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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.231 by root, Wed Apr 4 00:02:06 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
26use YAML::Syck ();
22use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
52our %PLAYER; # all users 73our %PLAYER; # all users
53our %MAP; # all maps 74our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 222
185=item cf::lock_wait $string 223=item cf::lock_wait $string
186 224
187Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
188 226
225} 263}
226 264
227sub freeze_mainloop { 265sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
229 267
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
306 346
307 $coro 347 $coro
308} 348}
309 349
310sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
311 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
312 354
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 356 or return;
315 357
358 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 363 and return;
319 364
365 # always fsync - this file is important
320 aio_fsync $fh 366 aio_fsync $fh
321 and return; 367 and return;
322 368
323 close $fh 369 close $fh
324 or return; 370 or return;
327 and return; 373 and return;
328 374
329 1 375 1
330} 376}
331 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
332=back 389=back
333 390
334=cut 391=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 392
456############################################################################# 393#############################################################################
457 394
458=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
459 396
585our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 523our @CB_MAP = ();
587 524
588my %attachment; 525my %attachment;
589 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
590sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
592 535
593 use sort 'stable'; 536 use sort 'stable';
594 537
765# object support 708# object support
766 709
767sub reattach { 710sub reattach {
768 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 715
771 my $registry = $obj->registry; 716 my $registry = $obj->registry;
772 717
773 @$registry = (); 718 @$registry = ();
774 719
821 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
822 767
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 772 close $fh;
828 773
829 if (@$objs) { 774 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 780 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
837 } 782 }
838 } else { 783 } else {
839 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
906=cut 851=cut
907 852
908sub register_extcmd { 853sub register_extcmd {
909 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
910 855
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 856 $EXTCMD{$name} = $cb;
915} 857}
916 858
917cf::player->attach ( 859cf::player->attach (
918 on_command => sub { 860 on_command => sub {
919 my ($pl, $name, $params) = @_; 861 my ($pl, $name, $params) = @_;
932 874
933 my $msg = eval { from_json $buf }; 875 my $msg = eval { from_json $buf };
934 876
935 if (ref $msg) { 877 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 879 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 880 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 881 }
940 } 882 }
941 } else { 883 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 886
945 cf::override; 887 cf::override;
946 }, 888 },
947); 889);
948 890
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 891sub load_extension {
956 my ($path) = @_; 892 my ($path) = @_;
957 893
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 895 my $base = $1;
960 my $pkg = $1; 896 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
963 899
964 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
965 901
966 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 903 or die "$path: $!";
968 904
969 my $source = 905 my $source =
970 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
973 . "\n};\n1"; 909 . "\n};\n1";
974 910
975 eval $source 911 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 913 : "extension disabled.\n";
978 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 915 warn $@;
980 $ext_pkg{$base} = $pkg; 916 warn "mandatory extension failed to load, exiting.\n";
981 917 exit 1;
982# no strict 'refs'; 918 }
983# @{"$pkg\::ISA"} = ext::; 919 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 920 }
998 921
999 # remove commands 922 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 923}
1024 924
1025sub load_extensions { 925sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 927 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1032 } 932 }
1033} 933}
1034 934
1035############################################################################# 935#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 936
1073=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1074 938
1075Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1076 940
1077=cut 941=cut
1078 942
1079package cf::player; 943package cf::player;
944
945use Coro::AIO;
1080 946
1081=head3 cf::player 947=head3 cf::player
1082 948
1083=over 4 949=over 4
1084 950
1110 976
1111sub exists($) { 977sub exists($) {
1112 my ($login) = @_; 978 my ($login) = @_;
1113 979
1114 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1116} 982}
1117 983
1118sub find($) { 984sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 986 my $login = $_[0];
1121 987
1122 my $guard = cf::lock_acquire "user_find:$login"; 988 my $guard = cf::lock_acquire "user_find:$login";
1123 989
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
1125 }; 995 }
1126} 996}
1127 997
1128sub save($) { 998sub save($) {
1129 my ($pl) = @_; 999 my ($pl) = @_;
1130 1000
1133 my $path = path $pl; 1003 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1004 my $guard = cf::lock_acquire "user_save:$path";
1135 1005
1136 return if $pl->{deny_save}; 1006 return if $pl->{deny_save};
1137 1007
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1008 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1009 $pl->{last_save} = $cf::RUNTIME;
1140 1010
1141 $pl->save_pl ($path); 1011 $pl->save_pl ($path);
1142 Coro::cede; 1012 Coro::cede;
1143} 1013}
1153 $cf::PLAYER{$login} = $self; 1023 $cf::PLAYER{$login} = $self;
1154 1024
1155 $self 1025 $self
1156} 1026}
1157 1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1158sub quit_character { 1035sub quit_character {
1159 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1160 1039
1161 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1042
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1046 $pl->ns->destroy if $pl->ns;
1168 1047
1169 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1050 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1052 $pl->destroy;
1174 1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1175 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1176 }; 1096 }
1177}
1178 1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1180 1130
1181Sends an ext reply to the player. 1131Sends an ext reply to the player.
1182 1132
1183=cut 1133=cut
1184 1134
1185sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1186 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1187 1137
1188 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 delete $msg{msgid};
1153 $msg{msgtype} = "event";
1154 $msg{eventtype} = $type;
1189 1155
1190 $self->send ("ext " . cf::to_json \%msg); 1156 $self->send ("ext " . cf::to_json \%msg);
1191} 1157}
1192 1158
1193package cf; 1159package cf;
1204package cf::map; 1170package cf::map;
1205 1171
1206use Fcntl; 1172use Fcntl;
1207use Coro::AIO; 1173use Coro::AIO;
1208 1174
1175use overload
1176 '""' => \&as_string,
1177 fallback => 1;
1178
1209our $MAX_RESET = 3600; 1179our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1180our $DEFAULT_RESET = 3000;
1211 1181
1212sub generate_random_map { 1182sub generate_random_map {
1213 my ($path, $rmp) = @_; 1183 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1184 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1185 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1186 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1187 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1188 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1189 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1190 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1191 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1192 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1193 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1194 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1195 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1196 (cf::region::find $rmp->{region}), $rmp->{custom}
1197 )
1198}
1199
1200=item cf::map->register ($regex, $prio)
1201
1202Register a handler for the map path matching the given regex at the
1203givne priority (higher is better, built-in handlers have priority 0, the
1204default).
1205
1206=cut
1207
1208sub register {
1209 my (undef, $regex, $prio) = @_;
1210 my $pkg = caller;
1211
1212 no strict;
1213 push @{"$pkg\::ISA"}, __PACKAGE__;
1214
1215 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1216}
1217
1218# also paths starting with '/'
1219$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1220
1221sub thawer_merge {
1222 my ($self, $merge) = @_;
1223
1224 # we have to keep some variables in memory intact
1225 local $self->{path};
1226 local $self->{load_path};
1227 local $self->{deny_save};
1228 local $self->{deny_reset};
1229
1230 $self->SUPER::thawer_merge ($merge);
1231}
1232
1233sub normalise {
1234 my ($path, $base) = @_;
1235
1236 $path = "$path"; # make sure its a string
1237
1238 $path =~ s/\.map$//;
1239
1240 # map plan:
1241 #
1242 # /! non-realised random map exit (special hack!)
1243 # {... are special paths that are not being touched
1244 # ?xxx/... are special absolute paths
1245 # ?random/... random maps
1246 # /... normal maps
1247 # ~user/... per-player map of a specific user
1248
1249 $path =~ s/$PATH_SEP/\//go;
1250
1251 # treat it as relative path if it starts with
1252 # something that looks reasonable
1253 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1254 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1255
1256 $base =~ s{[^/]+/?$}{};
1257 $path = "$base/$path";
1258 }
1259
1260 for ($path) {
1261 redo if s{//}{/};
1262 redo if s{/\.?/}{/};
1263 redo if s{/[^/]+/\.\./}{/};
1264 }
1265
1266 $path
1267}
1268
1269sub new_from_path {
1270 my (undef, $path, $base) = @_;
1271
1272 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1273
1274 $path = normalise $path, $base;
1275
1276 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1277 if ($path =~ $EXT_MAP{$pkg}[1]) {
1278 my $self = bless cf::map::new, $pkg;
1279 $self->{path} = $path; $self->path ($path);
1280 $self->init; # pass $1 etc.
1281 return $self;
1282 }
1283 }
1284
1285 Carp::carp "unable to resolve path '$path' (base '$base').";
1286 ()
1287}
1288
1289sub init {
1290 my ($self) = @_;
1291
1292 $self
1293}
1294
1295sub as_string {
1296 my ($self) = @_;
1297
1298 "$self->{path}"
1299}
1300
1301# the displayed name, this is a one way mapping
1302sub visible_name {
1303 &as_string
1304}
1305
1306# the original (read-only) location
1307sub load_path {
1308 my ($self) = @_;
1309
1310 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1311}
1312
1313# the temporary/swap location
1314sub save_path {
1315 my ($self) = @_;
1316
1317 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1318 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1319}
1320
1321# the unique path, undef == no special unique path
1322sub uniq_path {
1323 my ($self) = @_;
1324
1325 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1326 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1327}
1230 1328
1231# and all this just because we cannot iterate over 1329# and all this just because we cannot iterate over
1232# all maps in C++... 1330# all maps in C++...
1233sub change_all_map_light { 1331sub change_all_map_light {
1235 1333
1236 $_->change_map_light ($change) 1334 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1335 for grep $_->outdoor, values %cf::MAP;
1238} 1336}
1239 1337
1338sub unlink_save {
1339 my ($self) = @_;
1340
1341 utf8::encode (my $save = $self->save_path);
1342 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1343 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1344}
1345
1240sub try_load_header($) { 1346sub load_header_from($) {
1241 my ($path) = @_; 1347 my ($self, $path) = @_;
1242 1348
1243 utf8::encode $path; 1349 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1350 #aio_open $path, O_RDONLY, 0
1351 # or return;
1352
1353 $self->_load_header ($path)
1245 or return; 1354 or return;
1246 1355
1247 my $map = cf::map::new 1356 $self->{load_path} = $path;
1357
1358 1
1359}
1360
1361sub load_header_orig {
1362 my ($self) = @_;
1363
1364 $self->load_header_from ($self->load_path)
1365}
1366
1367sub load_header_temp {
1368 my ($self) = @_;
1369
1370 $self->load_header_from ($self->save_path)
1371}
1372
1373sub prepare_temp {
1374 my ($self) = @_;
1375
1376 $self->last_access ((delete $self->{last_access})
1377 || $cf::RUNTIME); #d#
1378 # safety
1379 $self->{instantiate_time} = $cf::RUNTIME
1380 if $self->{instantiate_time} > $cf::RUNTIME;
1381}
1382
1383sub prepare_orig {
1384 my ($self) = @_;
1385
1386 $self->{load_original} = 1;
1387 $self->{instantiate_time} = $cf::RUNTIME;
1388 $self->last_access ($cf::RUNTIME);
1389 $self->instantiate;
1390}
1391
1392sub load_header {
1393 my ($self) = @_;
1394
1395 if ($self->load_header_temp) {
1396 $self->prepare_temp;
1397 } else {
1398 $self->load_header_orig
1248 or return; 1399 or return;
1400 $self->prepare_orig;
1401 }
1249 1402
1250 # for better error messages only, will be overwritten 1403 1
1251 $map->path ($path);
1252
1253 $map->load_header ($path)
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1404}
1260 1405
1261sub find; 1406sub find;
1262sub find { 1407sub find {
1263 my ($path, $origin) = @_; 1408 my ($path, $origin) = @_;
1264 1409
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1410 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1411
1270 cf::lock_wait "map_find:$key"; 1412 cf::lock_wait "map_find:$path";
1271 1413
1272 $cf::MAP{$key} || do { 1414 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1415 my $guard = cf::lock_acquire "map_find:$path";
1274 1416 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1417 or return;
1294 1418
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1419 $map->{last_save} = $cf::RUNTIME;
1307 1420
1308 Coro::cede; 1421 $map->load_header
1422 or return;
1309 1423
1310 if ($map->should_reset) { 1424 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1425 # doing this can freeze the server in a sync job, obviously
1426 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1427 $map->reset;
1312 undef $guard; 1428 undef $guard;
1313 $map = find $path 1429 return find $path;
1314 or return;
1315 } 1430 }
1316 1431
1317 $cf::MAP{$key} = $map 1432 $cf::MAP{$path} = $map
1318 } 1433 }
1319} 1434}
1435
1436sub pre_load { }
1437sub post_load { }
1320 1438
1321sub load { 1439sub load {
1322 my ($self) = @_; 1440 my ($self) = @_;
1323 1441
1442 local $self->{deny_reset} = 1; # loading can take a long time
1443
1324 my $path = $self->{path}; 1444 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1445 my $guard = cf::lock_acquire "map_load:$path";
1326 1446
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1447 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1448
1329 $self->in_memory (cf::MAP_LOADING); 1449 $self->in_memory (cf::MAP_LOADING);
1330 1450
1331 $self->alloc; 1451 $self->alloc;
1452
1453 $self->pre_load;
1454
1332 $self->load_objects ($self->{load_path}, 1) 1455 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1456 or return;
1334 1457
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1458 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1459 if delete $self->{load_original};
1337 1460
1338 if (my $uniq = $path->uniq_path) { 1461 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1462 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1463 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1464 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1465 $self->_load_objects ($uniq, 0);
1343 } 1466 }
1344 } 1467 }
1345 1468
1346 Coro::cede; 1469 Coro::cede;
1347 1470
1348 # now do the right thing for maps 1471 # now do the right thing for maps
1349 $self->link_multipart_objects; 1472 $self->link_multipart_objects;
1350 1473
1351 if ($self->{path}->is_style_map) { 1474 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1475 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1476 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1477 $self->update_buttons;
1478 Coro::cede;
1358 $self->set_darkness_map; 1479 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1480 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1481 unless $self->difficulty;
1482 Coro::cede;
1361 $self->activate; 1483 $self->activate;
1362 } 1484 }
1363 1485
1364 Coro::cede; 1486 $self->post_load;
1365 1487
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1488 $self->in_memory (cf::MAP_IN_MEMORY);
1489}
1490
1491sub customise_for {
1492 my ($self, $ob) = @_;
1493
1494 return find "~" . $ob->name . "/" . $self->{path}
1495 if $self->per_player;
1496
1497 $self
1498}
1499
1500# find and load all maps in the 3x3 area around a map
1501sub load_diag {
1502 my ($map) = @_;
1503
1504 my @diag; # diagonal neighbours
1505
1506 for (0 .. 3) {
1507 my $neigh = $map->tile_path ($_)
1508 or next;
1509 $neigh = find $neigh, $map
1510 or next;
1511 $neigh->load;
1512
1513 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1514 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1515 }
1516
1517 for (@diag) {
1518 my $neigh = find @$_
1519 or next;
1520 $neigh->load;
1521 }
1367} 1522}
1368 1523
1369sub find_sync { 1524sub find_sync {
1370 my ($path, $origin) = @_; 1525 my ($path, $origin) = @_;
1371 1526
1372 cf::sync_job { cf::map::find $path, $origin } 1527 cf::sync_job { find $path, $origin }
1373} 1528}
1374 1529
1375sub do_load_sync { 1530sub do_load_sync {
1376 my ($map) = @_; 1531 my ($map) = @_;
1377 1532
1378 cf::sync_job { $map->load }; 1533 cf::sync_job { $map->load };
1379} 1534}
1380 1535
1536our %MAP_PREFETCH;
1537our $MAP_PREFETCHER = undef;
1538
1539sub find_async {
1540 my ($path, $origin) = @_;
1541
1542 $path = normalise $path, $origin && $origin->{path};
1543
1544 if (my $map = $cf::MAP{$path}) {
1545 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1546 }
1547
1548 undef $MAP_PREFETCH{$path};
1549 $MAP_PREFETCHER ||= cf::async {
1550 while (%MAP_PREFETCH) {
1551 for my $path (keys %MAP_PREFETCH) {
1552 my $map = find $path
1553 or next;
1554 $map->load;
1555
1556 delete $MAP_PREFETCH{$path};
1557 }
1558 }
1559 undef $MAP_PREFETCHER;
1560 };
1561 $MAP_PREFETCHER->prio (6);
1562
1563 ()
1564}
1565
1381sub save { 1566sub save {
1382 my ($self) = @_; 1567 my ($self) = @_;
1383 1568
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1569 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1570
1386 $self->{last_save} = $cf::RUNTIME; 1571 $self->{last_save} = $cf::RUNTIME;
1387 1572
1388 return unless $self->dirty; 1573 return unless $self->dirty;
1389 1574
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1575 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1576 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1577
1393 $self->{load_path} = $save; 1578 $self->{load_path} = $save;
1394 1579
1395 return if $self->{deny_save}; 1580 return if $self->{deny_save};
1396 1581
1399 cf::async { 1584 cf::async {
1400 $_->contr->save for $self->players; 1585 $_->contr->save for $self->players;
1401 }; 1586 };
1402 1587
1403 if ($uniq) { 1588 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1589 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1590 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1591 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1593 }
1409} 1594}
1410 1595
1411sub swap_out { 1596sub swap_out {
1412 my ($self) = @_; 1597 my ($self) = @_;
1426 1611
1427sub reset_at { 1612sub reset_at {
1428 my ($self) = @_; 1613 my ($self) = @_;
1429 1614
1430 # TODO: safety, remove and allow resettable per-player maps 1615 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1616 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1617 return 1e99 if $self->{deny_reset};
1433 1618
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1619 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1620 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1621
1441 my ($self) = @_; 1626 my ($self) = @_;
1442 1627
1443 $self->reset_at <= $cf::RUNTIME 1628 $self->reset_at <= $cf::RUNTIME
1444} 1629}
1445 1630
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1631sub reset {
1468 my ($self) = @_; 1632 my ($self) = @_;
1469 1633
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1634 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1635
1472 return if $self->players; 1636 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1637 return if $self->isa ("ext::map_per_player");#d#
1474 1638
1475 warn "resetting map ", $self->path;#d# 1639 warn "resetting map ", $self->path;#d#
1476 1640
1641 $self->in_memory (cf::MAP_SWAPPED);
1642
1643 # need to save uniques path
1644 unless ($self->{deny_save}) {
1645 my $uniq = $self->uniq_path; utf8::encode $uniq;
1646
1647 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1648 if $uniq;
1649 }
1650
1477 delete $cf::MAP{$self->path}; 1651 delete $cf::MAP{$self->path};
1652
1653 $self->clear;
1478 1654
1479 $_->clear_links_to ($self) for values %cf::MAP; 1655 $_->clear_links_to ($self) for values %cf::MAP;
1480 1656
1481 $self->unlink_save; 1657 $self->unlink_save;
1482 $self->destroy; 1658 $self->destroy;
1485my $nuke_counter = "aaaa"; 1661my $nuke_counter = "aaaa";
1486 1662
1487sub nuke { 1663sub nuke {
1488 my ($self) = @_; 1664 my ($self) = @_;
1489 1665
1666 delete $cf::MAP{$self->path};
1667
1668 $self->unlink_save;
1669
1670 bless $self, "cf::map";
1671 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1672 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1673 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1674 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1675
1676 $cf::MAP{$self->path} = $self;
1677
1493 $self->reset; # polite request, might not happen 1678 $self->reset; # polite request, might not happen
1494} 1679}
1495 1680
1496sub customise_for { 1681=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1682
1499 if ($map->per_player) { 1683Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1684instantiated unique items. May block.
1501 }
1502 1685
1503 $map 1686=cut
1504}
1505 1687
1506sub emergency_save { 1688sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1689 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1690 or return;
1508 1691
1509 warn "enter emergency perl save\n"; 1692 my @paths;
1510 1693
1511 cf::sync_job { 1694 for (@$files) {
1512 warn "begin emergency player save\n"; 1695 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1696 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1697 next unless /^$PATH_SEP/o;
1515 1698
1516 warn "begin emergency map save\n"; 1699 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1700 }
1520 1701
1521 warn "leave emergency perl save\n"; 1702 \@paths
1522} 1703}
1523 1704
1524package cf; 1705package cf;
1525 1706
1526=back 1707=back
1527 1708
1709=head3 cf::object
1710
1711=cut
1712
1713package cf::object;
1714
1715=over 4
1716
1717=item $ob->inv_recursive
1718
1719Returns the inventory of the object _and_ their inventories, recursively.
1720
1721=cut
1722
1723sub inv_recursive_;
1724sub inv_recursive_ {
1725 map { $_, inv_recursive_ $_->inv } @_
1726}
1727
1728sub inv_recursive {
1729 inv_recursive_ inv $_[0]
1730}
1731
1732package cf;
1733
1734=back
1528 1735
1529=head3 cf::object::player 1736=head3 cf::object::player
1530 1737
1531=over 4 1738=over 4
1532 1739
1572 1779
1573=item $player_object->enter_link 1780=item $player_object->enter_link
1574 1781
1575Freezes the player and moves him/her to a special map (C<{link}>). 1782Freezes the player and moves him/her to a special map (C<{link}>).
1576 1783
1577The player should be reaosnably safe there for short amounts of time. You 1784The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1785I<MUST> call C<leave_link> as soon as possible, though.
1579 1786
1787Will never block.
1788
1580=item $player_object->leave_link ($map, $x, $y) 1789=item $player_object->leave_link ($map, $x, $y)
1581 1790
1582Moves the player out of the specila link map onto the given map. If the 1791Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1792map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1793to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1794fails, to the emergency map position.
1586 1795
1587Might block. 1796Might block.
1588 1797
1589=cut 1798=cut
1799
1800sub link_map {
1801 unless ($LINK_MAP) {
1802 $LINK_MAP = cf::map::find "{link}"
1803 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1804 $LINK_MAP->load;
1805 }
1806
1807 $LINK_MAP
1808}
1590 1809
1591sub cf::object::player::enter_link { 1810sub cf::object::player::enter_link {
1592 my ($self) = @_; 1811 my ($self) = @_;
1593 1812
1594 $self->deactivate_recursive; 1813 $self->deactivate_recursive;
1595 1814
1596 return if $self->map == $LINK_MAP; 1815 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1816
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1817 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1818 if $self->map;
1600 1819
1601 $self->enter_map ($LINK_MAP, 20, 20); 1820 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1821}
1603 1822
1604sub cf::object::player::leave_link { 1823sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1824 my ($self, $map, $x, $y) = @_;
1606 1825
1624 # use -1 or undef as default coordinates, not 0, 0 1843 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1844 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1845 if $x <=0 && $y <= 0;
1627 1846
1628 $map->load; 1847 $map->load;
1848 $map->load_diag;
1629 1849
1630 return unless $self->contr->active; 1850 return unless $self->contr->active;
1631 $self->activate_recursive; 1851 $self->activate_recursive;
1852
1853 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1854 $self->enter_map ($map, $x, $y);
1633} 1855}
1634 1856
1635cf::player->attach ( 1857cf::player->attach (
1636 on_logout => sub { 1858 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1871 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1872 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1873 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1874 $pl->ob->enter_link;
1653 (async { 1875 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1876 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1877 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1878 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1879 cf::NDI_RED);
1880 # we need this sleep as the login has a concurrent enter_exit running
1881 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1882 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1883 $pl->ob->leave_link;
1662 })->prio (2); 1884 })->prio (2);
1663 } 1885 }
1664 }, 1886 },
1672 my ($self, $path, $x, $y) = @_; 1894 my ($self, $path, $x, $y) = @_;
1673 1895
1674 $self->enter_link; 1896 $self->enter_link;
1675 1897
1676 (async { 1898 (async {
1677 $path = new cf::path $path; 1899 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1900 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1901 $map = $map->customise_for ($self) if $map;
1681 1902 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1903 } or
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1904 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1905
1688 $self->leave_link ($map, $x, $y); 1906 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1907 })->prio (1);
1690} 1908}
1691 1909
1695 1913
1696sub parse_random_map_params { 1914sub parse_random_map_params {
1697 my ($spec) = @_; 1915 my ($spec) = @_;
1698 1916
1699 my $rmp = { # defaults 1917 my $rmp = { # defaults
1700 xsize => 10, 1918 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 1919 ysize => (cf::rndm 15, 40),
1920 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1921 #layout => string,
1702 }; 1922 };
1703 1923
1704 for (split /\n/, $spec) { 1924 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1925 my ($k, $v) = split /\s+/, $_, 2;
1706 1926
1710 $rmp 1930 $rmp
1711} 1931}
1712 1932
1713sub prepare_random_map { 1933sub prepare_random_map {
1714 my ($exit) = @_; 1934 my ($exit) = @_;
1935
1936 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1937
1716 # all this does is basically replace the /! path by 1938 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1939 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1940 # that depends on the exit object
1719 1941
1720 my $rmp = parse_random_map_params $exit->msg; 1942 my $rmp = parse_random_map_params $exit->msg;
1721 1943
1722 if ($exit->map) { 1944 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 1945 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 1946 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 1947 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 1948 $rmp->{origin_y} = $exit->y;
1727 } 1949 }
1728 1950
1729 $rmp->{random_seed} ||= $exit->random_seed; 1951 $rmp->{random_seed} ||= $exit->random_seed;
1730 1952
1731 my $data = cf::to_json $rmp; 1953 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 1954 my $md5 = Digest::MD5::md5_hex $data;
1955 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1733 1956
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1957 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 1958 aio_write $fh, 0, (length $data), $data, 0;
1959 undef $fh;
1960 aio_rename "$meta~", $meta;
1736 1961
1737 $exit->slaying ("?random/$md5"); 1962 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 1963 $exit->msg (undef);
1739 } 1964 }
1740} 1965}
1741 1966
1742sub cf::object::player::enter_exit { 1967sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 1968 my ($self, $exit) = @_;
1744 1969
1745 return unless $self->type == cf::PLAYER; 1970 return unless $self->type == cf::PLAYER;
1971
1972 if ($exit->slaying eq "/!") {
1973 #TODO: this should de-fi-ni-te-ly not be a sync-job
1974 cf::sync_job { prepare_random_map $exit };
1975 }
1976
1977 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1978 my $hp = $exit->stats->hp;
1979 my $sp = $exit->stats->sp;
1746 1980
1747 $self->enter_link; 1981 $self->enter_link;
1748 1982
1749 (async { 1983 (async {
1750 $self->deactivate_recursive; # just to be sure 1984 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 1985 unless (eval {
1752 prepare_random_map $exit 1986 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 1987
1758 1; 1988 1;
1759 }) { 1989 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 1990 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 1991 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 1992 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 1993 cf::NDI_UNIQUE | cf::NDI_RED);
1764 1994
1765 warn "ERROR in enter_exit: $@"; 1995 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 1996 $self->leave_link;
1767 } 1997 }
1781 2011
1782sub cf::client::send_drawinfo { 2012sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2013 my ($self, $text, $flags) = @_;
1784 2014
1785 utf8::encode $text; 2015 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2016 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2017}
1788 2018
1789 2019
1790=item $success = $client->query ($flags, "text", \&cb) 2020=item $success = $client->query ($flags, "text", \&cb)
1791 2021
1822 # get handled first 2052 # get handled first
1823 my $queue = delete $ns->{query_queue} 2053 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2055
1826 (shift @$queue)->[1]->($msg); 2056 (shift @$queue)->[1]->($msg);
2057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2058
1828 push @{ $ns->{query_queue} }, @$queue; 2059 push @{ $ns->{query_queue} }, @$queue;
1829 2060
1830 if (@{ $ns->{query_queue} } == @$queue) { 2061 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2062 if (@$queue) {
1889 2120
1890# here we export the classes and methods available to script code 2121# here we export the classes and methods available to script code
1891 2122
1892=pod 2123=pod
1893 2124
1894The following fucntions and emthods are available within a safe environment: 2125The following functions and methods are available within a safe environment:
1895 2126
1896 cf::object contr pay_amount pay_player map 2127 cf::object contr pay_amount pay_player map
1897 cf::object::player player 2128 cf::object::player player
1898 cf::player peaceful 2129 cf::player peaceful
1899 cf::map trigger 2130 cf::map trigger
1992The parameter C<$family> should best start with the name of the extension 2223The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique. 2224using it, it should be unique.
1994 2225
1995=over 4 2226=over 4
1996 2227
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key 2228=item $value = cf::db_get $family => $key
2004 2229
2005Returns a single value from the database 2230Returns a single value from the database.
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011 2231
2012=item cf::db_put $family => $key => $value 2232=item cf::db_put $family => $key => $value
2013 2233
2014Stores the given C<$value> in the family hash. Updates are delayed, if you 2234Stores the given C<$value> in the family.
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024 2235
2025=cut 2236=cut
2026 2237
2027our $DB; 2238our $DB;
2028 2239
2029{ 2240sub db_init {
2241 unless ($DB) {
2242 $DB = BDB::db_create $DB_ENV;
2243
2244 cf::sync_job {
2245 eval {
2246 $DB->set_flags (BDB::CHKSUM);
2247
2248 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2249 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2250 cf::cleanup "db_open(db): $!" if $!;
2251 };
2252 cf::cleanup "db_open(db): $@" if $@;
2253 };
2254
2030 my $path = cf::localdir . "/database.pst"; 2255 my $path = cf::localdir . "/database.pst";
2256 if (stat $path) {
2257 cf::sync_job {
2258 my $pst = Storable::retrieve $path;
2031 2259
2032 sub db_load() { 2260 cf::db_put (board => data => $pst->{board});
2033 $DB = stat $path ? Storable::retrieve $path : { }; 2261 cf::db_put (guildrules => data => $pst->{guildrules});
2034 } 2262 cf::db_put (rent => balance => $pst->{rent}{balance});
2263 BDB::db_env_txn_checkpoint $DB_ENV;
2035 2264
2036 my $pid; 2265 unlink $path;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 } 2266 };
2046 } 2267 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 2268 }
2269}
2058 2270
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) { 2271sub db_get($$) {
2065 @_ >= 2 2272 my $key = "$_[0]/$_[1]";
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 2273
2274 cf::sync_job {
2275 BDB::db_get $DB, undef, $key, my $data;
2276
2277 $! ? ()
2278 : Compress::LZF::sthaw $data
2279 }
2280}
2281
2070 sub db_put($$;$) { 2282sub db_put($$$) {
2071 if (@_ >= 3) { 2283 BDB::dbreq_pri 4;
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 2284 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2285}
2286
2287#############################################################################
2288# the server's init and main functions
2289
2290sub load_facedata {
2291 my $path = sprintf "%s/facedata", cf::datadir;
2292
2293 warn "loading facedata from $path\n";
2294
2295 my $faces;
2296 0 < aio_load $path, $faces
2297 or die "$path: $!";
2298
2299 Coro::cede;
2300 $faces = Storable::thaw $faces;
2301 Coro::cede;
2302
2303 my $meta = delete $faces->{""};
2304 $meta->{version} == 1
2305 or cf::cleanup "$path: version mismatch, cannot proceed.";
2306
2307 while (my ($face, $info) = each %$faces) {
2308 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2309 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2310 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2311 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2312 Coro::cede;
2313 }
2314
2315 while (my ($face, $info) = each %$faces) {
2316 next unless $info->{smooth};
2317 my $idx = cf::face::find $face
2318 or next;
2319 if (my $smooth = cf::face::find $info->{smooth}) {
2320 cf::face::set_smooth $idx, $smooth;
2073 } else { 2321 } else {
2074 $DB->{$_[0]} = $_[1]; 2322 warn "smooth face '$info->{smooth}' not found for face '$face'";
2075 }
2076 db_dirty;
2077 }
2078
2079 cf::global->attach (
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 2323 }
2084 ); 2324 Coro::cede;
2085} 2325 }
2086 2326
2087############################################################################# 2327 1
2088# the server's main() 2328}
2329
2330sub reload_resources {
2331 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2332 or die "unable to load regions file\n";#d#
2333 load_facedata
2334 or die "unable to load facedata\n";#d#
2335}
2336
2337sub init {
2338 reload_resources;
2339}
2089 2340
2090sub cfg_load { 2341sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 2342 open my $fh, "<:utf8", cf::confdir . "/config"
2092 or return; 2343 or return;
2093 2344
2110 2361
2111sub main { 2362sub main {
2112 # we must not ever block the main coroutine 2363 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2364 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2365 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2366 (async {
2115 async { Event::one_event }; 2367 Event::one_event;
2368 })->prio (Coro::PRIO_MAX);
2116 }; 2369 };
2117 2370
2118 cfg_load; 2371 cfg_load;
2119 db_load; 2372 db_init;
2120 load_extensions; 2373 load_extensions;
2374
2375 $TICK_WATCHER->start;
2121 Event::loop; 2376 Event::loop;
2122} 2377}
2123 2378
2124############################################################################# 2379#############################################################################
2125# initialisation 2380# initialisation and cleanup
2381
2382# install some emergency cleanup handlers
2383BEGIN {
2384 for my $signal (qw(INT HUP TERM)) {
2385 Event->signal (
2386 reentrant => 0,
2387 data => WF_AUTOCANCEL,
2388 signal => $signal,
2389 prio => 0,
2390 cb => sub {
2391 cf::cleanup "SIG$signal";
2392 },
2393 );
2394 }
2395}
2396
2397sub emergency_save() {
2398 my $freeze_guard = cf::freeze_mainloop;
2399
2400 warn "enter emergency perl save\n";
2401
2402 cf::sync_job {
2403 # use a peculiar iteration method to avoid tripping on perl
2404 # refcount bugs in for. also avoids problems with players
2405 # and maps saved/destroyed asynchronously.
2406 warn "begin emergency player save\n";
2407 for my $login (keys %cf::PLAYER) {
2408 my $pl = $cf::PLAYER{$login} or next;
2409 $pl->valid or next;
2410 $pl->save;
2411 }
2412 warn "end emergency player save\n";
2413
2414 warn "begin emergency map save\n";
2415 for my $path (keys %cf::MAP) {
2416 my $map = $cf::MAP{$path} or next;
2417 $map->valid or next;
2418 $map->save;
2419 }
2420 warn "end emergency map save\n";
2421
2422 warn "begin emergency database checkpoint\n";
2423 BDB::db_env_txn_checkpoint $DB_ENV;
2424 warn "end emergency database checkpoint\n";
2425 };
2426
2427 warn "leave emergency perl save\n";
2428}
2429
2430sub post_cleanup {
2431 my ($make_core) = @_;
2432
2433 warn Carp::longmess "post_cleanup backtrace"
2434 if $make_core;
2435}
2126 2436
2127sub reload() { 2437sub reload() {
2128 # can/must only be called in main 2438 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2439 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2440 warn "can only reload from main coroutine";
2131 return; 2441 return;
2132 } 2442 }
2133 2443
2134 warn "reloading..."; 2444 warn "reloading...";
2135 2445
2136 my $guard = freeze_mainloop; 2446 warn "entering sync_job";
2447
2448 cf::sync_job {
2449 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 2450 cf::emergency_save;
2451 cf::write_runtime; # external watchdog should not bark
2138 2452
2139 eval { 2453 warn "syncing database to disk";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455
2140 # if anything goes wrong in here, we should simply crash as we already saved 2456 # if anything goes wrong in here, we should simply crash as we already saved
2141 2457
2142 # cancel all watchers 2458 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2459 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2460 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2461 }
2146 2462
2463 warn "flushing outstanding aio requests";
2464 for (;;) {
2465 BDB::flush;
2466 IO::AIO::flush;
2467 Coro::cede;
2468 last unless IO::AIO::nreqs || BDB::nreqs;
2469 warn "iterate...";
2470 }
2471
2472 ++$RELOAD;
2473
2147 # cancel all extension coros 2474 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2475 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2476 %EXT_CORO = ();
2150 2477
2151 # unload all extensions 2478 warn "removing commands";
2152 for (@exts) { 2479 %COMMAND = ();
2480
2481 warn "removing ext commands";
2482 %EXTCMD = ();
2483
2484 warn "unloading/nuking all extensions";
2485 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2486 warn "... unloading $pkg";
2154 unload_extension $_; 2487
2488 if (my $cb = $pkg->can ("unload")) {
2489 eval {
2490 $cb->($pkg);
2491 1
2492 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2493 }
2156 2494
2495 warn "... nuking $pkg";
2496 Symbol::delete_package $pkg;
2497 }
2498
2157 # unload all modules loaded from $LIBDIR 2499 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2500 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2501 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2502
2161 warn "removing <$k>"; 2503 warn "... unloading $k";
2162 delete $INC{$k}; 2504 delete $INC{$k};
2163 2505
2164 $k =~ s/\.pm$//; 2506 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2507 $k =~ s/\//::/g;
2166 2508
2169 } 2511 }
2170 2512
2171 Symbol::delete_package $k; 2513 Symbol::delete_package $k;
2172 } 2514 }
2173 2515
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2516 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2517 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2518 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2519
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2520 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2521 delete $INC{"cf.pm"};
2187 2522
2188 # don't, removes xs symbols, too, 2523 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2524 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2525 #Symbol::delete_package __PACKAGE__;
2191 2526
2192 # reload cf.pm 2527 warn "unload completed, starting to reload now";
2528
2193 warn "reloading cf.pm"; 2529 warn "reloading cf.pm";
2194 require cf; 2530 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2531 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2532
2197 # load config and database again 2533 warn "loading config and database again";
2198 cf::cfg_load; 2534 cf::cfg_load;
2199 cf::db_load;
2200 2535
2201 # load extensions
2202 warn "load extensions"; 2536 warn "loading extensions";
2203 cf::load_extensions; 2537 cf::load_extensions;
2204 2538
2205 # reattach attachments to objects 2539 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 2540 _global_reattach; # objects, sockets
2207 _global_reattach; 2541 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2542 reattach $_ for values %MAP;
2209 }; 2543 warn "reattaching attachments to players";
2544 reattach $_ for values %PLAYER;
2210 2545
2211 if ($@) { 2546 warn "loading reloadable resources";
2547 reload_resources;
2548
2549 warn "leaving sync_job";
2550
2551 1
2552 } or do {
2212 warn $@; 2553 warn $@;
2213 warn "error while reloading, exiting."; 2554 warn "error while reloading, exiting.";
2214 exit 1; 2555 exit 1;
2215 } 2556 };
2216 2557
2217 warn "reloaded successfully"; 2558 warn "reloaded";
2218}; 2559};
2219 2560
2220############################################################################# 2561our $RELOAD_WATCHER; # used only during reload
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261}
2262
2263register "<global>", __PACKAGE__;
2264 2562
2265register_command "reload" => sub { 2563register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2564 my ($who, $arg) = @_;
2267 2565
2268 if ($who->flag (FLAG_WIZ)) { 2566 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload."); 2567 $who->message ("reloading server.");
2568
2569 # doing reload synchronously and two reloads happen back-to-back,
2570 # coro crashes during coro_state_free->destroy here.
2571
2572 $RELOAD_WATCHER ||= Event->timer (
2573 reentrant => 0,
2574 after => 0,
2575 data => WF_AUTOCANCEL,
2576 cb => sub {
2270 reload; 2577 reload;
2271 $who->message ("end of reload."); 2578 undef $RELOAD_WATCHER;
2579 },
2580 );
2272 } 2581 }
2273}; 2582};
2274 2583
2275unshift @INC, $LIBDIR; 2584unshift @INC, $LIBDIR;
2585
2586my $bug_warning = 0;
2276 2587
2277$TICK_WATCHER = Event->timer ( 2588$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2589 reentrant => 0,
2590 parked => 1,
2279 prio => 0, 2591 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2592 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2282 cb => sub { 2594 cb => sub {
2595 if ($Coro::current != $Coro::main) {
2596 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2597 unless ++$bug_warning > 10;
2598 return;
2599 }
2600
2601 $NOW = Event::time;
2602
2283 cf::server_tick; # one server iteration 2603 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK; 2604 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2605 $NEXT_TICK += $TICK;
2606
2607 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2608 $NEXT_RUNTIME_WRITE = $NOW + 10;
2609 Coro::async_pool {
2610 write_runtime
2611 or warn "ERROR: unable to write runtime file: $!";
2612 };
2613 }
2614
2615 $WAIT_FOR_TICK->broadcast;
2616 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2617
2618# my $AFTER = Event::time;
2619# warn $AFTER - $NOW;#d#
2286 2620
2287 # if we are delayed by four ticks or more, skip them all 2621 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2622 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2623
2290 $TICK_WATCHER->at ($NEXT_TICK); 2624 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2625 $TICK_WATCHER->start;
2292 }, 2626 },
2293); 2627);
2294 2628
2629{
2295IO::AIO::max_poll_time $TICK * 0.2; 2630 BDB::max_poll_time $TICK * 0.1;
2296 2631 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 2632 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2633 fd => BDB::poll_fileno,
2299 poll => 'r', 2634 poll => 'r',
2300 prio => 5, 2635 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 2636 data => WF_AUTOCANCEL,
2307 after => 0, 2637 cb => \&BDB::poll_cb,
2308 interval => 10, 2638 );
2309 cb => sub { 2639 BDB::min_parallel 8;
2310 (Coro::unblock_sub { 2640
2311 write_runtime 2641 BDB::set_sync_prepare {
2312 or warn "ERROR: unable to write runtime file: $!"; 2642 my $status;
2643 my $current = $Coro::current;
2644 (
2645 sub {
2646 $status = $!;
2647 $current->ready; undef $current;
2648 },
2649 sub {
2650 Coro::schedule while defined $current;
2651 $! = $status;
2652 },
2653 )
2654 };
2655
2656 unless ($DB_ENV) {
2657 $DB_ENV = BDB::db_env_create;
2658
2659 cf::sync_job {
2660 eval {
2661 BDB::db_env_open
2662 $DB_ENV,
2663 $BDB_ENV_DIR,
2664 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2665 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2666 0666;
2667
2668 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2669
2670 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2671 $DB_ENV->set_lk_detect;
2672 };
2673
2674 cf::cleanup "db_env_open(db): $@" if $@;
2313 })->(); 2675 };
2314 }, 2676 }
2315); 2677}
2678
2679{
2680 IO::AIO::min_parallel 8;
2681
2682 undef $Coro::AIO::WATCHER;
2683 IO::AIO::max_poll_time $TICK * 0.1;
2684 $AIO_POLL_WATCHER = Event->io (
2685 reentrant => 0,
2686 data => WF_AUTOCANCEL,
2687 fd => IO::AIO::poll_fileno,
2688 poll => 'r',
2689 prio => 6,
2690 cb => \&IO::AIO::poll_cb,
2691 );
2692}
2316 2693
2317END { cf::emergency_save } 2694END { cf::emergency_save }
2318 2695
23191 26961
2320 2697

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