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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.128 by root, Wed Jan 3 00:28:47 2007 UTC vs.
Revision 1.376 by root, Mon Oct 1 00:44:44 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.32 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
106 164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
127 198
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 206
135# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 208# within the Safe compartment.
137for my $pkg (qw( 209for my $pkg (qw(
138 cf::global cf::attachable 210 cf::global cf::attachable
147 219
148$Event::DIED = sub { 220$Event::DIED = sub {
149 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
150}; 222};
151 223
152my %ext_pkg; 224#############################################################################
153my @exts;
154my @hook;
155 225
156=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
157 227
158=over 4 228=over 4
159 229
160=cut 230=item dumpval $ref
161 231
162use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
163 252
164=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
165 254
166Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
167 256
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
176 258
177Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
178 260
179=cut 261=cut
180 262
181sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 264
186=item my $guard = cf::guard { BLOCK } 265sub to_json ($) { $json_coder->encode ($_[0]) }
187 266sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 267
208=item cf::lock_wait $string 268=item cf::lock_wait $string
209 269
210Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
211 271
212=item my $lock = cf::lock_acquire $string 272=item my $lock = cf::lock_acquire $string
213 273
214Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
217returned. 277returned.
218 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
219Lock names should begin with a unique identifier (for example, find_map 282Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 283uses map_find and cf::map::load uses map_load).
284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
221 288
222=cut 289=cut
223 290
224our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
225 293
226sub lock_wait($) { 294sub lock_wait($) {
227 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
228 301
229 # wait for lock, if any 302 # wait for lock, if any
230 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule; 305 Coro::schedule;
238 311
239 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
240 lock_wait $key; 313 lock_wait $key;
241 314
242 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
243 317
244 cf::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
245 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
247 } 322 }
248} 323}
249 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
331sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active;
333
334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
337 $TICK_WATCHER->stop;
338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_For_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
250=item cf::async { BLOCK } 399=item cf::async { BLOCK }
251 400
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 401Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
254 404
255=cut 405=cut
256 406
257sub async(&) { 407BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 408
266=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
267 410
268The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
271 415
272If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
275fast or be very important. 419fast or be very important.
278 422
279sub sync_job(&) { 423sub sync_job(&) {
280 my ($job) = @_; 424 my ($job) = @_;
281 425
282 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
283 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
285 431
286 # TODO: use suspend/resume instead 432 # TODO: use suspend/resume instead
287 # (but this is cancel-safe) 433 # (but this is cancel-safe)
288 local $FREEZE = 1; 434 my $freeze_guard = freeze_mainloop;
289 435
290 my $busy = 1; 436 my $busy = 1;
291 my @res; 437 my @res;
292 438
293 (Coro::async { 439 (async {
440 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 441 @res = eval { $job->() };
295 warn $@ if $@; 442 warn $@ if $@;
296 undef $busy; 443 undef $busy;
297 })->prio (Coro::PRIO_MAX); 444 })->prio (Coro::PRIO_MAX);
298 445
299 while ($busy) { 446 while ($busy) {
300 Coro::cede_notself; 447 Coro::cede or Event::one_event;
301 Event::one_event unless Coro::nready;
302 } 448 }
449
450 $time = Event::time - $time;
451
452 LOG llevError | logBacktrace, Carp::longmess "long sync job"
453 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
454
455 $tick_start += $time; # do not account sync jobs to server load
303 456
304 wantarray ? @res : $res[0] 457 wantarray ? @res : $res[0]
305 } else { 458 } else {
306 # we are in another coroutine, how wonderful, everything just works 459 # we are in another coroutine, how wonderful, everything just works
307 460
308 $job->() 461 $job->()
309 } 462 }
310} 463}
311 464
312=item $coro = cf::coro { BLOCK } 465=item $coro = cf::async_ext { BLOCK }
313 466
314Creates and returns a new coro. This coro is automcatially being canceled 467Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 468extension calling this is being unloaded.
316 469
317=cut 470=cut
318 471
319sub coro(&) { 472sub async_ext(&) {
320 my $cb = shift; 473 my $cb = shift;
321 474
322 my $coro = &cf::async ($cb); 475 my $coro = &Coro::async ($cb);
323 476
324 $coro->on_destroy (sub { 477 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 478 delete $EXT_CORO{$coro+0};
326 }); 479 });
327 $EXT_CORO{$coro+0} = $coro; 480 $EXT_CORO{$coro+0} = $coro;
328 481
329 $coro 482 $coro
330} 483}
331 484
332sub write_runtime { 485=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 486
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 487Executes the given code block with the given arguments in a seperate
336 or return; 488process, returning the results. Everything must be serialisable with
489Coro::Storable. May, of course, block. Note that the executed sub may
490never block itself or use any form of Event handling.
337 491
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 492=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 493
342 aio_fsync $fh 494sub fork_call(&@) {
343 and return; 495 my ($cb, @args) = @_;
344 496
345 close $fh 497 # we seemingly have to make a local copy of the whole thing,
346 or return; 498 # otherwise perl prematurely frees the stuff :/
499 # TODO: investigate and fix (likely this will be rather laborious)
347 500
348 aio_rename "$runtime~", $runtime 501 my @res = Coro::Util::fork_eval {
349 and return; 502 reset_signals;
503 &$cb
504 }, @args;
350 505
506 wantarray ? @res : $res[-1]
507}
508
509=item $value = cf::db_get $family => $key
510
511Returns a single value from the environment database.
512
513=item cf::db_put $family => $key => $value
514
515Stores the given C<$value> in the family. It can currently store binary
516data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
517
518=item $db = cf::db_table "name"
519
520Create and/or open a new database table. The string must not be "db" and must be unique
521within each server.
522
523=cut
524
525sub db_table($) {
526 my ($name) = @_;
527 my $db = BDB::db_create $DB_ENV;
528
529 eval {
530 $db->set_flags (BDB::CHKSUM);
531
532 utf8::encode $name;
533 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
534 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
535 cf::cleanup "db_open(db): $!" if $!;
536 };
537 cf::cleanup "db_open(db): $@" if $@;
538
539 $db
540}
541
542our $DB;
543
544sub db_init {
545 cf::sync_job {
546 $DB ||= db_table "db";
547 };
548}
549
550sub db_get($$) {
551 my $key = "$_[0]/$_[1]";
552
553 cf::sync_job {
554 BDB::db_get $DB, undef, $key, my $data;
555
556 $! ? ()
557 : $data
351 1 558 }
559}
560
561sub db_put($$$) {
562 BDB::dbreq_pri 4;
563 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
564}
565
566=item cf::cache $id => [$paths...], $processversion => $process
567
568Generic caching function that returns the value of the resource $id,
569caching and regenerating as required.
570
571This function can block.
572
573=cut
574
575sub cache {
576 my ($id, $src, $processversion, $process) = @_;
577
578 my $meta =
579 join "\x00",
580 $processversion,
581 map {
582 aio_stat $_
583 and Carp::croak "$_: $!";
584
585 ($_, (stat _)[7,9])
586 } @$src;
587
588 my $dbmeta = db_get cache => "$id/meta";
589 if ($dbmeta ne $meta) {
590 # changed, we may need to process
591
592 my @data;
593 my $md5;
594
595 for (0 .. $#$src) {
596 0 <= aio_load $src->[$_], $data[$_]
597 or Carp::croak "$src->[$_]: $!";
598 }
599
600 # if processing is expensive, check
601 # checksum first
602 if (1) {
603 $md5 =
604 join "\x00",
605 $processversion,
606 map {
607 cf::cede_to_tick;
608 ($src->[$_], Digest::MD5::md5_hex $data[$_])
609 } 0.. $#$src;
610
611
612 my $dbmd5 = db_get cache => "$id/md5";
613 if ($dbmd5 eq $md5) {
614 db_put cache => "$id/meta", $meta;
615
616 return db_get cache => "$id/data";
617 }
618 }
619
620 my $t1 = Time::HiRes::time;
621 my $data = $process->(\@data);
622 my $t2 = Time::HiRes::time;
623
624 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
625
626 db_put cache => "$id/data", $data;
627 db_put cache => "$id/md5" , $md5;
628 db_put cache => "$id/meta", $meta;
629
630 return $data;
631 }
632
633 db_get cache => "$id/data"
634}
635
636=item cf::datalog type => key => value, ...
637
638Log a datalog packet of the given type with the given key-value pairs.
639
640=cut
641
642sub datalog($@) {
643 my ($type, %kv) = @_;
644 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 645}
353 646
354=back 647=back
355 648
356=cut 649=cut
357
358#############################################################################
359
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477 650
478############################################################################# 651#############################################################################
479 652
480=head2 ATTACHABLE OBJECTS 653=head2 ATTACHABLE OBJECTS
481 654
483attach callbacks/event handlers (a collection of which is called an "attachment") 656attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 657to it. All such attachable objects support the following methods.
485 658
486In the following description, CLASS can be any of C<global>, C<object> 659In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 660C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 661Crossfire TRT).
489 662
490=over 4 663=over 4
491 664
492=item $attachable->attach ($attachment, key => $value...) 665=item $attachable->attach ($attachment, key => $value...)
493 666
607our @CB_TYPE = (); # registry for type (cf-object class) based events 780our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 781our @CB_MAP = ();
609 782
610my %attachment; 783my %attachment;
611 784
785sub cf::attachable::thawer_merge {
786 # simply override everything except _meta
787 local $_[0]{_meta};
788 %{$_[0]} = %{$_[1]};
789}
790
612sub _attach_cb($$$$) { 791sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 792 my ($registry, $event, $prio, $cb) = @_;
614 793
615 use sort 'stable'; 794 use sort 'stable';
616 795
650 $registry = $CB_TYPE[$object_type] ||= []; 829 $registry = $CB_TYPE[$object_type] ||= [];
651 830
652 } elsif ($type eq "subtype") { 831 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 832 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 833 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 834 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 835
657 } elsif ($type eq "package") { 836 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 837 my $pkg = shift @arg;
659 838
660 while (my ($name, $id) = each %cb_id) { 839 while (my ($name, $id) = each %cb_id) {
689 _attach $registry, $klass, @attach; 868 _attach $registry, $klass, @attach;
690 } 869 }
691 870
692 $obj->{$name} = \%arg; 871 $obj->{$name} = \%arg;
693 } else { 872 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 873 warn "object uses attachment '$name' which is not available, postponing.\n";
695 } 874 }
696 875
697 $obj->{_attachment}{$name} = undef; 876 $obj->{_attachment}{$name} = undef;
698} 877}
699 878
701 if (ref $_[0]) { 880 if (ref $_[0]) {
702 _object_attach @_; 881 _object_attach @_;
703 } else { 882 } else {
704 _attach shift->_attach_registry, @_; 883 _attach shift->_attach_registry, @_;
705 } 884 }
885 _recalc_want;
706}; 886};
707 887
708# all those should be optimised 888# all those should be optimised
709sub cf::attachable::detach { 889sub cf::attachable::detach {
710 my ($obj, $name) = @_; 890 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 893 delete $obj->{_attachment}{$name};
714 reattach ($obj); 894 reattach ($obj);
715 } else { 895 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 896 Carp::croak "cannot, currently, detach class attachments";
717 } 897 }
898 _recalc_want;
718}; 899};
719 900
720sub cf::attachable::attached { 901sub cf::attachable::attached {
721 my ($obj, $name) = @_; 902 my ($obj, $name) = @_;
722 903
737 "; 918 ";
738 die if $@; 919 die if $@;
739} 920}
740 921
741our $override; 922our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 923our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 924
744sub override { 925sub override {
745 $override = 1; 926 $override = 1;
746 @invoke_results = (); 927 @INVOKE_RESULTS = (@_);
747} 928}
748 929
749sub do_invoke { 930sub do_invoke {
750 my $event = shift; 931 my $event = shift;
751 my $callbacks = shift; 932 my $callbacks = shift;
752 933
753 @invoke_results = (); 934 @INVOKE_RESULTS = ();
754 935
755 local $override; 936 local $override;
756 937
757 for (@$callbacks) { 938 for (@$callbacks) {
758 eval { &{$_->[1]} }; 939 eval { &{$_->[1]} };
775 956
776Generate an object-specific event with the given arguments. 957Generate an object-specific event with the given arguments.
777 958
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 959This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 960removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 961results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 962
782=back 963=back
783 964
784=cut 965=cut
785 966
786############################################################################# 967#############################################################################
787# object support 968# object support
969#
970
971sub _can_merge {
972 my ($ob1, $ob2) = @_;
973
974 local $Storable::canonical = 1;
975 my $fob1 = Storable::freeze $ob1;
976 my $fob2 = Storable::freeze $ob2;
977
978 $fob1 eq $fob2
979}
788 980
789sub reattach { 981sub reattach {
790 # basically do the same as instantiate, without calling instantiate 982 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 983 my ($obj) = @_;
984
985 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 986
793 my $registry = $obj->registry; 987 my $registry = $obj->registry;
794 988
795 @$registry = (); 989 @$registry = ();
796 990
837sub object_freezer_save { 1031sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1032 my ($filename, $rdata, $objs) = @_;
839 1033
840 sync_job { 1034 sync_job {
841 if (length $$rdata) { 1035 if (length $$rdata) {
1036 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1037 warn sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1038 $decname, length $$rdata, scalar @$objs;
844 1039
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1040 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1041 chmod SAVE_MODE, $fh;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1042 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
848 aio_fsync $fh; 1043 aio_fsync $fh if $cf::USE_FSYNC;
849 close $fh; 1044 close $fh;
850 1045
851 if (@$objs) { 1046 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1047 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1048 chmod SAVE_MODE, $fh;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1049 my $data = Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1050 aio_write $fh, 0, (length $data), $data, 0;
856 aio_fsync $fh; 1051 aio_fsync $fh if $cf::USE_FSYNC;
857 close $fh; 1052 close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1053 aio_rename "$filename.pst~", "$filename.pst";
859 } 1054 }
860 } else { 1055 } else {
861 aio_unlink "$filename.pst"; 1056 aio_unlink "$filename.pst";
867 } 1062 }
868 } else { 1063 } else {
869 aio_unlink $filename; 1064 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1065 aio_unlink "$filename.pst";
871 } 1066 }
872 } 1067 };
873} 1068}
874 1069
875sub object_freezer_as_string { 1070sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
877 1072
889 or return; 1084 or return;
890 1085
891 unless (aio_stat "$filename.pst") { 1086 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1087 (aio_load "$filename.pst", $av) >= 0
893 or return; 1088 or return;
1089
894 $av = eval { (Storable::thaw $av)->{objs} }; 1090 $av = eval { (Storable::thaw $av)->{objs} };
895 } 1091 }
896 1092
1093 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1094 warn sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1095 $decname, length $data, scalar @{$av || []};
1096
899 return ($data, $av); 1097 ($data, $av)
900} 1098}
1099
1100=head2 COMMAND CALLBACKS
1101
1102=over 4
1103
1104=cut
901 1105
902############################################################################# 1106#############################################################################
903# command handling &c 1107# command handling &c
904 1108
905=item cf::register_command $name => \&callback($ob,$args); 1109=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1122 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1123}
920 1124
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1125=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1126
923Register a callbackf ro execution when the client sends an extcmd packet. 1127Register a callback for execution when the client sends an (synchronous)
1128extcmd packet. Ext commands will be processed in the order they are
1129received by the server, like other user commands. The first argument is
1130the logged-in player. Ext commands can only be processed after a player
1131has logged in successfully.
924 1132
925If the callback returns something, it is sent back as if reply was being 1133If the callback returns something, it is sent back as if reply was being
926called. 1134called.
927 1135
1136=item cf::register_exticmd $name => \&callback($ns,$packet);
1137
1138Register a callback for execution when the client sends an (asynchronous)
1139exticmd packet. Exti commands are processed by the server as soon as they
1140are received, i.e. out of order w.r.t. other commands. The first argument
1141is a client socket. Exti commands can be received anytime, even before
1142log-in.
1143
1144If the callback returns something, it is sent back as if reply was being
1145called.
1146
928=cut 1147=cut
929 1148
930sub register_extcmd { 1149sub register_extcmd {
931 my ($name, $cb) = @_; 1150 my ($name, $cb) = @_;
932 1151
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1152 $EXTCMD{$name} = $cb;
1153}
1154
1155sub register_exticmd {
1156 my ($name, $cb) = @_;
1157
1158 $EXTICMD{$name} = $cb;
937} 1159}
938 1160
939cf::player->attach ( 1161cf::player->attach (
940 on_command => sub { 1162 on_command => sub {
941 my ($pl, $name, $params) = @_; 1163 my ($pl, $name, $params) = @_;
950 cf::override; 1172 cf::override;
951 }, 1173 },
952 on_extcmd => sub { 1174 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1175 my ($pl, $buf) = @_;
954 1176
955 my $msg = eval { from_json $buf }; 1177 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1178
957 if (ref $msg) { 1179 if (ref $msg) {
1180 my ($type, $reply, @payload) =
1181 "ARRAY" eq ref $msg
1182 ? @$msg
1183 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1184
1185 my @reply;
1186
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1187 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1188 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1189 }
1190
1191 $pl->ext_reply ($reply, @reply)
1192 if $reply;
1193
963 } else { 1194 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1195 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1196 }
966 1197
967 cf::override; 1198 cf::override;
968 }, 1199 },
969); 1200);
970 1201
971sub register {
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1202sub load_extensions {
1203 cf::sync_job {
1204 my %todo;
1205
1206 for my $path (<$LIBDIR/*.ext>) {
1207 next unless -r $path;
1208
1209 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1210 my $base = $1;
1211 my $pkg = $1;
1212 $pkg =~ s/[^[:word:]]/_/g;
1213 $pkg = "ext::$pkg";
1214
1215 open my $fh, "<:utf8", $path
1216 or die "$path: $!";
1217
1218 my $source = do { local $/; <$fh> };
1219
1220 my %ext = (
1221 path => $path,
1222 base => $base,
1223 pkg => $pkg,
1224 );
1225
1226 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1227 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1228
1229 $ext{source} =
1230 "package $pkg; use strict; use utf8;\n"
1231 . "#line 1 \"$path\"\n{\n"
1232 . $source
1233 . "\n};\n1";
1234
1235 $todo{$base} = \%ext;
1236 }
1237
1238 my %done;
1239 while (%todo) {
1240 my $progress;
1241
1242 while (my ($k, $v) = each %todo) {
1243 for (split /,\s*/, $v->{meta}{depends}) {
1244 goto skip
1245 unless exists $done{$_};
1246 }
1247
1248 warn "... loading '$k' into '$v->{pkg}'\n";
1249
1250 unless (eval $v->{source}) {
1251 my $msg = $@ ? "$v->{path}: $@\n"
1252 : "$v->{base}: extension inactive.\n";
1253
1254 if (exists $v->{meta}{mandatory}) {
1255 warn $msg;
1256 warn "mandatory extension failed to load, exiting.\n";
1257 exit 1;
1258 }
1259
1260 warn $msg;
1261 }
1262
1263 $done{$k} = delete $todo{$k};
1264 push @EXTS, $v->{pkg};
1265 $progress = 1;
1266 }
1267
1268 skip:
1269 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1270 unless $progress;
1271 }
1272 };
1273}
1274
1275#############################################################################
1276
1277=back
1278
1279=head2 CORE EXTENSIONS
1280
1281Functions and methods that extend core crossfire objects.
1282
1283=cut
1284
1285package cf::player;
1286
1287use Coro::AIO;
1288
1289=head3 cf::player
1290
1291=over 4
1292
1293=item cf::player::num_playing
1294
1295Returns the official number of playing players, as per the Crossfire metaserver rules.
1296
1297=cut
1298
1299sub num_playing {
1300 scalar grep
1301 $_->ob->map
1302 && !$_->hidden
1303 && !$_->ob->flag (cf::FLAG_WIZ),
1304 cf::player::list
1305}
1306
1307=item cf::player::find $login
1308
1309Returns the given player object, loading it if necessary (might block).
1310
1311=cut
1312
1313sub playerdir($) {
1314 "$PLAYERDIR/"
1315 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1316}
1317
1318sub path($) {
1319 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1320
1321 (playerdir $login) . "/playerdata"
1322}
1323
1324sub find_active($) {
1325 $cf::PLAYER{$_[0]}
1326 and $cf::PLAYER{$_[0]}->active
1327 and $cf::PLAYER{$_[0]}
1328}
1329
1330sub exists($) {
1331 my ($login) = @_;
1332
1333 $cf::PLAYER{$login}
1334 or cf::sync_job { !aio_stat path $login }
1335}
1336
1337sub find($) {
1338 return $cf::PLAYER{$_[0]} || do {
1339 my $login = $_[0];
1340
1341 my $guard = cf::lock_acquire "user_find:$login";
1342
1343 $cf::PLAYER{$_[0]} || do {
1344 # rename old playerfiles to new ones
1345 #TODO: remove when no longer required
1346 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1347 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1348 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1349 aio_unlink +(playerdir $login) . "/$login.pl";
1350
1351 my $f = new_from_file cf::object::thawer path $login
1352 or return;
1353
1354 my $pl = cf::player::load_pl $f
1355 or return;
1356 local $cf::PLAYER_LOADING{$login} = $pl;
1357 $f->resolve_delayed_derefs;
1358 $cf::PLAYER{$login} = $pl
1359 }
1360 }
1361}
1362
1363sub save($) {
1364 my ($pl) = @_;
1365
1366 return if $pl->{deny_save};
1367
1368 my $path = path $pl;
1369 my $guard = cf::lock_acquire "user_save:$path";
1370
1371 return if $pl->{deny_save};
1372
1373 aio_mkdir playerdir $pl, 0770;
1374 $pl->{last_save} = $cf::RUNTIME;
1375
1376 $pl->save_pl ($path);
1377 cf::cede_to_tick;
1378}
1379
1380sub new($) {
1381 my ($login) = @_;
1382
1383 my $self = create;
1384
1385 $self->ob->name ($login);
1386 $self->{deny_save} = 1;
1387
1388 $cf::PLAYER{$login} = $self;
1389
1390 $self
1391}
1392
1393=item $player->send_msg ($channel, $msg, $color, [extra...])
1394
1395=cut
1396
1397sub send_msg {
1398 my $ns = shift->ns
1399 or return;
1400 $ns->send_msg (@_);
1401}
1402
1403=item $pl->quit_character
1404
1405Nukes the player without looking back. If logged in, the connection will
1406be destroyed. May block for a long time.
1407
1408=cut
1409
1410sub quit_character {
1411 my ($pl) = @_;
1412
1413 my $name = $pl->ob->name;
1414
1415 $pl->{deny_save} = 1;
1416 $pl->password ("*"); # this should lock out the player until we nuked the dir
1417
1418 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1419 $pl->deactivate;
1420 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1421 $pl->ns->destroy if $pl->ns;
1422
1423 my $path = playerdir $pl;
1424 my $temp = "$path~$cf::RUNTIME~deleting~";
1425 aio_rename $path, $temp;
1426 delete $cf::PLAYER{$pl->ob->name};
1427 $pl->destroy;
1428
1429 my $prefix = qr<^~\Q$name\E/>;
1430
1431 # nuke player maps
1432 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1433
1434 IO::AIO::aio_rmtree $temp;
1435}
1436
1437=item $pl->kick
1438
1439Kicks a player out of the game. This destroys the connection.
1440
1441=cut
1442
1443sub kick {
1444 my ($pl, $kicker) = @_;
1445
1446 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1447 $pl->killer ("kicked");
1448 $pl->ns->destroy;
1449}
1450
1451=item cf::player::list_logins
1452
1453Returns am arrayref of all valid playernames in the system, can take a
1454while and may block, so not sync_job-capable, ever.
1455
1456=cut
1457
1458sub list_logins {
1459 my $dirs = aio_readdir $PLAYERDIR
1460 or return [];
1461
1462 my @logins;
1463
1464 for my $login (@$dirs) {
1465 my $path = path $login;
1466
1467 # a .pst is a dead give-away for a valid player
1468 unless (-e "$path.pst") {
1469 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1470 aio_read $fh, 0, 512, my $buf, 0 or next;
1471 $buf !~ /^password -------------$/m or next; # official not-valid tag
1472 }
1473
1474 utf8::decode $login;
1475 push @logins, $login;
1476 }
1477
1478 \@logins
1479}
1480
1481=item $player->maps
1482
1483Returns an arrayref of map paths that are private for this
1484player. May block.
1485
1486=cut
1487
1488sub maps($) {
1489 my ($pl) = @_;
1490
1491 $pl = ref $pl ? $pl->ob->name : $pl;
1492
1493 my $files = aio_readdir playerdir $pl
1494 or return;
1495
1496 my @paths;
1497
1498 for (@$files) {
1499 utf8::decode $_;
1500 next if /\.(?:pl|pst)$/;
1501 next unless /^$PATH_SEP/o;
1502
1503 push @paths, cf::map::normalise "~$pl/$_";
1504 }
1505
1506 \@paths
1507}
1508
1509=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1510
1511Expand crossfire pod fragments into protocol xml.
1512
1513=cut
1514
1515sub expand_cfpod {
1516 ((my $self), (local $_)) = @_;
1517
1518 # escape & and <
1519 s/&/&amp;/g;
1520 s/(?<![BIUGHT])</&lt;/g;
1521
1522 # this is buggy, it needs to properly take care of nested <'s
1523
1524 1 while
1525 # replace B<>, I<>, U<> etc.
1526 s/B<([^\>]*)>/<b>$1<\/b>/
1527 || s/I<([^\>]*)>/<i>$1<\/i>/
1528 || s/U<([^\>]*)>/<u>$1<\/u>/
1529 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1530 # replace G<male|female> tags
1531 || s{G<([^>|]*)\|([^>]*)>}{
1532 $self->gender ? $2 : $1
1533 }ge
1534 # replace H<hint text>
1535 || s{H<([^\>]*)>}
1536 {
1537 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1538 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1539 "")
1540 [$self->{hintmode}]
1541 }ge;
1542
1543 # create single paragraphs (very hackish)
1544 s/(?<=\S)\n(?=\w)/ /g;
1545
1546 # compress some whitespace
1547 s/\s+\n/\n/g; # ws line-ends
1548 s/\n\n+/\n/g; # double lines
1549 s/^\n+//; # beginning lines
1550 s/\n+$//; # ending lines
1551
1552 $_
1553}
1554
1555sub hintmode {
1556 $_[0]{hintmode} = $_[1] if @_ > 1;
1557 $_[0]{hintmode}
1558}
1559
1560=item $player->ext_reply ($msgid, @msg)
1561
1562Sends an ext reply to the player.
1563
1564=cut
1565
1566sub ext_reply($$@) {
1567 my ($self, $id, @msg) = @_;
1568
1569 $self->ns->ext_reply ($id, @msg)
1570}
1571
1572=item $player->ext_msg ($type, @msg)
1573
1574Sends an ext event to the client.
1575
1576=cut
1577
1578sub ext_msg($$@) {
1579 my ($self, $type, @msg) = @_;
1580
1581 $self->ns->ext_msg ($type, @msg);
1582}
1583
1584=head3 cf::region
1585
1586=over 4
1587
1588=cut
1589
1590package cf::region;
1591
1592=item cf::region::find_by_path $path
1593
1594Tries to decuce the likely region for a map knowing only its path.
1595
1596=cut
1597
1598sub find_by_path($) {
978 my ($path) = @_; 1599 my ($path) = @_;
979 1600
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1601 my ($match, $specificity);
981 my $base = $1;
982 my $pkg = $1;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985 1602
986 warn "loading '$path' into '$pkg'\n"; 1603 for my $region (list) {
987 1604 if ($region->{match} && $path =~ $region->{match}) {
988 open my $fh, "<:utf8", $path 1605 ($match, $specificity) = ($region, $region->specificity)
989 or die "$path: $!"; 1606 if $region->specificity > $specificity;
990 1607 }
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# } 1608 }
1020 1609
1021 # remove commands 1610 $match
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 }
1030 }
1031
1032 # remove extcmds
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045}
1046
1047sub load_extensions {
1048 for my $ext (<$LIBDIR/*.ext>) {
1049 next unless -r $ext;
1050 eval {
1051 load_extension $ext;
1052 1
1053 } or warn "$ext not loaded: $@";
1054 }
1055}
1056
1057#############################################################################
1058# load/save/clean perl data associated with a map
1059
1060*cf::mapsupport::on_clean = sub {
1061 my ($map) = @_;
1062
1063 my $path = $map->tmpname;
1064 defined $path or return;
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076}
1077
1078# TODO: compatibility cruft, remove when no longer needed
1079cf::player->attach (
1080 on_load => sub {
1081 my ($pl, $path) = @_;
1082
1083 for my $o (all_objects $pl->ob) {
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1085 $o->set_ob_key_value ("_perl_data");
1086
1087 %$o = %{ Storable::thaw pack "H*", $value };
1088 }
1089 }
1090 },
1091);
1092
1093#############################################################################
1094
1095=head2 CORE EXTENSIONS
1096
1097Functions and methods that extend core crossfire objects.
1098
1099=head3 cf::player
1100
1101=over 4
1102
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut
1108
1109sub cf::player::exists($) {
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113
1114=item $player->ext_reply ($msgid, $msgtype, %msg)
1115
1116Sends an ext reply to the player.
1117
1118=cut
1119
1120sub cf::player::ext_reply($$$%) {
1121 my ($self, $id, %msg) = @_;
1122
1123 $msg{msgid} = $id;
1124
1125 $self->send ("ext " . to_json \%msg);
1126} 1611}
1127 1612
1128=back 1613=back
1129
1130 1614
1131=head3 cf::map 1615=head3 cf::map
1132 1616
1133=over 4 1617=over 4
1134 1618
1137package cf::map; 1621package cf::map;
1138 1622
1139use Fcntl; 1623use Fcntl;
1140use Coro::AIO; 1624use Coro::AIO;
1141 1625
1626use overload
1627 '""' => \&as_string,
1628 fallback => 1;
1629
1142our $MAX_RESET = 7200; 1630our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1631our $DEFAULT_RESET = 3000;
1144 1632
1145sub generate_random_map { 1633sub generate_random_map {
1146 my ($path, $rmp) = @_; 1634 my ($self, $rmp) = @_;
1147
1148 # mit "rum" bekleckern, nicht 1635 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1636 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1637 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1638 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1639 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1640 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1641 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1642 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1643 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1644 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1645 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1646 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1647 (cf::region::find $rmp->{region}), $rmp->{custom}
1648 )
1649}
1650
1651=item cf::map->register ($regex, $prio)
1652
1653Register a handler for the map path matching the given regex at the
1654givne priority (higher is better, built-in handlers have priority 0, the
1655default).
1656
1657=cut
1658
1659sub register {
1660 my (undef, $regex, $prio) = @_;
1661 my $pkg = caller;
1662
1663 no strict;
1664 push @{"$pkg\::ISA"}, __PACKAGE__;
1665
1666 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1667}
1668
1669# also paths starting with '/'
1670$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1671
1672sub thawer_merge {
1673 my ($self, $merge) = @_;
1674
1675 # we have to keep some variables in memory intact
1676 local $self->{path};
1677 local $self->{load_path};
1678
1679 $self->SUPER::thawer_merge ($merge);
1680}
1681
1682sub normalise {
1683 my ($path, $base) = @_;
1684
1685 $path = "$path"; # make sure its a string
1686
1687 $path =~ s/\.map$//;
1688
1689 # map plan:
1690 #
1691 # /! non-realised random map exit (special hack!)
1692 # {... are special paths that are not being touched
1693 # ?xxx/... are special absolute paths
1694 # ?random/... random maps
1695 # /... normal maps
1696 # ~user/... per-player map of a specific user
1697
1698 $path =~ s/$PATH_SEP/\//go;
1699
1700 # treat it as relative path if it starts with
1701 # something that looks reasonable
1702 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1703 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1704
1705 $base =~ s{[^/]+/?$}{};
1706 $path = "$base/$path";
1707 }
1708
1709 for ($path) {
1710 redo if s{//}{/};
1711 redo if s{/\.?/}{/};
1712 redo if s{/[^/]+/\.\./}{/};
1713 }
1714
1715 $path
1716}
1717
1718sub new_from_path {
1719 my (undef, $path, $base) = @_;
1720
1721 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1722
1723 $path = normalise $path, $base;
1724
1725 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1726 if ($path =~ $EXT_MAP{$pkg}[1]) {
1727 my $self = bless cf::map::new, $pkg;
1728 $self->{path} = $path; $self->path ($path);
1729 $self->init; # pass $1 etc.
1730 return $self;
1731 }
1732 }
1733
1734 Carp::cluck "unable to resolve path '$path' (base '$base').";
1735 ()
1736}
1737
1738sub init {
1739 my ($self) = @_;
1740
1741 $self
1742}
1743
1744sub as_string {
1745 my ($self) = @_;
1746
1747 "$self->{path}"
1748}
1749
1750# the displayed name, this is a one way mapping
1751sub visible_name {
1752 &as_string
1753}
1754
1755# the original (read-only) location
1756sub load_path {
1757 my ($self) = @_;
1758
1759 "$MAPDIR/$self->{path}.map"
1760}
1761
1762# the temporary/swap location
1763sub save_path {
1764 my ($self) = @_;
1765
1766 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1767 "$TMPDIR/$path.map"
1768}
1769
1770# the unique path, undef == no special unique path
1771sub uniq_path {
1772 my ($self) = @_;
1773
1774 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1775 "$UNIQUEDIR/$path"
1162} 1776}
1163 1777
1164# and all this just because we cannot iterate over 1778# and all this just because we cannot iterate over
1165# all maps in C++... 1779# all maps in C++...
1166sub change_all_map_light { 1780sub change_all_map_light {
1168 1782
1169 $_->change_map_light ($change) 1783 $_->change_map_light ($change)
1170 for grep $_->outdoor, values %cf::MAP; 1784 for grep $_->outdoor, values %cf::MAP;
1171} 1785}
1172 1786
1787sub decay_objects {
1788 my ($self) = @_;
1789
1790 return if $self->{deny_reset};
1791
1792 $self->do_decay_objects;
1793}
1794
1795sub unlink_save {
1796 my ($self) = @_;
1797
1798 utf8::encode (my $save = $self->save_path);
1799 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1800 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1801}
1802
1173sub try_load_header($) { 1803sub load_header_from($) {
1174 my ($path) = @_; 1804 my ($self, $path) = @_;
1175 1805
1176 utf8::encode $path; 1806 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1807 my $f = new_from_file cf::object::thawer $path
1178 or return; 1808 or return;
1179 1809
1180 my $map = cf::map::new 1810 $self->_load_header ($f)
1181 or return; 1811 or return;
1182 1812
1183 $map->load_header ($path) 1813 local $MAP_LOADING{$self->{path}} = $self;
1814 $f->resolve_delayed_derefs;
1815
1816 $self->{load_path} = $path;
1817
1818 1
1819}
1820
1821sub load_header_orig {
1822 my ($self) = @_;
1823
1824 $self->load_header_from ($self->load_path)
1825}
1826
1827sub load_header_temp {
1828 my ($self) = @_;
1829
1830 $self->load_header_from ($self->save_path)
1831}
1832
1833sub prepare_temp {
1834 my ($self) = @_;
1835
1836 $self->last_access ((delete $self->{last_access})
1837 || $cf::RUNTIME); #d#
1838 # safety
1839 $self->{instantiate_time} = $cf::RUNTIME
1840 if $self->{instantiate_time} > $cf::RUNTIME;
1841}
1842
1843sub prepare_orig {
1844 my ($self) = @_;
1845
1846 $self->{load_original} = 1;
1847 $self->{instantiate_time} = $cf::RUNTIME;
1848 $self->last_access ($cf::RUNTIME);
1849 $self->instantiate;
1850}
1851
1852sub load_header {
1853 my ($self) = @_;
1854
1855 if ($self->load_header_temp) {
1856 $self->prepare_temp;
1857 } else {
1858 $self->load_header_orig
1184 or return; 1859 or return;
1860 $self->prepare_orig;
1861 }
1185 1862
1186 $map->{load_path} = $path; 1863 $self->{deny_reset} = 1
1864 if $self->no_reset;
1187 1865
1188 $map 1866 $self->default_region (cf::region::find_by_path $self->{path})
1189} 1867 unless $self->default_region;
1190 1868
1869 1
1870}
1871
1191sub find_map; 1872sub find;
1192sub find_map { 1873sub find {
1193 my ($path, $origin) = @_; 1874 my ($path, $origin) = @_;
1194 1875
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 1876 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 1877
1878 cf::lock_wait "map_data:$path";#d#remove
1200 cf::lock_wait "map_find:$key"; 1879 cf::lock_wait "map_find:$path";
1201 1880
1202 $cf::MAP{$key} || do { 1881 $cf::MAP{$path} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 1882 my $guard1 = cf::lock_acquire "map_find:$path";
1883 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1204 1884
1205 # do it the slow way 1885 my $map = new_from_path cf::map $path
1206 my $map = try_load_header $path->save_path;
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 1886 or return;
1220 1887
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 1888 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 1889
1234 if ($map->should_reset) { 1890 $map->load_header
1891 or return;
1892
1893 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1894 # doing this can freeze the server in a sync job, obviously
1895 #$cf::WAIT_FOR_TICK->wait;
1896 undef $guard1;
1897 undef $guard2;
1235 $map->reset; 1898 $map->reset;
1236 undef $guard; 1899 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 1900 }
1240 1901
1241 $cf::MAP{$key} = $map 1902 $cf::MAP{$path} = $map
1242 } 1903 }
1243} 1904}
1905
1906sub pre_load { }
1907sub post_load { }
1244 1908
1245sub load { 1909sub load {
1246 my ($self) = @_; 1910 my ($self) = @_;
1247 1911
1912 local $self->{deny_reset} = 1; # loading can take a long time
1913
1248 my $path = $self->{path}; 1914 my $path = $self->{path};
1915
1916 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1917 my $guard = cf::lock_acquire "map_data:$path";
1250 1918
1919 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 1920 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 1921
1253 $self->in_memory (cf::MAP_LOADING); 1922 $self->in_memory (cf::MAP_LOADING);
1254 1923
1255 $self->alloc; 1924 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 1925
1926 $self->pre_load;
1927 cf::cede_to_tick;
1928
1929 my $f = new_from_file cf::object::thawer $self->{load_path};
1930 $f->skip_block;
1931 $self->_load_objects ($f)
1257 or return; 1932 or return;
1258 1933
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1934 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1260 if delete $self->{load_original}; 1935 if delete $self->{load_original};
1261 1936
1262 if (my $uniq = $path->uniq_path) { 1937 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 1938 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 1939 unless (aio_stat $uniq) {
1940 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 1941 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 1942 $self->_load_objects ($f);
1943 $f->resolve_delayed_derefs;
1944 }
1267 } 1945 }
1268 } 1946 }
1269 1947
1948 $f->resolve_delayed_derefs;
1949
1950 cf::cede_to_tick;
1270 # now do the right thing for maps 1951 # now do the right thing for maps
1271 $self->link_multipart_objects; 1952 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 1953 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 1954 unless $self->difficulty;
1955 cf::cede_to_tick;
1956
1957 unless ($self->{deny_activate}) {
1958 $self->decay_objects;
1959 $self->fix_auto_apply;
1960 $self->update_buttons;
1961 cf::cede_to_tick;
1962 $self->set_darkness_map;
1963 cf::cede_to_tick;
1283 $self->activate; 1964 $self->activate;
1284 } 1965 }
1285 1966
1967 $self->{last_save} = $cf::RUNTIME;
1968 $self->last_access ($cf::RUNTIME);
1969
1286 $self->in_memory (cf::MAP_IN_MEMORY); 1970 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 1971 }
1288 1972
1289sub load_map_sync { 1973 $self->post_load;
1974}
1975
1976sub customise_for {
1977 my ($self, $ob) = @_;
1978
1979 return find "~" . $ob->name . "/" . $self->{path}
1980 if $self->per_player;
1981
1982# return find "?party/" . $ob->name . "/" . $self->{path}
1983# if $self->per_party;
1984
1985 $self
1986}
1987
1988# find and load all maps in the 3x3 area around a map
1989sub load_neighbours {
1990 my ($map) = @_;
1991
1992 my @neigh; # diagonal neighbours
1993
1994 for (0 .. 3) {
1995 my $neigh = $map->tile_path ($_)
1996 or next;
1997 $neigh = find $neigh, $map
1998 or next;
1999 $neigh->load;
2000
2001 push @neigh,
2002 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2003 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2004 }
2005
2006 for (grep defined $_->[0], @neigh) {
2007 my ($path, $origin) = @$_;
2008 my $neigh = find $path, $origin
2009 or next;
2010 $neigh->load;
2011 }
2012}
2013
2014sub find_sync {
1290 my ($path, $origin) = @_; 2015 my ($path, $origin) = @_;
1291 2016
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2017 cf::sync_job { find $path, $origin }
2018}
1293 2019
1294 cf::sync_job { 2020sub do_load_sync {
1295 my $map = cf::map::find_map $path, $origin 2021 my ($map) = @_;
1296 or return; 2022
1297 $map->load; 2023 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1298 $map 2024 if $Coro::current == $Coro::main;
2025
2026 cf::sync_job { $map->load };
2027}
2028
2029our %MAP_PREFETCH;
2030our $MAP_PREFETCHER = undef;
2031
2032sub find_async {
2033 my ($path, $origin, $load) = @_;
2034
2035 $path = normalise $path, $origin && $origin->{path};
2036
2037 if (my $map = $cf::MAP{$path}) {
2038 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2039 }
2040
2041 $MAP_PREFETCH{$path} |= $load;
2042
2043 $MAP_PREFETCHER ||= cf::async {
2044 $Coro::current->{desc} = "map prefetcher";
2045
2046 while (%MAP_PREFETCH) {
2047 while (my ($k, $v) = each %MAP_PREFETCH) {
2048 if (my $map = find $k) {
2049 $map->load if $v;
2050 }
2051
2052 delete $MAP_PREFETCH{$k};
2053 }
2054 }
2055 undef $MAP_PREFETCHER;
1299 } 2056 };
2057 $MAP_PREFETCHER->prio (6);
2058
2059 ()
1300} 2060}
1301 2061
1302sub save { 2062sub save {
1303 my ($self) = @_; 2063 my ($self) = @_;
1304 2064
2065 my $lock = cf::lock_acquire "map_data:$self->{path}";
2066
1305 $self->{last_save} = $cf::RUNTIME; 2067 $self->{last_save} = $cf::RUNTIME;
1306 2068
1307 return unless $self->dirty; 2069 return unless $self->dirty;
1308 2070
1309 my $save = $self->{path}->save_path; utf8::encode $save; 2071 my $save = $self->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2072 my $uniq = $self->uniq_path; utf8::encode $uniq;
1311 2073
1312 $self->{load_path} = $save; 2074 $self->{load_path} = $save;
1313 2075
1314 return if $self->{deny_save}; 2076 return if $self->{deny_save};
1315 2077
2078 local $self->{last_access} = $self->last_access;#d#
2079
2080 cf::async {
2081 $Coro::current->{desc} = "map player save";
2082 $_->contr->save for $self->players;
2083 };
2084
1316 if ($uniq) { 2085 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2086 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES); 2087 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1319 } else { 2088 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2089 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 } 2090 }
1322} 2091}
1323 2092
1324sub swap_out { 2093sub swap_out {
1325 my ($self) = @_; 2094 my ($self) = @_;
2095
2096 # save first because save cedes
2097 $self->save;
2098
2099 my $lock = cf::lock_acquire "map_data:$self->{path}";
1326 2100
1327 return if $self->players; 2101 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY; 2102 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save}; 2103 return if $self->{deny_save};
1330 2104
2105 $self->in_memory (cf::MAP_SWAPPED);
2106
1331 $self->save; 2107 $self->deactivate;
2108 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2109 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2110}
1335 2111
1336sub reset_at { 2112sub reset_at {
1337 my ($self) = @_; 2113 my ($self) = @_;
1338 2114
1339 # TODO: safety, remove and allow resettable per-player maps 2115 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2116 return 1e99 if $self->{deny_reset};
1342 2117
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2118 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2119 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2120
1350 my ($self) = @_; 2125 my ($self) = @_;
1351 2126
1352 $self->reset_at <= $cf::RUNTIME 2127 $self->reset_at <= $cf::RUNTIME
1353} 2128}
1354 2129
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2130sub reset {
1377 my ($self) = @_; 2131 my ($self) = @_;
1378 2132
2133 my $lock = cf::lock_acquire "map_data:$self->{path}";
2134
1379 return if $self->players; 2135 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2136
1382 warn "resetting map ", $self->path;#d# 2137 warn "resetting map ", $self->path;
2138
2139 $self->in_memory (cf::MAP_SWAPPED);
2140
2141 # need to save uniques path
2142 unless ($self->{deny_save}) {
2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
2144
2145 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2146 if $uniq;
2147 }
1383 2148
1384 delete $cf::MAP{$self->path}; 2149 delete $cf::MAP{$self->path};
1385 2150
2151 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2152 $_->clear_links_to ($self) for values %cf::MAP;
2153 $self->clear;
1387 2154
1388 $self->unlink_save; 2155 $self->unlink_save;
1389 $self->destroy; 2156 $self->destroy;
1390} 2157}
1391 2158
1392my $nuke_counter = "aaaa"; 2159my $nuke_counter = "aaaa";
1393 2160
1394sub nuke { 2161sub nuke {
1395 my ($self) = @_; 2162 my ($self) = @_;
1396 2163
2164 {
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 delete $cf::MAP{$self->path};
2168
2169 $self->unlink_save;
2170
2171 bless $self, "cf::map";
2172 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2173 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2174 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2175 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2176
2177 $cf::MAP{$self->path} = $self;
2178 }
2179
1400 $self->reset; # polite request, might not happen 2180 $self->reset; # polite request, might not happen
1401} 2181}
1402 2182
1403sub customise_for { 2183=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2184
1406 if ($map->per_player) { 2185Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2186maps. May block.
2187
2188=cut
2189
2190sub tmp_maps() {
1408 } 2191 [
1409 2192 map {
1410 $map 2193 utf8::decode $_;
2194 /\.map$/
2195 ? normalise $_
2196 : ()
2197 } @{ aio_readdir $TMPDIR or [] }
2198 ]
1411} 2199}
1412 2200
1413sub emergency_save { 2201=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2202
1416 warn "enter emergency map save\n"; 2203Returns an arrayref with all map paths of currently instantiated and saved
2204random maps. May block.
1417 2205
1418 cf::sync_job { 2206=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2207
1423 warn "end emergency map save\n"; 2208sub random_maps() {
2209 [
2210 map {
2211 utf8::decode $_;
2212 /\.map$/
2213 ? normalise "?random/$_"
2214 : ()
2215 } @{ aio_readdir $RANDOMDIR or [] }
2216 ]
2217}
2218
2219=item cf::map::unique_maps
2220
2221Returns an arrayref of paths of all shared maps that have
2222instantiated unique items. May block.
2223
2224=cut
2225
2226sub unique_maps() {
2227 [
2228 map {
2229 utf8::decode $_;
2230 /\.map$/
2231 ? normalise $_
2232 : ()
2233 } @{ aio_readdir $UNIQUEDIR or [] }
2234 ]
1424} 2235}
1425 2236
1426package cf; 2237package cf;
1427 2238
1428=back 2239=back
1429 2240
2241=head3 cf::object
2242
2243=cut
2244
2245package cf::object;
2246
2247=over 4
2248
2249=item $ob->inv_recursive
2250
2251Returns the inventory of the object _and_ their inventories, recursively.
2252
2253=cut
2254
2255sub inv_recursive_;
2256sub inv_recursive_ {
2257 map { $_, inv_recursive_ $_->inv } @_
2258}
2259
2260sub inv_recursive {
2261 inv_recursive_ inv $_[0]
2262}
2263
2264=item $ref = $ob->ref
2265
2266creates and returns a persistent reference to an objetc that can be stored as a string.
2267
2268=item $ob = cf::object::deref ($refstring)
2269
2270returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2271even if the object actually exists. May block.
2272
2273=cut
2274
2275sub deref {
2276 my ($ref) = @_;
2277
2278 # temporary compatibility#TODO#remove
2279 $ref =~ s{^<}{player/<};
2280
2281 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2282 my ($uuid, $name) = ($1, $2);
2283 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2284 or return;
2285 $pl->ob->uuid eq $uuid
2286 or return;
2287
2288 $pl->ob
2289 } else {
2290 warn "$ref: cannot resolve object reference\n";
2291 undef
2292 }
2293}
2294
2295package cf;
2296
2297=back
1430 2298
1431=head3 cf::object::player 2299=head3 cf::object::player
1432 2300
1433=over 4 2301=over 4
1434 2302
1448 2316
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2317 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2318
1451 if ($self->{record_replies}) { 2319 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2320 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2321
1453 } else { 2322 } else {
2323 my $pl = $self->contr;
2324
2325 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2326 my $dialog = $pl->{npc_dialog};
2327 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2328
2329 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2330 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2331 $self->message ($msg, $flags);
2332 }
1456 } 2333 }
2334}
2335
2336=item $object->send_msg ($channel, $msg, $color, [extra...])
2337
2338=cut
2339
2340sub cf::object::send_msg {
2341 my $pl = shift->contr
2342 or return;
2343 $pl->send_msg (@_);
1457} 2344}
1458 2345
1459=item $player_object->may ("access") 2346=item $player_object->may ("access")
1460 2347
1461Returns wether the given player is authorized to access resource "access" 2348Returns wether the given player is authorized to access resource "access"
1474 2361
1475=item $player_object->enter_link 2362=item $player_object->enter_link
1476 2363
1477Freezes the player and moves him/her to a special map (C<{link}>). 2364Freezes the player and moves him/her to a special map (C<{link}>).
1478 2365
1479The player should be reaosnably safe there for short amounts of time. You 2366The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2367I<MUST> call C<leave_link> as soon as possible, though.
1481 2368
2369Will never block.
2370
1482=item $player_object->leave_link ($map, $x, $y) 2371=item $player_object->leave_link ($map, $x, $y)
1483 2372
1484Moves the player out of the specila link map onto the given map. If the 2373Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2374map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2375to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2376fails, to the emergency map position.
1488 2377
1489Might block. 2378Might block.
1490 2379
1491=cut 2380=cut
2381
2382sub link_map {
2383 unless ($LINK_MAP) {
2384 $LINK_MAP = cf::map::find "{link}"
2385 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2386 $LINK_MAP->load;
2387 }
2388
2389 $LINK_MAP
2390}
1492 2391
1493sub cf::object::player::enter_link { 2392sub cf::object::player::enter_link {
1494 my ($self) = @_; 2393 my ($self) = @_;
1495 2394
1496 $self->deactivate_recursive; 2395 $self->deactivate_recursive;
1497 2396
1498 return if $self->map == $LINK_MAP; 2397 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2398
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2399 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2400 if $self->map && $self->map->{path} ne "{link}";
1502 2401
1503 $self->enter_map ($LINK_MAP, 20, 20); 2402 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2403}
1505 2404
1506sub cf::object::player::leave_link { 2405sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2406 my ($self, $map, $x, $y) = @_;
2407
2408 return unless $self->contr->active;
1508 2409
1509 my $link_pos = delete $self->{_link_pos}; 2410 my $link_pos = delete $self->{_link_pos};
1510 2411
1511 unless ($map) { 2412 unless ($map) {
1512 # restore original map position 2413 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2414 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2415 $map = cf::map::find $map;
1515 2416
1516 unless ($map) { 2417 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2418 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2419 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2420 or die "FATAL: cannot load emergency map\n";
1520 } 2421 }
1521 } 2422 }
1522 2423
1523 ($x, $y) = (-1, -1) 2424 ($x, $y) = (-1, -1)
1526 # use -1 or undef as default coordinates, not 0, 0 2427 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2428 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2429 if $x <=0 && $y <= 0;
1529 2430
1530 $map->load; 2431 $map->load;
2432 $map->load_neighbours;
1531 2433
2434 return unless $self->contr->active;
1532 $self->activate_recursive; 2435 $self->activate_recursive;
2436
2437 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2438 $self->enter_map ($map, $x, $y);
1534} 2439}
1535 2440
1536cf::player->attach ( 2441=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2442
1540 # abort map switching before logout 2443Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2444her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2445that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2446the new (success) or old (failed) map position. In either case, $done will
1544 }; 2447be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2448
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2449=cut
1567 2450
2451our $GOTOGEN;
2452
1568sub cf::object::player::goto_map { 2453sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2454 my ($self, $path, $x, $y, $check, $done) = @_;
2455
2456 # do generation counting so two concurrent goto's will be executed in-order
2457 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2458
1571 $self->enter_link; 2459 $self->enter_link;
1572 2460
1573 (cf::async { 2461 (async {
1574 $path = new cf::path $path; 2462 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2463
1576 my $map = cf::map::find_map $path->as_string; 2464 # *tag paths override both path and x|y
2465 if ($path =~ /^\*(.*)$/) {
2466 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2467 my $ob = $obs[rand @obs];
2468
2469 # see if we actually can go there
2470 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2471 $ob = $obs[rand @obs];
2472 } else {
2473 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2474 }
2475 # else put us there anyways for now #d#
2476
2477 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2478 } else {
2479 ($path, $x, $y) = (undef, undef, undef);
2480 }
2481 }
2482
2483 my $map = eval {
2484 my $map = defined $path ? cf::map::find $path : undef;
2485
2486 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2487 $map = $map->customise_for ($self);
1578 2488 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2489 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2490 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2491 }
1583 2492
2493 $map
2494 };
2495
2496 if ($@) {
2497 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2498 LOG llevError | logBacktrace, Carp::longmess $@;
2499 }
2500
2501 if ($gen == $self->{_goto_generation}) {
2502 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2503 $self->leave_link ($map, $x, $y);
2504 }
2505
2506 $done->() if $done;
1585 })->prio (1); 2507 })->prio (1);
1586} 2508}
1587 2509
1588=item $player_object->enter_exit ($exit_object) 2510=item $player_object->enter_exit ($exit_object)
1589 2511
1591 2513
1592sub parse_random_map_params { 2514sub parse_random_map_params {
1593 my ($spec) = @_; 2515 my ($spec) = @_;
1594 2516
1595 my $rmp = { # defaults 2517 my $rmp = { # defaults
1596 xsize => 10, 2518 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2519 ysize => (cf::rndm 15, 40),
2520 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2521 #layout => string,
1598 }; 2522 };
1599 2523
1600 for (split /\n/, $spec) { 2524 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2525 my ($k, $v) = split /\s+/, $_, 2;
1602 2526
1606 $rmp 2530 $rmp
1607} 2531}
1608 2532
1609sub prepare_random_map { 2533sub prepare_random_map {
1610 my ($exit) = @_; 2534 my ($exit) = @_;
2535
2536 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2537
1612 # all this does is basically replace the /! path by 2538 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2539 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2540 # that depends on the exit object
1615 2541
1616 my $rmp = parse_random_map_params $exit->msg; 2542 my $rmp = parse_random_map_params $exit->msg;
1617 2543
1618 if ($exit->map) { 2544 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2545 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2546 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2547 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2548 $rmp->{origin_y} = $exit->y;
1623 } 2549 }
1624 2550
1625 $rmp->{random_seed} ||= $exit->random_seed; 2551 $rmp->{random_seed} ||= $exit->random_seed;
1626 2552
1627 my $data = cf::to_json $rmp; 2553 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2554 my $md5 = Digest::MD5::md5_hex $data;
2555 my $meta = "$RANDOMDIR/$md5.meta";
1629 2556
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2557 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2558 aio_write $fh, 0, (length $data), $data, 0;
2559 undef $fh;
2560 aio_rename "$meta~", $meta;
1632 2561
1633 $exit->slaying ("?random/$md5"); 2562 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2563 $exit->msg (undef);
1635 } 2564 }
1636} 2565}
1638sub cf::object::player::enter_exit { 2567sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2568 my ($self, $exit) = @_;
1640 2569
1641 return unless $self->type == cf::PLAYER; 2570 return unless $self->type == cf::PLAYER;
1642 2571
2572 if ($exit->slaying eq "/!") {
2573 #TODO: this should de-fi-ni-te-ly not be a sync-job
2574 # the problem is that $exit might not survive long enough
2575 # so it needs to be done right now, right here
2576 cf::sync_job { prepare_random_map $exit };
2577 }
2578
2579 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2580 my $hp = $exit->stats->hp;
2581 my $sp = $exit->stats->sp;
2582
1643 $self->enter_link; 2583 $self->enter_link;
1644 2584
2585 # if exit is damned, update players death & WoR home-position
2586 $self->contr->savebed ($slaying, $hp, $sp)
2587 if $exit->flag (FLAG_DAMNED);
2588
1645 (cf::async { 2589 (async {
2590 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2591
2592 $self->deactivate_recursive; # just to be sure
1646 unless (eval { 2593 unless (eval {
1647 prepare_random_map $exit 2594 $self->goto ($slaying, $hp, $sp);
1648 if $exit->slaying eq "/!";
1649
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1652 2595
1653 1; 2596 1;
1654 }) { 2597 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2598 $self->message ("Something went wrong deep within the crossfire server. "
1656 . "I'll try to bring you back to the map you were before. " 2599 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2600 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2601 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2602
1660 warn "ERROR in enter_exit: $@"; 2603 warn "ERROR in enter_exit: $@";
1661 $self->leave_link; 2604 $self->leave_link;
1662 } 2605 }
1663 })->prio (1); 2606 })->prio (1);
1676 2619
1677sub cf::client::send_drawinfo { 2620sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 2621 my ($self, $text, $flags) = @_;
1679 2622
1680 utf8::encode $text; 2623 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2624 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 2625}
1683 2626
2627=item $client->send_msg ($channel, $msg, $color, [extra...])
2628
2629Send a drawinfo or msg packet to the client, formatting the msg for the
2630client if neccessary. C<$type> should be a string identifying the type of
2631the message, with C<log> being the default. If C<$color> is negative, suppress
2632the message unless the client supports the msg packet.
2633
2634=cut
2635
2636our %CHANNEL = (
2637 "c/identify" => {
2638 id => "infobox",
2639 title => "Identify",
2640 reply => undef,
2641 tooltip => "Items recently identified",
2642 },
2643 "c/examine" => {
2644 id => "infobox",
2645 title => "Examine",
2646 reply => undef,
2647 tooltip => "Signs and other items you examined",
2648 },
2649 "c/lookat" => {
2650 id => "infobox",
2651 title => "Look",
2652 reply => undef,
2653 tooltip => "What you saw there",
2654 },
2655);
2656
2657sub cf::client::send_msg {
2658 my ($self, $channel, $msg, $color, @extra) = @_;
2659
2660 $msg = $self->pl->expand_cfpod ($msg);
2661
2662 $color &= cf::NDI_CLIENT_MASK; # just in case...
2663
2664 # check predefined channels, for the benefit of C
2665 if ($CHANNEL{$channel}) {
2666 $channel = $CHANNEL{$channel};
2667
2668 $self->ext_msg (channel_info => $channel)
2669 if $self->can_msg;
2670
2671 $channel = $channel->{id};
2672
2673 } elsif (ref $channel) {
2674 # send meta info to client, if not yet sent
2675 unless (exists $self->{channel}{$channel->{id}}) {
2676 $self->{channel}{$channel->{id}} = $channel;
2677 $self->ext_msg (channel_info => $channel)
2678 if $self->can_msg;
2679 }
2680
2681 $channel = $channel->{id};
2682 }
2683
2684 return unless @extra || length $msg;
2685
2686 if ($self->can_msg) {
2687 # default colour, mask it out
2688 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2689 if $color & cf::NDI_DEF;
2690
2691 $self->send_packet ("msg " . $self->{json_coder}->encode (
2692 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2693 } else {
2694 if ($color >= 0) {
2695 # replace some tags by gcfclient-compatible ones
2696 for ($msg) {
2697 1 while
2698 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2699 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2700 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2701 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2702 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2703 }
2704
2705 $color &= cf::NDI_COLOR_MASK;
2706
2707 utf8::encode $msg;
2708
2709 if (0 && $msg =~ /\[/) {
2710 # COMMAND/INFO
2711 $self->send_packet ("drawextinfo $color 10 8 $msg")
2712 } else {
2713 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2714 $self->send_packet ("drawinfo $color $msg")
2715 }
2716 }
2717 }
2718}
2719
2720=item $client->ext_msg ($type, @msg)
2721
2722Sends an ext event to the client.
2723
2724=cut
2725
2726sub cf::client::ext_msg($$@) {
2727 my ($self, $type, @msg) = @_;
2728
2729 if ($self->extcmd == 2) {
2730 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2731 } elsif ($self->extcmd == 1) { # TODO: remove
2732 push @msg, msgtype => "event_$type";
2733 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2734 }
2735}
2736
2737=item $client->ext_reply ($msgid, @msg)
2738
2739Sends an ext reply to the client.
2740
2741=cut
2742
2743sub cf::client::ext_reply($$@) {
2744 my ($self, $id, @msg) = @_;
2745
2746 if ($self->extcmd == 2) {
2747 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2748 } elsif ($self->extcmd == 1) {
2749 #TODO: version 1, remove
2750 unshift @msg, msgtype => "reply", msgid => $id;
2751 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2752 }
2753}
1684 2754
1685=item $success = $client->query ($flags, "text", \&cb) 2755=item $success = $client->query ($flags, "text", \&cb)
1686 2756
1687Queues a query to the client, calling the given callback with 2757Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2758the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2759C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 2760
1691Queries can fail, so check the return code. Or don't, as queries will become 2761Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 2762become reliable at some point in the future.
1693 2763
1694=cut 2764=cut
1695 2765
1696sub cf::client::query { 2766sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 2767 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 2775 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2776 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 2777
1708 $self->send_packet ($self->{query_queue}[0][0]) 2778 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 2779 if @{ $self->{query_queue} } == 1;
2780
2781 1
1710} 2782}
1711 2783
1712cf::client->attach ( 2784cf::client->attach (
2785 on_connect => sub {
2786 my ($ns) = @_;
2787
2788 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2789 },
1713 on_reply => sub { 2790 on_reply => sub {
1714 my ($ns, $msg) = @_; 2791 my ($ns, $msg) = @_;
1715 2792
1716 # this weird shuffling is so that direct followup queries 2793 # this weird shuffling is so that direct followup queries
1717 # get handled first 2794 # get handled first
1718 my $queue = delete $ns->{query_queue} 2795 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that cna happen, but we saw a crash here 2796 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 2797
1721 (shift @$queue)->[1]->($msg); 2798 (shift @$queue)->[1]->($msg);
2799 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 2800
1723 push @{ $ns->{query_queue} }, @$queue; 2801 push @{ $ns->{query_queue} }, @$queue;
1724 2802
1725 if (@{ $ns->{query_queue} } == @$queue) { 2803 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 2804 if (@$queue) {
1728 } else { 2806 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2807 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 2808 }
1731 } 2809 }
1732 }, 2810 },
2811 on_exticmd => sub {
2812 my ($ns, $buf) = @_;
2813
2814 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2815
2816 if (ref $msg) {
2817 my ($type, $reply, @payload) =
2818 "ARRAY" eq ref $msg
2819 ? @$msg
2820 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2821
2822 my @reply;
2823
2824 if (my $cb = $EXTICMD{$type}) {
2825 @reply = $cb->($ns, @payload);
2826 }
2827
2828 $ns->ext_reply ($reply, @reply)
2829 if $reply;
2830
2831 } else {
2832 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2833 }
2834
2835 cf::override;
2836 },
1733); 2837);
1734 2838
1735=item $client->coro (\&cb) 2839=item $client->async (\&cb)
1736 2840
1737Create a new coroutine, running the specified callback. The coroutine will 2841Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 2842be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 2843or loss of connection).
1740 2844
1741=cut 2845=cut
1742 2846
1743sub cf::client::coro { 2847sub cf::client::async {
1744 my ($self, $cb) = @_; 2848 my ($self, $cb) = @_;
1745 2849
1746 my $coro = &cf::async ($cb); 2850 my $coro = &Coro::async ($cb);
1747 2851
1748 $coro->on_destroy (sub { 2852 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 2853 delete $self->{_coro}{$coro+0};
1750 }); 2854 });
1751 2855
1778our $safe = new Safe "safe"; 2882our $safe = new Safe "safe";
1779our $safe_hole = new Safe::Hole; 2883our $safe_hole = new Safe::Hole;
1780 2884
1781$SIG{FPE} = 'IGNORE'; 2885$SIG{FPE} = 'IGNORE';
1782 2886
1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2887$safe->permit_only (Opcode::opset qw(
2888 :base_core :base_mem :base_orig :base_math
2889 grepstart grepwhile mapstart mapwhile
2890 sort time
2891));
1784 2892
1785# here we export the classes and methods available to script code 2893# here we export the classes and methods available to script code
1786 2894
1787=pod 2895=pod
1788 2896
1789The following fucntions and emthods are available within a safe environment: 2897The following functions and methods are available within a safe environment:
1790 2898
1791 cf::object contr pay_amount pay_player map 2899 cf::object
2900 contr pay_amount pay_player map x y force_find force_add
2901 insert remove name archname title slaying race decrease_ob_nr
2902
1792 cf::object::player player 2903 cf::object::player
1793 cf::player peaceful 2904 player
1794 cf::map trigger 2905
2906 cf::player
2907 peaceful
2908
2909 cf::map
2910 trigger
1795 2911
1796=cut 2912=cut
1797 2913
1798for ( 2914for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 2915 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2916 insert remove inv name archname title slaying race
2917 decrease_ob_nr)],
1800 ["cf::object::player" => qw(player)], 2918 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 2919 ["cf::player" => qw(peaceful)],
1802 ["cf::map" => qw(trigger)], 2920 ["cf::map" => qw(trigger)],
1803) { 2921) {
1804 no strict 'refs'; 2922 no strict 'refs';
1875=back 2993=back
1876 2994
1877=cut 2995=cut
1878 2996
1879############################################################################# 2997#############################################################################
2998# the server's init and main functions
1880 2999
1881=head2 EXTENSION DATABASE SUPPORT 3000sub load_facedata($) {
3001 my ($path) = @_;
1882 3002
1883Crossfire maintains a very simple database for extension use. It can 3003 # HACK to clear player env face cache, we need some signal framework
1884currently store anything that can be serialised using Storable, which 3004 # for this (global event?)
1885excludes objects. 3005 %ext::player_env::MUSIC_FACE_CACHE = ();
1886 3006
1887The parameter C<$family> should best start with the name of the extension 3007 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1888using it, it should be unique.
1889 3008
1890=over 4 3009 warn "loading facedata from $path\n";
1891 3010
1892=item $hashref = cf::db_get $family 3011 my $facedata;
3012 0 < aio_load $path, $facedata
3013 or die "$path: $!";
1893 3014
1894Return a hashref for use by the extension C<$family>, which can be 3015 $facedata = Coro::Storable::thaw $facedata;
1895modified. After modifications, you have to call C<cf::db_dirty> or
1896C<cf::db_sync>.
1897 3016
1898=item $value = cf::db_get $family => $key 3017 $facedata->{version} == 2
3018 or cf::cleanup "$path: version mismatch, cannot proceed.";
1899 3019
1900Returns a single value from the database 3020 # patch in the exptable
1901 3021 $facedata->{resource}{"res/exp_table"} = {
1902=item cf::db_put $family => $hashref 3022 type => FT_RSRC,
1903 3023 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 }
1930
1931 my $pid;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 3024 };
3025 cf::cede_to_tick;
1953 3026
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 } 3027 {
3028 my $faces = $facedata->{faceinfo};
1958 3029
1959 sub db_get($;$) { 3030 while (my ($face, $info) = each %$faces) {
1960 @_ >= 2 3031 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1961 ? $DB->{$_[0]}{$_[1]} 3032 cf::face::set_visibility $idx, $info->{visibility};
1962 : ($DB->{$_[0]} ||= { }) 3033 cf::face::set_magicmap $idx, $info->{magicmap};
1963 } 3034 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3035 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1964 3036
1965 sub db_put($$;$) { 3037 cf::cede_to_tick;
1966 if (@_ >= 3) {
1967 $DB->{$_[0]}{$_[1]} = $_[2];
1968 } else {
1969 $DB->{$_[0]} = $_[1];
1970 }
1971 db_dirty;
1972 }
1973
1974 cf::global->attach (
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 3038 }
1979 );
1980}
1981 3039
1982############################################################################# 3040 while (my ($face, $info) = each %$faces) {
1983# the server's main() 3041 next unless $info->{smooth};
3042 my $idx = cf::face::find $face
3043 or next;
3044 if (my $smooth = cf::face::find $info->{smooth}) {
3045 cf::face::set_smooth $idx, $smooth;
3046 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3047 } else {
3048 warn "smooth face '$info->{smooth}' not found for face '$face'";
3049 }
1984 3050
1985sub cfg_load { 3051 cf::cede_to_tick;
3052 }
3053 }
3054
3055 {
3056 my $anims = $facedata->{animinfo};
3057
3058 while (my ($anim, $info) = each %$anims) {
3059 cf::anim::set $anim, $info->{frames}, $info->{facings};
3060 cf::cede_to_tick;
3061 }
3062
3063 cf::anim::invalidate_all; # d'oh
3064 }
3065
3066 {
3067 # TODO: for gcfclient pleasure, we should give resources
3068 # that gcfclient doesn't grok a >10000 face index.
3069 my $res = $facedata->{resource};
3070
3071 my $soundconf = delete $res->{"res/sound.conf"};
3072
3073 while (my ($name, $info) = each %$res) {
3074 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3075 my $data;
3076
3077 if ($info->{type} & 1) {
3078 # prepend meta info
3079
3080 my $meta = $enc->encode ({
3081 name => $name,
3082 %{ $info->{meta} || {} },
3083 });
3084
3085 $data = pack "(w/a*)*", $meta, $info->{data};
3086 } else {
3087 $data = $info->{data};
3088 }
3089
3090 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3091 cf::face::set_type $idx, $info->{type};
3092
3093 cf::cede_to_tick;
3094 }
3095
3096 if ($soundconf) {
3097 $soundconf = $enc->decode (delete $soundconf->{data});
3098
3099 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3100 my $sound = $soundconf->{compat}[$_]
3101 or next;
3102
3103 my $face = cf::face::find "sound/$sound->[1]";
3104 cf::sound::set $sound->[0] => $face;
3105 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3106 }
3107
3108 while (my ($k, $v) = each %{$soundconf->{event}}) {
3109 my $face = cf::face::find "sound/$v";
3110 cf::sound::set $k => $face;
3111 }
3112 }
3113 }
3114
3115 1
3116}
3117
3118register_exticmd fx_want => sub {
3119 my ($ns, $want) = @_;
3120
3121 while (my ($k, $v) = each %$want) {
3122 $ns->fx_want ($k, $v);
3123 }
3124};
3125
3126sub reload_regions {
3127 # HACK to clear player env face cache, we need some signal framework
3128 # for this (global event?)
3129 %ext::player_env::MUSIC_FACE_CACHE = ();
3130
3131 load_resource_file "$MAPDIR/regions"
3132 or die "unable to load regions file\n";
3133
3134 for (cf::region::list) {
3135 $_->{match} = qr/$_->{match}/
3136 if exists $_->{match};
3137 }
3138}
3139
3140sub reload_facedata {
3141 load_facedata "$DATADIR/facedata"
3142 or die "unable to load facedata\n";
3143}
3144
3145sub reload_archetypes {
3146 load_resource_file "$DATADIR/archetypes"
3147 or die "unable to load archetypes\n";
3148 #d# NEED to laod twice to resolve forward references
3149 # this really needs to be done in an extra post-pass
3150 # (which needs to be synchronous, so solve it differently)
3151 load_resource_file "$DATADIR/archetypes"
3152 or die "unable to load archetypes\n";
3153}
3154
3155sub reload_treasures {
3156 load_resource_file "$DATADIR/treasures"
3157 or die "unable to load treasurelists\n";
3158}
3159
3160sub reload_resources {
3161 warn "reloading resource files...\n";
3162
3163 reload_regions;
3164 reload_facedata;
3165 #reload_archetypes;#d#
3166 reload_archetypes;
3167 reload_treasures;
3168
3169 warn "finished reloading resource files\n";
3170}
3171
3172sub init {
3173 reload_resources;
3174}
3175
3176sub reload_config {
1986 open my $fh, "<:utf8", cf::confdir . "/config" 3177 open my $fh, "<:utf8", "$CONFDIR/config"
1987 or return; 3178 or return;
1988 3179
1989 local $/; 3180 local $/;
1990 *CFG = YAML::Syck::Load <$fh>; 3181 *CFG = YAML::Syck::Load <$fh>;
3182
3183 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3184
3185 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3186 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3187
3188 if (exists $CFG{mlockall}) {
3189 eval {
3190 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3191 and die "WARNING: m(un)lockall failed: $!\n";
3192 };
3193 warn $@ if $@;
3194 }
1991} 3195}
1992 3196
1993sub main { 3197sub main {
1994 # we must not ever block the main coroutine 3198 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3199 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3200 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3201 (async {
3202 $Coro::current->{desc} = "IDLE BUG HANDLER";
1998 Event::one_event; 3203 Event::one_event;
1999 })->(); 3204 })->prio (Coro::PRIO_MAX);
2000 }; 3205 };
2001 3206
2002 cfg_load; 3207 reload_config;
2003 db_load; 3208 db_init;
2004 load_extensions; 3209 load_extensions;
3210
3211 $TICK_WATCHER->start;
2005 Event::loop; 3212 Event::loop;
2006} 3213}
2007 3214
2008############################################################################# 3215#############################################################################
2009# initialisation 3216# initialisation and cleanup
2010 3217
3218# install some emergency cleanup handlers
3219BEGIN {
3220 for my $signal (qw(INT HUP TERM)) {
3221 Event->signal (
3222 reentrant => 0,
3223 data => WF_AUTOCANCEL,
3224 signal => $signal,
3225 prio => 0,
3226 cb => sub {
3227 cf::cleanup "SIG$signal";
3228 },
3229 );
3230 }
3231}
3232
3233sub write_runtime {
3234 my $runtime = "$LOCALDIR/runtime";
3235
3236 # first touch the runtime file to show we are still running:
3237 # the fsync below can take a very very long time.
3238
3239 IO::AIO::aio_utime $runtime, undef, undef;
3240
3241 my $guard = cf::lock_acquire "write_runtime";
3242
3243 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3244 or return;
3245
3246 my $value = $cf::RUNTIME + 90 + 10;
3247 # 10 is the runtime save interval, for a monotonic clock
3248 # 60 allows for the watchdog to kill the server.
3249
3250 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3251 and return;
3252
3253 # always fsync - this file is important
3254 aio_fsync $fh
3255 and return;
3256
3257 # touch it again to show we are up-to-date
3258 aio_utime $fh, undef, undef;
3259
3260 close $fh
3261 or return;
3262
3263 aio_rename "$runtime~", $runtime
3264 and return;
3265
3266 warn "runtime file written.\n";
3267
3268 1
3269}
3270
3271sub emergency_save() {
3272 my $freeze_guard = cf::freeze_mainloop;
3273
3274 warn "enter emergency perl save\n";
3275
3276 cf::sync_job {
3277 # use a peculiar iteration method to avoid tripping on perl
3278 # refcount bugs in for. also avoids problems with players
3279 # and maps saved/destroyed asynchronously.
3280 warn "begin emergency player save\n";
3281 for my $login (keys %cf::PLAYER) {
3282 my $pl = $cf::PLAYER{$login} or next;
3283 $pl->valid or next;
3284 $pl->save;
3285 }
3286 warn "end emergency player save\n";
3287
3288 warn "begin emergency map save\n";
3289 for my $path (keys %cf::MAP) {
3290 my $map = $cf::MAP{$path} or next;
3291 $map->valid or next;
3292 $map->save;
3293 }
3294 warn "end emergency map save\n";
3295
3296 warn "begin emergency database checkpoint\n";
3297 BDB::db_env_txn_checkpoint $DB_ENV;
3298 warn "end emergency database checkpoint\n";
3299 };
3300
3301 warn "leave emergency perl save\n";
3302}
3303
3304sub post_cleanup {
3305 my ($make_core) = @_;
3306
3307 warn Carp::longmess "post_cleanup backtrace"
3308 if $make_core;
3309}
3310
2011sub reload() { 3311sub do_reload_perl() {
2012 # can/must only be called in main 3312 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3313 if ($Coro::current != $Coro::main) {
2014 warn "can only reload from main coroutine\n"; 3314 warn "can only reload from main coroutine";
2015 return; 3315 return;
2016 } 3316 }
2017 3317
2018 warn "reloading..."; 3318 warn "reloading...";
2019 3319
2020 local $FREEZE = 1; 3320 warn "entering sync_job";
3321
3322 cf::sync_job {
3323 cf::write_runtime; # external watchdog should not bark
2021 cf::emergency_save; 3324 cf::emergency_save;
3325 cf::write_runtime; # external watchdog should not bark
2022 3326
2023 eval { 3327 warn "syncing database to disk";
3328 BDB::db_env_txn_checkpoint $DB_ENV;
3329
2024 # if anything goes wrong in here, we should simply crash as we already saved 3330 # if anything goes wrong in here, we should simply crash as we already saved
2025 3331
2026 # cancel all watchers 3332 warn "cancelling all WF_AUTOCANCEL watchers";
2027 for (Event::all_watchers) { 3333 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL; 3334 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 } 3335 }
2030 3336
3337 warn "flushing outstanding aio requests";
3338 for (;;) {
3339 BDB::flush;
3340 IO::AIO::flush;
3341 Coro::cede;
3342 last unless IO::AIO::nreqs || BDB::nreqs;
3343 warn "iterate...";
3344 }
3345
3346 ++$RELOAD;
3347
2031 # cancel all extension coros 3348 warn "cancelling all extension coros";
2032 $_->cancel for values %EXT_CORO; 3349 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 3350 %EXT_CORO = ();
2034 3351
2035 # unload all extensions 3352 warn "removing commands";
2036 for (@exts) { 3353 %COMMAND = ();
3354
3355 warn "removing ext/exti commands";
3356 %EXTCMD = ();
3357 %EXTICMD = ();
3358
3359 warn "unloading/nuking all extensions";
3360 for my $pkg (@EXTS) {
2037 warn "unloading <$_>"; 3361 warn "... unloading $pkg";
2038 unload_extension $_; 3362
3363 if (my $cb = $pkg->can ("unload")) {
3364 eval {
3365 $cb->($pkg);
3366 1
3367 } or warn "$pkg unloaded, but with errors: $@";
2039 } 3368 }
2040 3369
3370 warn "... nuking $pkg";
3371 Symbol::delete_package $pkg;
3372 }
3373
2041 # unload all modules loaded from $LIBDIR 3374 warn "unloading all perl modules loaded from $LIBDIR";
2042 while (my ($k, $v) = each %INC) { 3375 while (my ($k, $v) = each %INC) {
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3376 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2044 3377
2045 warn "removing <$k>"; 3378 warn "... unloading $k";
2046 delete $INC{$k}; 3379 delete $INC{$k};
2047 3380
2048 $k =~ s/\.pm$//; 3381 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g; 3382 $k =~ s/\//::/g;
2050 3383
2053 } 3386 }
2054 3387
2055 Symbol::delete_package $k; 3388 Symbol::delete_package $k;
2056 } 3389 }
2057 3390
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 3391 warn "getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 3392 Symbol::delete_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3393 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 3394
2066 # remove register_script_function callbacks
2067 # TODO
2068
2069 # unload cf.pm "a bit" 3395 warn "unloading cf.pm \"a bit\"";
2070 delete $INC{"cf.pm"}; 3396 delete $INC{"cf.pm"};
3397 delete $INC{"cf/pod.pm"};
2071 3398
2072 # don't, removes xs symbols, too, 3399 # don't, removes xs symbols, too,
2073 # and global variables created in xs 3400 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 3401 #Symbol::delete_package __PACKAGE__;
2075 3402
2076 # reload cf.pm 3403 warn "unload completed, starting to reload now";
3404
2077 warn "reloading cf.pm"; 3405 warn "reloading cf.pm";
2078 require cf; 3406 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3407 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2080 3408
2081 # load config and database again 3409 warn "loading config and database again";
2082 cf::cfg_load; 3410 cf::reload_config;
2083 cf::db_load;
2084 3411
2085 # load extensions
2086 warn "load extensions"; 3412 warn "loading extensions";
2087 cf::load_extensions; 3413 cf::load_extensions;
2088 3414
2089 # reattach attachments to objects 3415 warn "reattaching attachments to objects/players";
2090 warn "reattach"; 3416 _global_reattach; # objects, sockets
2091 _global_reattach; 3417 warn "reattaching attachments to maps";
2092 }; 3418 reattach $_ for values %MAP;
3419 warn "reattaching attachments to players";
3420 reattach $_ for values %PLAYER;
2093 3421
2094 if ($@) { 3422 warn "leaving sync_job";
3423
3424 1
3425 } or do {
2095 warn $@; 3426 warn $@;
2096 warn "error while reloading, exiting."; 3427 warn "error while reloading, exiting.";
2097 exit 1; 3428 exit 1;
2098 } 3429 };
2099 3430
2100 warn "reloaded successfully"; 3431 warn "reloaded";
2101}; 3432};
2102 3433
2103############################################################################# 3434our $RELOAD_WATCHER; # used only during reload
2104 3435
2105unless ($LINK_MAP) { 3436sub reload_perl() {
2106 $LINK_MAP = cf::map::new; 3437 # doing reload synchronously and two reloads happen back-to-back,
3438 # coro crashes during coro_state_free->destroy here.
2107 3439
2108 $LINK_MAP->width (41); 3440 $RELOAD_WATCHER ||= Event->timer (
2109 $LINK_MAP->height (41); 3441 reentrant => 0,
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2, 3442 after => 0,
3443 data => WF_AUTOCANCEL,
2118 cb => sub { 3444 cb => sub {
2119 $_[0]->w->cancel; 3445 do_reload_perl;
2120 3446 undef $RELOAD_WATCHER;
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 }); 3447 },
2139 3448 );
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 3449}
2145
2146register "<global>", __PACKAGE__;
2147 3450
2148register_command "reload" => sub { 3451register_command "reload" => sub {
2149 my ($who, $arg) = @_; 3452 my ($who, $arg) = @_;
2150 3453
2151 if ($who->flag (FLAG_WIZ)) { 3454 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 3455 $who->message ("reloading server.");
3456 async {
3457 $Coro::current->{desc} = "perl_reload";
3458 reload_perl;
3459 };
2155 } 3460 }
2156}; 3461};
2157 3462
2158unshift @INC, $LIBDIR; 3463unshift @INC, $LIBDIR;
3464
3465my $bug_warning = 0;
3466
3467our @WAIT_FOR_TICK;
3468our @WAIT_FOR_TICK_BEGIN;
3469
3470sub wait_for_tick {
3471 return unless $TICK_WATCHER->is_active;
3472 return if $Coro::current == $Coro::main;
3473
3474 my $signal = new Coro::Signal;
3475 push @WAIT_FOR_TICK, $signal;
3476 $signal->wait;
3477}
3478
3479sub wait_for_tick_begin {
3480 return unless $TICK_WATCHER->is_active;
3481 return if $Coro::current == $Coro::main;
3482
3483 my $signal = new Coro::Signal;
3484 push @WAIT_FOR_TICK_BEGIN, $signal;
3485 $signal->wait;
3486}
2159 3487
2160$TICK_WATCHER = Event->timer ( 3488$TICK_WATCHER = Event->timer (
2161 reentrant => 0, 3489 reentrant => 0,
3490 parked => 1,
2162 prio => 0, 3491 prio => 0,
2163 at => $NEXT_TICK || $TICK, 3492 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL, 3493 data => WF_AUTOCANCEL,
2165 cb => sub { 3494 cb => sub {
2166 unless ($FREEZE) { 3495 if ($Coro::current != $Coro::main) {
3496 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3497 unless ++$bug_warning > 10;
3498 return;
3499 }
3500
3501 $NOW = $tick_start = Event::time;
3502
2167 cf::server_tick; # one server iteration 3503 cf::server_tick; # one server iteration
3504
2168 $RUNTIME += $TICK; 3505 $RUNTIME += $TICK;
2169 }
2170
2171 $NEXT_TICK += $TICK; 3506 $NEXT_TICK += $TICK;
2172 3507
3508 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3509 $NEXT_RUNTIME_WRITE = $NOW + 10;
3510 Coro::async_pool {
3511 $Coro::current->{desc} = "runtime saver";
3512 write_runtime
3513 or warn "ERROR: unable to write runtime file: $!";
3514 };
3515 }
3516
3517 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3518 $sig->send;
3519 }
3520 while (my $sig = shift @WAIT_FOR_TICK) {
3521 $sig->send;
3522 }
3523
3524 $NOW = Event::time;
3525
2173 # if we are delayed by four ticks or more, skip them all 3526 # if we are delayed by four ticks or more, skip them all
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3527 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2175 3528
2176 $TICK_WATCHER->at ($NEXT_TICK); 3529 $TICK_WATCHER->at ($NEXT_TICK);
2177 $TICK_WATCHER->start; 3530 $TICK_WATCHER->start;
3531
3532 $LOAD = ($NOW - $tick_start) / $TICK;
3533 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3534
3535 _post_tick;
2178 }, 3536 },
2179); 3537);
2180 3538
3539{
3540 BDB::min_parallel 8;
2181IO::AIO::max_poll_time $TICK * 0.2; 3541 BDB::max_poll_time $TICK * 0.1;
2182 3542 $BDB_POLL_WATCHER = Event->io (
2183Event->io ( 3543 reentrant => 0,
2184 fd => IO::AIO::poll_fileno, 3544 fd => BDB::poll_fileno,
2185 poll => 'r', 3545 poll => 'r',
2186 prio => 5, 3546 prio => 0,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190
2191Event->timer (
2192 data => WF_AUTOCANCEL, 3547 data => WF_AUTOCANCEL,
3548 cb => \&BDB::poll_cb,
3549 );
3550
3551 BDB::set_sync_prepare {
3552 my $status;
3553 my $current = $Coro::current;
3554 (
3555 sub {
3556 $status = $!;
3557 $current->ready; undef $current;
3558 },
3559 sub {
3560 Coro::schedule while defined $current;
3561 $! = $status;
3562 },
3563 )
3564 };
3565
3566 unless ($DB_ENV) {
3567 $DB_ENV = BDB::db_env_create;
3568 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3569 | BDB::LOG_AUTOREMOVE, 1);
3570 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3571 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3572
3573 cf::sync_job {
3574 eval {
3575 BDB::db_env_open
3576 $DB_ENV,
3577 $BDBDIR,
3578 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3579 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3580 0666;
3581
3582 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3583 };
3584
3585 cf::cleanup "db_env_open(db): $@" if $@;
3586 };
3587 }
3588
3589 $BDB_DEADLOCK_WATCHER = Event->timer (
2193 after => 0, 3590 after => 3,
2194 interval => 10, 3591 interval => 1,
3592 hard => 1,
3593 prio => 0,
3594 data => WF_AUTOCANCEL,
2195 cb => sub { 3595 cb => sub {
2196 (Coro::unblock_sub { 3596 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2197 write_runtime 3597 },
2198 or warn "ERROR: unable to write runtime file: $!"; 3598 );
3599 $BDB_CHECKPOINT_WATCHER = Event->timer (
3600 after => 11,
3601 interval => 60,
3602 hard => 1,
3603 prio => 0,
3604 data => WF_AUTOCANCEL,
3605 cb => sub {
3606 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3607 },
3608 );
3609 $BDB_TRICKLE_WATCHER = Event->timer (
3610 after => 5,
3611 interval => 10,
3612 hard => 1,
3613 prio => 0,
3614 data => WF_AUTOCANCEL,
3615 cb => sub {
3616 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3617 },
3618 );
3619}
3620
3621{
3622 IO::AIO::min_parallel 8;
3623
3624 undef $Coro::AIO::WATCHER;
3625 IO::AIO::max_poll_time $TICK * 0.1;
3626 $AIO_POLL_WATCHER = Event->io (
3627 reentrant => 0,
3628 data => WF_AUTOCANCEL,
3629 fd => IO::AIO::poll_fileno,
3630 poll => 'r',
3631 prio => 0,
3632 cb => \&IO::AIO::poll_cb,
3633 );
3634}
3635
3636my $_log_backtrace;
3637
3638sub _log_backtrace {
3639 my ($msg, @addr) = @_;
3640
3641 $msg =~ s/\n//;
3642
3643 # limit the # of concurrent backtraces
3644 if ($_log_backtrace < 2) {
3645 ++$_log_backtrace;
3646 async {
3647 $Coro::current->{desc} = "abt $msg";
3648
3649 my @bt = fork_call {
3650 @addr = map { sprintf "%x", $_ } @addr;
3651 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3652 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3653 or die "addr2line: $!";
3654
3655 my @funcs;
3656 my @res = <$fh>;
3657 chomp for @res;
3658 while (@res) {
3659 my ($func, $line) = splice @res, 0, 2, ();
3660 push @funcs, "[$func] $line";
3661 }
3662
3663 @funcs
3664 };
3665
3666 LOG llevInfo, "[ABT] $msg\n";
3667 LOG llevInfo, "[ABT] $_\n" for @bt;
3668 --$_log_backtrace;
2199 })->(); 3669 };
3670 } else {
3671 LOG llevInfo, "[ABT] $msg\n";
3672 LOG llevInfo, "[ABT] [suppressed]\n";
2200 }, 3673 }
2201); 3674}
3675
3676# load additional modules
3677use cf::pod;
2202 3678
2203END { cf::emergency_save } 3679END { cf::emergency_save }
2204 3680
22051 36811
2206 3682

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