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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
77 89
78############################################################################# 90#############################################################################
79 91
80=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
81 93
105 117
106=item %cf::CFG 118=item %cf::CFG
107 119
108Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
110 129
111=back 130=back
112 131
113=cut 132=cut
114 133
118 utf8::encode $msg; 137 utf8::encode $msg;
119 138
120 $msg .= "\n" 139 $msg .= "\n"
121 unless $msg =~ /\n$/; 140 unless $msg =~ /\n$/;
122 141
123 LOG llevError, "cfperl: $msg"; 142 LOG llevError, $msg;
124 }; 143 };
125} 144}
126 145
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 146@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 147@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 165
147$Event::DIED = sub { 166$Event::DIED = sub {
148 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
149}; 168};
150 169
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
156 171
157=over 4 172=over 4
158 173
174=item dumpval $ref
175
159=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
160 196
161use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
162 198
163=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
164 200
180sub to_json($) { 216sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0] 218 JSON::Syck::Dump $_[0]
183} 219}
184 220
185=item my $guard = cf::guard { BLOCK }
186
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206
207=item cf::lock_wait $string 221=item cf::lock_wait $string
208 222
209Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
210 224
211=item my $lock = cf::lock_acquire $string 225=item my $lock = cf::lock_acquire $string
212 226
213Wait until the given lock is available and then acquires it and returns 227Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 228a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 229for example when the coroutine gets canceled), the lock is automatically
216returned. 230returned.
217 231
218Lock names should begin with a unique identifier (for example, find_map 232Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 233uses map_find and cf::map::load uses map_load).
220 234
221=cut 235=cut
222 236
223our %LOCK; 237our %LOCK;
224 238
238 # wait, to be sure we are not locked 252 # wait, to be sure we are not locked
239 lock_wait $key; 253 lock_wait $key;
240 254
241 $LOCK{$key} = []; 255 $LOCK{$key} = [];
242 256
243 cf::guard { 257 Coro::guard {
244 # wake up all waiters, to be on the safe side 258 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 259 $_->ready for @{ delete $LOCK{$key} };
246 } 260 }
247} 261}
248 262
263sub freeze_mainloop {
264 return unless $TICK_WATCHER->is_active;
265
266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
271 $TICK_WATCHER->stop;
272 $guard
273}
274
249=item cf::async { BLOCK } 275=item cf::async { BLOCK }
250 276
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 277Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
253 280
254=cut 281=cut
255 282
256sub async(&) { 283BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 284
265=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
266 286
267The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
268always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
282 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
284 304
285 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
286 # (but this is cancel-safe) 306 # (but this is cancel-safe)
287 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
288 308
289 my $busy = 1; 309 my $busy = 1;
290 my @res; 310 my @res;
291 311
292 (Coro::async { 312 (async {
293 @res = eval { $job->() }; 313 @res = eval { $job->() };
294 warn $@ if $@; 314 warn $@ if $@;
295 undef $busy; 315 undef $busy;
296 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
297 317
298 while ($busy) { 318 while ($busy) {
299 Coro::cede_notself; 319 Coro::cede or Event::one_event;
300 Event::one_event unless Coro::nready;
301 } 320 }
302 321
303 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
304 } else { 323 } else {
305 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
306 325
307 $job->() 326 $job->()
308 } 327 }
309} 328}
310 329
311=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
312 331
313Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 333extension calling this is being unloaded.
315 334
316=cut 335=cut
317 336
318sub coro(&) { 337sub async_ext(&) {
319 my $cb = shift; 338 my $cb = shift;
320 339
321 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
322 341
323 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
325 }); 344 });
326 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
332 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
333 352
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
335 or return; 354 or return;
336 355
356 my $value = $cf::RUNTIME + 90 + 10;
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return; 361 and return;
340 362
341 aio_fsync $fh 363 aio_fsync $fh
342 and return; 364 and return;
351} 373}
352 374
353=back 375=back
354 376
355=cut 377=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 378
477############################################################################# 379#############################################################################
478 380
479=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
480 382
606our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 509our @CB_MAP = ();
608 510
609my %attachment; 511my %attachment;
610 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
611sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
613 521
614 use sort 'stable'; 522 use sort 'stable';
615 523
786# object support 694# object support
787 695
788sub reattach { 696sub reattach {
789 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 701
792 my $registry = $obj->registry; 702 my $registry = $obj->registry;
793 703
794 @$registry = (); 704 @$registry = ();
795 705
927=cut 837=cut
928 838
929sub register_extcmd { 839sub register_extcmd {
930 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
931 841
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
936} 843}
937 844
938cf::player->attach ( 845cf::player->attach (
939 on_command => sub { 846 on_command => sub {
940 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
953 860
954 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
955 862
956 if (ref $msg) { 863 if (ref $msg) {
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
959 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
960 } 867 }
961 } 868 }
962 } else { 869 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 872
966 cf::override; 873 cf::override;
967 }, 874 },
968); 875);
969 876
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 877sub load_extension {
977 my ($path) = @_; 878 my ($path) = @_;
978 879
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
980 my $base = $1; 881 my $base = $1;
981 my $pkg = $1; 882 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
984 885
985 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
986 887
987 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
988 or die "$path: $!"; 889 or die "$path: $!";
989 890
990 my $source = 891 my $source =
991 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
994 . "\n};\n1"; 895 . "\n};\n1";
995 896
996 eval $source 897 unless (eval $source) {
997 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
998 : "extension disabled.\n"; 899 : "extension disabled.\n";
999 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1000 push @exts, $pkg; 901 warn $@;
1001 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
1002 903 exit 1;
1003# no strict 'refs'; 904 }
1004# @{"$pkg\::ISA"} = ext::; 905 die $@;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 906 }
1019 907
1020 # remove commands 908 push @EXTS, $pkg;
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 909}
1045 910
1046sub load_extensions { 911sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 913 next unless -r $ext;
1052 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1053 } 918 }
1054} 919}
1055 920
1056############################################################################# 921#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093 922
1094=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1095 924
1096Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1097 926
927=cut
928
929package cf::player;
930
931use Coro::AIO;
932
1098=head3 cf::player 933=head3 cf::player
1099 934
1100=over 4 935=over 4
1101 936
1102=item cf::player::exists $login 937=item cf::player::find $login
1103 938
1104Returns true when the given account exists. 939Returns the given player object, loading it if necessary (might block).
1105 940
1106=cut 941=cut
1107 942
1108sub cf::player::exists($) { 943sub playerdir($) {
1109 cf::player::find $_[0] 944 cf::localdir
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 945 . "/"
946 . cf::playerdir
947 . "/"
948 . (ref $_[0] ? $_[0]->ob->name : $_[0])
949}
950
951sub path($) {
952 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
953
954 (playerdir $login) . "/$login.pl"
955}
956
957sub find_active($) {
958 $cf::PLAYER{$_[0]}
959 and $cf::PLAYER{$_[0]}->active
960 and $cf::PLAYER{$_[0]}
961}
962
963sub exists($) {
964 my ($login) = @_;
965
966 $cf::PLAYER{$login}
967 or cf::sync_job { !aio_stat path $login }
968}
969
970sub find($) {
971 return $cf::PLAYER{$_[0]} || do {
972 my $login = $_[0];
973
974 my $guard = cf::lock_acquire "user_find:$login";
975
976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
981 }
982}
983
984sub save($) {
985 my ($pl) = @_;
986
987 return if $pl->{deny_save};
988
989 my $path = path $pl;
990 my $guard = cf::lock_acquire "user_save:$path";
991
992 return if $pl->{deny_save};
993
994 aio_mkdir playerdir $pl, 0770;
995 $pl->{last_save} = $cf::RUNTIME;
996
997 $pl->save_pl ($path);
998 Coro::cede;
999}
1000
1001sub new($) {
1002 my ($login) = @_;
1003
1004 my $self = create;
1005
1006 $self->ob->name ($login);
1007 $self->{deny_save} = 1;
1008
1009 $cf::PLAYER{$login} = $self;
1010
1011 $self
1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1020
1021sub quit_character {
1022 my ($pl) = @_;
1023
1024 $pl->{deny_save} = 1;
1025 $pl->password ("*"); # this should lock out the player until we nuked the dir
1026
1027 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1028 $pl->deactivate;
1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1030 $pl->ns->destroy if $pl->ns;
1031
1032 my $path = playerdir $pl;
1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1034 aio_rename $path, $temp;
1035 delete $cf::PLAYER{$pl->ob->name};
1036 $pl->destroy;
1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1111} 1089}
1112 1090
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1114 1092
1115Sends an ext reply to the player. 1093Sends an ext reply to the player.
1116 1094
1117=cut 1095=cut
1118 1096
1119sub cf::player::ext_reply($$$%) { 1097sub ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_; 1098 my ($self, $id, %msg) = @_;
1121 1099
1122 $msg{msgid} = $id; 1100 $msg{msgid} = $id;
1123 1101
1124 $self->send ("ext " . to_json \%msg); 1102 $self->send ("ext " . cf::to_json \%msg);
1125} 1103}
1104
1105package cf;
1126 1106
1127=back 1107=back
1128 1108
1129 1109
1130=head3 cf::map 1110=head3 cf::map
1136package cf::map; 1116package cf::map;
1137 1117
1138use Fcntl; 1118use Fcntl;
1139use Coro::AIO; 1119use Coro::AIO;
1140 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1141our $MAX_RESET = 7200; 1125our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1126our $DEFAULT_RESET = 3000;
1143 1127
1144sub generate_random_map { 1128sub generate_random_map {
1145 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1146
1147 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1131 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1161} 1273}
1162 1274
1163# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1164# all maps in C++... 1276# all maps in C++...
1165sub change_all_map_light { 1277sub change_all_map_light {
1167 1279
1168 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1170} 1282}
1171 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1172sub try_load_header($) { 1292sub load_header_from($) {
1173 my ($path) = @_; 1293 my ($self, $path) = @_;
1174 1294
1175 utf8::encode $path; 1295 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1177 or return; 1297 or return;
1178 1298
1179 my $map = cf::map::new 1299 $self->_load_header ($path)
1180 or return; 1300 or return;
1181 1301
1182 $map->load_header ($path) 1302 $self->{load_path} = $path;
1303
1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1183 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1184 1348
1185 $map->{load_path} = $path; 1349 1
1186
1187 $map
1188} 1350}
1189 1351
1190sub find_map; 1352sub find;
1191sub find_map { 1353sub find {
1192 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1193 1355
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1357
1199 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1200 1359
1201 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1203 1362 my $map = new_from_path cf::map $path
1204 # do it the slow way
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1363 or return;
1221 1364
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1234 1366
1235 if ($map->should_reset) { 1367 $map->load_header
1368 or return;
1369
1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1236 $map->reset; 1373 $map->reset;
1237 undef $guard; 1374 undef $guard;
1238 $map = find_map $path 1375 return find $path;
1239 or return;
1240 } 1376 }
1241 1377
1242 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1243 } 1379 }
1244} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1245 1384
1246sub load { 1385sub load {
1247 my ($self) = @_; 1386 my ($self) = @_;
1248 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1249 my $path = $self->{path}; 1390 my $path = $self->{path};
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1251 1392
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1253 1394
1254 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1255 1396
1256 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1257 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1258 or return; 1402 or return;
1259 1403
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1262 1406
1263 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 1408 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1266 $self->clear_unique_items; 1410 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1268 } 1412 }
1269 } 1413 }
1414
1415 Coro::cede;
1270 1416
1271 # now do the right thing for maps 1417 # now do the right thing for maps
1272 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1273 1419
1274 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1275 $self->{deny_save} = 1; 1421 $self->decay_objects;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1281 $self->set_darkness_map; 1425 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1284 $self->activate; 1429 $self->activate;
1285 } 1430 }
1286 1431
1432 $self->post_load;
1433
1287 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1288} 1435}
1289 1436
1290sub load_map_sync { 1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1468}
1469
1470sub find_sync {
1291 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1292 1472
1293 #warn "load_map_sync<$path, $origin>\n";#d# 1473 cf::sync_job { find $path, $origin }
1474}
1294 1475
1295 cf::sync_job { 1476sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 1477 my ($map) = @_;
1297 or return; 1478
1479 cf::sync_job { $map->load };
1480}
1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1298 $map->load; 1500 $map->load;
1299 $map 1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1300 } 1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1301} 1510}
1302 1511
1303sub save { 1512sub save {
1304 my ($self) = @_; 1513 my ($self) = @_;
1305 1514
1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1516
1306 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1307 1518
1308 return unless $self->dirty; 1519 return unless $self->dirty;
1309 1520
1310 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 1523
1313 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1314 1525
1315 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1316 1527
1317 local $self->{last_access} = $self->last_access;#d# 1528 local $self->{last_access} = $self->last_access;#d#
1318 1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1319 if ($uniq) { 1534 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 1537 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 1539 }
1325} 1540}
1326 1541
1327sub swap_out { 1542sub swap_out {
1328 my ($self) = @_; 1543 my ($self) = @_;
1329 1544
1330 # save first because save cedes 1545 # save first because save cedes
1331 $self->save; 1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path;
1332 1549
1333 return if $self->players; 1550 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save}; 1552 return if $self->{deny_save};
1336 1553
1340 1557
1341sub reset_at { 1558sub reset_at {
1342 my ($self) = @_; 1559 my ($self) = @_;
1343 1560
1344 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1346 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1347 1564
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 1567
1355 my ($self) = @_; 1572 my ($self) = @_;
1356 1573
1357 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1358} 1575}
1359 1576
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 1577sub reset {
1382 my ($self) = @_; 1578 my ($self) = @_;
1383 1579
1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1581
1384 return if $self->players; 1582 return if $self->players;
1385 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1386 1584
1387 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1388 1586
1389 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1390 1591
1391 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1392 1593
1393 $self->unlink_save; 1594 $self->unlink_save;
1394 $self->destroy; 1595 $self->destroy;
1397my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1398 1599
1399sub nuke { 1600sub nuke {
1400 my ($self) = @_; 1601 my ($self) = @_;
1401 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1405 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1406} 1616}
1407 1617
1408sub customise_for { 1618=item cf::map::unique_maps
1409 my ($map, $ob) = @_;
1410 1619
1411 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1413 }
1414 1622
1415 $map 1623=cut
1416}
1417 1624
1418sub emergency_save { 1625sub unique_maps() {
1419 local $cf::FREEZE = 1; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1420 1628
1421 warn "enter emergency map save\n"; 1629 my @paths;
1422 1630
1423 cf::sync_job { 1631 for (@$files) {
1424 warn "begin emergency map save\n"; 1632 utf8::decode $_;
1425 $_->save for values %cf::MAP; 1633 next if /\.pst$/;
1634 next unless /^$PATH_SEP/o;
1635
1636 push @paths, cf::map::normalise $_;
1426 }; 1637 }
1427 1638
1428 warn "end emergency map save\n"; 1639 \@paths
1429} 1640}
1430 1641
1431package cf; 1642package cf;
1432 1643
1433=back 1644=back
1434 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1435 1672
1436=head3 cf::object::player 1673=head3 cf::object::player
1437 1674
1438=over 4 1675=over 4
1439 1676
1479 1716
1480=item $player_object->enter_link 1717=item $player_object->enter_link
1481 1718
1482Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1483 1720
1484The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1486 1723
1724Will never block.
1725
1487=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1488 1727
1489Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 1731fails, to the emergency map position.
1493 1732
1494Might block. 1733Might block.
1495 1734
1496=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1497 1746
1498sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1499 my ($self) = @_; 1748 my ($self) = @_;
1500 1749
1501 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1502 1751
1503 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 1753
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 1755 if $self->map;
1507 1756
1508 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 1758}
1510 1759
1511sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1513 1762
1514 my $link_pos = delete $self->{_link_pos}; 1763 my $link_pos = delete $self->{_link_pos};
1515 1764
1516 unless ($map) { 1765 unless ($map) {
1517 # restore original map position 1766 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 1767 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 1768 $map = cf::map::find $map;
1520 1769
1521 unless ($map) { 1770 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 1771 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 1772 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 1773 or die "FATAL: cannot load emergency map\n";
1525 } 1774 }
1526 } 1775 }
1527 1776
1528 ($x, $y) = (-1, -1) 1777 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1534 1783
1535 $map->load; 1784 $map->load;
1785 $map->load_diag;
1536 1786
1787 return unless $self->contr->active;
1537 $self->activate_recursive; 1788 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1539} 1790}
1540 1791
1541cf::player->attach ( 1792cf::player->attach (
1554 1805
1555 # try to abort aborted map switching on player login :) 1806 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes 1807 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) { 1808 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link; 1809 $pl->ob->enter_link;
1559 cf::async { 1810 (async {
1560 # we need this sleep as the login has a concurrent enter_exit running 1811 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn 1812 # and this sleep increases chances of the player not ending up in scorn
1813 $pl->ob->reply (undef,
1814 "There was an internal problem at your last logout, "
1815 . "the server will try to bring you to your intended destination in a second.",
1816 cf::NDI_RED);
1562 Coro::Timer::sleep 1; 1817 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link; 1818 $pl->ob->leave_link;
1564 }; 1819 })->prio (2);
1565 } 1820 }
1566 }, 1821 },
1567); 1822);
1568 1823
1569=item $player_object->goto_map ($path, $x, $y) 1824=item $player_object->goto ($path, $x, $y)
1570 1825
1571=cut 1826=cut
1572 1827
1573sub cf::object::player::goto_map { 1828sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1575 1830
1576 $self->enter_link; 1831 $self->enter_link;
1577 1832
1578 (cf::async { 1833 (async {
1579 $path = new cf::path $path; 1834 my $map = eval {
1580
1581 my $map = cf::map::find_map $path->as_string; 1835 my $map = cf::map::find $path;
1582 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1583 1837 $map
1584# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1588 1840
1589 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1590 })->prio (1); 1842 })->prio (1);
1591} 1843}
1592 1844
1596 1848
1597sub parse_random_map_params { 1849sub parse_random_map_params {
1598 my ($spec) = @_; 1850 my ($spec) = @_;
1599 1851
1600 my $rmp = { # defaults 1852 my $rmp = { # defaults
1601 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1603 }; 1857 };
1604 1858
1605 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1607 1861
1611 $rmp 1865 $rmp
1612} 1866}
1613 1867
1614sub prepare_random_map { 1868sub prepare_random_map {
1615 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 1872
1617 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 1875 # that depends on the exit object
1620 1876
1621 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1622 1878
1623 if ($exit->map) { 1879 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1628 } 1884 }
1629 1885
1630 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1631 1887
1632 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1633 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1634 1891
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1637 1896
1638 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 1898 $exit->msg (undef);
1640 } 1899 }
1641} 1900}
1643sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1645 1904
1646 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1647 1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1915
1648 $self->enter_link; 1916 $self->enter_link;
1649 1917
1650 (cf::async { 1918 (async {
1919 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 1920 unless (eval {
1652 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 1922
1658 1; 1923 1;
1659 }) { 1924 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1664 1929
1665 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 1931 $self->leave_link;
1667 } 1932 }
1735 } 2000 }
1736 } 2001 }
1737 }, 2002 },
1738); 2003);
1739 2004
1740=item $client->coro (\&cb) 2005=item $client->async (\&cb)
1741 2006
1742Create a new coroutine, running the specified callback. The coroutine will 2007Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2008be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2009or loss of connection).
1745 2010
1746=cut 2011=cut
1747 2012
1748sub cf::client::coro { 2013sub cf::client::async {
1749 my ($self, $cb) = @_; 2014 my ($self, $cb) = @_;
1750 2015
1751 my $coro = &cf::async ($cb); 2016 my $coro = &Coro::async ($cb);
1752 2017
1753 $coro->on_destroy (sub { 2018 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 2019 delete $self->{_coro}{$coro+0};
1755 }); 2020 });
1756 2021
1950 sub db_sync() { 2215 sub db_sync() {
1951 db_save if $dirty; 2216 db_save if $dirty;
1952 undef $dirty; 2217 undef $dirty;
1953 } 2218 }
1954 2219
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
1956 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
1957 }); 2227 );
1958 2228
1959 sub db_dirty() { 2229 sub db_dirty() {
1960 $dirty = 1; 2230 $dirty = 1;
1961 $idle->start; 2231 $idle->start;
1962 } 2232 }
1994 local $/; 2264 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 2265 *CFG = YAML::Syck::Load <$fh>;
1996 2266
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2267 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1998 2268
2269 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2270 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271
1999 if (exists $CFG{mlockall}) { 2272 if (exists $CFG{mlockall}) {
2000 eval { 2273 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 2274 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 2275 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 2276 };
2004 warn $@ if $@; 2277 warn $@ if $@;
2005 } 2278 }
2006} 2279}
2007 2280
2008sub main { 2281sub main {
2009 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 2285 (async {
2013 Event::one_event; 2286 Event::one_event;
2014 })->(); 2287 })->prio (Coro::PRIO_MAX);
2015 }; 2288 };
2016 2289
2017 cfg_load; 2290 cfg_load;
2018 db_load; 2291 db_load;
2019 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2020 Event::loop; 2295 Event::loop;
2021} 2296}
2022 2297
2023############################################################################# 2298#############################################################################
2024# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2025 2344
2026sub reload() { 2345sub reload() {
2027 # can/must only be called in main 2346 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2030 return; 2349 return;
2031 } 2350 }
2032 2351
2033 warn "reloading..."; 2352 warn "reloading...";
2034 2353
2035 local $FREEZE = 1; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2036 cf::emergency_save; 2357 cf::emergency_save;
2037 2358
2038 eval { 2359 eval {
2039 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2040 2361
2041 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2042 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 } 2368 }
2045 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2046 # cancel all extension coros 2378 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 2380 %EXT_CORO = ();
2049 2381
2050 # unload all extensions 2382 warn "removing commands";
2051 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2053 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2054 } 2397 }
2055 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2056 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 2406
2060 warn "removing <$k>"; 2407 warn "... unloading $k";
2061 delete $INC{$k}; 2408 delete $INC{$k};
2062 2409
2063 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2065 2412
2068 } 2415 }
2069 2416
2070 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2071 } 2418 }
2072 2419
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 2423
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2086 2426
2087 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2088 # and global variables created in xs 2428 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2090 2430
2091 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2092 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2093 require cf; 2434 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 2436
2096 # load config and database again 2437 warn "loading config and database again";
2097 cf::cfg_load; 2438 cf::cfg_load;
2098 cf::db_load; 2439 cf::db_load;
2099 2440
2100 # load extensions
2101 warn "load extensions"; 2441 warn "loading extensions";
2102 cf::load_extensions; 2442 cf::load_extensions;
2103 2443
2104 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2105 warn "reattach";
2106 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2107 }; 2452 };
2108 2453
2109 if ($@) { 2454 if ($@) {
2110 warn $@; 2455 warn $@;
2111 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2112 exit 1; 2457 exit 1;
2113 } 2458 }
2114 2459
2115 warn "reloaded successfully"; 2460 warn "reloaded";
2116}; 2461};
2117 2462
2118############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159}
2160
2161register "<global>", __PACKAGE__;
2162 2464
2163register_command "reload" => sub { 2465register_command "reload" => sub {
2164 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2165 2467
2166 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2168 reload; 2479 reload;
2169 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2170 } 2483 }
2171}; 2484};
2172 2485
2173unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2174 2489
2175$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2176 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2177 prio => 0, 2493 prio => 0,
2178 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2179 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2180 cb => sub { 2496 cb => sub {
2181 unless ($FREEZE) { 2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2182 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2184 }
2185
2186 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2187 2517
2188 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2190 2520
2191 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2193 }, 2523 },
2194); 2524);
2195 2525
2196IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2197 2527
2198Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2199 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2200 poll => 'r', 2532 poll => 'r',
2201 prio => 5, 2533 prio => 6,
2202 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2204); 2536);
2205 2537
2206Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2207 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2208 after => 0, 2541 after => 1,
2209 interval => 10, 2542 interval => 10,
2210 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2211 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2212 write_runtime 2545 write_runtime
2213 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2214 })->();
2215 }, 2547 },
2216); 2548);
2217 2549
2218END { cf::emergency_save } 2550END { cf::emergency_save }
2219 2551

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