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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.388 by root, Thu Oct 18 02:56:13 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.1 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
28use Data::Dumper;
20use Digest::MD5; 29use Digest::MD5;
21use Fcntl; 30use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 31use YAML::Syck ();
32use IO::AIO 2.51 ();
24use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
25 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
27 44
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
30 47
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 49
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 51
35our %COMMAND = (); 52our %COMMAND = ();
36our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
38 60
61our $RELOAD; # number of reloads so far
39our @EVENT; 62our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 63
42our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
46 89
47our %CFG; 90our %CFG;
48 91
49our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 93our $RUNTIME;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 97our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
56 105
57binmode STDOUT; 106binmode STDOUT;
58binmode STDERR; 107binmode STDERR;
59 108
60# read virtual server time, if available 109# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
65} 114}
66 115
67mkdir cf::localdir; 116mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 118
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
76 122
77############################################################################# 123#############################################################################
78 124
79=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
80 126
87=item $cf::RUNTIME 133=item $cf::RUNTIME
88 134
89The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 136every server tick.
91 137
92=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 141
94The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
96 146
97=item $cf::NOW 147=item $cf::NOW
98 148
99The time of the last (current) server tick. 149The time of the last (current) server tick.
100 150
101=item $cf::TICK 151=item $cf::TICK
102 152
103The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
104 164
105=item %cf::CFG 165=item %cf::CFG
106 166
107Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
109 181
110=back 182=back
111 183
112=cut 184=cut
113 185
114BEGIN { 186BEGIN {
115 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 188 my $msg = join "", @_;
117 utf8::encode $msg;
118 189
119 $msg .= "\n" 190 $msg .= "\n"
120 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
121 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
122 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
123 }; 196 };
124} 197}
125 198
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 206
133# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 208# within the Safe compartment.
135for my $pkg (qw( 209for my $pkg (qw(
136 cf::global cf::attachable 210 cf::global cf::attachable
145 219
146$Event::DIED = sub { 220$Event::DIED = sub {
147 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
148}; 222};
149 223
150my %ext_pkg; 224#############################################################################
151my @exts;
152my @hook;
153 225
154=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
155 227
156=over 4 228=over 4
157 229
158=cut 230=item dumpval $ref
159 231
160use JSON::Syck (); # TODO# replace by JSON::PC once working 232=cut
233
234sub dumpval {
235 eval {
236 local $SIG{__DIE__};
237 my $d;
238 if (1) {
239 $d = new Data::Dumper([$_[0]], ["*var"]);
240 $d->Terse(1);
241 $d->Indent(2);
242 $d->Quotekeys(0);
243 $d->Useqq(1);
244 #$d->Bless(...);
245 $d->Seen($_[1]) if @_ > 1;
246 $d = $d->Dump();
247 }
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d
250 } || "[unable to dump $_[0]: '$@']";
251}
161 252
162=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
163 254
164Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
165 256
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
174 258
175Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
176 260
177=cut 261=cut
178 262
179sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
181 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
182} 266sub from_json ($) { $json_coder->decode ($_[0]) }
183 267
184=item cf::lock_wait $string 268=item cf::lock_wait $string
185 269
186Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
187 271
190Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
193returned. 277returned.
194 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
195Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
197 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
198=cut 289=cut
199 290
200our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
201 293
202sub lock_wait($) { 294sub lock_wait($) {
203 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
204 301
205 # wait for lock, if any 302 # wait for lock, if any
206 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 305 Coro::schedule;
214 311
215 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
216 lock_wait $key; 313 lock_wait $key;
217 314
218 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
219 317
220 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
223 } 322 }
224} 323}
225 324
226=item cf::async { BLOCK } 325sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 326 my ($key) = @_;
235 327
236 Coro::async { 328 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 329}
241 330
242sub freeze_mainloop { 331sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
244 333
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
246 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
247 $guard 338 $guard
248} 339}
249 340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 $Coro::current->desc ("timeslot manager");
360
361 my $signal = new Coro::Signal;
362
363 while () {
364 next_job:
365 my $avail = cf::till_tick;
366 if ($avail > 0.01) {
367 for (0 .. $#SLOT_QUEUE) {
368 if ($SLOT_QUEUE[$_][0] < $avail) {
369 my $job = splice @SLOT_QUEUE, $_, 1, ();
370 $job->[2]->send;
371 Coro::cede;
372 goto next_job;
373 }
374 }
375 }
376
377 if (@SLOT_QUEUE) {
378 # we do not use wait_for_tick() as it returns immediately when tick is inactive
379 push @cf::WAIT_FOR_TICK, $signal;
380 $signal->wait;
381 } else {
382 Coro::schedule;
383 }
384 }
385};
386
387sub get_slot($;$$) {
388 my ($time, $pri, $name) = @_;
389
390 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal;
392
393 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
394 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
395 $SLOT_QUEUE->ready;
396 $sig->wait;
397}
398
399=item cf::async { BLOCK }
400
401Currently the same as Coro::async_pool, meaning you cannot use
402C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
403thing you are allowed to do is call C<prio> on it.
404
405=cut
406
407BEGIN { *async = \&Coro::async_pool }
408
250=item cf::sync_job { BLOCK } 409=item cf::sync_job { BLOCK }
251 410
252The design of crossfire+ requires that the main coro ($Coro::main) is 411The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 412is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable.
255 415
256If it must be done, put the blocking parts into C<sync_job>. This will run 416If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 417the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 418server will be frozen during this time, so the block should either finish
259fast or be very important. 419fast or be very important.
262 422
263sub sync_job(&) { 423sub sync_job(&) {
264 my ($job) = @_; 424 my ($job) = @_;
265 425
266 if ($Coro::current == $Coro::main) { 426 if ($Coro::current == $Coro::main) {
427 my $time = Event::time;
428
267 # this is the main coro, too bad, we have to block 429 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 430 # till the operation succeeds, freezing the server :/
269 431
432 LOG llevError, Carp::longmess "sync job";#d#
433
270 # TODO: use suspend/resume instead 434 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 435 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 436 my $freeze_guard = freeze_mainloop;
273 437
274 my $busy = 1; 438 my $busy = 1;
275 my @res; 439 my @res;
276 440
277 (Coro::async { 441 (async {
442 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 443 @res = eval { $job->() };
279 warn $@ if $@; 444 warn $@ if $@;
280 undef $busy; 445 undef $busy;
281 })->prio (Coro::PRIO_MAX); 446 })->prio (Coro::PRIO_MAX);
282 447
283 while ($busy) { 448 while ($busy) {
449 if (Coro::nready) {
284 Coro::cede_notself; 450 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 451 } else {
452 Event::one_event;
286 } 453 }
454 }
455
456 $time = Event::time - $time;
457
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load
287 462
288 wantarray ? @res : $res[0] 463 wantarray ? @res : $res[0]
289 } else { 464 } else {
290 # we are in another coroutine, how wonderful, everything just works 465 # we are in another coroutine, how wonderful, everything just works
291 466
292 $job->() 467 $job->()
293 } 468 }
294} 469}
295 470
296=item $coro = cf::coro { BLOCK } 471=item $coro = cf::async_ext { BLOCK }
297 472
298Creates and returns a new coro. This coro is automcatially being canceled 473Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 474extension calling this is being unloaded.
300 475
301=cut 476=cut
302 477
303sub coro(&) { 478sub async_ext(&) {
304 my $cb = shift; 479 my $cb = shift;
305 480
306 my $coro = &cf::async ($cb); 481 my $coro = &Coro::async ($cb);
307 482
308 $coro->on_destroy (sub { 483 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 484 delete $EXT_CORO{$coro+0};
310 }); 485 });
311 $EXT_CORO{$coro+0} = $coro; 486 $EXT_CORO{$coro+0} = $coro;
312 487
313 $coro 488 $coro
314} 489}
315 490
316sub write_runtime { 491=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 492
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 493Executes the given code block with the given arguments in a seperate
320 or return; 494process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling.
321 497
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 498=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 499
326 aio_fsync $fh 500sub fork_call(&@) {
327 and return; 501 my ($cb, @args) = @_;
328 502
329 close $fh 503 # we seemingly have to make a local copy of the whole thing,
330 or return; 504 # otherwise perl prematurely frees the stuff :/
505 # TODO: investigate and fix (likely this will be rather laborious)
331 506
332 aio_rename "$runtime~", $runtime 507 my @res = Coro::Util::fork_eval {
333 and return; 508 reset_signals;
509 &$cb
510 }, @args;
334 511
512 wantarray ? @res : $res[-1]
513}
514
515=item $value = cf::db_get $family => $key
516
517Returns a single value from the environment database.
518
519=item cf::db_put $family => $key => $value
520
521Stores the given C<$value> in the family. It can currently store binary
522data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
523
524=item $db = cf::db_table "name"
525
526Create and/or open a new database table. The string must not be "db" and must be unique
527within each server.
528
529=cut
530
531sub db_table($) {
532 my ($name) = @_;
533 my $db = BDB::db_create $DB_ENV;
534
535 eval {
536 $db->set_flags (BDB::CHKSUM);
537
538 utf8::encode $name;
539 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
540 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
541 cf::cleanup "db_open(db): $!" if $!;
542 };
543 cf::cleanup "db_open(db): $@" if $@;
544
545 $db
546}
547
548our $DB;
549
550sub db_init {
551 cf::sync_job {
552 $DB ||= db_table "db";
553 };
554}
555
556sub db_get($$) {
557 my $key = "$_[0]/$_[1]";
558
559 cf::sync_job {
560 BDB::db_get $DB, undef, $key, my $data;
561
562 $! ? ()
563 : $data
335 1 564 }
565}
566
567sub db_put($$$) {
568 BDB::dbreq_pri 4;
569 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
570}
571
572=item cf::cache $id => [$paths...], $processversion => $process
573
574Generic caching function that returns the value of the resource $id,
575caching and regenerating as required.
576
577This function can block.
578
579=cut
580
581sub cache {
582 my ($id, $src, $processversion, $process) = @_;
583
584 my $meta =
585 join "\x00",
586 $processversion,
587 map {
588 aio_stat $_
589 and Carp::croak "$_: $!";
590
591 ($_, (stat _)[7,9])
592 } @$src;
593
594 my $dbmeta = db_get cache => "$id/meta";
595 if ($dbmeta ne $meta) {
596 # changed, we may need to process
597
598 my @data;
599 my $md5;
600
601 for (0 .. $#$src) {
602 0 <= aio_load $src->[$_], $data[$_]
603 or Carp::croak "$src->[$_]: $!";
604 }
605
606 # if processing is expensive, check
607 # checksum first
608 if (1) {
609 $md5 =
610 join "\x00",
611 $processversion,
612 map {
613 cf::cede_to_tick;
614 ($src->[$_], Digest::MD5::md5_hex $data[$_])
615 } 0.. $#$src;
616
617
618 my $dbmd5 = db_get cache => "$id/md5";
619 if ($dbmd5 eq $md5) {
620 db_put cache => "$id/meta", $meta;
621
622 return db_get cache => "$id/data";
623 }
624 }
625
626 my $t1 = Time::HiRes::time;
627 my $data = $process->(\@data);
628 my $t2 = Time::HiRes::time;
629
630 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
631
632 db_put cache => "$id/data", $data;
633 db_put cache => "$id/md5" , $md5;
634 db_put cache => "$id/meta", $meta;
635
636 return $data;
637 }
638
639 db_get cache => "$id/data"
640}
641
642=item cf::datalog type => key => value, ...
643
644Log a datalog packet of the given type with the given key-value pairs.
645
646=cut
647
648sub datalog($@) {
649 my ($type, %kv) = @_;
650 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 651}
337 652
338=back 653=back
339 654
340=cut 655=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 656
462############################################################################# 657#############################################################################
463 658
464=head2 ATTACHABLE OBJECTS 659=head2 ATTACHABLE OBJECTS
465 660
467attach callbacks/event handlers (a collection of which is called an "attachment") 662attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 663to it. All such attachable objects support the following methods.
469 664
470In the following description, CLASS can be any of C<global>, C<object> 665In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 666C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 667Crossfire TRT).
473 668
474=over 4 669=over 4
475 670
476=item $attachable->attach ($attachment, key => $value...) 671=item $attachable->attach ($attachment, key => $value...)
477 672
591our @CB_TYPE = (); # registry for type (cf-object class) based events 786our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 787our @CB_MAP = ();
593 788
594my %attachment; 789my %attachment;
595 790
791sub cf::attachable::thawer_merge {
792 # simply override everything except _meta
793 local $_[0]{_meta};
794 %{$_[0]} = %{$_[1]};
795}
796
596sub _attach_cb($$$$) { 797sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 798 my ($registry, $event, $prio, $cb) = @_;
598 799
599 use sort 'stable'; 800 use sort 'stable';
600 801
634 $registry = $CB_TYPE[$object_type] ||= []; 835 $registry = $CB_TYPE[$object_type] ||= [];
635 836
636 } elsif ($type eq "subtype") { 837 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 838 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 839 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 840 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 841
641 } elsif ($type eq "package") { 842 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 843 my $pkg = shift @arg;
643 844
644 while (my ($name, $id) = each %cb_id) { 845 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 874 _attach $registry, $klass, @attach;
674 } 875 }
675 876
676 $obj->{$name} = \%arg; 877 $obj->{$name} = \%arg;
677 } else { 878 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 879 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 880 }
680 881
681 $obj->{_attachment}{$name} = undef; 882 $obj->{_attachment}{$name} = undef;
682} 883}
683 884
685 if (ref $_[0]) { 886 if (ref $_[0]) {
686 _object_attach @_; 887 _object_attach @_;
687 } else { 888 } else {
688 _attach shift->_attach_registry, @_; 889 _attach shift->_attach_registry, @_;
689 } 890 }
891 _recalc_want;
690}; 892};
691 893
692# all those should be optimised 894# all those should be optimised
693sub cf::attachable::detach { 895sub cf::attachable::detach {
694 my ($obj, $name) = @_; 896 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 899 delete $obj->{_attachment}{$name};
698 reattach ($obj); 900 reattach ($obj);
699 } else { 901 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 902 Carp::croak "cannot, currently, detach class attachments";
701 } 903 }
904 _recalc_want;
702}; 905};
703 906
704sub cf::attachable::attached { 907sub cf::attachable::attached {
705 my ($obj, $name) = @_; 908 my ($obj, $name) = @_;
706 909
721 "; 924 ";
722 die if $@; 925 die if $@;
723} 926}
724 927
725our $override; 928our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 929our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 930
728sub override { 931sub override {
729 $override = 1; 932 $override = 1;
730 @invoke_results = (); 933 @INVOKE_RESULTS = (@_);
731} 934}
732 935
733sub do_invoke { 936sub do_invoke {
734 my $event = shift; 937 my $event = shift;
735 my $callbacks = shift; 938 my $callbacks = shift;
736 939
737 @invoke_results = (); 940 @INVOKE_RESULTS = ();
738 941
739 local $override; 942 local $override;
740 943
741 for (@$callbacks) { 944 for (@$callbacks) {
742 eval { &{$_->[1]} }; 945 eval { &{$_->[1]} };
759 962
760Generate an object-specific event with the given arguments. 963Generate an object-specific event with the given arguments.
761 964
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 965This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 966removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 967results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 968
766=back 969=back
767 970
768=cut 971=cut
769 972
770############################################################################# 973#############################################################################
771# object support 974# object support
975
976sub _object_equal($$);
977sub _object_equal($$) {
978 my ($a, $b) = @_;
979
980 return 0 unless (ref $a) eq (ref $b);
981
982 if ("HASH" eq ref $a) {
983 my @ka = keys %$a;
984 my @kb = keys %$b;
985
986 return 0 if @ka != @kb;
987
988 for (0 .. $#ka) {
989 return 0 unless $ka[$_] eq $kb[$_];
990 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
991 }
992
993 } elsif ("ARRAY" eq ref $a) {
994
995 return 0 if @$a != @$b;
996
997 for (0 .. $#$a) {
998 return 0 unless _object_equal $a->[$_], $b->[$_];
999 }
1000
1001 } elsif ($a ne $b) {
1002 return 0;
1003 }
1004
1005 1
1006}
1007
1008our $SLOW_MERGES;#d#
1009sub _can_merge {
1010 my ($ob1, $ob2) = @_;
1011
1012 ++$SLOW_MERGES;#d#
1013
1014 # we do the slow way here
1015 return _object_equal $ob1, $ob2
1016}
772 1017
773sub reattach { 1018sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1019 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1020 my ($obj) = @_;
1021
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1023
777 my $registry = $obj->registry; 1024 my $registry = $obj->registry;
778 1025
779 @$registry = (); 1026 @$registry = ();
780 1027
821sub object_freezer_save { 1068sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1069 my ($filename, $rdata, $objs) = @_;
823 1070
824 sync_job { 1071 sync_job {
825 if (length $$rdata) { 1072 if (length $$rdata) {
1073 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1074 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1075 $decname, length $$rdata, scalar @$objs;
828 1076
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1078 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1080 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1081 close $fh;
834 1082
835 if (@$objs) { 1083 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1085 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1087 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1088 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1089 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1090 aio_rename "$filename.pst~", "$filename.pst";
843 } 1091 }
844 } else { 1092 } else {
845 aio_unlink "$filename.pst"; 1093 aio_unlink "$filename.pst";
851 } 1099 }
852 } else { 1100 } else {
853 aio_unlink $filename; 1101 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1102 aio_unlink "$filename.pst";
855 } 1103 }
856 } 1104 };
857} 1105}
858 1106
859sub object_freezer_as_string { 1107sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1108 my ($rdata, $objs) = @_;
861 1109
873 or return; 1121 or return;
874 1122
875 unless (aio_stat "$filename.pst") { 1123 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1124 (aio_load "$filename.pst", $av) >= 0
877 or return; 1125 or return;
1126
878 $av = eval { (Storable::thaw $av)->{objs} }; 1127 my $st = eval { Coro::Storable::thaw $av };
1128 $av = $st->{objs};
879 } 1129 }
880 1130
1131 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1132 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1133 $decname, length $data, scalar @{$av || []};
1134
883 return ($data, $av); 1135 ($data, $av)
884} 1136}
1137
1138=head2 COMMAND CALLBACKS
1139
1140=over 4
1141
1142=cut
885 1143
886############################################################################# 1144#############################################################################
887# command handling &c 1145# command handling &c
888 1146
889=item cf::register_command $name => \&callback($ob,$args); 1147=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1160 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1161}
904 1162
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1163=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1164
907Register a callbackf ro execution when the client sends an extcmd packet. 1165Register a callback for execution when the client sends an (synchronous)
1166extcmd packet. Ext commands will be processed in the order they are
1167received by the server, like other user commands. The first argument is
1168the logged-in player. Ext commands can only be processed after a player
1169has logged in successfully.
908 1170
909If the callback returns something, it is sent back as if reply was being 1171If the callback returns something, it is sent back as if reply was being
910called. 1172called.
911 1173
1174=item cf::register_exticmd $name => \&callback($ns,$packet);
1175
1176Register a callback for execution when the client sends an (asynchronous)
1177exticmd packet. Exti commands are processed by the server as soon as they
1178are received, i.e. out of order w.r.t. other commands. The first argument
1179is a client socket. Exti commands can be received anytime, even before
1180log-in.
1181
1182If the callback returns something, it is sent back as if reply was being
1183called.
1184
912=cut 1185=cut
913 1186
914sub register_extcmd { 1187sub register_extcmd {
915 my ($name, $cb) = @_; 1188 my ($name, $cb) = @_;
916 1189
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1190 $EXTCMD{$name} = $cb;
1191}
1192
1193sub register_exticmd {
1194 my ($name, $cb) = @_;
1195
1196 $EXTICMD{$name} = $cb;
921} 1197}
922 1198
923cf::player->attach ( 1199cf::player->attach (
924 on_command => sub { 1200 on_command => sub {
925 my ($pl, $name, $params) = @_; 1201 my ($pl, $name, $params) = @_;
934 cf::override; 1210 cf::override;
935 }, 1211 },
936 on_extcmd => sub { 1212 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1213 my ($pl, $buf) = @_;
938 1214
939 my $msg = eval { from_json $buf }; 1215 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1216
941 if (ref $msg) { 1217 if (ref $msg) {
1218 my ($type, $reply, @payload) =
1219 "ARRAY" eq ref $msg
1220 ? @$msg
1221 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1222
1223 my @reply;
1224
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1225 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1226 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1227 }
1228
1229 $pl->ext_reply ($reply, @reply)
1230 if $reply;
1231
947 } else { 1232 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1233 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1234 }
950 1235
951 cf::override; 1236 cf::override;
952 }, 1237 },
953); 1238);
954 1239
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1240sub load_extensions {
1241 cf::sync_job {
1242 my %todo;
1243
1244 for my $path (<$LIBDIR/*.ext>) {
1245 next unless -r $path;
1246
1247 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1248 my $base = $1;
1249 my $pkg = $1;
1250 $pkg =~ s/[^[:word:]]/_/g;
1251 $pkg = "ext::$pkg";
1252
1253 open my $fh, "<:utf8", $path
1254 or die "$path: $!";
1255
1256 my $source = do { local $/; <$fh> };
1257
1258 my %ext = (
1259 path => $path,
1260 base => $base,
1261 pkg => $pkg,
1262 );
1263
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266
1267 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n"
1270 . $source
1271 . "\n};\n1";
1272
1273 $todo{$base} = \%ext;
1274 }
1275
1276 my %done;
1277 while (%todo) {
1278 my $progress;
1279
1280 while (my ($k, $v) = each %todo) {
1281 for (split /,\s*/, $v->{meta}{depends}) {
1282 goto skip
1283 unless exists $done{$_};
1284 }
1285
1286 warn "... loading '$k' into '$v->{pkg}'\n";
1287
1288 unless (eval $v->{source}) {
1289 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n";
1291
1292 if (exists $v->{meta}{mandatory}) {
1293 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n";
1295 exit 1;
1296 }
1297
1298 warn $msg;
1299 }
1300
1301 $done{$k} = delete $todo{$k};
1302 push @EXTS, $v->{pkg};
1303 $progress = 1;
1304 }
1305
1306 skip:
1307 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1308 unless $progress;
1309 }
1310 };
1311}
1312
1313#############################################################################
1314
1315=back
1316
1317=head2 CORE EXTENSIONS
1318
1319Functions and methods that extend core crossfire objects.
1320
1321=cut
1322
1323package cf::player;
1324
1325use Coro::AIO;
1326
1327=head3 cf::player
1328
1329=over 4
1330
1331=item cf::player::num_playing
1332
1333Returns the official number of playing players, as per the Crossfire metaserver rules.
1334
1335=cut
1336
1337sub num_playing {
1338 scalar grep
1339 $_->ob->map
1340 && !$_->hidden
1341 && !$_->ob->flag (cf::FLAG_WIZ),
1342 cf::player::list
1343}
1344
1345=item cf::player::find $login
1346
1347Returns the given player object, loading it if necessary (might block).
1348
1349=cut
1350
1351sub playerdir($) {
1352 "$PLAYERDIR/"
1353 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1354}
1355
1356sub path($) {
1357 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1358
1359 (playerdir $login) . "/playerdata"
1360}
1361
1362sub find_active($) {
1363 $cf::PLAYER{$_[0]}
1364 and $cf::PLAYER{$_[0]}->active
1365 and $cf::PLAYER{$_[0]}
1366}
1367
1368sub exists($) {
1369 my ($login) = @_;
1370
1371 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login }
1373}
1374
1375sub find($) {
1376 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0];
1378
1379 my $guard = cf::lock_acquire "user_find:$login";
1380
1381 $cf::PLAYER{$_[0]} || do {
1382 # rename old playerfiles to new ones
1383 #TODO: remove when no longer required
1384 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1385 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1386 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1387 aio_unlink +(playerdir $login) . "/$login.pl";
1388
1389 my $f = new_from_file cf::object::thawer path $login
1390 or return;
1391
1392 my $pl = cf::player::load_pl $f
1393 or return;
1394 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl
1397 }
1398 }
1399}
1400
1401sub save($) {
1402 my ($pl) = @_;
1403
1404 return if $pl->{deny_save};
1405
1406 my $path = path $pl;
1407 my $guard = cf::lock_acquire "user_save:$path";
1408
1409 return if $pl->{deny_save};
1410
1411 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME;
1413
1414 $pl->save_pl ($path);
1415 cf::cede_to_tick;
1416}
1417
1418sub new($) {
1419 my ($login) = @_;
1420
1421 my $self = create;
1422
1423 $self->ob->name ($login);
1424 $self->{deny_save} = 1;
1425
1426 $cf::PLAYER{$login} = $self;
1427
1428 $self
1429}
1430
1431=item $player->send_msg ($channel, $msg, $color, [extra...])
1432
1433=cut
1434
1435sub send_msg {
1436 my $ns = shift->ns
1437 or return;
1438 $ns->send_msg (@_);
1439}
1440
1441=item $pl->quit_character
1442
1443Nukes the player without looking back. If logged in, the connection will
1444be destroyed. May block for a long time.
1445
1446=cut
1447
1448sub quit_character {
1449 my ($pl) = @_;
1450
1451 my $name = $pl->ob->name;
1452
1453 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir
1455
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns;
1460
1461 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~";
1463 aio_rename $path, $temp;
1464 delete $cf::PLAYER{$pl->ob->name};
1465 $pl->destroy;
1466
1467 my $prefix = qr<^~\Q$name\E/>;
1468
1469 # nuke player maps
1470 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1471
1472 IO::AIO::aio_rmtree $temp;
1473}
1474
1475=item $pl->kick
1476
1477Kicks a player out of the game. This destroys the connection.
1478
1479=cut
1480
1481sub kick {
1482 my ($pl, $kicker) = @_;
1483
1484 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1485 $pl->killer ("kicked");
1486 $pl->ns->destroy;
1487}
1488
1489=item cf::player::list_logins
1490
1491Returns am arrayref of all valid playernames in the system, can take a
1492while and may block, so not sync_job-capable, ever.
1493
1494=cut
1495
1496sub list_logins {
1497 my $dirs = aio_readdir $PLAYERDIR
1498 or return [];
1499
1500 my @logins;
1501
1502 for my $login (@$dirs) {
1503 my $path = path $login;
1504
1505 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 }
1511
1512 utf8::decode $login;
1513 push @logins, $login;
1514 }
1515
1516 \@logins
1517}
1518
1519=item $player->maps
1520
1521Returns an arrayref of map paths that are private for this
1522player. May block.
1523
1524=cut
1525
1526sub maps($) {
1527 my ($pl) = @_;
1528
1529 $pl = ref $pl ? $pl->ob->name : $pl;
1530
1531 my $files = aio_readdir playerdir $pl
1532 or return;
1533
1534 my @paths;
1535
1536 for (@$files) {
1537 utf8::decode $_;
1538 next if /\.(?:pl|pst)$/;
1539 next unless /^$PATH_SEP/o;
1540
1541 push @paths, cf::map::normalise "~$pl/$_";
1542 }
1543
1544 \@paths
1545}
1546
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1548
1549Expand crossfire pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597
1598=item $player->ext_reply ($msgid, @msg)
1599
1600Sends an ext reply to the player.
1601
1602=cut
1603
1604sub ext_reply($$@) {
1605 my ($self, $id, @msg) = @_;
1606
1607 $self->ns->ext_reply ($id, @msg)
1608}
1609
1610=item $player->ext_msg ($type, @msg)
1611
1612Sends an ext event to the client.
1613
1614=cut
1615
1616sub ext_msg($$@) {
1617 my ($self, $type, @msg) = @_;
1618
1619 $self->ns->ext_msg ($type, @msg);
1620}
1621
1622=head3 cf::region
1623
1624=over 4
1625
1626=cut
1627
1628package cf::region;
1629
1630=item cf::region::find_by_path $path
1631
1632Tries to decuce the likely region for a map knowing only its path.
1633
1634=cut
1635
1636sub find_by_path($) {
962 my ($path) = @_; 1637 my ($path) = @_;
963 1638
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1639 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1640
970 warn "loading '$path' into '$pkg'\n"; 1641 for my $region (list) {
971 1642 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1643 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1644 if $region->specificity > $specificity;
974 1645 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1646 }
1004 1647
1005 # remove commands 1648 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1649}
1111 1650
1112=back 1651=back
1113
1114 1652
1115=head3 cf::map 1653=head3 cf::map
1116 1654
1117=over 4 1655=over 4
1118 1656
1121package cf::map; 1659package cf::map;
1122 1660
1123use Fcntl; 1661use Fcntl;
1124use Coro::AIO; 1662use Coro::AIO;
1125 1663
1664use overload
1665 '""' => \&as_string,
1666 fallback => 1;
1667
1126our $MAX_RESET = 3600; 1668our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1669our $DEFAULT_RESET = 3000;
1128 1670
1129sub generate_random_map { 1671sub generate_random_map {
1130 my ($path, $rmp) = @_; 1672 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1673 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1674 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1678 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1679 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1680 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1681 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1682 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1683 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1684 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1685 (cf::region::find $rmp->{region}), $rmp->{custom}
1686 )
1687}
1688
1689=item cf::map->register ($regex, $prio)
1690
1691Register a handler for the map path matching the given regex at the
1692givne priority (higher is better, built-in handlers have priority 0, the
1693default).
1694
1695=cut
1696
1697sub register {
1698 my (undef, $regex, $prio) = @_;
1699 my $pkg = caller;
1700
1701 no strict;
1702 push @{"$pkg\::ISA"}, __PACKAGE__;
1703
1704 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1705}
1706
1707# also paths starting with '/'
1708$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1709
1710sub thawer_merge {
1711 my ($self, $merge) = @_;
1712
1713 # we have to keep some variables in memory intact
1714 local $self->{path};
1715 local $self->{load_path};
1716
1717 $self->SUPER::thawer_merge ($merge);
1718}
1719
1720sub normalise {
1721 my ($path, $base) = @_;
1722
1723 $path = "$path"; # make sure its a string
1724
1725 $path =~ s/\.map$//;
1726
1727 # map plan:
1728 #
1729 # /! non-realised random map exit (special hack!)
1730 # {... are special paths that are not being touched
1731 # ?xxx/... are special absolute paths
1732 # ?random/... random maps
1733 # /... normal maps
1734 # ~user/... per-player map of a specific user
1735
1736 $path =~ s/$PATH_SEP/\//go;
1737
1738 # treat it as relative path if it starts with
1739 # something that looks reasonable
1740 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1741 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1742
1743 $base =~ s{[^/]+/?$}{};
1744 $path = "$base/$path";
1745 }
1746
1747 for ($path) {
1748 redo if s{//}{/};
1749 redo if s{/\.?/}{/};
1750 redo if s{/[^/]+/\.\./}{/};
1751 }
1752
1753 $path
1754}
1755
1756sub new_from_path {
1757 my (undef, $path, $base) = @_;
1758
1759 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1760
1761 $path = normalise $path, $base;
1762
1763 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1764 if ($path =~ $EXT_MAP{$pkg}[1]) {
1765 my $self = bless cf::map::new, $pkg;
1766 $self->{path} = $path; $self->path ($path);
1767 $self->init; # pass $1 etc.
1768 return $self;
1769 }
1770 }
1771
1772 Carp::cluck "unable to resolve path '$path' (base '$base').";
1773 ()
1774}
1775
1776sub init {
1777 my ($self) = @_;
1778
1779 $self
1780}
1781
1782sub as_string {
1783 my ($self) = @_;
1784
1785 "$self->{path}"
1786}
1787
1788# the displayed name, this is a one way mapping
1789sub visible_name {
1790 &as_string
1791}
1792
1793# the original (read-only) location
1794sub load_path {
1795 my ($self) = @_;
1796
1797 "$MAPDIR/$self->{path}.map"
1798}
1799
1800# the temporary/swap location
1801sub save_path {
1802 my ($self) = @_;
1803
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1805 "$TMPDIR/$path.map"
1806}
1807
1808# the unique path, undef == no special unique path
1809sub uniq_path {
1810 my ($self) = @_;
1811
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1813 "$UNIQUEDIR/$path"
1146} 1814}
1147 1815
1148# and all this just because we cannot iterate over 1816# and all this just because we cannot iterate over
1149# all maps in C++... 1817# all maps in C++...
1150sub change_all_map_light { 1818sub change_all_map_light {
1152 1820
1153 $_->change_map_light ($change) 1821 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1822 for grep $_->outdoor, values %cf::MAP;
1155} 1823}
1156 1824
1825sub decay_objects {
1826 my ($self) = @_;
1827
1828 return if $self->{deny_reset};
1829
1830 $self->do_decay_objects;
1831}
1832
1833sub unlink_save {
1834 my ($self) = @_;
1835
1836 utf8::encode (my $save = $self->save_path);
1837 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1838 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1839}
1840
1157sub try_load_header($) { 1841sub load_header_from($) {
1158 my ($path) = @_; 1842 my ($self, $path) = @_;
1159 1843
1160 utf8::encode $path; 1844 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1845 my $f = new_from_file cf::object::thawer $path
1162 or return; 1846 or return;
1163 1847
1164 my $map = cf::map::new 1848 $self->_load_header ($f)
1165 or return; 1849 or return;
1166 1850
1167 # for better error messages only, will be overwritten 1851 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1852 $f->resolve_delayed_derefs;
1169 1853
1170 $map->load_header ($path) 1854 $self->{load_path} = $path;
1855
1856 1
1857}
1858
1859sub load_header_orig {
1860 my ($self) = @_;
1861
1862 $self->load_header_from ($self->load_path)
1863}
1864
1865sub load_header_temp {
1866 my ($self) = @_;
1867
1868 $self->load_header_from ($self->save_path)
1869}
1870
1871sub prepare_temp {
1872 my ($self) = @_;
1873
1874 $self->last_access ((delete $self->{last_access})
1875 || $cf::RUNTIME); #d#
1876 # safety
1877 $self->{instantiate_time} = $cf::RUNTIME
1878 if $self->{instantiate_time} > $cf::RUNTIME;
1879}
1880
1881sub prepare_orig {
1882 my ($self) = @_;
1883
1884 $self->{load_original} = 1;
1885 $self->{instantiate_time} = $cf::RUNTIME;
1886 $self->last_access ($cf::RUNTIME);
1887 $self->instantiate;
1888}
1889
1890sub load_header {
1891 my ($self) = @_;
1892
1893 if ($self->load_header_temp) {
1894 $self->prepare_temp;
1895 } else {
1896 $self->load_header_orig
1171 or return; 1897 or return;
1898 $self->prepare_orig;
1899 }
1172 1900
1173 $map->{load_path} = $path; 1901 $self->{deny_reset} = 1
1902 if $self->no_reset;
1174 1903
1175 $map 1904 $self->default_region (cf::region::find_by_path $self->{path})
1905 unless $self->default_region;
1906
1907 1
1176} 1908}
1177 1909
1178sub find; 1910sub find;
1179sub find { 1911sub find {
1180 my ($path, $origin) = @_; 1912 my ($path, $origin) = @_;
1181 1913
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1914 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1915
1916 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1917 cf::lock_wait "map_find:$path";
1188 1918
1189 $cf::MAP{$key} || do { 1919 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1191 1922
1192 # do it the slow way 1923 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1924 or return;
1211 1925
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1926 $map->{last_save} = $cf::RUNTIME;
1224 1927
1225 Coro::cede; 1928 $map->load_header
1929 or return;
1226 1930
1227 if ($map->should_reset) { 1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait;
1934 undef $guard1;
1935 undef $guard2;
1228 $map->reset; 1936 $map->reset;
1229 undef $guard;
1230 $map = find $path 1937 return find $path;
1231 or return;
1232 } 1938 }
1233 1939
1234 $cf::MAP{$key} = $map 1940 $cf::MAP{$path} = $map
1235 } 1941 }
1236} 1942}
1943
1944sub pre_load { }
1945sub post_load { }
1237 1946
1238sub load { 1947sub load {
1239 my ($self) = @_; 1948 my ($self) = @_;
1240 1949
1950 local $self->{deny_reset} = 1; # loading can take a long time
1951
1241 my $path = $self->{path}; 1952 my $path = $self->{path};
1953
1954 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1955 my $guard = cf::lock_acquire "map_data:$path";
1243 1956
1957 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1958 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 1959
1246 $self->in_memory (cf::MAP_LOADING); 1960 $self->in_memory (cf::MAP_LOADING);
1247 1961
1248 $self->alloc; 1962 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 1963
1964 $self->pre_load;
1965 cf::cede_to_tick;
1966
1967 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block;
1969 $self->_load_objects ($f)
1250 or return; 1970 or return;
1251 1971
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1973 if delete $self->{load_original};
1254 1974
1255 if (my $uniq = $path->uniq_path) { 1975 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1976 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1977 unless (aio_stat $uniq) {
1978 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 1979 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1980 $self->_load_objects ($f);
1981 $f->resolve_delayed_derefs;
1982 }
1260 } 1983 }
1261 } 1984 }
1262 1985
1263 Coro::cede; 1986 $f->resolve_delayed_derefs;
1264 1987
1988 cf::cede_to_tick;
1265 # now do the right thing for maps 1989 # now do the right thing for maps
1266 $self->link_multipart_objects; 1990 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1991 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1992 unless $self->difficulty;
1993 cf::cede_to_tick;
1994
1995 unless ($self->{deny_activate}) {
1996 $self->decay_objects;
1997 $self->fix_auto_apply;
1998 $self->update_buttons;
1999 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
1278 $self->activate; 2002 $self->activate;
1279 } 2003 }
1280 2004
1281 Coro::cede; 2005 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
1282 2007
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2008 $self->in_memory (cf::MAP_IN_MEMORY);
2009 }
2010
2011 $self->post_load;
2012}
2013
2014sub customise_for {
2015 my ($self, $ob) = @_;
2016
2017 return find "~" . $ob->name . "/" . $self->{path}
2018 if $self->per_player;
2019
2020# return find "?party/" . $ob->name . "/" . $self->{path}
2021# if $self->per_party;
2022
2023 $self
2024}
2025
2026# find and load all maps in the 3x3 area around a map
2027sub load_neighbours {
2028 my ($map) = @_;
2029
2030 my @neigh; # diagonal neighbours
2031
2032 for (0 .. 3) {
2033 my $neigh = $map->tile_path ($_)
2034 or next;
2035 $neigh = find $neigh, $map
2036 or next;
2037 $neigh->load;
2038
2039 push @neigh,
2040 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2041 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2042 }
2043
2044 for (grep defined $_->[0], @neigh) {
2045 my ($path, $origin) = @$_;
2046 my $neigh = find $path, $origin
2047 or next;
2048 $neigh->load;
2049 }
1284} 2050}
1285 2051
1286sub find_sync { 2052sub find_sync {
1287 my ($path, $origin) = @_; 2053 my ($path, $origin) = @_;
1288 2054
1289 cf::sync_job { cf::map::find $path, $origin } 2055 cf::sync_job { find $path, $origin }
1290} 2056}
1291 2057
1292sub do_load_sync { 2058sub do_load_sync {
1293 my ($map) = @_; 2059 my ($map) = @_;
1294 2060
2061 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2062 if $Coro::current == $Coro::main;
2063
1295 cf::sync_job { $map->load }; 2064 cf::sync_job { $map->load };
2065}
2066
2067our %MAP_PREFETCH;
2068our $MAP_PREFETCHER = undef;
2069
2070sub find_async {
2071 my ($path, $origin, $load) = @_;
2072
2073 $path = normalise $path, $origin && $origin->{path};
2074
2075 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2077 }
2078
2079 $MAP_PREFETCH{$path} |= $load;
2080
2081 $MAP_PREFETCHER ||= cf::async {
2082 $Coro::current->{desc} = "map prefetcher";
2083
2084 while (%MAP_PREFETCH) {
2085 while (my ($k, $v) = each %MAP_PREFETCH) {
2086 if (my $map = find $k) {
2087 $map->load if $v;
2088 }
2089
2090 delete $MAP_PREFETCH{$k};
2091 }
2092 }
2093 undef $MAP_PREFETCHER;
2094 };
2095 $MAP_PREFETCHER->prio (6);
2096
2097 ()
1296} 2098}
1297 2099
1298sub save { 2100sub save {
1299 my ($self) = @_; 2101 my ($self) = @_;
1300 2102
2103 my $lock = cf::lock_acquire "map_data:$self->{path}";
2104
1301 $self->{last_save} = $cf::RUNTIME; 2105 $self->{last_save} = $cf::RUNTIME;
1302 2106
1303 return unless $self->dirty; 2107 return unless $self->dirty;
1304 2108
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2109 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2110 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2111
1308 $self->{load_path} = $save; 2112 $self->{load_path} = $save;
1309 2113
1310 return if $self->{deny_save}; 2114 return if $self->{deny_save};
1311 2115
1312 local $self->{last_access} = $self->last_access;#d# 2116 local $self->{last_access} = $self->last_access;#d#
1313 2117
2118 cf::async {
2119 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players;
2121 };
2122
1314 if ($uniq) { 2123 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2125 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2126 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2128 }
1320} 2129}
1321 2130
1322sub swap_out { 2131sub swap_out {
1323 my ($self) = @_; 2132 my ($self) = @_;
1324 2133
1325 # save first because save cedes 2134 # save first because save cedes
1326 $self->save; 2135 $self->save;
2136
2137 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 2138
1328 return if $self->players; 2139 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2140 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 2141 return if $self->{deny_save};
1331 2142
2143 $self->in_memory (cf::MAP_SWAPPED);
2144
2145 $self->deactivate;
2146 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2147 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2148}
1335 2149
1336sub reset_at { 2150sub reset_at {
1337 my ($self) = @_; 2151 my ($self) = @_;
1338 2152
1339 # TODO: safety, remove and allow resettable per-player maps 2153 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2154 return 1e99 if $self->{deny_reset};
1342 2155
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2156 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2157 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2158
1350 my ($self) = @_; 2163 my ($self) = @_;
1351 2164
1352 $self->reset_at <= $cf::RUNTIME 2165 $self->reset_at <= $cf::RUNTIME
1353} 2166}
1354 2167
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2168sub reset {
1377 my ($self) = @_; 2169 my ($self) = @_;
1378 2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
1379 return if $self->players; 2173 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2174
1382 warn "resetting map ", $self->path;#d# 2175 warn "resetting map ", $self->path;
2176
2177 $self->in_memory (cf::MAP_SWAPPED);
2178
2179 # need to save uniques path
2180 unless ($self->{deny_save}) {
2181 my $uniq = $self->uniq_path; utf8::encode $uniq;
2182
2183 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2184 if $uniq;
2185 }
1383 2186
1384 delete $cf::MAP{$self->path}; 2187 delete $cf::MAP{$self->path};
1385 2188
2189 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2190 $_->clear_links_to ($self) for values %cf::MAP;
2191 $self->clear;
1387 2192
1388 $self->unlink_save; 2193 $self->unlink_save;
1389 $self->destroy; 2194 $self->destroy;
1390} 2195}
1391 2196
1392my $nuke_counter = "aaaa"; 2197my $nuke_counter = "aaaa";
1393 2198
1394sub nuke { 2199sub nuke {
1395 my ($self) = @_; 2200 my ($self) = @_;
1396 2201
2202 {
2203 my $lock = cf::lock_acquire "map_data:$self->{path}";
2204
2205 delete $cf::MAP{$self->path};
2206
2207 $self->unlink_save;
2208
2209 bless $self, "cf::map";
2210 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2211 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2212 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2213 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2214
2215 $cf::MAP{$self->path} = $self;
2216 }
2217
1400 $self->reset; # polite request, might not happen 2218 $self->reset; # polite request, might not happen
1401} 2219}
1402 2220
1403sub customise_for { 2221=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2222
1406 if ($map->per_player) { 2223Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2224maps. May block.
2225
2226=cut
2227
2228sub tmp_maps() {
1408 } 2229 [
1409 2230 map {
1410 $map 2231 utf8::decode $_;
2232 /\.map$/
2233 ? normalise $_
2234 : ()
2235 } @{ aio_readdir $TMPDIR or [] }
2236 ]
1411} 2237}
1412 2238
1413sub emergency_save { 2239=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2240
1416 warn "enter emergency map save\n"; 2241Returns an arrayref with all map paths of currently instantiated and saved
2242random maps. May block.
1417 2243
1418 cf::sync_job { 2244=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2245
1423 warn "end emergency map save\n"; 2246sub random_maps() {
2247 [
2248 map {
2249 utf8::decode $_;
2250 /\.map$/
2251 ? normalise "?random/$_"
2252 : ()
2253 } @{ aio_readdir $RANDOMDIR or [] }
2254 ]
2255}
2256
2257=item cf::map::unique_maps
2258
2259Returns an arrayref of paths of all shared maps that have
2260instantiated unique items. May block.
2261
2262=cut
2263
2264sub unique_maps() {
2265 [
2266 map {
2267 utf8::decode $_;
2268 /\.map$/
2269 ? normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ]
1424} 2273}
1425 2274
1426package cf; 2275package cf;
1427 2276
1428=back 2277=back
1429 2278
2279=head3 cf::object
2280
2281=cut
2282
2283package cf::object;
2284
2285=over 4
2286
2287=item $ob->inv_recursive
2288
2289Returns the inventory of the object _and_ their inventories, recursively.
2290
2291=cut
2292
2293sub inv_recursive_;
2294sub inv_recursive_ {
2295 map { $_, inv_recursive_ $_->inv } @_
2296}
2297
2298sub inv_recursive {
2299 inv_recursive_ inv $_[0]
2300}
2301
2302=item $ref = $ob->ref
2303
2304creates and returns a persistent reference to an objetc that can be stored as a string.
2305
2306=item $ob = cf::object::deref ($refstring)
2307
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block.
2310
2311=cut
2312
2313sub deref {
2314 my ($ref) = @_;
2315
2316 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2317 my ($uuid, $name) = ($1, $2);
2318 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2319 or return;
2320 $pl->ob->uuid eq $uuid
2321 or return;
2322
2323 $pl->ob
2324 } else {
2325 warn "$ref: cannot resolve object reference\n";
2326 undef
2327 }
2328}
2329
2330package cf;
2331
2332=back
1430 2333
1431=head3 cf::object::player 2334=head3 cf::object::player
1432 2335
1433=over 4 2336=over 4
1434 2337
1448 2351
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2352 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2353
1451 if ($self->{record_replies}) { 2354 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2355 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2356
1453 } else { 2357 } else {
2358 my $pl = $self->contr;
2359
2360 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2361 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363
2364 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2365 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2366 $self->message ($msg, $flags);
2367 }
1456 } 2368 }
2369}
2370
2371=item $object->send_msg ($channel, $msg, $color, [extra...])
2372
2373=cut
2374
2375sub cf::object::send_msg {
2376 my $pl = shift->contr
2377 or return;
2378 $pl->send_msg (@_);
1457} 2379}
1458 2380
1459=item $player_object->may ("access") 2381=item $player_object->may ("access")
1460 2382
1461Returns wether the given player is authorized to access resource "access" 2383Returns wether the given player is authorized to access resource "access"
1474 2396
1475=item $player_object->enter_link 2397=item $player_object->enter_link
1476 2398
1477Freezes the player and moves him/her to a special map (C<{link}>). 2399Freezes the player and moves him/her to a special map (C<{link}>).
1478 2400
1479The player should be reaosnably safe there for short amounts of time. You 2401The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2402I<MUST> call C<leave_link> as soon as possible, though.
1481 2403
2404Will never block.
2405
1482=item $player_object->leave_link ($map, $x, $y) 2406=item $player_object->leave_link ($map, $x, $y)
1483 2407
1484Moves the player out of the specila link map onto the given map. If the 2408Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2409map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2410to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2411fails, to the emergency map position.
1488 2412
1489Might block. 2413Might block.
1490 2414
1491=cut 2415=cut
2416
2417sub link_map {
2418 unless ($LINK_MAP) {
2419 $LINK_MAP = cf::map::find "{link}"
2420 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2421 $LINK_MAP->load;
2422 }
2423
2424 $LINK_MAP
2425}
1492 2426
1493sub cf::object::player::enter_link { 2427sub cf::object::player::enter_link {
1494 my ($self) = @_; 2428 my ($self) = @_;
1495 2429
1496 $self->deactivate_recursive; 2430 $self->deactivate_recursive;
1497 2431
1498 return if $self->map == $LINK_MAP; 2432 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2433
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2434 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2435 if $self->map && $self->map->{path} ne "{link}";
1502 2436
1503 $self->enter_map ($LINK_MAP, 20, 20); 2437 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2438}
1505 2439
1506sub cf::object::player::leave_link { 2440sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2441 my ($self, $map, $x, $y) = @_;
2442
2443 return unless $self->contr->active;
1508 2444
1509 my $link_pos = delete $self->{_link_pos}; 2445 my $link_pos = delete $self->{_link_pos};
1510 2446
1511 unless ($map) { 2447 unless ($map) {
1512 # restore original map position 2448 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2462 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2463 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2464 if $x <=0 && $y <= 0;
1529 2465
1530 $map->load; 2466 $map->load;
2467 $map->load_neighbours;
1531 2468
2469 return unless $self->contr->active;
1532 $self->activate_recursive; 2470 $self->activate_recursive;
2471
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2473 $self->enter_map ($map, $x, $y);
1534} 2474}
1535 2475
1536cf::player->attach ( 2476=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2477
1540 # abort map switching before logout 2478Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2479her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2480that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2481the new (success) or old (failed) map position. In either case, $done will
1544 }; 2482be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2483
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y)
1565
1566=cut 2484=cut
2485
2486our $GOTOGEN;
1567 2487
1568sub cf::object::player::goto { 2488sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2489 my ($self, $path, $x, $y, $check, $done) = @_;
2490
2491 # do generation counting so two concurrent goto's will be executed in-order
2492 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2493
1571 $self->enter_link; 2494 $self->enter_link;
1572 2495
1573 (cf::async { 2496 (async {
1574 $path = new cf::path $path; 2497 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2498
1576 my $map = cf::map::find $path->as_string; 2499 # *tag paths override both path and x|y
2500 if ($path =~ /^\*(.*)$/) {
2501 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2502 my $ob = $obs[rand @obs];
2503
2504 # see if we actually can go there
2505 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2506 $ob = $obs[rand @obs];
2507 } else {
2508 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2509 }
2510 # else put us there anyways for now #d#
2511
2512 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2513 } else {
2514 ($path, $x, $y) = (undef, undef, undef);
2515 }
2516 }
2517
2518 my $map = eval {
2519 my $map = defined $path ? cf::map::find $path : undef;
2520
2521 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2522 $map = $map->customise_for ($self);
1578 2523 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2524 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2525 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2526 }
1583 2527
2528 $map
2529 };
2530
2531 if ($@) {
2532 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2533 LOG llevError | logBacktrace, Carp::longmess $@;
2534 }
2535
2536 if ($gen == $self->{_goto_generation}) {
2537 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2538 $self->leave_link ($map, $x, $y);
2539 }
2540
2541 $done->() if $done;
1585 })->prio (1); 2542 })->prio (1);
1586} 2543}
1587 2544
1588=item $player_object->enter_exit ($exit_object) 2545=item $player_object->enter_exit ($exit_object)
1589 2546
1591 2548
1592sub parse_random_map_params { 2549sub parse_random_map_params {
1593 my ($spec) = @_; 2550 my ($spec) = @_;
1594 2551
1595 my $rmp = { # defaults 2552 my $rmp = { # defaults
1596 xsize => 10, 2553 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2554 ysize => (cf::rndm 15, 40),
2555 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2556 #layout => string,
1598 }; 2557 };
1599 2558
1600 for (split /\n/, $spec) { 2559 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2560 my ($k, $v) = split /\s+/, $_, 2;
1602 2561
1606 $rmp 2565 $rmp
1607} 2566}
1608 2567
1609sub prepare_random_map { 2568sub prepare_random_map {
1610 my ($exit) = @_; 2569 my ($exit) = @_;
2570
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2572
1612 # all this does is basically replace the /! path by 2573 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2574 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2575 # that depends on the exit object
1615 2576
1616 my $rmp = parse_random_map_params $exit->msg; 2577 my $rmp = parse_random_map_params $exit->msg;
1617 2578
1618 if ($exit->map) { 2579 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2580 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2581 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2582 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2583 $rmp->{origin_y} = $exit->y;
1623 } 2584 }
1624 2585
1625 $rmp->{random_seed} ||= $exit->random_seed; 2586 $rmp->{random_seed} ||= $exit->random_seed;
1626 2587
1627 my $data = cf::to_json $rmp; 2588 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2589 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta";
1629 2591
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2593 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh;
2595 aio_rename "$meta~", $meta;
1632 2596
1633 $exit->slaying ("?random/$md5"); 2597 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2598 $exit->msg (undef);
1635 } 2599 }
1636} 2600}
1638sub cf::object::player::enter_exit { 2602sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2603 my ($self, $exit) = @_;
1640 2604
1641 return unless $self->type == cf::PLAYER; 2605 return unless $self->type == cf::PLAYER;
1642 2606
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
1643 $self->enter_link; 2618 $self->enter_link;
1644 2619
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
1645 (cf::async { 2624 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2626
1646 $self->deactivate_recursive; # just to be sure 2627 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2628 unless (eval {
1648 prepare_random_map $exit 2629 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 2630
1654 1; 2631 1;
1655 }) { 2632 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2633 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2634 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2635 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2636 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2637
1661 warn "ERROR in enter_exit: $@"; 2638 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2639 $self->leave_link;
1663 } 2640 }
1664 })->prio (1); 2641 })->prio (1);
1677 2654
1678sub cf::client::send_drawinfo { 2655sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2656 my ($self, $text, $flags) = @_;
1680 2657
1681 utf8::encode $text; 2658 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2659 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2660}
1684 2661
2662=item $client->send_msg ($channel, $msg, $color, [extra...])
2663
2664Send a drawinfo or msg packet to the client, formatting the msg for the
2665client if neccessary. C<$type> should be a string identifying the type of
2666the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet.
2668
2669=cut
2670
2671our %CHANNEL = (
2672 "c/identify" => {
2673 id => "infobox",
2674 title => "Identify",
2675 reply => undef,
2676 tooltip => "Items recently identified",
2677 },
2678 "c/examine" => {
2679 id => "infobox",
2680 title => "Examine",
2681 reply => undef,
2682 tooltip => "Signs and other items you examined",
2683 },
2684 "c/lookat" => {
2685 id => "infobox",
2686 title => "Look",
2687 reply => undef,
2688 tooltip => "What you saw there",
2689 },
2690);
2691
2692sub cf::client::send_msg {
2693 my ($self, $channel, $msg, $color, @extra) = @_;
2694
2695 $msg = $self->pl->expand_cfpod ($msg);
2696
2697 $color &= cf::NDI_CLIENT_MASK; # just in case...
2698
2699 # check predefined channels, for the benefit of C
2700 if ($CHANNEL{$channel}) {
2701 $channel = $CHANNEL{$channel};
2702
2703 $self->ext_msg (channel_info => $channel)
2704 if $self->can_msg;
2705
2706 $channel = $channel->{id};
2707
2708 } elsif (ref $channel) {
2709 # send meta info to client, if not yet sent
2710 unless (exists $self->{channel}{$channel->{id}}) {
2711 $self->{channel}{$channel->{id}} = $channel;
2712 $self->ext_msg (channel_info => $channel)
2713 if $self->can_msg;
2714 }
2715
2716 $channel = $channel->{id};
2717 }
2718
2719 return unless @extra || length $msg;
2720
2721 if ($self->can_msg) {
2722 # default colour, mask it out
2723 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2724 if $color & cf::NDI_DEF;
2725
2726 $self->send_packet ("msg " . $self->{json_coder}->encode (
2727 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2728 } else {
2729 if ($color >= 0) {
2730 # replace some tags by gcfclient-compatible ones
2731 for ($msg) {
2732 1 while
2733 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2734 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2735 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2736 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2737 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2738 }
2739
2740 $color &= cf::NDI_COLOR_MASK;
2741
2742 utf8::encode $msg;
2743
2744 if (0 && $msg =~ /\[/) {
2745 # COMMAND/INFO
2746 $self->send_packet ("drawextinfo $color 10 8 $msg")
2747 } else {
2748 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2749 $self->send_packet ("drawinfo $color $msg")
2750 }
2751 }
2752 }
2753}
2754
2755=item $client->ext_msg ($type, @msg)
2756
2757Sends an ext event to the client.
2758
2759=cut
2760
2761sub cf::client::ext_msg($$@) {
2762 my ($self, $type, @msg) = @_;
2763
2764 if ($self->extcmd == 2) {
2765 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2766 } elsif ($self->extcmd == 1) { # TODO: remove
2767 push @msg, msgtype => "event_$type";
2768 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2769 }
2770}
2771
2772=item $client->ext_reply ($msgid, @msg)
2773
2774Sends an ext reply to the client.
2775
2776=cut
2777
2778sub cf::client::ext_reply($$@) {
2779 my ($self, $id, @msg) = @_;
2780
2781 if ($self->extcmd == 2) {
2782 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2783 } elsif ($self->extcmd == 1) {
2784 #TODO: version 1, remove
2785 unshift @msg, msgtype => "reply", msgid => $id;
2786 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2787 }
2788}
1685 2789
1686=item $success = $client->query ($flags, "text", \&cb) 2790=item $success = $client->query ($flags, "text", \&cb)
1687 2791
1688Queues a query to the client, calling the given callback with 2792Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2795
1692Queries can fail, so check the return code. Or don't, as queries will become 2796Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2797become reliable at some point in the future.
1694 2798
1695=cut 2799=cut
1696 2800
1697sub cf::client::query { 2801sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2802 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2810 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2812
1709 $self->send_packet ($self->{query_queue}[0][0]) 2813 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2814 if @{ $self->{query_queue} } == 1;
2815
2816 1
1711} 2817}
1712 2818
1713cf::client->attach ( 2819cf::client->attach (
2820 on_connect => sub {
2821 my ($ns) = @_;
2822
2823 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2824 },
1714 on_reply => sub { 2825 on_reply => sub {
1715 my ($ns, $msg) = @_; 2826 my ($ns, $msg) = @_;
1716 2827
1717 # this weird shuffling is so that direct followup queries 2828 # this weird shuffling is so that direct followup queries
1718 # get handled first 2829 # get handled first
1719 my $queue = delete $ns->{query_queue} 2830 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2831 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2832
1722 (shift @$queue)->[1]->($msg); 2833 (shift @$queue)->[1]->($msg);
2834 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2835
1724 push @{ $ns->{query_queue} }, @$queue; 2836 push @{ $ns->{query_queue} }, @$queue;
1725 2837
1726 if (@{ $ns->{query_queue} } == @$queue) { 2838 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2839 if (@$queue) {
1729 } else { 2841 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2842 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2843 }
1732 } 2844 }
1733 }, 2845 },
2846 on_exticmd => sub {
2847 my ($ns, $buf) = @_;
2848
2849 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2850
2851 if (ref $msg) {
2852 my ($type, $reply, @payload) =
2853 "ARRAY" eq ref $msg
2854 ? @$msg
2855 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2856
2857 my @reply;
2858
2859 if (my $cb = $EXTICMD{$type}) {
2860 @reply = $cb->($ns, @payload);
2861 }
2862
2863 $ns->ext_reply ($reply, @reply)
2864 if $reply;
2865
2866 } else {
2867 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2868 }
2869
2870 cf::override;
2871 },
1734); 2872);
1735 2873
1736=item $client->coro (\&cb) 2874=item $client->async (\&cb)
1737 2875
1738Create a new coroutine, running the specified callback. The coroutine will 2876Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2877be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2878or loss of connection).
1741 2879
1742=cut 2880=cut
1743 2881
1744sub cf::client::coro { 2882sub cf::client::async {
1745 my ($self, $cb) = @_; 2883 my ($self, $cb) = @_;
1746 2884
1747 my $coro = &cf::async ($cb); 2885 my $coro = &Coro::async ($cb);
1748 2886
1749 $coro->on_destroy (sub { 2887 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2888 delete $self->{_coro}{$coro+0};
1751 }); 2889 });
1752 2890
1779our $safe = new Safe "safe"; 2917our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 2918our $safe_hole = new Safe::Hole;
1781 2919
1782$SIG{FPE} = 'IGNORE'; 2920$SIG{FPE} = 'IGNORE';
1783 2921
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2922$safe->permit_only (Opcode::opset qw(
2923 :base_core :base_mem :base_orig :base_math
2924 grepstart grepwhile mapstart mapwhile
2925 sort time
2926));
1785 2927
1786# here we export the classes and methods available to script code 2928# here we export the classes and methods available to script code
1787 2929
1788=pod 2930=pod
1789 2931
1790The following fucntions and emthods are available within a safe environment: 2932The following functions and methods are available within a safe environment:
1791 2933
1792 cf::object contr pay_amount pay_player map 2934 cf::object
2935 contr pay_amount pay_player map x y force_find force_add destroy
2936 insert remove name archname title slaying race decrease_ob_nr
2937
1793 cf::object::player player 2938 cf::object::player
1794 cf::player peaceful 2939 player
1795 cf::map trigger 2940
2941 cf::player
2942 peaceful
2943
2944 cf::map
2945 trigger
1796 2946
1797=cut 2947=cut
1798 2948
1799for ( 2949for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 2950 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2951 insert remove inv name archname title slaying race
2952 decrease_ob_nr destroy)],
1801 ["cf::object::player" => qw(player)], 2953 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 2954 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 2955 ["cf::map" => qw(trigger)],
1804) { 2956) {
1805 no strict 'refs'; 2957 no strict 'refs';
1876=back 3028=back
1877 3029
1878=cut 3030=cut
1879 3031
1880############################################################################# 3032#############################################################################
3033# the server's init and main functions
1881 3034
1882=head2 EXTENSION DATABASE SUPPORT 3035sub load_facedata($) {
3036 my ($path) = @_;
1883 3037
1884Crossfire maintains a very simple database for extension use. It can 3038 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3039 # for this (global event?)
1886excludes objects. 3040 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3041
1888The parameter C<$family> should best start with the name of the extension 3042 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3043
1891=over 4 3044 warn "loading facedata from $path\n";
1892 3045
1893=item $hashref = cf::db_get $family 3046 my $facedata;
3047 0 < aio_load $path, $facedata
3048 or die "$path: $!";
1894 3049
1895Return a hashref for use by the extension C<$family>, which can be 3050 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3051
1899=item $value = cf::db_get $family => $key 3052 $facedata->{version} == 2
3053 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3054
1901Returns a single value from the database 3055 # patch in the exptable
1902 3056 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3057 type => FT_RSRC,
1904 3058 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3059 };
3060 cf::cede_to_tick;
1954 3061
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3062 {
3063 my $faces = $facedata->{faceinfo};
1959 3064
1960 sub db_get($;$) { 3065 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3066 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]} 3067 cf::face::set_visibility $idx, $info->{visibility};
1963 : ($DB->{$_[0]} ||= { }) 3068 cf::face::set_magicmap $idx, $info->{magicmap};
1964 } 3069 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3070 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1965 3071
1966 sub db_put($$;$) { 3072 cf::cede_to_tick;
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3073 }
1980 );
1981}
1982 3074
1983############################################################################# 3075 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3076 next unless $info->{smooth};
3077 my $idx = cf::face::find $face
3078 or next;
3079 if (my $smooth = cf::face::find $info->{smooth}) {
3080 cf::face::set_smooth $idx, $smooth;
3081 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3082 } else {
3083 warn "smooth face '$info->{smooth}' not found for face '$face'";
3084 }
1985 3085
1986sub cfg_load { 3086 cf::cede_to_tick;
3087 }
3088 }
3089
3090 {
3091 my $anims = $facedata->{animinfo};
3092
3093 while (my ($anim, $info) = each %$anims) {
3094 cf::anim::set $anim, $info->{frames}, $info->{facings};
3095 cf::cede_to_tick;
3096 }
3097
3098 cf::anim::invalidate_all; # d'oh
3099 }
3100
3101 {
3102 # TODO: for gcfclient pleasure, we should give resources
3103 # that gcfclient doesn't grok a >10000 face index.
3104 my $res = $facedata->{resource};
3105
3106 my $soundconf = delete $res->{"res/sound.conf"};
3107
3108 while (my ($name, $info) = each %$res) {
3109 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3110 my $data;
3111
3112 if ($info->{type} & 1) {
3113 # prepend meta info
3114
3115 my $meta = $enc->encode ({
3116 name => $name,
3117 %{ $info->{meta} || {} },
3118 });
3119
3120 $data = pack "(w/a*)*", $meta, $info->{data};
3121 } else {
3122 $data = $info->{data};
3123 }
3124
3125 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3126 cf::face::set_type $idx, $info->{type};
3127
3128 cf::cede_to_tick;
3129 }
3130
3131 if ($soundconf) {
3132 $soundconf = $enc->decode (delete $soundconf->{data});
3133
3134 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3135 my $sound = $soundconf->{compat}[$_]
3136 or next;
3137
3138 my $face = cf::face::find "sound/$sound->[1]";
3139 cf::sound::set $sound->[0] => $face;
3140 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3141 }
3142
3143 while (my ($k, $v) = each %{$soundconf->{event}}) {
3144 my $face = cf::face::find "sound/$v";
3145 cf::sound::set $k => $face;
3146 }
3147 }
3148 }
3149
3150 1
3151}
3152
3153register_exticmd fx_want => sub {
3154 my ($ns, $want) = @_;
3155
3156 while (my ($k, $v) = each %$want) {
3157 $ns->fx_want ($k, $v);
3158 }
3159};
3160
3161sub reload_regions {
3162 # HACK to clear player env face cache, we need some signal framework
3163 # for this (global event?)
3164 %ext::player_env::MUSIC_FACE_CACHE = ();
3165
3166 load_resource_file "$MAPDIR/regions"
3167 or die "unable to load regions file\n";
3168
3169 for (cf::region::list) {
3170 $_->{match} = qr/$_->{match}/
3171 if exists $_->{match};
3172 }
3173}
3174
3175sub reload_facedata {
3176 load_facedata "$DATADIR/facedata"
3177 or die "unable to load facedata\n";
3178}
3179
3180sub reload_archetypes {
3181 load_resource_file "$DATADIR/archetypes"
3182 or die "unable to load archetypes\n";
3183 #d# NEED to laod twice to resolve forward references
3184 # this really needs to be done in an extra post-pass
3185 # (which needs to be synchronous, so solve it differently)
3186 load_resource_file "$DATADIR/archetypes"
3187 or die "unable to load archetypes\n";
3188}
3189
3190sub reload_treasures {
3191 load_resource_file "$DATADIR/treasures"
3192 or die "unable to load treasurelists\n";
3193}
3194
3195sub reload_resources {
3196 warn "reloading resource files...\n";
3197
3198 reload_regions;
3199 reload_facedata;
3200 #reload_archetypes;#d#
3201 reload_archetypes;
3202 reload_treasures;
3203
3204 warn "finished reloading resource files\n";
3205}
3206
3207sub init {
3208 reload_resources;
3209}
3210
3211sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3212 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3213 or return;
1989 3214
1990 local $/; 3215 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3216 *CFG = YAML::Syck::Load <$fh>;
1992 3217
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3218 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 3219
3220 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3221 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3222
1995 if (exists $CFG{mlockall}) { 3223 if (exists $CFG{mlockall}) {
1996 eval { 3224 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3225 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3226 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3227 };
2000 warn $@ if $@; 3228 warn $@ if $@;
2001 } 3229 }
2002} 3230}
2003 3231
2004sub main { 3232sub main {
2005 # we must not ever block the main coroutine 3233 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3234 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3235 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3236 (async {
3237 $Coro::current->{desc} = "IDLE BUG HANDLER";
2009 Event::one_event; 3238 Event::one_event;
2010 })->(); 3239 })->prio (Coro::PRIO_MAX);
2011 }; 3240 };
2012 3241
2013 cfg_load; 3242 reload_config;
2014 db_load; 3243 db_init;
2015 load_extensions; 3244 load_extensions;
3245
3246 $TICK_WATCHER->start;
2016 Event::loop; 3247 Event::loop;
2017} 3248}
2018 3249
2019############################################################################# 3250#############################################################################
2020# initialisation 3251# initialisation and cleanup
2021 3252
3253# install some emergency cleanup handlers
3254BEGIN {
3255 for my $signal (qw(INT HUP TERM)) {
3256 Event->signal (
3257 reentrant => 0,
3258 data => WF_AUTOCANCEL,
3259 signal => $signal,
3260 prio => 0,
3261 cb => sub {
3262 cf::cleanup "SIG$signal";
3263 },
3264 );
3265 }
3266}
3267
3268sub write_runtime {
3269 my $runtime = "$LOCALDIR/runtime";
3270
3271 # first touch the runtime file to show we are still running:
3272 # the fsync below can take a very very long time.
3273
3274 IO::AIO::aio_utime $runtime, undef, undef;
3275
3276 my $guard = cf::lock_acquire "write_runtime";
3277
3278 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3279 or return;
3280
3281 my $value = $cf::RUNTIME + 90 + 10;
3282 # 10 is the runtime save interval, for a monotonic clock
3283 # 60 allows for the watchdog to kill the server.
3284
3285 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3286 and return;
3287
3288 # always fsync - this file is important
3289 aio_fsync $fh
3290 and return;
3291
3292 # touch it again to show we are up-to-date
3293 aio_utime $fh, undef, undef;
3294
3295 close $fh
3296 or return;
3297
3298 aio_rename "$runtime~", $runtime
3299 and return;
3300
3301 warn "runtime file written.\n";
3302
3303 1
3304}
3305
3306sub emergency_save() {
3307 my $freeze_guard = cf::freeze_mainloop;
3308
3309 warn "enter emergency perl save\n";
3310
3311 cf::sync_job {
3312 # use a peculiar iteration method to avoid tripping on perl
3313 # refcount bugs in for. also avoids problems with players
3314 # and maps saved/destroyed asynchronously.
3315 warn "begin emergency player save\n";
3316 for my $login (keys %cf::PLAYER) {
3317 my $pl = $cf::PLAYER{$login} or next;
3318 $pl->valid or next;
3319 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3320 $pl->save;
3321 }
3322 warn "end emergency player save\n";
3323
3324 warn "begin emergency map save\n";
3325 for my $path (keys %cf::MAP) {
3326 my $map = $cf::MAP{$path} or next;
3327 $map->valid or next;
3328 $map->save;
3329 }
3330 warn "end emergency map save\n";
3331
3332 warn "begin emergency database checkpoint\n";
3333 BDB::db_env_txn_checkpoint $DB_ENV;
3334 warn "end emergency database checkpoint\n";
3335 };
3336
3337 warn "leave emergency perl save\n";
3338}
3339
3340sub post_cleanup {
3341 my ($make_core) = @_;
3342
3343 warn Carp::longmess "post_cleanup backtrace"
3344 if $make_core;
3345}
3346
2022sub reload() { 3347sub do_reload_perl() {
2023 # can/must only be called in main 3348 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3349 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3350 warn "can only reload from main coroutine";
2026 return; 3351 return;
2027 } 3352 }
2028 3353
2029 warn "reloading..."; 3354 warn "reloading...";
2030 3355
2031 my $guard = freeze_mainloop; 3356 warn "entering sync_job";
3357
3358 cf::sync_job {
3359 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 3360 cf::emergency_save;
3361 cf::write_runtime; # external watchdog should not bark
2033 3362
2034 eval { 3363 warn "syncing database to disk";
3364 BDB::db_env_txn_checkpoint $DB_ENV;
3365
2035 # if anything goes wrong in here, we should simply crash as we already saved 3366 # if anything goes wrong in here, we should simply crash as we already saved
2036 3367
2037 # cancel all watchers 3368 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 3369 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3370 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 3371 }
2041 3372
3373 warn "flushing outstanding aio requests";
3374 for (;;) {
3375 BDB::flush;
3376 IO::AIO::flush;
3377 Coro::cede_notself;
3378 last unless IO::AIO::nreqs || BDB::nreqs;
3379 warn "iterate...";
3380 }
3381
3382 ++$RELOAD;
3383
2042 # cancel all extension coros 3384 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3385 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3386 %EXT_CORO = ();
2045 3387
2046 # unload all extensions 3388 warn "removing commands";
2047 for (@exts) { 3389 %COMMAND = ();
3390
3391 warn "removing ext/exti commands";
3392 %EXTCMD = ();
3393 %EXTICMD = ();
3394
3395 warn "unloading/nuking all extensions";
3396 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3397 warn "... unloading $pkg";
2049 unload_extension $_; 3398
3399 if (my $cb = $pkg->can ("unload")) {
3400 eval {
3401 $cb->($pkg);
3402 1
3403 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3404 }
2051 3405
3406 warn "... nuking $pkg";
3407 Symbol::delete_package $pkg;
3408 }
3409
2052 # unload all modules loaded from $LIBDIR 3410 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3411 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3412 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3413
2056 warn "removing <$k>"; 3414 warn "... unloading $k";
2057 delete $INC{$k}; 3415 delete $INC{$k};
2058 3416
2059 $k =~ s/\.pm$//; 3417 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3418 $k =~ s/\//::/g;
2061 3419
2064 } 3422 }
2065 3423
2066 Symbol::delete_package $k; 3424 Symbol::delete_package $k;
2067 } 3425 }
2068 3426
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3427 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3428 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3429 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3430
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3431 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3432 delete $INC{"cf.pm"};
3433 delete $INC{"cf/pod.pm"};
2082 3434
2083 # don't, removes xs symbols, too, 3435 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3436 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3437 #Symbol::delete_package __PACKAGE__;
2086 3438
2087 # reload cf.pm 3439 warn "unload completed, starting to reload now";
3440
2088 warn "reloading cf.pm"; 3441 warn "reloading cf.pm";
2089 require cf; 3442 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3443 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3444
2092 # load config and database again 3445 warn "loading config and database again";
2093 cf::cfg_load; 3446 cf::reload_config;
2094 cf::db_load;
2095 3447
2096 # load extensions
2097 warn "load extensions"; 3448 warn "loading extensions";
2098 cf::load_extensions; 3449 cf::load_extensions;
2099 3450
2100 # reattach attachments to objects 3451 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3452 _global_reattach; # objects, sockets
2102 _global_reattach; 3453 warn "reattaching attachments to maps";
2103 }; 3454 reattach $_ for values %MAP;
3455 warn "reattaching attachments to players";
3456 reattach $_ for values %PLAYER;
2104 3457
2105 if ($@) { 3458 warn "leaving sync_job";
3459
3460 1
3461 } or do {
2106 warn $@; 3462 warn $@;
2107 warn "error while reloading, exiting."; 3463 warn "error while reloading, exiting.";
2108 exit 1; 3464 exit 1;
2109 } 3465 };
2110 3466
2111 warn "reloaded successfully"; 3467 warn "reloaded";
2112}; 3468};
2113 3469
2114############################################################################# 3470our $RELOAD_WATCHER; # used only during reload
2115 3471
2116unless ($LINK_MAP) { 3472sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3473 # doing reload synchronously and two reloads happen back-to-back,
3474 # coro crashes during coro_state_free->destroy here.
2118 3475
2119 $LINK_MAP->width (41); 3476 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 3477 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 3478 after => 0,
3479 data => WF_AUTOCANCEL,
2129 cb => sub { 3480 cb => sub {
2130 $_[0]->w->cancel; 3481 do_reload_perl;
2131 3482 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 3483 },
2150 3484 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3485}
2156
2157register "<global>", __PACKAGE__;
2158 3486
2159register_command "reload" => sub { 3487register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3488 my ($who, $arg) = @_;
2161 3489
2162 if ($who->flag (FLAG_WIZ)) { 3490 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3491 $who->message ("reloading server.");
3492 async {
3493 $Coro::current->{desc} = "perl_reload";
3494 reload_perl;
3495 };
2166 } 3496 }
2167}; 3497};
2168 3498
2169unshift @INC, $LIBDIR; 3499unshift @INC, $LIBDIR;
3500
3501my $bug_warning = 0;
3502
3503our @WAIT_FOR_TICK;
3504our @WAIT_FOR_TICK_BEGIN;
3505
3506sub wait_for_tick {
3507 return unless $TICK_WATCHER->is_active;
3508 return if $Coro::current == $Coro::main;
3509
3510 my $signal = new Coro::Signal;
3511 push @WAIT_FOR_TICK, $signal;
3512 $signal->wait;
3513}
3514
3515sub wait_for_tick_begin {
3516 return unless $TICK_WATCHER->is_active;
3517 return if $Coro::current == $Coro::main;
3518
3519 my $signal = new Coro::Signal;
3520 push @WAIT_FOR_TICK_BEGIN, $signal;
3521 $signal->wait;
3522}
2170 3523
2171$TICK_WATCHER = Event->timer ( 3524$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 3525 reentrant => 0,
3526 parked => 1,
2173 prio => 0, 3527 prio => 0,
2174 at => $NEXT_TICK || $TICK, 3528 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 3529 data => WF_AUTOCANCEL,
2176 cb => sub { 3530 cb => sub {
3531 if ($Coro::current != $Coro::main) {
3532 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3533 unless ++$bug_warning > 10;
3534 return;
3535 }
3536
3537 $NOW = $tick_start = Event::time;
3538
2177 cf::server_tick; # one server iteration 3539 cf::server_tick; # one server iteration
3540
2178 $RUNTIME += $TICK; 3541 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 3542 $NEXT_TICK += $TICK;
2180 3543
3544 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3545 $NEXT_RUNTIME_WRITE = $NOW + 10;
3546 Coro::async_pool {
3547 $Coro::current->{desc} = "runtime saver";
3548 write_runtime
3549 or warn "ERROR: unable to write runtime file: $!";
3550 };
3551 }
3552
3553 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3554 $sig->send;
3555 }
3556 while (my $sig = shift @WAIT_FOR_TICK) {
3557 $sig->send;
3558 }
3559
3560 $NOW = Event::time;
3561
2181 # if we are delayed by four ticks or more, skip them all 3562 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3563 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2183 3564
2184 $TICK_WATCHER->at ($NEXT_TICK); 3565 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 3566 $TICK_WATCHER->start;
3567
3568 $LOAD = ($NOW - $tick_start) / $TICK;
3569 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3570
3571 _post_tick;
2186 }, 3572 },
2187); 3573);
2188 3574
3575{
3576 BDB::min_parallel 8;
2189IO::AIO::max_poll_time $TICK * 0.2; 3577 BDB::max_poll_time $TICK * 0.1;
2190 3578 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 3579 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 3580 fd => BDB::poll_fileno,
2193 poll => 'r', 3581 poll => 'r',
2194 prio => 5, 3582 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 3583 data => WF_AUTOCANCEL,
3584 cb => \&BDB::poll_cb,
3585 );
3586
3587 BDB::set_sync_prepare {
3588 my $status;
3589 my $current = $Coro::current;
3590 (
3591 sub {
3592 $status = $!;
3593 $current->ready; undef $current;
3594 },
3595 sub {
3596 Coro::schedule while defined $current;
3597 $! = $status;
3598 },
3599 )
3600 };
3601
3602 unless ($DB_ENV) {
3603 $DB_ENV = BDB::db_env_create;
3604 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3605 | BDB::LOG_AUTOREMOVE, 1);
3606 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3607 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3608
3609 cf::sync_job {
3610 eval {
3611 BDB::db_env_open
3612 $DB_ENV,
3613 $BDBDIR,
3614 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3615 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3616 0666;
3617
3618 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3619 };
3620
3621 cf::cleanup "db_env_open(db): $@" if $@;
3622 };
3623 }
3624
3625 $BDB_DEADLOCK_WATCHER = Event->timer (
2201 after => 0, 3626 after => 3,
2202 interval => 10, 3627 interval => 1,
3628 hard => 1,
3629 prio => 0,
3630 data => WF_AUTOCANCEL,
2203 cb => sub { 3631 cb => sub {
2204 (Coro::unblock_sub { 3632 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2205 write_runtime 3633 },
2206 or warn "ERROR: unable to write runtime file: $!"; 3634 );
3635 $BDB_CHECKPOINT_WATCHER = Event->timer (
3636 after => 11,
3637 interval => 60,
3638 hard => 1,
3639 prio => 0,
3640 data => WF_AUTOCANCEL,
3641 cb => sub {
3642 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3643 },
3644 );
3645 $BDB_TRICKLE_WATCHER = Event->timer (
3646 after => 5,
3647 interval => 10,
3648 hard => 1,
3649 prio => 0,
3650 data => WF_AUTOCANCEL,
3651 cb => sub {
3652 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3653 },
3654 );
3655}
3656
3657{
3658 IO::AIO::min_parallel 8;
3659
3660 undef $Coro::AIO::WATCHER;
3661 IO::AIO::max_poll_time $TICK * 0.1;
3662 $AIO_POLL_WATCHER = Event->io (
3663 reentrant => 0,
3664 data => WF_AUTOCANCEL,
3665 fd => IO::AIO::poll_fileno,
3666 poll => 'r',
3667 prio => 0,
3668 cb => \&IO::AIO::poll_cb,
3669 );
3670}
3671
3672my $_log_backtrace;
3673
3674sub _log_backtrace {
3675 my ($msg, @addr) = @_;
3676
3677 $msg =~ s/\n//;
3678
3679 # limit the # of concurrent backtraces
3680 if ($_log_backtrace < 2) {
3681 ++$_log_backtrace;
3682 async {
3683 $Coro::current->{desc} = "abt $msg";
3684
3685 my @bt = fork_call {
3686 @addr = map { sprintf "%x", $_ } @addr;
3687 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3688 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3689 or die "addr2line: $!";
3690
3691 my @funcs;
3692 my @res = <$fh>;
3693 chomp for @res;
3694 while (@res) {
3695 my ($func, $line) = splice @res, 0, 2, ();
3696 push @funcs, "[$func] $line";
3697 }
3698
3699 @funcs
3700 };
3701
3702 LOG llevInfo, "[ABT] $msg\n";
3703 LOG llevInfo, "[ABT] $_\n" for @bt;
3704 --$_log_backtrace;
2207 })->(); 3705 };
3706 } else {
3707 LOG llevInfo, "[ABT] $msg\n";
3708 LOG llevInfo, "[ABT] [suppressed]\n";
2208 }, 3709 }
2209); 3710}
3711
3712# load additional modules
3713use cf::pod;
2210 3714
2211END { cf::emergency_save } 3715END { cf::emergency_save }
2212 3716
22131 37171
2214 3718

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