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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.354 by root, Sun Sep 2 12:26:54 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 69
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 71
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 73
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
75 98
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 101our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
83 103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 106our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 107our $DB_ENV;
86 108
87our %CFG; 109our %CFG;
88 110
89our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 112our $RUNTIME;
113our $NOW;
91 114
92our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
95 118
96# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 121
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
102 126
103binmode STDOUT; 127binmode STDOUT;
104binmode STDERR; 128binmode STDERR;
105 129
106# read virtual server time, if available 130# read virtual server time, if available
159 183
160The raw value load value from the last tick. 184The raw value load value from the last tick.
161 185
162=item %cf::CFG 186=item %cf::CFG
163 187
164Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 189from wherever your confdir points to.
166 190
167=item cf::wait_for_tick, cf::wait_for_tick_begin 191=item cf::wait_for_tick, cf::wait_for_tick_begin
168 192
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 211 $msg .= "\n"
188 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
189 213
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 215
192 utf8::encode $msg;
193 LOG llevError, $msg; 216 LOG llevError, $msg;
194 }; 217 };
195} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
196 234
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
213)) { 251)) {
214 no strict 'refs'; 252 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 254}
217 255
218$Event::DIED = sub { 256$EV::DIED = sub {
219 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
220}; 258};
221 259
222############################################################################# 260#############################################################################
223 261
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 285 $d
248 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
249} 287}
250 288
251=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
252 290
253Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
254 292
255=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
256 294
257Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
258 296
259=cut 297=cut
260 298
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 300
263sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
265 303
266=item cf::lock_wait $string 304=item cf::lock_wait $string
267 305
268Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
269 307
285Return true if the lock is currently active, i.e. somebody has locked it. 323Return true if the lock is currently active, i.e. somebody has locked it.
286 324
287=cut 325=cut
288 326
289our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
290 329
291sub lock_wait($) { 330sub lock_wait($) {
292 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
293 337
294 # wait for lock, if any 338 # wait for lock, if any
295 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 341 Coro::schedule;
303 347
304 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
305 lock_wait $key; 349 lock_wait $key;
306 350
307 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
308 353
309 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
312 } 358 }
313} 359}
314 360
317 363
318 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
319} 365}
320 366
321sub freeze_mainloop { 367sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
323 369
324 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 371}
326 }; 372
327 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
328 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
329} 386}
330 387
331=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
332 389
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 401our @SLOT_QUEUE;
345our $SLOT_QUEUE; 402our $SLOT_QUEUE;
346 403
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
349 my $signal = new Coro::Signal; 408 my $signal = new Coro::Signal;
350 409
351 while () { 410 while () {
352 next_job: 411 next_job:
353 my $avail = cf::till_tick; 412 my $avail = cf::till_tick;
361 } 420 }
362 } 421 }
363 } 422 }
364 423
365 if (@SLOT_QUEUE) { 424 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 426 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 427 $signal->wait;
369 } else { 428 } else {
370 Coro::schedule; 429 Coro::schedule;
371 } 430 }
372 } 431 }
373}; 432};
374 433
375sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
376 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
377 438
378 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
380 441
394 455
395BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
396 457
397=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
398 459
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 463acceptable.
403 464
404If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
410 471
411sub sync_job(&) { 472sub sync_job(&) {
412 my ($job) = @_; 473 my ($job) = @_;
413 474
414 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 476 my $time = EV::time;
416 477
417 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
419 480
420 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 482
422 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
423 484
424 my $busy = 1; 485 my $busy = 1;
425 my @res; 486 my @res;
426 487
427 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 490 @res = eval { $job->() };
429 warn $@ if $@; 491 warn $@ if $@;
430 undef $busy; 492 undef $busy;
431 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
432 494
433 while ($busy) { 495 while ($busy) {
434 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
435 } 500 }
501 }
436 502
437 $time = Event::time - $time; 503 my $time = EV::time - $time;
438 504
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
443 506
444 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
445 } else { 508 } else {
446 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
447 510
472=item fork_call { }, $args 535=item fork_call { }, $args
473 536
474Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
478 541
479=cut 542=cut
480 543
481sub fork_call(&@) { 544sub fork_call(&@) {
482 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
483 546
484 # we seemingly have to make a local copy of the whole thing, 547 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 548 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 549 # TODO: investigate and fix (likely this will be rather laborious)
487 550
488 my @res = Coro::Util::fork_eval { 551 my @res = Coro::Util::fork_eval {
489 reset_signals; 552 reset_signals;
490 &$cb 553 &$cb
491 }, @args; 554 }, @args;
492 555
493 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
494} 557}
495 558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
496=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
497 587
498Returns a single value from the environment database. 588Returns a single value from the environment database.
499 589
500=item cf::db_put $family => $key => $value 590=item cf::db_put $family => $key => $value
501 591
502Stores the given C<$value> in the family. It can currently store binary 592Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
505=cut 600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
506 618
507our $DB; 619our $DB;
508 620
509sub db_init { 621sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 622 cf::sync_job {
514 eval { 623 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 624 };
524} 625}
525 626
526sub db_get($$) { 627sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 628 my $key = "$_[0]/$_[1]";
528 629
632attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
634 735
635In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 738Deliantra).
638 739
639=over 4 740=over 4
640 741
641=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
642 743
924 } 1025 }
925 1026
926 0 1027 0
927} 1028}
928 1029
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1031
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1033
933Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
934 1035
940 1041
941=cut 1042=cut
942 1043
943############################################################################# 1044#############################################################################
944# object support 1045# object support
945#
946 1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
947sub _can_merge { 1080sub _can_merge {
948 my ($ob1, $ob2) = @_; 1081 my ($ob1, $ob2) = @_;
949 1082
950 local $Storable::canonical = 1; 1083 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1084
954 $fob1 eq $fob2 1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
955} 1087}
956 1088
957sub reattach { 1089sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1091 my ($obj) = @_;
981cf::attachable->attach ( 1113cf::attachable->attach (
982 prio => -1000000, 1114 prio => -1000000,
983 on_instantiate => sub { 1115 on_instantiate => sub {
984 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
985 1117
986 $data = from_json $data; 1118 $data = decode_json $data;
987 1119
988 for (@$data) { 1120 for (@$data) {
989 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
990 1122
991 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1139sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
1009 1141
1010 sync_job { 1142 sync_job {
1011 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
1014 1147
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1151 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1152 aio_close $fh;
1020 1153
1021 if (@$objs) { 1154 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1160 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1162 }
1030 } else { 1163 } else {
1031 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
1032 } 1165 }
1037 } 1170 }
1038 } else { 1171 } else {
1039 aio_unlink $filename; 1172 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
1041 } 1174 }
1042 } 1175 };
1043} 1176}
1044 1177
1045sub object_freezer_as_string { 1178sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
1047 1180
1059 or return; 1192 or return;
1060 1193
1061 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1196 or return;
1197
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
1065 } 1200 }
1066 1201
1202 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1204 $decname, length $data, scalar @{$av || []};
1205
1069 return ($data, $av); 1206 ($data, $av)
1070} 1207}
1071 1208
1072=head2 COMMAND CALLBACKS 1209=head2 COMMAND CALLBACKS
1073 1210
1074=over 4 1211=over 4
1223 my $msg = $@ ? "$v->{path}: $@\n" 1360 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1361 : "$v->{base}: extension inactive.\n";
1225 1362
1226 if (exists $v->{meta}{mandatory}) { 1363 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1364 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1365 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1366 }
1231 1367
1232 warn $msg; 1368 warn $msg;
1233 } 1369 }
1234 1370
1259use Coro::AIO; 1395use Coro::AIO;
1260 1396
1261=head3 cf::player 1397=head3 cf::player
1262 1398
1263=over 4 1399=over 4
1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1264 1414
1265=item cf::player::find $login 1415=item cf::player::find $login
1266 1416
1267Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1268 1418
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1457 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1458
1309 my $pl = load_pl path $login 1459 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1312 } 1468 }
1313 } 1469 }
1314} 1470}
1315 1471
1323 1479
1324 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1325 1481
1326 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1484
1485 cf::get_slot 0.01;
1328 1486
1329 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1488 cf::cede_to_tick;
1331} 1489}
1332 1490
1368 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370 1528
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1375 1535
1376 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 1576
1417 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1418 my $path = path $login; 1578 my $path = path $login;
1419 1579
1420 # a .pst is a dead give-away for a valid player 1580 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") { 1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 } 1586 }
1426 1587
1463 1624
1464Expand crossfire pod fragments into protocol xml. 1625Expand crossfire pod fragments into protocol xml.
1465 1626
1466=cut 1627=cut
1467 1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1468sub expand_cfpod { 1640sub expand_cfpod {
1469 ((my $self), (local $_)) = @_; 1641 my ($self, $pod) = @_;
1470 1642
1471 # escape & and < 1643 my $xml;
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474 1644
1475 # this is buggy, it needs to properly take care of nested <'s 1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1476 1648
1477 1 while 1649 $group =~ s/&/&amp;/g;
1478 # replace B<>, I<>, U<> etc. 1650 $group =~ s/</&lt;/g;
1479 s/B<([^\>]*)>/<b>$1<\/b>/ 1651
1480 || s/I<([^\>]*)>/<i>$1<\/i>/ 1652 $xml .= $group;
1481 || s/U<([^\>]*)>/<u>$1<\/u>/ 1653 } elsif ($pod =~ m%\G
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/ 1654 ([BCGHITU])
1483 # replace G<male|female> tags 1655 <
1484 || s{G<([^>|]*)\|([^>]*)>}{ 1656 (?:
1485 $self->gender ? $2 : $1 1657 ([^<>]*) (?{ $group = $^N })
1486 }ge 1658 | < $interior >
1487 # replace H<hint text> 1659 )
1488 || s{H<([^\>]*)>} 1660 >
1661 %gcsx
1489 { 1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "") 1682 "")
1493 [$self->{hintmode}] 1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1494 }ge; 1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1495 1694
1695 for ($xml) {
1496 # create single paragraphs (very hackish) 1696 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g; 1697 s/(?<=\S)\n(?=\w)/ /g;
1498 1698
1499 # compress some whitespace 1699 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends 1700 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines 1701 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines 1702 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines 1703 s/\n+$//; # ending lines
1704 }
1504 1705
1505 $_ 1706 $xml
1506} 1707}
1708
1709no re 'eval';
1507 1710
1508sub hintmode { 1711sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1; 1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode} 1713 $_[0]{hintmode}
1511} 1714}
1583our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1584our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1585 1788
1586sub generate_random_map { 1789sub generate_random_map {
1587 my ($self, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1793
1588 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1589 $self->_create_random_map ( 1795 $self->_create_random_map (
1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 1920
1715# the temporary/swap location 1921# the temporary/swap location
1716sub save_path { 1922sub save_path {
1717 my ($self) = @_; 1923 my ($self) = @_;
1718 1924
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1720 "$TMPDIR/$path.map" 1926 "$TMPDIR/$path.map"
1721} 1927}
1722 1928
1723# the unique path, undef == no special unique path 1929# the unique path, undef == no special unique path
1724sub uniq_path { 1930sub uniq_path {
1725 my ($self) = @_; 1931 my ($self) = @_;
1726 1932
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1728 "$UNIQUEDIR/$path" 1934 "$UNIQUEDIR/$path"
1729} 1935}
1730 1936
1731# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1732# all maps in C++... 1938# all maps in C++...
1755 1961
1756sub load_header_from($) { 1962sub load_header_from($) {
1757 my ($self, $path) = @_; 1963 my ($self, $path) = @_;
1758 1964
1759 utf8::encode $path; 1965 utf8::encode $path;
1760 #aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1761 # or return;
1762
1763 $self->_load_header ($path)
1764 or return; 1967 or return;
1968
1969 $self->_load_header ($f)
1970 or return;
1971
1972 local $MAP_LOADING{$self->{path}} = $self;
1973 $f->resolve_delayed_derefs;
1765 1974
1766 $self->{load_path} = $path; 1975 $self->{load_path} = $path;
1767 1976
1768 1 1977 1
1769} 1978}
1823sub find { 2032sub find {
1824 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1825 2034
1826 $path = normalise $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1827 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1828 cf::lock_wait "map_find:$path"; 2038 cf::lock_wait "map_find:$path";
1829 2039
1830 $cf::MAP{$path} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1831 my $guard = cf::lock_acquire "map_find:$path"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
2043
1832 my $map = new_from_path cf::map $path 2044 my $map = new_from_path cf::map $path
1833 or return; 2045 or return;
1834 2046
1835 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1836 2048
1838 or return; 2050 or return;
1839 2051
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously 2053 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait; 2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1843 $map->reset; 2057 $map->reset;
1844 undef $guard;
1845 return find $path; 2058 return find $path;
1846 } 2059 }
1847 2060
1848 $cf::MAP{$path} = $map 2061 $cf::MAP{$path} = $map
1849 } 2062 }
1858 local $self->{deny_reset} = 1; # loading can take a long time 2071 local $self->{deny_reset} = 1; # loading can take a long time
1859 2072
1860 my $path = $self->{path}; 2073 my $path = $self->{path};
1861 2074
1862 { 2075 {
1863 my $guard1 = cf::lock_acquire "map_data:$path"; 2076 my $guard = cf::lock_acquire "map_data:$path";
1864 my $guard2 = cf::lock_acquire "map_load:$path";
1865 2077
2078 return unless $self->valid;
1866 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1867 2080
1868 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1869 2082
1870 $self->alloc; 2083 $self->alloc;
1871 2084
1872 $self->pre_load; 2085 $self->pre_load;
1873 cf::cede_to_tick; 2086 cf::cede_to_tick;
1874 2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
1875 $self->_load_objects ($self->{load_path}, 1) 2090 $self->_load_objects ($f)
1876 or return; 2091 or return;
1877 2092
1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1879 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1880 2095
1881 if (my $uniq = $self->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1882 utf8::encode $uniq; 2097 utf8::encode $uniq;
1883 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1884 $self->clear_unique_items; 2100 $self->clear_unique_items;
1885 $self->_load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1886 } 2104 }
1887 } 2105 }
2106
2107 $f->resolve_delayed_derefs;
1888 2108
1889 cf::cede_to_tick; 2109 cf::cede_to_tick;
1890 # now do the right thing for maps 2110 # now do the right thing for maps
1891 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1892 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1904 } 2124 }
1905 2125
1906 $self->{last_save} = $cf::RUNTIME; 2126 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME); 2127 $self->last_access ($cf::RUNTIME);
1908 2128
1909 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
1910 } 2130 }
1911 2131
1912 $self->post_load; 2132 $self->post_load;
1913} 2133}
1914 2134
1972 my ($path, $origin, $load) = @_; 2192 my ($path, $origin, $load) = @_;
1973 2193
1974 $path = normalise $path, $origin && $origin->{path}; 2194 $path = normalise $path, $origin && $origin->{path};
1975 2195
1976 if (my $map = $cf::MAP{$path}) { 2196 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1978 } 2198 }
1979 2199
1980 $MAP_PREFETCH{$path} |= $load; 2200 $MAP_PREFETCH{$path} |= $load;
1981 2201
1982 $MAP_PREFETCHER ||= cf::async { 2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
1983 while (%MAP_PREFETCH) { 2205 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) { 2206 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) { 2207 if (my $map = find $k) {
1986 $map->load if $v; 2208 $map->load if $v;
1987 } 2209 }
2013 return if $self->{deny_save}; 2235 return if $self->{deny_save};
2014 2236
2015 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
2016 2238
2017 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
2018 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
2019 }; 2242 };
2243
2244 cf::get_slot 0.02;
2020 2245
2021 if ($uniq) { 2246 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else { 2249 } else {
2033 $self->save; 2258 $self->save;
2034 2259
2035 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036 2261
2037 return if $self->players; 2262 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
2039 return if $self->{deny_save}; 2264 return if $self->{deny_save};
2040 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
2041 $self->clear; 2270 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043} 2271}
2044 2272
2045sub reset_at { 2273sub reset_at {
2046 my ($self) = @_; 2274 my ($self) = @_;
2047 2275
2079 if $uniq; 2307 if $uniq;
2080 } 2308 }
2081 2309
2082 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
2083 2311
2312 $self->deactivate;
2313 $_->clear_links_to ($self) for values %cf::MAP;
2084 $self->clear; 2314 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087 2315
2088 $self->unlink_save; 2316 $self->unlink_save;
2089 $self->destroy; 2317 $self->destroy;
2090} 2318}
2091 2319
2158 2386
2159sub unique_maps() { 2387sub unique_maps() {
2160 [ 2388 [
2161 map { 2389 map {
2162 utf8::decode $_; 2390 utf8::decode $_;
2163 /\.map$/ 2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2164 ? normalise $_ 2394 : normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] } 2395 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ] 2396 ]
2168} 2397}
2169 2398
2170package cf;
2171
2172=back 2399=back
2173 2400
2174=head3 cf::object 2401=head3 cf::object
2175 2402
2176=cut 2403=cut
2179 2406
2180=over 4 2407=over 4
2181 2408
2182=item $ob->inv_recursive 2409=item $ob->inv_recursive
2183 2410
2184Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2185 2413
2186=cut 2414=cut
2187 2415
2188sub inv_recursive_; 2416sub inv_recursive_;
2189sub inv_recursive_ { 2417sub inv_recursive_ {
2192 2420
2193sub inv_recursive { 2421sub inv_recursive {
2194 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
2195} 2423}
2196 2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
2450 }
2451}
2452
2197package cf; 2453package cf;
2198 2454
2199=back 2455=back
2200 2456
2201=head3 cf::object::player 2457=head3 cf::object::player
2207Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2208can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
2209dialogue with the given NPC character. 2465dialogue with the given NPC character.
2210 2466
2211=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
2212 2482
2213# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
2214# with dialog boxes. 2484# with dialog boxes.
2215#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
2216sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
2228 my $dialog = $pl->{npc_dialog}; 2498 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230 2500
2231 } else { 2501 } else {
2232 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
2233 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2234 } 2504 }
2235 } 2505 }
2236} 2506}
2237 2507
2238=item $object->send_msg ($channel, $msg, $color, [extra...]) 2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360 2630
2361 $self->enter_link; 2631 $self->enter_link;
2362 2632
2363 (async { 2633 (async {
2634 $Coro::current->{desc} = "player::goto $path $x $y";
2635
2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2364 my $map = eval { 2655 my $map = eval {
2365 my $map = cf::map::find $path; 2656 my $map = defined $path ? cf::map::find $path : undef;
2366 2657
2367 if ($map) { 2658 if ($map) {
2368 $map = $map->customise_for ($self); 2659 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map; 2660 $map = $check->($map) if $check && $map;
2370 } else { 2661 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2372 } 2663 }
2373 2664
2374 $map 2665 $map
2375 }; 2666 };
2376 2667
2412} 2703}
2413 2704
2414sub prepare_random_map { 2705sub prepare_random_map {
2415 my ($exit) = @_; 2706 my ($exit) = @_;
2416 2707
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by 2708 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed 2709 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object 2710 # that depends on the exit object
2422 2711
2423 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
2425 if ($exit->map) { 2714 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name; 2715 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
2430 } 2721 }
2431 2722
2432 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
2433 2724
2434 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2435 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta"; 2727 my $meta = "$RANDOMDIR/$md5.meta";
2437 2728
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh; 2731 undef $fh;
2441 aio_rename "$meta~", $meta; 2732 aio_rename "$meta~", $meta;
2442 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
2443 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
2445 } 2740 }
2446} 2741}
2447 2742
2448sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
2450 2745
2451 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
2452 2747
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link; 2748 $self->enter_link;
2465 2749
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async { 2750 (async {
2471 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
2472 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
2760 prepare_random_map $exit
2761 if $exit->slaying eq "/!";
2762 }
2763
2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
2767
2473 $self->goto ($slaying, $hp, $sp); 2768 $self->goto ($map, $x, $y);
2474 2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
2475 1; 2774 1
2476 }) { 2775 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
2478 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!", 2778 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
2510the message, with C<log> being the default. If C<$color> is negative, suppress 2809the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet. 2810the message unless the client supports the msg packet.
2512 2811
2513=cut 2812=cut
2514 2813
2814# non-persistent channels (usually the info channel)
2515our %CHANNEL = ( 2815our %CHANNEL = (
2516 "c/identify" => { 2816 "c/identify" => {
2517 id => "identify", 2817 id => "infobox",
2518 title => "Identify", 2818 title => "Identify",
2519 reply => undef, 2819 reply => undef,
2520 tooltip => "Items recently identified", 2820 tooltip => "Items recently identified",
2521 }, 2821 },
2522 "c/examine" => { 2822 "c/examine" => {
2523 id => "examine", 2823 id => "infobox",
2524 title => "Examine", 2824 title => "Examine",
2525 reply => undef, 2825 reply => undef,
2526 tooltip => "Signs and other items you examined", 2826 tooltip => "Signs and other items you examined",
2527 }, 2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2528); 2870);
2529 2871
2530sub cf::client::send_msg { 2872sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_; 2873 my ($self, $channel, $msg, $color, @extra) = @_;
2532 2874
2533 $msg = $self->pl->expand_cfpod ($msg); 2875 $msg = $self->pl->expand_cfpod ($msg);
2534 2876
2535 $color &= cf::NDI_CLIENT_MASK; # just in case... 2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536 2878
2537 # check predefined channels, for the benefit of C 2879 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2539 2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2540 if (ref $channel) { 2888 } elsif (ref $channel) {
2541 # send meta info to client, if not yet sent 2889 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) { 2890 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel; 2891 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel) 2892 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg; 2893 if $self->can_msg;
2762=pod 3110=pod
2763 3111
2764The following functions and methods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
2765 3113
2766 cf::object 3114 cf::object
2767 contr pay_amount pay_player map x y force_find force_add 3115 contr pay_amount pay_player map x y force_find force_add destroy
2768 insert remove name archname title slaying race decrease_ob_nr 3116 insert remove name archname title slaying race decrease split
2769 3117
2770 cf::object::player 3118 cf::object::player
2771 player 3119 player
2772 3120
2773 cf::player 3121 cf::player
2778 3126
2779=cut 3127=cut
2780 3128
2781for ( 3129for (
2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race 3131 insert remove inv nrof name archname title slaying race
2784 decrease_ob_nr)], 3132 decrease split destroy)],
2785 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
2786 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
2787 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
2788) { 3136) {
2789 no strict 'refs'; 3137 no strict 'refs';
2894 { 3242 {
2895 my $faces = $facedata->{faceinfo}; 3243 my $faces = $facedata->{faceinfo};
2896 3244
2897 while (my ($face, $info) = each %$faces) { 3245 while (my ($face, $info) = each %$faces) {
2898 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3247
2899 cf::face::set_visibility $idx, $info->{visibility}; 3248 cf::face::set_visibility $idx, $info->{visibility};
2900 cf::face::set_magicmap $idx, $info->{magicmap}; 3249 cf::face::set_magicmap $idx, $info->{magicmap};
2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2903 3252
2904 cf::cede_to_tick; 3253 cf::cede_to_tick;
2905 } 3254 }
2906 3255
2907 while (my ($face, $info) = each %$faces) { 3256 while (my ($face, $info) = each %$faces) {
2908 next unless $info->{smooth}; 3257 next unless $info->{smooth};
3258
2909 my $idx = cf::face::find $face 3259 my $idx = cf::face::find $face
2910 or next; 3260 or next;
3261
2911 if (my $smooth = cf::face::find $info->{smooth}) { 3262 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth; 3263 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else { 3265 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
2933 { 3284 {
2934 # TODO: for gcfclient pleasure, we should give resources 3285 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index. 3286 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource}; 3287 my $res = $facedata->{resource};
2937 3288
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) { 3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data; 3292 my $data;
2943 3293
2944 if ($info->{type} & 1) { 3294 if ($info->{type} & 1) {
2945 # prepend meta info 3295 # prepend meta info
2946 3296
2947 my $meta = $enc->encode ({ 3297 my $meta = $enc->encode ({
2948 name => $name, 3298 name => $name,
2949 %{ $info->{meta} || {} }, 3299 %{ $info->{meta} || {} },
2950 }); 3300 });
2951 3301
2952 $data = pack "(w/a*)*", $meta, $info->{data}; 3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
2953 } else { 3309 } else {
2954 $data = $info->{data}; 3310 $RESOURCE{$name} = $info;
2955 } 3311 }
2956 3312
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick; 3313 cf::cede_to_tick;
2961 } 3314 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 } 3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2981 3318
2982 1 3319 1
2983} 3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
2984 3341
2985register_exticmd fx_want => sub { 3342register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_; 3343 my ($ns, $want) = @_;
2987 3344
2988 while (my ($k, $v) = each %$want) { 3345 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v); 3346 $ns->fx_want ($k, $v);
2990 } 3347 }
2991}; 3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
2992 3359
2993sub reload_regions { 3360sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework 3361 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?) 3362 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = (); 3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3010} 3377}
3011 3378
3012sub reload_archetypes { 3379sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes" 3380 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n"; 3381 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020} 3382}
3021 3383
3022sub reload_treasures { 3384sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures" 3385 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n"; 3386 or die "unable to load treasurelists\n";
3025} 3387}
3026 3388
3027sub reload_resources { 3389sub reload_resources {
3028 warn "reloading resource files...\n"; 3390 warn "reloading resource files...\n";
3029 3391
3392 reload_facedata;
3393 reload_archetypes;
3030 reload_regions; 3394 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures; 3395 reload_treasures;
3035 3396
3036 warn "finished reloading resource files\n"; 3397 warn "finished reloading resource files\n";
3037} 3398}
3038 3399
3039sub init { 3400sub init {
3401 my $guard = freeze_mainloop;
3402
3040 reload_resources; 3403 reload_resources;
3041} 3404}
3042 3405
3043sub reload_config { 3406sub reload_config {
3044 open my $fh, "<:utf8", "$CONFDIR/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
3045 or return; 3408 or return;
3046 3409
3047 local $/; 3410 local $/;
3048 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
3049 3412
3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051 3414
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3064sub main { 3427sub main {
3065 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
3066 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3068 (async { 3431 (async {
3069 Event::one_event; 3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3070 })->prio (Coro::PRIO_MAX); 3434 })->prio (Coro::PRIO_MAX);
3071 }; 3435 };
3072 3436
3437 {
3438 my $guard = freeze_mainloop;
3073 reload_config; 3439 reload_config;
3074 db_init; 3440 db_init;
3075 load_extensions; 3441 load_extensions;
3076 3442
3077 $TICK_WATCHER->start; 3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
3078 Event::loop; 3446 EV::loop;
3079} 3447}
3080 3448
3081############################################################################# 3449#############################################################################
3082# initialisation and cleanup 3450# initialisation and cleanup
3083 3451
3084# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
3085BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
3086 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
3087 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
3094 },
3095 ); 3458 };
3096 } 3459 }
3097} 3460}
3098 3461
3099sub write_runtime { 3462sub write_runtime_sync {
3100 my $runtime = "$LOCALDIR/runtime"; 3463 my $runtime = "$LOCALDIR/runtime";
3101 3464
3102 # first touch the runtime file to show we are still running: 3465 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time. 3466 # the fsync below can take a very very long time.
3104 3467
3130 and return; 3493 and return;
3131 3494
3132 warn "runtime file written.\n"; 3495 warn "runtime file written.\n";
3133 3496
3134 1 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3135} 3541}
3136 3542
3137sub emergency_save() { 3543sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
3139 3545
3145 # and maps saved/destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3150 $pl->save; 3557 $pl->save;
3151 } 3558 }
3152 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
3153 3560
3154 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
3160 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3161 3568
3162 warn "begin emergency database checkpoint\n"; 3569 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV; 3570 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n"; 3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3165 }; 3576 };
3166 3577
3167 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
3168} 3579}
3169 3580
3184 warn "reloading..."; 3595 warn "reloading...";
3185 3596
3186 warn "entering sync_job"; 3597 warn "entering sync_job";
3187 3598
3188 cf::sync_job { 3599 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark 3600 cf::write_runtime_sync; # external watchdog should not bark
3190 cf::emergency_save; 3601 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark 3602 cf::write_runtime_sync; # external watchdog should not bark
3192 3603
3193 warn "syncing database to disk"; 3604 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
3195 3606
3196 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
3197
3198 warn "cancelling all WF_AUTOCANCEL watchers";
3199 for (Event::all_watchers) {
3200 $_->cancel if $_->data & WF_AUTOCANCEL;
3201 }
3202 3608
3203 warn "flushing outstanding aio requests"; 3609 warn "flushing outstanding aio requests";
3204 for (;;) { 3610 for (;;) {
3205 BDB::flush; 3611 BDB::flush;
3206 IO::AIO::flush; 3612 IO::AIO::flush;
3207 Coro::cede; 3613 Coro::cede_notself;
3208 last unless IO::AIO::nreqs || BDB::nreqs; 3614 last unless IO::AIO::nreqs || BDB::nreqs;
3209 warn "iterate..."; 3615 warn "iterate...";
3210 } 3616 }
3211 3617
3212 ++$RELOAD; 3618 ++$RELOAD;
3288 warn "leaving sync_job"; 3694 warn "leaving sync_job";
3289 3695
3290 1 3696 1
3291 } or do { 3697 } or do {
3292 warn $@; 3698 warn $@;
3293 warn "error while reloading, exiting."; 3699 cf::cleanup "error while reloading, exiting.";
3294 exit 1;
3295 }; 3700 };
3296 3701
3297 warn "reloaded"; 3702 warn "reloaded";
3298}; 3703};
3299 3704
3301 3706
3302sub reload_perl() { 3707sub reload_perl() {
3303 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3305 3710
3306 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3307 reentrant => 0,
3308 after => 0,
3309 data => WF_AUTOCANCEL,
3310 cb => sub {
3311 do_reload_perl; 3712 do_reload_perl;
3312 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3313 },
3314 ); 3714 };
3315} 3715}
3316 3716
3317register_command "reload" => sub { 3717register_command "reload" => sub {
3318 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3319 3719
3320 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3321 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3322 async { reload_perl }; 3724 reload_perl;
3725 };
3323 } 3726 }
3324}; 3727};
3325 3728
3326unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3327 3730
3329 3732
3330our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3332 3735
3333sub wait_for_tick { 3736sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3336 3738
3337 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait; 3741 $signal->wait;
3340} 3742}
3341 3743
3342sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3345 3746
3346 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait; 3749 $signal->wait;
3349} 3750}
3350 3751
3351 my $min = 1e6;#d# 3752sub tick {
3352 my $avg = 10;
3353$TICK_WATCHER = Event->timer (
3354 reentrant => 0,
3355 parked => 1,
3356 prio => 0,
3357 at => $NEXT_TICK || $TICK,
3358 data => WF_AUTOCANCEL,
3359 cb => sub {
3360 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3363 return; 3756 return;
3364 } 3757 }
3365 3758
3366 $NOW = $tick_start = Event::time;
3367
3368 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3369 3760
3370 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3371 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3372 my $t = Event::time; 3763 Coro::async_pool {
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3374 or die; 3765 write_runtime_sync
3375 3766 or warn "ERROR: unable to write runtime file: $!";
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3391 }; 3767 };
3768 }
3392 3769
3393 $RUNTIME += $TICK;
3394 $NEXT_TICK += $TICK;
3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send; 3771 $sig->send;
3409 } 3772 }
3410 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send; 3774 $sig->send;
3412 } 3775 }
3413 3776
3414 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3415
3416 # if we are delayed by four ticks or more, skip them all
3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3418
3419 $TICK_WATCHER->at ($NEXT_TICK);
3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424 3779
3425 _post_tick; 3780 if (0) {
3426 3781 if ($NEXT_TICK) {
3427 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3428 }, 3786 }
3429); 3787}
3430 3788
3431{ 3789{
3432 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3433 $BDB_POLL_WATCHER = Event->io ( 3791
3434 reentrant => 0,
3435 fd => BDB::poll_fileno,
3436 poll => 'r',
3437 prio => 0,
3438 data => WF_AUTOCANCEL,
3439 cb => \&BDB::poll_cb,
3440 );
3441 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3442 3793 BDB::max_poll_reqs $TICK * 0.1;
3443 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457 3795
3458 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3460 3802
3461 cf::sync_job { 3803 cf::sync_job {
3462 eval { 3804 eval {
3463 BDB::db_env_open 3805 BDB::db_env_open
3464 $DB_ENV, 3806 $DB_ENV,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666; 3810 0666;
3469 3811
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 }; 3813 };
3475 3814
3476 cf::cleanup "db_env_open(db): $@" if $@; 3815 cf::cleanup "db_env_open(db): $@" if $@;
3477 }; 3816 };
3478 } 3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3479} 3828}
3480 3829
3481{ 3830{
3831 # configure IO::AIO
3832
3482 IO::AIO::min_parallel 8; 3833 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1; 3834 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io ( 3835 #undef $AnyEvent::AIO::WATCHER;
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494} 3836}
3495 3837
3496my $_log_backtrace; 3838my $_log_backtrace;
3497 3839
3498sub _log_backtrace { 3840sub _log_backtrace {
3502 3844
3503 # limit the # of concurrent backtraces 3845 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) { 3846 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace; 3847 ++$_log_backtrace;
3506 async { 3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3507 my @bt = fork_call { 3851 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr; 3852 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!"; 3855 or die "addr2line: $!";
3534# load additional modules 3878# load additional modules
3535use cf::pod; 3879use cf::pod;
3536 3880
3537END { cf::emergency_save } 3881END { cf::emergency_save }
3538 3882
3883evthread_start IO::AIO::poll_fileno;
3884
35391 38851
3540 3886

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