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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.117 by root, Mon Jan 1 17:50:26 2007 UTC vs.
Revision 1.230 by root, Mon Apr 2 18:04:46 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3; 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available 102our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 103
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 104sub cf::map::normalise;
78 105
79############################################################################# 106#############################################################################
80 107
81=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
82 109
106 133
107=item %cf::CFG 134=item %cf::CFG
108 135
109Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
111 145
112=back 146=back
113 147
114=cut 148=cut
115 149
119 utf8::encode $msg; 153 utf8::encode $msg;
120 154
121 $msg .= "\n" 155 $msg .= "\n"
122 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
123 157
124 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
125 }; 159 };
126} 160}
127 161
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 181
148$Event::DIED = sub { 182$Event::DIED = sub {
149 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
150}; 184};
151 185
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
157 187
158=over 4 188=over 4
159 189
160=cut 190=item dumpval $ref
161 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
162use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
163 214
164=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
165 216
166Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
167 218
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
176 220
177Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
178 222
179=cut 223=item cf::lock_wait $string
180 224
181sub to_json($) { 225Wait until the given lock is available. See cf::lock_acquire.
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 226
183 JSON::Syck::Dump $_[0] 227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
184} 249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
185 284
186=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
187 286
188The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 302 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 303 # till the operation succeeds, freezing the server :/
205 304
206 # TODO: use suspend/resume instead 305 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 306 # (but this is cancel-safe)
208 local $FREEZE = 1; 307 my $freeze_guard = freeze_mainloop;
209 308
210 my $busy = 1; 309 my $busy = 1;
211 my @res; 310 my @res;
212 311
213 (Coro::async { 312 (async {
214 @res = eval { $job->() }; 313 @res = eval { $job->() };
215 warn $@ if $@; 314 warn $@ if $@;
216 undef $busy; 315 undef $busy;
217 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
218 317
219 while ($busy) { 318 while ($busy) {
220 Coro::cede_notself; 319 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 320 }
223 321
224 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
225 } else { 323 } else {
226 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
227 325
228 $job->() 326 $job->()
229 } 327 }
230} 328}
231 329
232=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
233 331
234Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 333extension calling this is being unloaded.
236 334
237=cut 335=cut
238 336
239sub coro(&) { 337sub async_ext(&) {
240 my $cb = shift; 338 my $cb = shift;
241 339
242 my $coro; $coro = async { 340 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 341
249 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
251 }); 344 });
252 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
253 346
254 $coro 347 $coro
255} 348}
256 349
257sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
258 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
259 354
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 356 or return;
262 357
358 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 363 and return;
266 364
365 # always fsync - this file is important
267 aio_fsync $fh 366 aio_fsync $fh
268 and return; 367 and return;
269 368
270 close $fh 369 close $fh
271 or return; 370 or return;
274 and return; 373 and return;
275 374
276 1 375 1
277} 376}
278 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
279=back 389=back
280 390
281=cut 391=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 392
403############################################################################# 393#############################################################################
404 394
405=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
406 396
532our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 523our @CB_MAP = ();
534 524
535my %attachment; 525my %attachment;
536 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
537sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
539 535
540 use sort 'stable'; 536 use sort 'stable';
541 537
712# object support 708# object support
713 709
714sub reattach { 710sub reattach {
715 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 715
718 my $registry = $obj->registry; 716 my $registry = $obj->registry;
719 717
720 @$registry = (); 718 @$registry = ();
721 719
768 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
769 767
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 772 close $fh;
775 773
776 if (@$objs) { 774 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 780 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
784 } 782 }
785 } else { 783 } else {
786 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
817 (aio_load "$filename.pst", $av) >= 0 815 (aio_load "$filename.pst", $av) >= 0
818 or return; 816 or return;
819 $av = eval { (Storable::thaw $av)->{objs} }; 817 $av = eval { (Storable::thaw $av)->{objs} };
820 } 818 }
821 819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av); 822 return ($data, $av);
823} 823}
824 824
825############################################################################# 825#############################################################################
826# command handling &c 826# command handling &c
851=cut 851=cut
852 852
853sub register_extcmd { 853sub register_extcmd {
854 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
855 855
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
860} 857}
861 858
862cf::player->attach ( 859cf::player->attach (
863 on_command => sub { 860 on_command => sub {
864 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
877 874
878 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
879 876
880 if (ref $msg) { 877 if (ref $msg) {
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
883 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
884 } 881 }
885 } 882 }
886 } else { 883 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
889 886
890 cf::override; 887 cf::override;
891 }, 888 },
892); 889);
893 890
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 891sub load_extension {
901 my ($path) = @_; 892 my ($path) = @_;
902 893
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
904 my $base = $1; 895 my $base = $1;
905 my $pkg = $1; 896 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
908 899
909 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
910 901
911 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
912 or die "$path: $!"; 903 or die "$path: $!";
913 904
914 my $source = 905 my $source =
915 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
918 . "\n};\n1"; 909 . "\n};\n1";
919 910
920 eval $source 911 unless (eval $source) {
921 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
922 : "extension disabled.\n"; 913 : "extension disabled.\n";
923 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
924 push @exts, $pkg; 915 warn $@;
925 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
926 917 exit 1;
927# no strict 'refs'; 918 }
928# @{"$pkg\::ISA"} = ext::; 919 die $@;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 920 }
943 921
944 # remove commands 922 push @EXTS, $pkg;
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968} 923}
969 924
970sub load_extensions { 925sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext; 927 next unless -r $ext;
976 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
977 } 932 }
978} 933}
979 934
980############################################################################# 935#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017 936
1018=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1019 938
1020Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1021 940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
1022=head3 cf::player 947=head3 cf::player
1023 948
1024=over 4 949=over 4
1025 950
1026=item cf::player::exists $login 951=item cf::player::find $login
1027 952
1028Returns true when the given account exists. 953Returns the given player object, loading it if necessary (might block).
1029 954
1030=cut 955=cut
1031 956
1032sub cf::player::exists($) { 957sub playerdir($) {
1033 cf::player::find $_[0] 958 cf::localdir
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1035} 1127}
1036 1128
1037=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, $msgtype, %msg)
1038 1130
1039Sends an ext reply to the player. 1131Sends an ext reply to the player.
1040 1132
1041=cut 1133=cut
1042 1134
1043sub cf::player::ext_reply($$$%) { 1135sub ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1045 1137
1046 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1047 1139
1048 $self->send ("ext " . to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1049} 1141}
1142
1143package cf;
1050 1144
1051=back 1145=back
1052 1146
1053 1147
1054=head3 cf::map 1148=head3 cf::map
1060package cf::map; 1154package cf::map;
1061 1155
1062use Fcntl; 1156use Fcntl;
1063use Coro::AIO; 1157use Coro::AIO;
1064 1158
1159use overload
1160 '""' => \&as_string,
1161 fallback => 1;
1162
1065our $MAX_RESET = 7200; 1163our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1164our $DEFAULT_RESET = 3000;
1067 1165
1068sub generate_random_map { 1166sub generate_random_map {
1069 my ($path, $rmp) = @_; 1167 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1168 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1169 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1170 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1171 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1172 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1173 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1174 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1175 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1176 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1177 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1178 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1179 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1180 (cf::region::find $rmp->{region}), $rmp->{custom}
1181 )
1182}
1183
1184=item cf::map->register ($regex, $prio)
1185
1186Register a handler for the map path matching the given regex at the
1187givne priority (higher is better, built-in handlers have priority 0, the
1188default).
1189
1190=cut
1191
1192sub register {
1193 my (undef, $regex, $prio) = @_;
1194 my $pkg = caller;
1195
1196 no strict;
1197 push @{"$pkg\::ISA"}, __PACKAGE__;
1198
1199 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1200}
1201
1202# also paths starting with '/'
1203$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1204
1205sub thawer_merge {
1206 my ($self, $merge) = @_;
1207
1208 # we have to keep some variables in memory intact
1209 local $self->{path};
1210 local $self->{load_path};
1211 local $self->{deny_save};
1212 local $self->{deny_reset};
1213
1214 $self->SUPER::thawer_merge ($merge);
1215}
1216
1217sub normalise {
1218 my ($path, $base) = @_;
1219
1220 $path = "$path"; # make sure its a string
1221
1222 $path =~ s/\.map$//;
1223
1224 # map plan:
1225 #
1226 # /! non-realised random map exit (special hack!)
1227 # {... are special paths that are not being touched
1228 # ?xxx/... are special absolute paths
1229 # ?random/... random maps
1230 # /... normal maps
1231 # ~user/... per-player map of a specific user
1232
1233 $path =~ s/$PATH_SEP/\//go;
1234
1235 # treat it as relative path if it starts with
1236 # something that looks reasonable
1237 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1238 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1239
1240 $base =~ s{[^/]+/?$}{};
1241 $path = "$base/$path";
1242 }
1243
1244 for ($path) {
1245 redo if s{//}{/};
1246 redo if s{/\.?/}{/};
1247 redo if s{/[^/]+/\.\./}{/};
1248 }
1249
1250 $path
1251}
1252
1253sub new_from_path {
1254 my (undef, $path, $base) = @_;
1255
1256 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1257
1258 $path = normalise $path, $base;
1259
1260 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1261 if ($path =~ $EXT_MAP{$pkg}[1]) {
1262 my $self = bless cf::map::new, $pkg;
1263 $self->{path} = $path; $self->path ($path);
1264 $self->init; # pass $1 etc.
1265 return $self;
1266 }
1267 }
1268
1269 Carp::carp "unable to resolve path '$path' (base '$base').";
1270 ()
1271}
1272
1273sub init {
1274 my ($self) = @_;
1275
1276 $self
1277}
1278
1279sub as_string {
1280 my ($self) = @_;
1281
1282 "$self->{path}"
1283}
1284
1285# the displayed name, this is a one way mapping
1286sub visible_name {
1287 &as_string
1288}
1289
1290# the original (read-only) location
1291sub load_path {
1292 my ($self) = @_;
1293
1294 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1295}
1296
1297# the temporary/swap location
1298sub save_path {
1299 my ($self) = @_;
1300
1301 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1302 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1303}
1304
1305# the unique path, undef == no special unique path
1306sub uniq_path {
1307 my ($self) = @_;
1308
1309 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1310 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1085} 1311}
1086 1312
1087# and all this just because we cannot iterate over 1313# and all this just because we cannot iterate over
1088# all maps in C++... 1314# all maps in C++...
1089sub change_all_map_light { 1315sub change_all_map_light {
1090 my ($change) = @_; 1316 my ($change) = @_;
1091 1317
1092 $_->change_map_light ($change) for values %cf::MAP; 1318 $_->change_map_light ($change)
1319 for grep $_->outdoor, values %cf::MAP;
1093} 1320}
1094 1321
1322sub unlink_save {
1323 my ($self) = @_;
1324
1325 utf8::encode (my $save = $self->save_path);
1326 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1327 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1328}
1329
1095sub try_load_header($) { 1330sub load_header_from($) {
1096 my ($path) = @_; 1331 my ($self, $path) = @_;
1097 1332
1098 utf8::encode $path; 1333 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1334 #aio_open $path, O_RDONLY, 0
1335 # or return;
1336
1337 $self->_load_header ($path)
1100 or return; 1338 or return;
1101 1339
1102 my $map = cf::map::new 1340 $self->{load_path} = $path;
1341
1342 1
1343}
1344
1345sub load_header_orig {
1346 my ($self) = @_;
1347
1348 $self->load_header_from ($self->load_path)
1349}
1350
1351sub load_header_temp {
1352 my ($self) = @_;
1353
1354 $self->load_header_from ($self->save_path)
1355}
1356
1357sub prepare_temp {
1358 my ($self) = @_;
1359
1360 $self->last_access ((delete $self->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $self->{instantiate_time} = $cf::RUNTIME
1364 if $self->{instantiate_time} > $cf::RUNTIME;
1365}
1366
1367sub prepare_orig {
1368 my ($self) = @_;
1369
1370 $self->{load_original} = 1;
1371 $self->{instantiate_time} = $cf::RUNTIME;
1372 $self->last_access ($cf::RUNTIME);
1373 $self->instantiate;
1374}
1375
1376sub load_header {
1377 my ($self) = @_;
1378
1379 if ($self->load_header_temp) {
1380 $self->prepare_temp;
1381 } else {
1382 $self->load_header_orig
1103 or return; 1383 or return;
1384 $self->prepare_orig;
1385 }
1104 1386
1105 $map->load_header ($path) 1387 1
1106 or return;
1107
1108 $map->{load_path} = $path;
1109
1110 $map
1111} 1388}
1112 1389
1390sub find;
1113sub find_map { 1391sub find {
1114 my ($path, $origin) = @_; 1392 my ($path, $origin) = @_;
1115 1393
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1394 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1395
1396 cf::lock_wait "map_find:$path";
1397
1121 $cf::MAP{$key} || do { 1398 $cf::MAP{$path} || do {
1122 # do it the slow way 1399 my $guard = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1400 my $map = new_from_path cf::map $path
1124
1125 if ($map) {
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1401 or return;
1137 1402
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1403 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150 1404
1151 if ($map->should_reset) { 1405 $map->load_header
1406 or return;
1407
1408 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1409 # doing this can freeze the server in a sync job, obviously
1410 #$cf::WAIT_FOR_TICK->wait;
1152 $map->reset; 1411 $map->reset;
1153 $map = find_map $path; 1412 undef $guard;
1413 return find $path;
1154 } 1414 }
1155 1415
1156 $cf::MAP{$key} = $map 1416 $cf::MAP{$path} = $map
1157 } 1417 }
1158} 1418}
1419
1420sub pre_load { }
1421sub post_load { }
1159 1422
1160sub load { 1423sub load {
1161 my ($self) = @_; 1424 my ($self) = @_;
1162 1425
1426 local $self->{deny_reset} = 1; # loading can take a long time
1427
1428 my $path = $self->{path};
1429 my $guard = cf::lock_acquire "map_load:$path";
1430
1163 return if $self->in_memory != cf::MAP_SWAPPED; 1431 return if $self->in_memory != cf::MAP_SWAPPED;
1164 1432
1165 $self->in_memory (cf::MAP_LOADING); 1433 $self->in_memory (cf::MAP_LOADING);
1166 1434
1167 my $path = $self->{path};
1168
1169 $self->alloc; 1435 $self->alloc;
1436
1437 $self->pre_load;
1438
1170 $self->load_objects ($self->{load_path}, 1) 1439 $self->_load_objects ($self->{load_path}, 1)
1171 or return; 1440 or return;
1172 1441
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1442 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 1443 if delete $self->{load_original};
1175 1444
1176 if (my $uniq = $path->uniq_path) { 1445 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 1446 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 1447 if (aio_open $uniq, O_RDONLY, 0) {
1179 $self->clear_unique_items; 1448 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 1449 $self->_load_objects ($uniq, 0);
1181 } 1450 }
1182 } 1451 }
1452
1453 Coro::cede;
1183 1454
1184 # now do the right thing for maps 1455 # now do the right thing for maps
1185 $self->link_multipart_objects; 1456 $self->link_multipart_objects;
1186 1457
1187 if ($self->{path}->is_style_map) { 1458 unless ($self->{deny_activate}) {
1188 $self->{deny_save} = 1; 1459 $self->decay_objects;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply; 1460 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons; 1461 $self->update_buttons;
1462 Coro::cede;
1194 $self->set_darkness_map; 1463 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 1464 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 1465 unless $self->difficulty;
1466 Coro::cede;
1197 $self->activate; 1467 $self->activate;
1198 } 1468 }
1199 1469
1470 $self->post_load;
1471
1200 $self->in_memory (cf::MAP_IN_MEMORY); 1472 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 1473}
1202 1474
1203sub load_map_sync { 1475sub customise_for {
1476 my ($self, $ob) = @_;
1477
1478 return find "~" . $ob->name . "/" . $self->{path}
1479 if $self->per_player;
1480
1481 $self
1482}
1483
1484# find and load all maps in the 3x3 area around a map
1485sub load_diag {
1486 my ($map) = @_;
1487
1488 my @diag; # diagonal neighbours
1489
1490 for (0 .. 3) {
1491 my $neigh = $map->tile_path ($_)
1492 or next;
1493 $neigh = find $neigh, $map
1494 or next;
1495 $neigh->load;
1496
1497 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1498 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1499 }
1500
1501 for (@diag) {
1502 my $neigh = find @$_
1503 or next;
1504 $neigh->load;
1505 }
1506}
1507
1508sub find_sync {
1204 my ($path, $origin) = @_; 1509 my ($path, $origin) = @_;
1205 1510
1206 #warn "load_map_sync<$path, $origin>\n";#d# 1511 cf::sync_job { find $path, $origin }
1512}
1207 1513
1208 cf::sync_job { 1514sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 1515 my ($map) = @_;
1210 or return; 1516
1517 cf::sync_job { $map->load };
1518}
1519
1520our %MAP_PREFETCH;
1521our $MAP_PREFETCHER = undef;
1522
1523sub find_async {
1524 my ($path, $origin) = @_;
1525
1526 $path = normalise $path, $origin && $origin->{path};
1527
1528 if (my $map = $cf::MAP{$path}) {
1529 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1530 }
1531
1532 undef $MAP_PREFETCH{$path};
1533 $MAP_PREFETCHER ||= cf::async {
1534 while (%MAP_PREFETCH) {
1535 for my $path (keys %MAP_PREFETCH) {
1536 my $map = find $path
1537 or next;
1211 $map->load; 1538 $map->load;
1212 $map 1539
1540 delete $MAP_PREFETCH{$path};
1541 }
1542 }
1543 undef $MAP_PREFETCHER;
1213 } 1544 };
1545 $MAP_PREFETCHER->prio (6);
1546
1547 ()
1214} 1548}
1215 1549
1216sub save { 1550sub save {
1217 my ($self) = @_; 1551 my ($self) = @_;
1218 1552
1553 my $lock = cf::lock_acquire "map_data:" . $self->path;
1554
1219 $self->{last_save} = $cf::RUNTIME; 1555 $self->{last_save} = $cf::RUNTIME;
1220 1556
1221 return unless $self->dirty; 1557 return unless $self->dirty;
1222 1558
1223 my $save = $self->{path}->save_path; utf8::encode $save; 1559 my $save = $self->save_path; utf8::encode $save;
1224 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1560 my $uniq = $self->uniq_path; utf8::encode $uniq;
1225 1561
1226 $self->{load_path} = $save; 1562 $self->{load_path} = $save;
1227 1563
1228 return if $self->{deny_save}; 1564 return if $self->{deny_save};
1229 1565
1566 local $self->{last_access} = $self->last_access;#d#
1567
1568 cf::async {
1569 $_->contr->save for $self->players;
1570 };
1571
1230 if ($uniq) { 1572 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 1574 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 1575 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1576 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 1577 }
1236} 1578}
1237 1579
1238sub swap_out { 1580sub swap_out {
1239 my ($self) = @_; 1581 my ($self) = @_;
1582
1583 # save first because save cedes
1584 $self->save;
1585
1586 my $lock = cf::lock_acquire "map_data:" . $self->path;
1240 1587
1241 return if $self->players; 1588 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 1589 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 1590 return if $self->{deny_save};
1244 1591
1245 $self->save;
1246 $self->clear; 1592 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED); 1593 $self->in_memory (cf::MAP_SWAPPED);
1248} 1594}
1249 1595
1250sub reset_at { 1596sub reset_at {
1251 my ($self) = @_; 1597 my ($self) = @_;
1252 1598
1253 # TODO: safety, remove and allow resettable per-player maps 1599 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel}; 1600 return 1e99 if $self->isa ("ext::map_per_player");#d#
1255 return 1e99 if $self->{deny_reset}; 1601 return 1e99 if $self->{deny_reset};
1256 1602
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1603 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1604 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 1605
1264 my ($self) = @_; 1610 my ($self) = @_;
1265 1611
1266 $self->reset_at <= $cf::RUNTIME 1612 $self->reset_at <= $cf::RUNTIME
1267} 1613}
1268 1614
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 1615sub reset {
1291 my ($self) = @_; 1616 my ($self) = @_;
1292 1617
1618 my $lock = cf::lock_acquire "map_data:$self->{path}";
1619
1293 return if $self->players; 1620 return if $self->players;
1294 return if $self->{path}{user_rel};#d# 1621 return if $self->isa ("ext::map_per_player");#d#
1295 1622
1296 warn "resetting map ", $self->path;#d# 1623 warn "resetting map ", $self->path;#d#
1297 1624
1625 $self->in_memory (cf::MAP_SWAPPED);
1626
1627 # need to save uniques path
1628 unless ($self->{deny_save}) {
1629 my $uniq = $self->uniq_path; utf8::encode $uniq;
1630
1631 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1632 if $uniq;
1633 }
1634
1298 delete $cf::MAP{$self->path}; 1635 delete $cf::MAP{$self->path};
1636
1637 $self->clear;
1299 1638
1300 $_->clear_links_to ($self) for values %cf::MAP; 1639 $_->clear_links_to ($self) for values %cf::MAP;
1301 1640
1302 $self->unlink_save; 1641 $self->unlink_save;
1303 $self->destroy; 1642 $self->destroy;
1306my $nuke_counter = "aaaa"; 1645my $nuke_counter = "aaaa";
1307 1646
1308sub nuke { 1647sub nuke {
1309 my ($self) = @_; 1648 my ($self) = @_;
1310 1649
1650 delete $cf::MAP{$self->path};
1651
1652 $self->unlink_save;
1653
1654 bless $self, "cf::map";
1655 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 1656 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 1657 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 1658 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1659
1660 $cf::MAP{$self->path} = $self;
1661
1314 $self->reset; # polite request, might not happen 1662 $self->reset; # polite request, might not happen
1315} 1663}
1316 1664
1317sub customise_for { 1665=item cf::map::unique_maps
1318 my ($map, $ob) = @_;
1319 1666
1320 if ($map->per_player) { 1667Returns an arrayref of paths of all shared maps that have
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1668instantiated unique items. May block.
1322 }
1323 1669
1324 $map 1670=cut
1325}
1326 1671
1327sub emergency_save { 1672sub unique_maps() {
1328 local $cf::FREEZE = 1; 1673 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1674 or return;
1329 1675
1330 warn "enter emergency map save\n"; 1676 my @paths;
1331 1677
1332 cf::sync_job { 1678 for (@$files) {
1333 warn "begin emergency map save\n"; 1679 utf8::decode $_;
1334 $_->save for values %cf::MAP; 1680 next if /\.pst$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise $_;
1335 }; 1684 }
1336 1685
1337 warn "end emergency map save\n"; 1686 \@paths
1338} 1687}
1339 1688
1340package cf; 1689package cf;
1341 1690
1342=back 1691=back
1343 1692
1693=head3 cf::object
1694
1695=cut
1696
1697package cf::object;
1698
1699=over 4
1700
1701=item $ob->inv_recursive
1702
1703Returns the inventory of the object _and_ their inventories, recursively.
1704
1705=cut
1706
1707sub inv_recursive_;
1708sub inv_recursive_ {
1709 map { $_, inv_recursive_ $_->inv } @_
1710}
1711
1712sub inv_recursive {
1713 inv_recursive_ inv $_[0]
1714}
1715
1716package cf;
1717
1718=back
1344 1719
1345=head3 cf::object::player 1720=head3 cf::object::player
1346 1721
1347=over 4 1722=over 4
1348 1723
1388 1763
1389=item $player_object->enter_link 1764=item $player_object->enter_link
1390 1765
1391Freezes the player and moves him/her to a special map (C<{link}>). 1766Freezes the player and moves him/her to a special map (C<{link}>).
1392 1767
1393The player should be reaosnably safe there for short amounts of time. You 1768The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 1769I<MUST> call C<leave_link> as soon as possible, though.
1395 1770
1771Will never block.
1772
1396=item $player_object->leave_link ($map, $x, $y) 1773=item $player_object->leave_link ($map, $x, $y)
1397 1774
1398Moves the player out of the specila link map onto the given map. If the 1775Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 1776map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 1777to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 1778fails, to the emergency map position.
1402 1779
1403Might block. 1780Might block.
1404 1781
1405=cut 1782=cut
1783
1784sub link_map {
1785 unless ($LINK_MAP) {
1786 $LINK_MAP = cf::map::find "{link}"
1787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1788 $LINK_MAP->load;
1789 }
1790
1791 $LINK_MAP
1792}
1406 1793
1407sub cf::object::player::enter_link { 1794sub cf::object::player::enter_link {
1408 my ($self) = @_; 1795 my ($self) = @_;
1409 1796
1410 return if $self->map == $LINK_MAP; 1797 $self->deactivate_recursive;
1411 1798
1799 return if UNIVERSAL::isa $self->map, "ext::map_link";
1800
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1801 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1413 if $self->map; 1802 if $self->map;
1414 1803
1415 $self->enter_map ($LINK_MAP, 20, 20); 1804 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1416 $self->deactivate_recursive;
1417} 1805}
1418 1806
1419sub cf::object::player::leave_link { 1807sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 1808 my ($self, $map, $x, $y) = @_;
1421 1809
1422 my $link_pos = delete $self->{_link_pos}; 1810 my $link_pos = delete $self->{_link_pos};
1423 1811
1424 unless ($map) { 1812 unless ($map) {
1425 # restore original map position 1813 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 1814 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 1815 $map = cf::map::find $map;
1428 1816
1429 unless ($map) { 1817 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 1818 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 1819 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 1820 or die "FATAL: cannot load emergency map\n";
1433 } 1821 }
1434 } 1822 }
1435 1823
1436 ($x, $y) = (-1, -1) 1824 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 1827 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 1828 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 1829 if $x <=0 && $y <= 0;
1442 1830
1443 $map->load; 1831 $map->load;
1832 $map->load_diag;
1444 1833
1834 return unless $self->contr->active;
1445 $self->activate_recursive; 1835 $self->activate_recursive;
1836
1837 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1446 $self->enter_map ($map, $x, $y); 1838 $self->enter_map ($map, $x, $y);
1447} 1839}
1448 1840
1841cf::player->attach (
1842 on_logout => sub {
1843 my ($pl) = @_;
1844
1845 # abort map switching before logout
1846 if ($pl->ob->{_link_pos}) {
1847 cf::sync_job {
1848 $pl->ob->leave_link
1849 };
1850 }
1851 },
1852 on_login => sub {
1853 my ($pl) = @_;
1854
1855 # try to abort aborted map switching on player login :)
1856 # should happen only on crashes
1857 if ($pl->ob->{_link_pos}) {
1858 $pl->ob->enter_link;
1859 (async {
1860 $pl->ob->reply (undef,
1861 "There was an internal problem at your last logout, "
1862 . "the server will try to bring you to your intended destination in a second.",
1863 cf::NDI_RED);
1864 # we need this sleep as the login has a concurrent enter_exit running
1865 # and this sleep increases chances of the player not ending up in scorn
1866 Coro::Timer::sleep 1;
1867 $pl->ob->leave_link;
1868 })->prio (2);
1869 }
1870 },
1871);
1872
1449=item $player_object->goto_map ($map, $x, $y) 1873=item $player_object->goto ($path, $x, $y)
1450 1874
1451=cut 1875=cut
1452 1876
1453sub cf::object::player::goto_map { 1877sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 1878 my ($self, $path, $x, $y) = @_;
1455 1879
1456 $self->enter_link; 1880 $self->enter_link;
1457 1881
1458 (Coro::async { 1882 (async {
1459 $path = new cf::path $path; 1883 my $map = eval {
1460
1461 my $map = cf::map::find_map $path->as_string; 1884 my $map = cf::map::find $path;
1462 $map = $map->customise_for ($self) if $map; 1885 $map = $map->customise_for ($self) if $map;
1463
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 1886 $map
1466 1887 } or
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1888 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1468 1889
1469 $self->leave_link ($map, $x, $y); 1890 $self->leave_link ($map, $x, $y);
1470 })->prio (1); 1891 })->prio (1);
1471} 1892}
1472 1893
1476 1897
1477sub parse_random_map_params { 1898sub parse_random_map_params {
1478 my ($spec) = @_; 1899 my ($spec) = @_;
1479 1900
1480 my $rmp = { # defaults 1901 my $rmp = { # defaults
1481 xsize => 10, 1902 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 1903 ysize => (cf::rndm 15, 40),
1904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1905 #layout => string,
1483 }; 1906 };
1484 1907
1485 for (split /\n/, $spec) { 1908 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 1909 my ($k, $v) = split /\s+/, $_, 2;
1487 1910
1491 $rmp 1914 $rmp
1492} 1915}
1493 1916
1494sub prepare_random_map { 1917sub prepare_random_map {
1495 my ($exit) = @_; 1918 my ($exit) = @_;
1919
1920 my $guard = cf::lock_acquire "exit_prepare:$exit";
1496 1921
1497 # all this does is basically replace the /! path by 1922 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed 1923 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object 1924 # that depends on the exit object
1500 1925
1501 my $rmp = parse_random_map_params $exit->msg; 1926 my $rmp = parse_random_map_params $exit->msg;
1502 1927
1503 if ($exit->map) { 1928 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name; 1929 $rmp->{region} = $exit->region->name;
1505 $rmp->{origin_map} = $exit->map->path; 1930 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x; 1931 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y; 1932 $rmp->{origin_y} = $exit->y;
1508 } 1933 }
1509 1934
1510 $rmp->{random_seed} ||= $exit->random_seed; 1935 $rmp->{random_seed} ||= $exit->random_seed;
1511 1936
1512 my $data = cf::to_json $rmp; 1937 my $data = cf::to_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data; 1938 my $md5 = Digest::MD5::md5_hex $data;
1939 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1514 1940
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 1942 aio_write $fh, 0, (length $data), $data, 0;
1943 undef $fh;
1944 aio_rename "$meta~", $meta;
1517 1945
1518 $exit->slaying ("?random/$md5"); 1946 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 1947 $exit->msg (undef);
1520 } 1948 }
1521} 1949}
1523sub cf::object::player::enter_exit { 1951sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_; 1952 my ($self, $exit) = @_;
1525 1953
1526 return unless $self->type == cf::PLAYER; 1954 return unless $self->type == cf::PLAYER;
1527 1955
1956 if ($exit->slaying eq "/!") {
1957 #TODO: this should de-fi-ni-te-ly not be a sync-job
1958 cf::sync_job { prepare_random_map $exit };
1959 }
1960
1961 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1962 my $hp = $exit->stats->hp;
1963 my $sp = $exit->stats->sp;
1964
1528 $self->enter_link; 1965 $self->enter_link;
1529 1966
1530 (Coro::async { 1967 (async {
1968 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 1969 unless (eval {
1532 1970 $self->goto ($slaying, $hp, $sp);
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538 1971
1539 1; 1972 1;
1540 }) { 1973 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 1974 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 1975 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 1976 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 1977 cf::NDI_UNIQUE | cf::NDI_RED);
1545 1978
1546 warn "ERROR in enter_exit: $@"; 1979 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 1980 $self->leave_link;
1548 } 1981 }
1562 1995
1563sub cf::client::send_drawinfo { 1996sub cf::client::send_drawinfo {
1564 my ($self, $text, $flags) = @_; 1997 my ($self, $text, $flags) = @_;
1565 1998
1566 utf8::encode $text; 1999 utf8::encode $text;
1567 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2000 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1568} 2001}
1569 2002
1570 2003
1571=item $success = $client->query ($flags, "text", \&cb) 2004=item $success = $client->query ($flags, "text", \&cb)
1572 2005
1599 on_reply => sub { 2032 on_reply => sub {
1600 my ($ns, $msg) = @_; 2033 my ($ns, $msg) = @_;
1601 2034
1602 # this weird shuffling is so that direct followup queries 2035 # this weird shuffling is so that direct followup queries
1603 # get handled first 2036 # get handled first
1604 my $queue = delete $ns->{query_queue}; 2037 my $queue = delete $ns->{query_queue}
2038 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 2039
1606 (shift @$queue)->[1]->($msg); 2040 (shift @$queue)->[1]->($msg);
2041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1607 2042
1608 push @{ $ns->{query_queue} }, @$queue; 2043 push @{ $ns->{query_queue} }, @$queue;
1609 2044
1610 if (@{ $ns->{query_queue} } == @$queue) { 2045 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) { 2046 if (@$queue) {
1615 } 2050 }
1616 } 2051 }
1617 }, 2052 },
1618); 2053);
1619 2054
1620=item $client->coro (\&cb) 2055=item $client->async (\&cb)
1621 2056
1622Create a new coroutine, running the specified callback. The coroutine will 2057Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 2058be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 2059or loss of connection).
1625 2060
1626=cut 2061=cut
1627 2062
1628sub cf::client::coro { 2063sub cf::client::async {
1629 my ($self, $cb) = @_; 2064 my ($self, $cb) = @_;
1630 2065
1631 my $coro; $coro = async { 2066 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 2067
1638 $coro->on_destroy (sub { 2068 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 2069 delete $self->{_coro}{$coro+0};
1640 }); 2070 });
1641 2071
1674 2104
1675# here we export the classes and methods available to script code 2105# here we export the classes and methods available to script code
1676 2106
1677=pod 2107=pod
1678 2108
1679The following fucntions and emthods are available within a safe environment: 2109The following functions and methods are available within a safe environment:
1680 2110
1681 cf::object contr pay_amount pay_player map 2111 cf::object contr pay_amount pay_player map
1682 cf::object::player player 2112 cf::object::player player
1683 cf::player peaceful 2113 cf::player peaceful
1684 cf::map trigger 2114 cf::map trigger
1777The parameter C<$family> should best start with the name of the extension 2207The parameter C<$family> should best start with the name of the extension
1778using it, it should be unique. 2208using it, it should be unique.
1779 2209
1780=over 4 2210=over 4
1781 2211
1782=item $hashref = cf::db_get $family
1783
1784Return a hashref for use by the extension C<$family>, which can be
1785modified. After modifications, you have to call C<cf::db_dirty> or
1786C<cf::db_sync>.
1787
1788=item $value = cf::db_get $family => $key 2212=item $value = cf::db_get $family => $key
1789 2213
1790Returns a single value from the database 2214Returns a single value from the database.
1791
1792=item cf::db_put $family => $hashref
1793
1794Stores the given family hashref into the database. Updates are delayed, if
1795you want the data to be synced to disk immediately, use C<cf::db_sync>.
1796 2215
1797=item cf::db_put $family => $key => $value 2216=item cf::db_put $family => $key => $value
1798 2217
1799Stores the given C<$value> in the family hash. Updates are delayed, if you 2218Stores the given C<$value> in the family.
1800want the data to be synced to disk immediately, use C<cf::db_sync>.
1801
1802=item cf::db_dirty
1803
1804Marks the database as dirty, to be updated at a later time.
1805
1806=item cf::db_sync
1807
1808Immediately write the database to disk I<if it is dirty>.
1809 2219
1810=cut 2220=cut
1811 2221
1812our $DB; 2222our $DB;
1813 2223
1814{ 2224sub db_init {
2225 unless ($DB) {
2226 $DB = BDB::db_create $DB_ENV;
2227
2228 cf::sync_job {
2229 eval {
2230 $DB->set_flags (BDB::CHKSUM);
2231
2232 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2233 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2234 cf::cleanup "db_open(db): $!" if $!;
2235 };
2236 cf::cleanup "db_open(db): $@" if $@;
2237 };
2238
1815 my $path = cf::localdir . "/database.pst"; 2239 my $path = cf::localdir . "/database.pst";
2240 if (stat $path) {
2241 cf::sync_job {
2242 my $pst = Storable::retrieve $path;
1816 2243
1817 sub db_load() { 2244 cf::db_put (board => data => $pst->{board});
1818 warn "loading database $path\n";#d# remove later 2245 cf::db_put (guildrules => data => $pst->{guildrules});
1819 $DB = stat $path ? Storable::retrieve $path : { }; 2246 cf::db_put (rent => balance => $pst->{rent}{balance});
1820 } 2247 BDB::db_env_txn_checkpoint $DB_ENV;
1821 2248
1822 my $pid; 2249 unlink $path;
1823
1824 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path;
1831 cf::_exit 0 if defined $pid;
1832 } 2250 };
1833 } 2251 }
1834
1835 my $dirty;
1836
1837 sub db_sync() {
1838 db_save if $dirty;
1839 undef $dirty;
1840 }
1841
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1843 db_sync;
1844 }); 2252 }
2253}
1845 2254
1846 sub db_dirty() {
1847 $dirty = 1;
1848 $idle->start;
1849 }
1850
1851 sub db_get($;$) { 2255sub db_get($$) {
1852 @_ >= 2 2256 my $key = "$_[0]/$_[1]";
1853 ? $DB->{$_[0]}{$_[1]}
1854 : ($DB->{$_[0]} ||= { })
1855 }
1856 2257
2258 cf::sync_job {
2259 BDB::db_get $DB, undef, $key, my $data;
2260
2261 $! ? ()
2262 : Compress::LZF::sthaw $data
2263 }
2264}
2265
1857 sub db_put($$;$) { 2266sub db_put($$$) {
1858 if (@_ >= 3) { 2267 BDB::dbreq_pri 4;
1859 $DB->{$_[0]}{$_[1]} = $_[2]; 2268 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2269}
2270
2271#############################################################################
2272# the server's init and main functions
2273
2274sub load_facedata {
2275 my $path = sprintf "%s/facedata", cf::datadir;
2276
2277 warn "loading facedata from $path\n";
2278
2279 my $faces;
2280 0 < aio_load $path, $faces
2281 or die "$path: $!";
2282
2283 Coro::cede;
2284 $faces = Storable::thaw $faces;
2285 Coro::cede;
2286
2287 my $meta = delete $faces->{""};
2288 $meta->{version} == 1
2289 or cf::cleanup "$path: version mismatch, cannot proceed.";
2290
2291 while (my ($face, $info) = each %$faces) {
2292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2293 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2294 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2295 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2296 Coro::cede;
2297 }
2298
2299 while (my ($face, $info) = each %$faces) {
2300 next unless $info->{smooth};
2301 my $idx = cf::face::find $face
2302 or next;
2303 if (my $smooth = cf::face::find $info->{smooth}) {
2304 cf::face::set_smooth $idx, $smooth;
1860 } else { 2305 } else {
1861 $DB->{$_[0]} = $_[1]; 2306 warn "smooth face '$info->{smooth}' not found for face '$face'";
1862 }
1863 db_dirty;
1864 }
1865
1866 cf::global->attach (
1867 prio => 10000,
1868 on_cleanup => sub {
1869 db_sync;
1870 }, 2307 }
1871 ); 2308 Coro::cede;
1872} 2309 }
1873 2310
1874############################################################################# 2311 1
1875# the server's main() 2312}
2313
2314sub reload_resources {
2315 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2316 or die "unable to load regions file\n";#d#
2317 load_facedata
2318 or die "unable to load facedata\n";#d#
2319}
2320
2321sub init {
2322 reload_resources;
2323}
1876 2324
1877sub cfg_load { 2325sub cfg_load {
1878 open my $fh, "<:utf8", cf::confdir . "/config" 2326 open my $fh, "<:utf8", cf::confdir . "/config"
1879 or return; 2327 or return;
1880 2328
1881 local $/; 2329 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 2330 *CFG = YAML::Syck::Load <$fh>;
2331
2332 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2333
2334 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2335 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2336
2337 if (exists $CFG{mlockall}) {
2338 eval {
2339 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2340 and die "WARNING: m(un)lockall failed: $!\n";
2341 };
2342 warn $@ if $@;
2343 }
1883} 2344}
1884 2345
1885sub main { 2346sub main {
1886 # we must not ever block the main coroutine 2347 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 2348 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2349 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 2350 (async {
1890 Event::one_event; 2351 Event::one_event;
1891 })->(); 2352 })->prio (Coro::PRIO_MAX);
1892 }; 2353 };
1893 2354
1894 cfg_load; 2355 cfg_load;
1895 db_load; 2356 db_init;
1896 load_extensions; 2357 load_extensions;
2358
2359 $TICK_WATCHER->start;
1897 Event::loop; 2360 Event::loop;
1898} 2361}
1899 2362
1900############################################################################# 2363#############################################################################
1901# initialisation 2364# initialisation and cleanup
2365
2366# install some emergency cleanup handlers
2367BEGIN {
2368 for my $signal (qw(INT HUP TERM)) {
2369 Event->signal (
2370 reentrant => 0,
2371 data => WF_AUTOCANCEL,
2372 signal => $signal,
2373 prio => 0,
2374 cb => sub {
2375 cf::cleanup "SIG$signal";
2376 },
2377 );
2378 }
2379}
2380
2381sub emergency_save() {
2382 my $freeze_guard = cf::freeze_mainloop;
2383
2384 warn "enter emergency perl save\n";
2385
2386 cf::sync_job {
2387 # use a peculiar iteration method to avoid tripping on perl
2388 # refcount bugs in for. also avoids problems with players
2389 # and maps saved/destroyed asynchronously.
2390 warn "begin emergency player save\n";
2391 for my $login (keys %cf::PLAYER) {
2392 my $pl = $cf::PLAYER{$login} or next;
2393 $pl->valid or next;
2394 $pl->save;
2395 }
2396 warn "end emergency player save\n";
2397
2398 warn "begin emergency map save\n";
2399 for my $path (keys %cf::MAP) {
2400 my $map = $cf::MAP{$path} or next;
2401 $map->valid or next;
2402 $map->save;
2403 }
2404 warn "end emergency map save\n";
2405
2406 warn "begin emergency database checkpoint\n";
2407 BDB::db_env_txn_checkpoint $DB_ENV;
2408 warn "end emergency database checkpoint\n";
2409 };
2410
2411 warn "leave emergency perl save\n";
2412}
2413
2414sub post_cleanup {
2415 my ($make_core) = @_;
2416
2417 warn Carp::longmess "post_cleanup backtrace"
2418 if $make_core;
2419}
1902 2420
1903sub reload() { 2421sub reload() {
1904 # can/must only be called in main 2422 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 2423 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 2424 warn "can only reload from main coroutine";
1907 return; 2425 return;
1908 } 2426 }
1909 2427
1910 warn "reloading..."; 2428 warn "reloading...";
1911 2429
1912 local $FREEZE = 1; 2430 warn "entering sync_job";
2431
2432 cf::sync_job {
2433 cf::write_runtime; # external watchdog should not bark
1913 cf::emergency_save; 2434 cf::emergency_save;
2435 cf::write_runtime; # external watchdog should not bark
1914 2436
1915 eval { 2437 warn "syncing database to disk";
2438 BDB::db_env_txn_checkpoint $DB_ENV;
2439
1916 # if anything goes wrong in here, we should simply crash as we already saved 2440 # if anything goes wrong in here, we should simply crash as we already saved
1917 2441
1918 # cancel all watchers 2442 warn "cancelling all WF_AUTOCANCEL watchers";
1919 for (Event::all_watchers) { 2443 for (Event::all_watchers) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 2444 $_->cancel if $_->data & WF_AUTOCANCEL;
1921 } 2445 }
1922 2446
2447 warn "flushing outstanding aio requests";
2448 for (;;) {
2449 BDB::flush;
2450 IO::AIO::flush;
2451 Coro::cede;
2452 last unless IO::AIO::nreqs || BDB::nreqs;
2453 warn "iterate...";
2454 }
2455
2456 ++$RELOAD;
2457
1923 # cancel all extension coros 2458 warn "cancelling all extension coros";
1924 $_->cancel for values %EXT_CORO; 2459 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 2460 %EXT_CORO = ();
1926 2461
1927 # unload all extensions 2462 warn "removing commands";
1928 for (@exts) { 2463 %COMMAND = ();
2464
2465 warn "removing ext commands";
2466 %EXTCMD = ();
2467
2468 warn "unloading/nuking all extensions";
2469 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 2470 warn "... unloading $pkg";
1930 unload_extension $_; 2471
2472 if (my $cb = $pkg->can ("unload")) {
2473 eval {
2474 $cb->($pkg);
2475 1
2476 } or warn "$pkg unloaded, but with errors: $@";
1931 } 2477 }
1932 2478
2479 warn "... nuking $pkg";
2480 Symbol::delete_package $pkg;
2481 }
2482
1933 # unload all modules loaded from $LIBDIR 2483 warn "unloading all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 2484 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2485 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 2486
1937 warn "removing <$k>"; 2487 warn "... unloading $k";
1938 delete $INC{$k}; 2488 delete $INC{$k};
1939 2489
1940 $k =~ s/\.pm$//; 2490 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g; 2491 $k =~ s/\//::/g;
1942 2492
1945 } 2495 }
1946 2496
1947 Symbol::delete_package $k; 2497 Symbol::delete_package $k;
1948 } 2498 }
1949 2499
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 2500 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 2501 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2502 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 2503
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 2504 warn "unloading cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 2505 delete $INC{"cf.pm"};
1963 2506
1964 # don't, removes xs symbols, too, 2507 # don't, removes xs symbols, too,
1965 # and global variables created in xs 2508 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 2509 #Symbol::delete_package __PACKAGE__;
1967 2510
1968 # reload cf.pm 2511 warn "unload completed, starting to reload now";
2512
1969 warn "reloading cf.pm"; 2513 warn "reloading cf.pm";
1970 require cf; 2514 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2515 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 2516
1973 # load config and database again 2517 warn "loading config and database again";
1974 cf::cfg_load; 2518 cf::cfg_load;
1975 cf::db_load;
1976 2519
1977 # load extensions
1978 warn "load extensions"; 2520 warn "loading extensions";
1979 cf::load_extensions; 2521 cf::load_extensions;
1980 2522
1981 # reattach attachments to objects 2523 warn "reattaching attachments to objects/players";
1982 warn "reattach"; 2524 _global_reattach; # objects, sockets
1983 _global_reattach; 2525 warn "reattaching attachments to maps";
1984 }; 2526 reattach $_ for values %MAP;
2527 warn "reattaching attachments to players";
2528 reattach $_ for values %PLAYER;
1985 2529
1986 if ($@) { 2530 warn "loading reloadable resources";
2531 reload_resources;
2532
2533 warn "leaving sync_job";
2534
2535 1
2536 } or do {
1987 warn $@; 2537 warn $@;
1988 warn "error while reloading, exiting."; 2538 warn "error while reloading, exiting.";
1989 exit 1; 2539 exit 1;
1990 } 2540 };
1991 2541
1992 warn "reloaded successfully"; 2542 warn "reloaded";
1993}; 2543};
1994 2544
1995############################################################################# 2545our $RELOAD_WATCHER; # used only during reload
1996
1997unless ($LINK_MAP) {
1998 $LINK_MAP = cf::map::new;
1999
2000 $LINK_MAP->width (41);
2001 $LINK_MAP->height (41);
2002 $LINK_MAP->alloc;
2003 $LINK_MAP->path ("{link}");
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036}
2037
2038register "<global>", __PACKAGE__;
2039 2546
2040register_command "reload" => sub { 2547register_command "reload" => sub {
2041 my ($who, $arg) = @_; 2548 my ($who, $arg) = @_;
2042 2549
2043 if ($who->flag (FLAG_WIZ)) { 2550 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload."); 2551 $who->message ("reloading server.");
2552
2553 # doing reload synchronously and two reloads happen back-to-back,
2554 # coro crashes during coro_state_free->destroy here.
2555
2556 $RELOAD_WATCHER ||= Event->timer (
2557 reentrant => 0,
2558 after => 0,
2559 data => WF_AUTOCANCEL,
2560 cb => sub {
2045 reload; 2561 reload;
2046 $who->message ("end of reload."); 2562 undef $RELOAD_WATCHER;
2563 },
2564 );
2047 } 2565 }
2048}; 2566};
2049 2567
2050unshift @INC, $LIBDIR; 2568unshift @INC, $LIBDIR;
2569
2570my $bug_warning = 0;
2051 2571
2052$TICK_WATCHER = Event->timer ( 2572$TICK_WATCHER = Event->timer (
2053 reentrant => 0, 2573 reentrant => 0,
2574 parked => 1,
2054 prio => 0, 2575 prio => 0,
2055 at => $NEXT_TICK || $TICK, 2576 at => $NEXT_TICK || $TICK,
2056 data => WF_AUTOCANCEL, 2577 data => WF_AUTOCANCEL,
2057 cb => sub { 2578 cb => sub {
2058 unless ($FREEZE) { 2579 if ($Coro::current != $Coro::main) {
2580 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2581 unless ++$bug_warning > 10;
2582 return;
2583 }
2584
2585 $NOW = Event::time;
2586
2059 cf::server_tick; # one server iteration 2587 cf::server_tick; # one server iteration
2060 $RUNTIME += $TICK; 2588 $RUNTIME += $TICK;
2061 }
2062
2063 $NEXT_TICK += $TICK; 2589 $NEXT_TICK += $TICK;
2590
2591 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2592 $NEXT_RUNTIME_WRITE = $NOW + 10;
2593 Coro::async_pool {
2594 write_runtime
2595 or warn "ERROR: unable to write runtime file: $!";
2596 };
2597 }
2598
2599 $WAIT_FOR_TICK->broadcast;
2600 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2601
2602# my $AFTER = Event::time;
2603# warn $AFTER - $NOW;#d#
2064 2604
2065 # if we are delayed by four ticks or more, skip them all 2605 # if we are delayed by four ticks or more, skip them all
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2606 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2067 2607
2068 $TICK_WATCHER->at ($NEXT_TICK); 2608 $TICK_WATCHER->at ($NEXT_TICK);
2069 $TICK_WATCHER->start; 2609 $TICK_WATCHER->start;
2070 }, 2610 },
2071); 2611);
2072 2612
2613{
2073IO::AIO::max_poll_time $TICK * 0.2; 2614 BDB::max_poll_time $TICK * 0.1;
2074 2615 $BDB_POLL_WATCHER = Event->io (
2075Event->io ( 2616 reentrant => 0,
2076 fd => IO::AIO::poll_fileno, 2617 fd => BDB::poll_fileno,
2077 poll => 'r', 2618 poll => 'r',
2078 prio => 5, 2619 prio => 0,
2079 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL, 2620 data => WF_AUTOCANCEL,
2085 after => 0, 2621 cb => \&BDB::poll_cb,
2086 interval => 10, 2622 );
2087 cb => sub { 2623 BDB::min_parallel 8;
2088 (Coro::unblock_sub { 2624
2089 write_runtime 2625 BDB::set_sync_prepare {
2090 or warn "ERROR: unable to write runtime file: $!"; 2626 my $status;
2627 my $current = $Coro::current;
2628 (
2629 sub {
2630 $status = $!;
2631 $current->ready; undef $current;
2632 },
2633 sub {
2634 Coro::schedule while defined $current;
2635 $! = $status;
2636 },
2637 )
2638 };
2639
2640 unless ($DB_ENV) {
2641 $DB_ENV = BDB::db_env_create;
2642
2643 cf::sync_job {
2644 eval {
2645 BDB::db_env_open
2646 $DB_ENV,
2647 $BDB_ENV_DIR,
2648 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2649 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2650 0666;
2651
2652 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2653
2654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2655 $DB_ENV->set_lk_detect;
2656 };
2657
2658 cf::cleanup "db_env_open(db): $@" if $@;
2091 })->(); 2659 };
2092 }, 2660 }
2093); 2661}
2662
2663{
2664 IO::AIO::min_parallel 8;
2665
2666 undef $Coro::AIO::WATCHER;
2667 IO::AIO::max_poll_time $TICK * 0.1;
2668 $AIO_POLL_WATCHER = Event->io (
2669 reentrant => 0,
2670 data => WF_AUTOCANCEL,
2671 fd => IO::AIO::poll_fileno,
2672 poll => 'r',
2673 prio => 6,
2674 cb => \&IO::AIO::poll_cb,
2675 );
2676}
2677
2678END { cf::emergency_save }
2094 2679
20951 26801
2096 2681

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