 $_->{match} = qr/$_->{match}/
3286 if exists $_->{match};
3287 }
3288}
3289
3290sub reload_facedata {
3291 load_facedata "$DATADIR/facedata"
3292 or die "unable to load facedata\n";
3293}
3294
3295sub reload_archetypes {
3296 load_resource_file "$DATADIR/archetypes"
3297 or die "unable to load archetypes\n";
3298}
3299
3300sub reload_treasures {
3301 load_resource_file "$DATADIR/treasures"
3302 or die "unable to load treasurelists\n";
3303}
3304
3305sub reload_resources {
3306 warn "reloading resource files...\n";
3307
3308 reload_facedata;
3309 reload_archetypes;
3310 reload_regions;
3311 reload_treasures;
3312
3313 warn "finished reloading resource files\n";
3314}
3315
3316sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3317 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3318 or return;
2206 3319
2207 local $/; 3320 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3321 *CFG = YAML::Load <$fh>;
2209 3322
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3323 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3324
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3325 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3326 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2219 }; 3332 };
2220 warn $@ if $@; 3333 warn $@ if $@;
2221 } 3334 }
2222} 3335}
2223 3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
3354}
3355
2224sub main { 3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
2225 # we must not ever block the main coroutine 3371 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3372 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3374 (async {
3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
3376 EV::loop EV::LOOP_ONESHOT;
3377 })->prio (Coro::PRIO_MAX);
2229 }; 3378 };
2230 3379
2231 cfg_load; 3380 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3381
3382 cf::sync_job {
3383 reload_resources;
3384 reload_config;
3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
2233 load_extensions; 3398 load_extensions;
3399
3400 utime time, time, $RUNTIMEFILE;
3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
2234 Event::loop; 3408 EV::loop;
2235} 3409}
2236 3410
2237############################################################################# 3411#############################################################################
2238# initialisation and cleanup 3412# initialisation and cleanup
2239 3413
2240# install some emergency cleanup handlers 3414# install some emergency cleanup handlers
2241BEGIN { 3415BEGIN {
3416 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3417 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3418 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3419 cf::cleanup "SIG$signal";
2248 },
2249 ); 3420 };
3421 }
3422}
3423
3424sub write_runtime_sync {
3425 # first touch the runtime file to show we are still running:
3426 # the fsync below can take a very very long time.
3427
3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3429
3430 my $guard = cf::lock_acquire "write_runtime";
3431
3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3433 or return;
3434
3435 my $value = $cf::RUNTIME + 90 + 10;
3436 # 10 is the runtime save interval, for a monotonic clock
3437 # 60 allows for the watchdog to kill the server.
3438
3439 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3440 and return;
3441
3442 # always fsync - this file is important
3443 aio_fsync $fh
3444 and return;
3445
3446 # touch it again to show we are up-to-date
3447 aio_utime $fh, undef, undef;
3448
3449 close $fh
3450 or return;
3451
3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3453 and return;
3454
3455 warn "runtime file written.\n";
3456
2250 } 3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
2251} 3508}
2252 3509
2253sub emergency_save() { 3510sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3511 my $freeze_guard = cf::freeze_mainloop;
2255 3512
2256 warn "enter emergency perl save\n"; 3513 warn "emergency_perl_save: enter\n";
2257 3514
2258 cf::sync_job { 3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
2259 # use a peculiar iteration method to avoid tripping on perl 3521 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3522 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3524 warn "emergency_perl_save: begin player save\n";
2263 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3529 $pl->save;
2267 } 3530 }
2268 warn "end emergency player save\n"; 3531 warn "emergency_perl_save: end player save\n";
2269 3532
2270 warn "begin emergency map save\n"; 3533 warn "emergency_perl_save: begin map save\n";
2271 for my $path (keys %cf::MAP) { 3534 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next; 3535 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3536 $map->valid or next;
2274 $map->save; 3537 $map->save;
2275 } 3538 }
2276 warn "end emergency map save\n"; 3539 warn "emergency_perl_save: end map save\n";
3540
3541 warn "emergency_perl_save: begin database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
2277 }; 3548 };
2278 3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
2279 warn "leave emergency perl save\n"; 3555 warn "emergency_perl_save: leave\n";
2280} 3556}
2281 3557
3558sub post_cleanup {
3559 my ($make_core) = @_;
3560
3561 warn Carp::longmess "post_cleanup backtrace"
3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3592}
3593
2282sub reload() { 3594sub do_reload_perl() {
2283 # can/must only be called in main 3595 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3596 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3597 warn "can only reload from main coroutine";
2286 return; 3598 return;
2287 } 3599 }
2288 3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
2289 warn "reloading..."; 3606 warn "reloading...";
2290 3607
2291 warn "freezing server"; 3608 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3609
3610 cf::sync_job {
3611 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3612 cf::emergency_save;
3613 cf::write_runtime_sync; # external watchdog should not bark
2294 3614
2295 warn "sync database to disk"; 3615 warn "syncing database to disk";
2296 cf::db_sync; 3616 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3617
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3618 # if anything goes wrong in here, we should simply crash as we already saved
2301 3619
2302 warn "cancel all watchers"; 3620 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3621 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3623 }
2327 3624
2328 Symbol::delete_package $pkg; 3625 warn "cancelling all extension coros";
2329 } 3626 $_->cancel for values %EXT_CORO;
3627 %EXT_CORO = ();
2330 3628
2331 warn "unload all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334
2335 warn "removing <$k>"; 3629 warn "removing commands";
2336 delete $INC{$k}; 3630 %COMMAND = ();
2337 3631
2338 $k =~ s/\.pm$//; 3632 warn "removing ext/exti commands";
2339 $k =~ s/\//::/g; 3633 %EXTCMD = ();
3634 %EXTICMD = ();
2340 3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3638 warn "... unloading $pkg";
3639
2341 if (my $cb = $k->can ("unload_module")) { 3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
2342 $cb->(); 3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
2343 } 3649 }
2344 3650
2345 Symbol::delete_package $k; 3651 warn "unloading all perl modules loaded from $LIBDIR";
3652 while (my ($k, $v) = each %INC) {
3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
2346 } 3666 }
2347 3667
2348 warn "get rid of safe::, as good as possible"; 3668 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3669 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3671
2352 warn "unload cf.pm \"a bit\""; 3672 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3673 delete $INC{"cf.pm"};
3674 delete $INC{"cf/pod.pm"};
2354 3675
2355 # don't, removes xs symbols, too, 3676 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3677 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3678 #clear_package __PACKAGE__;
2358 3679
3680 warn "unload completed, starting to reload now";
3681
2359 warn "reloading cf.pm"; 3682 warn "reloading cf.pm";
2360 require cf; 3683 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3685
2363 warn "load config and database again"; 3686 warn "loading config and database again";
2364 cf::cfg_load; 3687 cf::reload_config;
2365 cf::db_load;
2366 3688
2367 warn "load extensions"; 3689 warn "loading extensions";
2368 cf::load_extensions; 3690 cf::load_extensions;
2369 3691
3692 if ($REATTACH_ON_RELOAD) {
2370 warn "reattach attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3694 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3695 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3697 warn "reattaching attachments to players";
3698 reattach $_ for values %PLAYER;
3699 }
3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3704 warn "leaving sync_job";
3705
3706 1
3707 } or do {
3708 warn $@;
3709 cf::cleanup "error while reloading, exiting.";
3710 };
3711
3712 warn "reloaded";
3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3718};
3719
3720our $RELOAD_WATCHER; # used only during reload
3721
3722sub reload_perl() {
3723 # doing reload synchronously and two reloads happen back-to-back,
3724 # coro crashes during coro_state_free->destroy here.
3725
3726 $RELOAD_WATCHER ||= cf::async {
3727 Coro::AIO::aio_wait cache_extensions;
3728
3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3730 do_reload_perl;
3731 undef $RELOAD_WATCHER;
3732 };
2374 }; 3733 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3734}
2427 3735
2428register_command "reload" => sub { 3736register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3737 my ($who, $arg) = @_;
2430 3738
2431 if ($who->flag (FLAG_WIZ)) { 3739 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3740 $who->message ("reloading server.");
3741 async {
3742 $Coro::current->{desc} = "perl_reload";
3743 reload_perl;
3744 };
2435 } 3745 }
2436}; 3746};
2437 3747
2438unshift @INC, $LIBDIR; 3748unshift @INC, $LIBDIR;
2439 3749
2440$TICK_WATCHER = Event->timer ( 3750my $bug_warning = 0;
2441 reentrant => 0, 3751
2442 prio => 0, 3752our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3753our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3754
2445 cb => sub { 3755sub wait_for_tick {
3756 return if tick_inhibit || $Coro::current == $Coro::main;
3757
3758 my $signal = new Coro::Signal;
3759 push @WAIT_FOR_TICK, $signal;
3760 $signal->wait;
3761}
3762
3763sub wait_for_tick_begin {
3764 return if tick_inhibit || $Coro::current == $Coro::main;
3765
3766 my $signal = new Coro::Signal;
3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3768 $signal->wait;
3769}
3770
3771sub tick {
3772 if ($Coro::current != $Coro::main) {
3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3774 unless ++$bug_warning > 10;
3775 return;
3776 }
3777
2446 cf::server_tick; # one server iteration 3778 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3779
2450 $WAIT_FOR_TICK->broadcast; 3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3782 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3783 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3784 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3785 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3786 };
2480 }, 3787 }
2481); 3788
3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3790 $sig->send;
3791 }
3792 while (my $sig = shift @WAIT_FOR_TICK) {
3793 $sig->send;
3794 }
3795
3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3798
3799 if (0) {
3800 if ($NEXT_TICK) {
3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3805 }
3806}
3807
3808{
3809 # configure BDB
3810
3811 BDB::min_parallel 8;
3812 BDB::max_poll_reqs $TICK * 0.1;
3813 $AnyEvent::BDB::WATCHER->priority (1);
3814
3815 unless ($DB_ENV) {
3816 $DB_ENV = BDB::db_env_create;
3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3822
3823 cf::sync_job {
3824 eval {
3825 BDB::db_env_open
3826 $DB_ENV,
3827 $BDBDIR,
3828 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3829 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3830 0666;
3831
3832 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3833 };
3834
3835 cf::cleanup "db_env_open(db): $@" if $@;
3836 };
3837 }
3838
3839 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3840 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3841 };
3842 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3843 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3844 };
3845 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3846 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3847 };
3848}
3849
3850{
3851 # configure IO::AIO
3852
3853 IO::AIO::min_parallel 8;
3854 IO::AIO::max_poll_time $TICK * 0.1;
3855 undef $AnyEvent::AIO::WATCHER;
3856}
3857
3858my $_log_backtrace;
3859
3860sub _log_backtrace {
3861 my ($msg, @addr) = @_;
3862
3863 $msg =~ s/\n//;
3864
3865 # limit the # of concurrent backtraces
3866 if ($_log_backtrace < 2) {
3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3869 async {
3870 $Coro::current->{desc} = "abt $msg";
3871
3872 my @bt = fork_call {
3873 @addr = map { sprintf "%x", $_ } @addr;
3874 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3875 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3876 or die "addr2line: $!";
3877
3878 my @funcs;
3879 my @res = <$fh>;
3880 chomp for @res;
3881 while (@res) {
3882 my ($func, $line) = splice @res, 0, 2, ();
3883 push @funcs, "[$func] $line";
3884 }
3885
3886 @funcs
3887 };
3888
3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3892 --$_log_backtrace;
3893 };
3894 } else {
3895 LOG llevInfo, "[ABT] $msg\n";
3896 LOG llevInfo, "[ABT] [suppressed]\n";
3897 }
3898}
3899
3900# load additional modules
3901use cf::pod;
2482 3902
2483END { cf::emergency_save } 3903END { cf::emergency_save }
2484 3904
24851 39051
2486 3906

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