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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.451 by root, Mon Sep 22 05:42:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 74
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 76
51our %COMMAND = (); 77our %COMMAND = ();
52our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
55our %EXTCMD = (); 81our %EXTCMD = ();
56our %EXTICMD = (); 82our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
59 85
60our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 87our @EVENT;
62 88
63our $CONFDIR = confdir; 89our $CONFDIR = confdir;
64our $DATADIR = datadir; 90our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
74our %RESOURCE; 103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
82 109
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 113our $DB_ENV;
88 114
99# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 127
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
105 132
106binmode STDOUT; 133binmode STDOUT;
107binmode STDERR; 134binmode STDERR;
108 135
109# read virtual server time, if available 136# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
114} 141}
115 142
116mkdir $_ 143mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
195 LOG llevError, $msg; 222 LOG llevError, $msg;
196 }; 223 };
197} 224}
198 225
199$Coro::State::DIEHOOK = sub { 226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
200 warn Carp::longmess $_[0]; 235 warn Carp::longmess $_[0];
201 Coro::terminate; 236 Coro::terminate
202}; 237};
238
239$SIG{__DIE__} = sub { }; #d#?
203 240
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214for my $pkg (qw( 251for my $pkg (qw(
215 cf::global cf::attachable 252 cf::global cf::attachable
216 cf::object cf::object::player 253 cf::object cf::object::player
217 cf::client cf::player 254 cf::client cf::player
218 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
219 cf::map cf::party cf::region 257 cf::party cf::region
220)) { 258)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 260}
224 261
225$EV::DIED = sub { 262$EV::DIED = sub {
226 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
304 return;#d# 341 return;#d#
305 }#d# 342 }#d#
306 343
307 # wait for lock, if any 344 # wait for lock, if any
308 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
309 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule; 348 Coro::schedule;
311 } 349 }
312} 350}
313 351
332 370
333 ! ! $LOCK{$key} 371 ! ! $LOCK{$key}
334} 372}
335 373
336sub freeze_mainloop { 374sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
338 376
339 my $guard = Coro::guard { 377 Coro::guard \&tick_inhibit_dec;
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 378}
345 379
346=item cf::periodic $interval, $cb 380=item cf::periodic $interval, $cb
347 381
348Like EV::periodic, but randomly selects a starting point so that the actions 382Like EV::periodic, but randomly selects a starting point so that the actions
403 } 437 }
404 } 438 }
405}; 439};
406 440
407sub get_slot($;$$) { 441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
408 my ($time, $pri, $name) = @_; 444 my ($time, $pri, $name) = @_;
409 445
410 $time = $TICK * .6 if $time > $TICK * .6; 446 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 447 my $sig = new Coro::Signal;
412 448
449 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
451 487
452 LOG llevError, Carp::longmess "sync job";#d# 488 LOG llevError, Carp::longmess "sync job";#d#
453 489
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
457 491
458 my $busy = 1; 492 my $busy = 1;
459 my @res; 493 my @res;
460 494
471 } else { 505 } else {
472 EV::loop EV::LOOP_ONESHOT; 506 EV::loop EV::LOOP_ONESHOT;
473 } 507 }
474 } 508 }
475 509
476 $time = EV::time - $time; 510 my $time = EV::time - $time;
477 511
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 512 $TICK_START += $time; # do not account sync jobs to server load
482 513
483 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
484 } else { 515 } else {
485 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
486 517
528 reset_signals; 559 reset_signals;
529 &$cb 560 &$cb
530 }, @args; 561 }, @args;
531 562
532 wantarray ? @res : $res[-1] 563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
533} 591}
534 592
535=item $value = cf::db_get $family => $key 593=item $value = cf::db_get $family => $key
536 594
537Returns a single value from the environment database. 595Returns a single value from the environment database.
676 734
677############################################################################# 735#############################################################################
678 736
679=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
680 738
681Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
684 742
685In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
737 795
738Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
740 798
741Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
743 801
744These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
745 803
746=over 4 804=over 4
1037 1095
1038sub reattach { 1096sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1098 my ($obj) = @_;
1041 1099
1100 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1102
1044 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
1045 1104
1046 @$registry = (); 1105 @$registry = ();
1047 1106
1093 utf8::decode (my $decname = $filename); 1152 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
1096 1155
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1159 aio_fsync $fh if $cf::USE_FSYNC;
1101 close $fh; 1160 aio_close $fh;
1102 1161
1103 if (@$objs) { 1162 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1167 aio_fsync $fh if $cf::USE_FSYNC;
1109 close $fh; 1168 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1170 }
1112 } else { 1171 } else {
1113 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1114 } 1173 }
1283 1342
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1345
1287 $ext{source} = 1346 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1348 . "#line 1 \"$path\"\n{\n"
1290 . $source 1349 . $source
1291 . "\n};\n1"; 1350 . "\n};\n1";
1292 1351
1293 $todo{$base} = \%ext; 1352 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1368 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1369 : "$v->{base}: extension inactive.\n";
1311 1370
1312 if (exists $v->{meta}{mandatory}) { 1371 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1372 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1373 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1374 }
1317 1375
1318 warn $msg; 1376 warn $msg;
1319 } 1377 }
1320 1378
1334 1392
1335=back 1393=back
1336 1394
1337=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1338 1396
1339Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1340 1398
1341=cut 1399=cut
1342 1400
1343package cf::player; 1401package cf::player;
1344 1402
1409 my $f = new_from_file cf::object::thawer path $login 1467 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1468 or return;
1411 1469
1412 my $pl = cf::player::load_pl $f 1470 my $pl = cf::player::load_pl $f
1413 or return; 1471 or return;
1472
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1473 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1474 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1417 } 1476 }
1418 } 1477 }
1428 1487
1429 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1430 1489
1431 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1433 1494
1434 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1496 cf::cede_to_tick;
1436} 1497}
1437 1498
1469 my ($pl) = @_; 1530 my ($pl) = @_;
1470 1531
1471 my $name = $pl->ob->name; 1532 my $name = $pl->ob->name;
1472 1533
1473 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1536
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1480 1543
1481 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1584
1522 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1523 my $path = path $login; 1586 my $path = path $login;
1524 1587
1525 # a .pst is a dead give-away for a valid player 1588 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1594 }
1531 1595
1562 } 1626 }
1563 1627
1564 \@paths 1628 \@paths
1565} 1629}
1566 1630
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1632
1569Expand crossfire pod fragments into protocol xml. 1633Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1634
1660=item $player->ext_reply ($msgid, @msg) 1635=item $player->ext_reply ($msgid, @msg)
1661 1636
1662Sends an ext reply to the player. 1637Sends an ext reply to the player.
1663 1638
1730our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1732 1707
1733sub generate_random_map { 1708sub generate_random_map {
1734 my ($self, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1712
1735 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1714 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1839
1862# the temporary/swap location 1840# the temporary/swap location
1863sub save_path { 1841sub save_path {
1864 my ($self) = @_; 1842 my ($self) = @_;
1865 1843
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1845 "$TMPDIR/$path.map"
1868} 1846}
1869 1847
1870# the unique path, undef == no special unique path 1848# the unique path, undef == no special unique path
1871sub uniq_path { 1849sub uniq_path {
1872 my ($self) = @_; 1850 my ($self) = @_;
1873 1851
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1853 "$UNIQUEDIR/$path"
1876} 1854}
1877 1855
1878# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1879# all maps in C++... 1857# all maps in C++...
1977 1955
1978 cf::lock_wait "map_data:$path";#d#remove 1956 cf::lock_wait "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1957 cf::lock_wait "map_find:$path";
1980 1958
1981 $cf::MAP{$path} || do { 1959 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1984 1962
1985 my $map = new_from_path cf::map $path 1963 my $map = new_from_path cf::map $path
1986 or return; 1964 or return;
1987 1965
1988 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1991 or return; 1969 or return;
1992 1970
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 1972 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1996 undef $guard1; 1975 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 1976 $map->reset;
1999 return find $path; 1977 return find $path;
2000 } 1978 }
2001 1979
2002 $cf::MAP{$path} = $map 1980 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2008 $f->skip_block;
2031 $self->_load_objects ($f) 2009 $self->_load_objects ($f)
2032 or return; 2010 or return;
2033 2011
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
2035 if delete $self->{load_original}; 2013 if delete $self->{load_original};
2036 2014
2037 if (my $uniq = $self->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2016 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2017 unless (aio_stat $uniq) {
2065 } 2043 }
2066 2044
2067 $self->{last_save} = $cf::RUNTIME; 2045 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2046 $self->last_access ($cf::RUNTIME);
2069 2047
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2049 }
2072 2050
2073 $self->post_load; 2051 $self->post_load;
2074} 2052}
2075 2053
2133 my ($path, $origin, $load) = @_; 2111 my ($path, $origin, $load) = @_;
2134 2112
2135 $path = normalise $path, $origin && $origin->{path}; 2113 $path = normalise $path, $origin && $origin->{path};
2136 2114
2137 if (my $map = $cf::MAP{$path}) { 2115 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2117 }
2140 2118
2141 $MAP_PREFETCH{$path} |= $load; 2119 $MAP_PREFETCH{$path} |= $load;
2142 2120
2143 $MAP_PREFETCHER ||= cf::async { 2121 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2158 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2159 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
2183 }; 2161 };
2184 2162
2163 cf::get_slot 0.02;
2164
2185 if ($uniq) { 2165 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2168 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2177 $self->save;
2198 2178
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2180
2201 return if $self->players; 2181 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2183 return if $self->{deny_save};
2204 2184
2205 $self->in_memory (cf::MAP_SWAPPED); 2185 $self->in_memory (cf::MAP_SWAPPED);
2206 2186
2207 $self->deactivate; 2187 $self->deactivate;
2325 2305
2326sub unique_maps() { 2306sub unique_maps() {
2327 [ 2307 [
2328 map { 2308 map {
2329 utf8::decode $_; 2309 utf8::decode $_;
2330 /\.map$/ 2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2331 ? normalise $_ 2313 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2314 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2315 ]
2335} 2316}
2336 2317
2337package cf;
2338
2339=back 2318=back
2340 2319
2341=head3 cf::object 2320=head3 cf::object
2342 2321
2343=cut 2322=cut
2346 2325
2347=over 4 2326=over 4
2348 2327
2349=item $ob->inv_recursive 2328=item $ob->inv_recursive
2350 2329
2351Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2352 2332
2353=cut 2333=cut
2354 2334
2355sub inv_recursive_; 2335sub inv_recursive_;
2356sub inv_recursive_ { 2336sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
2362} 2342}
2363 2343
2364=item $ref = $ob->ref 2344=item $ref = $ob->ref
2365 2345
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2346Creates and returns a persistent reference to an object that can be stored as a string.
2367 2347
2368=item $ob = cf::object::deref ($refstring) 2348=item $ob = cf::object::deref ($refstring)
2369 2349
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2351even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2384dialogue with the given NPC character.
2405 2385
2406=cut 2386=cut
2407 2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
2401
2408# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2403# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2406 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2417 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2419
2426 } else { 2420 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2423 }
2430 } 2424 }
2431} 2425}
2432 2426
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2452
2459=item $player_object->enter_link 2453=item $player_object->enter_link
2460 2454
2461Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
2462 2456
2463The player should be reasonably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2465 2461
2466Will never block. 2462Will never block.
2467 2463
2468=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
2469 2465
2527 2523
2528 $map->load; 2524 $map->load;
2529 $map->load_neighbours; 2525 $map->load_neighbours;
2530 2526
2531 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2532 $self->activate_recursive; 2529 $self->activate_recursive;
2533 2530
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
2536} 2533}
2540Moves the player to the given map-path and coordinates by first freezing 2537Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2538her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2539that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2540the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2541be called at the end of this process.
2542
2543Note that $check will be called with a potentially non-loaded map, so if
2544it needs a loaded map it has to call C<< ->load >>.
2545 2545
2546=cut 2546=cut
2547 2547
2548our $GOTOGEN; 2548our $GOTOGEN;
2549 2549
2628} 2628}
2629 2629
2630sub prepare_random_map { 2630sub prepare_random_map {
2631 my ($exit) = @_; 2631 my ($exit) = @_;
2632 2632
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2633 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2634 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2635 # that depends on the exit object
2638 2636
2639 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2639 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2640 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
2646 } 2646 }
2647 2647
2648 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
2649 2649
2650 my $data = cf::encode_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2652 my $meta = "$RANDOMDIR/$md5.meta";
2653 2653
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2656 undef $fh;
2657 aio_rename "$meta~", $meta; 2657 aio_rename "$meta~", $meta;
2658 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
2661 } 2665 }
2662} 2666}
2663 2667
2664sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
2666 2670
2667 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
2668 2672
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2673 $self->enter_link;
2681 2674
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2675 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2676 $Coro::current->{desc} = "enter_exit";
2688 2677
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
2685 prepare_random_map $exit
2686 if $exit->slaying eq "/!";
2687 }
2688
2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
2692
2691 $self->goto ($slaying, $hp, $sp); 2693 $self->goto ($map, $x, $y);
2692 2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
2693 1; 2699 1
2694 }) { 2700 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2705
2700 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
2766 id => "infobox", 2772 id => "infobox",
2767 title => "Body Parts", 2773 title => "Body Parts",
2768 reply => undef, 2774 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2775 tooltip => "Shows which body parts you posess and are available",
2770 }, 2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2771 "c/uptime" => { 2783 "c/uptime" => {
2772 id => "infobox", 2784 id => "infobox",
2773 title => "Uptime", 2785 title => "Uptime",
2774 reply => undef, 2786 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2787 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2790 id => "infobox",
2779 title => "Map Info", 2791 title => "Map Info",
2780 reply => undef, 2792 reply => undef,
2781 tooltip => "Information related to the maps", 2793 tooltip => "Information related to the maps",
2782 }, 2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2783); 2801);
2784 2802
2785sub cf::client::send_msg { 2803sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2804 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2805
2788 $msg = $self->pl->expand_cfpod ($msg); 2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2789 2808
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2810
2792 # check predefined channels, for the benefit of C 2811 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2812 if ($CHANNEL{$channel}) {
2814 if ($self->can_msg) { 2833 if ($self->can_msg) {
2815 # default colour, mask it out 2834 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2836 if $color & cf::NDI_DEF;
2818 2837
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2821 } else { 2854 } else {
2822 if ($color >= 0) { 2855 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones 2856 # replace some tags by gcfclient-compatible ones
2824 for ($msg) { 2857 for ($msg) {
2825 1 while 2858 1 while
3024 3057
3025The following functions and methods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
3026 3059
3027 cf::object 3060 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3061 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3062 insert remove name archname title slaying race decrease split
3030 3063
3031 cf::object::player 3064 cf::object::player
3032 player 3065 player
3033 3066
3034 cf::player 3067 cf::player
3039 3072
3040=cut 3073=cut
3041 3074
3042for ( 3075for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3077 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3078 decrease split destroy change_exp)],
3046 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
3048 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
3049) { 3082) {
3050 no strict 'refs'; 3083 no strict 'refs';
3258 while (my ($k, $v) = each %$want) { 3291 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3292 $ns->fx_want ($k, $v);
3260 } 3293 }
3261}; 3294};
3262 3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3263sub reload_regions { 3306sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3307 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3308 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3310
3280} 3323}
3281 3324
3282sub reload_archetypes { 3325sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3326 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3327 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3328}
3291 3329
3292sub reload_treasures { 3330sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3331 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3332 or die "unable to load treasurelists\n";
3295} 3333}
3296 3334
3297sub reload_resources { 3335sub reload_resources {
3298 warn "reloading resource files...\n"; 3336 warn "reloading resource files...\n";
3299 3337
3338 reload_facedata;
3339 reload_archetypes;
3300 reload_regions; 3340 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3341 reload_treasures;
3305 3342
3306 warn "finished reloading resource files\n"; 3343 warn "finished reloading resource files\n";
3307} 3344}
3308 3345
3309sub init { 3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3310 reload_resources; 3351 reload_resources;
3311} 3352}
3312 3353
3313sub reload_config { 3354sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3356 or return;
3316 3357
3317 local $/; 3358 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
3319 3360
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3362
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3370 };
3330 warn $@ if $@; 3371 warn $@ if $@;
3331 } 3372 }
3332} 3373}
3333 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
3334sub main { 3394sub main {
3395 atomic;
3396
3335 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3400 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3402 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3403 })->prio (Coro::PRIO_MAX);
3342 }; 3404 };
3343 3405
3406 {
3407 my $guard = freeze_mainloop;
3344 reload_config; 3408 reload_config;
3345 db_init; 3409 db_init;
3346 load_extensions; 3410 load_extensions;
3347 3411
3348 $TICK_WATCHER->start;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
3350 EV::loop; 3420 EV::loop;
3351} 3421}
3352 3422
3353############################################################################# 3423#############################################################################
3354# initialisation and cleanup 3424# initialisation and cleanup
3361 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
3362 }; 3432 };
3363 } 3433 }
3364} 3434}
3365 3435
3366sub write_runtime { 3436sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3437 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3438 # the fsync below can take a very very long time.
3371 3439
3372 IO::AIO::aio_utime $runtime, undef, undef; 3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3441
3374 my $guard = cf::lock_acquire "write_runtime"; 3442 my $guard = cf::lock_acquire "write_runtime";
3375 3443
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3445 or return;
3378 3446
3379 my $value = $cf::RUNTIME + 90 + 10; 3447 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3448 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3449 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3459 aio_utime $fh, undef, undef;
3392 3460
3393 close $fh 3461 close $fh
3394 or return; 3462 or return;
3395 3463
3396 aio_rename "$runtime~", $runtime 3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3465 and return;
3398 3466
3399 warn "runtime file written.\n"; 3467 warn "runtime file written.\n";
3400 3468
3401 1 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3402} 3513}
3403 3514
3404sub emergency_save() { 3515sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
3406 3517
3428 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3429 3540
3430 warn "begin emergency database checkpoint\n"; 3541 warn "begin emergency database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3433 }; 3548 };
3434 3549
3435 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
3436} 3551}
3437 3552
3438sub post_cleanup { 3553sub post_cleanup {
3439 my ($make_core) = @_; 3554 my ($make_core) = @_;
3440 3555
3441 warn Carp::longmess "post_cleanup backtrace" 3556 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3443} 3587}
3444 3588
3445sub do_reload_perl() { 3589sub do_reload_perl() {
3446 # can/must only be called in main 3590 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3592 warn "can only reload from main coroutine";
3449 return; 3593 return;
3450 } 3594 }
3451 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
3452 warn "reloading..."; 3599 warn "reloading...";
3453 3600
3454 warn "entering sync_job"; 3601 warn "entering sync_job";
3455 3602
3456 cf::sync_job { 3603 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3605 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3460 3607
3461 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3610
3464 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3465 3612
3466 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3614 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3616 }
3498 3617
3499 warn "... nuking $pkg"; 3618 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3619 $_->cancel for values %EXT_CORO;
3501 } 3620 %EXT_CORO = ();
3502 3621
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3622 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3623 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3631 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3632
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3514 $cb->(); 3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
3515 } 3642 }
3516 3643
3517 Symbol::delete_package $k; 3644 warn "unloading all perl modules loaded from $LIBDIR";
3645 while (my ($k, $v) = each %INC) {
3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3518 } 3659 }
3519 3660
3520 warn "getting rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3664
3524 warn "unloading cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3667 delete $INC{"cf/pod.pm"};
3527 3668
3528 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3670 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
3531 3672
3532 warn "unload completed, starting to reload now"; 3673 warn "unload completed, starting to reload now";
3533 3674
3534 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
3535 require cf; 3676 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3678
3538 warn "loading config and database again"; 3679 warn "loading config and database again";
3539 cf::reload_config; 3680 cf::reload_config;
3540 3681
3541 warn "loading extensions"; 3682 warn "loading extensions";
3542 cf::load_extensions; 3683 cf::load_extensions;
3543 3684
3544 warn "reattaching attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3686 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3687 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3689 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3690 reattach $_ for values %PLAYER;
3550 3691
3551 warn "leaving sync_job"; 3692 warn "leaving sync_job";
3552 3693
3553 1 3694 1
3554 } or do { 3695 } or do {
3555 warn $@; 3696 warn $@;
3556 warn "error while reloading, exiting."; 3697 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3698 };
3559 3699
3560 warn "reloaded"; 3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3561}; 3703};
3562 3704
3563our $RELOAD_WATCHER; # used only during reload 3705our $RELOAD_WATCHER; # used only during reload
3564 3706
3565sub reload_perl() { 3707sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3708 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3709 # coro crashes during coro_state_free->destroy here.
3568 3710
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3713 undef $RELOAD_WATCHER;
3571 do_reload_perl;
3572 }; 3714 };
3573} 3715}
3574 3716
3575register_command "reload" => sub { 3717register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
3590 3732
3591our @WAIT_FOR_TICK; 3733our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3734our @WAIT_FOR_TICK_BEGIN;
3593 3735
3594sub wait_for_tick { 3736sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3737 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3738
3598 my $signal = new Coro::Signal; 3739 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3740 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3741 $signal->wait;
3601} 3742}
3602 3743
3603sub wait_for_tick_begin { 3744sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3745 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3746
3607 my $signal = new Coro::Signal; 3747 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3749 $signal->wait;
3610} 3750}
3611 3751
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3752sub tick {
3613 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3755 unless ++$bug_warning > 10;
3616 return; 3756 return;
3617 } 3757 }
3618 3758
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3760
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3763 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3764 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3765 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3767 };
3633 } 3768 }
3634 3769
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3772 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3773 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3774 $sig->send;
3640 } 3775 }
3641 3776
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3779
3645 _post_tick; 3780 if (0) {
3646}; 3781 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3648 3788
3649{ 3789{
3650 # configure BDB 3790 # configure BDB
3651 3791
3652 BDB::min_parallel 8; 3792 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3793 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3794 $AnyEvent::BDB::WATCHER->priority (1);
3655 3795
3656 unless ($DB_ENV) { 3796 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3797 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3803
3663 cf::sync_job { 3804 cf::sync_job {
3664 eval { 3805 eval {
3690{ 3831{
3691 # configure IO::AIO 3832 # configure IO::AIO
3692 3833
3693 IO::AIO::min_parallel 8; 3834 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3835 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3836 undef $AnyEvent::AIO::WATCHER;
3696} 3837}
3697 3838
3698my $_log_backtrace; 3839my $_log_backtrace;
3699 3840
3700sub _log_backtrace { 3841sub _log_backtrace {
3703 $msg =~ s/\n//; 3844 $msg =~ s/\n//;
3704 3845
3705 # limit the # of concurrent backtraces 3846 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3847 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3708 async { 3850 async {
3709 $Coro::current->{desc} = "abt $msg"; 3851 $Coro::current->{desc} = "abt $msg";
3710 3852
3711 my @bt = fork_call { 3853 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3854 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3865 }
3724 3866
3725 @funcs 3867 @funcs
3726 }; 3868 };
3727 3869
3728 LOG llevInfo, "[ABT] $msg\n"; 3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3873 --$_log_backtrace;
3731 }; 3874 };
3732 } else { 3875 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3876 LOG llevInfo, "[ABT] $msg\n";

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