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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.287 by root, Mon Jun 25 05:43:45 2007 UTC vs.
Revision 1.451 by root, Mon Sep 22 05:42:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.61 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
49use Coro::Util ();
24 50
51use JSON::XS 2.01 ();
25use BDB (); 52use BDB ();
26use Data::Dumper; 53use Data::Dumper;
27use Digest::MD5; 54use Digest::MD5;
28use Fcntl; 55use Fcntl;
29use YAML::Syck (); 56use YAML ();
30use IO::AIO 2.32 (); 57use IO::AIO ();
31use Time::HiRes; 58use Time::HiRes;
32use Compress::LZF; 59use Compress::LZF;
60use Digest::MD5 ();
61
62AnyEvent::detect;
33 63
34# configure various modules to our taste 64# configure various modules to our taste
35# 65#
36$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
40$Event::Eval = 1; # no idea why this is required, but it is
41
42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
44
45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46 74
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48 76
49our %COMMAND = (); 77our %COMMAND = ();
50our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
53our %EXTCMD = (); 81our %EXTCMD = ();
54our %EXTICMD = (); 82our %EXTICMD = ();
55our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
56our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
57 85
58our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
59our @EVENT; 87our @EVENT;
60 88
61our $CONFDIR = confdir; 89our $CONFDIR = confdir;
62our $DATADIR = datadir; 90our $DATADIR = datadir;
63our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
64our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
65our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
66our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
67our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
68our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
69our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
70our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
71our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
72 104
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 107our $NEXT_TICK;
78our $NOW;
79our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
80 109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
81our $BDB_POLL_WATCHER; 112our $BDB_TRICKLE_WATCHER;
82our $DB_ENV; 113our $DB_ENV;
83 114
84our %CFG; 115our %CFG;
85 116
86our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
87our $RUNTIME; 118our $RUNTIME;
119our $NOW;
88 120
89our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
90our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
91our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
92 124
93# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
94our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
95 127
96our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
97our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
98our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
99 132
100binmode STDOUT; 133binmode STDOUT;
101binmode STDERR; 134binmode STDERR;
102 135
103# read virtual server time, if available 136# read virtual server time, if available
104unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
105 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
106 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
107 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
108} 141}
109 142
110mkdir $_ 143mkdir $_
111 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
156 189
157The raw value load value from the last tick. 190The raw value load value from the last tick.
158 191
159=item %cf::CFG 192=item %cf::CFG
160 193
161Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
162from wherever your confdir points to. 195from wherever your confdir points to.
163 196
164=item cf::wait_for_tick, cf::wait_for_tick_begin 197=item cf::wait_for_tick, cf::wait_for_tick_begin
165 198
166These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
167returns directly I<after> the tick processing (and consequently, can only wake one process 200returns directly I<after> the tick processing (and consequently, can only wake one process
168per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
169 202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
208
170=back 209=back
171 210
172=cut 211=cut
173 212
174BEGIN { 213BEGIN {
178 $msg .= "\n" 217 $msg .= "\n"
179 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
180 219
181 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
182 221
183 utf8::encode $msg;
184 LOG llevError, $msg; 222 LOG llevError, $msg;
185 }; 223 };
186} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
187 240
188@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
189@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
190@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
191@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
198for my $pkg (qw( 251for my $pkg (qw(
199 cf::global cf::attachable 252 cf::global cf::attachable
200 cf::object cf::object::player 253 cf::object cf::object::player
201 cf::client cf::player 254 cf::client cf::player
202 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
203 cf::map cf::party cf::region 257 cf::party cf::region
204)) { 258)) {
205 no strict 'refs';
206 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
207} 260}
208 261
209$Event::DIED = sub { 262$EV::DIED = sub {
210 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
211}; 264};
212 265
213############################################################################# 266#############################################################################
214 267
237 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
238 $d 291 $d
239 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
240} 293}
241 294
242use JSON::XS ();
243
244=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
245 296
246Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
247 298
248=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
249 300
250Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
251 302
252=cut 303=cut
253 304
254our $json_coder = JSON::XS->new->convert_blessed->utf8; 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
255 306
256sub to_json ($) { $json_coder->encode ($_[0]) } 307sub encode_json($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) } 308sub decode_json($) { $json_coder->decode ($_[0]) }
258 309
259=item cf::lock_wait $string 310=item cf::lock_wait $string
260 311
261Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
262 313
265Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
268returned. 319returned.
269 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
270Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
272 326
273=item $locked = cf::lock_active $string 327=item $locked = cf::lock_active $string
274 328
275Return true if the lock is currently active, i.e. somebody has locked it. 329Return true if the lock is currently active, i.e. somebody has locked it.
276 330
277=cut 331=cut
278 332
279our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
280 335
281sub lock_wait($) { 336sub lock_wait($) {
282 my ($key) = @_; 337 my ($key) = @_;
283 338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
284 # wait for lock, if any 344 # wait for lock, if any
285 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
286 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule; 348 Coro::schedule;
288 } 349 }
289} 350}
290 351
293 354
294 # wait, to be sure we are not locked 355 # wait, to be sure we are not locked
295 lock_wait $key; 356 lock_wait $key;
296 357
297 $LOCK{$key} = []; 358 $LOCK{$key} = [];
359 $LOCKER{$key} = $Coro::current;#d#
298 360
299 Coro::guard { 361 Coro::guard {
362 delete $LOCKER{$key};#d#
300 # wake up all waiters, to be on the safe side 363 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} }; 364 $_->ready for @{ delete $LOCK{$key} };
302 } 365 }
303} 366}
304 367
307 370
308 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
309} 372}
310 373
311sub freeze_mainloop { 374sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
313 376
314 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
315 $TICK_WATCHER->start; 378}
379
380=item cf::periodic $interval, $cb
381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
393}
394
395=item cf::get_slot $time[, $priority[, $name]]
396
397Allocate $time seconds of blocking CPU time at priority C<$priority>:
398This call blocks and returns only when you have at least C<$time> seconds
399of cpu time till the next tick. The slot is only valid till the next cede.
400
401The optional C<$name> can be used to identify the job to run. It might be
402used for statistical purposes and should identify the same time-class.
403
404Useful for short background jobs.
405
406=cut
407
408our @SLOT_QUEUE;
409our $SLOT_QUEUE;
410
411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
415 my $signal = new Coro::Signal;
416
417 while () {
418 next_job:
419 my $avail = cf::till_tick;
420 if ($avail > 0.01) {
421 for (0 .. $#SLOT_QUEUE) {
422 if ($SLOT_QUEUE[$_][0] < $avail) {
423 my $job = splice @SLOT_QUEUE, $_, 1, ();
424 $job->[2]->send;
425 Coro::cede;
426 goto next_job;
427 }
428 }
429 }
430
431 if (@SLOT_QUEUE) {
432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
433 push @cf::WAIT_FOR_TICK, $signal;
434 $signal->wait;
435 } else {
436 Coro::schedule;
437 }
316 }; 438 }
317 $TICK_WATCHER->stop; 439};
318 $guard 440
441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
444 my ($time, $pri, $name) = @_;
445
446 $time = $TICK * .6 if $time > $TICK * .6;
447 my $sig = new Coro::Signal;
448
449 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
450 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
451 $SLOT_QUEUE->ready;
452 $sig->wait;
319} 453}
320 454
321=item cf::async { BLOCK } 455=item cf::async { BLOCK }
322 456
323Currently the same as Coro::async_pool, meaning you cannot use 457Currently the same as Coro::async_pool, meaning you cannot use
328 462
329BEGIN { *async = \&Coro::async_pool } 463BEGIN { *async = \&Coro::async_pool }
330 464
331=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
332 466
333The design of Crossfire TRT requires that the main coroutine ($Coro::main) 467The design of Deliantra requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only 468is always able to handle events or runnable, as Deliantra is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable. 470acceptable.
337 471
338If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
344 478
345sub sync_job(&) { 479sub sync_job(&) {
346 my ($job) = @_; 480 my ($job) = @_;
347 481
348 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
349 my $time = Event::time; 483 my $time = EV::time;
350 484
351 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
353 487
354 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
355 # (but this is cancel-safe) 489
356 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
357 491
358 my $busy = 1; 492 my $busy = 1;
359 my @res; 493 my @res;
360 494
361 (async { 495 (async {
496 $Coro::current->desc ("sync job coro");
362 @res = eval { $job->() }; 497 @res = eval { $job->() };
363 warn $@ if $@; 498 warn $@ if $@;
364 undef $busy; 499 undef $busy;
365 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
366 501
367 while ($busy) { 502 while ($busy) {
368 Coro::cede or Event::one_event; 503 if (Coro::nready) {
504 Coro::cede_notself;
505 } else {
506 EV::loop EV::LOOP_ONESHOT;
369 } 507 }
508 }
370 509
371 $time = Event::time - $time; 510 my $time = EV::time - $time;
372 511
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
377 513
378 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
379 } else { 515 } else {
380 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
381 517
406=item fork_call { }, $args 542=item fork_call { }, $args
407 543
408Executes the given code block with the given arguments in a seperate 544Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with 545process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may 546Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling. 547never block itself or use any form of event handling.
412 548
413=cut 549=cut
414 550
415sub fork_call(&@) { 551sub fork_call(&@) {
416 my ($cb, @args) = @_; 552 my ($cb, @args) = @_;
417 553
418# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 554 # we seemingly have to make a local copy of the whole thing,
419# or die "socketpair: $!"; 555 # otherwise perl prematurely frees the stuff :/
420 pipe my $fh1, my $fh2 556 # TODO: investigate and fix (likely this will be rather laborious)
421 or die "pipe: $!";
422 557
423 if (my $pid = fork) { 558 my @res = Coro::Util::fork_eval {
424 close $fh2;
425
426 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
427 $res = Coro::Storable::thaw $res;
428
429 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
430
431 die $$res unless "ARRAY" eq ref $res;
432
433 return wantarray ? @$res : $res->[-1];
434 } else {
435 reset_signals; 559 reset_signals;
436 local $SIG{__WARN__}; 560 &$cb
437 local $SIG{__DIE__}; 561 }, @args;
438 eval {
439 close $fh1;
440 562
441 my @res = eval { $cb->(@args) }; 563 wantarray ? @res : $res[-1]
442 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res); 564}
443 };
444 565
445 warn $@ if $@; 566=item $coin = coin_from_name $name
446 _exit 0; 567
447 } 568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
448} 591}
449 592
450=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
451 594
452Returns a single value from the environment database. 595Returns a single value from the environment database.
454=item cf::db_put $family => $key => $value 597=item cf::db_put $family => $key => $value
455 598
456Stores the given C<$value> in the family. It can currently store binary 599Stores the given C<$value> in the family. It can currently store binary
457data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
458 601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
459=cut 607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
460 625
461our $DB; 626our $DB;
462 627
463sub db_init { 628sub db_init {
464 unless ($DB) {
465 $DB = BDB::db_create $DB_ENV;
466
467 cf::sync_job { 629 cf::sync_job {
468 eval { 630 $DB ||= db_table "db";
469 $DB->set_flags (BDB::CHKSUM);
470
471 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
472 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
473 cf::cleanup "db_open(db): $!" if $!;
474 };
475 cf::cleanup "db_open(db): $@" if $@;
476 };
477 } 631 };
478} 632}
479 633
480sub db_get($$) { 634sub db_get($$) {
481 my $key = "$_[0]/$_[1]"; 635 my $key = "$_[0]/$_[1]";
482 636
532 if (1) { 686 if (1) {
533 $md5 = 687 $md5 =
534 join "\x00", 688 join "\x00",
535 $processversion, 689 $processversion,
536 map { 690 map {
537 Coro::cede; 691 cf::cede_to_tick;
538 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 692 ($src->[$_], Digest::MD5::md5_hex $data[$_])
539 } 0.. $#$src; 693 } 0.. $#$src;
540 694
541 695
542 my $dbmd5 = db_get cache => "$id/md5"; 696 my $dbmd5 = db_get cache => "$id/md5";
580 734
581############################################################################# 735#############################################################################
582 736
583=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
584 738
585Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
586attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
587to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
588 742
589In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
590C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
591Crossfire TRT). 745Deliantra).
592 746
593=over 4 747=over 4
594 748
595=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
596 750
640=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
641 795
642Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
643given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
644 798
645Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
646that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
647 801
648These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
649 803
650=over 4 804=over 4
848 "; 1002 ";
849 die if $@; 1003 die if $@;
850} 1004}
851 1005
852our $override; 1006our $override;
853our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1007our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
854 1008
855sub override { 1009sub override {
856 $override = 1; 1010 $override = 1;
857 @invoke_results = (); 1011 @INVOKE_RESULTS = (@_);
858} 1012}
859 1013
860sub do_invoke { 1014sub do_invoke {
861 my $event = shift; 1015 my $event = shift;
862 my $callbacks = shift; 1016 my $callbacks = shift;
863 1017
864 @invoke_results = (); 1018 @INVOKE_RESULTS = ();
865 1019
866 local $override; 1020 local $override;
867 1021
868 for (@$callbacks) { 1022 for (@$callbacks) {
869 eval { &{$_->[1]} }; 1023 eval { &{$_->[1]} };
878 } 1032 }
879 1033
880 0 1034 0
881} 1035}
882 1036
883=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
884 1038
885=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
886 1040
887Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
888 1042
889This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1043This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
890removed in future versions), and there is no public API to access override 1044removed in future versions), and there is no public API to access override
891results (if you must, access C<@cf::invoke_results> directly). 1045results (if you must, access C<@cf::INVOKE_RESULTS> directly).
892 1046
893=back 1047=back
894 1048
895=cut 1049=cut
896 1050
897############################################################################# 1051#############################################################################
898# object support 1052# object support
1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
1087sub _can_merge {
1088 my ($ob1, $ob2) = @_;
1089
1090 ++$SLOW_MERGES;#d#
1091
1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
1094}
899 1095
900sub reattach { 1096sub reattach {
901 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
902 my ($obj) = @_; 1098 my ($obj) = @_;
903 1099
1100 # no longer needed after getting rid of delete_package?
904 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
905 1102
906 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
907 1104
908 @$registry = (); 1105 @$registry = ();
909 1106
924cf::attachable->attach ( 1121cf::attachable->attach (
925 prio => -1000000, 1122 prio => -1000000,
926 on_instantiate => sub { 1123 on_instantiate => sub {
927 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
928 1125
929 $data = from_json $data; 1126 $data = decode_json $data;
930 1127
931 for (@$data) { 1128 for (@$data) {
932 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
933 1130
934 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
950sub object_freezer_save { 1147sub object_freezer_save {
951 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
952 1149
953 sync_job { 1150 sync_job {
954 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
955 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
956 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
957 1155
958 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
959 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
960 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
961 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
962 close $fh; 1160 aio_close $fh;
963 1161
964 if (@$objs) { 1162 if (@$objs) {
965 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
966 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
967 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
968 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
969 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
970 close $fh; 1168 aio_close $fh;
971 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
972 } 1170 }
973 } else { 1171 } else {
974 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
975 } 1173 }
980 } 1178 }
981 } else { 1179 } else {
982 aio_unlink $filename; 1180 aio_unlink $filename;
983 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
984 } 1182 }
985 } 1183 };
986} 1184}
987 1185
988sub object_freezer_as_string { 1186sub object_freezer_as_string {
989 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
990 1188
1002 or return; 1200 or return;
1003 1201
1004 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
1005 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
1006 or return; 1204 or return;
1205
1007 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
1008 } 1208 }
1009 1209
1210 utf8::decode (my $decname = $filename);
1010 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
1011 $filename, length $data, scalar @{$av || []}; 1212 $decname, length $data, scalar @{$av || []};
1213
1012 return ($data, $av); 1214 ($data, $av)
1013} 1215}
1014 1216
1015=head2 COMMAND CALLBACKS 1217=head2 COMMAND CALLBACKS
1016 1218
1017=over 4 1219=over 4
1087 cf::override; 1289 cf::override;
1088 }, 1290 },
1089 on_extcmd => sub { 1291 on_extcmd => sub {
1090 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
1091 1293
1092 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1093 1295
1094 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
1095 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
1096 if (my %reply = $cb->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
1097 $pl->ext_reply ($msg->{msgid}, %reply);
1098 }
1099 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
1100 } else { 1311 } else {
1101 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1102 } 1313 }
1103 1314
1104 cf::override; 1315 cf::override;
1131 1342
1132 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1133 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1134 1345
1135 $ext{source} = 1346 $ext{source} =
1136 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1137 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1138 . $source 1349 . $source
1139 . "\n};\n1"; 1350 . "\n};\n1";
1140 1351
1141 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1157 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1158 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1159 1370
1160 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1161 warn $msg; 1372 warn $msg;
1162 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1163 exit 1;
1164 } 1374 }
1165 1375
1166 warn $msg; 1376 warn $msg;
1167 } 1377 }
1168 1378
1182 1392
1183=back 1393=back
1184 1394
1185=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1186 1396
1187Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1188 1398
1189=cut 1399=cut
1190 1400
1191package cf::player; 1401package cf::player;
1192 1402
1193use Coro::AIO; 1403use Coro::AIO;
1194 1404
1195=head3 cf::player 1405=head3 cf::player
1196 1406
1197=over 4 1407=over 4
1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1198 1422
1199=item cf::player::find $login 1423=item cf::player::find $login
1200 1424
1201Returns the given player object, loading it if necessary (might block). 1425Returns the given player object, loading it if necessary (might block).
1202 1426
1238 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1462 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1239 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1463 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1240 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1464 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1241 aio_unlink +(playerdir $login) . "/$login.pl"; 1465 aio_unlink +(playerdir $login) . "/$login.pl";
1242 1466
1243 my $pl = load_pl path $login 1467 my $f = new_from_file cf::object::thawer path $login
1244 or return; 1468 or return;
1469
1470 my $pl = cf::player::load_pl $f
1471 or return;
1472
1473 local $cf::PLAYER_LOADING{$login} = $pl;
1474 $f->resolve_delayed_derefs;
1245 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1246 } 1476 }
1247 } 1477 }
1248} 1478}
1249 1479
1258 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1259 1489
1260 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1261 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1262 1492
1493 cf::get_slot 0.01;
1494
1263 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1264 Coro::cede; 1496 cf::cede_to_tick;
1265} 1497}
1266 1498
1267sub new($) { 1499sub new($) {
1268 my ($login) = @_; 1500 my ($login) = @_;
1269 1501
1275 $cf::PLAYER{$login} = $self; 1507 $cf::PLAYER{$login} = $self;
1276 1508
1277 $self 1509 $self
1278} 1510}
1279 1511
1512=item $player->send_msg ($channel, $msg, $color, [extra...])
1513
1514=cut
1515
1516sub send_msg {
1517 my $ns = shift->ns
1518 or return;
1519 $ns->send_msg (@_);
1520}
1521
1280=item $pl->quit_character 1522=item $pl->quit_character
1281 1523
1282Nukes the player without looking back. If logged in, the connection will 1524Nukes the player without looking back. If logged in, the connection will
1283be destroyed. May block for a long time. 1525be destroyed. May block for a long time.
1284 1526
1288 my ($pl) = @_; 1530 my ($pl) = @_;
1289 1531
1290 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1291 1533
1292 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1293 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1294 1536
1295 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1296 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1297 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1298 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1299 1543
1300 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1301 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1337 or return []; 1581 or return [];
1338 1582
1339 my @logins; 1583 my @logins;
1340 1584
1341 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1586 my $path = path $login;
1587
1588 # a .pst is a dead give-away for a valid player
1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1342 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1343 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1344 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1594 }
1345 1595
1346 utf8::decode $login; 1596 utf8::decode $login;
1347 push @logins, $login; 1597 push @logins, $login;
1348 } 1598 }
1349 1599
1376 } 1626 }
1377 1627
1378 \@paths 1628 \@paths
1379} 1629}
1380 1630
1381=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1382 1632
1383Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1384 1634
1385=cut
1386
1387sub expand_cfpod {
1388 ((my $self), (local $_)) = @_;
1389
1390 # escape & and <
1391 s/&/&amp;/g;
1392 s/(?<![BIUGH])</&lt;/g;
1393
1394 # this is buggy, it needs to properly take care of nested <'s
1395
1396 1 while
1397 # replace B<>, I<>, U<> etc.
1398 s/B<([^\>]*)>/<b>$1<\/b>/
1399 || s/I<([^\>]*)>/<i>$1<\/i>/
1400 || s/U<([^\>]*)>/<u>$1<\/u>/
1401 # replace G<male|female> tags
1402 || s{G<([^>|]*)\|([^>]*)>}{
1403 $self->gender ? $2 : $1
1404 }ge
1405 # replace H<hint text>
1406 || s/H<([^\>]*)>/<fg name="lightblue">[$1]<\/fg>/g;
1407
1408 # create single paragraphs (very hackish)
1409 s/(?<=\S)\n(?=\w)/ /g;
1410
1411 $_
1412}
1413
1414=item $player->ext_reply ($msgid, %msg) 1635=item $player->ext_reply ($msgid, @msg)
1415 1636
1416Sends an ext reply to the player. 1637Sends an ext reply to the player.
1417 1638
1418=cut 1639=cut
1419 1640
1420sub ext_reply($$%) { 1641sub ext_reply($$@) {
1421 my ($self, $id, %msg) = @_; 1642 my ($self, $id, @msg) = @_;
1422 1643
1423 $msg{msgid} = $id; 1644 $self->ns->ext_reply ($id, @msg)
1424 $self->send ("ext " . cf::to_json \%msg);
1425} 1645}
1426 1646
1427=item $player->ext_event ($type, %msg) 1647=item $player->ext_msg ($type, @msg)
1428 1648
1429Sends an ext event to the client. 1649Sends an ext event to the client.
1430 1650
1431=cut 1651=cut
1432 1652
1433sub ext_event($$%) { 1653sub ext_msg($$@) {
1434 my ($self, $type, %msg) = @_; 1654 my ($self, $type, @msg) = @_;
1435 1655
1436 $self->ns->ext_event ($type, %msg); 1656 $self->ns->ext_msg ($type, @msg);
1437} 1657}
1438 1658
1439=head3 cf::region 1659=head3 cf::region
1440 1660
1441=over 4 1661=over 4
1454 my ($path) = @_; 1674 my ($path) = @_;
1455 1675
1456 my ($match, $specificity); 1676 my ($match, $specificity);
1457 1677
1458 for my $region (list) { 1678 for my $region (list) {
1459 if ($region->match && $path =~ $region->match) { 1679 if ($region->{match} && $path =~ $region->{match}) {
1460 ($match, $specificity) = ($region, $region->specificity) 1680 ($match, $specificity) = ($region, $region->specificity)
1461 if $region->specificity > $specificity; 1681 if $region->specificity > $specificity;
1462 } 1682 }
1463 } 1683 }
1464 1684
1485our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1486our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1487 1707
1488sub generate_random_map { 1708sub generate_random_map {
1489 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1490 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1491 $self->_create_random_map ( 1714 $self->_create_random_map (
1492 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1493 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1494 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1584 $self->init; # pass $1 etc. 1807 $self->init; # pass $1 etc.
1585 return $self; 1808 return $self;
1586 } 1809 }
1587 } 1810 }
1588 1811
1589 Carp::carp "unable to resolve path '$path' (base '$base')."; 1812 Carp::cluck "unable to resolve path '$path' (base '$base').";
1590 () 1813 ()
1591} 1814}
1592 1815
1593sub init { 1816sub init {
1594 my ($self) = @_; 1817 my ($self) = @_;
1616 1839
1617# the temporary/swap location 1840# the temporary/swap location
1618sub save_path { 1841sub save_path {
1619 my ($self) = @_; 1842 my ($self) = @_;
1620 1843
1621 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1622 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1623} 1846}
1624 1847
1625# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1626sub uniq_path { 1849sub uniq_path {
1627 my ($self) = @_; 1850 my ($self) = @_;
1628 1851
1629 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1630 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1631} 1854}
1632 1855
1633# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1634# all maps in C++... 1857# all maps in C++...
1657 1880
1658sub load_header_from($) { 1881sub load_header_from($) {
1659 my ($self, $path) = @_; 1882 my ($self, $path) = @_;
1660 1883
1661 utf8::encode $path; 1884 utf8::encode $path;
1662 #aio_open $path, O_RDONLY, 0 1885 my $f = new_from_file cf::object::thawer $path
1663 # or return;
1664
1665 $self->_load_header ($path)
1666 or return; 1886 or return;
1887
1888 $self->_load_header ($f)
1889 or return;
1890
1891 local $MAP_LOADING{$self->{path}} = $self;
1892 $f->resolve_delayed_derefs;
1667 1893
1668 $self->{load_path} = $path; 1894 $self->{load_path} = $path;
1669 1895
1670 1 1896 1
1671} 1897}
1725sub find { 1951sub find {
1726 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1727 1953
1728 $path = normalise $path, $origin && $origin->path; 1954 $path = normalise $path, $origin && $origin->path;
1729 1955
1956 cf::lock_wait "map_data:$path";#d#remove
1730 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1731 1958
1732 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1733 my $guard = cf::lock_acquire "map_find:$path"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1962
1734 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1735 or return; 1964 or return;
1736 1965
1737 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1738 1967
1740 or return; 1969 or return;
1741 1970
1742 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1743 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1744 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1975 undef $guard1;
1745 $map->reset; 1976 $map->reset;
1746 undef $guard;
1747 return find $path; 1977 return find $path;
1748 } 1978 }
1749 1979
1750 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
1751 } 1981 }
1760 local $self->{deny_reset} = 1; # loading can take a long time 1990 local $self->{deny_reset} = 1; # loading can take a long time
1761 1991
1762 my $path = $self->{path}; 1992 my $path = $self->{path};
1763 1993
1764 { 1994 {
1765 my $guard = cf::lock_acquire "map_load:$path"; 1995 my $guard = cf::lock_acquire "map_data:$path";
1766 1996
1997 return unless $self->valid;
1767 return if $self->in_memory != cf::MAP_SWAPPED; 1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1768 1999
1769 $self->in_memory (cf::MAP_LOADING); 2000 $self->in_memory (cf::MAP_LOADING);
1770 2001
1771 $self->alloc; 2002 $self->alloc;
1772 2003
1773 $self->pre_load; 2004 $self->pre_load;
1774 Coro::cede; 2005 cf::cede_to_tick;
1775 2006
2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2008 $f->skip_block;
1776 $self->_load_objects ($self->{load_path}, 1) 2009 $self->_load_objects ($f)
1777 or return; 2010 or return;
1778 2011
1779 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1780 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1781 2014
1782 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1783 utf8::encode $uniq; 2016 utf8::encode $uniq;
1784 if (aio_open $uniq, O_RDONLY, 0) { 2017 unless (aio_stat $uniq) {
2018 if (my $f = new_from_file cf::object::thawer $uniq) {
1785 $self->clear_unique_items; 2019 $self->clear_unique_items;
1786 $self->_load_objects ($uniq, 0); 2020 $self->_load_objects ($f);
2021 $f->resolve_delayed_derefs;
2022 }
1787 } 2023 }
1788 } 2024 }
1789 2025
1790 Coro::cede; 2026 $f->resolve_delayed_derefs;
2027
2028 cf::cede_to_tick;
1791 # now do the right thing for maps 2029 # now do the right thing for maps
1792 $self->link_multipart_objects; 2030 $self->link_multipart_objects;
1793 $self->difficulty ($self->estimate_difficulty) 2031 $self->difficulty ($self->estimate_difficulty)
1794 unless $self->difficulty; 2032 unless $self->difficulty;
1795 Coro::cede; 2033 cf::cede_to_tick;
1796 2034
1797 unless ($self->{deny_activate}) { 2035 unless ($self->{deny_activate}) {
1798 $self->decay_objects; 2036 $self->decay_objects;
1799 $self->fix_auto_apply; 2037 $self->fix_auto_apply;
1800 $self->update_buttons; 2038 $self->update_buttons;
1801 Coro::cede; 2039 cf::cede_to_tick;
1802 $self->set_darkness_map; 2040 $self->set_darkness_map;
1803 Coro::cede; 2041 cf::cede_to_tick;
1804 $self->activate; 2042 $self->activate;
1805 } 2043 }
1806 2044
2045 $self->{last_save} = $cf::RUNTIME;
2046 $self->last_access ($cf::RUNTIME);
2047
1807 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
1808 } 2049 }
1809 2050
1810 $self->post_load; 2051 $self->post_load;
1811} 2052}
1812 2053
1821 2062
1822 $self 2063 $self
1823} 2064}
1824 2065
1825# find and load all maps in the 3x3 area around a map 2066# find and load all maps in the 3x3 area around a map
1826sub load_diag { 2067sub load_neighbours {
1827 my ($map) = @_; 2068 my ($map) = @_;
1828 2069
1829 my @diag; # diagonal neighbours 2070 my @neigh; # diagonal neighbours
1830 2071
1831 for (0 .. 3) { 2072 for (0 .. 3) {
1832 my $neigh = $map->tile_path ($_) 2073 my $neigh = $map->tile_path ($_)
1833 or next; 2074 or next;
1834 $neigh = find $neigh, $map 2075 $neigh = find $neigh, $map
1835 or next; 2076 or next;
1836 $neigh->load; 2077 $neigh->load;
1837 2078
2079 push @neigh,
1838 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2080 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1839 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2081 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1840 } 2082 }
1841 2083
1842 for (@diag) { 2084 for (grep defined $_->[0], @neigh) {
2085 my ($path, $origin) = @$_;
1843 my $neigh = find @$_ 2086 my $neigh = find $path, $origin
1844 or next; 2087 or next;
1845 $neigh->load; 2088 $neigh->load;
1846 } 2089 }
1847} 2090}
1848 2091
1853} 2096}
1854 2097
1855sub do_load_sync { 2098sub do_load_sync {
1856 my ($map) = @_; 2099 my ($map) = @_;
1857 2100
2101 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2102 if $Coro::current == $Coro::main;
2103
1858 cf::sync_job { $map->load }; 2104 cf::sync_job { $map->load };
1859} 2105}
1860 2106
1861our %MAP_PREFETCH; 2107our %MAP_PREFETCH;
1862our $MAP_PREFETCHER = undef; 2108our $MAP_PREFETCHER = undef;
1863 2109
1864sub find_async { 2110sub find_async {
1865 my ($path, $origin) = @_; 2111 my ($path, $origin, $load) = @_;
1866 2112
1867 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
1868 2114
1869 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
1870 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1871 } 2117 }
1872 2118
1873 undef $MAP_PREFETCH{$path}; 2119 $MAP_PREFETCH{$path} |= $load;
2120
1874 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
1875 while (%MAP_PREFETCH) { 2124 while (%MAP_PREFETCH) {
1876 for my $path (keys %MAP_PREFETCH) { 2125 while (my ($k, $v) = each %MAP_PREFETCH) {
1877 my $map = find $path 2126 if (my $map = find $k) {
1878 or next;
1879 $map->load; 2127 $map->load if $v;
2128 }
1880 2129
1881 delete $MAP_PREFETCH{$path}; 2130 delete $MAP_PREFETCH{$k};
1882 } 2131 }
1883 } 2132 }
1884 undef $MAP_PREFETCHER; 2133 undef $MAP_PREFETCHER;
1885 }; 2134 };
1886 $MAP_PREFETCHER->prio (6); 2135 $MAP_PREFETCHER->prio (6);
1889} 2138}
1890 2139
1891sub save { 2140sub save {
1892 my ($self) = @_; 2141 my ($self) = @_;
1893 2142
1894 my $lock = cf::lock_acquire "map_data:" . $self->path; 2143 my $lock = cf::lock_acquire "map_data:$self->{path}";
1895 2144
1896 $self->{last_save} = $cf::RUNTIME; 2145 $self->{last_save} = $cf::RUNTIME;
1897 2146
1898 return unless $self->dirty; 2147 return unless $self->dirty;
1899 2148
1905 return if $self->{deny_save}; 2154 return if $self->{deny_save};
1906 2155
1907 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
1908 2157
1909 cf::async { 2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
1910 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
1911 }; 2161 };
2162
2163 cf::get_slot 0.02;
1912 2164
1913 if ($uniq) { 2165 if ($uniq) {
1914 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1915 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1916 } else { 2168 } else {
1922 my ($self) = @_; 2174 my ($self) = @_;
1923 2175
1924 # save first because save cedes 2176 # save first because save cedes
1925 $self->save; 2177 $self->save;
1926 2178
1927 my $lock = cf::lock_acquire "map_data:" . $self->path; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
1928 2180
1929 return if $self->players; 2181 return if $self->players;
1930 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
1931 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1932 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
1933 $self->clear; 2189 $self->clear;
1934 $self->in_memory (cf::MAP_SWAPPED);
1935} 2190}
1936 2191
1937sub reset_at { 2192sub reset_at {
1938 my ($self) = @_; 2193 my ($self) = @_;
1939 2194
1971 if $uniq; 2226 if $uniq;
1972 } 2227 }
1973 2228
1974 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
1975 2230
2231 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP;
1976 $self->clear; 2233 $self->clear;
1977
1978 $_->clear_links_to ($self) for values %cf::MAP;
1979 2234
1980 $self->unlink_save; 2235 $self->unlink_save;
1981 $self->destroy; 2236 $self->destroy;
1982} 2237}
1983 2238
1984my $nuke_counter = "aaaa"; 2239my $nuke_counter = "aaaa";
1985 2240
1986sub nuke { 2241sub nuke {
1987 my ($self) = @_; 2242 my ($self) = @_;
1988 2243
2244 {
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
1989 delete $cf::MAP{$self->path}; 2247 delete $cf::MAP{$self->path};
1990 2248
1991 $self->unlink_save; 2249 $self->unlink_save;
1992 2250
1993 bless $self, "cf::map"; 2251 bless $self, "cf::map";
1994 delete $self->{deny_reset}; 2252 delete $self->{deny_reset};
1995 $self->{deny_save} = 1; 2253 $self->{deny_save} = 1;
1996 $self->reset_timeout (1); 2254 $self->reset_timeout (1);
1997 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2255 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1998 2256
1999 $cf::MAP{$self->path} = $self; 2257 $cf::MAP{$self->path} = $self;
2258 }
2000 2259
2001 $self->reset; # polite request, might not happen 2260 $self->reset; # polite request, might not happen
2002} 2261}
2003 2262
2004=item $maps = cf::map::tmp_maps 2263=item $maps = cf::map::tmp_maps
2046 2305
2047sub unique_maps() { 2306sub unique_maps() {
2048 [ 2307 [
2049 map { 2308 map {
2050 utf8::decode $_; 2309 utf8::decode $_;
2051 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2052 ? normalise $_ 2313 : normalise $_
2053 : ()
2054 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2055 ] 2315 ]
2056} 2316}
2057 2317
2058package cf;
2059
2060=back 2318=back
2061 2319
2062=head3 cf::object 2320=head3 cf::object
2063 2321
2064=cut 2322=cut
2067 2325
2068=over 4 2326=over 4
2069 2327
2070=item $ob->inv_recursive 2328=item $ob->inv_recursive
2071 2329
2072Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2073 2332
2074=cut 2333=cut
2075 2334
2076sub inv_recursive_; 2335sub inv_recursive_;
2077sub inv_recursive_ { 2336sub inv_recursive_ {
2080 2339
2081sub inv_recursive { 2340sub inv_recursive {
2082 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2083} 2342}
2084 2343
2344=item $ref = $ob->ref
2345
2346Creates and returns a persistent reference to an object that can be stored as a string.
2347
2348=item $ob = cf::object::deref ($refstring)
2349
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block.
2352
2353=cut
2354
2355sub deref {
2356 my ($ref) = @_;
2357
2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2359 my ($uuid, $name) = ($1, $2);
2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2361 or return;
2362 $pl->ob->uuid eq $uuid
2363 or return;
2364
2365 $pl->ob
2366 } else {
2367 warn "$ref: cannot resolve object reference\n";
2368 undef
2369 }
2370}
2371
2085package cf; 2372package cf;
2086 2373
2087=back 2374=back
2088 2375
2089=head3 cf::object::player 2376=head3 cf::object::player
2095Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2382Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2096can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2097dialogue with the given NPC character. 2384dialogue with the given NPC character.
2098 2385
2099=cut 2386=cut
2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2100 2401
2101# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2102# with dialog boxes. 2403# with dialog boxes.
2103#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2104sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2111 2412
2112 } else { 2413 } else {
2113 my $pl = $self->contr; 2414 my $pl = $self->contr;
2114 2415
2115 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2116 my $diag = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2117 $diag->{pl}->ext_reply ( 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2118 $diag->{id},
2119 msgtype => "reply",
2120 msg => $diag->{pl}->expand_cfpod ($msg),
2121 add_topics => []
2122 );
2123 2419
2124 } else { 2420 } else {
2125 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2126 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2127 } 2423 }
2128 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
2129} 2435}
2130 2436
2131=item $player_object->may ("access") 2437=item $player_object->may ("access")
2132 2438
2133Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
2146 2452
2147=item $player_object->enter_link 2453=item $player_object->enter_link
2148 2454
2149Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2150 2456
2151The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2152I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2153 2461
2154Will never block. 2462Will never block.
2155 2463
2156=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2157 2465
2212 # use -1 or undef as default coordinates, not 0, 0 2520 # use -1 or undef as default coordinates, not 0, 0
2213 ($x, $y) = ($map->enter_x, $map->enter_y) 2521 ($x, $y) = ($map->enter_x, $map->enter_y)
2214 if $x <=0 && $y <= 0; 2522 if $x <=0 && $y <= 0;
2215 2523
2216 $map->load; 2524 $map->load;
2217 $map->load_diag; 2525 $map->load_neighbours;
2218 2526
2219 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2220 $self->activate_recursive; 2529 $self->activate_recursive;
2221 2530
2222 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2223 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2224} 2533}
2225 2534
2226=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2227 2536
2228Moves the player to the given map-path and coordinates by first freezing 2537Moves the player to the given map-path and coordinates by first freezing
2229her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2230that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2231the new (success) or old (failed) map position. 2540the new (success) or old (failed) map position. In either case, $done will
2541be called at the end of this process.
2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2232 2545
2233=cut 2546=cut
2234 2547
2235our $GOTOGEN; 2548our $GOTOGEN;
2236 2549
2237sub cf::object::player::goto { 2550sub cf::object::player::goto {
2238 my ($self, $path, $x, $y, $check) = @_; 2551 my ($self, $path, $x, $y, $check, $done) = @_;
2239 2552
2240 # do generation counting so two concurrent goto's will be executed in-order 2553 # do generation counting so two concurrent goto's will be executed in-order
2241 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2242 2555
2243 $self->enter_link; 2556 $self->enter_link;
2244 2557
2245 (async { 2558 (async {
2559 $Coro::current->{desc} = "player::goto $path $x $y";
2560
2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2246 my $map = eval { 2580 my $map = eval {
2247 my $map = cf::map::find $path; 2581 my $map = defined $path ? cf::map::find $path : undef;
2248 2582
2249 if ($map) { 2583 if ($map) {
2250 $map = $map->customise_for ($self); 2584 $map = $map->customise_for ($self);
2251 $map = $check->($map) if $check && $map; 2585 $map = $check->($map) if $check && $map;
2252 } else { 2586 } else {
2253 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2254 } 2588 }
2255 2589
2256 $map 2590 $map
2257 }; 2591 };
2258 2592
2263 2597
2264 if ($gen == $self->{_goto_generation}) { 2598 if ($gen == $self->{_goto_generation}) {
2265 delete $self->{_goto_generation}; 2599 delete $self->{_goto_generation};
2266 $self->leave_link ($map, $x, $y); 2600 $self->leave_link ($map, $x, $y);
2267 } 2601 }
2602
2603 $done->() if $done;
2268 })->prio (1); 2604 })->prio (1);
2269} 2605}
2270 2606
2271=item $player_object->enter_exit ($exit_object) 2607=item $player_object->enter_exit ($exit_object)
2272 2608
2292} 2628}
2293 2629
2294sub prepare_random_map { 2630sub prepare_random_map {
2295 my ($exit) = @_; 2631 my ($exit) = @_;
2296 2632
2297 my $guard = cf::lock_acquire "exit_prepare:$exit";
2298
2299 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2300 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2301 # that depends on the exit object 2635 # that depends on the exit object
2302 2636
2303 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2305 if ($exit->map) { 2639 if ($exit->map) {
2306 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2307 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2308 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2309 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2310 } 2646 }
2311 2647
2312 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2313 2649
2314 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2315 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2316 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2317 2653
2318 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2319 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2320 undef $fh; 2656 undef $fh;
2321 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2322 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2323 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2324 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2325 } 2665 }
2326} 2666}
2327 2667
2328sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2329 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2330 2670
2331 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2332 2672
2333 if ($exit->slaying eq "/!") {
2334 #TODO: this should de-fi-ni-te-ly not be a sync-job
2335 # the problem is that $exit might not survive long enough
2336 # so it needs to be done right now, right here
2337 cf::sync_job { prepare_random_map $exit };
2338 }
2339
2340 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2341 my $hp = $exit->stats->hp;
2342 my $sp = $exit->stats->sp;
2343
2344 $self->enter_link; 2673 $self->enter_link;
2345 2674
2346 (async { 2675 (async {
2347 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
2348 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2349 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2350 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2351 1; 2699 1
2352 }) { 2700 }) {
2353 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2354 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2355 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2356 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2357 2705
2358 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2377 2725
2378 utf8::encode $text; 2726 utf8::encode $text;
2379 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2380} 2728}
2381 2729
2382=item $client->send_msg ($color, $type, $msg, [extra...]) 2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2383 2731
2384Send a drawinfo or msg packet to the client, formatting the msg for the 2732Send a drawinfo or msg packet to the client, formatting the msg for the
2385client if neccessary. C<$type> should be a string identifying the type of 2733client if neccessary. C<$type> should be a string identifying the type of
2386the message, with C<log> being the default. If C<$color> is negative, suppress 2734the message, with C<log> being the default. If C<$color> is negative, suppress
2387the message unless the client supports the msg packet. 2735the message unless the client supports the msg packet.
2388 2736
2389=cut 2737=cut
2390 2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2801);
2802
2391sub cf::client::send_msg { 2803sub cf::client::send_msg {
2392 my ($self, $color, $type, $msg, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2393 2805
2394 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2808
2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2810
2811 # check predefined channels, for the benefit of C
2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2820 } elsif (ref $channel) {
2821 # send meta info to client, if not yet sent
2822 unless (exists $self->{channel}{$channel->{id}}) {
2823 $self->{channel}{$channel->{id}} = $channel;
2824 $self->ext_msg (channel_info => $channel)
2825 if $self->can_msg;
2826 }
2827
2828 $channel = $channel->{id};
2829 }
2830
2831 return unless @extra || length $msg;
2395 2832
2396 if ($self->can_msg) { 2833 if ($self->can_msg) {
2397 $self->send_packet ("msg " . cf::to_json [$color, $type, $msg, @extra]); 2834 # default colour, mask it out
2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2836 if $color & cf::NDI_DEF;
2837
2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2398 } else { 2854 } else {
2399 # replace some tags by gcfclient-compatible ones
2400 for ($msg) {
2401 1 while
2402 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2403 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2404 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2405 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2406 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2407 }
2408
2409 if ($color >= 0) { 2855 if ($color >= 0) {
2856 # replace some tags by gcfclient-compatible ones
2857 for ($msg) {
2858 1 while
2859 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2860 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2861 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2862 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2863 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2864 }
2865
2866 $color &= cf::NDI_COLOR_MASK;
2867
2868 utf8::encode $msg;
2869
2410 if (0 && $msg =~ /\[/) { 2870 if (0 && $msg =~ /\[/) {
2871 # COMMAND/INFO
2411 $self->send_packet ("drawextinfo $color 4 0 $msg") 2872 $self->send_packet ("drawextinfo $color 10 8 $msg")
2412 } else { 2873 } else {
2413 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2874 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2414 $self->send_packet ("drawinfo $color $msg") 2875 $self->send_packet ("drawinfo $color $msg")
2415 } 2876 }
2416 } 2877 }
2417 } 2878 }
2418} 2879}
2419 2880
2420=item $client->ext_event ($type, %msg) 2881=item $client->ext_msg ($type, @msg)
2421 2882
2422Sends an ext event to the client. 2883Sends an ext event to the client.
2423 2884
2424=cut 2885=cut
2425 2886
2426sub cf::client::ext_event($$%) { 2887sub cf::client::ext_msg($$@) {
2427 my ($self, $type, %msg) = @_; 2888 my ($self, $type, @msg) = @_;
2428 2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2892 } elsif ($self->extcmd == 1) { # TODO: remove
2429 $msg{msgtype} = "event_$type"; 2893 push @msg, msgtype => "event_$type";
2430 $self->send_packet ("ext " . cf::to_json \%msg); 2894 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2895 }
2896}
2897
2898=item $client->ext_reply ($msgid, @msg)
2899
2900Sends an ext reply to the client.
2901
2902=cut
2903
2904sub cf::client::ext_reply($$@) {
2905 my ($self, $id, @msg) = @_;
2906
2907 if ($self->extcmd == 2) {
2908 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2909 } elsif ($self->extcmd == 1) {
2910 #TODO: version 1, remove
2911 unshift @msg, msgtype => "reply", msgid => $id;
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2431} 2914}
2432 2915
2433=item $success = $client->query ($flags, "text", \&cb) 2916=item $success = $client->query ($flags, "text", \&cb)
2434 2917
2435Queues a query to the client, calling the given callback with 2918Queues a query to the client, calling the given callback with
2458 2941
2459 1 2942 1
2460} 2943}
2461 2944
2462cf::client->attach ( 2945cf::client->attach (
2946 on_connect => sub {
2947 my ($ns) = @_;
2948
2949 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2950 },
2463 on_reply => sub { 2951 on_reply => sub {
2464 my ($ns, $msg) = @_; 2952 my ($ns, $msg) = @_;
2465 2953
2466 # this weird shuffling is so that direct followup queries 2954 # this weird shuffling is so that direct followup queries
2467 # get handled first 2955 # get handled first
2482 } 2970 }
2483 }, 2971 },
2484 on_exticmd => sub { 2972 on_exticmd => sub {
2485 my ($ns, $buf) = @_; 2973 my ($ns, $buf) = @_;
2486 2974
2487 my $msg = eval { from_json $buf }; 2975 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2488 2976
2489 if (ref $msg) { 2977 if (ref $msg) {
2978 my ($type, $reply, @payload) =
2979 "ARRAY" eq ref $msg
2980 ? @$msg
2981 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2982
2983 my @reply;
2984
2490 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 2985 if (my $cb = $EXTICMD{$type}) {
2491 if (my %reply = $cb->($ns, $msg)) { 2986 @reply = $cb->($ns, @payload);
2492 $reply{msgid} = $msg->{msgid};
2493 $ns->send ("ext " . cf::to_json \%reply);
2494 }
2495 } 2987 }
2988
2989 $ns->ext_reply ($reply, @reply)
2990 if $reply;
2991
2496 } else { 2992 } else {
2497 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 2993 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2498 } 2994 }
2499 2995
2500 cf::override; 2996 cf::override;
2547our $safe = new Safe "safe"; 3043our $safe = new Safe "safe";
2548our $safe_hole = new Safe::Hole; 3044our $safe_hole = new Safe::Hole;
2549 3045
2550$SIG{FPE} = 'IGNORE'; 3046$SIG{FPE} = 'IGNORE';
2551 3047
2552$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3048$safe->permit_only (Opcode::opset qw(
3049 :base_core :base_mem :base_orig :base_math
3050 grepstart grepwhile mapstart mapwhile
3051 sort time
3052));
2553 3053
2554# here we export the classes and methods available to script code 3054# here we export the classes and methods available to script code
2555 3055
2556=pod 3056=pod
2557 3057
2558The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
2559 3059
2560 cf::object contr pay_amount pay_player map 3060 cf::object
3061 contr pay_amount pay_player map x y force_find force_add destroy
3062 insert remove name archname title slaying race decrease split
3063
2561 cf::object::player player 3064 cf::object::player
2562 cf::player peaceful 3065 player
2563 cf::map trigger 3066
3067 cf::player
3068 peaceful
3069
3070 cf::map
3071 trigger
2564 3072
2565=cut 3073=cut
2566 3074
2567for ( 3075for (
2568 ["cf::object" => qw(contr pay_amount pay_player map)], 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3077 insert remove inv nrof name archname title slaying race
3078 decrease split destroy change_exp)],
2569 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
2570 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
2571 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
2572) { 3082) {
2573 no strict 'refs'; 3083 no strict 'refs';
2649# the server's init and main functions 3159# the server's init and main functions
2650 3160
2651sub load_facedata($) { 3161sub load_facedata($) {
2652 my ($path) = @_; 3162 my ($path) = @_;
2653 3163
3164 # HACK to clear player env face cache, we need some signal framework
3165 # for this (global event?)
3166 %ext::player_env::MUSIC_FACE_CACHE = ();
3167
3168 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3169
2654 warn "loading facedata from $path\n"; 3170 warn "loading facedata from $path\n";
2655 3171
2656 my $facedata; 3172 my $facedata;
2657 0 < aio_load $path, $facedata 3173 0 < aio_load $path, $facedata
2658 or die "$path: $!"; 3174 or die "$path: $!";
2660 $facedata = Coro::Storable::thaw $facedata; 3176 $facedata = Coro::Storable::thaw $facedata;
2661 3177
2662 $facedata->{version} == 2 3178 $facedata->{version} == 2
2663 or cf::cleanup "$path: version mismatch, cannot proceed."; 3179 or cf::cleanup "$path: version mismatch, cannot proceed.";
2664 3180
3181 # patch in the exptable
3182 $facedata->{resource}{"res/exp_table"} = {
3183 type => FT_RSRC,
3184 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3185 };
3186 cf::cede_to_tick;
3187
2665 { 3188 {
2666 my $faces = $facedata->{faceinfo}; 3189 my $faces = $facedata->{faceinfo};
2667 3190
2668 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
2669 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3193
2670 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 3194 cf::face::set_visibility $idx, $info->{visibility};
3195 cf::face::set_magicmap $idx, $info->{magicmap};
2671 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2672 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2673 Coro::cede; 3198
3199 cf::cede_to_tick;
2674 } 3200 }
2675 3201
2676 while (my ($face, $info) = each %$faces) { 3202 while (my ($face, $info) = each %$faces) {
2677 next unless $info->{smooth}; 3203 next unless $info->{smooth};
3204
2678 my $idx = cf::face::find $face 3205 my $idx = cf::face::find $face
2679 or next; 3206 or next;
3207
2680 if (my $smooth = cf::face::find $info->{smooth}) { 3208 if (my $smooth = cf::face::find $info->{smooth}) {
3209 cf::face::set_smooth $idx, $smooth;
2681 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2682 } else { 3211 } else {
2683 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
2684 } 3213 }
2685 Coro::cede; 3214
3215 cf::cede_to_tick;
2686 } 3216 }
2687 } 3217 }
2688 3218
2689 { 3219 {
2690 my $anims = $facedata->{animinfo}; 3220 my $anims = $facedata->{animinfo};
2691 3221
2692 while (my ($anim, $info) = each %$anims) { 3222 while (my ($anim, $info) = each %$anims) {
2693 cf::anim::set $anim, $info->{frames}, $info->{facings}; 3223 cf::anim::set $anim, $info->{frames}, $info->{facings};
2694 Coro::cede; 3224 cf::cede_to_tick;
2695 } 3225 }
2696 3226
2697 cf::anim::invalidate_all; # d'oh 3227 cf::anim::invalidate_all; # d'oh
2698 } 3228 }
2699 3229
3230 {
3231 # TODO: for gcfclient pleasure, we should give resources
3232 # that gcfclient doesn't grok a >10000 face index.
3233 my $res = $facedata->{resource};
3234
3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3238 my $data;
3239
3240 if ($info->{type} & 1) {
3241 # prepend meta info
3242
3243 my $meta = $enc->encode ({
3244 name => $name,
3245 %{ $info->{meta} || {} },
3246 });
3247
3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3255 } else {
3256 $RESOURCE{$name} = $info;
3257 }
3258
3259 cf::cede_to_tick;
3260 }
3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3264
2700 1 3265 1
2701} 3266}
2702 3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3287
3288register_exticmd fx_want => sub {
3289 my ($ns, $want) = @_;
3290
3291 while (my ($k, $v) = each %$want) {
3292 $ns->fx_want ($k, $v);
3293 }
3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
2703sub reload_regions { 3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
2704 load_resource_file "$MAPDIR/regions" 3311 load_resource_file "$MAPDIR/regions"
2705 or die "unable to load regions file\n"; 3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
2706} 3318}
2707 3319
2708sub reload_facedata { 3320sub reload_facedata {
2709 load_facedata "$DATADIR/facedata" 3321 load_facedata "$DATADIR/facedata"
2710 or die "unable to load facedata\n"; 3322 or die "unable to load facedata\n";
2721} 3333}
2722 3334
2723sub reload_resources { 3335sub reload_resources {
2724 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
2725 3337
3338 reload_facedata;
3339 reload_archetypes;
2726 reload_regions; 3340 reload_regions;
2727 reload_facedata;
2728 #reload_archetypes;#d#
2729 reload_archetypes;
2730 reload_treasures; 3341 reload_treasures;
2731 3342
2732 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
2733} 3344}
2734 3345
2735sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
2736 reload_resources; 3351 reload_resources;
2737} 3352}
2738 3353
2739sub cfg_load { 3354sub reload_config {
2740 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
2741 or return; 3356 or return;
2742 3357
2743 local $/; 3358 local $/;
2744 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
2745 3360
2746 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2747 3362
2748 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2749 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2755 }; 3370 };
2756 warn $@ if $@; 3371 warn $@ if $@;
2757 } 3372 }
2758} 3373}
2759 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
2760sub main { 3394sub main {
3395 atomic;
3396
2761 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
2762 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
2763 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2764 (async { 3400 (async {
2765 Event::one_event; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3402 EV::loop EV::LOOP_ONESHOT;
2766 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
2767 }; 3404 };
2768 3405
2769 cfg_load; 3406 {
3407 my $guard = freeze_mainloop;
3408 reload_config;
2770 db_init; 3409 db_init;
2771 load_extensions; 3410 load_extensions;
2772 3411
2773 $TICK_WATCHER->start; 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
2774 Event::loop; 3420 EV::loop;
2775} 3421}
2776 3422
2777############################################################################# 3423#############################################################################
2778# initialisation and cleanup 3424# initialisation and cleanup
2779 3425
2780# install some emergency cleanup handlers 3426# install some emergency cleanup handlers
2781BEGIN { 3427BEGIN {
3428 our %SIGWATCHER = ();
2782 for my $signal (qw(INT HUP TERM)) { 3429 for my $signal (qw(INT HUP TERM)) {
2783 Event->signal ( 3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2784 reentrant => 0,
2785 data => WF_AUTOCANCEL,
2786 signal => $signal,
2787 prio => 0,
2788 cb => sub {
2789 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
2790 },
2791 ); 3432 };
2792 } 3433 }
2793} 3434}
2794 3435
2795sub write_runtime { 3436sub write_runtime_sync {
2796 my $runtime = "$LOCALDIR/runtime";
2797
2798 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
2799 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
2800 3439
2801 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
2802 3441
2803 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
2804 3443
2805 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
2806 or return; 3445 or return;
2807 3446
2808 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
2809 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
2810 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
2820 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
2821 3460
2822 close $fh 3461 close $fh
2823 or return; 3462 or return;
2824 3463
2825 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
2826 and return; 3465 and return;
2827 3466
2828 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
2829 3468
2830 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
2831} 3513}
2832 3514
2833sub emergency_save() { 3515sub emergency_save() {
2834 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
2835 3517
2841 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
2842 warn "begin emergency player save\n"; 3524 warn "begin emergency player save\n";
2843 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
2844 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
2845 $pl->valid or next; 3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2846 $pl->save; 3529 $pl->save;
2847 } 3530 }
2848 warn "end emergency player save\n"; 3531 warn "end emergency player save\n";
2849 3532
2850 warn "begin emergency map save\n"; 3533 warn "begin emergency map save\n";
2856 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
2857 3540
2858 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
2859 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
2860 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
2861 }; 3548 };
2862 3549
2863 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
2864} 3551}
2865 3552
2866sub post_cleanup { 3553sub post_cleanup {
2867 my ($make_core) = @_; 3554 my ($make_core) = @_;
2868 3555
2869 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
2870 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
2871} 3587}
2872 3588
2873sub do_reload_perl() { 3589sub do_reload_perl() {
2874 # can/must only be called in main 3590 # can/must only be called in main
2875 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
2876 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
2877 return; 3593 return;
2878 } 3594 }
2879 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
2880 warn "reloading..."; 3599 warn "reloading...";
2881 3600
2882 warn "entering sync_job"; 3601 warn "entering sync_job";
2883 3602
2884 cf::sync_job { 3603 cf::sync_job {
2885 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
2886 cf::emergency_save; 3605 cf::emergency_save;
2887 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
2888 3607
2889 warn "syncing database to disk"; 3608 warn "syncing database to disk";
2890 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
2891 3610
2892 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2893 3612
2894 warn "cancelling all WF_AUTOCANCEL watchers";
2895 for (Event::all_watchers) {
2896 $_->cancel if $_->data & WF_AUTOCANCEL;
2897 }
2898
2899 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
2900 for (;;) {
2901 BDB::flush;
2902 IO::AIO::flush;
2903 Coro::cede;
2904 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
2905 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2906 }
2907
2908 ++$RELOAD;
2909
2910 warn "cancelling all extension coros";
2911 $_->cancel for values %EXT_CORO;
2912 %EXT_CORO = ();
2913
2914 warn "removing commands";
2915 %COMMAND = ();
2916
2917 warn "removing ext/exti commands";
2918 %EXTCMD = ();
2919 %EXTICMD = ();
2920
2921 warn "unloading/nuking all extensions";
2922 for my $pkg (@EXTS) {
2923 warn "... unloading $pkg";
2924
2925 if (my $cb = $pkg->can ("unload")) {
2926 eval {
2927 $cb->($pkg);
2928 1
2929 } or warn "$pkg unloaded, but with errors: $@";
2930 } 3616 }
2931 3617
2932 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
2933 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
2934 } 3620 %EXT_CORO = ();
2935 3621
2936 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
2937 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
2938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2939 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
2940 warn "... unloading $k"; 3631 warn "... unloading $pkg";
2941 delete $INC{$k};
2942 3632
2943 $k =~ s/\.pm$//;
2944 $k =~ s/\//::/g;
2945
2946 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
2947 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
2948 } 3642 }
2949 3643
2950 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
2951 } 3659 }
2952 3660
2953 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
2954 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
2955 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2956 3664
2957 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
2958 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
2959 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
2960 3668
2961 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2962 # and global variables created in xs 3670 # and global variables created in xs
2963 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
2964 3672
2965 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
2966 3674
2967 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2968 require cf; 3676 require cf;
2969 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2970 3678
2971 warn "loading config and database again"; 3679 warn "loading config and database again";
2972 cf::cfg_load; 3680 cf::reload_config;
2973 3681
2974 warn "loading extensions"; 3682 warn "loading extensions";
2975 cf::load_extensions; 3683 cf::load_extensions;
2976 3684
2977 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
2978 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
2979 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
2980 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
2981 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
2982 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
2983 3691
2984 warn "leaving sync_job"; 3692 warn "leaving sync_job";
2985 3693
2986 1 3694 1
2987 } or do { 3695 } or do {
2988 warn $@; 3696 warn $@;
2989 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
2990 exit 1;
2991 }; 3698 };
2992 3699
2993 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
2994}; 3703};
2995 3704
2996our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
2997 3706
2998sub reload_perl() { 3707sub reload_perl() {
2999 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3000 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3001 3710
3002 $RELOAD_WATCHER ||= Event->timer ( 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3003 reentrant => 0,
3004 after => 0,
3005 data => WF_AUTOCANCEL,
3006 cb => sub {
3007 do_reload_perl; 3712 do_reload_perl;
3008 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3009 },
3010 ); 3714 };
3011} 3715}
3012 3716
3013register_command "reload" => sub { 3717register_command "reload" => sub {
3014 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3015 3719
3016 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
3017 $who->message ("reloading server."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3018 async { reload_perl }; 3724 reload_perl;
3725 };
3019 } 3726 }
3020}; 3727};
3021 3728
3022unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
3023 3730
3025 3732
3026our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3027our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3028 3735
3029sub wait_for_tick { 3736sub wait_for_tick {
3030 return unless $TICK_WATCHER->is_active;
3031 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3032 3738
3033 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3034 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3035 $signal->wait; 3741 $signal->wait;
3036} 3742}
3037 3743
3038sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3039 return unless $TICK_WATCHER->is_active;
3040 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3041 3746
3042 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3043 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3044 $signal->wait; 3749 $signal->wait;
3045} 3750}
3046 3751
3047 my $min = 1e6;#d# 3752sub tick {
3048 my $avg = 10;
3049$TICK_WATCHER = Event->timer (
3050 reentrant => 0,
3051 parked => 1,
3052 prio => 0,
3053 at => $NEXT_TICK || $TICK,
3054 data => WF_AUTOCANCEL,
3055 cb => sub {
3056 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3057 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3058 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3059 return; 3756 return;
3060 } 3757 }
3061 3758
3062 $NOW = $tick_start = Event::time;
3063
3064 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3065 3760
3066 0 && sync_job {#d# 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3067 for(1..10) { 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3068 my $t = Event::time; 3763 Coro::async_pool {
3069 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3764 $Coro::current->{desc} = "runtime saver";
3070 or die; 3765 write_runtime_sync
3071 3766 or warn "ERROR: unable to write runtime file: $!";
3072 $map->width (50);
3073 $map->height (50);
3074 $map->alloc;
3075 $map->_load_objects ("/tmp/x.map", 1);
3076 my $t = Event::time - $t;
3077
3078 #next unless $t < 0.0013;#d#
3079 if ($t < $min) {
3080 $min = $t;
3081 }
3082 $avg = $avg * 0.99 + $t * 0.01;
3083 }
3084 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3085 exit 0;
3086 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3087 }; 3767 };
3768 }
3088 3769
3089 $RUNTIME += $TICK;
3090 $NEXT_TICK += $TICK;
3091
3092 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3093 $NEXT_RUNTIME_WRITE = $NOW + 10;
3094 Coro::async_pool {
3095 write_runtime
3096 or warn "ERROR: unable to write runtime file: $!";
3097 };
3098 }
3099
3100# my $AFTER = Event::time;
3101# warn $AFTER - $NOW;#d#
3102
3103 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3104 $sig->send; 3771 $sig->send;
3105 } 3772 }
3106 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3107 $sig->send; 3774 $sig->send;
3108 } 3775 }
3109 3776
3110 $NOW = Event::time; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3111
3112 # if we are delayed by four ticks or more, skip them all
3113 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3114
3115 $TICK_WATCHER->at ($NEXT_TICK);
3116 $TICK_WATCHER->start;
3117
3118 $LOAD = ($NOW - $tick_start) / $TICK;
3119 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3120 3779
3121 _post_tick; 3780 if (0) {
3122 3781 if ($NEXT_TICK) {
3123 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3124 }, 3786 }
3125); 3787}
3126 3788
3127{ 3789{
3128 BDB::max_poll_time $TICK * 0.1; 3790 # configure BDB
3129 $BDB_POLL_WATCHER = Event->io ( 3791
3130 reentrant => 0,
3131 fd => BDB::poll_fileno,
3132 poll => 'r',
3133 prio => 0,
3134 data => WF_AUTOCANCEL,
3135 cb => \&BDB::poll_cb,
3136 );
3137 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3138 3793 BDB::max_poll_reqs $TICK * 0.1;
3139 BDB::set_sync_prepare { 3794 $AnyEvent::BDB::WATCHER->priority (1);
3140 my $status;
3141 my $current = $Coro::current;
3142 (
3143 sub {
3144 $status = $!;
3145 $current->ready; undef $current;
3146 },
3147 sub {
3148 Coro::schedule while defined $current;
3149 $! = $status;
3150 },
3151 )
3152 };
3153 3795
3154 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3155 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3156 3803
3157 cf::sync_job { 3804 cf::sync_job {
3158 eval { 3805 eval {
3159 BDB::db_env_open 3806 BDB::db_env_open
3160 $DB_ENV, 3807 $DB_ENV,
3162 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3163 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3164 0666; 3811 0666;
3165 3812
3166 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3167
3168 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3169 $DB_ENV->set_lk_detect;
3170 }; 3814 };
3171 3815
3172 cf::cleanup "db_env_open(db): $@" if $@; 3816 cf::cleanup "db_env_open(db): $@" if $@;
3173 }; 3817 };
3174 } 3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3175} 3829}
3176 3830
3177{ 3831{
3832 # configure IO::AIO
3833
3178 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3179
3180 undef $Coro::AIO::WATCHER;
3181 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3182 $AIO_POLL_WATCHER = Event->io ( 3836 undef $AnyEvent::AIO::WATCHER;
3183 reentrant => 0,
3184 data => WF_AUTOCANCEL,
3185 fd => IO::AIO::poll_fileno,
3186 poll => 'r',
3187 prio => 6,
3188 cb => \&IO::AIO::poll_cb,
3189 );
3190} 3837}
3191 3838
3192my $_log_backtrace; 3839my $_log_backtrace;
3193 3840
3194sub _log_backtrace { 3841sub _log_backtrace {
3197 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3198 3845
3199 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3200 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3201 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3202 async { 3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3203 my @bt = fork_call { 3853 my @bt = fork_call {
3204 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3207 or die "addr2line: $!"; 3857 or die "addr2line: $!";
3215 } 3865 }
3216 3866
3217 @funcs 3867 @funcs
3218 }; 3868 };
3219 3869
3220 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3221 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3222 --$_log_backtrace; 3873 --$_log_backtrace;
3223 }; 3874 };
3224 } else { 3875 } else {
3225 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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