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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28 41
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
31 44
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 46
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 91
57our %EXT_CORO; # coroutines bound to extensions 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
58 98
59binmode STDOUT; 99binmode STDOUT;
60binmode STDERR; 100binmode STDERR;
61 101
62# read virtual server time, if available 102# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
67} 107}
68 108
69mkdir cf::localdir; 109mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 111
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
78 115
79############################################################################# 116#############################################################################
80 117
81=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
82 119
89=item $cf::RUNTIME 126=item $cf::RUNTIME
90 127
91The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 129every server tick.
93 130
94=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 134
96The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
98 139
99=item $cf::NOW 140=item $cf::NOW
100 141
101The time of the last (current) server tick. 142The time of the last (current) server tick.
102 143
103=item $cf::TICK 144=item $cf::TICK
104 145
105The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
106 157
107=item %cf::CFG 158=item %cf::CFG
108 159
109Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 168
112=back 169=back
113 170
114=cut 171=cut
115 172
116BEGIN { 173BEGIN {
117 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 175 my $msg = join "", @_;
119 utf8::encode $msg;
120 176
121 $msg .= "\n" 177 $msg .= "\n"
122 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
123 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
124 LOG llevError, $msg; 183 LOG llevError, $msg;
125 }; 184 };
126} 185}
127 186
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 194
135# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 196# within the Safe compartment.
137for my $pkg (qw( 197for my $pkg (qw(
138 cf::global cf::attachable 198 cf::global cf::attachable
146} 206}
147 207
148$Event::DIED = sub { 208$Event::DIED = sub {
149 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
150}; 210};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 211
156=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
157 213
158=over 4 214=over 4
159 215
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 235 $d
180 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
181} 237}
182 238
183use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
184 240
185=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
186 242
187Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
188 244
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
197 246
198Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
199
200=cut
201
202sub to_json($) {
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
204 JSON::Syck::Dump $_[0]
205}
206 248
207=item cf::lock_wait $string 249=item cf::lock_wait $string
208 250
209Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
210 252
216returned. 258returned.
217 259
218Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
220 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
221=cut 267=cut
222 268
223our %LOCK; 269our %LOCK;
224 270
225sub lock_wait($) { 271sub lock_wait($) {
244 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
246 } 292 }
247} 293}
248 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
249sub freeze_mainloop { 301sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
251 303
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
253 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
254 $guard 308 $guard
255} 309}
256 310
257=item cf::async { BLOCK } 311=item cf::async { BLOCK }
279 333
280sub sync_job(&) { 334sub sync_job(&) {
281 my ($job) = @_; 335 my ($job) = @_;
282 336
283 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
284 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
286 342
287 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
288 # (but this is cancel-safe) 344 # (but this is cancel-safe)
299 355
300 while ($busy) { 356 while ($busy) {
301 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
302 } 358 }
303 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
304 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
305 } else { 368 } else {
306 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
307 370
308 $job->() 371 $job->()
309 } 372 }
310} 373}
311 374
312=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
313 376
314Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 378extension calling this is being unloaded.
316 379
317=cut 380=cut
318 381
319sub async_ext(&) { 382sub async_ext(&) {
328 391
329 $coro 392 $coro
330} 393}
331 394
332sub write_runtime { 395sub write_runtime {
333 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
334 404
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 406 or return;
337 407
408 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 413 and return;
341 414
415 # always fsync - this file is important
342 aio_fsync $fh 416 aio_fsync $fh
343 and return; 417 and return;
344 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
345 close $fh 422 close $fh
346 or return; 423 or return;
347 424
348 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
349 and return; 426 and return;
350 427
428 warn "runtime file written.\n";
429
351 1 430 1
352} 431}
353 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
354=back 444=back
355 445
356=cut 446=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 447
480############################################################################# 448#############################################################################
481 449
482=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
483 451
609our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 578our @CB_MAP = ();
611 579
612my %attachment; 580my %attachment;
613 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
614sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
616 590
617 use sort 'stable'; 591 use sort 'stable';
618 592
652 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
653 627
654 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 632
659 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 634 my $pkg = shift @arg;
661 635
662 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
703 if (ref $_[0]) { 677 if (ref $_[0]) {
704 _object_attach @_; 678 _object_attach @_;
705 } else { 679 } else {
706 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
707 } 681 }
682 _recalc_want;
708}; 683};
709 684
710# all those should be optimised 685# all those should be optimised
711sub cf::attachable::detach { 686sub cf::attachable::detach {
712 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
716 reattach ($obj); 691 reattach ($obj);
717 } else { 692 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
719 } 694 }
695 _recalc_want;
720}; 696};
721 697
722sub cf::attachable::attached { 698sub cf::attachable::attached {
723 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
724 700
789# object support 765# object support
790 766
791sub reattach { 767sub reattach {
792 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 772
795 my $registry = $obj->registry; 773 my $registry = $obj->registry;
796 774
797 @$registry = (); 775 @$registry = ();
798 776
845 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
846 824
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 829 close $fh;
852 830
853 if (@$objs) { 831 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 837 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
861 } 839 }
862 } else { 840 } else {
863 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
895 or return; 873 or return;
896 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
897 } 875 }
898 876
899 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
901 return ($data, $av); 879 return ($data, $av);
902} 880}
903 881
904############################################################################# 882#############################################################################
905# command handling &c 883# command handling &c
930=cut 908=cut
931 909
932sub register_extcmd { 910sub register_extcmd {
933 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
934 912
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
939} 914}
940 915
941cf::player->attach ( 916cf::player->attach (
942 on_command => sub { 917 on_command => sub {
943 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
956 931
957 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
958 933
959 if (ref $msg) { 934 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 938 }
964 } 939 }
965 } else { 940 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 943
969 cf::override; 944 cf::override;
970 }, 945 },
971); 946);
972 947
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 948sub load_extension {
980 my ($path) = @_; 949 my ($path) = @_;
981 950
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 952 my $base = $1;
984 my $pkg = $1; 953 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
987 956
988 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
989 958
990 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 960 or die "$path: $!";
992 961
993 my $source = 962 my $source =
994 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
997 . "\n};\n1"; 966 . "\n};\n1";
998 967
999 eval $source 968 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 970 : "extension disabled.\n";
1002 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 972 warn $@;
1004 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
1005 974 exit 1;
1006# no strict 'refs'; 975 }
1007# @{"$pkg\::ISA"} = ext::; 976 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 977 }
1022 978
1023 # remove commands 979 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 980}
1048 981
1049sub load_extensions { 982sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 984 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1056 } 989 }
1057} 990}
1058 991
1059############################################################################# 992#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 993
1097=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1098 995
1099Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1100 997
1113Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1114 1011
1115=cut 1012=cut
1116 1013
1117sub playerdir($) { 1014sub playerdir($) {
1118 cf::localdir 1015 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1017}
1124 1018
1125sub path($) { 1019sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1021
1128 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1129} 1023}
1130 1024
1131sub find_active($) { 1025sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1136 1030
1137sub exists($) { 1031sub exists($) {
1138 my ($login) = @_; 1032 my ($login) = @_;
1139 1033
1140 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1142} 1036}
1143 1037
1144sub find($) { 1038sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1040 my $login = $_[0];
1147 1041
1148 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1149 1043
1150 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1151 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1152 or return; 1053 or return;
1153 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1154 } 1055 }
1155 } 1056 }
1192 1093
1193=cut 1094=cut
1194 1095
1195sub quit_character { 1096sub quit_character {
1196 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1197 1100
1198 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1103
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1211 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1212} 1135}
1213 1136
1214=item cf::player::list_logins 1137=item cf::player::list_logins
1215 1138
1216Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1218 1141
1219=cut 1142=cut
1220 1143
1221sub list_logins { 1144sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1146 or return [];
1224 1147
1225 my @logins; 1148 my @logins;
1226 1149
1227 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1151 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1152 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1153 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1154
1232 utf8::decode $login; 1155 utf8::decode $login;
1233 push @logins, $login; 1156 push @logins, $login;
1234 } 1157 }
1235 1158
1236 \@logins 1159 \@logins
1237} 1160}
1238 1161
1239=item $player->maps 1162=item $player->maps
1240 1163
1241Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1242player. May block. 1165player. May block.
1243 1166
1244=cut 1167=cut
1245 1168
1246sub maps($) { 1169sub maps($) {
1247 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1173
1249 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1250 or return; 1175 or return;
1251 1176
1252 my @paths; 1177 my @paths;
1253 1178
1254 for (@$files) { 1179 for (@$files) {
1255 utf8::decode $_; 1180 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1182 next unless /^$PATH_SEP/o;
1258 1183
1259 s/$PATH_SEP/\//g; 1184 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1185 }
1262 1186
1263 \@paths 1187 \@paths
1264} 1188}
1265 1189
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1267 1191
1268Sends an ext reply to the player. 1192Sends an ext reply to the player.
1269 1193
1270=cut 1194=cut
1271 1195
1272sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1273 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1274 1198
1275 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1276 1200
1277 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1278} 1202}
1279 1203
1280package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1281 1244
1282=back 1245=back
1283
1284 1246
1285=head3 cf::map 1247=head3 cf::map
1286 1248
1287=over 4 1249=over 4
1288 1250
1291package cf::map; 1253package cf::map;
1292 1254
1293use Fcntl; 1255use Fcntl;
1294use Coro::AIO; 1256use Coro::AIO;
1295 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1296our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1298 1264
1299sub generate_random_map { 1265sub generate_random_map {
1300 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1268 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1316} 1408}
1317 1409
1318# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1319# all maps in C++... 1411# all maps in C++...
1320sub change_all_map_light { 1412sub change_all_map_light {
1322 1414
1323 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1325} 1417}
1326 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1327sub try_load_header($) { 1435sub load_header_from($) {
1328 my ($path) = @_; 1436 my ($self, $path) = @_;
1329 1437
1330 utf8::encode $path; 1438 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1332 or return; 1443 or return;
1333 1444
1334 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1335 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1336 1491
1337 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1338 $map->path ($path); 1493 if $self->no_reset;
1339 1494
1340 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1341 or return; 1496 unless $self->default_region;
1342 1497
1343 $map->{load_path} = $path; 1498 1
1344
1345 $map
1346} 1499}
1347 1500
1348sub find; 1501sub find;
1349sub find { 1502sub find {
1350 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1351 1504
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1506
1357 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1358 1508
1359 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1361 1511 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1512 or return;
1381 1513
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1394 1515
1395 Coro::cede; 1516 $map->load_header
1517 or return;
1396 1518
1397 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1522 $map->reset;
1399 undef $guard; 1523 undef $guard;
1400 $map = find $path 1524 return find $path;
1401 or return;
1402 } 1525 }
1403 1526
1404 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1405 } 1528 }
1406} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1407 1533
1408sub load { 1534sub load {
1409 my ($self) = @_; 1535 my ($self) = @_;
1410 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1411 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1413 1543
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1545
1416 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1417 1547
1418 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1419 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1554 or return;
1421 1555
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1424 1558
1425 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1560 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1562 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1430 } 1564 }
1431 } 1565 }
1432 1566
1433 Coro::cede; 1567 Coro::cede;
1434
1435 # now do the right thing for maps 1568 # now do the right thing for maps
1436 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1448 $self->activate; 1581 $self->activate;
1449 } 1582 }
1450 1583
1451 Coro::cede;
1452
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1600}
1601
1602# find and load all maps in the 3x3 area around a map
1603sub load_diag {
1604 my ($map) = @_;
1605
1606 my @diag; # diagonal neighbours
1607
1608 for (0 .. 3) {
1609 my $neigh = $map->tile_path ($_)
1610 or next;
1611 $neigh = find $neigh, $map
1612 or next;
1613 $neigh->load;
1614
1615 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1616 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1617 }
1618
1619 for (@diag) {
1620 my $neigh = find @$_
1621 or next;
1622 $neigh->load;
1623 }
1454} 1624}
1455 1625
1456sub find_sync { 1626sub find_sync {
1457 my ($path, $origin) = @_; 1627 my ($path, $origin) = @_;
1458 1628
1459 cf::sync_job { cf::map::find $path, $origin } 1629 cf::sync_job { find $path, $origin }
1460} 1630}
1461 1631
1462sub do_load_sync { 1632sub do_load_sync {
1463 my ($map) = @_; 1633 my ($map) = @_;
1464 1634
1465 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1466} 1636}
1467 1637
1638our %MAP_PREFETCH;
1639our $MAP_PREFETCHER = undef;
1640
1641sub find_async {
1642 my ($path, $origin) = @_;
1643
1644 $path = normalise $path, $origin && $origin->{path};
1645
1646 if (my $map = $cf::MAP{$path}) {
1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1648 }
1649
1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1663 $MAP_PREFETCHER->prio (6);
1664
1665 ()
1666}
1667
1468sub save { 1668sub save {
1469 my ($self) = @_; 1669 my ($self) = @_;
1470 1670
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1672
1473 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1474 1674
1475 return unless $self->dirty; 1675 return unless $self->dirty;
1476 1676
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1679
1480 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1481 1681
1482 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1483 1683
1486 cf::async { 1686 cf::async {
1487 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1488 }; 1688 };
1489 1689
1490 if ($uniq) { 1690 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1693 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1695 }
1496} 1696}
1497 1697
1498sub swap_out { 1698sub swap_out {
1499 my ($self) = @_; 1699 my ($self) = @_;
1513 1713
1514sub reset_at { 1714sub reset_at {
1515 my ($self) = @_; 1715 my ($self) = @_;
1516 1716
1517 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1520 1719
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1722
1528 my ($self) = @_; 1727 my ($self) = @_;
1529 1728
1530 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1531} 1730}
1532 1731
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1732sub reset {
1555 my ($self) = @_; 1733 my ($self) = @_;
1556 1734
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1736
1559 return if $self->players; 1737 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 1738
1562 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1563 1750
1564 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1565 1754
1566 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1567 1756
1568 $self->unlink_save; 1757 $self->unlink_save;
1569 $self->destroy; 1758 $self->destroy;
1572my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1573 1762
1574sub nuke { 1763sub nuke {
1575 my ($self) = @_; 1764 my ($self) = @_;
1576 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1580 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1581} 1779}
1582 1780
1583sub customise_for { 1781=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1782
1586 if ($map->per_player) { 1783Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784instantiated unique items. May block.
1588 }
1589 1785
1590 $map 1786=cut
1591}
1592 1787
1593sub emergency_save { 1788sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1789 my $files = aio_readdir $UNIQUEDIR
1790 or return;
1595 1791
1596 warn "enter emergency perl save\n"; 1792 my @paths;
1597 1793
1598 cf::sync_job { 1794 for (@$files) {
1599 warn "begin emergency player save\n"; 1795 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1796 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1797 next unless /^$PATH_SEP/o;
1602 1798
1603 warn "begin emergency map save\n"; 1799 push @paths, cf::map::normalise $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1800 }
1607 1801
1608 warn "leave emergency perl save\n"; 1802 \@paths
1609} 1803}
1610 1804
1611package cf; 1805package cf;
1612 1806
1613=back 1807=back
1614 1808
1809=head3 cf::object
1810
1811=cut
1812
1813package cf::object;
1814
1815=over 4
1816
1817=item $ob->inv_recursive
1818
1819Returns the inventory of the object _and_ their inventories, recursively.
1820
1821=cut
1822
1823sub inv_recursive_;
1824sub inv_recursive_ {
1825 map { $_, inv_recursive_ $_->inv } @_
1826}
1827
1828sub inv_recursive {
1829 inv_recursive_ inv $_[0]
1830}
1831
1832package cf;
1833
1834=back
1615 1835
1616=head3 cf::object::player 1836=head3 cf::object::player
1617 1837
1618=over 4 1838=over 4
1619 1839
1659 1879
1660=item $player_object->enter_link 1880=item $player_object->enter_link
1661 1881
1662Freezes the player and moves him/her to a special map (C<{link}>). 1882Freezes the player and moves him/her to a special map (C<{link}>).
1663 1883
1664The player should be reaosnably safe there for short amounts of time. You 1884The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1885I<MUST> call C<leave_link> as soon as possible, though.
1666 1886
1887Will never block.
1888
1667=item $player_object->leave_link ($map, $x, $y) 1889=item $player_object->leave_link ($map, $x, $y)
1668 1890
1669Moves the player out of the specila link map onto the given map. If the 1891Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1892map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1893to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1894fails, to the emergency map position.
1673 1895
1674Might block. 1896Might block.
1675 1897
1676=cut 1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1677 1909
1678sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1679 my ($self) = @_; 1911 my ($self) = @_;
1680 1912
1681 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1682 1914
1683 return if $self->map == $LINK_MAP; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1916
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1687 1919
1688 $self->enter_map ($LINK_MAP, 20, 20); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1921}
1690 1922
1691sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1693 1927
1694 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1695 1929
1696 unless ($map) { 1930 unless ($map) {
1697 # restore original map position 1931 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 1945 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1946 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1947 if $x <=0 && $y <= 0;
1714 1948
1715 $map->load; 1949 $map->load;
1950 $map->load_diag;
1716 1951
1717 return unless $self->contr->active; 1952 return unless $self->contr->active;
1718 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1720} 1957}
1721 1958
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1755 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1756=cut 1966=cut
1967
1968our $GOTOGEN;
1757 1969
1758sub cf::object::player::goto { 1970sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1760 1972
1761 $path = new cf::path $path; 1973 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 1975
1764 $self->enter_link; 1976 $self->enter_link;
1765 1977
1766 (async { 1978 (async {
1979 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1769 1984 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1985 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1774 1988
1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1776 })->prio (1); 2001 })->prio (1);
1777} 2002}
1778 2003
1779=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1780 2005
1782 2007
1783sub parse_random_map_params { 2008sub parse_random_map_params {
1784 my ($spec) = @_; 2009 my ($spec) = @_;
1785 2010
1786 my $rmp = { # defaults 2011 my $rmp = { # defaults
1787 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1789 }; 2016 };
1790 2017
1791 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1793 2020
1797 $rmp 2024 $rmp
1798} 2025}
1799 2026
1800sub prepare_random_map { 2027sub prepare_random_map {
1801 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 2031
1803 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 2034 # that depends on the exit object
1806 2035
1807 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1808 2037
1809 if ($exit->map) { 2038 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1814 } 2043 }
1815 2044
1816 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1817 2046
1818 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1820 2050
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1823 2055
1824 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2057 $exit->msg (undef);
1826 } 2058 }
1827} 2059}
1828 2060
1829sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1831 2063
1832 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
1833 2076
1834 $self->enter_link; 2077 $self->enter_link;
1835 2078
1836 (async { 2079 (async {
1837 $self->deactivate_recursive; # just to be sure 2080 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 2081 unless (eval {
1839 prepare_random_map $exit 2082 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 2083
1845 1; 2084 1;
1846 }) { 2085 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2088 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2090
1852 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2092 $self->leave_link;
1854 } 2093 }
1855 })->prio (1); 2094 })->prio (1);
1868 2107
1869sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1871 2110
1872 utf8::encode $text; 2111 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2113}
1875 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1876 2127
1877=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1878 2129
1879Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1909 # get handled first 2160 # get handled first
1910 my $queue = delete $ns->{query_queue} 2161 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2163
1913 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2166
1915 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1916 2168
1917 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2170 if (@$queue) {
1976 2228
1977# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
1978 2230
1979=pod 2231=pod
1980 2232
1981The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
1982 2234
1983 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
1984 cf::object::player player 2236 cf::object::player player
1985 cf::player peaceful 2237 cf::player peaceful
1986 cf::map trigger 2238 cf::map trigger
2071############################################################################# 2323#############################################################################
2072 2324
2073=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
2074 2326
2075Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
2076currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2077excludes objects. 2329convert to/from binary).
2078 2330
2079The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2332using it, it should be unique.
2081 2333
2082=over 4 2334=over 4
2083 2335
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
2091 2337
2092Returns a single value from the database 2338Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2339
2099=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
2100 2341
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2343
2112=cut 2344=cut
2113 2345
2114our $DB; 2346our $DB;
2115 2347
2116{ 2348sub db_init {
2117 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
2118 2351
2119 sub db_load() { 2352 cf::sync_job {
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2353 eval {
2121 } 2354 $DB->set_flags (BDB::CHKSUM);
2122 2355
2123 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2124 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2125 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
2126 waitpid $pid, 0 if $pid; 2359 };
2127 if (0 == ($pid = fork)) { 2360 cf::cleanup "db_open(db): $@" if $@;
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2361 };
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 2362 }
2363}
2145 2364
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) { 2365sub db_get($$) {
2152 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
2157 sub db_put($$;$) { 2376sub db_put($$$) {
2158 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2160 } else { 2379}
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 2380
2166 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
2167 prio => 10000, 2382
2168 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
2169 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
2170 }, 2413 }
2171 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
2172} 2493}
2173 2494
2174############################################################################# 2495#############################################################################
2175# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
2176 2585
2177sub cfg_load { 2586sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 2588 or return;
2180 2589
2181 local $/; 2590 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2183 2592
2197 2606
2198sub main { 2607sub main {
2199 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2611 (async {
2202 async { Event::one_event }; 2612 Event::one_event;
2613 })->prio (Coro::PRIO_MAX);
2203 }; 2614 };
2204 2615
2205 cfg_load; 2616 cfg_load;
2206 db_load; 2617 db_init;
2207 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
2208 Event::loop; 2621 Event::loop;
2209} 2622}
2210 2623
2211############################################################################# 2624#############################################################################
2212# initialisation 2625# initialisation and cleanup
2213 2626
2627# install some emergency cleanup handlers
2628BEGIN {
2629 for my $signal (qw(INT HUP TERM)) {
2630 Event->signal (
2631 reentrant => 0,
2632 data => WF_AUTOCANCEL,
2633 signal => $signal,
2634 prio => 0,
2635 cb => sub {
2636 cf::cleanup "SIG$signal";
2637 },
2638 );
2639 }
2640}
2641
2642sub emergency_save() {
2643 my $freeze_guard = cf::freeze_mainloop;
2644
2645 warn "enter emergency perl save\n";
2646
2647 cf::sync_job {
2648 # use a peculiar iteration method to avoid tripping on perl
2649 # refcount bugs in for. also avoids problems with players
2650 # and maps saved/destroyed asynchronously.
2651 warn "begin emergency player save\n";
2652 for my $login (keys %cf::PLAYER) {
2653 my $pl = $cf::PLAYER{$login} or next;
2654 $pl->valid or next;
2655 $pl->save;
2656 }
2657 warn "end emergency player save\n";
2658
2659 warn "begin emergency map save\n";
2660 for my $path (keys %cf::MAP) {
2661 my $map = $cf::MAP{$path} or next;
2662 $map->valid or next;
2663 $map->save;
2664 }
2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2670 };
2671
2672 warn "leave emergency perl save\n";
2673}
2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
2214sub reload() { 2682sub do_reload_perl() {
2215 # can/must only be called in main 2683 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
2218 return; 2686 return;
2219 } 2687 }
2220 2688
2221 warn "reloading..."; 2689 warn "reloading...";
2222 2690
2223 my $guard = freeze_mainloop; 2691 warn "entering sync_job";
2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
2225 2697
2226 eval { 2698 warn "syncing database to disk";
2699 BDB::db_env_txn_checkpoint $DB_ENV;
2700
2227 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
2228 2702
2229 # cancel all watchers 2703 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2706 }
2233 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
2234 # cancel all extension coros 2719 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2721 %EXT_CORO = ();
2237 2722
2238 # unload all extensions 2723 warn "removing commands";
2239 for (@exts) { 2724 %COMMAND = ();
2725
2726 warn "removing ext commands";
2727 %EXTCMD = ();
2728
2729 warn "unloading/nuking all extensions";
2730 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2731 warn "... unloading $pkg";
2241 unload_extension $_; 2732
2733 if (my $cb = $pkg->can ("unload")) {
2734 eval {
2735 $cb->($pkg);
2736 1
2737 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2738 }
2243 2739
2740 warn "... nuking $pkg";
2741 Symbol::delete_package $pkg;
2742 }
2743
2244 # unload all modules loaded from $LIBDIR 2744 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2747
2248 warn "removing <$k>"; 2748 warn "... unloading $k";
2249 delete $INC{$k}; 2749 delete $INC{$k};
2250 2750
2251 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
2253 2753
2256 } 2756 }
2257 2757
2258 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
2259 } 2759 }
2260 2760
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2761 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2764
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2765 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2274 2768
2275 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2770 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2278 2772
2279 # reload cf.pm 2773 warn "unload completed, starting to reload now";
2774
2280 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
2281 require cf; 2776 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2778
2284 # load config and database again 2779 warn "loading config and database again";
2285 cf::cfg_load; 2780 cf::cfg_load;
2286 cf::db_load;
2287 2781
2288 # load extensions
2289 warn "load extensions"; 2782 warn "loading extensions";
2290 cf::load_extensions; 2783 cf::load_extensions;
2291 2784
2292 # reattach attachments to objects 2785 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 2786 _global_reattach; # objects, sockets
2294 _global_reattach; 2787 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2788 reattach $_ for values %MAP;
2296 }; 2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
2297 2791
2298 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
2299 warn $@; 2796 warn $@;
2300 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
2301 exit 1; 2798 exit 1;
2302 } 2799 };
2303 2800
2304 warn "reloaded successfully"; 2801 warn "reloaded";
2305}; 2802};
2306 2803
2307############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
2308 2805
2309unless ($LINK_MAP) { 2806sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2311 2809
2312 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
2313 $LINK_MAP->height (41); 2811 reentrant => 0,
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
2322 cb => sub { 2814 cb => sub {
2323 $_[0]->w->cancel; 2815 do_reload_perl;
2324 2816 undef $RELOAD_WATCHER;
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 }); 2817 },
2343 2818 );
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 2819}
2349
2350register "<global>", __PACKAGE__;
2351 2820
2352register_command "reload" => sub { 2821register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2354 2823
2355 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2359 } 2827 }
2360}; 2828};
2361 2829
2362unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2363 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2364$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2366 prio => 0, 2860 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2369 cb => sub { 2863 cb => sub {
2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2370 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2896
2371 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2373 2899
2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2919
2374 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2376 2922
2377 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2379 }, 2932 },
2380); 2933);
2381 2934
2935{
2382IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2383 2937 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2938 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2386 poll => 'r', 2940 poll => 'r',
2387 prio => 5, 2941 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2394 after => 0, 2943 cb => \&BDB::poll_cb,
2395 interval => 10, 2944 );
2396 cb => sub { 2945 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 2946
2398 write_runtime 2947 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 2981 };
2401 }, 2982 }
2402); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
2403 3040
2404END { cf::emergency_save } 3041END { cf::emergency_save }
2405 3042
24061 30431
2407 3044

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