… | |
… | |
25 | use strict; |
25 | use strict; |
26 | |
26 | |
27 | use Symbol; |
27 | use Symbol; |
28 | use List::Util; |
28 | use List::Util; |
29 | use Socket; |
29 | use Socket; |
30 | use EV 3.2; |
30 | use EV; |
31 | use Opcode; |
31 | use Opcode; |
32 | use Safe; |
32 | use Safe; |
33 | use Safe::Hole; |
33 | use Safe::Hole; |
34 | use Storable (); |
34 | use Storable (); |
35 | |
35 | |
36 | use Coro 4.50 (); |
36 | use Coro (); |
37 | use Coro::State; |
37 | use Coro::State; |
38 | use Coro::Handle; |
38 | use Coro::Handle; |
39 | use Coro::EV; |
39 | use Coro::AnyEvent; |
40 | use Coro::Timer; |
40 | use Coro::Timer; |
41 | use Coro::Signal; |
41 | use Coro::Signal; |
42 | use Coro::Semaphore; |
42 | use Coro::Semaphore; |
|
|
43 | use Coro::AnyEvent; |
43 | use Coro::AIO; |
44 | use Coro::AIO; |
44 | use Coro::BDB; |
45 | use Coro::BDB; |
45 | use Coro::Storable; |
46 | use Coro::Storable; |
46 | use Coro::Util (); |
47 | use Coro::Util (); |
47 | |
48 | |
… | |
… | |
49 | use BDB (); |
50 | use BDB (); |
50 | use Data::Dumper; |
51 | use Data::Dumper; |
51 | use Digest::MD5; |
52 | use Digest::MD5; |
52 | use Fcntl; |
53 | use Fcntl; |
53 | use YAML (); |
54 | use YAML (); |
54 | use IO::AIO 2.51 (); |
55 | use IO::AIO (); |
55 | use Time::HiRes; |
56 | use Time::HiRes; |
56 | use Compress::LZF; |
57 | use Compress::LZF; |
57 | use Digest::MD5 (); |
58 | use Digest::MD5 (); |
|
|
59 | |
|
|
60 | AnyEvent::detect; |
|
|
61 | |
|
|
62 | IO::AIO::max_poll_reqs 1;#d# |
58 | |
63 | |
59 | # configure various modules to our taste |
64 | # configure various modules to our taste |
60 | # |
65 | # |
61 | $Storable::canonical = 1; # reduce rsync transfers |
66 | $Storable::canonical = 1; # reduce rsync transfers |
62 | Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator |
67 | Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator |
… | |
… | |
90 | our $RANDOMDIR = "$LOCALDIR/random"; |
95 | our $RANDOMDIR = "$LOCALDIR/random"; |
91 | our $BDBDIR = "$LOCALDIR/db"; |
96 | our $BDBDIR = "$LOCALDIR/db"; |
92 | our %RESOURCE; |
97 | our %RESOURCE; |
93 | |
98 | |
94 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
99 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
95 | our $AIO_POLL_WATCHER; |
|
|
96 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
100 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
97 | our $NEXT_TICK; |
101 | our $NEXT_TICK; |
98 | our $USE_FSYNC = 1; # use fsync to write maps - default off |
102 | our $USE_FSYNC = 1; # use fsync to write maps - default off |
99 | |
103 | |
100 | our $BDB_POLL_WATCHER; |
|
|
101 | our $BDB_DEADLOCK_WATCHER; |
104 | our $BDB_DEADLOCK_WATCHER; |
102 | our $BDB_CHECKPOINT_WATCHER; |
105 | our $BDB_CHECKPOINT_WATCHER; |
103 | our $BDB_TRICKLE_WATCHER; |
106 | our $BDB_TRICKLE_WATCHER; |
104 | our $DB_ENV; |
107 | our $DB_ENV; |
105 | |
108 | |
… | |
… | |
427 | } |
430 | } |
428 | } |
431 | } |
429 | }; |
432 | }; |
430 | |
433 | |
431 | sub get_slot($;$$) { |
434 | sub get_slot($;$$) { |
|
|
435 | return if tick_inhibit || $Coro::current == $Coro::main; |
|
|
436 | |
432 | my ($time, $pri, $name) = @_; |
437 | my ($time, $pri, $name) = @_; |
433 | |
438 | |
434 | $time = $TICK * .6 if $time > $TICK * .6; |
439 | $time = $TICK * .6 if $time > $TICK * .6; |
435 | my $sig = new Coro::Signal; |
440 | my $sig = new Coro::Signal; |
436 | |
441 | |
… | |
… | |
1139 | utf8::decode (my $decname = $filename); |
1144 | utf8::decode (my $decname = $filename); |
1140 | warn sprintf "saving %s (%d,%d)\n", |
1145 | warn sprintf "saving %s (%d,%d)\n", |
1141 | $decname, length $$rdata, scalar @$objs; |
1146 | $decname, length $$rdata, scalar @$objs; |
1142 | |
1147 | |
1143 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1148 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1144 | chmod SAVE_MODE, $fh; |
1149 | aio_chmod $fh, SAVE_MODE; |
1145 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1150 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1146 | aio_fsync $fh if $cf::USE_FSYNC; |
1151 | aio_fsync $fh if $cf::USE_FSYNC; |
1147 | close $fh; |
1152 | aio_close $fh; |
1148 | |
1153 | |
1149 | if (@$objs) { |
1154 | if (@$objs) { |
1150 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1155 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1151 | chmod SAVE_MODE, $fh; |
1156 | aio_chmod $fh, SAVE_MODE; |
1152 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1157 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1153 | aio_write $fh, 0, (length $data), $data, 0; |
1158 | aio_write $fh, 0, (length $data), $data, 0; |
1154 | aio_fsync $fh if $cf::USE_FSYNC; |
1159 | aio_fsync $fh if $cf::USE_FSYNC; |
1155 | close $fh; |
1160 | aio_close $fh; |
1156 | aio_rename "$filename.pst~", "$filename.pst"; |
1161 | aio_rename "$filename.pst~", "$filename.pst"; |
1157 | } |
1162 | } |
1158 | } else { |
1163 | } else { |
1159 | aio_unlink "$filename.pst"; |
1164 | aio_unlink "$filename.pst"; |
1160 | } |
1165 | } |
… | |
… | |
1454 | my $f = new_from_file cf::object::thawer path $login |
1459 | my $f = new_from_file cf::object::thawer path $login |
1455 | or return; |
1460 | or return; |
1456 | |
1461 | |
1457 | my $pl = cf::player::load_pl $f |
1462 | my $pl = cf::player::load_pl $f |
1458 | or return; |
1463 | or return; |
|
|
1464 | |
1459 | local $cf::PLAYER_LOADING{$login} = $pl; |
1465 | local $cf::PLAYER_LOADING{$login} = $pl; |
1460 | $f->resolve_delayed_derefs; |
1466 | $f->resolve_delayed_derefs; |
1461 | $cf::PLAYER{$login} = $pl |
1467 | $cf::PLAYER{$login} = $pl |
1462 | } |
1468 | } |
1463 | } |
1469 | } |
… | |
… | |
1473 | |
1479 | |
1474 | return if $pl->{deny_save}; |
1480 | return if $pl->{deny_save}; |
1475 | |
1481 | |
1476 | aio_mkdir playerdir $pl, 0770; |
1482 | aio_mkdir playerdir $pl, 0770; |
1477 | $pl->{last_save} = $cf::RUNTIME; |
1483 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1484 | |
|
|
1485 | cf::get_slot 0.01; |
1478 | |
1486 | |
1479 | $pl->save_pl ($path); |
1487 | $pl->save_pl ($path); |
1480 | cf::cede_to_tick; |
1488 | cf::cede_to_tick; |
1481 | } |
1489 | } |
1482 | |
1490 | |
… | |
… | |
1518 | $pl->{deny_save} = 1; |
1526 | $pl->{deny_save} = 1; |
1519 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1527 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1520 | |
1528 | |
1521 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1529 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1522 | $pl->deactivate; |
1530 | $pl->deactivate; |
|
|
1531 | my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; |
|
|
1532 | $pl->ob->check_score; |
1523 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1533 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1524 | $pl->ns->destroy if $pl->ns; |
1534 | $pl->ns->destroy if $pl->ns; |
1525 | |
1535 | |
1526 | my $path = playerdir $pl; |
1536 | my $path = playerdir $pl; |
1527 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
1537 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
… | |
… | |
1566 | |
1576 | |
1567 | for my $login (@$dirs) { |
1577 | for my $login (@$dirs) { |
1568 | my $path = path $login; |
1578 | my $path = path $login; |
1569 | |
1579 | |
1570 | # a .pst is a dead give-away for a valid player |
1580 | # a .pst is a dead give-away for a valid player |
1571 | unless (-e "$path.pst") { |
1581 | # if no pst file found, open and chekc for blocked users |
|
|
1582 | if (aio_stat "$path.pst") { |
1572 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1583 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1573 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1584 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1574 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1585 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1575 | } |
1586 | } |
1576 | |
1587 | |
… | |
… | |
1775 | our $MAX_RESET = 3600; |
1786 | our $MAX_RESET = 3600; |
1776 | our $DEFAULT_RESET = 3000; |
1787 | our $DEFAULT_RESET = 3000; |
1777 | |
1788 | |
1778 | sub generate_random_map { |
1789 | sub generate_random_map { |
1779 | my ($self, $rmp) = @_; |
1790 | my ($self, $rmp) = @_; |
|
|
1791 | |
|
|
1792 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
|
|
1793 | |
1780 | # mit "rum" bekleckern, nicht |
1794 | # mit "rum" bekleckern, nicht |
1781 | $self->_create_random_map ( |
1795 | $self->_create_random_map ( |
1782 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1796 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1783 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1797 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1784 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1798 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
… | |
… | |
1906 | |
1920 | |
1907 | # the temporary/swap location |
1921 | # the temporary/swap location |
1908 | sub save_path { |
1922 | sub save_path { |
1909 | my ($self) = @_; |
1923 | my ($self) = @_; |
1910 | |
1924 | |
1911 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1925 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1912 | "$TMPDIR/$path.map" |
1926 | "$TMPDIR/$path.map" |
1913 | } |
1927 | } |
1914 | |
1928 | |
1915 | # the unique path, undef == no special unique path |
1929 | # the unique path, undef == no special unique path |
1916 | sub uniq_path { |
1930 | sub uniq_path { |
1917 | my ($self) = @_; |
1931 | my ($self) = @_; |
1918 | |
1932 | |
1919 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1933 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1920 | "$UNIQUEDIR/$path" |
1934 | "$UNIQUEDIR/$path" |
1921 | } |
1935 | } |
1922 | |
1936 | |
1923 | # and all this just because we cannot iterate over |
1937 | # and all this just because we cannot iterate over |
1924 | # all maps in C++... |
1938 | # all maps in C++... |
… | |
… | |
2022 | |
2036 | |
2023 | cf::lock_wait "map_data:$path";#d#remove |
2037 | cf::lock_wait "map_data:$path";#d#remove |
2024 | cf::lock_wait "map_find:$path"; |
2038 | cf::lock_wait "map_find:$path"; |
2025 | |
2039 | |
2026 | $cf::MAP{$path} || do { |
2040 | $cf::MAP{$path} || do { |
2027 | my $guard1 = cf::lock_acquire "map_find:$path"; |
|
|
2028 | my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
2041 | my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
|
|
2042 | my $guard2 = cf::lock_acquire "map_find:$path"; |
2029 | |
2043 | |
2030 | my $map = new_from_path cf::map $path |
2044 | my $map = new_from_path cf::map $path |
2031 | or return; |
2045 | or return; |
2032 | |
2046 | |
2033 | $map->{last_save} = $cf::RUNTIME; |
2047 | $map->{last_save} = $cf::RUNTIME; |
… | |
… | |
2036 | or return; |
2050 | or return; |
2037 | |
2051 | |
2038 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2052 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2039 | # doing this can freeze the server in a sync job, obviously |
2053 | # doing this can freeze the server in a sync job, obviously |
2040 | #$cf::WAIT_FOR_TICK->wait; |
2054 | #$cf::WAIT_FOR_TICK->wait; |
|
|
2055 | undef $guard2; |
2041 | undef $guard1; |
2056 | undef $guard1; |
2042 | undef $guard2; |
|
|
2043 | $map->reset; |
2057 | $map->reset; |
2044 | return find $path; |
2058 | return find $path; |
2045 | } |
2059 | } |
2046 | |
2060 | |
2047 | $cf::MAP{$path} = $map |
2061 | $cf::MAP{$path} = $map |
… | |
… | |
2110 | } |
2124 | } |
2111 | |
2125 | |
2112 | $self->{last_save} = $cf::RUNTIME; |
2126 | $self->{last_save} = $cf::RUNTIME; |
2113 | $self->last_access ($cf::RUNTIME); |
2127 | $self->last_access ($cf::RUNTIME); |
2114 | |
2128 | |
2115 | $self->in_memory (cf::MAP_IN_MEMORY); |
2129 | $self->in_memory (cf::MAP_ACTIVE); |
2116 | } |
2130 | } |
2117 | |
2131 | |
2118 | $self->post_load; |
2132 | $self->post_load; |
2119 | } |
2133 | } |
2120 | |
2134 | |
… | |
… | |
2178 | my ($path, $origin, $load) = @_; |
2192 | my ($path, $origin, $load) = @_; |
2179 | |
2193 | |
2180 | $path = normalise $path, $origin && $origin->{path}; |
2194 | $path = normalise $path, $origin && $origin->{path}; |
2181 | |
2195 | |
2182 | if (my $map = $cf::MAP{$path}) { |
2196 | if (my $map = $cf::MAP{$path}) { |
2183 | return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; |
2197 | return $map if !$load || $map->in_memory == cf::MAP_ACTIVE; |
2184 | } |
2198 | } |
2185 | |
2199 | |
2186 | $MAP_PREFETCH{$path} |= $load; |
2200 | $MAP_PREFETCH{$path} |= $load; |
2187 | |
2201 | |
2188 | $MAP_PREFETCHER ||= cf::async { |
2202 | $MAP_PREFETCHER ||= cf::async { |
… | |
… | |
2225 | cf::async { |
2239 | cf::async { |
2226 | $Coro::current->{desc} = "map player save"; |
2240 | $Coro::current->{desc} = "map player save"; |
2227 | $_->contr->save for $self->players; |
2241 | $_->contr->save for $self->players; |
2228 | }; |
2242 | }; |
2229 | |
2243 | |
|
|
2244 | cf::get_slot 0.02; |
|
|
2245 | |
2230 | if ($uniq) { |
2246 | if ($uniq) { |
2231 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2247 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2232 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2248 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2233 | } else { |
2249 | } else { |
2234 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
2250 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
… | |
… | |
2242 | $self->save; |
2258 | $self->save; |
2243 | |
2259 | |
2244 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2260 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2245 | |
2261 | |
2246 | return if $self->players; |
2262 | return if $self->players; |
2247 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
2263 | return if $self->in_memory != cf::MAP_ACTIVE; |
2248 | return if $self->{deny_save}; |
2264 | return if $self->{deny_save}; |
2249 | |
2265 | |
2250 | $self->in_memory (cf::MAP_SWAPPED); |
2266 | $self->in_memory (cf::MAP_SWAPPED); |
2251 | |
2267 | |
2252 | $self->deactivate; |
2268 | $self->deactivate; |
… | |
… | |
2370 | |
2386 | |
2371 | sub unique_maps() { |
2387 | sub unique_maps() { |
2372 | [ |
2388 | [ |
2373 | map { |
2389 | map { |
2374 | utf8::decode $_; |
2390 | utf8::decode $_; |
2375 | /\.map$/ |
2391 | s/\.map$//; # TODO future compatibility hack |
|
|
2392 | /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/ |
|
|
2393 | ? () |
2376 | ? normalise $_ |
2394 | : normalise $_ |
2377 | : () |
|
|
2378 | } @{ aio_readdir $UNIQUEDIR or [] } |
2395 | } @{ aio_readdir $UNIQUEDIR or [] } |
2379 | ] |
2396 | ] |
2380 | } |
2397 | } |
2381 | |
2398 | |
2382 | =back |
2399 | =back |
… | |
… | |
2389 | |
2406 | |
2390 | =over 4 |
2407 | =over 4 |
2391 | |
2408 | |
2392 | =item $ob->inv_recursive |
2409 | =item $ob->inv_recursive |
2393 | |
2410 | |
2394 | Returns the inventory of the object _and_ their inventories, recursively. |
2411 | Returns the inventory of the object I<and> their inventories, recursively, |
|
|
2412 | but I<not> the object itself. |
2395 | |
2413 | |
2396 | =cut |
2414 | =cut |
2397 | |
2415 | |
2398 | sub inv_recursive_; |
2416 | sub inv_recursive_; |
2399 | sub inv_recursive_ { |
2417 | sub inv_recursive_ { |
… | |
… | |
2404 | inv_recursive_ inv $_[0] |
2422 | inv_recursive_ inv $_[0] |
2405 | } |
2423 | } |
2406 | |
2424 | |
2407 | =item $ref = $ob->ref |
2425 | =item $ref = $ob->ref |
2408 | |
2426 | |
2409 | creates and returns a persistent reference to an objetc that can be stored as a string. |
2427 | Creates and returns a persistent reference to an object that can be stored as a string. |
2410 | |
2428 | |
2411 | =item $ob = cf::object::deref ($refstring) |
2429 | =item $ob = cf::object::deref ($refstring) |
2412 | |
2430 | |
2413 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2431 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2414 | even if the object actually exists. May block. |
2432 | even if the object actually exists. May block. |
… | |
… | |
2446 | can be C<undef>. Does the right thing when the player is currently in a |
2464 | can be C<undef>. Does the right thing when the player is currently in a |
2447 | dialogue with the given NPC character. |
2465 | dialogue with the given NPC character. |
2448 | |
2466 | |
2449 | =cut |
2467 | =cut |
2450 | |
2468 | |
|
|
2469 | our $SAY_CHANNEL = { |
|
|
2470 | id => "say", |
|
|
2471 | title => "Map", |
|
|
2472 | reply => "say ", |
|
|
2473 | tooltip => "Things said to and replied from npcs near you and other players on the same map only.", |
|
|
2474 | }; |
|
|
2475 | |
|
|
2476 | our $CHAT_CHANNEL = { |
|
|
2477 | id => "chat", |
|
|
2478 | title => "Chat", |
|
|
2479 | reply => "chat ", |
|
|
2480 | tooltip => "Player chat and shouts, global to the server.", |
|
|
2481 | }; |
|
|
2482 | |
2451 | # rough implementation of a future "reply" method that works |
2483 | # rough implementation of a future "reply" method that works |
2452 | # with dialog boxes. |
2484 | # with dialog boxes. |
2453 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2485 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2454 | sub cf::object::player::reply($$$;$) { |
2486 | sub cf::object::player::reply($$$;$) { |
2455 | my ($self, $npc, $msg, $flags) = @_; |
2487 | my ($self, $npc, $msg, $flags) = @_; |
… | |
… | |
2466 | my $dialog = $pl->{npc_dialog}; |
2498 | my $dialog = $pl->{npc_dialog}; |
2467 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2499 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2468 | |
2500 | |
2469 | } else { |
2501 | } else { |
2470 | $msg = $npc->name . " says: $msg" if $npc; |
2502 | $msg = $npc->name . " says: $msg" if $npc; |
2471 | $self->message ($msg, $flags); |
2503 | $self->send_msg ($SAY_CHANNEL => $msg, $flags); |
2472 | } |
2504 | } |
2473 | } |
2505 | } |
2474 | } |
2506 | } |
2475 | |
2507 | |
2476 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
2508 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
… | |
… | |
2671 | } |
2703 | } |
2672 | |
2704 | |
2673 | sub prepare_random_map { |
2705 | sub prepare_random_map { |
2674 | my ($exit) = @_; |
2706 | my ($exit) = @_; |
2675 | |
2707 | |
2676 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2677 | |
|
|
2678 | # all this does is basically replace the /! path by |
2708 | # all this does is basically replace the /! path by |
2679 | # a new random map path (?random/...) with a seed |
2709 | # a new random map path (?random/...) with a seed |
2680 | # that depends on the exit object |
2710 | # that depends on the exit object |
2681 | |
2711 | |
2682 | my $rmp = parse_random_map_params $exit->msg; |
2712 | my $rmp = parse_random_map_params $exit->msg; |
… | |
… | |
2684 | if ($exit->map) { |
2714 | if ($exit->map) { |
2685 | $rmp->{region} = $exit->region->name; |
2715 | $rmp->{region} = $exit->region->name; |
2686 | $rmp->{origin_map} = $exit->map->path; |
2716 | $rmp->{origin_map} = $exit->map->path; |
2687 | $rmp->{origin_x} = $exit->x; |
2717 | $rmp->{origin_x} = $exit->x; |
2688 | $rmp->{origin_y} = $exit->y; |
2718 | $rmp->{origin_y} = $exit->y; |
|
|
2719 | |
|
|
2720 | $exit->map->touch; |
2689 | } |
2721 | } |
2690 | |
2722 | |
2691 | $rmp->{random_seed} ||= $exit->random_seed; |
2723 | $rmp->{random_seed} ||= $exit->random_seed; |
2692 | |
2724 | |
2693 | my $data = cf::encode_json $rmp; |
2725 | my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); |
2694 | my $md5 = Digest::MD5::md5_hex $data; |
2726 | my $md5 = Digest::MD5::md5_hex $data; |
2695 | my $meta = "$RANDOMDIR/$md5.meta"; |
2727 | my $meta = "$RANDOMDIR/$md5.meta"; |
2696 | |
2728 | |
2697 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2729 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2698 | aio_write $fh, 0, (length $data), $data, 0; |
2730 | aio_write $fh, 0, (length $data), $data, 0; |
2699 | undef $fh; |
2731 | undef $fh; |
2700 | aio_rename "$meta~", $meta; |
2732 | aio_rename "$meta~", $meta; |
2701 | |
2733 | |
|
|
2734 | my $slaying = "?random/$md5"; |
|
|
2735 | |
|
|
2736 | if ($exit->valid) { |
2702 | $exit->slaying ("?random/$md5"); |
2737 | $exit->slaying ("?random/$md5"); |
2703 | $exit->msg (undef); |
2738 | $exit->msg (undef); |
|
|
2739 | } |
2704 | } |
2740 | } |
2705 | } |
2741 | } |
2706 | |
2742 | |
2707 | sub cf::object::player::enter_exit { |
2743 | sub cf::object::player::enter_exit { |
2708 | my ($self, $exit) = @_; |
2744 | my ($self, $exit) = @_; |
2709 | |
2745 | |
2710 | return unless $self->type == cf::PLAYER; |
2746 | return unless $self->type == cf::PLAYER; |
2711 | |
2747 | |
2712 | if ($exit->slaying eq "/!") { |
|
|
2713 | #TODO: this should de-fi-ni-te-ly not be a sync-job |
|
|
2714 | # the problem is that $exit might not survive long enough |
|
|
2715 | # so it needs to be done right now, right here |
|
|
2716 | cf::sync_job { prepare_random_map $exit }; |
|
|
2717 | } |
|
|
2718 | |
|
|
2719 | my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2720 | my $hp = $exit->stats->hp; |
|
|
2721 | my $sp = $exit->stats->sp; |
|
|
2722 | |
|
|
2723 | $self->enter_link; |
2748 | $self->enter_link; |
2724 | |
2749 | |
2725 | # if exit is damned, update players death & WoR home-position |
|
|
2726 | $self->contr->savebed ($slaying, $hp, $sp) |
|
|
2727 | if $exit->flag (FLAG_DAMNED); |
|
|
2728 | |
|
|
2729 | (async { |
2750 | (async { |
2730 | $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; |
2751 | $Coro::current->{desc} = "enter_exit"; |
2731 | |
2752 | |
2732 | $self->deactivate_recursive; # just to be sure |
|
|
2733 | unless (eval { |
2753 | unless (eval { |
|
|
2754 | $self->deactivate_recursive; # just to be sure |
|
|
2755 | |
|
|
2756 | # random map handling |
|
|
2757 | { |
|
|
2758 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2759 | |
|
|
2760 | prepare_random_map $exit |
|
|
2761 | if $exit->slaying eq "/!"; |
|
|
2762 | } |
|
|
2763 | |
|
|
2764 | my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2765 | my $x = $exit->stats->hp; |
|
|
2766 | my $y = $exit->stats->sp; |
|
|
2767 | |
2734 | $self->goto ($slaying, $hp, $sp); |
2768 | $self->goto ($map, $x, $y); |
2735 | |
2769 | |
|
|
2770 | # if exit is damned, update players death & WoR home-position |
|
|
2771 | $self->contr->savebed ($map, $x, $y) |
|
|
2772 | if $exit->flag (cf::FLAG_DAMNED); |
|
|
2773 | |
2736 | 1; |
2774 | 1 |
2737 | }) { |
2775 | }) { |
2738 | $self->message ("Something went wrong deep within the crossfire server. " |
2776 | $self->message ("Something went wrong deep within the crossfire server. " |
2739 | . "I'll try to bring you back to the map you were before. " |
2777 | . "I'll try to bring you back to the map you were before. " |
2740 | . "Please report this to the dungeon master!", |
2778 | . "Please report this to the dungeon master!", |
2741 | cf::NDI_UNIQUE | cf::NDI_RED); |
2779 | cf::NDI_UNIQUE | cf::NDI_RED); |
… | |
… | |
2821 | id => "infobox", |
2859 | id => "infobox", |
2822 | title => "Map Info", |
2860 | title => "Map Info", |
2823 | reply => undef, |
2861 | reply => undef, |
2824 | tooltip => "Information related to the maps", |
2862 | tooltip => "Information related to the maps", |
2825 | }, |
2863 | }, |
|
|
2864 | "c/party" => { |
|
|
2865 | id => "party", |
|
|
2866 | title => "Party", |
|
|
2867 | reply => "gsay ", |
|
|
2868 | tooltip => "Messages and chat related to your party", |
|
|
2869 | }, |
2826 | ); |
2870 | ); |
2827 | |
2871 | |
2828 | sub cf::client::send_msg { |
2872 | sub cf::client::send_msg { |
2829 | my ($self, $channel, $msg, $color, @extra) = @_; |
2873 | my ($self, $channel, $msg, $color, @extra) = @_; |
2830 | |
2874 | |
… | |
… | |
3067 | |
3111 | |
3068 | The following functions and methods are available within a safe environment: |
3112 | The following functions and methods are available within a safe environment: |
3069 | |
3113 | |
3070 | cf::object |
3114 | cf::object |
3071 | contr pay_amount pay_player map x y force_find force_add destroy |
3115 | contr pay_amount pay_player map x y force_find force_add destroy |
3072 | insert remove name archname title slaying race decrease_ob_nr |
3116 | insert remove name archname title slaying race decrease split |
3073 | |
3117 | |
3074 | cf::object::player |
3118 | cf::object::player |
3075 | player |
3119 | player |
3076 | |
3120 | |
3077 | cf::player |
3121 | cf::player |
… | |
… | |
3082 | |
3126 | |
3083 | =cut |
3127 | =cut |
3084 | |
3128 | |
3085 | for ( |
3129 | for ( |
3086 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3130 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3087 | insert remove inv name archname title slaying race |
3131 | insert remove inv nrof name archname title slaying race |
3088 | decrease_ob_nr destroy)], |
3132 | decrease split destroy)], |
3089 | ["cf::object::player" => qw(player)], |
3133 | ["cf::object::player" => qw(player)], |
3090 | ["cf::player" => qw(peaceful)], |
3134 | ["cf::player" => qw(peaceful)], |
3091 | ["cf::map" => qw(trigger)], |
3135 | ["cf::map" => qw(trigger)], |
3092 | ) { |
3136 | ) { |
3093 | no strict 'refs'; |
3137 | no strict 'refs'; |
… | |
… | |
3301 | while (my ($k, $v) = each %$want) { |
3345 | while (my ($k, $v) = each %$want) { |
3302 | $ns->fx_want ($k, $v); |
3346 | $ns->fx_want ($k, $v); |
3303 | } |
3347 | } |
3304 | }; |
3348 | }; |
3305 | |
3349 | |
|
|
3350 | sub load_resource_file($) { |
|
|
3351 | my $guard = lock_acquire "load_resource_file"; |
|
|
3352 | |
|
|
3353 | my $status = load_resource_file_ $_[0]; |
|
|
3354 | get_slot 0.1, 100; |
|
|
3355 | cf::arch::commit_load; |
|
|
3356 | |
|
|
3357 | $status |
|
|
3358 | } |
|
|
3359 | |
3306 | sub reload_regions { |
3360 | sub reload_regions { |
3307 | # HACK to clear player env face cache, we need some signal framework |
3361 | # HACK to clear player env face cache, we need some signal framework |
3308 | # for this (global event?) |
3362 | # for this (global event?) |
3309 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3363 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3310 | |
3364 | |
… | |
… | |
3323 | } |
3377 | } |
3324 | |
3378 | |
3325 | sub reload_archetypes { |
3379 | sub reload_archetypes { |
3326 | load_resource_file "$DATADIR/archetypes" |
3380 | load_resource_file "$DATADIR/archetypes" |
3327 | or die "unable to load archetypes\n"; |
3381 | or die "unable to load archetypes\n"; |
3328 | #d# NEED to laod twice to resolve forward references |
|
|
3329 | # this really needs to be done in an extra post-pass |
|
|
3330 | # (which needs to be synchronous, so solve it differently) |
|
|
3331 | load_resource_file "$DATADIR/archetypes" |
|
|
3332 | or die "unable to load archetypes\n"; |
|
|
3333 | } |
3382 | } |
3334 | |
3383 | |
3335 | sub reload_treasures { |
3384 | sub reload_treasures { |
3336 | load_resource_file "$DATADIR/treasures" |
3385 | load_resource_file "$DATADIR/treasures" |
3337 | or die "unable to load treasurelists\n"; |
3386 | or die "unable to load treasurelists\n"; |
3338 | } |
3387 | } |
3339 | |
3388 | |
3340 | sub reload_resources { |
3389 | sub reload_resources { |
3341 | warn "reloading resource files...\n"; |
3390 | warn "reloading resource files...\n"; |
3342 | |
3391 | |
|
|
3392 | reload_facedata; |
|
|
3393 | reload_archetypes; |
3343 | reload_regions; |
3394 | reload_regions; |
3344 | reload_facedata; |
|
|
3345 | #reload_archetypes;#d# |
|
|
3346 | reload_archetypes; |
|
|
3347 | reload_treasures; |
3395 | reload_treasures; |
3348 | |
3396 | |
3349 | warn "finished reloading resource files\n"; |
3397 | warn "finished reloading resource files\n"; |
3350 | } |
3398 | } |
3351 | |
3399 | |
3352 | sub init { |
3400 | sub init { |
|
|
3401 | my $guard = freeze_mainloop; |
|
|
3402 | |
3353 | reload_resources; |
3403 | reload_resources; |
3354 | } |
3404 | } |
3355 | |
3405 | |
3356 | sub reload_config { |
3406 | sub reload_config { |
3357 | open my $fh, "<:utf8", "$CONFDIR/config" |
3407 | open my $fh, "<:utf8", "$CONFDIR/config" |
… | |
… | |
3382 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3432 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3383 | EV::loop EV::LOOP_ONESHOT; |
3433 | EV::loop EV::LOOP_ONESHOT; |
3384 | })->prio (Coro::PRIO_MAX); |
3434 | })->prio (Coro::PRIO_MAX); |
3385 | }; |
3435 | }; |
3386 | |
3436 | |
|
|
3437 | { |
|
|
3438 | my $guard = freeze_mainloop; |
3387 | reload_config; |
3439 | reload_config; |
3388 | db_init; |
3440 | db_init; |
3389 | load_extensions; |
3441 | load_extensions; |
3390 | |
3442 | |
3391 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3443 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3392 | evthread_start IO::AIO::poll_fileno; |
3444 | } |
|
|
3445 | |
3393 | EV::loop; |
3446 | EV::loop; |
3394 | } |
3447 | } |
3395 | |
3448 | |
3396 | ############################################################################# |
3449 | ############################################################################# |
3397 | # initialisation and cleanup |
3450 | # initialisation and cleanup |
… | |
… | |
3404 | cf::cleanup "SIG$signal"; |
3457 | cf::cleanup "SIG$signal"; |
3405 | }; |
3458 | }; |
3406 | } |
3459 | } |
3407 | } |
3460 | } |
3408 | |
3461 | |
3409 | sub write_runtime { |
3462 | sub write_runtime_sync { |
3410 | my $runtime = "$LOCALDIR/runtime"; |
3463 | my $runtime = "$LOCALDIR/runtime"; |
3411 | |
3464 | |
3412 | # first touch the runtime file to show we are still running: |
3465 | # first touch the runtime file to show we are still running: |
3413 | # the fsync below can take a very very long time. |
3466 | # the fsync below can take a very very long time. |
3414 | |
3467 | |
… | |
… | |
3542 | warn "reloading..."; |
3595 | warn "reloading..."; |
3543 | |
3596 | |
3544 | warn "entering sync_job"; |
3597 | warn "entering sync_job"; |
3545 | |
3598 | |
3546 | cf::sync_job { |
3599 | cf::sync_job { |
3547 | cf::write_runtime; # external watchdog should not bark |
3600 | cf::write_runtime_sync; # external watchdog should not bark |
3548 | cf::emergency_save; |
3601 | cf::emergency_save; |
3549 | cf::write_runtime; # external watchdog should not bark |
3602 | cf::write_runtime_sync; # external watchdog should not bark |
3550 | |
3603 | |
3551 | warn "syncing database to disk"; |
3604 | warn "syncing database to disk"; |
3552 | BDB::db_env_txn_checkpoint $DB_ENV; |
3605 | BDB::db_env_txn_checkpoint $DB_ENV; |
3553 | |
3606 | |
3554 | # if anything goes wrong in here, we should simply crash as we already saved |
3607 | # if anything goes wrong in here, we should simply crash as we already saved |
… | |
… | |
3679 | |
3732 | |
3680 | our @WAIT_FOR_TICK; |
3733 | our @WAIT_FOR_TICK; |
3681 | our @WAIT_FOR_TICK_BEGIN; |
3734 | our @WAIT_FOR_TICK_BEGIN; |
3682 | |
3735 | |
3683 | sub wait_for_tick { |
3736 | sub wait_for_tick { |
3684 | return if tick_inhibit; |
|
|
3685 | return if $Coro::current == $Coro::main; |
3737 | return if tick_inhibit || $Coro::current == $Coro::main; |
3686 | |
3738 | |
3687 | my $signal = new Coro::Signal; |
3739 | my $signal = new Coro::Signal; |
3688 | push @WAIT_FOR_TICK, $signal; |
3740 | push @WAIT_FOR_TICK, $signal; |
3689 | $signal->wait; |
3741 | $signal->wait; |
3690 | } |
3742 | } |
3691 | |
3743 | |
3692 | sub wait_for_tick_begin { |
3744 | sub wait_for_tick_begin { |
3693 | return if tick_inhibit; |
|
|
3694 | return if $Coro::current == $Coro::main; |
3745 | return if tick_inhibit || $Coro::current == $Coro::main; |
3695 | |
3746 | |
3696 | my $signal = new Coro::Signal; |
3747 | my $signal = new Coro::Signal; |
3697 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3748 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3698 | $signal->wait; |
3749 | $signal->wait; |
3699 | } |
3750 | } |
… | |
… | |
3709 | |
3760 | |
3710 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3761 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3711 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3762 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3712 | Coro::async_pool { |
3763 | Coro::async_pool { |
3713 | $Coro::current->{desc} = "runtime saver"; |
3764 | $Coro::current->{desc} = "runtime saver"; |
3714 | write_runtime |
3765 | write_runtime_sync |
3715 | or warn "ERROR: unable to write runtime file: $!"; |
3766 | or warn "ERROR: unable to write runtime file: $!"; |
3716 | }; |
3767 | }; |
3717 | } |
3768 | } |
3718 | |
3769 | |
3719 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
3770 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
… | |
… | |
3738 | { |
3789 | { |
3739 | # configure BDB |
3790 | # configure BDB |
3740 | |
3791 | |
3741 | BDB::min_parallel 8; |
3792 | BDB::min_parallel 8; |
3742 | BDB::max_poll_reqs $TICK * 0.1; |
3793 | BDB::max_poll_reqs $TICK * 0.1; |
3743 | $Coro::BDB::WATCHER->priority (1); |
3794 | $AnyEvent::BDB::WATCHER->priority (1); |
3744 | |
3795 | |
3745 | unless ($DB_ENV) { |
3796 | unless ($DB_ENV) { |
3746 | $DB_ENV = BDB::db_env_create; |
3797 | $DB_ENV = BDB::db_env_create; |
3747 | $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC |
3798 | $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC |
3748 | | BDB::LOG_AUTOREMOVE, 1); |
3799 | | BDB::LOG_AUTOREMOVE, 1); |
… | |
… | |
3779 | { |
3830 | { |
3780 | # configure IO::AIO |
3831 | # configure IO::AIO |
3781 | |
3832 | |
3782 | IO::AIO::min_parallel 8; |
3833 | IO::AIO::min_parallel 8; |
3783 | IO::AIO::max_poll_time $TICK * 0.1; |
3834 | IO::AIO::max_poll_time $TICK * 0.1; |
3784 | $Coro::AIO::WATCHER->priority (1); |
3835 | #undef $AnyEvent::AIO::WATCHER; |
3785 | } |
3836 | } |
3786 | |
3837 | |
3787 | my $_log_backtrace; |
3838 | my $_log_backtrace; |
3788 | |
3839 | |
3789 | sub _log_backtrace { |
3840 | sub _log_backtrace { |
… | |
… | |
3827 | # load additional modules |
3878 | # load additional modules |
3828 | use cf::pod; |
3879 | use cf::pod; |
3829 | |
3880 | |
3830 | END { cf::emergency_save } |
3881 | END { cf::emergency_save } |
3831 | |
3882 | |
|
|
3883 | evthread_start IO::AIO::poll_fileno; |
|
|
3884 | |
3832 | 1 |
3885 | 1 |
3833 | |
3886 | |