--- deliantra/server/lib/cf.pm 2010/01/30 23:50:16 1.504 +++ deliantra/server/lib/cf.pm 2010/04/11 04:52:07 1.512 @@ -505,7 +505,7 @@ my ($job) = @_; if ($Coro::current == $Coro::main) { - my $time = EV::time; + my $time = AE::time; # this is the main coro, too bad, we have to block # till the operation succeeds, freezing the server :/ @@ -532,7 +532,7 @@ } } - my $time = EV::time - $time; + my $time = AE::time - $time; $TICK_START += $time; # do not account sync jobs to server load @@ -1312,7 +1312,7 @@ use File::Glob (); cf::player->attach ( - on_command => sub { + on_unknown_command => sub { my ($pl, $name, $params) = @_; my $cb = $COMMAND{$name} @@ -1401,38 +1401,47 @@ $todo{$base} = \%ext; } + my $pass = 0; my %done; while (%todo) { my $progress; + ++$pass; + + ext: while (my ($k, $v) = each %todo) { for (split /,\s*/, $v->{meta}{depends}) { - goto skip + next ext unless exists $done{$_}; } - warn "... loading '$k' into '$v->{pkg}'\n"; + warn "... pass $pass, loading '$k' into '$v->{pkg}'\n"; - unless (eval $v->{source}) { - my $msg = $@ ? "$v->{path}: $@\n" - : "$v->{base}: extension inactive.\n"; - - if (exists $v->{meta}{mandatory}) { - warn $msg; - cf::cleanup "mandatory extension failed to load, exiting."; - } - - warn $msg; - } + my $active = eval $v->{source}; - $done{$k} = delete $todo{$k}; - push @EXTS, $v->{pkg}; - $progress = 1; + if (length $@) { + warn "$v->{path}: $@\n"; + + cf::cleanup "mandatory extension '$k' failed to load, exiting." + if exists $v->{meta}{mandatory}; + } else { + $done{$k} = delete $todo{$k}; + push @EXTS, $v->{pkg}; + $progress = 1; + + warn "$v->{base}: extension inactive.\n" + unless $active; + } } - skip: - die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" - unless $progress; + unless ($progress) { + warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"; + + while (my ($k, $v) = each %todo) { + cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting." + if exists $v->{meta}{mandatory}; + } + } } }; } @@ -1526,6 +1535,19 @@ } } +cf::player->attach ( + on_load => sub { + my ($pl, $path) = @_; + + # restore slots saved in save, below + my $slots = delete $pl->{_slots}; + + $pl->ob->current_weapon ($slots->[0]); + $pl->combat_ob ($slots->[1]); + $pl->ranged_ob ($slots->[2]); + }, +); + sub save($) { my ($pl) = @_; @@ -1541,6 +1563,9 @@ cf::get_slot 0.01; + # save slots, to be restored later + local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob]; + $pl->save_pl ($path); cf::cede_to_tick; } @@ -1762,7 +1787,7 @@ # mit "rum" bekleckern, nicht $self->_create_random_map ( $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, - $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, + $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle}, $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, $rmp->{exit_on_final_map}, $rmp->{xsize}, $rmp->{ysize}, @@ -2086,6 +2111,9 @@ $self->post_load; } +# customize the map for a given player, i.e. +# return the _real_ map. used by e.g. per-player +# maps to change the path to ~playername/mappath sub customise_for { my ($self, $ob) = @_; @@ -3124,7 +3152,7 @@ } cf::client->attach ( - on_destroy => sub { + on_client_destroy => sub { my ($ns) = @_; $_->cancel for values %{ (delete $ns->{_coro}) || {} }; @@ -3531,7 +3559,6 @@ cf::init_uuid; cf::init_signals; - cf::init_commands; cf::init_skills; cf::init_beforeplay; @@ -3559,13 +3586,15 @@ BEGIN { our %SIGWATCHER = (); for my $signal (qw(INT HUP TERM)) { - $SIGWATCHER{$signal} = EV::signal $signal, sub { + $SIGWATCHER{$signal} = AE::signal $signal, sub { cf::cleanup "SIG$signal"; }; } } sub write_runtime_sync { + my $t0 = AE::time; + # first touch the runtime file to show we are still running: # the fsync below can take a very very long time. @@ -3573,7 +3602,7 @@ my $guard = cf::lock_acquire "write_runtime"; - my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644 + my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644 or return; my $value = $cf::RUNTIME + 90 + 10; @@ -3596,7 +3625,7 @@ aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE and return; - warn "runtime file written.\n"; + warn sprintf "runtime file written (%gs).\n", AE::time - $t0; 1 } @@ -3744,7 +3773,7 @@ return if $RELOAD++; - my $t1 = EV::time; + my $t1 = AE::time; while ($RELOAD) { warn "reloading..."; @@ -3857,7 +3886,7 @@ --$RELOAD; } - $t1 = EV::time - $t1; + $t1 = AE::time - $t1; warn "reload completed in ${t1}s\n"; }; @@ -3870,7 +3899,7 @@ $RELOAD_WATCHER ||= cf::async { Coro::AIO::aio_wait cache_extensions; - $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub { + $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub { do_reload_perl; undef $RELOAD_WATCHER; }; @@ -3921,7 +3950,7 @@ cf::server_tick; # one server iteration - #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d# + #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# if ($NOW >= $NEXT_RUNTIME_WRITE) { $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;