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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
180 210
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
185 275
186=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
187 277
188The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
205 295
206 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 297 # (but this is cancel-safe)
208 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
209 299
210 my $busy = 1; 300 my $busy = 1;
211 my @res; 301 my @res;
212 302
213 (Coro::async { 303 (async {
214 @res = eval { $job->() }; 304 @res = eval { $job->() };
215 warn $@ if $@; 305 warn $@ if $@;
216 undef $busy; 306 undef $busy;
217 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
218 308
219 while ($busy) { 309 while ($busy) {
220 Coro::cede_notself; 310 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 311 }
223 312
224 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
225 } else { 314 } else {
226 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
227 316
228 $job->() 317 $job->()
229 } 318 }
230} 319}
231 320
232=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
233 322
234Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 324extension calling this is being unloaded.
236 325
237=cut 326=cut
238 327
239sub coro(&) { 328sub async_ext(&) {
240 my $cb = shift; 329 my $cb = shift;
241 330
242 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 332
249 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
251 }); 335 });
252 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
282 366
283############################################################################# 367#############################################################################
284 368
285package cf::path; 369package cf::path;
286 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
287sub new { 383sub new {
288 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
289 385
290 $path = $path->as_string if ref $path; 386 return $path if ref $path;
291 387
292 my $self = bless { }, $class; 388 my $self = {};
293 389
294 if ($path =~ s{^\?random/}{}) { 390 # {... are special paths that are not being touched
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data; 391 # ?xxx/... are special absolute paths
296 $self->{random} = cf::from_json $data; 392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
297 } else { 402 } else {
298 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
299 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
300 406
301 if (defined $1) { 407 if (defined $1) {
302 $self->{user} = $1; 408 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1; 410 $self->{user} = $1;
305 } else { 411 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
308 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
309 # already absolute 422 # already absolute
310 } else { 423 } else {
424 # relative
311 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
313 } 427 }
314 428
315 for ($path) { 429 for ($path) {
318 } 432 }
319 } 433 }
320 434
321 $self->{path} = $path; 435 $self->{path} = $path;
322 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
323 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
324} 458}
325 459
326# the name / primary key / in-game path 460# the name / primary key / in-game path
327sub as_string { 461sub as_string {
328 my ($self) = @_; 462 my ($self) = @_;
329 463
330 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
332 : $self->{path} 466 : $self->{path}
333} 467}
334 468
335# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
336sub visible_name { 470sub visible_name {
337 my ($self) = @_; 471 &as_string
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345} 472}
346 473
347# escape the /'s in the path 474# escape the /'s in the path
348sub _escaped_path { 475sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
351 $path 478 $path
352} 479}
353 480
354# the original (read-only) location 481# the original (read-only) location
355sub load_path { 482sub load_path {
360 487
361# the temporary/swap location 488# the temporary/swap location
362sub save_path { 489sub save_path {
363 my ($self) = @_; 490 my ($self) = @_;
364 491
492 $self->{user_rel}
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368} 495}
369 496
370# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
371sub uniq_path { 498sub uniq_path {
372 my ($self) = @_; 499 my ($self) = @_;
373 500
374 $self->{user_rel} || $self->{random} 501 $self->{user_rel} || $self->{ext}
375 ? undef 502 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377} 504}
378 505
379# return random map parameters, or undef 506sub customise_for {
380sub random_map_params {
381 my ($self) = @_; 507 my ($self, $map, $ob) = @_;
382 508
383 $self->{random} 509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
384} 514}
385 515
386# this is somewhat ugly, but style maps do need special treatment 516# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map { 517sub is_style_map {
388 $_[0]{path} =~ m{^/styles/} 518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
389} 539}
390 540
391package cf; 541package cf;
392 542
393############################################################################# 543#############################################################################
807 (aio_load "$filename.pst", $av) >= 0 957 (aio_load "$filename.pst", $av) >= 0
808 or return; 958 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 959 $av = eval { (Storable::thaw $av)->{objs} };
810 } 960 }
811 961
962 warn sprintf "loading %s (%d)\n",
963 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 964 return ($data, $av);
813} 965}
814 966
815############################################################################# 967#############################################################################
816# command handling &c 968# command handling &c
841=cut 993=cut
842 994
843sub register_extcmd { 995sub register_extcmd {
844 my ($name, $cb) = @_; 996 my ($name, $cb) = @_;
845 997
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 998 $EXTCMD{$name} = $cb;
850} 999}
851 1000
852cf::player->attach ( 1001cf::player->attach (
853 on_command => sub { 1002 on_command => sub {
854 my ($pl, $name, $params) = @_; 1003 my ($pl, $name, $params) = @_;
867 1016
868 my $msg = eval { from_json $buf }; 1017 my $msg = eval { from_json $buf };
869 1018
870 if (ref $msg) { 1019 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 1021 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 1022 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 1023 }
875 } 1024 }
876 } else { 1025 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 1028
880 cf::override; 1029 cf::override;
881 }, 1030 },
882); 1031);
883 1032
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 1033sub load_extension {
891 my ($path) = @_; 1034 my ($path) = @_;
892 1035
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 1037 my $base = $1;
895 my $pkg = $1; 1038 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 1039 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 1040 $pkg = "ext::$pkg";
898 1041
899 warn "loading '$path' into '$pkg'\n"; 1042 warn "... loading '$path' into '$pkg'\n";
900 1043
901 open my $fh, "<:utf8", $path 1044 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 1045 or die "$path: $!";
903 1046
904 my $source = 1047 my $source =
909 1052
910 eval $source 1053 eval $source
911 or die $@ ? "$path: $@\n" 1054 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 1055 : "extension disabled.\n";
913 1056
914 push @exts, $pkg; 1057 push @EXTS, $pkg;
915 $ext_pkg{$base} = $pkg;
916
917# no strict 'refs';
918# @{"$pkg\::ISA"} = ext::;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# }
933
934 # remove commands
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 1058}
959 1059
960sub load_extensions { 1060sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 1061 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 1062 next unless -r $ext;
980}; 1080};
981 1081
982cf::map->attach (prio => -10000, package => cf::mapsupport::); 1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
983 1083
984############################################################################# 1084#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 1085
1008=head2 CORE EXTENSIONS 1086=head2 CORE EXTENSIONS
1009 1087
1010Functions and methods that extend core crossfire objects. 1088Functions and methods that extend core crossfire objects.
1011 1089
1090=cut
1091
1092package cf::player;
1093
1094use Coro::AIO;
1095
1012=head3 cf::player 1096=head3 cf::player
1013 1097
1014=over 4 1098=over 4
1015 1099
1016=item cf::player::exists $login 1100=item cf::player::find $login
1017 1101
1018Returns true when the given account exists. 1102Returns the given player object, loading it if necessary (might block).
1019 1103
1020=cut 1104=cut
1021 1105
1022sub cf::player::exists($) { 1106sub playerdir($) {
1023 cf::player::find $_[0] 1107 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112}
1113
1114sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116
1117 (playerdir $login) . "/$login.pl"
1118}
1119
1120sub find_active($) {
1121 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active
1123 and $cf::PLAYER{$_[0]}
1124}
1125
1126sub exists($) {
1127 my ($login) = @_;
1128
1129 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login }
1131}
1132
1133sub find($) {
1134 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0];
1136
1137 my $guard = cf::lock_acquire "user_find:$login";
1138
1139 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login
1141 or return;
1142 $cf::PLAYER{$login} = $pl
1143 }
1144 }
1145}
1146
1147sub save($) {
1148 my ($pl) = @_;
1149
1150 return if $pl->{deny_save};
1151
1152 my $path = path $pl;
1153 my $guard = cf::lock_acquire "user_save:$path";
1154
1155 return if $pl->{deny_save};
1156
1157 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME;
1159
1160 $pl->save_pl ($path);
1161 Coro::cede;
1162}
1163
1164sub new($) {
1165 my ($login) = @_;
1166
1167 my $self = create;
1168
1169 $self->ob->name ($login);
1170 $self->{deny_save} = 1;
1171
1172 $cf::PLAYER{$login} = $self;
1173
1174 $self
1175}
1176
1177=item $pl->quit_character
1178
1179Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time.
1181
1182=cut
1183
1184sub quit_character {
1185 my ($pl) = @_;
1186
1187 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir
1189
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1191 $pl->deactivate;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1193 $pl->ns->destroy if $pl->ns;
1194
1195 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy;
1200 IO::AIO::aio_rmtree $temp;
1201}
1202
1203=item cf::player::list_logins
1204
1205Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever.
1207
1208=cut
1209
1210sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1212 or return [];
1213
1214 my @logins;
1215
1216 for my $login (@$dirs) {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag
1220
1221 utf8::decode $login;
1222 push @logins, $login;
1223 }
1224
1225 \@logins
1226}
1227
1228=item $player->maps
1229
1230Returns an arrayref of cf::path's of all maps that are private for this
1231player. May block.
1232
1233=cut
1234
1235sub maps($) {
1236 my ($pl) = @_;
1237
1238 my $files = aio_readdir playerdir $pl
1239 or return;
1240
1241 my @paths;
1242
1243 for (@$files) {
1244 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o;
1247
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 }
1250
1251 \@paths
1025} 1252}
1026 1253
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1254=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1255
1029Sends an ext reply to the player. 1256Sends an ext reply to the player.
1030 1257
1031=cut 1258=cut
1032 1259
1033sub cf::player::ext_reply($$$%) { 1260sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1261 my ($self, $id, %msg) = @_;
1035 1262
1036 $msg{msgid} = $id; 1263 $msg{msgid} = $id;
1037 1264
1038 $self->send ("ext " . to_json \%msg); 1265 $self->send ("ext " . cf::to_json \%msg);
1039} 1266}
1267
1268package cf;
1040 1269
1041=back 1270=back
1042 1271
1043 1272
1044=head3 cf::map 1273=head3 cf::map
1050package cf::map; 1279package cf::map;
1051 1280
1052use Fcntl; 1281use Fcntl;
1053use Coro::AIO; 1282use Coro::AIO;
1054 1283
1055our $MAX_RESET = 7200; 1284our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1285our $DEFAULT_RESET = 3000;
1057 1286
1058sub generate_random_map { 1287sub generate_random_map {
1059 my ($path, $rmp) = @_; 1288 my ($path, $rmp) = @_;
1060 1289
1061 # mit "rum" bekleckern, nicht 1290 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1291 cf::map::_create_random_map (
1063 $path, 1292 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1296 $rmp->{exit_on_final_map},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1303 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 )
1075} 1305}
1076 1306
1077# and all this just because we cannot iterate over 1307# and all this just because we cannot iterate over
1078# all maps in C++... 1308# all maps in C++...
1079sub change_all_map_light { 1309sub change_all_map_light {
1080 my ($change) = @_; 1310 my ($change) = @_;
1081 1311
1082 $_->change_map_light ($change) for values %cf::MAP; 1312 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP;
1083} 1314}
1084 1315
1085sub try_load_header($) { 1316sub load_map_header($) {
1086 my ($path) = @_; 1317 my ($path) = @_;
1087 1318
1088 utf8::encode $path; 1319 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1320 aio_open $path, O_RDONLY, 0
1090 or return; 1321 or return;
1091 1322
1092 my $map = cf::map::new 1323 my $map = cf::map::new
1093 or return; 1324 or return;
1094 1325
1326 # for better error messages only, will be overwritten later
1327 $map->path ($path);
1328
1095 $map->load_header ($path) 1329 $map->load_header ($path)
1096 or return; 1330 or return;
1097 1331
1098 $map->{load_path} = $path; 1332 $map->{load_path} = $path;
1099 1333
1100 $map 1334 $map
1101} 1335}
1102 1336
1337sub find;
1103sub find_map { 1338sub find {
1104 my ($path, $origin) = @_; 1339 my ($path, $origin) = @_;
1105 1340
1106 #warn "find_map<$path,$origin>\n";#d# 1341 #warn "find<$path,$origin>\n";#d#
1107 1342
1108 $path = new cf::path $path, $origin && $origin->path; 1343 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string; 1344 my $key = $path->as_string;
1110 1345
1346 cf::lock_wait "map_find:$key";
1347
1111 $cf::MAP{$key} || do { 1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key";
1350
1112 # do it the slow way 1351 # do it the slow way
1113 my $map = try_load_header $path->save_path; 1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1114 1355
1115 if ($map) { 1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1116 # safety 1359 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME 1360 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME; 1361 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else { 1362 } else {
1120 if (my $rmp = $path->random_map_params) { 1363 $map = $path->load_orig
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1364 or return;
1127 1365
1128 $map->{load_original} = 1; 1366 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME; 1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1130 $map->instantiate; 1369 $map->instantiate;
1131 1370
1132 # per-player maps become, after loading, normal maps 1371 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel}; 1372 $map->per_player (0) if $path->{user_rel};
1134 } 1373 }
1135 1374
1136 $map->path ($key); 1375 $map->path ($key);
1137 $map->{path} = $path; 1376 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1377 $map->{last_save} = $cf::RUNTIME;
1378
1379 Coro::cede;
1139 1380
1140 if ($map->should_reset) { 1381 if ($map->should_reset) {
1141 $map->reset; 1382 $map->reset;
1383 undef $guard;
1142 $map = find_map $path; 1384 $map = find $path
1385 or return;
1143 } 1386 }
1144 1387
1145 $cf::MAP{$key} = $map 1388 $cf::MAP{$key} = $map
1146 } 1389 }
1147} 1390}
1148 1391
1149sub load { 1392sub load {
1150 my ($self) = @_; 1393 my ($self) = @_;
1151 1394
1395 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1397
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1398 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1399
1154 $self->in_memory (cf::MAP_LOADING); 1400 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157 1401
1158 $self->alloc; 1402 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1) 1403 $self->load_objects ($self->{load_path}, 1)
1160 or return; 1404 or return;
1161 1405
1168 $self->clear_unique_items; 1412 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1413 $self->load_objects ($uniq, 0);
1170 } 1414 }
1171 } 1415 }
1172 1416
1417 Coro::cede;
1418
1173 # now do the right thing for maps 1419 # now do the right thing for maps
1174 $self->link_multipart_objects; 1420 $self->link_multipart_objects;
1175 1421
1176 if ($self->{path}->is_style_map) { 1422 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1; 1423 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1; 1424 $self->{deny_reset} = 1;
1179 } else { 1425 } else {
1426 $self->decay_objects;
1180 $self->fix_auto_apply; 1427 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1428 $self->update_buttons;
1183 $self->set_darkness_map; 1429 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1430 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1431 unless $self->difficulty;
1186 $self->activate; 1432 $self->activate;
1187 } 1433 }
1188 1434
1435 Coro::cede;
1436
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1437 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1438}
1191 1439
1192sub load_map_sync { 1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
1442 my ($map) = @_;
1443
1444 my @diag; # diagonal neighbours
1445
1446 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
1452
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
1456
1457 for (@diag) {
1458 my $neigh = find @$_
1459 or next;
1460 $neigh->load;
1461 }
1462}
1463
1464sub find_sync {
1193 my ($path, $origin) = @_; 1465 my ($path, $origin) = @_;
1194 1466
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1467 cf::sync_job { find $path, $origin }
1468}
1196 1469
1197 cf::sync_job { 1470sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async {
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1199 or return; 1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1200 $map->load; 1486 $map->load;
1201 $map 1487 }
1488 Coro::schedule;
1202 } 1489 }
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready;
1504
1505 ()
1203} 1506}
1204 1507
1205sub save { 1508sub save {
1206 my ($self) = @_; 1509 my ($self) = @_;
1207 1510
1511 my $lock = cf::lock_acquire "map_data:" . $self->path;
1512
1513 $self->{last_save} = $cf::RUNTIME;
1514
1515 return unless $self->dirty;
1516
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1517 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1519
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save; 1520 $self->{load_path} = $save;
1216 1521
1217 return if $self->{deny_save}; 1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1218 1529
1219 if ($uniq) { 1530 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1533 } else {
1225} 1536}
1226 1537
1227sub swap_out { 1538sub swap_out {
1228 my ($self) = @_; 1539 my ($self) = @_;
1229 1540
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path;
1545
1230 return if $self->players; 1546 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1548 return if $self->{deny_save};
1233 1549
1234 $self->save;
1235 $self->clear; 1550 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1551 $self->in_memory (cf::MAP_SWAPPED);
1237} 1552}
1238 1553
1239sub reset_at { 1554sub reset_at {
1240 my ($self) = @_; 1555 my ($self) = @_;
1241 1556
1242 # TODO: safety, remove and allow resettable per-player maps 1557 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1558 return 1e99 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset}; 1559 return 1e99 if $self->{deny_reset};
1245 1560
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1563
1250 $time + $to 1564 $time + $to
1251} 1565}
1252 1566
1253sub should_reset { 1567sub should_reset {
1254 my ($self) = @_; 1568 my ($self) = @_;
1255 1569
1256 $self->reset_at <= $cf::RUNTIME 1570 $self->reset_at <= $cf::RUNTIME
1257} 1571}
1258 1572
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename { 1573sub rename {
1268 my ($self, $new_path) = @_; 1574 my ($self, $new_path) = @_;
1269 1575
1270 $self->unlink_save; 1576 $self->{path}->unlink_save;
1271 1577
1272 delete $cf::MAP{$self->path}; 1578 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path; 1579 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path); 1580 $self->path ($self->{path}->as_string);
1275 $cf::MAP{$self->path} = $self; 1581 $cf::MAP{$self->path} = $self;
1276 1582
1277 $self->save; 1583 $self->save;
1278} 1584}
1279 1585
1280sub reset { 1586sub reset {
1281 my ($self) = @_; 1587 my ($self) = @_;
1282 1588
1589 my $lock = cf::lock_acquire "map_data:" . $self->path;
1590
1283 return if $self->players; 1591 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1592 return if $self->{path}{user_rel};#d#
1285 1593
1286 warn "resetting map ", $self->path;#d# 1594 warn "resetting map ", $self->path;#d#
1287 1595
1288 delete $cf::MAP{$self->path}; 1596 delete $cf::MAP{$self->path};
1289 1597
1290 $_->clear_links_to ($self) for values %cf::MAP; 1598 $_->clear_links_to ($self) for values %cf::MAP;
1291 1599
1292 $self->unlink_save; 1600 $self->{path}->unlink_save;
1293 $self->destroy; 1601 $self->destroy;
1294} 1602}
1295 1603
1296sub customise_for { 1604my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1605
1299 if ($map->per_player) { 1606sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1607 my ($self) = @_;
1301 }
1302 1608
1303 $map 1609 $self->{deny_save} = 1;
1610 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++));
1612 $self->reset; # polite request, might not happen
1304} 1613}
1305 1614
1306sub emergency_save { 1615=item cf::map::unique_maps
1307 local $cf::FREEZE = 1;
1308 1616
1309 warn "enter emergency map save\n"; 1617Returns an arrayref of cf::path's of all shared maps that have
1618instantiated unique items. May block.
1310 1619
1311 cf::sync_job { 1620=cut
1312 warn "begin emergency map save\n"; 1621
1313 $_->save for values %cf::MAP; 1622sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1624 or return;
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_;
1630 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o;
1632
1633 push @paths, new cf::path $_;
1314 }; 1634 }
1315 1635
1316 warn "end emergency map save\n"; 1636 \@paths
1317} 1637}
1318 1638
1319package cf; 1639package cf;
1320 1640
1321=back 1641=back
1322 1642
1643=head3 cf::object
1644
1645=cut
1646
1647package cf::object;
1648
1649=over 4
1650
1651=item $ob->inv_recursive
1652
1653Returns the inventory of the object _and_ their inventories, recursively.
1654
1655=cut
1656
1657sub inv_recursive_;
1658sub inv_recursive_ {
1659 map { $_, inv_recursive_ $_->inv } @_
1660}
1661
1662sub inv_recursive {
1663 inv_recursive_ inv $_[0]
1664}
1665
1666package cf;
1667
1668=back
1323 1669
1324=head3 cf::object::player 1670=head3 cf::object::player
1325 1671
1326=over 4 1672=over 4
1327 1673
1363 (ref $cf::CFG{"may_$access"} 1709 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1710 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1711 : $cf::CFG{"may_$access"})
1366} 1712}
1367 1713
1714=item $player_object->enter_link
1715
1716Freezes the player and moves him/her to a special map (C<{link}>).
1717
1718The player should be reaosnably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the specila link map onto the given map. If the
1724map is not valid (or omitted), the player will be moved back to the
1725location he/she was before the call to C<enter_link>, or, if that fails,
1726to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1368sub cf::object::player::enter_link { 1732sub cf::object::player::enter_link {
1369 my ($self) = @_; 1733 my ($self) = @_;
1370 1734
1735 $self->deactivate_recursive;
1736
1371 return if $self->map == $LINK_MAP; 1737 return if $self->map == $LINK_MAP;
1372 1738
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1740 if $self->map;
1375 1741
1376 $self->enter_map ($LINK_MAP, 20, 20); 1742 $self->enter_map ($LINK_MAP, 20, 20);
1377 $self->deactivate_recursive;
1378} 1743}
1379 1744
1380sub cf::object::player::leave_link { 1745sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1746 my ($self, $map, $x, $y) = @_;
1382 1747
1383 my $link_pos = delete $self->{_link_pos}; 1748 my $link_pos = delete $self->{_link_pos};
1384 1749
1385 unless ($map) { 1750 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1751 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1752 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1753 $map = cf::map::find $map;
1391 1754
1392 unless ($map) { 1755 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1756 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1757 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1758 or die "FATAL: cannot load emergency map\n";
1396 } 1759 }
1397 } 1760 }
1398 1761
1399 ($x, $y) = (-1, -1) 1762 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1765 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1766 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1767 if $x <=0 && $y <= 0;
1405 1768
1406 $map->load; 1769 $map->load;
1770 $map->load_diag;
1407 1771
1772 return unless $self->contr->active;
1408 $self->activate_recursive; 1773 $self->activate_recursive;
1409 $self->enter_map ($map, $x, $y); 1774 $self->enter_map ($map, $x, $y);
1410} 1775}
1411 1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 },
1788 on_login => sub {
1789 my ($pl) = @_;
1790
1791 # try to abort aborted map switching on player login :)
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808
1412=item $player_object->goto_map ($map, $x, $y) 1809=item $player_object->goto ($path, $x, $y)
1413 1810
1414=cut 1811=cut
1415 1812
1416sub cf::object::player::goto_map { 1813sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1814 my ($self, $path, $x, $y) = @_;
1418 1815
1816 $path = new cf::path $path;
1817
1419 $self->enter_link; 1818 $self->enter_link;
1420 1819
1421 (Coro::async { 1820 (async {
1422 $path = new cf::path $path;
1423
1424 my $map = cf::map::find_map $path->as_string; 1821 my $map = cf::map::find $path->as_string;
1425 $map = $map->customise_for ($self) if $map; 1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1426 1823
1427 warn "entering ", $map->path, " at ($x, $y)\n" 1824# warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1825# if $map;
1826
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1828
1430 $self->leave_link ($map, $x, $y); 1829 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1830 })->prio (1);
1432} 1831}
1433 1832
1486 1885
1487 return unless $self->type == cf::PLAYER; 1886 return unless $self->type == cf::PLAYER;
1488 1887
1489 $self->enter_link; 1888 $self->enter_link;
1490 1889
1491 (Coro::async { 1890 (async {
1891 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1892 unless (eval {
1493
1494 prepare_random_map $exit 1893 prepare_random_map $exit
1495 if $exit->slaying eq "/!"; 1894 if $exit->slaying eq "/!";
1496 1895
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1499 1898
1500 1; 1899 1;
1501 }) { 1900 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1901 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1902 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1903 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1904 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1905
1507 warn "ERROR in enter_exit: $@"; 1906 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1907 $self->leave_link;
1509 } 1908 }
1560 on_reply => sub { 1959 on_reply => sub {
1561 my ($ns, $msg) = @_; 1960 my ($ns, $msg) = @_;
1562 1961
1563 # this weird shuffling is so that direct followup queries 1962 # this weird shuffling is so that direct followup queries
1564 # get handled first 1963 # get handled first
1565 my $queue = delete $ns->{query_queue}; 1964 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 1966
1567 (shift @$queue)->[1]->($msg); 1967 (shift @$queue)->[1]->($msg);
1568 1968
1569 push @{ $ns->{query_queue} }, @$queue; 1969 push @{ $ns->{query_queue} }, @$queue;
1570 1970
1576 } 1976 }
1577 } 1977 }
1578 }, 1978 },
1579); 1979);
1580 1980
1581=item $client->coro (\&cb) 1981=item $client->async (\&cb)
1582 1982
1583Create a new coroutine, running the specified callback. The coroutine will 1983Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 1984be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 1985or loss of connection).
1586 1986
1587=cut 1987=cut
1588 1988
1589sub cf::client::coro { 1989sub cf::client::async {
1590 my ($self, $cb) = @_; 1990 my ($self, $cb) = @_;
1591 1991
1592 my $coro; $coro = async { 1992 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 1993
1599 $coro->on_destroy (sub { 1994 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 1995 delete $self->{_coro}{$coro+0};
1601 }); 1996 });
1602 1997
1774 2169
1775{ 2170{
1776 my $path = cf::localdir . "/database.pst"; 2171 my $path = cf::localdir . "/database.pst";
1777 2172
1778 sub db_load() { 2173 sub db_load() {
1779 warn "loading database $path\n";#d# remove later
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2174 $DB = stat $path ? Storable::retrieve $path : { };
1781 } 2175 }
1782 2176
1783 my $pid; 2177 my $pid;
1784 2178
1785 sub db_save() { 2179 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid; 2180 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) { 2181 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1; 2182 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~"; 2183 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path; 2184 rename "$path~", $path;
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2232 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2233 or return;
1841 2234
1842 local $/; 2235 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2236 *CFG = YAML::Syck::Load <$fh>;
2237
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2239
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242
2243 if (exists $CFG{mlockall}) {
2244 eval {
2245 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2246 and die "WARNING: m(un)lockall failed: $!\n";
2247 };
2248 warn $@ if $@;
2249 }
1844} 2250}
1845 2251
1846sub main { 2252sub main {
1847 # we must not ever block the main coroutine 2253 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2254 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub {
1851 Event::one_event; 2256 async { Event::one_event };
1852 })->();
1853 }; 2257 };
1854 2258
1855 cfg_load; 2259 cfg_load;
1856 db_load; 2260 db_load;
1857 load_extensions; 2261 load_extensions;
1858 Event::loop; 2262 Event::loop;
1859} 2263}
1860 2264
1861############################################################################# 2265#############################################################################
1862# initialisation 2266# initialisation and cleanup
2267
2268# install some emergency cleanup handlers
2269BEGIN {
2270 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal (
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal";
2276 },
2277 );
2278 }
2279}
2280
2281sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop;
2283
2284 warn "enter emergency perl save\n";
2285
2286 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously.
2290 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next;
2294 $pl->save;
2295 }
2296 warn "end emergency player save\n";
2297
2298 warn "begin emergency map save\n";
2299 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next;
2302 $map->save;
2303 }
2304 warn "end emergency map save\n";
2305 };
2306
2307 warn "leave emergency perl save\n";
2308}
1863 2309
1864sub reload() { 2310sub reload() {
1865 # can/must only be called in main 2311 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2312 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2313 warn "can only reload from main coroutine\n";
1868 return; 2314 return;
1869 } 2315 }
1870 2316
1871 warn "reloading..."; 2317 warn "reloading...";
1872 2318
1873 local $FREEZE = 1; 2319 warn "freezing server";
2320 my $guard = freeze_mainloop;
1874 cf::emergency_save; 2321 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
1875 2326
1876 eval { 2327 eval {
1877 # if anything goes wrong in here, we should simply crash as we already saved 2328 # if anything goes wrong in here, we should simply crash as we already saved
1878 2329
1879 # cancel all watchers 2330 warn "cancel all watchers";
1880 for (Event::all_watchers) { 2331 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2332 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2333 }
1883 2334
1884 # cancel all extension coros 2335 warn "cancel all extension coros";
1885 $_->cancel for values %EXT_CORO; 2336 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2337 %EXT_CORO = ();
1887 2338
2339 warn "remove commands";
2340 %COMMAND = ();
2341
2342 warn "remove ext commands";
2343 %EXTCMD = ();
2344
1888 # unload all extensions 2345 warn "unload/nuke all extensions";
1889 for (@exts) { 2346 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2347 warn "... unloading $pkg";
1891 unload_extension $_; 2348
2349 if (my $cb = $pkg->can ("unload")) {
2350 eval {
2351 $cb->($pkg);
2352 1
2353 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2354 }
1893 2355
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
1894 # unload all modules loaded from $LIBDIR 2360 warn "unload all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2361 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2363
1898 warn "removing <$k>"; 2364 warn "removing <$k>";
1899 delete $INC{$k}; 2365 delete $INC{$k};
1906 } 2372 }
1907 2373
1908 Symbol::delete_package $k; 2374 Symbol::delete_package $k;
1909 } 2375 }
1910 2376
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2377 warn "get rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2378 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2380
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2381 warn "unload cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2382 delete $INC{"cf.pm"};
1924 2383
1925 # don't, removes xs symbols, too, 2384 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2385 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2386 #Symbol::delete_package __PACKAGE__;
1928 2387
1929 # reload cf.pm
1930 warn "reloading cf.pm"; 2388 warn "reloading cf.pm";
1931 require cf; 2389 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2391
1934 # load config and database again 2392 warn "load config and database again";
1935 cf::cfg_load; 2393 cf::cfg_load;
1936 cf::db_load; 2394 cf::db_load;
1937 2395
1938 # load extensions
1939 warn "load extensions"; 2396 warn "load extensions";
1940 cf::load_extensions; 2397 cf::load_extensions;
1941 2398
1942 # reattach attachments to objects 2399 warn "reattach attachments to objects/players";
1943 warn "reattach";
1944 _global_reattach; 2400 _global_reattach;
2401 warn "reattach attachments to maps";
2402 reattach $_ for values %MAP;
1945 }; 2403 };
1946 2404
1947 if ($@) { 2405 if ($@) {
1948 warn $@; 2406 warn $@;
1949 warn "error while reloading, exiting."; 2407 warn "error while reloading, exiting.";
1950 exit 1; 2408 exit 1;
1951 } 2409 }
1952 2410
1953 warn "reloaded successfully"; 2411 warn "reloaded";
1954}; 2412};
1955 2413
1956############################################################################# 2414#############################################################################
1957 2415
1958unless ($LINK_MAP) { 2416unless ($LINK_MAP) {
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967 2425
1968 # dirty hack because... archetypes are not yet loaded 2426 # dirty hack because... archetypes are not yet loaded
1969 Event->timer ( 2427 Event->timer (
1970 after => 2, 2428 after => 10,
1971 cb => sub { 2429 cb => sub {
1972 $_[0]->w->cancel; 2430 $_[0]->w->cancel;
1973 2431
1974 # provide some exits "home" 2432 # provide some exits "home"
1975 my $exit = cf::object::new "exit"; 2433 my $exit = cf::object::new "exit";
1994 $LINK_MAP->{deny_reset} = 1; 2452 $LINK_MAP->{deny_reset} = 1;
1995 2453
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997} 2455}
1998 2456
1999register "<global>", __PACKAGE__;
2000
2001register_command "reload" => sub { 2457register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2458 my ($who, $arg) = @_;
2003 2459
2004 if ($who->flag (FLAG_WIZ)) { 2460 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2461 $who->message ("start of reload.");
2014 reentrant => 0, 2470 reentrant => 0,
2015 prio => 0, 2471 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2472 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2473 data => WF_AUTOCANCEL,
2018 cb => sub { 2474 cb => sub {
2019 unless ($FREEZE) { 2475 $NOW = Event::time;
2476
2020 cf::server_tick; # one server iteration 2477 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2478 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2479 $NEXT_TICK += $TICK;
2480
2481 $WAIT_FOR_TICK->broadcast;
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2025 2483
2026 # if we are delayed by four ticks or more, skip them all 2484 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2486
2029 $TICK_WATCHER->at ($NEXT_TICK); 2487 $TICK_WATCHER->at ($NEXT_TICK);
2051 or warn "ERROR: unable to write runtime file: $!"; 2509 or warn "ERROR: unable to write runtime file: $!";
2052 })->(); 2510 })->();
2053 }, 2511 },
2054); 2512);
2055 2513
2514END { cf::emergency_save }
2515
20561 25161
2057 2517

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