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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.187 by root, Sat Jan 20 21:06:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
44our @EVENT; 44our @EVENT;
45our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
46 46
47our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
49our $NEXT_TICK; 51our $NEXT_TICK;
50our $NOW; 52our $NOW;
51 53
52our %CFG; 54our %CFG;
53 55
54our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 57our $RUNTIME;
56 58
57our %PLAYER; # all users 59our %PLAYER; # all users
58our %MAP; # all maps 60our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
61 63
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 69
65binmode STDOUT; 70binmode STDOUT;
66binmode STDERR; 71binmode STDERR;
67 72
68# read virtual server time, if available 73# read virtual server time, if available
76mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
80 85
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
84 87
85############################################################################# 88#############################################################################
86 89
87=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
256} 259}
257 260
258sub freeze_mainloop { 261sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
260 263
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
262 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
263 $guard 270 $guard
264} 271}
265 272
266=item cf::async { BLOCK } 273=item cf::async { BLOCK }
342 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
343 350
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 352 or return;
346 353
354 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 359 and return;
350 360
351 aio_fsync $fh 361 aio_fsync $fh
352 and return; 362 and return;
361} 371}
362 372
363=back 373=back
364 374
365=cut 375=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542 376
543############################################################################# 377#############################################################################
544 378
545=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
546 380
672our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 507our @CB_MAP = ();
674 508
675my %attachment; 509my %attachment;
676 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
677sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
679 519
680 use sort 'stable'; 520 use sort 'stable';
681 521
852# object support 692# object support
853 693
854sub reattach { 694sub reattach {
855 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 699
858 my $registry = $obj->registry; 700 my $registry = $obj->registry;
859 701
860 @$registry = (); 702 @$registry = ();
861 703
1048 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
1051 . "\n};\n1"; 893 . "\n};\n1";
1052 894
1053 eval $source 895 unless (eval $source) {
1054 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
1055 : "extension disabled.\n"; 897 : "extension disabled.\n";
898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
899 warn $@;
900 warn "mandatory extension failed to load, exiting.\n";
901 exit 1;
902 }
903 die $@;
904 }
1056 905
1057 push @EXTS, $pkg; 906 push @EXTS, $pkg;
1058} 907}
1059 908
1060sub load_extensions { 909sub load_extensions {
1066 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
1067 } 916 }
1068} 917}
1069 918
1070############################################################################# 919#############################################################################
1071# load/save/clean perl data associated with a map
1072
1073*cf::mapsupport::on_clean = sub {
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 920
1086=head2 CORE EXTENSIONS 921=head2 CORE EXTENSIONS
1087 922
1088Functions and methods that extend core crossfire objects. 923Functions and methods that extend core crossfire objects.
1089 924
1125 960
1126sub exists($) { 961sub exists($) {
1127 my ($login) = @_; 962 my ($login) = @_;
1128 963
1129 $cf::PLAYER{$login} 964 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 965 or cf::sync_job { !aio_stat path $login }
1131} 966}
1132 967
1133sub find($) { 968sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 969 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 970 my $login = $_[0];
1225 \@logins 1060 \@logins
1226} 1061}
1227 1062
1228=item $player->maps 1063=item $player->maps
1229 1064
1230Returns an arrayref of cf::path's of all maps that are private for this 1065Returns an arrayref of map paths that are private for this
1231player. May block. 1066player. May block.
1232 1067
1233=cut 1068=cut
1234 1069
1235sub maps($) { 1070sub maps($) {
1243 for (@$files) { 1078 for (@$files) {
1244 utf8::decode $_; 1079 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1080 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1081 next unless /^$PATH_SEP/o;
1247 1082
1083 s/\.map$//;
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1249 } 1085 }
1250 1086
1251 \@paths 1087 \@paths
1252} 1088}
1253 1089
1279package cf::map; 1115package cf::map;
1280 1116
1281use Fcntl; 1117use Fcntl;
1282use Coro::AIO; 1118use Coro::AIO;
1283 1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1284our $MAX_RESET = 3600; 1124our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1125our $DEFAULT_RESET = 3000;
1286 1126
1287sub generate_random_map { 1127sub generate_random_map {
1288 my ($path, $rmp) = @_; 1128 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1129 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map ( 1130 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1134 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1135 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1304 ) 1142 )
1305} 1143}
1306 1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268}
1269
1307# and all this just because we cannot iterate over 1270# and all this just because we cannot iterate over
1308# all maps in C++... 1271# all maps in C++...
1309sub change_all_map_light { 1272sub change_all_map_light {
1310 my ($change) = @_; 1273 my ($change) = @_;
1311 1274
1312 $_->change_map_light ($change) 1275 $_->change_map_light ($change)
1313 for grep $_->outdoor, values %cf::MAP; 1276 for grep $_->outdoor, values %cf::MAP;
1314} 1277}
1315 1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1316sub load_map_header($) { 1287sub load_header_from($) {
1317 my ($path) = @_; 1288 my ($self, $path) = @_;
1318 1289
1319 utf8::encode $path; 1290 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 1291 aio_open $path, O_RDONLY, 0
1321 or return; 1292 or return;
1322 1293
1323 my $map = cf::map::new 1294 $self->_load_header ($path)
1324 or return; 1295 or return;
1325 1296
1326 # for better error messages only, will be overwritten later 1297 $self->{load_path} = $path;
1327 $map->path ($path);
1328 1298
1329 $map->load_header ($path) 1299 1
1300}
1301
1302sub load_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub load_header {
1315 my ($self) = @_;
1316
1317 if ($self->load_temp) {
1318 $self->last_access ((delete $self->{last_access})
1319 || $cf::RUNTIME); #d#
1320 # safety
1321 $self->{instantiate_time} = $cf::RUNTIME
1322 if $self->{instantiate_time} > $cf::RUNTIME;
1323 } else {
1324 $self->load_orig
1330 or return; 1325 or return;
1331 1326
1332 $map->{load_path} = $path; 1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331 }
1333 1332
1334 $map 1333 1
1335} 1334}
1336 1335
1337sub find; 1336sub find;
1338sub find { 1337sub find {
1339 my ($path, $origin) = @_; 1338 my ($path, $origin) = @_;
1340 1339
1341 #warn "find<$path,$origin>\n";#d#
1342
1343 $path = new cf::path $path, $origin && $origin->path; 1340 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 1341
1346 cf::lock_wait "map_find:$key"; 1342 cf::lock_wait "map_find:$path";
1347 1343
1348 $cf::MAP{$key} || do { 1344 $cf::MAP{$path} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 1345 my $guard = cf::lock_acquire "map_find:$path";
1350 1346 my $map = new_from_path cf::map $path
1351 # do it the slow way
1352 my $map = $path->load_temp;
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 1347 or return;
1365 1348
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 1349 $map->{last_save} = $cf::RUNTIME;
1378 1350
1379 Coro::cede; 1351 $map->load_header
1352 or return;
1380 1353
1381 if ($map->should_reset) { 1354 if ($map->should_reset) {
1355 # doing this can freeze the server in a sync job, obviously
1356 #$cf::WAIT_FOR_TICK->wait;
1382 $map->reset; 1357 $map->reset;
1383 undef $guard; 1358 undef $guard;
1384 $map = find $path 1359 $map = find $path
1385 or return; 1360 or return;
1386 } 1361 }
1387 1362
1388 $cf::MAP{$key} = $map 1363 $cf::MAP{$path} = $map
1389 } 1364 }
1390} 1365}
1391 1366
1392sub load { 1367sub load {
1393 my ($self) = @_; 1368 my ($self) = @_;
1394 1369
1395 my $path = $self->{path}; 1370 my $path = $self->{path};
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1371 my $guard = cf::lock_acquire "map_load:$path";
1397 1372
1398 return if $self->in_memory != cf::MAP_SWAPPED; 1373 return if $self->in_memory != cf::MAP_SWAPPED;
1399 1374
1400 $self->in_memory (cf::MAP_LOADING); 1375 $self->in_memory (cf::MAP_LOADING);
1401 1376
1402 $self->alloc; 1377 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 1378 $self->_load_objects ($self->{load_path}, 1)
1404 or return; 1379 or return;
1405 1380
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1381 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1407 if delete $self->{load_original}; 1382 if delete $self->{load_original};
1408 1383
1409 if (my $uniq = $path->uniq_path) { 1384 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 1385 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 1386 if (aio_open $uniq, O_RDONLY, 0) {
1412 $self->clear_unique_items; 1387 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 1388 $self->_load_objects ($uniq, 0);
1414 } 1389 }
1415 } 1390 }
1416 1391
1417 Coro::cede; 1392 Coro::cede;
1418 1393
1419 # now do the right thing for maps 1394 # now do the right thing for maps
1420 $self->link_multipart_objects; 1395 $self->link_multipart_objects;
1421 1396
1422 if ($self->{path}->is_style_map) { 1397 unless ($self->{deny_activate}) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects; 1398 $self->decay_objects;
1427 $self->fix_auto_apply; 1399 $self->fix_auto_apply;
1428 $self->update_buttons; 1400 $self->update_buttons;
1401 Coro::cede;
1429 $self->set_darkness_map; 1402 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 1403 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 1404 unless $self->difficulty;
1405 Coro::cede;
1432 $self->activate; 1406 $self->activate;
1433 } 1407 }
1434 1408
1435 Coro::cede;
1436
1437 $self->in_memory (cf::MAP_IN_MEMORY); 1409 $self->in_memory (cf::MAP_IN_MEMORY);
1410}
1411
1412sub customise_for {
1413 my ($self, $ob) = @_;
1414
1415 return find "~" . $ob->name . "/" . $self->{path}
1416 if $self->per_player;
1417
1418 $self
1438} 1419}
1439 1420
1440# find and load all maps in the 3x3 area around a map 1421# find and load all maps in the 3x3 area around a map
1441sub load_diag { 1422sub load_diag {
1442 my ($map) = @_; 1423 my ($map) = @_;
1472 1453
1473 cf::sync_job { $map->load }; 1454 cf::sync_job { $map->load };
1474} 1455}
1475 1456
1476our %MAP_PREFETCH; 1457our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = Coro::async { 1458our $MAP_PREFETCHER = undef;
1478 while () {
1479 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH
1481 or next;
1482 my $path = delete $MAP_PREFETCH{$key};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 }
1488 Coro::schedule;
1489 }
1490};
1491 1459
1492sub find_async { 1460sub find_async {
1493 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1494 1462
1495 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->{path};
1496 my $key = $path->as_string;
1497 1464
1498 if (my $map = $cf::MAP{$key}) { 1465 if (my $map = $cf::MAP{$path}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 } 1467 }
1501 1468
1502 $MAP_PREFETCH{$key} = $path; 1469 undef $MAP_PREFETCH{$path};
1503 $MAP_PREFETCHER->ready; 1470 $MAP_PREFETCHER ||= cf::async {
1471 while (%MAP_PREFETCH) {
1472 for my $path (keys %MAP_PREFETCH) {
1473 my $map = find $path
1474 or next;
1475 $map->load;
1476
1477 delete $MAP_PREFETCH{$path};
1478 }
1479 }
1480 undef $MAP_PREFETCHER;
1481 };
1504 1482
1505 () 1483 ()
1506} 1484}
1507 1485
1508sub save { 1486sub save {
1512 1490
1513 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1514 1492
1515 return unless $self->dirty; 1493 return unless $self->dirty;
1516 1494
1517 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->uniq_path; utf8::encode $uniq;
1519 1497
1520 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1521 1499
1522 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1523 1501
1526 cf::async { 1504 cf::async {
1527 $_->contr->save for $self->players; 1505 $_->contr->save for $self->players;
1528 }; 1506 };
1529 1507
1530 if ($uniq) { 1508 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1533 } else { 1511 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1512 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 } 1513 }
1536} 1514}
1537 1515
1538sub swap_out { 1516sub swap_out {
1539 my ($self) = @_; 1517 my ($self) = @_;
1553 1531
1554sub reset_at { 1532sub reset_at {
1555 my ($self) = @_; 1533 my ($self) = @_;
1556 1534
1557 # TODO: safety, remove and allow resettable per-player maps 1535 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel}; 1536 return 1e99 if $self->isa ("ext::map_per_player");#d#
1559 return 1e99 if $self->{deny_reset}; 1537 return 1e99 if $self->{deny_reset};
1560 1538
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 1541
1568 my ($self) = @_; 1546 my ($self) = @_;
1569 1547
1570 $self->reset_at <= $cf::RUNTIME 1548 $self->reset_at <= $cf::RUNTIME
1571} 1549}
1572 1550
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 1551sub reset {
1587 my ($self) = @_; 1552 my ($self) = @_;
1588 1553
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 1554 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 1555
1591 return if $self->players; 1556 return if $self->players;
1592 return if $self->{path}{user_rel};#d# 1557 return if $self->isa ("ext::map_per_player");#d#
1593 1558
1594 warn "resetting map ", $self->path;#d# 1559 warn "resetting map ", $self->path;#d#
1595 1560
1596 delete $cf::MAP{$self->path}; 1561 delete $cf::MAP{$self->path};
1597 1562
1563 $self->in_memory (cf::MAP_SWAPPED);
1564 $self->clear;
1565
1598 $_->clear_links_to ($self) for values %cf::MAP; 1566 $_->clear_links_to ($self) for values %cf::MAP;
1599 1567
1600 $self->{path}->unlink_save; 1568 $self->unlink_save;
1601 $self->destroy; 1569 $self->destroy;
1602} 1570}
1603 1571
1604my $nuke_counter = "aaaa"; 1572my $nuke_counter = "aaaa";
1605 1573
1606sub nuke { 1574sub nuke {
1607 my ($self) = @_; 1575 my ($self) = @_;
1608 1576
1577 delete $cf::MAP{$self->path};
1578
1579 $self->unlink_save;
1580
1581 bless $self, "cf::map";
1582 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 1583 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 1584 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 1585 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1586
1587 $cf::MAP{$self->path} = $self;
1588
1612 $self->reset; # polite request, might not happen 1589 $self->reset; # polite request, might not happen
1613} 1590}
1614 1591
1615=item cf::map::unique_maps 1592=item cf::map::unique_maps
1616 1593
1617Returns an arrayref of cf::path's of all shared maps that have 1594Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 1595instantiated unique items. May block.
1619 1596
1620=cut 1597=cut
1621 1598
1622sub unique_maps() { 1599sub unique_maps() {
1628 for (@$files) { 1605 for (@$files) {
1629 utf8::decode $_; 1606 utf8::decode $_;
1630 next if /\.pst$/; 1607 next if /\.pst$/;
1631 next unless /^$PATH_SEP/o; 1608 next unless /^$PATH_SEP/o;
1632 1609
1610 s/\.map$//;
1633 push @paths, new cf::path $_; 1611 push @paths, $_;
1634 } 1612 }
1635 1613
1636 \@paths 1614 \@paths
1637} 1615}
1638 1616
1713 1691
1714=item $player_object->enter_link 1692=item $player_object->enter_link
1715 1693
1716Freezes the player and moves him/her to a special map (C<{link}>). 1694Freezes the player and moves him/her to a special map (C<{link}>).
1717 1695
1718The player should be reaosnably safe there for short amounts of time. You 1696The player should be reasonably safe there for short amounts of time. You
1719I<MUST> call C<leave_link> as soon as possible, though. 1697I<MUST> call C<leave_link> as soon as possible, though.
1720 1698
1699Will never block.
1700
1721=item $player_object->leave_link ($map, $x, $y) 1701=item $player_object->leave_link ($map, $x, $y)
1722 1702
1723Moves the player out of the specila link map onto the given map. If the 1703Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 1704map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 1705to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 1706fails, to the emergency map position.
1727 1707
1728Might block. 1708Might block.
1729 1709
1730=cut 1710=cut
1711
1712sub link_map {
1713 unless ($LINK_MAP) {
1714 $LINK_MAP = cf::map::find "{link}"
1715 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1716 $LINK_MAP->load;
1717 }
1718
1719 $LINK_MAP
1720}
1731 1721
1732sub cf::object::player::enter_link { 1722sub cf::object::player::enter_link {
1733 my ($self) = @_; 1723 my ($self) = @_;
1734 1724
1735 $self->deactivate_recursive; 1725 $self->deactivate_recursive;
1736 1726
1737 return if $self->map == $LINK_MAP; 1727 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 1728
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1729 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 1730 if $self->map;
1741 1731
1742 $self->enter_map ($LINK_MAP, 20, 20); 1732 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1743} 1733}
1744 1734
1745sub cf::object::player::leave_link { 1735sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 1736 my ($self, $map, $x, $y) = @_;
1747 1737
1811=cut 1801=cut
1812 1802
1813sub cf::object::player::goto { 1803sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 1804 my ($self, $path, $x, $y) = @_;
1815 1805
1816 $path = new cf::path $path;
1817
1818 $self->enter_link; 1806 $self->enter_link;
1819 1807
1820 (async { 1808 (async {
1821 my $map = cf::map::find $path->as_string; 1809 my $map = cf::map::find $path;
1822 $map = $map->{path}->customise_for ($map, $self) if $map; 1810 $map = $map->customise_for ($self) if $map;
1823 1811
1824# warn "entering ", $map->path, " at ($x, $y)\n" 1812# warn "entering ", $map->path, " at ($x, $y)\n"
1825# if $map; 1813# if $map;
1826 1814
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1815 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1836 1824
1837sub parse_random_map_params { 1825sub parse_random_map_params {
1838 my ($spec) = @_; 1826 my ($spec) = @_;
1839 1827
1840 my $rmp = { # defaults 1828 my $rmp = { # defaults
1841 xsize => 10, 1829 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 1830 ysize => (cf::rndm 15, 40),
1831 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1832 #layout => string,
1843 }; 1833 };
1844 1834
1845 for (split /\n/, $spec) { 1835 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 1836 my ($k, $v) = split /\s+/, $_, 2;
1847 1837
1851 $rmp 1841 $rmp
1852} 1842}
1853 1843
1854sub prepare_random_map { 1844sub prepare_random_map {
1855 my ($exit) = @_; 1845 my ($exit) = @_;
1846
1847 my $guard = cf::lock_acquire "exit_prepare:$exit";
1856 1848
1857 # all this does is basically replace the /! path by 1849 # all this does is basically replace the /! path by
1858 # a new random map path (?random/...) with a seed 1850 # a new random map path (?random/...) with a seed
1859 # that depends on the exit object 1851 # that depends on the exit object
1860 1852
1869 1861
1870 $rmp->{random_seed} ||= $exit->random_seed; 1862 $rmp->{random_seed} ||= $exit->random_seed;
1871 1863
1872 my $data = cf::to_json $rmp; 1864 my $data = cf::to_json $rmp;
1873 my $md5 = Digest::MD5::md5_hex $data; 1865 my $md5 = Digest::MD5::md5_hex $data;
1866 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1874 1867
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1868 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 1869 aio_write $fh, 0, (length $data), $data, 0;
1870 undef $fh;
1871 aio_rename "$meta~", $meta;
1877 1872
1878 $exit->slaying ("?random/$md5"); 1873 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 1874 $exit->msg (undef);
1880 } 1875 }
1881} 1876}
1891 $self->deactivate_recursive; # just to be sure 1886 $self->deactivate_recursive; # just to be sure
1892 unless (eval { 1887 unless (eval {
1893 prepare_random_map $exit 1888 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 1889 if $exit->slaying eq "/!";
1895 1890
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1891 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1892 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1898 1893
1899 1; 1894 1;
1900 }) { 1895 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 1896 $self->message ("Something went wrong deep within the crossfire server. "
2191 sub db_sync() { 2186 sub db_sync() {
2192 db_save if $dirty; 2187 db_save if $dirty;
2193 undef $dirty; 2188 undef $dirty;
2194 } 2189 }
2195 2190
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2191 my $idle = Event->idle (min => 10, max => 20, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync; 2192 db_sync;
2198 }); 2193 });
2199 2194
2200 sub db_dirty() { 2195 sub db_dirty() {
2201 $dirty = 1; 2196 $dirty = 1;
2251 2246
2252sub main { 2247sub main {
2253 # we must not ever block the main coroutine 2248 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 2249 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2250 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2251 (async {
2256 async { Event::one_event }; 2252 Event::one_event;
2253 })->prio (Coro::PRIO_MAX);
2257 }; 2254 };
2258 2255
2259 cfg_load; 2256 cfg_load;
2260 db_load; 2257 db_load;
2261 load_extensions; 2258 load_extensions;
2259
2260 $TICK_WATCHER->start;
2262 Event::loop; 2261 Event::loop;
2263} 2262}
2264 2263
2265############################################################################# 2264#############################################################################
2266# initialisation and cleanup 2265# initialisation and cleanup
2284 warn "enter emergency perl save\n"; 2283 warn "enter emergency perl save\n";
2285 2284
2286 cf::sync_job { 2285 cf::sync_job {
2287 # use a peculiar iteration method to avoid tripping on perl 2286 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 2287 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 2288 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 2289 warn "begin emergency player save\n";
2291 for my $login (keys %cf::PLAYER) { 2290 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 2291 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 2292 $pl->valid or next;
2294 $pl->save; 2293 $pl->save;
2308} 2307}
2309 2308
2310sub reload() { 2309sub reload() {
2311 # can/must only be called in main 2310 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 2311 if ($Coro::current != $Coro::main) {
2313 warn "can only reload from main coroutine\n"; 2312 warn "can only reload from main coroutine";
2314 return; 2313 return;
2315 } 2314 }
2316 2315
2317 warn "reloading..."; 2316 warn "reloading...";
2318 2317
2319 warn "freezing server"; 2318 warn "cancelling server ticker";
2320 my $guard = freeze_mainloop; 2319 $TICK_WATCHER->cancel;
2320
2321 cf::emergency_save; 2321 cf::emergency_save;
2322
2323 warn "sync database to disk";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326 2322
2327 eval { 2323 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
2329 2325
2326 warn "syncing database to disk";
2327 cf::db_sync;
2328
2330 warn "cancel all watchers"; 2329 warn "cancelling all WF_AUTOCANCEL watchers";
2331 for (Event::all_watchers) { 2330 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL; 2331 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 } 2332 }
2334 2333
2334 warn "flushing outstanding aio requests";
2335 for (;;) {
2336 IO::AIO::flush;
2337 Coro::cede;
2338 last unless IO::AIO::nreqs;
2339 warn "iterate...";
2340 }
2341
2335 warn "cancel all extension coros"; 2342 warn "cancelling all extension coros";
2336 $_->cancel for values %EXT_CORO; 2343 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 2344 %EXT_CORO = ();
2338 2345
2339 warn "remove commands"; 2346 warn "removing commands";
2340 %COMMAND = (); 2347 %COMMAND = ();
2341 2348
2342 warn "remove ext commands"; 2349 warn "removing ext commands";
2343 %EXTCMD = (); 2350 %EXTCMD = ();
2344 2351
2345 warn "unload/nuke all extensions"; 2352 warn "unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 2353 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 2354 warn "... unloading $pkg";
2348 2355
2349 if (my $cb = $pkg->can ("unload")) { 2356 if (my $cb = $pkg->can ("unload")) {
2350 eval { 2357 eval {
2355 2362
2356 warn "... nuking $pkg"; 2363 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg; 2364 Symbol::delete_package $pkg;
2358 } 2365 }
2359 2366
2360 warn "unload all perl modules loaded from $LIBDIR"; 2367 warn "unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 2368 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2369 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 2370
2364 warn "removing <$k>"; 2371 warn "... unloading $k";
2365 delete $INC{$k}; 2372 delete $INC{$k};
2366 2373
2367 $k =~ s/\.pm$//; 2374 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 2375 $k =~ s/\//::/g;
2369 2376
2372 } 2379 }
2373 2380
2374 Symbol::delete_package $k; 2381 Symbol::delete_package $k;
2375 } 2382 }
2376 2383
2377 warn "get rid of safe::, as good as possible"; 2384 warn "getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 2385 Symbol::delete_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2386 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 2387
2381 warn "unload cf.pm \"a bit\""; 2388 warn "unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 2389 delete $INC{"cf.pm"};
2383 2390
2384 # don't, removes xs symbols, too, 2391 # don't, removes xs symbols, too,
2385 # and global variables created in xs 2392 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 2393 #Symbol::delete_package __PACKAGE__;
2387 2394
2395 warn "unload completed, starting to reload now";
2396
2388 warn "reloading cf.pm"; 2397 warn "reloading cf.pm";
2389 require cf; 2398 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2399 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2391 2400
2392 warn "load config and database again"; 2401 warn "loading config and database again";
2393 cf::cfg_load; 2402 cf::cfg_load;
2394 cf::db_load; 2403 cf::db_load;
2395 2404
2396 warn "load extensions"; 2405 warn "loading extensions";
2397 cf::load_extensions; 2406 cf::load_extensions;
2398 2407
2399 warn "reattach attachments to objects/players"; 2408 warn "reattaching attachments to objects/players";
2400 _global_reattach; 2409 _global_reattach;
2401 warn "reattach attachments to maps"; 2410 warn "reattaching attachments to maps";
2402 reattach $_ for values %MAP; 2411 reattach $_ for values %MAP;
2412
2413 warn "restarting server ticker";
2414
2415 $TICK_WATCHER->start;
2403 }; 2416 };
2404 2417
2405 if ($@) { 2418 if ($@) {
2406 warn $@; 2419 warn $@;
2407 warn "error while reloading, exiting."; 2420 warn "error while reloading, exiting.";
2409 } 2422 }
2410 2423
2411 warn "reloaded"; 2424 warn "reloaded";
2412}; 2425};
2413 2426
2414############################################################################# 2427our $RELOAD_WATCHER; # used only during reload
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455}
2456 2428
2457register_command "reload" => sub { 2429register_command "reload" => sub {
2458 my ($who, $arg) = @_; 2430 my ($who, $arg) = @_;
2459 2431
2460 if ($who->flag (FLAG_WIZ)) { 2432 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload."); 2433 $who->message ("reloading server.");
2434
2435 # doing reload synchronously and two reloads happen back-to-back,
2436 # coro crashes during coro_state_free->destroy here.
2437
2438 $RELOAD_WATCHER ||= Event->timer (after => 0, data => WF_AUTOCANCEL, cb => sub {
2462 reload; 2439 reload;
2463 $who->message ("end of reload."); 2440 undef $RELOAD_WATCHER;
2441 });
2464 } 2442 }
2465}; 2443};
2466 2444
2467unshift @INC, $LIBDIR; 2445unshift @INC, $LIBDIR;
2446
2447my $bug_warning = 0;
2468 2448
2469$TICK_WATCHER = Event->timer ( 2449$TICK_WATCHER = Event->timer (
2470 reentrant => 0, 2450 reentrant => 0,
2451 parked => 1,
2471 prio => 0, 2452 prio => 0,
2472 at => $NEXT_TICK || $TICK, 2453 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL, 2454 data => WF_AUTOCANCEL,
2474 cb => sub { 2455 cb => sub {
2456 if ($Coro::current != $Coro::main) {
2457 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2458 unless ++$bug_warning > 10;
2459 return;
2460 }
2461
2475 $NOW = Event::time; 2462 $NOW = Event::time;
2476 2463
2477 cf::server_tick; # one server iteration 2464 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK; 2465 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK; 2466 $NEXT_TICK += $TICK;
2489 }, 2476 },
2490); 2477);
2491 2478
2492IO::AIO::max_poll_time $TICK * 0.2; 2479IO::AIO::max_poll_time $TICK * 0.2;
2493 2480
2494Event->io ( 2481$AIO_POLL_WATCHER = Event->io (
2495 fd => IO::AIO::poll_fileno, 2482 fd => IO::AIO::poll_fileno,
2496 poll => 'r', 2483 poll => 'r',
2497 prio => 5, 2484 prio => 5,
2498 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb, 2486 cb => \&IO::AIO::poll_cb,
2500); 2487);
2501 2488
2502Event->timer ( 2489$WRITE_RUNTIME_WATCHER = Event->timer (
2503 data => WF_AUTOCANCEL, 2490 data => WF_AUTOCANCEL,
2504 after => 0, 2491 after => 1,
2505 interval => 10, 2492 interval => 10,
2506 cb => sub { 2493 prio => 6, # keep it lowest so it acts like a watchdog
2507 (Coro::unblock_sub { 2494 cb => Coro::unblock_sub {
2508 write_runtime 2495 write_runtime
2509 or warn "ERROR: unable to write runtime file: $!"; 2496 or warn "ERROR: unable to write runtime file: $!";
2510 })->();
2511 }, 2497 },
2512); 2498);
2513 2499
2514END { cf::emergency_save } 2500END { cf::emergency_save }
2515 2501

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