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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.148 by root, Mon Jan 8 12:39:16 2007 UTC vs.
Revision 1.199 by root, Mon Jan 29 14:46:01 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.32 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
52our %PLAYER; # all users 59our %PLAYER; # all users
53our %MAP; # all maps 60our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
87
88sub cf::map::normalise;
77 89
78############################################################################# 90#############################################################################
79 91
80=head2 GLOBAL VARIABLES 92=head2 GLOBAL VARIABLES
81 93
105 117
106=item %cf::CFG 118=item %cf::CFG
107 119
108Configuration for the server, loaded from C</etc/crossfire/config>, or 120Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 121from wherever your confdir points to.
122
123=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
124
125These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
126or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
127processing has been done. Call C<< ->wait >> on them to maximise the
128window of cpu time available, or simply to synchronise to the server tick.
110 129
111=back 130=back
112 131
113=cut 132=cut
114 133
146 165
147$Event::DIED = sub { 166$Event::DIED = sub {
148 warn "error in event callback: @_"; 167 warn "error in event callback: @_";
149}; 168};
150 169
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 170=head2 UTILITY FUNCTIONS
156 171
157=over 4 172=over 4
158 173
174=item dumpval $ref
175
159=cut 176=cut
177
178sub dumpval {
179 eval {
180 local $SIG{__DIE__};
181 my $d;
182 if (1) {
183 $d = new Data::Dumper([$_[0]], ["*var"]);
184 $d->Terse(1);
185 $d->Indent(2);
186 $d->Quotekeys(0);
187 $d->Useqq(1);
188 #$d->Bless(...);
189 $d->Seen($_[1]) if @_ > 1;
190 $d = $d->Dump();
191 }
192 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
193 $d
194 } || "[unable to dump $_[0]: '$@']";
195}
160 196
161use JSON::Syck (); # TODO# replace by JSON::PC once working 197use JSON::Syck (); # TODO# replace by JSON::PC once working
162 198
163=item $ref = cf::from_json $json 199=item $ref = cf::from_json $json
164 200
225} 261}
226 262
227sub freeze_mainloop { 263sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
229 265
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 $WRITE_RUNTIME_WATCHER->start;
269 };
270 $WRITE_RUNTIME_WATCHER->stop;
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
311 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
312 352
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 354 or return;
315 355
356 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 361 and return;
319 362
320 aio_fsync $fh 363 aio_fsync $fh
321 and return; 364 and return;
330} 373}
331 374
332=back 375=back
333 376
334=cut 377=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 378
456############################################################################# 379#############################################################################
457 380
458=head2 ATTACHABLE OBJECTS 381=head2 ATTACHABLE OBJECTS
459 382
585our @CB_TYPE = (); # registry for type (cf-object class) based events 508our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 509our @CB_MAP = ();
587 510
588my %attachment; 511my %attachment;
589 512
513sub cf::attachable::thawer_merge {
514 # simply override everything except _meta
515 local $_[0]{_meta};
516 %{$_[0]} = %{$_[1]};
517}
518
590sub _attach_cb($$$$) { 519sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 520 my ($registry, $event, $prio, $cb) = @_;
592 521
593 use sort 'stable'; 522 use sort 'stable';
594 523
765# object support 694# object support
766 695
767sub reattach { 696sub reattach {
768 # basically do the same as instantiate, without calling instantiate 697 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 698 my ($obj) = @_;
699
700 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 701
771 my $registry = $obj->registry; 702 my $registry = $obj->registry;
772 703
773 @$registry = (); 704 @$registry = ();
774 705
906=cut 837=cut
907 838
908sub register_extcmd { 839sub register_extcmd {
909 my ($name, $cb) = @_; 840 my ($name, $cb) = @_;
910 841
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 842 $EXTCMD{$name} = $cb;
915} 843}
916 844
917cf::player->attach ( 845cf::player->attach (
918 on_command => sub { 846 on_command => sub {
919 my ($pl, $name, $params) = @_; 847 my ($pl, $name, $params) = @_;
932 860
933 my $msg = eval { from_json $buf }; 861 my $msg = eval { from_json $buf };
934 862
935 if (ref $msg) { 863 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 864 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 865 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 866 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 867 }
940 } 868 }
941 } else { 869 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 870 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 872
945 cf::override; 873 cf::override;
946 }, 874 },
947); 875);
948 876
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 877sub load_extension {
956 my ($path) = @_; 878 my ($path) = @_;
957 879
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 880 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 881 my $base = $1;
960 my $pkg = $1; 882 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 883 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 884 $pkg = "ext::$pkg";
963 885
964 warn "loading '$path' into '$pkg'\n"; 886 warn "... loading '$path' into '$pkg'\n";
965 887
966 open my $fh, "<:utf8", $path 888 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 889 or die "$path: $!";
968 890
969 my $source = 891 my $source =
970 "package $pkg; use strict; use utf8;\n" 892 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 893 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 894 . (do { local $/; <$fh> })
973 . "\n};\n1"; 895 . "\n};\n1";
974 896
975 eval $source 897 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 898 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 899 : "extension disabled.\n";
978 900 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 901 warn $@;
980 $ext_pkg{$base} = $pkg; 902 warn "mandatory extension failed to load, exiting.\n";
981 903 exit 1;
982# no strict 'refs'; 904 }
983# @{"$pkg\::ISA"} = ext::; 905 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 906 }
998 907
999 # remove commands 908 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 909}
1024 910
1025sub load_extensions { 911sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 912 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 913 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 917 } or warn "$ext not loaded: $@";
1032 } 918 }
1033} 919}
1034 920
1035############################################################################# 921#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 922
1073=head2 CORE EXTENSIONS 923=head2 CORE EXTENSIONS
1074 924
1075Functions and methods that extend core crossfire objects. 925Functions and methods that extend core crossfire objects.
1076 926
1077=cut 927=cut
1078 928
1079package cf::player; 929package cf::player;
930
931use Coro::AIO;
1080 932
1081=head3 cf::player 933=head3 cf::player
1082 934
1083=over 4 935=over 4
1084 936
1110 962
1111sub exists($) { 963sub exists($) {
1112 my ($login) = @_; 964 my ($login) = @_;
1113 965
1114 $cf::PLAYER{$login} 966 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 967 or cf::sync_job { !aio_stat path $login }
1116} 968}
1117 969
1118sub find($) { 970sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 971 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 972 my $login = $_[0];
1121 973
1122 my $guard = cf::lock_acquire "user_find:$login"; 974 my $guard = cf::lock_acquire "user_find:$login";
1123 975
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 976 $cf::PLAYER{$_[0]} || do {
977 my $pl = load_pl path $login
978 or return;
979 $cf::PLAYER{$login} = $pl
980 }
1125 }; 981 }
1126} 982}
1127 983
1128sub save($) { 984sub save($) {
1129 my ($pl) = @_; 985 my ($pl) = @_;
1130 986
1133 my $path = path $pl; 989 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 990 my $guard = cf::lock_acquire "user_save:$path";
1135 991
1136 return if $pl->{deny_save}; 992 return if $pl->{deny_save};
1137 993
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 994 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 995 $pl->{last_save} = $cf::RUNTIME;
1140 996
1141 $pl->save_pl ($path); 997 $pl->save_pl ($path);
1142 Coro::cede; 998 Coro::cede;
1143} 999}
1152 1008
1153 $cf::PLAYER{$login} = $self; 1009 $cf::PLAYER{$login} = $self;
1154 1010
1155 $self 1011 $self
1156} 1012}
1013
1014=item $pl->quit_character
1015
1016Nukes the player without looking back. If logged in, the connection will
1017be destroyed. May block for a long time.
1018
1019=cut
1157 1020
1158sub quit_character { 1021sub quit_character {
1159 my ($pl) = @_; 1022 my ($pl) = @_;
1160 1023
1161 $pl->{deny_save} = 1; 1024 $pl->{deny_save} = 1;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1029 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1030 $pl->ns->destroy if $pl->ns;
1168 1031
1169 my $path = playerdir $pl; 1032 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1033 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1034 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1035 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1036 $pl->destroy;
1174
1175 IO::AIO::aio_rmtree $temp; 1037 IO::AIO::aio_rmtree $temp;
1038}
1039
1040=item cf::player::list_logins
1041
1042Returns am arrayref of all valid playernames in the system, can take a
1043while and may block, so not sync_job-capable, ever.
1044
1045=cut
1046
1047sub list_logins {
1048 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1049 or return [];
1050
1051 my @logins;
1052
1053 for my $login (@$dirs) {
1054 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1055 aio_read $fh, 0, 512, my $buf, 0 or next;
1056 $buf !~ /^password -------------$/m or next; # official not-valid tag
1057
1058 utf8::decode $login;
1059 push @logins, $login;
1176 }; 1060 }
1061
1062 \@logins
1063}
1064
1065=item $player->maps
1066
1067Returns an arrayref of map paths that are private for this
1068player. May block.
1069
1070=cut
1071
1072sub maps($) {
1073 my ($pl) = @_;
1074
1075 my $files = aio_readdir playerdir $pl
1076 or return;
1077
1078 my @paths;
1079
1080 for (@$files) {
1081 utf8::decode $_;
1082 next if /\.(?:pl|pst)$/;
1083 next unless /^$PATH_SEP/o;
1084
1085 push @paths, cf::map::normalise "~" . $pl->ob->name . "/" . $_;
1086 }
1087
1088 \@paths
1177} 1089}
1178 1090
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1091=item $player->ext_reply ($msgid, $msgtype, %msg)
1180 1092
1181Sends an ext reply to the player. 1093Sends an ext reply to the player.
1204package cf::map; 1116package cf::map;
1205 1117
1206use Fcntl; 1118use Fcntl;
1207use Coro::AIO; 1119use Coro::AIO;
1208 1120
1121use overload
1122 '""' => \&as_string,
1123 fallback => 1;
1124
1209our $MAX_RESET = 3600; 1125our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1126our $DEFAULT_RESET = 3000;
1211 1127
1212sub generate_random_map { 1128sub generate_random_map {
1213 my ($path, $rmp) = @_; 1129 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1130 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1131 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1132 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1133 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1134 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1135 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1136 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1137 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1138 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1139 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1140 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1141 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1142 (cf::region::find $rmp->{region}), $rmp->{custom}
1143 )
1144}
1145
1146=item cf::map->register ($regex, $prio)
1147
1148Register a handler for the map path matching the given regex at the
1149givne priority (higher is better, built-in handlers have priority 0, the
1150default).
1151
1152=cut
1153
1154sub register {
1155 my (undef, $regex, $prio) = @_;
1156 my $pkg = caller;
1157
1158 no strict;
1159 push @{"$pkg\::ISA"}, __PACKAGE__;
1160
1161 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1162}
1163
1164# also paths starting with '/'
1165$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1166
1167sub thawer_merge {
1168 my ($self, $merge) = @_;
1169
1170 # we have to keep some variables in memory intact
1171 local $self->{path};
1172 local $self->{load_path};
1173 local $self->{deny_save};
1174 local $self->{deny_reset};
1175
1176 $self->SUPER::thawer_merge ($merge);
1177}
1178
1179sub normalise {
1180 my ($path, $base) = @_;
1181
1182 $path = "$path"; # make sure its a string
1183
1184 $path =~ s/\.map$//;
1185
1186 # map plan:
1187 #
1188 # /! non-realised random map exit (special hack!)
1189 # {... are special paths that are not being touched
1190 # ?xxx/... are special absolute paths
1191 # ?random/... random maps
1192 # /... normal maps
1193 # ~user/... per-player map of a specific user
1194
1195 $path =~ s/$PATH_SEP/\//go;
1196
1197 # treat it as relative path if it starts with
1198 # something that looks reasonable
1199 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1200 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1201
1202 $base =~ s{[^/]+/?$}{};
1203 $path = "$base/$path";
1204 }
1205
1206 for ($path) {
1207 redo if s{//}{/};
1208 redo if s{/\.?/}{/};
1209 redo if s{/[^/]+/\.\./}{/};
1210 }
1211
1212 $path
1213}
1214
1215sub new_from_path {
1216 my (undef, $path, $base) = @_;
1217
1218 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1219
1220 $path = normalise $path, $base;
1221
1222 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1223 if ($path =~ $EXT_MAP{$pkg}[1]) {
1224 my $self = bless cf::map::new, $pkg;
1225 $self->{path} = $path; $self->path ($path);
1226 $self->init; # pass $1 etc.
1227 return $self;
1228 }
1229 }
1230
1231 Carp::carp "unable to resolve path '$path' (base '$base').";
1232 ()
1233}
1234
1235sub init {
1236 my ($self) = @_;
1237
1238 $self
1239}
1240
1241sub as_string {
1242 my ($self) = @_;
1243
1244 "$self->{path}"
1245}
1246
1247# the displayed name, this is a one way mapping
1248sub visible_name {
1249 &as_string
1250}
1251
1252# the original (read-only) location
1253sub load_path {
1254 my ($self) = @_;
1255
1256 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1257}
1258
1259# the temporary/swap location
1260sub save_path {
1261 my ($self) = @_;
1262
1263 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1264 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1265}
1266
1267# the unique path, undef == no special unique path
1268sub uniq_path {
1269 my ($self) = @_;
1270
1271 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1272 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1273}
1230 1274
1231# and all this just because we cannot iterate over 1275# and all this just because we cannot iterate over
1232# all maps in C++... 1276# all maps in C++...
1233sub change_all_map_light { 1277sub change_all_map_light {
1235 1279
1236 $_->change_map_light ($change) 1280 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1281 for grep $_->outdoor, values %cf::MAP;
1238} 1282}
1239 1283
1284sub unlink_save {
1285 my ($self) = @_;
1286
1287 utf8::encode (my $save = $self->save_path);
1288 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1289 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1290}
1291
1240sub try_load_header($) { 1292sub load_header_from($) {
1241 my ($path) = @_; 1293 my ($self, $path) = @_;
1242 1294
1243 utf8::encode $path; 1295 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1296 aio_open $path, O_RDONLY, 0
1245 or return; 1297 or return;
1246 1298
1247 my $map = cf::map::new 1299 $self->_load_header ($path)
1248 or return; 1300 or return;
1249 1301
1250 # for better error messages only, will be overwritten 1302 $self->{load_path} = $path;
1251 $map->path ($path);
1252 1303
1253 $map->load_header ($path) 1304 1
1305}
1306
1307sub load_header_orig {
1308 my ($self) = @_;
1309
1310 $self->load_header_from ($self->load_path)
1311}
1312
1313sub load_header_temp {
1314 my ($self) = @_;
1315
1316 $self->load_header_from ($self->save_path)
1317}
1318
1319sub prepare_temp {
1320 my ($self) = @_;
1321
1322 $self->last_access ((delete $self->{last_access})
1323 || $cf::RUNTIME); #d#
1324 # safety
1325 $self->{instantiate_time} = $cf::RUNTIME
1326 if $self->{instantiate_time} > $cf::RUNTIME;
1327}
1328
1329sub prepare_orig {
1330 my ($self) = @_;
1331
1332 $self->{load_original} = 1;
1333 $self->{instantiate_time} = $cf::RUNTIME;
1334 $self->last_access ($cf::RUNTIME);
1335 $self->instantiate;
1336}
1337
1338sub load_header {
1339 my ($self) = @_;
1340
1341 if ($self->load_header_temp) {
1342 $self->prepare_temp;
1343 } else {
1344 $self->load_header_orig
1254 or return; 1345 or return;
1346 $self->prepare_orig;
1347 }
1255 1348
1256 $map->{load_path} = $path; 1349 1
1257
1258 $map
1259} 1350}
1260 1351
1261sub find; 1352sub find;
1262sub find { 1353sub find {
1263 my ($path, $origin) = @_; 1354 my ($path, $origin) = @_;
1264 1355
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1356 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1357
1270 cf::lock_wait "map_find:$key"; 1358 cf::lock_wait "map_find:$path";
1271 1359
1272 $cf::MAP{$key} || do { 1360 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1361 my $guard = cf::lock_acquire "map_find:$path";
1274 1362 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1363 or return;
1294 1364
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1365 $map->{last_save} = $cf::RUNTIME;
1307 1366
1308 Coro::cede; 1367 $map->load_header
1368 or return;
1309 1369
1310 if ($map->should_reset) { 1370 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1371 # doing this can freeze the server in a sync job, obviously
1372 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1373 $map->reset;
1312 undef $guard; 1374 undef $guard;
1313 $map = find $path 1375 return find $path;
1314 or return;
1315 } 1376 }
1316 1377
1317 $cf::MAP{$key} = $map 1378 $cf::MAP{$path} = $map
1318 } 1379 }
1319} 1380}
1381
1382sub pre_load { }
1383sub post_load { }
1320 1384
1321sub load { 1385sub load {
1322 my ($self) = @_; 1386 my ($self) = @_;
1323 1387
1388 local $self->{deny_reset} = 1; # loading can take a long time
1389
1324 my $path = $self->{path}; 1390 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1391 my $guard = cf::lock_acquire "map_load:$path";
1326 1392
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1393 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1394
1329 $self->in_memory (cf::MAP_LOADING); 1395 $self->in_memory (cf::MAP_LOADING);
1330 1396
1331 $self->alloc; 1397 $self->alloc;
1398
1399 $self->pre_load;
1400
1332 $self->load_objects ($self->{load_path}, 1) 1401 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1402 or return;
1334 1403
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1404 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1405 if delete $self->{load_original};
1337 1406
1338 if (my $uniq = $path->uniq_path) { 1407 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1408 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1409 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1410 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1411 $self->_load_objects ($uniq, 0);
1343 } 1412 }
1344 } 1413 }
1345 1414
1346 Coro::cede; 1415 Coro::cede;
1347 1416
1348 # now do the right thing for maps 1417 # now do the right thing for maps
1349 $self->link_multipart_objects; 1418 $self->link_multipart_objects;
1350 1419
1351 if ($self->{path}->is_style_map) { 1420 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1421 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1422 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1423 $self->update_buttons;
1424 Coro::cede;
1358 $self->set_darkness_map; 1425 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1426 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1427 unless $self->difficulty;
1428 Coro::cede;
1361 $self->activate; 1429 $self->activate;
1362 } 1430 }
1363 1431
1364 Coro::cede; 1432 $self->post_load;
1365 1433
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1434 $self->in_memory (cf::MAP_IN_MEMORY);
1435}
1436
1437sub customise_for {
1438 my ($self, $ob) = @_;
1439
1440 return find "~" . $ob->name . "/" . $self->{path}
1441 if $self->per_player;
1442
1443 $self
1444}
1445
1446# find and load all maps in the 3x3 area around a map
1447sub load_diag {
1448 my ($map) = @_;
1449
1450 my @diag; # diagonal neighbours
1451
1452 for (0 .. 3) {
1453 my $neigh = $map->tile_path ($_)
1454 or next;
1455 $neigh = find $neigh, $map
1456 or next;
1457 $neigh->load;
1458
1459 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1460 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1461 }
1462
1463 for (@diag) {
1464 my $neigh = find @$_
1465 or next;
1466 $neigh->load;
1467 }
1367} 1468}
1368 1469
1369sub find_sync { 1470sub find_sync {
1370 my ($path, $origin) = @_; 1471 my ($path, $origin) = @_;
1371 1472
1372 cf::sync_job { cf::map::find $path, $origin } 1473 cf::sync_job { find $path, $origin }
1373} 1474}
1374 1475
1375sub do_load_sync { 1476sub do_load_sync {
1376 my ($map) = @_; 1477 my ($map) = @_;
1377 1478
1378 cf::sync_job { $map->load }; 1479 cf::sync_job { $map->load };
1379} 1480}
1380 1481
1482our %MAP_PREFETCH;
1483our $MAP_PREFETCHER = undef;
1484
1485sub find_async {
1486 my ($path, $origin) = @_;
1487
1488 $path = normalise $path, $origin && $origin->{path};
1489
1490 if (my $map = $cf::MAP{$path}) {
1491 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1492 }
1493
1494 undef $MAP_PREFETCH{$path};
1495 $MAP_PREFETCHER ||= cf::async {
1496 while (%MAP_PREFETCH) {
1497 for my $path (keys %MAP_PREFETCH) {
1498 my $map = find $path
1499 or next;
1500 $map->load;
1501
1502 delete $MAP_PREFETCH{$path};
1503 }
1504 }
1505 undef $MAP_PREFETCHER;
1506 };
1507 $MAP_PREFETCHER->prio (6);
1508
1509 ()
1510}
1511
1381sub save { 1512sub save {
1382 my ($self) = @_; 1513 my ($self) = @_;
1383 1514
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1515 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1516
1386 $self->{last_save} = $cf::RUNTIME; 1517 $self->{last_save} = $cf::RUNTIME;
1387 1518
1388 return unless $self->dirty; 1519 return unless $self->dirty;
1389 1520
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1521 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1522 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1523
1393 $self->{load_path} = $save; 1524 $self->{load_path} = $save;
1394 1525
1395 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1396 1527
1399 cf::async { 1530 cf::async {
1400 $_->contr->save for $self->players; 1531 $_->contr->save for $self->players;
1401 }; 1532 };
1402 1533
1403 if ($uniq) { 1534 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1535 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1536 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1537 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1538 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1539 }
1409} 1540}
1410 1541
1411sub swap_out { 1542sub swap_out {
1412 my ($self) = @_; 1543 my ($self) = @_;
1426 1557
1427sub reset_at { 1558sub reset_at {
1428 my ($self) = @_; 1559 my ($self) = @_;
1429 1560
1430 # TODO: safety, remove and allow resettable per-player maps 1561 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1562 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1563 return 1e99 if $self->{deny_reset};
1433 1564
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1567
1441 my ($self) = @_; 1572 my ($self) = @_;
1442 1573
1443 $self->reset_at <= $cf::RUNTIME 1574 $self->reset_at <= $cf::RUNTIME
1444} 1575}
1445 1576
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1577sub reset {
1468 my ($self) = @_; 1578 my ($self) = @_;
1469 1579
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1580 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1581
1472 return if $self->players; 1582 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1583 return if $self->isa ("ext::map_per_player");#d#
1474 1584
1475 warn "resetting map ", $self->path;#d# 1585 warn "resetting map ", $self->path;#d#
1476 1586
1477 delete $cf::MAP{$self->path}; 1587 delete $cf::MAP{$self->path};
1588
1589 $self->in_memory (cf::MAP_SWAPPED);
1590 $self->clear;
1478 1591
1479 $_->clear_links_to ($self) for values %cf::MAP; 1592 $_->clear_links_to ($self) for values %cf::MAP;
1480 1593
1481 $self->unlink_save; 1594 $self->unlink_save;
1482 $self->destroy; 1595 $self->destroy;
1485my $nuke_counter = "aaaa"; 1598my $nuke_counter = "aaaa";
1486 1599
1487sub nuke { 1600sub nuke {
1488 my ($self) = @_; 1601 my ($self) = @_;
1489 1602
1603 delete $cf::MAP{$self->path};
1604
1605 $self->unlink_save;
1606
1607 bless $self, "cf::map";
1608 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1609 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1610 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1611 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1612
1613 $cf::MAP{$self->path} = $self;
1614
1493 $self->reset; # polite request, might not happen 1615 $self->reset; # polite request, might not happen
1494} 1616}
1495 1617
1496sub customise_for { 1618=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1619
1499 if ($map->per_player) { 1620Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1621instantiated unique items. May block.
1501 }
1502 1622
1503 $map 1623=cut
1504}
1505 1624
1506sub emergency_save { 1625sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1626 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1627 or return;
1508 1628
1509 warn "enter emergency perl save\n"; 1629 my @paths;
1510 1630
1511 cf::sync_job { 1631 for (@$files) {
1512 warn "begin emergency player save\n"; 1632 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1633 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1634 next unless /^$PATH_SEP/o;
1515 1635
1516 warn "begin emergency map save\n"; 1636 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1637 }
1520 1638
1521 warn "leave emergency perl save\n"; 1639 \@paths
1522} 1640}
1523 1641
1524package cf; 1642package cf;
1525 1643
1526=back 1644=back
1527 1645
1646=head3 cf::object
1647
1648=cut
1649
1650package cf::object;
1651
1652=over 4
1653
1654=item $ob->inv_recursive
1655
1656Returns the inventory of the object _and_ their inventories, recursively.
1657
1658=cut
1659
1660sub inv_recursive_;
1661sub inv_recursive_ {
1662 map { $_, inv_recursive_ $_->inv } @_
1663}
1664
1665sub inv_recursive {
1666 inv_recursive_ inv $_[0]
1667}
1668
1669package cf;
1670
1671=back
1528 1672
1529=head3 cf::object::player 1673=head3 cf::object::player
1530 1674
1531=over 4 1675=over 4
1532 1676
1572 1716
1573=item $player_object->enter_link 1717=item $player_object->enter_link
1574 1718
1575Freezes the player and moves him/her to a special map (C<{link}>). 1719Freezes the player and moves him/her to a special map (C<{link}>).
1576 1720
1577The player should be reaosnably safe there for short amounts of time. You 1721The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1722I<MUST> call C<leave_link> as soon as possible, though.
1579 1723
1724Will never block.
1725
1580=item $player_object->leave_link ($map, $x, $y) 1726=item $player_object->leave_link ($map, $x, $y)
1581 1727
1582Moves the player out of the specila link map onto the given map. If the 1728Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1729map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1730to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1731fails, to the emergency map position.
1586 1732
1587Might block. 1733Might block.
1588 1734
1589=cut 1735=cut
1736
1737sub link_map {
1738 unless ($LINK_MAP) {
1739 $LINK_MAP = cf::map::find "{link}"
1740 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1741 $LINK_MAP->load;
1742 }
1743
1744 $LINK_MAP
1745}
1590 1746
1591sub cf::object::player::enter_link { 1747sub cf::object::player::enter_link {
1592 my ($self) = @_; 1748 my ($self) = @_;
1593 1749
1594 $self->deactivate_recursive; 1750 $self->deactivate_recursive;
1595 1751
1596 return if $self->map == $LINK_MAP; 1752 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1753
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1754 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1755 if $self->map;
1600 1756
1601 $self->enter_map ($LINK_MAP, 20, 20); 1757 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1758}
1603 1759
1604sub cf::object::player::leave_link { 1760sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1761 my ($self, $map, $x, $y) = @_;
1606 1762
1624 # use -1 or undef as default coordinates, not 0, 0 1780 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1781 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1782 if $x <=0 && $y <= 0;
1627 1783
1628 $map->load; 1784 $map->load;
1785 $map->load_diag;
1629 1786
1630 return unless $self->contr->active; 1787 return unless $self->contr->active;
1631 $self->activate_recursive; 1788 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y); 1789 $self->enter_map ($map, $x, $y);
1633} 1790}
1672 my ($self, $path, $x, $y) = @_; 1829 my ($self, $path, $x, $y) = @_;
1673 1830
1674 $self->enter_link; 1831 $self->enter_link;
1675 1832
1676 (async { 1833 (async {
1677 $path = new cf::path $path; 1834 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1835 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1836 $map = $map->customise_for ($self) if $map;
1681 1837 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1838 } or
1683# if $map;
1684
1685 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1839 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1686 1840
1687 $self->leave_link ($map, $x, $y); 1841 $self->leave_link ($map, $x, $y);
1688 })->prio (1); 1842 })->prio (1);
1689} 1843}
1690 1844
1694 1848
1695sub parse_random_map_params { 1849sub parse_random_map_params {
1696 my ($spec) = @_; 1850 my ($spec) = @_;
1697 1851
1698 my $rmp = { # defaults 1852 my $rmp = { # defaults
1699 xsize => 10, 1853 xsize => (cf::rndm 15, 40),
1700 ysize => 10, 1854 ysize => (cf::rndm 15, 40),
1855 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1856 #layout => string,
1701 }; 1857 };
1702 1858
1703 for (split /\n/, $spec) { 1859 for (split /\n/, $spec) {
1704 my ($k, $v) = split /\s+/, $_, 2; 1860 my ($k, $v) = split /\s+/, $_, 2;
1705 1861
1709 $rmp 1865 $rmp
1710} 1866}
1711 1867
1712sub prepare_random_map { 1868sub prepare_random_map {
1713 my ($exit) = @_; 1869 my ($exit) = @_;
1870
1871 my $guard = cf::lock_acquire "exit_prepare:$exit";
1714 1872
1715 # all this does is basically replace the /! path by 1873 # all this does is basically replace the /! path by
1716 # a new random map path (?random/...) with a seed 1874 # a new random map path (?random/...) with a seed
1717 # that depends on the exit object 1875 # that depends on the exit object
1718 1876
1719 my $rmp = parse_random_map_params $exit->msg; 1877 my $rmp = parse_random_map_params $exit->msg;
1720 1878
1721 if ($exit->map) { 1879 if ($exit->map) {
1722 $rmp->{region} = $exit->map->region_name; 1880 $rmp->{region} = $exit->region->name;
1723 $rmp->{origin_map} = $exit->map->path; 1881 $rmp->{origin_map} = $exit->map->path;
1724 $rmp->{origin_x} = $exit->x; 1882 $rmp->{origin_x} = $exit->x;
1725 $rmp->{origin_y} = $exit->y; 1883 $rmp->{origin_y} = $exit->y;
1726 } 1884 }
1727 1885
1728 $rmp->{random_seed} ||= $exit->random_seed; 1886 $rmp->{random_seed} ||= $exit->random_seed;
1729 1887
1730 my $data = cf::to_json $rmp; 1888 my $data = cf::to_json $rmp;
1731 my $md5 = Digest::MD5::md5_hex $data; 1889 my $md5 = Digest::MD5::md5_hex $data;
1890 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1732 1891
1733 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1892 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1734 aio_write $fh, 0, (length $data), $data, 0; 1893 aio_write $fh, 0, (length $data), $data, 0;
1894 undef $fh;
1895 aio_rename "$meta~", $meta;
1735 1896
1736 $exit->slaying ("?random/$md5"); 1897 $exit->slaying ("?random/$md5");
1737 $exit->msg (undef); 1898 $exit->msg (undef);
1738 } 1899 }
1739} 1900}
1740 1901
1741sub cf::object::player::enter_exit { 1902sub cf::object::player::enter_exit {
1742 my ($self, $exit) = @_; 1903 my ($self, $exit) = @_;
1743 1904
1744 return unless $self->type == cf::PLAYER; 1905 return unless $self->type == cf::PLAYER;
1906
1907 if ($exit->slaying eq "/!") {
1908 #TODO: this should de-fi-ni-te-ly not be a sync-job
1909 cf::sync_job { prepare_random_map $exit };
1910 }
1911
1912 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1913 my $hp = $exit->stats->hp;
1914 my $sp = $exit->stats->sp;
1745 1915
1746 $self->enter_link; 1916 $self->enter_link;
1747 1917
1748 (async { 1918 (async {
1749 $self->deactivate_recursive; # just to be sure 1919 $self->deactivate_recursive; # just to be sure
1750 unless (eval { 1920 unless (eval {
1751 prepare_random_map $exit 1921 $self->goto ($slaying, $hp, $sp);
1752 if $exit->slaying eq "/!";
1753
1754 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1755 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1756 1922
1757 1; 1923 1;
1758 }) { 1924 }) {
1759 $self->message ("Something went wrong deep within the crossfire server. " 1925 $self->message ("Something went wrong deep within the crossfire server. "
1760 . "I'll try to bring you back to the map you were before. " 1926 . "I'll try to bring you back to the map you were before. "
1761 . "Please report this to the dungeon master", 1927 . "Please report this to the dungeon master!",
1762 cf::NDI_UNIQUE | cf::NDI_RED); 1928 cf::NDI_UNIQUE | cf::NDI_RED);
1763 1929
1764 warn "ERROR in enter_exit: $@"; 1930 warn "ERROR in enter_exit: $@";
1765 $self->leave_link; 1931 $self->leave_link;
1766 } 1932 }
2049 sub db_sync() { 2215 sub db_sync() {
2050 db_save if $dirty; 2216 db_save if $dirty;
2051 undef $dirty; 2217 undef $dirty;
2052 } 2218 }
2053 2219
2054 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2220 my $idle = Event->idle (
2055 db_sync; 2221 reentrant => 0,
2222 min => 10,
2223 max => 20,
2224 repeat => 0,
2225 data => WF_AUTOCANCEL,
2226 cb => \&db_sync,
2056 }); 2227 );
2057 2228
2058 sub db_dirty() { 2229 sub db_dirty() {
2059 $dirty = 1; 2230 $dirty = 1;
2060 $idle->start; 2231 $idle->start;
2061 } 2232 }
2109 2280
2110sub main { 2281sub main {
2111 # we must not ever block the main coroutine 2282 # we must not ever block the main coroutine
2112 local $Coro::idle = sub { 2283 local $Coro::idle = sub {
2113 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2284 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2285 (async {
2114 async { Event::one_event }; 2286 Event::one_event;
2287 })->prio (Coro::PRIO_MAX);
2115 }; 2288 };
2116 2289
2117 cfg_load; 2290 cfg_load;
2118 db_load; 2291 db_load;
2119 load_extensions; 2292 load_extensions;
2293
2294 $TICK_WATCHER->start;
2120 Event::loop; 2295 Event::loop;
2121} 2296}
2122 2297
2123############################################################################# 2298#############################################################################
2124# initialisation 2299# initialisation and cleanup
2300
2301# install some emergency cleanup handlers
2302BEGIN {
2303 for my $signal (qw(INT HUP TERM)) {
2304 Event->signal (
2305 reentrant => 0,
2306 data => WF_AUTOCANCEL,
2307 signal => $signal,
2308 prio => 0,
2309 cb => sub {
2310 cf::cleanup "SIG$signal";
2311 },
2312 );
2313 }
2314}
2315
2316sub emergency_save() {
2317 my $freeze_guard = cf::freeze_mainloop;
2318
2319 warn "enter emergency perl save\n";
2320
2321 cf::sync_job {
2322 # use a peculiar iteration method to avoid tripping on perl
2323 # refcount bugs in for. also avoids problems with players
2324 # and maps saved/destroyed asynchronously.
2325 warn "begin emergency player save\n";
2326 for my $login (keys %cf::PLAYER) {
2327 my $pl = $cf::PLAYER{$login} or next;
2328 $pl->valid or next;
2329 $pl->save;
2330 }
2331 warn "end emergency player save\n";
2332
2333 warn "begin emergency map save\n";
2334 for my $path (keys %cf::MAP) {
2335 my $map = $cf::MAP{$path} or next;
2336 $map->valid or next;
2337 $map->save;
2338 }
2339 warn "end emergency map save\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2125 2344
2126sub reload() { 2345sub reload() {
2127 # can/must only be called in main 2346 # can/must only be called in main
2128 if ($Coro::current != $Coro::main) { 2347 if ($Coro::current != $Coro::main) {
2129 warn "can only reload from main coroutine\n"; 2348 warn "can only reload from main coroutine";
2130 return; 2349 return;
2131 } 2350 }
2132 2351
2133 warn "reloading..."; 2352 warn "reloading...";
2134 2353
2135 my $guard = freeze_mainloop; 2354 warn "cancelling server ticker";
2355 $TICK_WATCHER->cancel;
2356
2136 cf::emergency_save; 2357 cf::emergency_save;
2137 2358
2138 eval { 2359 eval {
2139 # if anything goes wrong in here, we should simply crash as we already saved 2360 # if anything goes wrong in here, we should simply crash as we already saved
2140 2361
2141 # cancel all watchers 2362 warn "syncing database to disk";
2363 cf::db_sync;
2364
2365 warn "cancelling all WF_AUTOCANCEL watchers";
2142 for (Event::all_watchers) { 2366 for (Event::all_watchers) {
2143 $_->cancel if $_->data & WF_AUTOCANCEL; 2367 $_->cancel if $_->data & WF_AUTOCANCEL;
2144 } 2368 }
2145 2369
2370 warn "flushing outstanding aio requests";
2371 for (;;) {
2372 IO::AIO::flush;
2373 Coro::cede;
2374 last unless IO::AIO::nreqs;
2375 warn "iterate...";
2376 }
2377
2146 # cancel all extension coros 2378 warn "cancelling all extension coros";
2147 $_->cancel for values %EXT_CORO; 2379 $_->cancel for values %EXT_CORO;
2148 %EXT_CORO = (); 2380 %EXT_CORO = ();
2149 2381
2150 # unload all extensions 2382 warn "removing commands";
2151 for (@exts) { 2383 %COMMAND = ();
2384
2385 warn "removing ext commands";
2386 %EXTCMD = ();
2387
2388 warn "unloading/nuking all extensions";
2389 for my $pkg (@EXTS) {
2152 warn "unloading <$_>"; 2390 warn "... unloading $pkg";
2153 unload_extension $_; 2391
2392 if (my $cb = $pkg->can ("unload")) {
2393 eval {
2394 $cb->($pkg);
2395 1
2396 } or warn "$pkg unloaded, but with errors: $@";
2154 } 2397 }
2155 2398
2399 warn "... nuking $pkg";
2400 Symbol::delete_package $pkg;
2401 }
2402
2156 # unload all modules loaded from $LIBDIR 2403 warn "unloading all perl modules loaded from $LIBDIR";
2157 while (my ($k, $v) = each %INC) { 2404 while (my ($k, $v) = each %INC) {
2158 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2405 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2159 2406
2160 warn "removing <$k>"; 2407 warn "... unloading $k";
2161 delete $INC{$k}; 2408 delete $INC{$k};
2162 2409
2163 $k =~ s/\.pm$//; 2410 $k =~ s/\.pm$//;
2164 $k =~ s/\//::/g; 2411 $k =~ s/\//::/g;
2165 2412
2168 } 2415 }
2169 2416
2170 Symbol::delete_package $k; 2417 Symbol::delete_package $k;
2171 } 2418 }
2172 2419
2173 # sync database to disk
2174 cf::db_sync;
2175 IO::AIO::flush;
2176
2177 # get rid of safe::, as good as possible 2420 warn "getting rid of safe::, as good as possible";
2178 Symbol::delete_package "safe::$_" 2421 Symbol::delete_package "safe::$_"
2179 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2422 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2180 2423
2181 # remove register_script_function callbacks
2182 # TODO
2183
2184 # unload cf.pm "a bit" 2424 warn "unloading cf.pm \"a bit\"";
2185 delete $INC{"cf.pm"}; 2425 delete $INC{"cf.pm"};
2186 2426
2187 # don't, removes xs symbols, too, 2427 # don't, removes xs symbols, too,
2188 # and global variables created in xs 2428 # and global variables created in xs
2189 #Symbol::delete_package __PACKAGE__; 2429 #Symbol::delete_package __PACKAGE__;
2190 2430
2191 # reload cf.pm 2431 warn "unload completed, starting to reload now";
2432
2192 warn "reloading cf.pm"; 2433 warn "reloading cf.pm";
2193 require cf; 2434 require cf;
2194 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2435 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2195 2436
2196 # load config and database again 2437 warn "loading config and database again";
2197 cf::cfg_load; 2438 cf::cfg_load;
2198 cf::db_load; 2439 cf::db_load;
2199 2440
2200 # load extensions
2201 warn "load extensions"; 2441 warn "loading extensions";
2202 cf::load_extensions; 2442 cf::load_extensions;
2203 2443
2204 # reattach attachments to objects 2444 warn "reattaching attachments to objects/players";
2205 warn "reattach";
2206 _global_reattach; 2445 _global_reattach;
2446 warn "reattaching attachments to maps";
2207 reattach $_ for values %MAP; 2447 reattach $_ for values %MAP;
2448
2449 warn "restarting server ticker";
2450
2451 $TICK_WATCHER->start;
2208 }; 2452 };
2209 2453
2210 if ($@) { 2454 if ($@) {
2211 warn $@; 2455 warn $@;
2212 warn "error while reloading, exiting."; 2456 warn "error while reloading, exiting.";
2213 exit 1; 2457 exit 1;
2214 } 2458 }
2215 2459
2216 warn "reloaded successfully"; 2460 warn "reloaded";
2217}; 2461};
2218 2462
2219############################################################################# 2463our $RELOAD_WATCHER; # used only during reload
2220
2221unless ($LINK_MAP) {
2222 $LINK_MAP = cf::map::new;
2223
2224 $LINK_MAP->width (41);
2225 $LINK_MAP->height (41);
2226 $LINK_MAP->alloc;
2227 $LINK_MAP->path ("{link}");
2228 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2229 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2230
2231 # dirty hack because... archetypes are not yet loaded
2232 Event->timer (
2233 after => 10,
2234 cb => sub {
2235 $_[0]->w->cancel;
2236
2237 # provide some exits "home"
2238 my $exit = cf::object::new "exit";
2239
2240 $exit->slaying ($EMERGENCY_POSITION->[0]);
2241 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2242 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2243
2244 $LINK_MAP->insert ($exit->clone, 19, 19);
2245 $LINK_MAP->insert ($exit->clone, 19, 20);
2246 $LINK_MAP->insert ($exit->clone, 19, 21);
2247 $LINK_MAP->insert ($exit->clone, 20, 19);
2248 $LINK_MAP->insert ($exit->clone, 20, 21);
2249 $LINK_MAP->insert ($exit->clone, 21, 19);
2250 $LINK_MAP->insert ($exit->clone, 21, 20);
2251 $LINK_MAP->insert ($exit->clone, 21, 21);
2252
2253 $exit->destroy;
2254 });
2255
2256 $LINK_MAP->{deny_save} = 1;
2257 $LINK_MAP->{deny_reset} = 1;
2258
2259 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2260}
2261
2262register "<global>", __PACKAGE__;
2263 2464
2264register_command "reload" => sub { 2465register_command "reload" => sub {
2265 my ($who, $arg) = @_; 2466 my ($who, $arg) = @_;
2266 2467
2267 if ($who->flag (FLAG_WIZ)) { 2468 if ($who->flag (FLAG_WIZ)) {
2268 $who->message ("start of reload."); 2469 $who->message ("reloading server.");
2470
2471 # doing reload synchronously and two reloads happen back-to-back,
2472 # coro crashes during coro_state_free->destroy here.
2473
2474 $RELOAD_WATCHER ||= Event->timer (
2475 reentrant => 0,
2476 after => 0,
2477 data => WF_AUTOCANCEL,
2478 cb => sub {
2269 reload; 2479 reload;
2270 $who->message ("end of reload."); 2480 undef $RELOAD_WATCHER;
2481 },
2482 );
2271 } 2483 }
2272}; 2484};
2273 2485
2274unshift @INC, $LIBDIR; 2486unshift @INC, $LIBDIR;
2487
2488my $bug_warning = 0;
2275 2489
2276$TICK_WATCHER = Event->timer ( 2490$TICK_WATCHER = Event->timer (
2277 reentrant => 0, 2491 reentrant => 0,
2492 parked => 1,
2278 prio => 0, 2493 prio => 0,
2279 at => $NEXT_TICK || $TICK, 2494 at => $NEXT_TICK || $TICK,
2280 data => WF_AUTOCANCEL, 2495 data => WF_AUTOCANCEL,
2281 cb => sub { 2496 cb => sub {
2497 if ($Coro::current != $Coro::main) {
2498 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2499 unless ++$bug_warning > 10;
2500 return;
2501 }
2502
2503 $NOW = Event::time;
2504
2282 cf::server_tick; # one server iteration 2505 cf::server_tick; # one server iteration
2283 $RUNTIME += $TICK; 2506 $RUNTIME += $TICK;
2284 $NEXT_TICK += $TICK; 2507 $NEXT_TICK += $TICK;
2508
2509 $WAIT_FOR_TICK->broadcast;
2510 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2511
2512 Event::sweep;
2513 Coro::cede_notself;
2514
2515# my $AFTER = Event::time;
2516# warn $AFTER - $NOW;#d#
2285 2517
2286 # if we are delayed by four ticks or more, skip them all 2518 # if we are delayed by four ticks or more, skip them all
2287 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2519 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2288 2520
2289 $TICK_WATCHER->at ($NEXT_TICK); 2521 $TICK_WATCHER->at ($NEXT_TICK);
2290 $TICK_WATCHER->start; 2522 $TICK_WATCHER->start;
2291 }, 2523 },
2292); 2524);
2293 2525
2294IO::AIO::max_poll_time $TICK * 0.2; 2526IO::AIO::max_poll_time $TICK * 0.1;
2295 2527
2296Event->io ( 2528undef $Coro::AIO::WATCHER;
2529$AIO_POLL_WATCHER = Event->io (
2530 reentrant => 0,
2297 fd => IO::AIO::poll_fileno, 2531 fd => IO::AIO::poll_fileno,
2298 poll => 'r', 2532 poll => 'r',
2299 prio => 5, 2533 prio => 6,
2300 data => WF_AUTOCANCEL, 2534 data => WF_AUTOCANCEL,
2301 cb => \&IO::AIO::poll_cb, 2535 cb => \&IO::AIO::poll_cb,
2302); 2536);
2303 2537
2304Event->timer ( 2538$WRITE_RUNTIME_WATCHER = Event->timer (
2539 reentrant => 0,
2305 data => WF_AUTOCANCEL, 2540 data => WF_AUTOCANCEL,
2306 after => 0, 2541 after => 1,
2307 interval => 10, 2542 interval => 10,
2308 cb => sub { 2543 prio => 6, # keep it lowest so it acts like a watchdog
2309 (Coro::unblock_sub { 2544 cb => Coro::unblock_sub {
2310 write_runtime 2545 write_runtime
2311 or warn "ERROR: unable to write runtime file: $!"; 2546 or warn "ERROR: unable to write runtime file: $!";
2312 })->();
2313 }, 2547 },
2314); 2548);
2315 2549
2316END { cf::emergency_save } 2550END { cf::emergency_save }
2317 2551

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