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Revision 1.354 by root, Sun Sep 2 12:26:54 2007 UTC vs.
Revision 1.448 by root, Fri Sep 19 05:30:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 68
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71{
72 # very ugly, but ensure we acquire the storable lock
73
74 sub net_mstore {
75 my $guard = Coro::Storable::guard;
76 &Storable::net_mstore
77 }
78
79 sub mretrieve {
80 my $guard = Coro::Storable::guard;
81 &Storable::mretrieve
82 }
83
84 Compress::LZF::set_serializer "Coro::Storable", "cf::net_mstore", "cf::mretrieve";
85 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
86}
49 87
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 88sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 89
52our %COMMAND = (); 90our %COMMAND = ();
53our %COMMAND_TIME = (); 91our %COMMAND_TIME = ();
59our %EXT_MAP = (); # pluggable maps 97our %EXT_MAP = (); # pluggable maps
60 98
61our $RELOAD; # number of reloads so far 99our $RELOAD; # number of reloads so far
62our @EVENT; 100our @EVENT;
63 101
64our $CONFDIR = confdir; 102our $CONFDIR = confdir;
65our $DATADIR = datadir; 103our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 104our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 105our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 106our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 107our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 108our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 109our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 110our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 111our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 112our $BDBDIR = "$LOCALDIR/db";
113our $PIDFILE = "$LOCALDIR/pid";
114our $RUNTIMEFILE = "$LOCALDIR/runtime";
115
116our %RESOURCE;
75 117
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 118our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 119our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 120our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 121our $USE_FSYNC = 1; # use fsync to write maps - default off
83 122
123our $BDB_DEADLOCK_WATCHER;
124our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 125our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 126our $DB_ENV;
86 127
87our %CFG; 128our %CFG;
88 129
89our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 131our $RUNTIME;
132our $NOW;
91 133
92our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 136our $LINK_MAP; # the special {link} map, which is always available
95 137
96# used to convert map paths into valid unix filenames by replacing / by ∕ 138# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 140
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 144our $TICK_START; # for load detecting purposes
102 145
103binmode STDOUT; 146binmode STDOUT;
104binmode STDERR; 147binmode STDERR;
105 148
106# read virtual server time, if available 149# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 150unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 151 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 152 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 153 $RUNTIME = <$fh> + 0.;
111} 154}
112 155
113mkdir $_ 156mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 157 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 202
160The raw value load value from the last tick. 203The raw value load value from the last tick.
161 204
162=item %cf::CFG 205=item %cf::CFG
163 206
164Configuration for the server, loaded from C</etc/crossfire/config>, or 207Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 208from wherever your confdir points to.
166 209
167=item cf::wait_for_tick, cf::wait_for_tick_begin 210=item cf::wait_for_tick, cf::wait_for_tick_begin
168 211
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 212These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 230 $msg .= "\n"
188 unless $msg =~ /\n$/; 231 unless $msg =~ /\n$/;
189 232
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 233 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 234
192 utf8::encode $msg;
193 LOG llevError, $msg; 235 LOG llevError, $msg;
194 }; 236 };
195} 237}
238
239$Coro::State::DIEHOOK = sub {
240 return unless $^S eq 0; # "eq", not "=="
241
242 if ($Coro::current == $Coro::main) {#d#
243 warn "DIEHOOK called in main context, Coro bug?\n";#d#
244 return;#d#
245 }#d#
246
247 # kill coroutine otherwise
248 warn Carp::longmess $_[0];
249 Coro::terminate
250};
251
252$SIG{__DIE__} = sub { }; #d#?
196 253
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 254@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 255@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 256@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 257@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 264for my $pkg (qw(
208 cf::global cf::attachable 265 cf::global cf::attachable
209 cf::object cf::object::player 266 cf::object cf::object::player
210 cf::client cf::player 267 cf::client cf::player
211 cf::arch cf::living 268 cf::arch cf::living
269 cf::map cf::mapspace
212 cf::map cf::party cf::region 270 cf::party cf::region
213)) { 271)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 272 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 273}
217 274
218$Event::DIED = sub { 275$EV::DIED = sub {
219 warn "error in event callback: @_"; 276 warn "error in event callback: @_";
220}; 277};
221 278
222############################################################################# 279#############################################################################
223 280
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 303 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 304 $d
248 } || "[unable to dump $_[0]: '$@']"; 305 } || "[unable to dump $_[0]: '$@']";
249} 306}
250 307
251=item $ref = cf::from_json $json 308=item $ref = cf::decode_json $json
252 309
253Converts a JSON string into the corresponding perl data structure. 310Converts a JSON string into the corresponding perl data structure.
254 311
255=item $json = cf::to_json $ref 312=item $json = cf::encode_json $ref
256 313
257Converts a perl data structure into its JSON representation. 314Converts a perl data structure into its JSON representation.
258 315
259=cut 316=cut
260 317
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 318our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 319
263sub to_json ($) { $json_coder->encode ($_[0]) } 320sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 321sub decode_json($) { $json_coder->decode ($_[0]) }
265 322
266=item cf::lock_wait $string 323=item cf::lock_wait $string
267 324
268Wait until the given lock is available. See cf::lock_acquire. 325Wait until the given lock is available. See cf::lock_acquire.
269 326
285Return true if the lock is currently active, i.e. somebody has locked it. 342Return true if the lock is currently active, i.e. somebody has locked it.
286 343
287=cut 344=cut
288 345
289our %LOCK; 346our %LOCK;
347our %LOCKER;#d#
290 348
291sub lock_wait($) { 349sub lock_wait($) {
292 my ($key) = @_; 350 my ($key) = @_;
351
352 if ($LOCKER{$key} == $Coro::current) {#d#
353 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
354 return;#d#
355 }#d#
293 356
294 # wait for lock, if any 357 # wait for lock, if any
295 while ($LOCK{$key}) { 358 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 359 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 360 Coro::schedule;
303 366
304 # wait, to be sure we are not locked 367 # wait, to be sure we are not locked
305 lock_wait $key; 368 lock_wait $key;
306 369
307 $LOCK{$key} = []; 370 $LOCK{$key} = [];
371 $LOCKER{$key} = $Coro::current;#d#
308 372
309 Coro::guard { 373 Coro::guard {
374 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 375 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 376 $_->ready for @{ delete $LOCK{$key} };
312 } 377 }
313} 378}
314 379
317 382
318 ! ! $LOCK{$key} 383 ! ! $LOCK{$key}
319} 384}
320 385
321sub freeze_mainloop { 386sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 387 tick_inhibit_inc;
323 388
324 my $guard = Coro::guard { 389 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 390}
326 }; 391
327 $TICK_WATCHER->stop; 392=item cf::periodic $interval, $cb
328 $guard 393
394Like EV::periodic, but randomly selects a starting point so that the actions
395get spread over timer.
396
397=cut
398
399sub periodic($$) {
400 my ($interval, $cb) = @_;
401
402 my $start = rand List::Util::min 180, $interval;
403
404 EV::periodic $start, $interval, 0, $cb
329} 405}
330 406
331=item cf::get_slot $time[, $priority[, $name]] 407=item cf::get_slot $time[, $priority[, $name]]
332 408
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 409Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 420our @SLOT_QUEUE;
345our $SLOT_QUEUE; 421our $SLOT_QUEUE;
346 422
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 423$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 424$SLOT_QUEUE = Coro::async {
425 $Coro::current->desc ("timeslot manager");
426
349 my $signal = new Coro::Signal; 427 my $signal = new Coro::Signal;
350 428
351 while () { 429 while () {
352 next_job: 430 next_job:
353 my $avail = cf::till_tick; 431 my $avail = cf::till_tick;
361 } 439 }
362 } 440 }
363 } 441 }
364 442
365 if (@SLOT_QUEUE) { 443 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 444 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 445 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 446 $signal->wait;
369 } else { 447 } else {
370 Coro::schedule; 448 Coro::schedule;
371 } 449 }
372 } 450 }
373}; 451};
374 452
375sub get_slot($;$$) { 453sub get_slot($;$$) {
454 return if tick_inhibit || $Coro::current == $Coro::main;
455
376 my ($time, $pri, $name) = @_; 456 my ($time, $pri, $name) = @_;
377 457
378 $time = $TICK * .6 if $time > $TICK * .6; 458 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 459 my $sig = new Coro::Signal;
380 460
394 474
395BEGIN { *async = \&Coro::async_pool } 475BEGIN { *async = \&Coro::async_pool }
396 476
397=item cf::sync_job { BLOCK } 477=item cf::sync_job { BLOCK }
398 478
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 479The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 480is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 481partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 482acceptable.
403 483
404If it must be done, put the blocking parts into C<sync_job>. This will run 484If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 485the given BLOCK in another coroutine while waiting for the result. The
410 490
411sub sync_job(&) { 491sub sync_job(&) {
412 my ($job) = @_; 492 my ($job) = @_;
413 493
414 if ($Coro::current == $Coro::main) { 494 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 495 my $time = EV::time;
416 496
417 # this is the main coro, too bad, we have to block 497 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 498 # till the operation succeeds, freezing the server :/
419 499
420 # TODO: use suspend/resume instead 500 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 501
422 my $freeze_guard = freeze_mainloop; 502 my $freeze_guard = freeze_mainloop;
423 503
424 my $busy = 1; 504 my $busy = 1;
425 my @res; 505 my @res;
426 506
427 (async { 507 (async {
508 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 509 @res = eval { $job->() };
429 warn $@ if $@; 510 warn $@ if $@;
430 undef $busy; 511 undef $busy;
431 })->prio (Coro::PRIO_MAX); 512 })->prio (Coro::PRIO_MAX);
432 513
433 while ($busy) { 514 while ($busy) {
434 Coro::cede or Event::one_event; 515 if (Coro::nready) {
516 Coro::cede_notself;
517 } else {
518 EV::loop EV::LOOP_ONESHOT;
435 } 519 }
520 }
436 521
437 $time = Event::time - $time; 522 my $time = EV::time - $time;
438 523
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 524 $TICK_START += $time; # do not account sync jobs to server load
443 525
444 wantarray ? @res : $res[0] 526 wantarray ? @res : $res[0]
445 } else { 527 } else {
446 # we are in another coroutine, how wonderful, everything just works 528 # we are in another coroutine, how wonderful, everything just works
447 529
472=item fork_call { }, $args 554=item fork_call { }, $args
473 555
474Executes the given code block with the given arguments in a seperate 556Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 557process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 558Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 559never block itself or use any form of event handling.
478 560
479=cut 561=cut
480 562
481sub fork_call(&@) { 563sub fork_call(&@) {
482 my ($cb, @args) = @_; 564 my ($cb, @args) = @_;
483 565
484 # we seemingly have to make a local copy of the whole thing, 566 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 567 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 568 # TODO: investigate and fix (likely this will be rather laborious)
487 569
488 my @res = Coro::Util::fork_eval { 570 my @res = Coro::Util::fork_eval {
489 reset_signals; 571 reset_signals;
490 &$cb 572 &$cb
491 }, @args; 573 }, @args;
492 574
493 wantarray ? @res : $res[-1] 575 wantarray ? @res : $res[-1]
494} 576}
495 577
578=item $coin = coin_from_name $name
579
580=cut
581
582our %coin_alias = (
583 "silver" => "silvercoin",
584 "silvercoin" => "silvercoin",
585 "silvercoins" => "silvercoin",
586 "gold" => "goldcoin",
587 "goldcoin" => "goldcoin",
588 "goldcoins" => "goldcoin",
589 "platinum" => "platinacoin",
590 "platinumcoin" => "platinacoin",
591 "platinumcoins" => "platinacoin",
592 "platina" => "platinacoin",
593 "platinacoin" => "platinacoin",
594 "platinacoins" => "platinacoin",
595 "royalty" => "royalty",
596 "royalties" => "royalty",
597);
598
599sub coin_from_name($) {
600 $coin_alias{$_[0]}
601 ? cf::arch::find $coin_alias{$_[0]}
602 : undef
603}
604
496=item $value = cf::db_get $family => $key 605=item $value = cf::db_get $family => $key
497 606
498Returns a single value from the environment database. 607Returns a single value from the environment database.
499 608
500=item cf::db_put $family => $key => $value 609=item cf::db_put $family => $key => $value
501 610
502Stores the given C<$value> in the family. It can currently store binary 611Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 612data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 613
614=item $db = cf::db_table "name"
615
616Create and/or open a new database table. The string must not be "db" and must be unique
617within each server.
618
505=cut 619=cut
620
621sub db_table($) {
622 my ($name) = @_;
623 my $db = BDB::db_create $DB_ENV;
624
625 eval {
626 $db->set_flags (BDB::CHKSUM);
627
628 utf8::encode $name;
629 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
630 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
631 cf::cleanup "db_open(db): $!" if $!;
632 };
633 cf::cleanup "db_open(db): $@" if $@;
634
635 $db
636}
506 637
507our $DB; 638our $DB;
508 639
509sub db_init { 640sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 641 cf::sync_job {
514 eval { 642 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 643 };
524} 644}
525 645
526sub db_get($$) { 646sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 647 my $key = "$_[0]/$_[1]";
528 648
626 746
627############################################################################# 747#############################################################################
628 748
629=head2 ATTACHABLE OBJECTS 749=head2 ATTACHABLE OBJECTS
630 750
631Many objects in crossfire are so-called attachable objects. That means you can 751Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 752attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 753to it. All such attachable objects support the following methods.
634 754
635In the following description, CLASS can be any of C<global>, C<object> 755In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 756C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 757Deliantra).
638 758
639=over 4 759=over 4
640 760
641=item $attachable->attach ($attachment, key => $value...) 761=item $attachable->attach ($attachment, key => $value...)
642 762
686=item cf::CLASS::attachment $name, ... 806=item cf::CLASS::attachment $name, ...
687 807
688Register an attachment by C<$name> through which attachable objects of the 808Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 809given CLASS can refer to this attachment.
690 810
691Some classes such as crossfire maps and objects can specify attachments 811Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 812that are attached at load/instantiate time, thus the need for a name.
693 813
694These calls expect any number of the following handler/hook descriptions: 814These calls expect any number of the following handler/hook descriptions:
695 815
696=over 4 816=over 4
924 } 1044 }
925 1045
926 0 1046 0
927} 1047}
928 1048
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1049=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1050
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1051=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1052
933Generate an object-specific event with the given arguments. 1053Generate an object-specific event with the given arguments.
934 1054
940 1060
941=cut 1061=cut
942 1062
943############################################################################# 1063#############################################################################
944# object support 1064# object support
945#
946 1065
1066sub _object_equal($$);
1067sub _object_equal($$) {
1068 my ($a, $b) = @_;
1069
1070 return 0 unless (ref $a) eq (ref $b);
1071
1072 if ("HASH" eq ref $a) {
1073 my @ka = keys %$a;
1074 my @kb = keys %$b;
1075
1076 return 0 if @ka != @kb;
1077
1078 for (0 .. $#ka) {
1079 return 0 unless $ka[$_] eq $kb[$_];
1080 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1081 }
1082
1083 } elsif ("ARRAY" eq ref $a) {
1084
1085 return 0 if @$a != @$b;
1086
1087 for (0 .. $#$a) {
1088 return 0 unless _object_equal $a->[$_], $b->[$_];
1089 }
1090
1091 } elsif ($a ne $b) {
1092 return 0;
1093 }
1094
1095 1
1096}
1097
1098our $SLOW_MERGES;#d#
947sub _can_merge { 1099sub _can_merge {
948 my ($ob1, $ob2) = @_; 1100 my ($ob1, $ob2) = @_;
949 1101
950 local $Storable::canonical = 1; 1102 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1103
954 $fob1 eq $fob2 1104 # we do the slow way here
1105 return _object_equal $ob1, $ob2
955} 1106}
956 1107
957sub reattach { 1108sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1109 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1110 my ($obj) = @_;
960 1111
1112 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1113 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1114
963 my $registry = $obj->registry; 1115 my $registry = $obj->registry;
964 1116
965 @$registry = (); 1117 @$registry = ();
966 1118
981cf::attachable->attach ( 1133cf::attachable->attach (
982 prio => -1000000, 1134 prio => -1000000,
983 on_instantiate => sub { 1135 on_instantiate => sub {
984 my ($obj, $data) = @_; 1136 my ($obj, $data) = @_;
985 1137
986 $data = from_json $data; 1138 $data = decode_json $data;
987 1139
988 for (@$data) { 1140 for (@$data) {
989 my ($name, $args) = @$_; 1141 my ($name, $args) = @$_;
990 1142
991 $obj->attach ($name, %{$args || {} }); 1143 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1159sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1160 my ($filename, $rdata, $objs) = @_;
1009 1161
1010 sync_job { 1162 sync_job {
1011 if (length $$rdata) { 1163 if (length $$rdata) {
1164 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1165 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1166 $decname, length $$rdata, scalar @$objs;
1014 1167
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1168 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1169 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1170 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1171 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1172 aio_close $fh;
1020 1173
1021 if (@$objs) { 1174 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1177 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1178 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1179 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1180 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1181 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1182 }
1030 } else { 1183 } else {
1031 aio_unlink "$filename.pst"; 1184 aio_unlink "$filename.pst";
1032 } 1185 }
1037 } 1190 }
1038 } else { 1191 } else {
1039 aio_unlink $filename; 1192 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1193 aio_unlink "$filename.pst";
1041 } 1194 }
1042 } 1195 };
1043} 1196}
1044 1197
1045sub object_freezer_as_string { 1198sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1199 my ($rdata, $objs) = @_;
1047 1200
1059 or return; 1212 or return;
1060 1213
1061 unless (aio_stat "$filename.pst") { 1214 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1215 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1216 or return;
1217
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1218 my $st = eval { Coro::Storable::thaw $av };
1219 $av = $st->{objs};
1065 } 1220 }
1066 1221
1222 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1223 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1224 $decname, length $data, scalar @{$av || []};
1225
1069 return ($data, $av); 1226 ($data, $av)
1070} 1227}
1071 1228
1072=head2 COMMAND CALLBACKS 1229=head2 COMMAND CALLBACKS
1073 1230
1074=over 4 1231=over 4
1197 1354
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1355 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1356 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1357
1201 $ext{source} = 1358 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1359 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1360 . "#line 1 \"$path\"\n{\n"
1204 . $source 1361 . $source
1205 . "\n};\n1"; 1362 . "\n};\n1";
1206 1363
1207 $todo{$base} = \%ext; 1364 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1380 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1381 : "$v->{base}: extension inactive.\n";
1225 1382
1226 if (exists $v->{meta}{mandatory}) { 1383 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1384 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1385 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1386 }
1231 1387
1232 warn $msg; 1388 warn $msg;
1233 } 1389 }
1234 1390
1248 1404
1249=back 1405=back
1250 1406
1251=head2 CORE EXTENSIONS 1407=head2 CORE EXTENSIONS
1252 1408
1253Functions and methods that extend core crossfire objects. 1409Functions and methods that extend core deliantra objects.
1254 1410
1255=cut 1411=cut
1256 1412
1257package cf::player; 1413package cf::player;
1258 1414
1259use Coro::AIO; 1415use Coro::AIO;
1260 1416
1261=head3 cf::player 1417=head3 cf::player
1262 1418
1263=over 4 1419=over 4
1420
1421=item cf::player::num_playing
1422
1423Returns the official number of playing players, as per the Crossfire metaserver rules.
1424
1425=cut
1426
1427sub num_playing {
1428 scalar grep
1429 $_->ob->map
1430 && !$_->hidden
1431 && !$_->ob->flag (cf::FLAG_WIZ),
1432 cf::player::list
1433}
1264 1434
1265=item cf::player::find $login 1435=item cf::player::find $login
1266 1436
1267Returns the given player object, loading it if necessary (might block). 1437Returns the given player object, loading it if necessary (might block).
1268 1438
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1474 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1475 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1476 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1477 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1478
1309 my $pl = load_pl path $login 1479 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1480 or return;
1481
1482 my $pl = cf::player::load_pl $f
1483 or return;
1484
1485 local $cf::PLAYER_LOADING{$login} = $pl;
1486 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1487 $cf::PLAYER{$login} = $pl
1312 } 1488 }
1313 } 1489 }
1314} 1490}
1315 1491
1323 1499
1324 return if $pl->{deny_save}; 1500 return if $pl->{deny_save};
1325 1501
1326 aio_mkdir playerdir $pl, 0770; 1502 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1503 $pl->{last_save} = $cf::RUNTIME;
1504
1505 cf::get_slot 0.01;
1328 1506
1329 $pl->save_pl ($path); 1507 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1508 cf::cede_to_tick;
1331} 1509}
1332 1510
1364 my ($pl) = @_; 1542 my ($pl) = @_;
1365 1543
1366 my $name = $pl->ob->name; 1544 my $name = $pl->ob->name;
1367 1545
1368 $pl->{deny_save} = 1; 1546 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1547 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1548
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1549 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1550 $pl->deactivate;
1551 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1552 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1553 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1554 $pl->ns->destroy if $pl->ns;
1375 1555
1376 my $path = playerdir $pl; 1556 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1557 my $temp = "$path~$cf::RUNTIME~deleting~";
1416 1596
1417 for my $login (@$dirs) { 1597 for my $login (@$dirs) {
1418 my $path = path $login; 1598 my $path = path $login;
1419 1599
1420 # a .pst is a dead give-away for a valid player 1600 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") { 1601 # if no pst file found, open and chekc for blocked users
1602 if (aio_stat "$path.pst") {
1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1603 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1423 aio_read $fh, 0, 512, my $buf, 0 or next; 1604 aio_read $fh, 0, 512, my $buf, 0 or next;
1424 $buf !~ /^password -------------$/m or next; # official not-valid tag 1605 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 } 1606 }
1426 1607
1457 } 1638 }
1458 1639
1459 \@paths 1640 \@paths
1460} 1641}
1461 1642
1462=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1643=item $protocol_xml = $player->expand_cfpod ($cfpod)
1463 1644
1464Expand crossfire pod fragments into protocol xml. 1645Expand deliantra pod fragments into protocol xml.
1465
1466=cut
1467
1468sub expand_cfpod {
1469 ((my $self), (local $_)) = @_;
1470
1471 # escape & and <
1472 s/&/&amp;/g;
1473 s/(?<![BIUGHT])</&lt;/g;
1474
1475 # this is buggy, it needs to properly take care of nested <'s
1476
1477 1 while
1478 # replace B<>, I<>, U<> etc.
1479 s/B<([^\>]*)>/<b>$1<\/b>/
1480 || s/I<([^\>]*)>/<i>$1<\/i>/
1481 || s/U<([^\>]*)>/<u>$1<\/u>/
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1483 # replace G<male|female> tags
1484 || s{G<([^>|]*)\|([^>]*)>}{
1485 $self->gender ? $2 : $1
1486 }ge
1487 # replace H<hint text>
1488 || s{H<([^\>]*)>}
1489 {
1490 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1491 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1492 "")
1493 [$self->{hintmode}]
1494 }ge;
1495
1496 # create single paragraphs (very hackish)
1497 s/(?<=\S)\n(?=\w)/ /g;
1498
1499 # compress some whitespace
1500 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines
1504
1505 $_
1506}
1507
1508sub hintmode {
1509 $_[0]{hintmode} = $_[1] if @_ > 1;
1510 $_[0]{hintmode}
1511}
1512 1646
1513=item $player->ext_reply ($msgid, @msg) 1647=item $player->ext_reply ($msgid, @msg)
1514 1648
1515Sends an ext reply to the player. 1649Sends an ext reply to the player.
1516 1650
1583our $MAX_RESET = 3600; 1717our $MAX_RESET = 3600;
1584our $DEFAULT_RESET = 3000; 1718our $DEFAULT_RESET = 3000;
1585 1719
1586sub generate_random_map { 1720sub generate_random_map {
1587 my ($self, $rmp) = @_; 1721 my ($self, $rmp) = @_;
1722
1723 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1724
1588 # mit "rum" bekleckern, nicht 1725 # mit "rum" bekleckern, nicht
1589 $self->_create_random_map ( 1726 $self->_create_random_map (
1590 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1727 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1591 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1728 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1592 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1729 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 1851
1715# the temporary/swap location 1852# the temporary/swap location
1716sub save_path { 1853sub save_path {
1717 my ($self) = @_; 1854 my ($self) = @_;
1718 1855
1719 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1856 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1720 "$TMPDIR/$path.map" 1857 "$TMPDIR/$path.map"
1721} 1858}
1722 1859
1723# the unique path, undef == no special unique path 1860# the unique path, undef == no special unique path
1724sub uniq_path { 1861sub uniq_path {
1725 my ($self) = @_; 1862 my ($self) = @_;
1726 1863
1727 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1864 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1728 "$UNIQUEDIR/$path" 1865 "$UNIQUEDIR/$path"
1729} 1866}
1730 1867
1731# and all this just because we cannot iterate over 1868# and all this just because we cannot iterate over
1732# all maps in C++... 1869# all maps in C++...
1755 1892
1756sub load_header_from($) { 1893sub load_header_from($) {
1757 my ($self, $path) = @_; 1894 my ($self, $path) = @_;
1758 1895
1759 utf8::encode $path; 1896 utf8::encode $path;
1760 #aio_open $path, O_RDONLY, 0 1897 my $f = new_from_file cf::object::thawer $path
1761 # or return;
1762
1763 $self->_load_header ($path)
1764 or return; 1898 or return;
1899
1900 $self->_load_header ($f)
1901 or return;
1902
1903 local $MAP_LOADING{$self->{path}} = $self;
1904 $f->resolve_delayed_derefs;
1765 1905
1766 $self->{load_path} = $path; 1906 $self->{load_path} = $path;
1767 1907
1768 1 1908 1
1769} 1909}
1823sub find { 1963sub find {
1824 my ($path, $origin) = @_; 1964 my ($path, $origin) = @_;
1825 1965
1826 $path = normalise $path, $origin && $origin->path; 1966 $path = normalise $path, $origin && $origin->path;
1827 1967
1968 cf::lock_wait "map_data:$path";#d#remove
1828 cf::lock_wait "map_find:$path"; 1969 cf::lock_wait "map_find:$path";
1829 1970
1830 $cf::MAP{$path} || do { 1971 $cf::MAP{$path} || do {
1972 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1831 my $guard = cf::lock_acquire "map_find:$path"; 1973 my $guard2 = cf::lock_acquire "map_find:$path";
1974
1832 my $map = new_from_path cf::map $path 1975 my $map = new_from_path cf::map $path
1833 or return; 1976 or return;
1834 1977
1835 $map->{last_save} = $cf::RUNTIME; 1978 $map->{last_save} = $cf::RUNTIME;
1836 1979
1838 or return; 1981 or return;
1839 1982
1840 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1983 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1841 # doing this can freeze the server in a sync job, obviously 1984 # doing this can freeze the server in a sync job, obviously
1842 #$cf::WAIT_FOR_TICK->wait; 1985 #$cf::WAIT_FOR_TICK->wait;
1986 undef $guard2;
1987 undef $guard1;
1843 $map->reset; 1988 $map->reset;
1844 undef $guard;
1845 return find $path; 1989 return find $path;
1846 } 1990 }
1847 1991
1848 $cf::MAP{$path} = $map 1992 $cf::MAP{$path} = $map
1849 } 1993 }
1858 local $self->{deny_reset} = 1; # loading can take a long time 2002 local $self->{deny_reset} = 1; # loading can take a long time
1859 2003
1860 my $path = $self->{path}; 2004 my $path = $self->{path};
1861 2005
1862 { 2006 {
1863 my $guard1 = cf::lock_acquire "map_data:$path"; 2007 my $guard = cf::lock_acquire "map_data:$path";
1864 my $guard2 = cf::lock_acquire "map_load:$path";
1865 2008
2009 return unless $self->valid;
1866 return if $self->in_memory != cf::MAP_SWAPPED; 2010 return unless $self->in_memory == cf::MAP_SWAPPED;
1867 2011
1868 $self->in_memory (cf::MAP_LOADING); 2012 $self->in_memory (cf::MAP_LOADING);
1869 2013
1870 $self->alloc; 2014 $self->alloc;
1871 2015
1872 $self->pre_load; 2016 $self->pre_load;
1873 cf::cede_to_tick; 2017 cf::cede_to_tick;
1874 2018
2019 my $f = new_from_file cf::object::thawer $self->{load_path};
2020 $f->skip_block;
1875 $self->_load_objects ($self->{load_path}, 1) 2021 $self->_load_objects ($f)
1876 or return; 2022 or return;
1877 2023
1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2024 $self->post_load_original
1879 if delete $self->{load_original}; 2025 if delete $self->{load_original};
1880 2026
1881 if (my $uniq = $self->uniq_path) { 2027 if (my $uniq = $self->uniq_path) {
1882 utf8::encode $uniq; 2028 utf8::encode $uniq;
1883 if (aio_open $uniq, O_RDONLY, 0) { 2029 unless (aio_stat $uniq) {
2030 if (my $f = new_from_file cf::object::thawer $uniq) {
1884 $self->clear_unique_items; 2031 $self->clear_unique_items;
1885 $self->_load_objects ($uniq, 0); 2032 $self->_load_objects ($f);
2033 $f->resolve_delayed_derefs;
2034 }
1886 } 2035 }
1887 } 2036 }
2037
2038 $f->resolve_delayed_derefs;
1888 2039
1889 cf::cede_to_tick; 2040 cf::cede_to_tick;
1890 # now do the right thing for maps 2041 # now do the right thing for maps
1891 $self->link_multipart_objects; 2042 $self->link_multipart_objects;
1892 $self->difficulty ($self->estimate_difficulty) 2043 $self->difficulty ($self->estimate_difficulty)
1904 } 2055 }
1905 2056
1906 $self->{last_save} = $cf::RUNTIME; 2057 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME); 2058 $self->last_access ($cf::RUNTIME);
1908 2059
1909 $self->in_memory (cf::MAP_IN_MEMORY); 2060 $self->in_memory (cf::MAP_ACTIVE);
1910 } 2061 }
1911 2062
1912 $self->post_load; 2063 $self->post_load;
1913} 2064}
1914 2065
1972 my ($path, $origin, $load) = @_; 2123 my ($path, $origin, $load) = @_;
1973 2124
1974 $path = normalise $path, $origin && $origin->{path}; 2125 $path = normalise $path, $origin && $origin->{path};
1975 2126
1976 if (my $map = $cf::MAP{$path}) { 2127 if (my $map = $cf::MAP{$path}) {
1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2128 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1978 } 2129 }
1979 2130
1980 $MAP_PREFETCH{$path} |= $load; 2131 $MAP_PREFETCH{$path} |= $load;
1981 2132
1982 $MAP_PREFETCHER ||= cf::async { 2133 $MAP_PREFETCHER ||= cf::async {
2134 $Coro::current->{desc} = "map prefetcher";
2135
1983 while (%MAP_PREFETCH) { 2136 while (%MAP_PREFETCH) {
1984 while (my ($k, $v) = each %MAP_PREFETCH) { 2137 while (my ($k, $v) = each %MAP_PREFETCH) {
1985 if (my $map = find $k) { 2138 if (my $map = find $k) {
1986 $map->load if $v; 2139 $map->load if $v;
1987 } 2140 }
2013 return if $self->{deny_save}; 2166 return if $self->{deny_save};
2014 2167
2015 local $self->{last_access} = $self->last_access;#d# 2168 local $self->{last_access} = $self->last_access;#d#
2016 2169
2017 cf::async { 2170 cf::async {
2171 $Coro::current->{desc} = "map player save";
2018 $_->contr->save for $self->players; 2172 $_->contr->save for $self->players;
2019 }; 2173 };
2174
2175 cf::get_slot 0.02;
2020 2176
2021 if ($uniq) { 2177 if ($uniq) {
2022 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2178 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2023 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2179 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2024 } else { 2180 } else {
2033 $self->save; 2189 $self->save;
2034 2190
2035 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2191 my $lock = cf::lock_acquire "map_data:$self->{path}";
2036 2192
2037 return if $self->players; 2193 return if $self->players;
2038 return if $self->in_memory != cf::MAP_IN_MEMORY; 2194 return if $self->in_memory != cf::MAP_ACTIVE;
2039 return if $self->{deny_save}; 2195 return if $self->{deny_save};
2040 2196
2197 $self->in_memory (cf::MAP_SWAPPED);
2198
2199 $self->deactivate;
2200 $_->clear_links_to ($self) for values %cf::MAP;
2041 $self->clear; 2201 $self->clear;
2042 $self->in_memory (cf::MAP_SWAPPED);
2043} 2202}
2044 2203
2045sub reset_at { 2204sub reset_at {
2046 my ($self) = @_; 2205 my ($self) = @_;
2047 2206
2079 if $uniq; 2238 if $uniq;
2080 } 2239 }
2081 2240
2082 delete $cf::MAP{$self->path}; 2241 delete $cf::MAP{$self->path};
2083 2242
2243 $self->deactivate;
2244 $_->clear_links_to ($self) for values %cf::MAP;
2084 $self->clear; 2245 $self->clear;
2085
2086 $_->clear_links_to ($self) for values %cf::MAP;
2087 2246
2088 $self->unlink_save; 2247 $self->unlink_save;
2089 $self->destroy; 2248 $self->destroy;
2090} 2249}
2091 2250
2158 2317
2159sub unique_maps() { 2318sub unique_maps() {
2160 [ 2319 [
2161 map { 2320 map {
2162 utf8::decode $_; 2321 utf8::decode $_;
2163 /\.map$/ 2322 s/\.map$//; # TODO future compatibility hack
2323 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2324 ? ()
2164 ? normalise $_ 2325 : normalise $_
2165 : ()
2166 } @{ aio_readdir $UNIQUEDIR or [] } 2326 } @{ aio_readdir $UNIQUEDIR or [] }
2167 ] 2327 ]
2168} 2328}
2169 2329
2170package cf;
2171
2172=back 2330=back
2173 2331
2174=head3 cf::object 2332=head3 cf::object
2175 2333
2176=cut 2334=cut
2179 2337
2180=over 4 2338=over 4
2181 2339
2182=item $ob->inv_recursive 2340=item $ob->inv_recursive
2183 2341
2184Returns the inventory of the object _and_ their inventories, recursively. 2342Returns the inventory of the object I<and> their inventories, recursively,
2343but I<not> the object itself.
2185 2344
2186=cut 2345=cut
2187 2346
2188sub inv_recursive_; 2347sub inv_recursive_;
2189sub inv_recursive_ { 2348sub inv_recursive_ {
2192 2351
2193sub inv_recursive { 2352sub inv_recursive {
2194 inv_recursive_ inv $_[0] 2353 inv_recursive_ inv $_[0]
2195} 2354}
2196 2355
2356=item $ref = $ob->ref
2357
2358Creates and returns a persistent reference to an object that can be stored as a string.
2359
2360=item $ob = cf::object::deref ($refstring)
2361
2362returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2363even if the object actually exists. May block.
2364
2365=cut
2366
2367sub deref {
2368 my ($ref) = @_;
2369
2370 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2371 my ($uuid, $name) = ($1, $2);
2372 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2373 or return;
2374 $pl->ob->uuid eq $uuid
2375 or return;
2376
2377 $pl->ob
2378 } else {
2379 warn "$ref: cannot resolve object reference\n";
2380 undef
2381 }
2382}
2383
2197package cf; 2384package cf;
2198 2385
2199=back 2386=back
2200 2387
2201=head3 cf::object::player 2388=head3 cf::object::player
2207Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2394Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2208can be C<undef>. Does the right thing when the player is currently in a 2395can be C<undef>. Does the right thing when the player is currently in a
2209dialogue with the given NPC character. 2396dialogue with the given NPC character.
2210 2397
2211=cut 2398=cut
2399
2400our $SAY_CHANNEL = {
2401 id => "say",
2402 title => "Map",
2403 reply => "say ",
2404 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2405};
2406
2407our $CHAT_CHANNEL = {
2408 id => "chat",
2409 title => "Chat",
2410 reply => "chat ",
2411 tooltip => "Player chat and shouts, global to the server.",
2412};
2212 2413
2213# rough implementation of a future "reply" method that works 2414# rough implementation of a future "reply" method that works
2214# with dialog boxes. 2415# with dialog boxes.
2215#TODO: the first argument must go, split into a $npc->reply_to ( method 2416#TODO: the first argument must go, split into a $npc->reply_to ( method
2216sub cf::object::player::reply($$$;$) { 2417sub cf::object::player::reply($$$;$) {
2228 my $dialog = $pl->{npc_dialog}; 2429 my $dialog = $pl->{npc_dialog};
2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2230 2431
2231 } else { 2432 } else {
2232 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
2233 $self->message ($msg, $flags); 2434 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2234 } 2435 }
2235 } 2436 }
2236} 2437}
2237 2438
2238=item $object->send_msg ($channel, $msg, $color, [extra...]) 2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2263 2464
2264=item $player_object->enter_link 2465=item $player_object->enter_link
2265 2466
2266Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
2267 2468
2268The player should be reasonably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time (e.g.
2269I<MUST> call C<leave_link> as soon as possible, though. 2470for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2471though, as the palyer cannot control the character while it is on the link
2472map.
2270 2473
2271Will never block. 2474Will never block.
2272 2475
2273=item $player_object->leave_link ($map, $x, $y) 2476=item $player_object->leave_link ($map, $x, $y)
2274 2477
2332 2535
2333 $map->load; 2536 $map->load;
2334 $map->load_neighbours; 2537 $map->load_neighbours;
2335 2538
2336 return unless $self->contr->active; 2539 return unless $self->contr->active;
2540 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2337 $self->activate_recursive; 2541 $self->activate_recursive;
2338 2542
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2543 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y); 2544 $self->enter_map ($map, $x, $y);
2341} 2545}
2346her, loading and preparing them map, calling the provided $check callback 2550her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on 2551that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will 2552the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process. 2553be called at the end of this process.
2350 2554
2555Note that $check will be called with a potentially non-loaded map, so if
2556it needs a loaded map it has to call C<< ->load >>.
2557
2351=cut 2558=cut
2352 2559
2353our $GOTOGEN; 2560our $GOTOGEN;
2354 2561
2355sub cf::object::player::goto { 2562sub cf::object::player::goto {
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2566 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360 2567
2361 $self->enter_link; 2568 $self->enter_link;
2362 2569
2363 (async { 2570 (async {
2571 $Coro::current->{desc} = "player::goto $path $x $y";
2572
2573 # *tag paths override both path and x|y
2574 if ($path =~ /^\*(.*)$/) {
2575 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2576 my $ob = $obs[rand @obs];
2577
2578 # see if we actually can go there
2579 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2580 $ob = $obs[rand @obs];
2581 } else {
2582 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
2584 # else put us there anyways for now #d#
2585
2586 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2587 } else {
2588 ($path, $x, $y) = (undef, undef, undef);
2589 }
2590 }
2591
2364 my $map = eval { 2592 my $map = eval {
2365 my $map = cf::map::find $path; 2593 my $map = defined $path ? cf::map::find $path : undef;
2366 2594
2367 if ($map) { 2595 if ($map) {
2368 $map = $map->customise_for ($self); 2596 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map; 2597 $map = $check->($map) if $check && $map;
2370 } else { 2598 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2599 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2372 } 2600 }
2373 2601
2374 $map 2602 $map
2375 }; 2603 };
2376 2604
2412} 2640}
2413 2641
2414sub prepare_random_map { 2642sub prepare_random_map {
2415 my ($exit) = @_; 2643 my ($exit) = @_;
2416 2644
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by 2645 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed 2646 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object 2647 # that depends on the exit object
2422 2648
2423 my $rmp = parse_random_map_params $exit->msg; 2649 my $rmp = parse_random_map_params $exit->msg;
2425 if ($exit->map) { 2651 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name; 2652 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path; 2653 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x; 2654 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y; 2655 $rmp->{origin_y} = $exit->y;
2656
2657 $exit->map->touch;
2430 } 2658 }
2431 2659
2432 $rmp->{random_seed} ||= $exit->random_seed; 2660 $rmp->{random_seed} ||= $exit->random_seed;
2433 2661
2434 my $data = cf::to_json $rmp; 2662 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2435 my $md5 = Digest::MD5::md5_hex $data; 2663 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta"; 2664 my $meta = "$RANDOMDIR/$md5.meta";
2437 2665
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2666 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0; 2667 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh; 2668 undef $fh;
2441 aio_rename "$meta~", $meta; 2669 aio_rename "$meta~", $meta;
2442 2670
2671 my $slaying = "?random/$md5";
2672
2673 if ($exit->valid) {
2443 $exit->slaying ("?random/$md5"); 2674 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef); 2675 $exit->msg (undef);
2676 }
2445 } 2677 }
2446} 2678}
2447 2679
2448sub cf::object::player::enter_exit { 2680sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_; 2681 my ($self, $exit) = @_;
2450 2682
2451 return unless $self->type == cf::PLAYER; 2683 return unless $self->type == cf::PLAYER;
2452 2684
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link; 2685 $self->enter_link;
2465 2686
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async { 2687 (async {
2471 $self->deactivate_recursive; # just to be sure 2688 $Coro::current->{desc} = "enter_exit";
2689
2472 unless (eval { 2690 unless (eval {
2691 $self->deactivate_recursive; # just to be sure
2692
2693 # random map handling
2694 {
2695 my $guard = cf::lock_acquire "exit_prepare:$exit";
2696
2697 prepare_random_map $exit
2698 if $exit->slaying eq "/!";
2699 }
2700
2701 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2702 my $x = $exit->stats->hp;
2703 my $y = $exit->stats->sp;
2704
2473 $self->goto ($slaying, $hp, $sp); 2705 $self->goto ($map, $x, $y);
2474 2706
2707 # if exit is damned, update players death & WoR home-position
2708 $self->contr->savebed ($map, $x, $y)
2709 if $exit->flag (cf::FLAG_DAMNED);
2710
2475 1; 2711 1
2476 }) { 2712 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the deliantra server. "
2478 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!", 2715 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
2481 2717
2482 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
2510the message, with C<log> being the default. If C<$color> is negative, suppress 2746the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet. 2747the message unless the client supports the msg packet.
2512 2748
2513=cut 2749=cut
2514 2750
2751# non-persistent channels (usually the info channel)
2515our %CHANNEL = ( 2752our %CHANNEL = (
2516 "c/identify" => { 2753 "c/identify" => {
2517 id => "identify", 2754 id => "infobox",
2518 title => "Identify", 2755 title => "Identify",
2519 reply => undef, 2756 reply => undef,
2520 tooltip => "Items recently identified", 2757 tooltip => "Items recently identified",
2521 }, 2758 },
2522 "c/examine" => { 2759 "c/examine" => {
2523 id => "examine", 2760 id => "infobox",
2524 title => "Examine", 2761 title => "Examine",
2525 reply => undef, 2762 reply => undef,
2526 tooltip => "Signs and other items you examined", 2763 tooltip => "Signs and other items you examined",
2527 }, 2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801 "c/party" => {
2802 id => "party",
2803 title => "Party",
2804 reply => "gsay ",
2805 tooltip => "Messages and chat related to your party",
2806 },
2528); 2807);
2529 2808
2530sub cf::client::send_msg { 2809sub cf::client::send_msg {
2531 my ($self, $channel, $msg, $color, @extra) = @_; 2810 my ($self, $channel, $msg, $color, @extra) = @_;
2532 2811
2533 $msg = $self->pl->expand_cfpod ($msg); 2812 $msg = $self->pl->expand_cfpod ($msg)
2813 unless $color & cf::NDI_VERBATIM;
2534 2814
2535 $color &= cf::NDI_CLIENT_MASK; # just in case... 2815 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536 2816
2537 # check predefined channels, for the benefit of C 2817 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2818 if ($CHANNEL{$channel}) {
2819 $channel = $CHANNEL{$channel};
2539 2820
2821 $self->ext_msg (channel_info => $channel)
2822 if $self->can_msg;
2823
2824 $channel = $channel->{id};
2825
2540 if (ref $channel) { 2826 } elsif (ref $channel) {
2541 # send meta info to client, if not yet sent 2827 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) { 2828 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel; 2829 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel) 2830 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg; 2831 if $self->can_msg;
2553 if ($self->can_msg) { 2839 if ($self->can_msg) {
2554 # default colour, mask it out 2840 # default colour, mask it out
2555 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2841 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2556 if $color & cf::NDI_DEF; 2842 if $color & cf::NDI_DEF;
2557 2843
2558 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2844 my $pkt = "msg "
2845 . $self->{json_coder}->encode (
2559 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2846 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2847 );
2848
2849 # try lzf for large packets
2850 $pkt = "lzf " . Compress::LZF::compress $pkt
2851 if 1024 <= length $pkt and $self->{can_lzf};
2852
2853 # split very large packets
2854 if (8192 < length $pkt and $self->{can_lzf}) {
2855 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2856 $pkt = "frag";
2857 }
2858
2859 $self->send_packet ($pkt);
2560 } else { 2860 } else {
2561 if ($color >= 0) { 2861 if ($color >= 0) {
2562 # replace some tags by gcfclient-compatible ones 2862 # replace some tags by gcfclient-compatible ones
2563 for ($msg) { 2863 for ($msg) {
2564 1 while 2864 1 while
2762=pod 3062=pod
2763 3063
2764The following functions and methods are available within a safe environment: 3064The following functions and methods are available within a safe environment:
2765 3065
2766 cf::object 3066 cf::object
2767 contr pay_amount pay_player map x y force_find force_add 3067 contr pay_amount pay_player map x y force_find force_add destroy
2768 insert remove name archname title slaying race decrease_ob_nr 3068 insert remove name archname title slaying race decrease split
2769 3069
2770 cf::object::player 3070 cf::object::player
2771 player 3071 player
2772 3072
2773 cf::player 3073 cf::player
2778 3078
2779=cut 3079=cut
2780 3080
2781for ( 3081for (
2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3082 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race 3083 insert remove inv nrof name archname title slaying race
2784 decrease_ob_nr)], 3084 decrease split destroy change_exp)],
2785 ["cf::object::player" => qw(player)], 3085 ["cf::object::player" => qw(player)],
2786 ["cf::player" => qw(peaceful)], 3086 ["cf::player" => qw(peaceful)],
2787 ["cf::map" => qw(trigger)], 3087 ["cf::map" => qw(trigger)],
2788) { 3088) {
2789 no strict 'refs'; 3089 no strict 'refs';
2894 { 3194 {
2895 my $faces = $facedata->{faceinfo}; 3195 my $faces = $facedata->{faceinfo};
2896 3196
2897 while (my ($face, $info) = each %$faces) { 3197 while (my ($face, $info) = each %$faces) {
2898 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3198 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3199
2899 cf::face::set_visibility $idx, $info->{visibility}; 3200 cf::face::set_visibility $idx, $info->{visibility};
2900 cf::face::set_magicmap $idx, $info->{magicmap}; 3201 cf::face::set_magicmap $idx, $info->{magicmap};
2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3202 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3203 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2903 3204
2904 cf::cede_to_tick; 3205 cf::cede_to_tick;
2905 } 3206 }
2906 3207
2907 while (my ($face, $info) = each %$faces) { 3208 while (my ($face, $info) = each %$faces) {
2908 next unless $info->{smooth}; 3209 next unless $info->{smooth};
3210
2909 my $idx = cf::face::find $face 3211 my $idx = cf::face::find $face
2910 or next; 3212 or next;
3213
2911 if (my $smooth = cf::face::find $info->{smooth}) { 3214 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth; 3215 cf::face::set_smooth $idx, $smooth;
2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3216 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2914 } else { 3217 } else {
2915 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3218 warn "smooth face '$info->{smooth}' not found for face '$face'";
2933 { 3236 {
2934 # TODO: for gcfclient pleasure, we should give resources 3237 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index. 3238 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource}; 3239 my $res = $facedata->{resource};
2937 3240
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) { 3241 while (my ($name, $info) = each %$res) {
3242 if (defined $info->{type}) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3243 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data; 3244 my $data;
2943 3245
2944 if ($info->{type} & 1) { 3246 if ($info->{type} & 1) {
2945 # prepend meta info 3247 # prepend meta info
2946 3248
2947 my $meta = $enc->encode ({ 3249 my $meta = $enc->encode ({
2948 name => $name, 3250 name => $name,
2949 %{ $info->{meta} || {} }, 3251 %{ $info->{meta} || {} },
2950 }); 3252 });
2951 3253
2952 $data = pack "(w/a*)*", $meta, $info->{data}; 3254 $data = pack "(w/a*)*", $meta, $info->{data};
3255 } else {
3256 $data = $info->{data};
3257 }
3258
3259 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3260 cf::face::set_type $idx, $info->{type};
2953 } else { 3261 } else {
2954 $data = $info->{data}; 3262 $RESOURCE{$name} = $info;
2955 } 3263 }
2956 3264
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick; 3265 cf::cede_to_tick;
2961 } 3266 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 } 3267 }
3268
3269 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2981 3270
2982 1 3271 1
2983} 3272}
3273
3274cf::global->attach (on_resource_update => sub {
3275 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3276 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3277
3278 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3279 my $sound = $soundconf->{compat}[$_]
3280 or next;
3281
3282 my $face = cf::face::find "sound/$sound->[1]";
3283 cf::sound::set $sound->[0] => $face;
3284 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3285 }
3286
3287 while (my ($k, $v) = each %{$soundconf->{event}}) {
3288 my $face = cf::face::find "sound/$v";
3289 cf::sound::set $k => $face;
3290 }
3291 }
3292});
2984 3293
2985register_exticmd fx_want => sub { 3294register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_; 3295 my ($ns, $want) = @_;
2987 3296
2988 while (my ($k, $v) = each %$want) { 3297 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v); 3298 $ns->fx_want ($k, $v);
2990 } 3299 }
2991}; 3300};
3301
3302sub load_resource_file($) {
3303 my $guard = lock_acquire "load_resource_file";
3304
3305 my $status = load_resource_file_ $_[0];
3306 get_slot 0.1, 100;
3307 cf::arch::commit_load;
3308
3309 $status
3310}
2992 3311
2993sub reload_regions { 3312sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework 3313 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?) 3314 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = (); 3315 %ext::player_env::MUSIC_FACE_CACHE = ();
3010} 3329}
3011 3330
3012sub reload_archetypes { 3331sub reload_archetypes {
3013 load_resource_file "$DATADIR/archetypes" 3332 load_resource_file "$DATADIR/archetypes"
3014 or die "unable to load archetypes\n"; 3333 or die "unable to load archetypes\n";
3015 #d# NEED to laod twice to resolve forward references
3016 # this really needs to be done in an extra post-pass
3017 # (which needs to be synchronous, so solve it differently)
3018 load_resource_file "$DATADIR/archetypes"
3019 or die "unable to load archetypes\n";
3020} 3334}
3021 3335
3022sub reload_treasures { 3336sub reload_treasures {
3023 load_resource_file "$DATADIR/treasures" 3337 load_resource_file "$DATADIR/treasures"
3024 or die "unable to load treasurelists\n"; 3338 or die "unable to load treasurelists\n";
3025} 3339}
3026 3340
3027sub reload_resources { 3341sub reload_resources {
3028 warn "reloading resource files...\n"; 3342 warn "reloading resource files...\n";
3029 3343
3344 reload_facedata;
3345 reload_archetypes;
3030 reload_regions; 3346 reload_regions;
3031 reload_facedata;
3032 #reload_archetypes;#d#
3033 reload_archetypes;
3034 reload_treasures; 3347 reload_treasures;
3035 3348
3036 warn "finished reloading resource files\n"; 3349 warn "finished reloading resource files\n";
3037} 3350}
3038 3351
3039sub init { 3352sub init {
3353 my $guard = freeze_mainloop;
3354
3355 evthread_start IO::AIO::poll_fileno;
3356
3040 reload_resources; 3357 reload_resources;
3041} 3358}
3042 3359
3043sub reload_config { 3360sub reload_config {
3044 open my $fh, "<:utf8", "$CONFDIR/config" 3361 open my $fh, "<:utf8", "$CONFDIR/config"
3045 or return; 3362 or return;
3046 3363
3047 local $/; 3364 local $/;
3048 *CFG = YAML::Syck::Load <$fh>; 3365 *CFG = YAML::Load <$fh>;
3049 3366
3050 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3367 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3051 3368
3052 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3369 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3053 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3370 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3059 }; 3376 };
3060 warn $@ if $@; 3377 warn $@ if $@;
3061 } 3378 }
3062} 3379}
3063 3380
3381sub pidfile() {
3382 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3383 or die "$PIDFILE: $!";
3384 flock $fh, &Fcntl::LOCK_EX
3385 or die "$PIDFILE: flock: $!";
3386 $fh
3387}
3388
3389# make sure only one server instance is running at any one time
3390sub atomic {
3391 my $fh = pidfile;
3392
3393 my $pid = <$fh>;
3394 kill 9, $pid if $pid > 0;
3395
3396 seek $fh, 0, 0;
3397 print $fh $$;
3398}
3399
3064sub main { 3400sub main {
3401 atomic;
3402
3065 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
3066 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
3067 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3068 (async { 3406 (async {
3069 Event::one_event; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
3408 EV::loop EV::LOOP_ONESHOT;
3070 })->prio (Coro::PRIO_MAX); 3409 })->prio (Coro::PRIO_MAX);
3071 }; 3410 };
3072 3411
3412 {
3413 my $guard = freeze_mainloop;
3073 reload_config; 3414 reload_config;
3074 db_init; 3415 db_init;
3075 load_extensions; 3416 load_extensions;
3076 3417
3077 $TICK_WATCHER->start; 3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 }
3420
3421 utime time, time, $RUNTIMEFILE;
3422
3423 # no (long-running) fork's whatsoever before this point(!)
3424 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3425
3078 Event::loop; 3426 EV::loop;
3079} 3427}
3080 3428
3081############################################################################# 3429#############################################################################
3082# initialisation and cleanup 3430# initialisation and cleanup
3083 3431
3084# install some emergency cleanup handlers 3432# install some emergency cleanup handlers
3085BEGIN { 3433BEGIN {
3434 our %SIGWATCHER = ();
3086 for my $signal (qw(INT HUP TERM)) { 3435 for my $signal (qw(INT HUP TERM)) {
3087 Event->signal ( 3436 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3088 reentrant => 0,
3089 data => WF_AUTOCANCEL,
3090 signal => $signal,
3091 prio => 0,
3092 cb => sub {
3093 cf::cleanup "SIG$signal"; 3437 cf::cleanup "SIG$signal";
3094 },
3095 ); 3438 };
3096 } 3439 }
3097} 3440}
3098 3441
3099sub write_runtime { 3442sub write_runtime_sync {
3100 my $runtime = "$LOCALDIR/runtime";
3101
3102 # first touch the runtime file to show we are still running: 3443 # first touch the runtime file to show we are still running:
3103 # the fsync below can take a very very long time. 3444 # the fsync below can take a very very long time.
3104 3445
3105 IO::AIO::aio_utime $runtime, undef, undef; 3446 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3106 3447
3107 my $guard = cf::lock_acquire "write_runtime"; 3448 my $guard = cf::lock_acquire "write_runtime";
3108 3449
3109 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3450 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3110 or return; 3451 or return;
3111 3452
3112 my $value = $cf::RUNTIME + 90 + 10; 3453 my $value = $cf::RUNTIME + 90 + 10;
3113 # 10 is the runtime save interval, for a monotonic clock 3454 # 10 is the runtime save interval, for a monotonic clock
3114 # 60 allows for the watchdog to kill the server. 3455 # 60 allows for the watchdog to kill the server.
3124 aio_utime $fh, undef, undef; 3465 aio_utime $fh, undef, undef;
3125 3466
3126 close $fh 3467 close $fh
3127 or return; 3468 or return;
3128 3469
3129 aio_rename "$runtime~", $runtime 3470 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3130 and return; 3471 and return;
3131 3472
3132 warn "runtime file written.\n"; 3473 warn "runtime file written.\n";
3133 3474
3134 1 3475 1
3476}
3477
3478our $uuid_lock;
3479our $uuid_skip;
3480
3481sub write_uuid_sync($) {
3482 $uuid_skip ||= $_[0];
3483
3484 return if $uuid_lock;
3485 local $uuid_lock = 1;
3486
3487 my $uuid = "$LOCALDIR/uuid";
3488
3489 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3490 or return;
3491
3492 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3493 $uuid_skip = 0;
3494
3495 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3496 and return;
3497
3498 # always fsync - this file is important
3499 aio_fsync $fh
3500 and return;
3501
3502 close $fh
3503 or return;
3504
3505 aio_rename "$uuid~", $uuid
3506 and return;
3507
3508 warn "uuid file written ($value).\n";
3509
3510 1
3511
3512}
3513
3514sub write_uuid($$) {
3515 my ($skip, $sync) = @_;
3516
3517 $sync ? write_uuid_sync $skip
3518 : async { write_uuid_sync $skip };
3135} 3519}
3136 3520
3137sub emergency_save() { 3521sub emergency_save() {
3138 my $freeze_guard = cf::freeze_mainloop; 3522 my $freeze_guard = cf::freeze_mainloop;
3139 3523
3145 # and maps saved/destroyed asynchronously. 3529 # and maps saved/destroyed asynchronously.
3146 warn "begin emergency player save\n"; 3530 warn "begin emergency player save\n";
3147 for my $login (keys %cf::PLAYER) { 3531 for my $login (keys %cf::PLAYER) {
3148 my $pl = $cf::PLAYER{$login} or next; 3532 my $pl = $cf::PLAYER{$login} or next;
3149 $pl->valid or next; 3533 $pl->valid or next;
3534 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3150 $pl->save; 3535 $pl->save;
3151 } 3536 }
3152 warn "end emergency player save\n"; 3537 warn "end emergency player save\n";
3153 3538
3154 warn "begin emergency map save\n"; 3539 warn "begin emergency map save\n";
3160 warn "end emergency map save\n"; 3545 warn "end emergency map save\n";
3161 3546
3162 warn "begin emergency database checkpoint\n"; 3547 warn "begin emergency database checkpoint\n";
3163 BDB::db_env_txn_checkpoint $DB_ENV; 3548 BDB::db_env_txn_checkpoint $DB_ENV;
3164 warn "end emergency database checkpoint\n"; 3549 warn "end emergency database checkpoint\n";
3550
3551 warn "begin write uuid\n";
3552 write_uuid_sync 1;
3553 warn "end write uuid\n";
3165 }; 3554 };
3166 3555
3167 warn "leave emergency perl save\n"; 3556 warn "leave emergency perl save\n";
3168} 3557}
3169 3558
3170sub post_cleanup { 3559sub post_cleanup {
3171 my ($make_core) = @_; 3560 my ($make_core) = @_;
3172 3561
3173 warn Carp::longmess "post_cleanup backtrace" 3562 warn Carp::longmess "post_cleanup backtrace"
3174 if $make_core; 3563 if $make_core;
3564
3565 my $fh = pidfile;
3566 unlink $PIDFILE if <$fh> == $$;
3175} 3567}
3568
3569# a safer delete_package, copied from Symbol
3570sub clear_package($) {
3571 my $pkg = shift;
3572
3573 # expand to full symbol table name if needed
3574 unless ($pkg =~ /^main::.*::$/) {
3575 $pkg = "main$pkg" if $pkg =~ /^::/;
3576 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3577 $pkg .= '::' unless $pkg =~ /::$/;
3578 }
3579
3580 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3581 my $stem_symtab = *{$stem}{HASH};
3582
3583 defined $stem_symtab and exists $stem_symtab->{$leaf}
3584 or return;
3585
3586 # clear all symbols
3587 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3588 for my $name (keys %$leaf_symtab) {
3589 _gv_clear *{"$pkg$name"};
3590# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3591 }
3592 warn "cleared package #$pkg\n";#d#
3593}
3594
3595our $RELOAD; # how many times to reload
3176 3596
3177sub do_reload_perl() { 3597sub do_reload_perl() {
3178 # can/must only be called in main 3598 # can/must only be called in main
3179 if ($Coro::current != $Coro::main) { 3599 if ($Coro::current != $Coro::main) {
3180 warn "can only reload from main coroutine"; 3600 warn "can only reload from main coroutine";
3181 return; 3601 return;
3182 } 3602 }
3183 3603
3604 return if $RELOAD++;
3605
3606 while ($RELOAD) {
3184 warn "reloading..."; 3607 warn "reloading...";
3185 3608
3186 warn "entering sync_job"; 3609 warn "entering sync_job";
3187 3610
3188 cf::sync_job { 3611 cf::sync_job {
3189 cf::write_runtime; # external watchdog should not bark 3612 cf::write_runtime_sync; # external watchdog should not bark
3190 cf::emergency_save; 3613 cf::emergency_save;
3191 cf::write_runtime; # external watchdog should not bark 3614 cf::write_runtime_sync; # external watchdog should not bark
3192 3615
3193 warn "syncing database to disk"; 3616 warn "syncing database to disk";
3194 BDB::db_env_txn_checkpoint $DB_ENV; 3617 BDB::db_env_txn_checkpoint $DB_ENV;
3195 3618
3196 # if anything goes wrong in here, we should simply crash as we already saved 3619 # if anything goes wrong in here, we should simply crash as we already saved
3197 3620
3198 warn "cancelling all WF_AUTOCANCEL watchers";
3199 for (Event::all_watchers) {
3200 $_->cancel if $_->data & WF_AUTOCANCEL;
3201 }
3202
3203 warn "flushing outstanding aio requests"; 3621 warn "flushing outstanding aio requests";
3204 for (;;) {
3205 BDB::flush;
3206 IO::AIO::flush;
3207 Coro::cede;
3208 last unless IO::AIO::nreqs || BDB::nreqs; 3622 while (IO::AIO::nreqs || BDB::nreqs) {
3209 warn "iterate..."; 3623 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3210 }
3211
3212 ++$RELOAD;
3213
3214 warn "cancelling all extension coros";
3215 $_->cancel for values %EXT_CORO;
3216 %EXT_CORO = ();
3217
3218 warn "removing commands";
3219 %COMMAND = ();
3220
3221 warn "removing ext/exti commands";
3222 %EXTCMD = ();
3223 %EXTICMD = ();
3224
3225 warn "unloading/nuking all extensions";
3226 for my $pkg (@EXTS) {
3227 warn "... unloading $pkg";
3228
3229 if (my $cb = $pkg->can ("unload")) {
3230 eval {
3231 $cb->($pkg);
3232 1
3233 } or warn "$pkg unloaded, but with errors: $@";
3234 } 3624 }
3235 3625
3236 warn "... nuking $pkg"; 3626 warn "cancelling all extension coros";
3237 Symbol::delete_package $pkg; 3627 $_->cancel for values %EXT_CORO;
3238 } 3628 %EXT_CORO = ();
3239 3629
3240 warn "unloading all perl modules loaded from $LIBDIR"; 3630 warn "removing commands";
3241 while (my ($k, $v) = each %INC) { 3631 %COMMAND = ();
3242 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3243 3632
3633 warn "removing ext/exti commands";
3634 %EXTCMD = ();
3635 %EXTICMD = ();
3636
3637 warn "unloading/nuking all extensions";
3638 for my $pkg (@EXTS) {
3244 warn "... unloading $k"; 3639 warn "... unloading $pkg";
3245 delete $INC{$k};
3246 3640
3247 $k =~ s/\.pm$//;
3248 $k =~ s/\//::/g;
3249
3250 if (my $cb = $k->can ("unload_module")) { 3641 if (my $cb = $pkg->can ("unload")) {
3642 eval {
3251 $cb->(); 3643 $cb->($pkg);
3644 1
3645 } or warn "$pkg unloaded, but with errors: $@";
3646 }
3647
3648 warn "... clearing $pkg";
3649 clear_package $pkg;
3252 } 3650 }
3253 3651
3254 Symbol::delete_package $k; 3652 warn "unloading all perl modules loaded from $LIBDIR";
3653 while (my ($k, $v) = each %INC) {
3654 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3655
3656 warn "... unloading $k";
3657 delete $INC{$k};
3658
3659 $k =~ s/\.pm$//;
3660 $k =~ s/\//::/g;
3661
3662 if (my $cb = $k->can ("unload_module")) {
3663 $cb->();
3664 }
3665
3666 clear_package $k;
3255 } 3667 }
3256 3668
3257 warn "getting rid of safe::, as good as possible"; 3669 warn "getting rid of safe::, as good as possible";
3258 Symbol::delete_package "safe::$_" 3670 clear_package "safe::$_"
3259 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3671 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3260 3672
3261 warn "unloading cf.pm \"a bit\""; 3673 warn "unloading cf.pm \"a bit\"";
3262 delete $INC{"cf.pm"}; 3674 delete $INC{"cf.pm"};
3263 delete $INC{"cf/pod.pm"}; 3675 delete $INC{"cf/pod.pm"};
3264 3676
3265 # don't, removes xs symbols, too, 3677 # don't, removes xs symbols, too,
3266 # and global variables created in xs 3678 # and global variables created in xs
3267 #Symbol::delete_package __PACKAGE__; 3679 #clear_package __PACKAGE__;
3268 3680
3269 warn "unload completed, starting to reload now"; 3681 warn "unload completed, starting to reload now";
3270 3682
3271 warn "reloading cf.pm"; 3683 warn "reloading cf.pm";
3272 require cf; 3684 require cf;
3273 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3685 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3274 3686
3275 warn "loading config and database again"; 3687 warn "loading config and database again";
3276 cf::reload_config; 3688 cf::reload_config;
3277 3689
3278 warn "loading extensions"; 3690 warn "loading extensions";
3279 cf::load_extensions; 3691 cf::load_extensions;
3280 3692
3281 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3282 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3283 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3284 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3285 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3286 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3287 3699
3288 warn "leaving sync_job"; 3700 warn "leaving sync_job";
3289 3701
3290 1 3702 1
3291 } or do { 3703 } or do {
3292 warn $@; 3704 warn $@;
3293 warn "error while reloading, exiting."; 3705 cf::cleanup "error while reloading, exiting.";
3294 exit 1;
3295 }; 3706 };
3296 3707
3297 warn "reloaded"; 3708 warn "reloaded";
3709 --$RELOAD;
3710 }
3298}; 3711};
3299 3712
3300our $RELOAD_WATCHER; # used only during reload 3713our $RELOAD_WATCHER; # used only during reload
3301 3714
3302sub reload_perl() { 3715sub reload_perl() {
3303 # doing reload synchronously and two reloads happen back-to-back, 3716 # doing reload synchronously and two reloads happen back-to-back,
3304 # coro crashes during coro_state_free->destroy here. 3717 # coro crashes during coro_state_free->destroy here.
3305 3718
3306 $RELOAD_WATCHER ||= Event->timer ( 3719 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3307 reentrant => 0,
3308 after => 0,
3309 data => WF_AUTOCANCEL,
3310 cb => sub {
3311 do_reload_perl; 3720 do_reload_perl;
3312 undef $RELOAD_WATCHER; 3721 undef $RELOAD_WATCHER;
3313 },
3314 ); 3722 };
3315} 3723}
3316 3724
3317register_command "reload" => sub { 3725register_command "reload" => sub {
3318 my ($who, $arg) = @_; 3726 my ($who, $arg) = @_;
3319 3727
3320 if ($who->flag (FLAG_WIZ)) { 3728 if ($who->flag (FLAG_WIZ)) {
3321 $who->message ("reloading server."); 3729 $who->message ("reloading server.");
3730 async {
3731 $Coro::current->{desc} = "perl_reload";
3322 async { reload_perl }; 3732 reload_perl;
3733 };
3323 } 3734 }
3324}; 3735};
3325 3736
3326unshift @INC, $LIBDIR; 3737unshift @INC, $LIBDIR;
3327 3738
3329 3740
3330our @WAIT_FOR_TICK; 3741our @WAIT_FOR_TICK;
3331our @WAIT_FOR_TICK_BEGIN; 3742our @WAIT_FOR_TICK_BEGIN;
3332 3743
3333sub wait_for_tick { 3744sub wait_for_tick {
3334 return unless $TICK_WATCHER->is_active;
3335 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3336 3746
3337 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3338 push @WAIT_FOR_TICK, $signal; 3748 push @WAIT_FOR_TICK, $signal;
3339 $signal->wait; 3749 $signal->wait;
3340} 3750}
3341 3751
3342sub wait_for_tick_begin { 3752sub wait_for_tick_begin {
3343 return unless $TICK_WATCHER->is_active;
3344 return if $Coro::current == $Coro::main; 3753 return if tick_inhibit || $Coro::current == $Coro::main;
3345 3754
3346 my $signal = new Coro::Signal; 3755 my $signal = new Coro::Signal;
3347 push @WAIT_FOR_TICK_BEGIN, $signal; 3756 push @WAIT_FOR_TICK_BEGIN, $signal;
3348 $signal->wait; 3757 $signal->wait;
3349} 3758}
3350 3759
3351 my $min = 1e6;#d# 3760sub tick {
3352 my $avg = 10;
3353$TICK_WATCHER = Event->timer (
3354 reentrant => 0,
3355 parked => 1,
3356 prio => 0,
3357 at => $NEXT_TICK || $TICK,
3358 data => WF_AUTOCANCEL,
3359 cb => sub {
3360 if ($Coro::current != $Coro::main) { 3761 if ($Coro::current != $Coro::main) {
3361 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3762 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3362 unless ++$bug_warning > 10; 3763 unless ++$bug_warning > 10;
3363 return; 3764 return;
3364 } 3765 }
3365 3766
3366 $NOW = $tick_start = Event::time;
3367
3368 cf::server_tick; # one server iteration 3767 cf::server_tick; # one server iteration
3369 3768
3370 0 && sync_job {#d# 3769 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3371 for(1..10) { 3770 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3372 my $t = Event::time; 3771 Coro::async_pool {
3373 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3772 $Coro::current->{desc} = "runtime saver";
3374 or die; 3773 write_runtime_sync
3375 3774 or warn "ERROR: unable to write runtime file: $!";
3376 $map->width (50);
3377 $map->height (50);
3378 $map->alloc;
3379 $map->_load_objects ("/tmp/x.map", 1);
3380 my $t = Event::time - $t;
3381
3382 #next unless $t < 0.0013;#d#
3383 if ($t < $min) {
3384 $min = $t;
3385 }
3386 $avg = $avg * 0.99 + $t * 0.01;
3387 }
3388 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3389 exit 0;
3390 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3391 }; 3775 };
3776 }
3392 3777
3393 $RUNTIME += $TICK;
3394 $NEXT_TICK += $TICK;
3395
3396 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3397 $NEXT_RUNTIME_WRITE = $NOW + 10;
3398 Coro::async_pool {
3399 write_runtime
3400 or warn "ERROR: unable to write runtime file: $!";
3401 };
3402 }
3403
3404# my $AFTER = Event::time;
3405# warn $AFTER - $NOW;#d#
3406
3407 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3778 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3408 $sig->send; 3779 $sig->send;
3409 } 3780 }
3410 while (my $sig = shift @WAIT_FOR_TICK) { 3781 while (my $sig = shift @WAIT_FOR_TICK) {
3411 $sig->send; 3782 $sig->send;
3412 } 3783 }
3413 3784
3414 $NOW = Event::time; 3785 $LOAD = ($NOW - $TICK_START) / $TICK;
3415
3416 # if we are delayed by four ticks or more, skip them all
3417 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3418
3419 $TICK_WATCHER->at ($NEXT_TICK);
3420 $TICK_WATCHER->start;
3421
3422 $LOAD = ($NOW - $tick_start) / $TICK;
3423 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3786 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3424 3787
3425 _post_tick; 3788 if (0) {
3426 3789 if ($NEXT_TICK) {
3427 3790 my $jitter = $TICK_START - $NEXT_TICK;
3791 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3792 warn "jitter $JITTER\n";#d#
3793 }
3428 }, 3794 }
3429); 3795}
3430 3796
3431{ 3797{
3432 BDB::max_poll_time $TICK * 0.1; 3798 # configure BDB
3433 $BDB_POLL_WATCHER = Event->io ( 3799
3434 reentrant => 0,
3435 fd => BDB::poll_fileno,
3436 poll => 'r',
3437 prio => 0,
3438 data => WF_AUTOCANCEL,
3439 cb => \&BDB::poll_cb,
3440 );
3441 BDB::min_parallel 8; 3800 BDB::min_parallel 8;
3442 3801 BDB::max_poll_reqs $TICK * 0.1;
3443 BDB::set_sync_prepare { 3802 $AnyEvent::BDB::WATCHER->priority (1);
3444 my $status;
3445 my $current = $Coro::current;
3446 (
3447 sub {
3448 $status = $!;
3449 $current->ready; undef $current;
3450 },
3451 sub {
3452 Coro::schedule while defined $current;
3453 $! = $status;
3454 },
3455 )
3456 };
3457 3803
3458 unless ($DB_ENV) { 3804 unless ($DB_ENV) {
3459 $DB_ENV = BDB::db_env_create; 3805 $DB_ENV = BDB::db_env_create;
3806 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3807 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3808 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3809 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3810 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3460 3811
3461 cf::sync_job { 3812 cf::sync_job {
3462 eval { 3813 eval {
3463 BDB::db_env_open 3814 BDB::db_env_open
3464 $DB_ENV, 3815 $DB_ENV,
3466 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3817 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3467 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3818 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3468 0666; 3819 0666;
3469 3820
3470 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3821 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3471
3472 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3473 $DB_ENV->set_lk_detect;
3474 }; 3822 };
3475 3823
3476 cf::cleanup "db_env_open(db): $@" if $@; 3824 cf::cleanup "db_env_open(db): $@" if $@;
3477 }; 3825 };
3478 } 3826 }
3827
3828 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3829 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3830 };
3831 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3832 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3833 };
3834 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3835 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3836 };
3479} 3837}
3480 3838
3481{ 3839{
3840 # configure IO::AIO
3841
3482 IO::AIO::min_parallel 8; 3842 IO::AIO::min_parallel 8;
3483
3484 undef $Coro::AIO::WATCHER;
3485 IO::AIO::max_poll_time $TICK * 0.1; 3843 IO::AIO::max_poll_time $TICK * 0.1;
3486 $AIO_POLL_WATCHER = Event->io ( 3844 undef $AnyEvent::AIO::WATCHER;
3487 reentrant => 0,
3488 data => WF_AUTOCANCEL,
3489 fd => IO::AIO::poll_fileno,
3490 poll => 'r',
3491 prio => 6,
3492 cb => \&IO::AIO::poll_cb,
3493 );
3494} 3845}
3495 3846
3496my $_log_backtrace; 3847my $_log_backtrace;
3497 3848
3498sub _log_backtrace { 3849sub _log_backtrace {
3501 $msg =~ s/\n//; 3852 $msg =~ s/\n//;
3502 3853
3503 # limit the # of concurrent backtraces 3854 # limit the # of concurrent backtraces
3504 if ($_log_backtrace < 2) { 3855 if ($_log_backtrace < 2) {
3505 ++$_log_backtrace; 3856 ++$_log_backtrace;
3857 my $perl_bt = Carp::longmess $msg;
3506 async { 3858 async {
3859 $Coro::current->{desc} = "abt $msg";
3860
3507 my @bt = fork_call { 3861 my @bt = fork_call {
3508 @addr = map { sprintf "%x", $_ } @addr; 3862 @addr = map { sprintf "%x", $_ } @addr;
3509 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3863 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3510 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3864 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3511 or die "addr2line: $!"; 3865 or die "addr2line: $!";
3519 } 3873 }
3520 3874
3521 @funcs 3875 @funcs
3522 }; 3876 };
3523 3877
3524 LOG llevInfo, "[ABT] $msg\n"; 3878 LOG llevInfo, "[ABT] $perl_bt\n";
3879 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3525 LOG llevInfo, "[ABT] $_\n" for @bt; 3880 LOG llevInfo, "[ABT] $_\n" for @bt;
3526 --$_log_backtrace; 3881 --$_log_backtrace;
3527 }; 3882 };
3528 } else { 3883 } else {
3529 LOG llevInfo, "[ABT] $msg\n"; 3884 LOG llevInfo, "[ABT] $msg\n";

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