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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.396 by root, Wed Nov 14 08:09:46 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.1 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.51 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
45 69
46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
47 71
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49 73
68our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
73 98
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
78our $NEXT_TICK; 101our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 102our $USE_FSYNC = 1; # use fsync to write maps - default off
81 103
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 104our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 105our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 106our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 107our $DB_ENV;
87 108
88our %CFG; 109our %CFG;
89 110
90our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
91our $RUNTIME; 112our $RUNTIME;
113our $NOW;
92 114
93our (%PLAYER, %PLAYER_LOADING); # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
94our (%MAP, %MAP_LOADING ); # all maps 116our (%MAP, %MAP_LOADING ); # all maps
95our $LINK_MAP; # the special {link} map, which is always available 117our $LINK_MAP; # the special {link} map, which is always available
96 118
97# used to convert map paths into valid unix filenames by replacing / by ∕ 119# used to convert map paths into valid unix filenames by replacing / by ∕
98our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
99 121
100our $LOAD; # a number between 0 (idle) and 1 (too many objects) 122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
101our $LOADAVG; # same thing, but with alpha-smoothing 123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
102our $tick_start; # for load detecting purposes 125our $TICK_START; # for load detecting purposes
103 126
104binmode STDOUT; 127binmode STDOUT;
105binmode STDERR; 128binmode STDERR;
106 129
107# read virtual server time, if available 130# read virtual server time, if available
191 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
192 215
193 LOG llevError, $msg; 216 LOG llevError, $msg;
194 }; 217 };
195} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
196 234
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 245for my $pkg (qw(
208 cf::global cf::attachable 246 cf::global cf::attachable
209 cf::object cf::object::player 247 cf::object cf::object::player
210 cf::client cf::player 248 cf::client cf::player
211 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
212 cf::map cf::party cf::region 251 cf::party cf::region
213)) { 252)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 254}
217 255
218$EV::DIED = sub { 256$EV::DIED = sub {
219 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 285 $d
248 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
249} 287}
250 288
251=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
252 290
253Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
254 292
255=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
256 294
257Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
258 296
259=cut 297=cut
260 298
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 300
263sub to_json ($) { $json_coder->encode ($_[0]) } 301sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 302sub decode_json($) { $json_coder->decode ($_[0]) }
265 303
266=item cf::lock_wait $string 304=item cf::lock_wait $string
267 305
268Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
269 307
325 363
326 ! ! $LOCK{$key} 364 ! ! $LOCK{$key}
327} 365}
328 366
329sub freeze_mainloop { 367sub freeze_mainloop {
330 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
331 369
332 my $guard = Coro::guard { 370 Coro::guard \&tick_inhibit_dec;
333 $TICK_WATCHER->start;
334 };
335 $TICK_WATCHER->stop;
336 $guard
337} 371}
338 372
339=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
340 374
341Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
396 } 430 }
397 } 431 }
398}; 432};
399 433
400sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
401 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
402 438
403 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
404 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
405 441
442 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
443 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
444 480
445 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
446 482
447 # TODO: use suspend/resume instead
448 # (but this is cancel-safe)
449 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
450 484
451 my $busy = 1; 485 my $busy = 1;
452 my @res; 486 my @res;
453 487
464 } else { 498 } else {
465 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
466 } 500 }
467 } 501 }
468 502
469 $time = EV::time - $time; 503 my $time = EV::time - $time;
470 504
471 LOG llevError | logBacktrace, Carp::longmess "long sync job"
472 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
473
474 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
475 506
476 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
477 } else { 508 } else {
478 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
479 510
521 reset_signals; 552 reset_signals;
522 &$cb 553 &$cb
523 }, @args; 554 }, @args;
524 555
525 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
526} 584}
527 585
528=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
529 587
530Returns a single value from the environment database. 588Returns a single value from the environment database.
967 } 1025 }
968 1026
969 0 1027 0
970} 1028}
971 1029
972=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
973 1031
974=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
975 1033
976Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
977 1035
1030 1088
1031sub reattach { 1089sub reattach {
1032 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1033 my ($obj) = @_; 1091 my ($obj) = @_;
1034 1092
1093 # no longer needed after getting rid of delete_package?
1035 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1036 1095
1037 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1038 1097
1039 @$registry = (); 1098 @$registry = ();
1040 1099
1055cf::attachable->attach ( 1114cf::attachable->attach (
1056 prio => -1000000, 1115 prio => -1000000,
1057 on_instantiate => sub { 1116 on_instantiate => sub {
1058 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1059 1118
1060 $data = from_json $data; 1119 $data = decode_json $data;
1061 1120
1062 for (@$data) { 1121 for (@$data) {
1063 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1064 1123
1065 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1086 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1087 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1088 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1089 1148
1090 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1091 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1092 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1093 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1094 close $fh; 1153 aio_close $fh;
1095 1154
1096 if (@$objs) { 1155 if (@$objs) {
1097 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1099 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1100 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1101 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1102 close $fh; 1161 aio_close $fh;
1103 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1104 } 1163 }
1105 } else { 1164 } else {
1106 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1107 } 1166 }
1276 1335
1277 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1278 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1279 1338
1280 $ext{source} = 1339 $ext{source} =
1281 "package $pkg; use strict; use utf8;\n" 1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1282 . "#line 1 \"$path\"\n{\n" 1341 . "#line 1 \"$path\"\n{\n"
1283 . $source 1342 . $source
1284 . "\n};\n1"; 1343 . "\n};\n1";
1285 1344
1286 $todo{$base} = \%ext; 1345 $todo{$base} = \%ext;
1302 my $msg = $@ ? "$v->{path}: $@\n" 1361 my $msg = $@ ? "$v->{path}: $@\n"
1303 : "$v->{base}: extension inactive.\n"; 1362 : "$v->{base}: extension inactive.\n";
1304 1363
1305 if (exists $v->{meta}{mandatory}) { 1364 if (exists $v->{meta}{mandatory}) {
1306 warn $msg; 1365 warn $msg;
1307 warn "mandatory extension failed to load, exiting.\n"; 1366 cf::cleanup "mandatory extension failed to load, exiting.";
1308 exit 1;
1309 } 1367 }
1310 1368
1311 warn $msg; 1369 warn $msg;
1312 } 1370 }
1313 1371
1402 my $f = new_from_file cf::object::thawer path $login 1460 my $f = new_from_file cf::object::thawer path $login
1403 or return; 1461 or return;
1404 1462
1405 my $pl = cf::player::load_pl $f 1463 my $pl = cf::player::load_pl $f
1406 or return; 1464 or return;
1465
1407 local $cf::PLAYER_LOADING{$login} = $pl; 1466 local $cf::PLAYER_LOADING{$login} = $pl;
1408 $f->resolve_delayed_derefs; 1467 $f->resolve_delayed_derefs;
1409 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1410 } 1469 }
1411 } 1470 }
1421 1480
1422 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1423 1482
1424 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1425 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1426 1487
1427 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1428 cf::cede_to_tick; 1489 cf::cede_to_tick;
1429} 1490}
1430 1491
1462 my ($pl) = @_; 1523 my ($pl) = @_;
1463 1524
1464 my $name = $pl->ob->name; 1525 my $name = $pl->ob->name;
1465 1526
1466 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1467 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1468 1529
1469 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1470 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1471 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1472 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1473 1536
1474 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1475 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1514 1577
1515 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1516 my $path = path $login; 1579 my $path = path $login;
1517 1580
1518 # a .pst is a dead give-away for a valid player 1581 # a .pst is a dead give-away for a valid player
1519 unless (-e "$path.pst") { 1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1520 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1521 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1522 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1523 } 1587 }
1524 1588
1559 1623
1560=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1561 1625
1562Expand crossfire pod fragments into protocol xml. 1626Expand crossfire pod fragments into protocol xml.
1563 1627
1564=cut
1565
1566use re 'eval';
1567
1568my $group;
1569my $interior; $interior = qr{
1570 # match a pod interior sequence sans C<< >>
1571 (?:
1572 \ (.*?)\ (?{ $group = $^N })
1573 | < (??{$interior}) >
1574 )
1575}x;
1576
1577sub expand_cfpod {
1578 my ($self, $pod) = @_;
1579
1580 my $xml;
1581
1582 while () {
1583 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1584 $group = $1;
1585
1586 $group =~ s/&/&amp;/g;
1587 $group =~ s/</&lt;/g;
1588
1589 $xml .= $group;
1590 } elsif ($pod =~ m%\G
1591 ([BCGHITU])
1592 <
1593 (?:
1594 ([^<>]*) (?{ $group = $^N })
1595 | < $interior >
1596 )
1597 >
1598 %gcsx
1599 ) {
1600 my ($code, $data) = ($1, $group);
1601
1602 if ($code eq "B") {
1603 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1604 } elsif ($code eq "I") {
1605 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1606 } elsif ($code eq "U") {
1607 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1608 } elsif ($code eq "C") {
1609 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1610 } elsif ($code eq "T") {
1611 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1612 } elsif ($code eq "G") {
1613 my ($male, $female) = split /\|/, $data;
1614 $data = $self->gender ? $female : $male;
1615 $xml .= expand_cfpod ($self, $data);
1616 } elsif ($code eq "H") {
1617 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1618 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1619 "")
1620 [$self->{hintmode}];
1621 } else {
1622 $xml .= "error processing '$code($data)' directive";
1623 }
1624 } else {
1625 if ($pod =~ /\G(.+)/) {
1626 warn "parse error while expanding $pod (at $1)";
1627 }
1628 last;
1629 }
1630 }
1631
1632 for ($xml) {
1633 # create single paragraphs (very hackish)
1634 s/(?<=\S)\n(?=\w)/ /g;
1635
1636 # compress some whitespace
1637 s/\s+\n/\n/g; # ws line-ends
1638 s/\n\n+/\n/g; # double lines
1639 s/^\n+//; # beginning lines
1640 s/\n+$//; # ending lines
1641 }
1642
1643 $xml
1644}
1645
1646no re 'eval';
1647
1648sub hintmode {
1649 $_[0]{hintmode} = $_[1] if @_ > 1;
1650 $_[0]{hintmode}
1651}
1652
1653=item $player->ext_reply ($msgid, @msg) 1628=item $player->ext_reply ($msgid, @msg)
1654 1629
1655Sends an ext reply to the player. 1630Sends an ext reply to the player.
1656 1631
1657=cut 1632=cut
1723our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1724our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1725 1700
1726sub generate_random_map { 1701sub generate_random_map {
1727 my ($self, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1705
1728 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1729 $self->_create_random_map ( 1707 $self->_create_random_map (
1730 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1731 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1732 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 1832
1855# the temporary/swap location 1833# the temporary/swap location
1856sub save_path { 1834sub save_path {
1857 my ($self) = @_; 1835 my ($self) = @_;
1858 1836
1859 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1860 "$TMPDIR/$path.map" 1838 "$TMPDIR/$path.map"
1861} 1839}
1862 1840
1863# the unique path, undef == no special unique path 1841# the unique path, undef == no special unique path
1864sub uniq_path { 1842sub uniq_path {
1865 my ($self) = @_; 1843 my ($self) = @_;
1866 1844
1867 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1868 "$UNIQUEDIR/$path" 1846 "$UNIQUEDIR/$path"
1869} 1847}
1870 1848
1871# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1872# all maps in C++... 1850# all maps in C++...
1970 1948
1971 cf::lock_wait "map_data:$path";#d#remove 1949 cf::lock_wait "map_data:$path";#d#remove
1972 cf::lock_wait "map_find:$path"; 1950 cf::lock_wait "map_find:$path";
1973 1951
1974 $cf::MAP{$path} || do { 1952 $cf::MAP{$path} || do {
1975 my $guard1 = cf::lock_acquire "map_find:$path";
1976 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1954 my $guard2 = cf::lock_acquire "map_find:$path";
1977 1955
1978 my $map = new_from_path cf::map $path 1956 my $map = new_from_path cf::map $path
1979 or return; 1957 or return;
1980 1958
1981 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1984 or return; 1962 or return;
1985 1963
1986 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1987 # doing this can freeze the server in a sync job, obviously 1965 # doing this can freeze the server in a sync job, obviously
1988 #$cf::WAIT_FOR_TICK->wait; 1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1989 undef $guard1; 1968 undef $guard1;
1990 undef $guard2;
1991 $map->reset; 1969 $map->reset;
1992 return find $path; 1970 return find $path;
1993 } 1971 }
1994 1972
1995 $cf::MAP{$path} = $map 1973 $cf::MAP{$path} = $map
2022 my $f = new_from_file cf::object::thawer $self->{load_path}; 2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2023 $f->skip_block; 2001 $f->skip_block;
2024 $self->_load_objects ($f) 2002 $self->_load_objects ($f)
2025 or return; 2003 or return;
2026 2004
2027 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
2028 if delete $self->{load_original}; 2006 if delete $self->{load_original};
2029 2007
2030 if (my $uniq = $self->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
2031 utf8::encode $uniq; 2009 utf8::encode $uniq;
2032 unless (aio_stat $uniq) { 2010 unless (aio_stat $uniq) {
2058 } 2036 }
2059 2037
2060 $self->{last_save} = $cf::RUNTIME; 2038 $self->{last_save} = $cf::RUNTIME;
2061 $self->last_access ($cf::RUNTIME); 2039 $self->last_access ($cf::RUNTIME);
2062 2040
2063 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
2064 } 2042 }
2065 2043
2066 $self->post_load; 2044 $self->post_load;
2067} 2045}
2068 2046
2126 my ($path, $origin, $load) = @_; 2104 my ($path, $origin, $load) = @_;
2127 2105
2128 $path = normalise $path, $origin && $origin->{path}; 2106 $path = normalise $path, $origin && $origin->{path};
2129 2107
2130 if (my $map = $cf::MAP{$path}) { 2108 if (my $map = $cf::MAP{$path}) {
2131 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2132 } 2110 }
2133 2111
2134 $MAP_PREFETCH{$path} |= $load; 2112 $MAP_PREFETCH{$path} |= $load;
2135 2113
2136 $MAP_PREFETCHER ||= cf::async { 2114 $MAP_PREFETCHER ||= cf::async {
2173 cf::async { 2151 cf::async {
2174 $Coro::current->{desc} = "map player save"; 2152 $Coro::current->{desc} = "map player save";
2175 $_->contr->save for $self->players; 2153 $_->contr->save for $self->players;
2176 }; 2154 };
2177 2155
2156 cf::get_slot 0.02;
2157
2178 if ($uniq) { 2158 if ($uniq) {
2179 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2180 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2181 } else { 2161 } else {
2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2190 $self->save; 2170 $self->save;
2191 2171
2192 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2193 2173
2194 return if $self->players; 2174 return if $self->players;
2195 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
2196 return if $self->{deny_save}; 2176 return if $self->{deny_save};
2197 2177
2198 $self->in_memory (cf::MAP_SWAPPED); 2178 $self->in_memory (cf::MAP_SWAPPED);
2199 2179
2200 $self->deactivate; 2180 $self->deactivate;
2318 2298
2319sub unique_maps() { 2299sub unique_maps() {
2320 [ 2300 [
2321 map { 2301 map {
2322 utf8::decode $_; 2302 utf8::decode $_;
2323 /\.map$/ 2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2324 ? normalise $_ 2306 : normalise $_
2325 : ()
2326 } @{ aio_readdir $UNIQUEDIR or [] } 2307 } @{ aio_readdir $UNIQUEDIR or [] }
2327 ] 2308 ]
2328} 2309}
2329 2310
2330package cf;
2331
2332=back 2311=back
2333 2312
2334=head3 cf::object 2313=head3 cf::object
2335 2314
2336=cut 2315=cut
2339 2318
2340=over 4 2319=over 4
2341 2320
2342=item $ob->inv_recursive 2321=item $ob->inv_recursive
2343 2322
2344Returns the inventory of the object _and_ their inventories, recursively. 2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2345 2325
2346=cut 2326=cut
2347 2327
2348sub inv_recursive_; 2328sub inv_recursive_;
2349sub inv_recursive_ { 2329sub inv_recursive_ {
2354 inv_recursive_ inv $_[0] 2334 inv_recursive_ inv $_[0]
2355} 2335}
2356 2336
2357=item $ref = $ob->ref 2337=item $ref = $ob->ref
2358 2338
2359creates and returns a persistent reference to an objetc that can be stored as a string. 2339Creates and returns a persistent reference to an object that can be stored as a string.
2360 2340
2361=item $ob = cf::object::deref ($refstring) 2341=item $ob = cf::object::deref ($refstring)
2362 2342
2363returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2364even if the object actually exists. May block. 2344even if the object actually exists. May block.
2396can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
2397dialogue with the given NPC character. 2377dialogue with the given NPC character.
2398 2378
2399=cut 2379=cut
2400 2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
2394
2401# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
2402# with dialog boxes. 2396# with dialog boxes.
2403#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
2404sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_; 2399 my ($self, $npc, $msg, $flags) = @_;
2416 my $dialog = $pl->{npc_dialog}; 2410 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418 2412
2419 } else { 2413 } else {
2420 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 } 2416 }
2423 } 2417 }
2424} 2418}
2425 2419
2426=item $object->send_msg ($channel, $msg, $color, [extra...]) 2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2533Moves the player to the given map-path and coordinates by first freezing 2527Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback 2528her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on 2529that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will 2530the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process. 2531be called at the end of this process.
2532
2533Note that $check will be called with a potentially non-loaded map, so if
2534it needs a loaded map it has to call C<< ->load >>.
2538 2535
2539=cut 2536=cut
2540 2537
2541our $GOTOGEN; 2538our $GOTOGEN;
2542 2539
2621} 2618}
2622 2619
2623sub prepare_random_map { 2620sub prepare_random_map {
2624 my ($exit) = @_; 2621 my ($exit) = @_;
2625 2622
2626 my $guard = cf::lock_acquire "exit_prepare:$exit";
2627
2628 # all this does is basically replace the /! path by 2623 # all this does is basically replace the /! path by
2629 # a new random map path (?random/...) with a seed 2624 # a new random map path (?random/...) with a seed
2630 # that depends on the exit object 2625 # that depends on the exit object
2631 2626
2632 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
2634 if ($exit->map) { 2629 if ($exit->map) {
2635 $rmp->{region} = $exit->region->name; 2630 $rmp->{region} = $exit->region->name;
2636 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
2637 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
2638 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
2639 } 2636 }
2640 2637
2641 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
2642 2639
2643 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2644 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta"; 2642 my $meta = "$RANDOMDIR/$md5.meta";
2646 2643
2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2648 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh; 2646 undef $fh;
2650 aio_rename "$meta~", $meta; 2647 aio_rename "$meta~", $meta;
2651 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
2652 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
2653 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
2654 } 2655 }
2655} 2656}
2656 2657
2657sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
2658 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
2659 2660
2660 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
2661 2662
2662 if ($exit->slaying eq "/!") {
2663 #TODO: this should de-fi-ni-te-ly not be a sync-job
2664 # the problem is that $exit might not survive long enough
2665 # so it needs to be done right now, right here
2666 cf::sync_job { prepare_random_map $exit };
2667 }
2668
2669 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2670 my $hp = $exit->stats->hp;
2671 my $sp = $exit->stats->sp;
2672
2673 $self->enter_link; 2663 $self->enter_link;
2674 2664
2675 # if exit is damned, update players death & WoR home-position
2676 $self->contr->savebed ($slaying, $hp, $sp)
2677 if $exit->flag (FLAG_DAMNED);
2678
2679 (async { 2665 (async {
2680 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2666 $Coro::current->{desc} = "enter_exit";
2681 2667
2682 $self->deactivate_recursive; # just to be sure
2683 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
2675 prepare_random_map $exit
2676 if $exit->slaying eq "/!";
2677 }
2678
2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
2682
2684 $self->goto ($slaying, $hp, $sp); 2683 $self->goto ($map, $x, $y);
2685 2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
2686 1; 2689 1
2687 }) { 2690 }) {
2688 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
2689 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
2690 . "Please report this to the dungeon master!", 2693 . "Please report this to the dungeon master!",
2691 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
2771 id => "infobox", 2774 id => "infobox",
2772 title => "Map Info", 2775 title => "Map Info",
2773 reply => undef, 2776 reply => undef,
2774 tooltip => "Information related to the maps", 2777 tooltip => "Information related to the maps",
2775 }, 2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2776); 2785);
2777 2786
2778sub cf::client::send_msg { 2787sub cf::client::send_msg {
2779 my ($self, $channel, $msg, $color, @extra) = @_; 2788 my ($self, $channel, $msg, $color, @extra) = @_;
2780 2789
2807 if ($self->can_msg) { 2816 if ($self->can_msg) {
2808 # default colour, mask it out 2817 # default colour, mask it out
2809 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2810 if $color & cf::NDI_DEF; 2819 if $color & cf::NDI_DEF;
2811 2820
2812 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2813 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2814 } else { 2837 } else {
2815 if ($color >= 0) { 2838 if ($color >= 0) {
2816 # replace some tags by gcfclient-compatible ones 2839 # replace some tags by gcfclient-compatible ones
2817 for ($msg) { 2840 for ($msg) {
2818 1 while 2841 1 while
3017 3040
3018The following functions and methods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
3019 3042
3020 cf::object 3043 cf::object
3021 contr pay_amount pay_player map x y force_find force_add destroy 3044 contr pay_amount pay_player map x y force_find force_add destroy
3022 insert remove name archname title slaying race decrease_ob_nr 3045 insert remove name archname title slaying race decrease split
3023 3046
3024 cf::object::player 3047 cf::object::player
3025 player 3048 player
3026 3049
3027 cf::player 3050 cf::player
3032 3055
3033=cut 3056=cut
3034 3057
3035for ( 3058for (
3036 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3037 insert remove inv name archname title slaying race 3060 insert remove inv nrof name archname title slaying race
3038 decrease_ob_nr destroy)], 3061 decrease split destroy change_exp)],
3039 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
3040 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
3041 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
3042) { 3065) {
3043 no strict 'refs'; 3066 no strict 'refs';
3148 { 3171 {
3149 my $faces = $facedata->{faceinfo}; 3172 my $faces = $facedata->{faceinfo};
3150 3173
3151 while (my ($face, $info) = each %$faces) { 3174 while (my ($face, $info) = each %$faces) {
3152 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3176
3153 cf::face::set_visibility $idx, $info->{visibility}; 3177 cf::face::set_visibility $idx, $info->{visibility};
3154 cf::face::set_magicmap $idx, $info->{magicmap}; 3178 cf::face::set_magicmap $idx, $info->{magicmap};
3155 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3156 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3157 3181
3158 cf::cede_to_tick; 3182 cf::cede_to_tick;
3159 } 3183 }
3160 3184
3161 while (my ($face, $info) = each %$faces) { 3185 while (my ($face, $info) = each %$faces) {
3162 next unless $info->{smooth}; 3186 next unless $info->{smooth};
3187
3163 my $idx = cf::face::find $face 3188 my $idx = cf::face::find $face
3164 or next; 3189 or next;
3190
3165 if (my $smooth = cf::face::find $info->{smooth}) { 3191 if (my $smooth = cf::face::find $info->{smooth}) {
3166 cf::face::set_smooth $idx, $smooth; 3192 cf::face::set_smooth $idx, $smooth;
3167 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3168 } else { 3194 } else {
3169 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3187 { 3213 {
3188 # TODO: for gcfclient pleasure, we should give resources 3214 # TODO: for gcfclient pleasure, we should give resources
3189 # that gcfclient doesn't grok a >10000 face index. 3215 # that gcfclient doesn't grok a >10000 face index.
3190 my $res = $facedata->{resource}; 3216 my $res = $facedata->{resource};
3191 3217
3192 my $soundconf = delete $res->{"res/sound.conf"};
3193
3194 while (my ($name, $info) = each %$res) { 3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3195 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3196 my $data; 3221 my $data;
3197 3222
3198 if ($info->{type} & 1) { 3223 if ($info->{type} & 1) {
3199 # prepend meta info 3224 # prepend meta info
3200 3225
3201 my $meta = $enc->encode ({ 3226 my $meta = $enc->encode ({
3202 name => $name, 3227 name => $name,
3203 %{ $info->{meta} || {} }, 3228 %{ $info->{meta} || {} },
3204 }); 3229 });
3205 3230
3206 $data = pack "(w/a*)*", $meta, $info->{data}; 3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3207 } else { 3238 } else {
3208 $data = $info->{data}; 3239 $RESOURCE{$name} = $info;
3209 } 3240 }
3210 3241
3211 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3212 cf::face::set_type $idx, $info->{type};
3213
3214 cf::cede_to_tick; 3242 cf::cede_to_tick;
3215 } 3243 }
3216
3217 if ($soundconf) {
3218 $soundconf = $enc->decode (delete $soundconf->{data});
3219
3220 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3221 my $sound = $soundconf->{compat}[$_]
3222 or next;
3223
3224 my $face = cf::face::find "sound/$sound->[1]";
3225 cf::sound::set $sound->[0] => $face;
3226 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3227 }
3228
3229 while (my ($k, $v) = each %{$soundconf->{event}}) {
3230 my $face = cf::face::find "sound/$v";
3231 cf::sound::set $k => $face;
3232 }
3233 }
3234 } 3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3235 3247
3236 1 3248 1
3237} 3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3238 3270
3239register_exticmd fx_want => sub { 3271register_exticmd fx_want => sub {
3240 my ($ns, $want) = @_; 3272 my ($ns, $want) = @_;
3241 3273
3242 while (my ($k, $v) = each %$want) { 3274 while (my ($k, $v) = each %$want) {
3243 $ns->fx_want ($k, $v); 3275 $ns->fx_want ($k, $v);
3244 } 3276 }
3245}; 3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3246 3288
3247sub reload_regions { 3289sub reload_regions {
3248 # HACK to clear player env face cache, we need some signal framework 3290 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?) 3291 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = (); 3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3264} 3306}
3265 3307
3266sub reload_archetypes { 3308sub reload_archetypes {
3267 load_resource_file "$DATADIR/archetypes" 3309 load_resource_file "$DATADIR/archetypes"
3268 or die "unable to load archetypes\n"; 3310 or die "unable to load archetypes\n";
3269 #d# NEED to laod twice to resolve forward references
3270 # this really needs to be done in an extra post-pass
3271 # (which needs to be synchronous, so solve it differently)
3272 load_resource_file "$DATADIR/archetypes"
3273 or die "unable to load archetypes\n";
3274} 3311}
3275 3312
3276sub reload_treasures { 3313sub reload_treasures {
3277 load_resource_file "$DATADIR/treasures" 3314 load_resource_file "$DATADIR/treasures"
3278 or die "unable to load treasurelists\n"; 3315 or die "unable to load treasurelists\n";
3279} 3316}
3280 3317
3281sub reload_resources { 3318sub reload_resources {
3282 warn "reloading resource files...\n"; 3319 warn "reloading resource files...\n";
3283 3320
3321 reload_facedata;
3322 reload_archetypes;
3284 reload_regions; 3323 reload_regions;
3285 reload_facedata;
3286 #reload_archetypes;#d#
3287 reload_archetypes;
3288 reload_treasures; 3324 reload_treasures;
3289 3325
3290 warn "finished reloading resource files\n"; 3326 warn "finished reloading resource files\n";
3291} 3327}
3292 3328
3293sub init { 3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3294 reload_resources; 3334 reload_resources;
3295} 3335}
3296 3336
3297sub reload_config { 3337sub reload_config {
3298 open my $fh, "<:utf8", "$CONFDIR/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
3299 or return; 3339 or return;
3300 3340
3301 local $/; 3341 local $/;
3302 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
3303 3343
3304 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3305 3345
3306 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3307 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3323 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3324 EV::loop EV::LOOP_ONESHOT; 3364 EV::loop EV::LOOP_ONESHOT;
3325 })->prio (Coro::PRIO_MAX); 3365 })->prio (Coro::PRIO_MAX);
3326 }; 3366 };
3327 3367
3368 {
3369 my $guard = freeze_mainloop;
3328 reload_config; 3370 reload_config;
3329 db_init; 3371 db_init;
3330 load_extensions; 3372 load_extensions;
3331 3373
3332 $TICK_WATCHER->start; 3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
3333 EV::loop; 3377 EV::loop;
3334} 3378}
3335 3379
3336############################################################################# 3380#############################################################################
3337# initialisation and cleanup 3381# initialisation and cleanup
3344 cf::cleanup "SIG$signal"; 3388 cf::cleanup "SIG$signal";
3345 }; 3389 };
3346 } 3390 }
3347} 3391}
3348 3392
3349sub write_runtime { 3393sub write_runtime_sync {
3350 my $runtime = "$LOCALDIR/runtime"; 3394 my $runtime = "$LOCALDIR/runtime";
3351 3395
3352 # first touch the runtime file to show we are still running: 3396 # first touch the runtime file to show we are still running:
3353 # the fsync below can take a very very long time. 3397 # the fsync below can take a very very long time.
3354 3398
3380 and return; 3424 and return;
3381 3425
3382 warn "runtime file written.\n"; 3426 warn "runtime file written.\n";
3383 3427
3384 1 3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3385} 3472}
3386 3473
3387sub emergency_save() { 3474sub emergency_save() {
3388 my $freeze_guard = cf::freeze_mainloop; 3475 my $freeze_guard = cf::freeze_mainloop;
3389 3476
3411 warn "end emergency map save\n"; 3498 warn "end emergency map save\n";
3412 3499
3413 warn "begin emergency database checkpoint\n"; 3500 warn "begin emergency database checkpoint\n";
3414 BDB::db_env_txn_checkpoint $DB_ENV; 3501 BDB::db_env_txn_checkpoint $DB_ENV;
3415 warn "end emergency database checkpoint\n"; 3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3416 }; 3507 };
3417 3508
3418 warn "leave emergency perl save\n"; 3509 warn "leave emergency perl save\n";
3419} 3510}
3420 3511
3422 my ($make_core) = @_; 3513 my ($make_core) = @_;
3423 3514
3424 warn Carp::longmess "post_cleanup backtrace" 3515 warn Carp::longmess "post_cleanup backtrace"
3425 if $make_core; 3516 if $make_core;
3426} 3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3427 3546
3428sub do_reload_perl() { 3547sub do_reload_perl() {
3429 # can/must only be called in main 3548 # can/must only be called in main
3430 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
3431 warn "can only reload from main coroutine"; 3550 warn "can only reload from main coroutine";
3432 return; 3551 return;
3433 } 3552 }
3434 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
3435 warn "reloading..."; 3557 warn "reloading...";
3436 3558
3437 warn "entering sync_job"; 3559 warn "entering sync_job";
3438 3560
3439 cf::sync_job { 3561 cf::sync_job {
3440 cf::write_runtime; # external watchdog should not bark 3562 cf::write_runtime_sync; # external watchdog should not bark
3441 cf::emergency_save; 3563 cf::emergency_save;
3442 cf::write_runtime; # external watchdog should not bark 3564 cf::write_runtime_sync; # external watchdog should not bark
3443 3565
3444 warn "syncing database to disk"; 3566 warn "syncing database to disk";
3445 BDB::db_env_txn_checkpoint $DB_ENV; 3567 BDB::db_env_txn_checkpoint $DB_ENV;
3446 3568
3447 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
3448 3570
3449 warn "flushing outstanding aio requests"; 3571 warn "flushing outstanding aio requests";
3450 for (;;) {
3451 BDB::flush;
3452 IO::AIO::flush;
3453 Coro::cede_notself;
3454 last unless IO::AIO::nreqs || BDB::nreqs; 3572 while (IO::AIO::nreqs || BDB::nreqs) {
3455 warn "iterate..."; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3456 }
3457
3458 ++$RELOAD;
3459
3460 warn "cancelling all extension coros";
3461 $_->cancel for values %EXT_CORO;
3462 %EXT_CORO = ();
3463
3464 warn "removing commands";
3465 %COMMAND = ();
3466
3467 warn "removing ext/exti commands";
3468 %EXTCMD = ();
3469 %EXTICMD = ();
3470
3471 warn "unloading/nuking all extensions";
3472 for my $pkg (@EXTS) {
3473 warn "... unloading $pkg";
3474
3475 if (my $cb = $pkg->can ("unload")) {
3476 eval {
3477 $cb->($pkg);
3478 1
3479 } or warn "$pkg unloaded, but with errors: $@";
3480 } 3574 }
3481 3575
3482 warn "... nuking $pkg"; 3576 warn "cancelling all extension coros";
3483 Symbol::delete_package $pkg; 3577 $_->cancel for values %EXT_CORO;
3484 } 3578 %EXT_CORO = ();
3485 3579
3486 warn "unloading all perl modules loaded from $LIBDIR"; 3580 warn "removing commands";
3487 while (my ($k, $v) = each %INC) { 3581 %COMMAND = ();
3488 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3489 3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3490 warn "... unloading $k"; 3589 warn "... unloading $pkg";
3491 delete $INC{$k};
3492 3590
3493 $k =~ s/\.pm$//;
3494 $k =~ s/\//::/g;
3495
3496 if (my $cb = $k->can ("unload_module")) { 3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3497 $cb->(); 3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
3498 } 3600 }
3499 3601
3500 Symbol::delete_package $k; 3602 warn "unloading all perl modules loaded from $LIBDIR";
3603 while (my ($k, $v) = each %INC) {
3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3501 } 3617 }
3502 3618
3503 warn "getting rid of safe::, as good as possible"; 3619 warn "getting rid of safe::, as good as possible";
3504 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
3505 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3506 3622
3507 warn "unloading cf.pm \"a bit\""; 3623 warn "unloading cf.pm \"a bit\"";
3508 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3509 delete $INC{"cf/pod.pm"}; 3625 delete $INC{"cf/pod.pm"};
3510 3626
3511 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
3512 # and global variables created in xs 3628 # and global variables created in xs
3513 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
3514 3630
3515 warn "unload completed, starting to reload now"; 3631 warn "unload completed, starting to reload now";
3516 3632
3517 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
3518 require cf; 3634 require cf;
3519 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3520 3636
3521 warn "loading config and database again"; 3637 warn "loading config and database again";
3522 cf::reload_config; 3638 cf::reload_config;
3523 3639
3524 warn "loading extensions"; 3640 warn "loading extensions";
3525 cf::load_extensions; 3641 cf::load_extensions;
3526 3642
3527 warn "reattaching attachments to objects/players"; 3643 warn "reattaching attachments to objects/players";
3528 _global_reattach; # objects, sockets 3644 _global_reattach; # objects, sockets
3529 warn "reattaching attachments to maps"; 3645 warn "reattaching attachments to maps";
3530 reattach $_ for values %MAP; 3646 reattach $_ for values %MAP;
3531 warn "reattaching attachments to players"; 3647 warn "reattaching attachments to players";
3532 reattach $_ for values %PLAYER; 3648 reattach $_ for values %PLAYER;
3533 3649
3534 warn "leaving sync_job"; 3650 warn "leaving sync_job";
3535 3651
3536 1 3652 1
3537 } or do { 3653 } or do {
3538 warn $@; 3654 warn $@;
3539 warn "error while reloading, exiting."; 3655 cf::cleanup "error while reloading, exiting.";
3540 exit 1;
3541 }; 3656 };
3542 3657
3543 warn "reloaded"; 3658 warn "reloaded";
3659 --$RELOAD;
3660 }
3544}; 3661};
3545 3662
3546our $RELOAD_WATCHER; # used only during reload 3663our $RELOAD_WATCHER; # used only during reload
3547 3664
3548sub reload_perl() { 3665sub reload_perl() {
3549 # doing reload synchronously and two reloads happen back-to-back, 3666 # doing reload synchronously and two reloads happen back-to-back,
3550 # coro crashes during coro_state_free->destroy here. 3667 # coro crashes during coro_state_free->destroy here.
3551 3668
3552 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3553 undef $RELOAD_WATCHER; 3671 undef $RELOAD_WATCHER;
3554 do_reload_perl;
3555 }; 3672 };
3556} 3673}
3557 3674
3558register_command "reload" => sub { 3675register_command "reload" => sub {
3559 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
3573 3690
3574our @WAIT_FOR_TICK; 3691our @WAIT_FOR_TICK;
3575our @WAIT_FOR_TICK_BEGIN; 3692our @WAIT_FOR_TICK_BEGIN;
3576 3693
3577sub wait_for_tick { 3694sub wait_for_tick {
3578 return unless $TICK_WATCHER->is_active;
3579 return if $Coro::current == $Coro::main; 3695 return if tick_inhibit || $Coro::current == $Coro::main;
3580 3696
3581 my $signal = new Coro::Signal; 3697 my $signal = new Coro::Signal;
3582 push @WAIT_FOR_TICK, $signal; 3698 push @WAIT_FOR_TICK, $signal;
3583 $signal->wait; 3699 $signal->wait;
3584} 3700}
3585 3701
3586sub wait_for_tick_begin { 3702sub wait_for_tick_begin {
3587 return unless $TICK_WATCHER->is_active;
3588 return if $Coro::current == $Coro::main; 3703 return if tick_inhibit || $Coro::current == $Coro::main;
3589 3704
3590 my $signal = new Coro::Signal; 3705 my $signal = new Coro::Signal;
3591 push @WAIT_FOR_TICK_BEGIN, $signal; 3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3592 $signal->wait; 3707 $signal->wait;
3593} 3708}
3594 3709
3595$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3710sub tick {
3596 if ($Coro::current != $Coro::main) { 3711 if ($Coro::current != $Coro::main) {
3597 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3598 unless ++$bug_warning > 10; 3713 unless ++$bug_warning > 10;
3599 return; 3714 return;
3600 } 3715 }
3601 3716
3602 $NOW = $tick_start = EV::now;
3603
3604 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
3605 3718
3606 $RUNTIME += $TICK;
3607 $NEXT_TICK += $TICK;
3608
3609 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3610 $NEXT_RUNTIME_WRITE = $NOW + 10; 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3611 Coro::async_pool { 3721 Coro::async_pool {
3612 $Coro::current->{desc} = "runtime saver"; 3722 $Coro::current->{desc} = "runtime saver";
3613 write_runtime 3723 write_runtime_sync
3614 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
3615 }; 3725 };
3616 } 3726 }
3617 3727
3618 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3620 } 3730 }
3621 while (my $sig = shift @WAIT_FOR_TICK) { 3731 while (my $sig = shift @WAIT_FOR_TICK) {
3622 $sig->send; 3732 $sig->send;
3623 } 3733 }
3624 3734
3625 $LOAD = ($NOW - $tick_start) / $TICK; 3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3626 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3627 3737
3628 _post_tick; 3738 if (0) {
3629}; 3739 if ($NEXT_TICK) {
3630$TICK_WATCHER->priority (EV::MAXPRI); 3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3744 }
3745}
3631 3746
3632{ 3747{
3748 # configure BDB
3749
3633 BDB::min_parallel 8; 3750 BDB::min_parallel 8;
3634 BDB::max_poll_time $TICK * 0.1; 3751 BDB::max_poll_reqs $TICK * 0.1;
3635 $BDB_POLL_WATCHER = EV::io BDB::poll_fileno, EV::READ, \&BDB::poll_cb; 3752 $AnyEvent::BDB::WATCHER->priority (1);
3636
3637 BDB::set_sync_prepare {
3638 my $status;
3639 my $current = $Coro::current;
3640 (
3641 sub {
3642 $status = $!;
3643 $current->ready; undef $current;
3644 },
3645 sub {
3646 Coro::schedule while defined $current;
3647 $! = $status;
3648 },
3649 )
3650 };
3651 3753
3652 unless ($DB_ENV) { 3754 unless ($DB_ENV) {
3653 $DB_ENV = BDB::db_env_create; 3755 $DB_ENV = BDB::db_env_create;
3654 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3655 | BDB::LOG_AUTOREMOVE, 1); 3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3656 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3657 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3658 3761
3659 cf::sync_job { 3762 cf::sync_job {
3660 eval { 3763 eval {
3682 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3683 }; 3786 };
3684} 3787}
3685 3788
3686{ 3789{
3790 # configure IO::AIO
3791
3687 IO::AIO::min_parallel 8; 3792 IO::AIO::min_parallel 8;
3688
3689 undef $Coro::AIO::WATCHER;
3690 IO::AIO::max_poll_time $TICK * 0.1; 3793 IO::AIO::max_poll_time $TICK * 0.1;
3691 $AIO_POLL_WATCHER = EV::io IO::AIO::poll_fileno, EV::READ, \&IO::AIO::poll_cb; 3794 undef $AnyEvent::AIO::WATCHER;
3692} 3795}
3693 3796
3694my $_log_backtrace; 3797my $_log_backtrace;
3695 3798
3696sub _log_backtrace { 3799sub _log_backtrace {

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