--- deliantra/server/lib/cf.pm 2007/08/21 00:54:01 1.337 +++ deliantra/server/lib/cf.pm 2010/04/16 02:21:26 1.518 @@ -1,51 +1,82 @@ +# +# This file is part of Deliantra, the Roguelike Realtime MMORPG. +# +# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team +# +# Deliantra is free software: you can redistribute it and/or modify it under +# the terms of the Affero GNU General Public License as published by the +# Free Software Foundation, either version 3 of the License, or (at your +# option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the Affero GNU General Public License +# and the GNU General Public License along with this program. If not, see +# . +# +# The authors can be reached via e-mail to +# + package cf; +use 5.10.0; use utf8; -use strict; +use strict qw(vars subs); use Symbol; use List::Util; use Socket; -use Storable; -use Event; +use EV; use Opcode; use Safe; use Safe::Hole; +use Storable (); +use Carp (); -use Coro 3.64 (); +use Guard (); +use Coro (); use Coro::State; use Coro::Handle; -use Coro::Event; +use Coro::EV; +use Coro::AnyEvent; use Coro::Timer; use Coro::Signal; use Coro::Semaphore; +use Coro::SemaphoreSet; +use Coro::AnyEvent; use Coro::AIO; +use Coro::BDB 1.6; use Coro::Storable; use Coro::Util (); -use JSON::XS 1.4 (); +use JSON::XS 2.01 (); use BDB (); use Data::Dumper; -use Digest::MD5; use Fcntl; -use YAML::Syck (); -use IO::AIO 2.32 (); +use YAML::XS (); +use IO::AIO (); use Time::HiRes; use Compress::LZF; use Digest::MD5 (); +AnyEvent::detect; + # configure various modules to our taste # $Storable::canonical = 1; # reduce rsync transfers Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator -Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later -$Event::Eval = 1; # no idea why this is required, but it is +$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority -# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? -$YAML::Syck::ImplicitUnicode = 1; +# make sure c-lzf reinitialises itself +Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve"; +Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later -$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority +# strictly for debugging +$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" }; sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload @@ -58,39 +89,50 @@ our %EXT_CORO = (); # coroutines bound to extensions our %EXT_MAP = (); # pluggable maps -our $RELOAD; # number of reloads so far +our $RELOAD; # number of reloads so far, non-zero while in reload our @EVENT; +our @REFLECT; # set by XS +our %REFLECT; # set by us -our $CONFDIR = confdir; -our $DATADIR = datadir; -our $LIBDIR = "$DATADIR/ext"; -our $PODDIR = "$DATADIR/pod"; -our $MAPDIR = "$DATADIR/" . mapdir; -our $LOCALDIR = localdir; -our $TMPDIR = "$LOCALDIR/" . tmpdir; -our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; -our $PLAYERDIR = "$LOCALDIR/" . playerdir; -our $RANDOMDIR = "$LOCALDIR/random"; -our $BDBDIR = "$LOCALDIR/db"; +our $CONFDIR = confdir; +our $DATADIR = datadir; +our $LIBDIR = "$DATADIR/ext"; +our $PODDIR = "$DATADIR/pod"; +our $MAPDIR = "$DATADIR/" . mapdir; +our $LOCALDIR = localdir; +our $TMPDIR = "$LOCALDIR/" . tmpdir; +our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; +our $PLAYERDIR = "$LOCALDIR/" . playerdir; +our $RANDOMDIR = "$LOCALDIR/random"; +our $BDBDIR = "$LOCALDIR/db"; +our $PIDFILE = "$LOCALDIR/pid"; +our $RUNTIMEFILE = "$LOCALDIR/runtime"; + +our %RESOURCE; + +our $OUTPUT_RATE_MIN = 4000; +our $OUTPUT_RATE_MAX = 100000; our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) -our $TICK_WATCHER; -our $AIO_POLL_WATCHER; our $NEXT_RUNTIME_WRITE; # when should the runtime file be written our $NEXT_TICK; -our $NOW; -our $USE_FSYNC = 1; # use fsync to write maps - default off +our $USE_FSYNC = 1; # use fsync to write maps - default on -our $BDB_POLL_WATCHER; +our $BDB_DEADLOCK_WATCHER; +our $BDB_CHECKPOINT_WATCHER; +our $BDB_TRICKLE_WATCHER; our $DB_ENV; +our @EXTRA_MODULES = qw(pod match mapscript); + our %CFG; our $UPTIME; $UPTIME ||= time; our $RUNTIME; +our $NOW; -our %PLAYER; # all users -our %MAP; # all maps +our (%PLAYER, %PLAYER_LOADING); # all users +our (%MAP, %MAP_LOADING ); # all maps our $LINK_MAP; # the special {link} map, which is always available # used to convert map paths into valid unix filenames by replacing / by ∕ @@ -98,18 +140,26 @@ our $LOAD; # a number between 0 (idle) and 1 (too many objects) our $LOADAVG; # same thing, but with alpha-smoothing -our $tick_start; # for load detecting purposes +our $JITTER; # average jitter +our $TICK_START; # for load detecting purposes + +our @POST_INIT; + +our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow) +our $REALLY_UNLOOP; # never set to true, please :) binmode STDOUT; binmode STDERR; # read virtual server time, if available -unless ($RUNTIME || !-e "$LOCALDIR/runtime") { - open my $fh, "<", "$LOCALDIR/runtime" - or die "unable to read runtime file: $!"; +unless ($RUNTIME || !-e $RUNTIMEFILE) { + open my $fh, "<", $RUNTIMEFILE + or die "unable to read $RUNTIMEFILE file: $!"; $RUNTIME = <$fh> + 0.; } +eval "sub TICK() { $TICK } 1" or die; + mkdir $_ for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; @@ -119,6 +169,17 @@ ############################################################################# +%REFLECT = (); +for (@REFLECT) { + my $reflect = JSON::XS::decode_json $_; + $REFLECT{$reflect->{class}} = $reflect; +} + +# this is decidedly evil +$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} }; + +############################################################################# + =head2 GLOBAL VARIABLES =over 4 @@ -161,7 +222,7 @@ =item %cf::CFG -Configuration for the server, loaded from C, or +Configuration for the server, loaded from C, or from wherever your confdir points to. =item cf::wait_for_tick, cf::wait_for_tick_begin @@ -172,27 +233,44 @@ =item @cf::INVOKE_RESULTS -This array contains the results of the last C call. When +This array contains the results of the last C call. When C is called C<@cf::INVOKE_RESULTS> is set to the parameters of that call. +=item %cf::REFLECT + +Contains, for each (C++) class name, a hash reference with information +about object members (methods, scalars, arrays and flags) and other +metadata, which is useful for introspection. + =back =cut -BEGIN { - *CORE::GLOBAL::warn = sub { - my $msg = join "", @_; +$Coro::State::WARNHOOK = sub { + my $msg = join "", @_; - $msg .= "\n" - unless $msg =~ /\n$/; + $msg .= "\n" + unless $msg =~ /\n$/; - $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; + $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; - utf8::encode $msg; - LOG llevError, $msg; - }; -} + LOG llevError, $msg; +}; + +$Coro::State::DIEHOOK = sub { + return unless $^S eq 0; # "eq", not "==" + + warn Carp::longmess $_[0]; + + if ($Coro::current == $Coro::main) {#d# + warn "DIEHOOK called in main context, Coro bug?\n";#d# + return;#d# + }#d# + + # kill coroutine otherwise + Coro::terminate +}; @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; @@ -209,14 +287,14 @@ cf::object cf::object::player cf::client cf::player cf::arch cf::living - cf::map cf::party cf::region + cf::map cf::mapspace + cf::party cf::region )) { - no strict 'refs'; @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; } -$Event::DIED = sub { - warn "error in event callback: @_"; +$EV::DIED = sub { + Carp::cluck "error in event callback: @_"; }; ############################################################################# @@ -248,11 +326,11 @@ } || "[unable to dump $_[0]: '$@']"; } -=item $ref = cf::from_json $json +=item $ref = cf::decode_json $json Converts a JSON string into the corresponding perl data structure. -=item $json = cf::to_json $ref +=item $json = cf::encode_json $ref Converts a perl data structure into its JSON representation. @@ -260,8 +338,22 @@ our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max -sub to_json ($) { $json_coder->encode ($_[0]) } -sub from_json ($) { $json_coder->decode ($_[0]) } +sub encode_json($) { $json_coder->encode ($_[0]) } +sub decode_json($) { $json_coder->decode ($_[0]) } + +=item cf::post_init { BLOCK } + +Execute the given codeblock, I all extensions have been (re-)loaded, +but I the server starts ticking again. + +The cdoeblock will have a single boolean argument to indicate whether this +is a reload or not. + +=cut + +sub post_init(&) { + push @POST_INIT, shift; +} =item cf::lock_wait $string @@ -270,10 +362,13 @@ =item my $lock = cf::lock_acquire $string Wait until the given lock is available and then acquires it and returns -a Coro::guard object. If the guard object gets destroyed (goes out of scope, +a L object. If the guard object gets destroyed (goes out of scope, for example when the coroutine gets canceled), the lock is automatically returned. +Locks are *not* recursive, locking from the same coro twice results in a +deadlocked coro. + Lock names should begin with a unique identifier (for example, cf::map::find uses map_find and cf::map::load uses map_load). @@ -283,46 +378,39 @@ =cut -our %LOCK; +our $LOCKS = new Coro::SemaphoreSet; sub lock_wait($) { - my ($key) = @_; - - # wait for lock, if any - while ($LOCK{$key}) { - push @{ $LOCK{$key} }, $Coro::current; - Coro::schedule; - } + $LOCKS->wait ($_[0]); } sub lock_acquire($) { - my ($key) = @_; + $LOCKS->guard ($_[0]) +} - # wait, to be sure we are not locked - lock_wait $key; +sub lock_active($) { + $LOCKS->count ($_[0]) < 1 +} - $LOCK{$key} = []; +sub freeze_mainloop { + tick_inhibit_inc; - Coro::guard { - # wake up all waiters, to be on the safe side - $_->ready for @{ delete $LOCK{$key} }; - } + &Guard::guard (\&tick_inhibit_dec); } -sub lock_active($) { - my ($key) = @_; +=item cf::periodic $interval, $cb - ! ! $LOCK{$key} -} +Like EV::periodic, but randomly selects a starting point so that the actions +get spread over time. -sub freeze_mainloop { - return unless $TICK_WATCHER->is_active; +=cut - my $guard = Coro::guard { - $TICK_WATCHER->start; - }; - $TICK_WATCHER->stop; - $guard +sub periodic($$) { + my ($interval, $cb) = @_; + + my $start = rand List::Util::min 180, $interval; + + EV::periodic $start, $interval, 0, $cb } =item cf::get_slot $time[, $priority[, $name]] @@ -340,39 +428,50 @@ our @SLOT_QUEUE; our $SLOT_QUEUE; +our $SLOT_DECAY = 0.9; $SLOT_QUEUE->cancel if $SLOT_QUEUE; $SLOT_QUEUE = Coro::async { + $Coro::current->desc ("timeslot manager"); + my $signal = new Coro::Signal; + my $busy; while () { next_job: + my $avail = cf::till_tick; - if ($avail > 0.01) { - for (0 .. $#SLOT_QUEUE) { - if ($SLOT_QUEUE[$_][0] < $avail) { - my $job = splice @SLOT_QUEUE, $_, 1, (); - $job->[2]->send; - Coro::cede; - goto next_job; - } + + for (0 .. $#SLOT_QUEUE) { + if ($SLOT_QUEUE[$_][0] <= $avail) { + $busy = 0; + my $job = splice @SLOT_QUEUE, $_, 1, (); + $job->[2]->send; + Coro::cede; + goto next_job; + } else { + $SLOT_QUEUE[$_][0] *= $SLOT_DECAY; } } if (@SLOT_QUEUE) { - # we do not use wait_For_tick() as it returns immediately when tick is inactive + # we do not use wait_for_tick() as it returns immediately when tick is inactive push @cf::WAIT_FOR_TICK, $signal; $signal->wait; } else { + $busy = 0; Coro::schedule; } } }; sub get_slot($;$$) { + return if tick_inhibit || $Coro::current == $Coro::main; + my ($time, $pri, $name) = @_; - $time = $TICK * .6 if $time > $TICK * .6; + $time = clamp $time, 0.01, $TICK * .6; + my $sig = new Coro::Signal; push @SLOT_QUEUE, [$time, $pri, $sig, $name]; @@ -393,8 +492,8 @@ =item cf::sync_job { BLOCK } -The design of Crossfire TRT requires that the main coroutine ($Coro::main) -is always able to handle events or runnable, as Crossfire TRT is only +The design of Deliantra requires that the main coroutine ($Coro::main) +is always able to handle events or runnable, as Deliantra is only partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. @@ -409,34 +508,36 @@ my ($job) = @_; if ($Coro::current == $Coro::main) { - my $time = Event::time; + my $time = AE::time; # this is the main coro, too bad, we have to block # till the operation succeeds, freezing the server :/ - # TODO: use suspend/resume instead - # (but this is cancel-safe) + LOG llevError, Carp::longmess "sync job";#d# + my $freeze_guard = freeze_mainloop; my $busy = 1; my @res; (async { + $Coro::current->desc ("sync job coro"); @res = eval { $job->() }; warn $@ if $@; undef $busy; })->prio (Coro::PRIO_MAX); while ($busy) { - Coro::cede or Event::one_event; + if (Coro::nready) { + Coro::cede_notself; + } else { + EV::loop EV::LOOP_ONESHOT; + } } - $time = Event::time - $time; + my $time = AE::time - $time; - LOG llevError | logBacktrace, Carp::longmess "long sync job" - if $time > $TICK * 0.5 && $TICK_WATCHER->is_active; - - $tick_start += $time; # do not account sync jobs to server load + $TICK_START += $time; # do not account sync jobs to server load wantarray ? @res : $res[0] } else { @@ -471,7 +572,7 @@ Executes the given code block with the given arguments in a seperate process, returning the results. Everything must be serialisable with Coro::Storable. May, of course, block. Note that the executed sub may -never block itself or use any form of Event handling. +never block itself or use any form of event handling. =cut @@ -480,7 +581,7 @@ # we seemingly have to make a local copy of the whole thing, # otherwise perl prematurely frees the stuff :/ - # TODO: investigate and fix (liekly this will be rather laborious) + # TODO: investigate and fix (likely this will be rather laborious) my @res = Coro::Util::fork_eval { reset_signals; @@ -490,6 +591,44 @@ wantarray ? @res : $res[-1] } +sub objinfo { + ( + "counter value" => cf::object::object_count, + "objects created" => cf::object::create_count, + "objects destroyed" => cf::object::destroy_count, + "freelist size" => cf::object::free_count, + "allocated objects" => cf::object::objects_size, + "active objects" => cf::object::actives_size, + ) +} + +=item $coin = coin_from_name $name + +=cut + +our %coin_alias = ( + "silver" => "silvercoin", + "silvercoin" => "silvercoin", + "silvercoins" => "silvercoin", + "gold" => "goldcoin", + "goldcoin" => "goldcoin", + "goldcoins" => "goldcoin", + "platinum" => "platinacoin", + "platinumcoin" => "platinacoin", + "platinumcoins" => "platinacoin", + "platina" => "platinacoin", + "platinacoin" => "platinacoin", + "platinacoins" => "platinacoin", + "royalty" => "royalty", + "royalties" => "royalty", +); + +sub coin_from_name($) { + $coin_alias{$_[0]} + ? cf::arch::find $coin_alias{$_[0]} + : undef +} + =item $value = cf::db_get $family => $key Returns a single value from the environment database. @@ -499,25 +638,36 @@ Stores the given C<$value> in the family. It can currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). +=item $db = cf::db_table "name" + +Create and/or open a new database table. The string must not be "db" and must be unique +within each server. + =cut -our $DB; +sub db_table($) { + my ($name) = @_; + my $db = BDB::db_create $DB_ENV; -sub db_init { - unless ($DB) { - $DB = BDB::db_create $DB_ENV; + eval { + $db->set_flags (BDB::CHKSUM); - cf::sync_job { - eval { - $DB->set_flags (BDB::CHKSUM); + utf8::encode $name; + BDB::db_open $db, undef, $name, undef, BDB::BTREE, + BDB::CREATE | BDB::AUTO_COMMIT, 0666; + cf::cleanup "db_open(db): $!" if $!; + }; + cf::cleanup "db_open(db): $@" if $@; - BDB::db_open $DB, undef, "db", undef, BDB::BTREE, - BDB::CREATE | BDB::AUTO_COMMIT, 0666; - cf::cleanup "db_open(db): $!" if $!; - }; - cf::cleanup "db_open(db): $@" if $@; - }; - } + $db +} + +our $DB; + +sub db_init { + cf::sync_job { + $DB ||= db_table "db"; + }; } sub db_get($$) { @@ -577,7 +727,7 @@ join "\x00", $processversion, map { - Coro::cede; + cf::cede_to_tick; ($src->[$_], Digest::MD5::md5_hex $data[$_]) } 0.. $#$src; @@ -625,13 +775,13 @@ =head2 ATTACHABLE OBJECTS -Many objects in crossfire are so-called attachable objects. That means you can +Many objects in deliantra are so-called attachable objects. That means you can attach callbacks/event handlers (a collection of which is called an "attachment") to it. All such attachable objects support the following methods. In the following description, CLASS can be any of C, C C, C or C (i.e. the attachable objects in -Crossfire TRT). +Deliantra). =over 4 @@ -685,7 +835,7 @@ Register an attachment by C<$name> through which attachable objects of the given CLASS can refer to this attachment. -Some classes such as crossfire maps and objects can specify attachments +Some classes such as deliantra maps and objects can specify attachments that are attached at load/instantiate time, thus the need for a name. These calls expect any number of the following handler/hook descriptions: @@ -923,7 +1073,7 @@ 0 } -=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) +=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...) =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) @@ -939,23 +1089,55 @@ ############################################################################# # object support -# +sub _object_equal($$); +sub _object_equal($$) { + my ($a, $b) = @_; + + return 0 unless (ref $a) eq (ref $b); + + if ("HASH" eq ref $a) { + my @ka = keys %$a; + my @kb = keys %$b; + + return 0 if @ka != @kb; + + for (0 .. $#ka) { + return 0 unless $ka[$_] eq $kb[$_]; + return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]}; + } + + } elsif ("ARRAY" eq ref $a) { + + return 0 if @$a != @$b; + + for (0 .. $#$a) { + return 0 unless _object_equal $a->[$_], $b->[$_]; + } + + } elsif ($a ne $b) { + return 0; + } + + 1 +} + +our $SLOW_MERGES;#d# sub _can_merge { my ($ob1, $ob2) = @_; - local $Storable::canonical = 1; - my $fob1 = Storable::freeze $ob1; - my $fob2 = Storable::freeze $ob2; + ++$SLOW_MERGES;#d# - $fob1 eq $fob2 + # we do the slow way here + return _object_equal $ob1, $ob2 } sub reattach { # basically do the same as instantiate, without calling instantiate my ($obj) = @_; - bless $obj, ref $obj; # re-bless in case extensions have been reloaded + # no longer needed after getting rid of delete_package? + #bless $obj, ref $obj; # re-bless in case extensions have been reloaded my $registry = $obj->registry; @@ -980,7 +1162,7 @@ on_instantiate => sub { my ($obj, $data) = @_; - $data = from_json $data; + $data = decode_json $data; for (@$data) { my ($name, $args) = @$_; @@ -1006,22 +1188,29 @@ sync_job { if (length $$rdata) { + utf8::decode (my $decname = $filename); warn sprintf "saving %s (%d,%d)\n", - $filename, length $$rdata, scalar @$objs; + $decname, length $$rdata, scalar @$objs; if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { - chmod SAVE_MODE, $fh; + aio_chmod $fh, SAVE_MODE; aio_write $fh, 0, (length $$rdata), $$rdata, 0; - aio_fsync $fh if $cf::USE_FSYNC; - close $fh; + if ($cf::USE_FSYNC) { + aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER; + aio_fsync $fh; + } + aio_close $fh; if (@$objs) { if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { - chmod SAVE_MODE, $fh; - my $data = Storable::nfreeze { version => 1, objs => $objs }; + aio_chmod $fh, SAVE_MODE; + my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; aio_write $fh, 0, (length $data), $data, 0; - aio_fsync $fh if $cf::USE_FSYNC; - close $fh; + if ($cf::USE_FSYNC) { + aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER; + aio_fsync $fh; + } + aio_close $fh; aio_rename "$filename.pst~", "$filename.pst"; } } else { @@ -1029,14 +1218,17 @@ } aio_rename "$filename~", $filename; + + $filename =~ s%/[^/]+$%%; + aio_pathsync $filename if $cf::USE_FSYNC; } else { - warn "FATAL: $filename~: $!\n"; + warn "unable to save objects: $filename~: $!\n"; } } else { aio_unlink $filename; aio_unlink "$filename.pst"; } - } + }; } sub object_freezer_as_string { @@ -1058,12 +1250,16 @@ unless (aio_stat "$filename.pst") { (aio_load "$filename.pst", $av) >= 0 or return; - $av = eval { (Storable::thaw $av)->{objs} }; + + my $st = eval { Coro::Storable::thaw $av }; + $av = $st->{objs}; } - warn sprintf "loading %s (%d)\n", - $filename, length $data, scalar @{$av || []}; - return ($data, $av); + utf8::decode (my $decname = $filename); + warn sprintf "loading %s (%d,%d)\n", + $decname, length $data, scalar @{$av || []}; + + ($data, $av) } =head2 COMMAND CALLBACKS @@ -1127,8 +1323,10 @@ $EXTICMD{$name} = $cb; } +use File::Glob (); + cf::player->attach ( - on_command => sub { + on_unknown_command => sub { my ($pl, $name, $params) = @_; my $cb = $COMMAND{$name} @@ -1151,12 +1349,15 @@ ? @$msg : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove - if (my $cb = $EXTCMD{$type}) { - my @reply = $cb->($pl, @payload); + my @reply; - $pl->ext_reply ($reply, @reply) - if $reply; + if (my $cb = $EXTCMD{$type}) { + @reply = $cb->($pl, @payload); } + + $pl->ext_reply ($reply, @reply) + if $reply; + } else { warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; } @@ -1165,6 +1366,19 @@ }, ); +# "readahead" all extensions +sub cache_extensions { + my $grp = IO::AIO::aio_group; + + add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub { + for (grep /\.ext$/, @{$_[0]}) { + add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data; + } + }; + + $grp +} + sub load_extensions { cf::sync_job { my %todo; @@ -1193,7 +1407,7 @@ if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; $ext{source} = - "package $pkg; use strict; use utf8;\n" + "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n" . "#line 1 \"$path\"\n{\n" . $source . "\n};\n1"; @@ -1201,39 +1415,47 @@ $todo{$base} = \%ext; } + my $pass = 0; my %done; while (%todo) { my $progress; + ++$pass; + + ext: while (my ($k, $v) = each %todo) { for (split /,\s*/, $v->{meta}{depends}) { - goto skip + next ext unless exists $done{$_}; } - warn "... loading '$k' into '$v->{pkg}'\n"; + warn "... pass $pass, loading '$k' into '$v->{pkg}'\n"; - unless (eval $v->{source}) { - my $msg = $@ ? "$v->{path}: $@\n" - : "$v->{base}: extension inactive.\n"; - - if (exists $v->{meta}{mandatory}) { - warn $msg; - warn "mandatory extension failed to load, exiting.\n"; - exit 1; - } - - warn $msg; - } + my $active = eval $v->{source}; + + if (length $@) { + warn "$v->{path}: $@\n"; - $done{$k} = delete $todo{$k}; - push @EXTS, $v->{pkg}; - $progress = 1; + cf::cleanup "mandatory extension '$k' failed to load, exiting." + if exists $v->{meta}{mandatory}; + } else { + $done{$k} = delete $todo{$k}; + push @EXTS, $v->{pkg}; + $progress = 1; + + warn "$v->{base}: extension inactive.\n" + unless $active; + } } - skip: - die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n" - unless $progress; + unless ($progress) { + warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"; + + while (my ($k, $v) = each %todo) { + cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting." + if exists $v->{meta}{mandatory}; + } + } } }; } @@ -1244,7 +1466,7 @@ =head2 CORE EXTENSIONS -Functions and methods that extend core crossfire objects. +Functions and methods that extend core deliantra objects. =cut @@ -1256,6 +1478,20 @@ =over 4 +=item cf::player::num_playing + +Returns the official number of playing players, as per the Crossfire metaserver rules. + +=cut + +sub num_playing { + scalar grep + $_->ob->map + && !$_->hidden + && !$_->ob->flag (cf::FLAG_WIZ), + cf::player::list +} + =item cf::player::find $login Returns the given player object, loading it if necessary (might block). @@ -1283,7 +1519,7 @@ my ($login) = @_; $cf::PLAYER{$login} - or cf::sync_job { !aio_stat path $login } + or !aio_stat path $login } sub find($) { @@ -1300,13 +1536,32 @@ aio_unlink +(playerdir $login) . "/$login.pl.pst"; aio_unlink +(playerdir $login) . "/$login.pl"; - my $pl = load_pl path $login + my $f = new_from_file cf::object::thawer path $login or return; + + my $pl = cf::player::load_pl $f + or return; + + local $cf::PLAYER_LOADING{$login} = $pl; + $f->resolve_delayed_derefs; $cf::PLAYER{$login} = $pl } } } +cf::player->attach ( + on_load => sub { + my ($pl, $path) = @_; + + # restore slots saved in save, below + my $slots = delete $pl->{_slots}; + + $pl->ob->current_weapon ($slots->[0]); + $pl->combat_ob ($slots->[1]); + $pl->ranged_ob ($slots->[2]); + }, +); + sub save($) { my ($pl) = @_; @@ -1320,8 +1575,13 @@ aio_mkdir playerdir $pl, 0770; $pl->{last_save} = $cf::RUNTIME; + cf::get_slot 0.01; + + # save slots, to be restored later + local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob]; + $pl->save_pl ($path); - Coro::cede; + cf::cede_to_tick; } sub new($) { @@ -1360,10 +1620,12 @@ my $name = $pl->ob->name; $pl->{deny_save} = 1; - $pl->password ("*"); # this should lock out the player until we nuked the dir + $pl->password ("*"); # this should lock out the player until we have nuked the dir $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; $pl->deactivate; + my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; + $pl->ob->check_score; $pl->invoke (cf::EVENT_PLAYER_QUIT); $pl->ns->destroy if $pl->ns; @@ -1409,9 +1671,15 @@ my @logins; for my $login (@$dirs) { - my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; - aio_read $fh, 0, 512, my $buf, 0 or next; - $buf !~ /^password -------------$/m or next; # official not-valid tag + my $path = path $login; + + # a .pst is a dead give-away for a valid player + # if no pst file found, open and chekc for blocked users + if (aio_stat "$path.pst") { + my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; + aio_read $fh, 0, 512, my $buf, 0 or next; + $buf !~ /^password -------------$/m or next; # official not-valid tag + } utf8::decode $login; push @logins, $login; @@ -1448,55 +1716,9 @@ \@paths } -=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) - -Expand crossfire pod fragments into protocol xml. +=item $protocol_xml = $player->expand_cfpod ($cfpod) -=cut - -sub expand_cfpod { - ((my $self), (local $_)) = @_; - - # escape & and < - s/&/&/g; - s/(?, I<>, U<> etc. - s/B<([^\>]*)>/$1<\/b>/ - || s/I<([^\>]*)>/$1<\/i>/ - || s/U<([^\>]*)>/$1<\/u>/ - # replace G tags - || s{G<([^>|]*)\|([^>]*)>}{ - $self->gender ? $2 : $1 - }ge - # replace H - || s{H<([^\>]*)>} - { - ("[$1 (Use hintmode to suppress hints)]", - "[Hint suppressed, see hintmode]", - "") - [$self->{hintmode}] - }ge; - - # create single paragraphs (very hackish) - s/(?<=\S)\n(?=\w)/ /g; - - # compress some whitespace - s/\s+\n/\n/g; # ws line-ends - s/\n\n+/\n/g; # double lines - s/^\n+//; # beginning lines - s/\n+$//; # ending lines - - $_ -} - -sub hintmode { - $_[0]{hintmode} = $_[1] if @_ > 1; - $_[0]{hintmode} -} +Expand deliantra pod fragments into protocol xml. =item $player->ext_reply ($msgid, @msg) @@ -1573,10 +1795,13 @@ sub generate_random_map { my ($self, $rmp) = @_; + + my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM + # mit "rum" bekleckern, nicht $self->_create_random_map ( $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, - $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, + $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle}, $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, $rmp->{exit_on_final_map}, $rmp->{xsize}, $rmp->{ysize}, @@ -1704,7 +1929,7 @@ sub save_path { my ($self) = @_; - (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; + (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; "$TMPDIR/$path.map" } @@ -1712,19 +1937,10 @@ sub uniq_path { my ($self) = @_; - (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; + (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; "$UNIQUEDIR/$path" } -# and all this just because we cannot iterate over -# all maps in C++... -sub change_all_map_light { - my ($change) = @_; - - $_->change_map_light ($change) - for grep $_->outdoor, values %cf::MAP; -} - sub decay_objects { my ($self) = @_; @@ -1745,12 +1961,15 @@ my ($self, $path) = @_; utf8::encode $path; - #aio_open $path, O_RDONLY, 0 - # or return; + my $f = new_from_file cf::object::thawer $path + or return; - $self->_load_header ($path) + $self->_load_header ($f) or return; + local $MAP_LOADING{$self->{path}} = $self; + $f->resolve_delayed_derefs; + $self->{load_path} = $path; 1 @@ -1813,10 +2032,10 @@ $path = normalise $path, $origin && $origin->path; - cf::lock_wait "map_find:$path"; + my $guard1 = cf::lock_acquire "map_data:$path";#d#remove + my $guard2 = cf::lock_acquire "map_find:$path"; $cf::MAP{$path} || do { - my $guard = cf::lock_acquire "map_find:$path"; my $map = new_from_path cf::map $path or return; @@ -1828,8 +2047,9 @@ if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) # doing this can freeze the server in a sync job, obviously #$cf::WAIT_FOR_TICK->wait; + undef $guard2; + undef $guard1; $map->reset; - undef $guard; return find $path; } @@ -1837,8 +2057,8 @@ } } -sub pre_load { } -sub post_load { } +sub pre_load { } +#sub post_load { } # XS sub load { my ($self) = @_; @@ -1848,57 +2068,66 @@ my $path = $self->{path}; { - my $guard = cf::lock_acquire "map_load:$path"; + my $guard = cf::lock_acquire "map_data:$path"; - return if $self->in_memory != cf::MAP_SWAPPED; + return unless $self->valid; + return unless $self->in_memory == cf::MAP_SWAPPED; $self->in_memory (cf::MAP_LOADING); $self->alloc; $self->pre_load; - Coro::cede; + cf::cede_to_tick; - $self->_load_objects ($self->{load_path}, 1) + my $f = new_from_file cf::object::thawer $self->{load_path}; + $f->skip_block; + $self->_load_objects ($f) or return; - $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) + $self->post_load_original if delete $self->{load_original}; if (my $uniq = $self->uniq_path) { utf8::encode $uniq; - if (aio_open $uniq, O_RDONLY, 0) { - $self->clear_unique_items; - $self->_load_objects ($uniq, 0); + unless (aio_stat $uniq) { + if (my $f = new_from_file cf::object::thawer $uniq) { + $self->clear_unique_items; + $self->_load_objects ($f); + $f->resolve_delayed_derefs; + } } } - Coro::cede; + $f->resolve_delayed_derefs; + + cf::cede_to_tick; # now do the right thing for maps $self->link_multipart_objects; $self->difficulty ($self->estimate_difficulty) unless $self->difficulty; - Coro::cede; + cf::cede_to_tick; unless ($self->{deny_activate}) { $self->decay_objects; $self->fix_auto_apply; $self->update_buttons; - Coro::cede; - $self->set_darkness_map; - Coro::cede; + cf::cede_to_tick; $self->activate; } $self->{last_save} = $cf::RUNTIME; $self->last_access ($cf::RUNTIME); - $self->in_memory (cf::MAP_IN_MEMORY); + $self->in_memory (cf::MAP_ACTIVE); } $self->post_load; } +# customize the map for a given player, i.e. +# return the _real_ map. used by e.g. per-player +# maps to change the path to ~playername/mappath sub customise_for { my ($self, $ob) = @_; @@ -1946,6 +2175,9 @@ sub do_load_sync { my ($map) = @_; + cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync" + if $Coro::current == $Coro::main; + cf::sync_job { $map->load }; } @@ -1953,23 +2185,26 @@ our $MAP_PREFETCHER = undef; sub find_async { - my ($path, $origin) = @_; + my ($path, $origin, $load) = @_; $path = normalise $path, $origin && $origin->{path}; if (my $map = $cf::MAP{$path}) { - return $map if $map->in_memory == cf::MAP_IN_MEMORY; + return $map if !$load || $map->in_memory == cf::MAP_ACTIVE; } - undef $MAP_PREFETCH{$path}; + $MAP_PREFETCH{$path} |= $load; + $MAP_PREFETCHER ||= cf::async { + $Coro::current->{desc} = "map prefetcher"; + while (%MAP_PREFETCH) { - for my $path (keys %MAP_PREFETCH) { - if (my $map = find $path) { - $map->load; + while (my ($k, $v) = each %MAP_PREFETCH) { + if (my $map = find $k) { + $map->load if $v; } - delete $MAP_PREFETCH{$path}; + delete $MAP_PREFETCH{$k}; } } undef $MAP_PREFETCHER; @@ -1979,11 +2214,10 @@ () } -sub save { +# common code, used by both ->save and ->swapout +sub _save { my ($self) = @_; - my $lock = cf::lock_acquire "map_data:" . $self->path; - $self->{last_save} = $cf::RUNTIME; return unless $self->dirty; @@ -1998,9 +2232,12 @@ local $self->{last_access} = $self->last_access;#d# cf::async { + $Coro::current->{desc} = "map player save"; $_->contr->save for $self->players; }; + cf::get_slot 0.02; + if ($uniq) { $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); $self->_save_objects ($uniq, cf::IO_UNIQUES); @@ -2009,20 +2246,33 @@ } } -sub swap_out { +sub save { my ($self) = @_; - # save first because save cedes - $self->save; + my $lock = cf::lock_acquire "map_data:$self->{path}"; - my $lock = cf::lock_acquire "map_data:" . $self->path; + $self->_save; +} - return if $self->players; - return if $self->in_memory != cf::MAP_IN_MEMORY; +sub swap_out { + my ($self) = @_; + + my $lock = cf::lock_acquire "map_data:$self->{path}"; + + return if $self->in_memory != cf::MAP_ACTIVE; return if $self->{deny_save}; + return if $self->players; - $self->clear; + # first deactivate the map and "unlink" it from the core + $self->deactivate; + $_->clear_links_to ($self) for values %cf::MAP; $self->in_memory (cf::MAP_SWAPPED); + + # then atomically save + $self->_save; + + # then free the map + $self->clear; } sub reset_at { @@ -2050,7 +2300,7 @@ return if $self->players; - warn "resetting map ", $self->path; + warn "resetting map ", $self->path, "\n"; $self->in_memory (cf::MAP_SWAPPED); @@ -2064,9 +2314,9 @@ delete $cf::MAP{$self->path}; - $self->clear; - + $self->deactivate; $_->clear_links_to ($self) for values %cf::MAP; + $self->clear; $self->unlink_save; $self->destroy; @@ -2077,17 +2327,21 @@ sub nuke { my ($self) = @_; - delete $cf::MAP{$self->path}; + { + my $lock = cf::lock_acquire "map_data:$self->{path}"; - $self->unlink_save; + delete $cf::MAP{$self->path}; - bless $self, "cf::map"; - delete $self->{deny_reset}; - $self->{deny_save} = 1; - $self->reset_timeout (1); - $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); + $self->unlink_save; - $cf::MAP{$self->path} = $self; + bless $self, "cf::map"; + delete $self->{deny_reset}; + $self->{deny_save} = 1; + $self->reset_timeout (1); + $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); + + $cf::MAP{$self->path} = $self; + } $self->reset; # polite request, might not happen } @@ -2139,14 +2393,45 @@ [ map { utf8::decode $_; - /\.map$/ - ? normalise $_ - : () + s/\.map$//; # TODO future compatibility hack + /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/ + ? () + : normalise $_ } @{ aio_readdir $UNIQUEDIR or [] } ] } -package cf; +=item cf::map::static_maps + +Returns an arrayref if paths of all static maps (all preinstalled F<.map> +file in the shared directory excluding F and F). May +block. + +=cut + +sub static_maps() { + my @dirs = ""; + my @maps; + + while (@dirs) { + my $dir = shift @dirs; + + next if $dir eq "/styles" || $dir eq "/editor"; + + my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2 + or return; + + for (@$files) { + s/\.map$// or next; + utf8::decode $_; + push @maps, "$dir/$_"; + } + + push @dirs, map "$dir/$_", @$dirs; + } + + \@maps +} =back @@ -2160,7 +2445,8 @@ =item $ob->inv_recursive -Returns the inventory of the object _and_ their inventories, recursively. +Returns the inventory of the object I their inventories, recursively, +but I the object itself. =cut @@ -2173,6 +2459,34 @@ inv_recursive_ inv $_[0] } +=item $ref = $ob->ref + +Creates and returns a persistent reference to an object that can be stored as a string. + +=item $ob = cf::object::deref ($refstring) + +returns the objetc referenced by refstring. may return undef when it cnanot find the object, +even if the object actually exists. May block. + +=cut + +sub deref { + my ($ref) = @_; + + if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) { + my ($uuid, $name) = ($1, $2); + my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name + or return; + $pl->ob->uuid eq $uuid + or return; + + $pl->ob + } else { + warn "$ref: cannot resolve object reference\n"; + undef + } +} + package cf; =back @@ -2189,6 +2503,20 @@ =cut +our $SAY_CHANNEL = { + id => "say", + title => "Map", + reply => "say ", + tooltip => "Things said to and replied from NPCs near you and other players on the same map only.", +}; + +our $CHAT_CHANNEL = { + id => "chat", + title => "Chat", + reply => "chat ", + tooltip => "Player chat and shouts, global to the server.", +}; + # rough implementation of a future "reply" method that works # with dialog boxes. #TODO: the first argument must go, split into a $npc->reply_to ( method @@ -2209,7 +2537,7 @@ } else { $msg = $npc->name . " says: $msg" if $npc; - $self->message ($msg, $flags); + $self->send_msg ($SAY_CHANNEL => $msg, $flags); } } } @@ -2244,8 +2572,10 @@ Freezes the player and moves him/her to a special map (C<{link}>). -The player should be reasonably safe there for short amounts of time. You -I call C as soon as possible, though. +The player should be reasonably safe there for short amounts of time (e.g. +for loading a map). You I call C as soon as possible, +though, as the palyer cannot control the character while it is on the link +map. Will never block. @@ -2307,16 +2637,18 @@ # use -1 or undef as default coordinates, not 0, 0 ($x, $y) = ($map->enter_x, $map->enter_y) - if $x <=0 && $y <= 0; + if $x <= 0 && $y <= 0; $map->load; $map->load_neighbours; return unless $self->contr->active; - $self->activate_recursive; local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext $self->enter_map ($map, $x, $y); + + # only activate afterwards, to support waiting in hooks + $self->activate_recursive; } =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]]) @@ -2327,6 +2659,9 @@ the new (success) or old (failed) map position. In either case, $done will be called at the end of this process. +Note that $check will be called with a potentially non-loaded map, so if +it needs a loaded map it has to call C<< ->load >>. + =cut our $GOTOGEN; @@ -2340,14 +2675,35 @@ $self->enter_link; (async { + $Coro::current->{desc} = "player::goto $path $x $y"; + + # *tag paths override both path and x|y + if ($path =~ /^\*(.*)$/) { + if (my @obs = grep $_->map, ext::map_tags::find $1) { + my $ob = $obs[rand @obs]; + + # see if we actually can go there + if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) { + $ob = $obs[rand @obs]; + } else { + $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED); + } + # else put us there anyways for now #d# + + ($path, $x, $y) = ($ob->map, $ob->x, $ob->y); + } else { + ($path, $x, $y) = (undef, undef, undef); + } + } + my $map = eval { - my $map = cf::map::find $path; + my $map = defined $path ? cf::map::find $path : undef; if ($map) { $map = $map->customise_for ($self); $map = $check->($map) if $check && $map; } else { - $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); + $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED); } $map @@ -2393,8 +2749,6 @@ sub prepare_random_map { my ($exit) = @_; - my $guard = cf::lock_acquire "exit_prepare:$exit"; - # all this does is basically replace the /! path by # a new random map path (?random/...) with a seed # that depends on the exit object @@ -2406,11 +2760,13 @@ $rmp->{origin_map} = $exit->map->path; $rmp->{origin_x} = $exit->x; $rmp->{origin_y} = $exit->y; + + $exit->map->touch; } $rmp->{random_seed} ||= $exit->random_seed; - my $data = cf::to_json $rmp; + my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); my $md5 = Digest::MD5::md5_hex $data; my $meta = "$RANDOMDIR/$md5.meta"; @@ -2419,8 +2775,12 @@ undef $fh; aio_rename "$meta~", $meta; - $exit->slaying ("?random/$md5"); - $exit->msg (undef); + my $slaying = "?random/$md5"; + + if ($exit->valid) { + $exit->slaying ("?random/$md5"); + $exit->msg (undef); + } } } @@ -2429,31 +2789,35 @@ return unless $self->type == cf::PLAYER; - if ($exit->slaying eq "/!") { - #TODO: this should de-fi-ni-te-ly not be a sync-job - # the problem is that $exit might not survive long enough - # so it needs to be done right now, right here - cf::sync_job { prepare_random_map $exit }; - } - - my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; - my $hp = $exit->stats->hp; - my $sp = $exit->stats->sp; - $self->enter_link; - # if exit is damned, update players death & WoR home-position - $self->contr->savebed ($slaying, $hp, $sp) - if $exit->flag (FLAG_DAMNED); - (async { - $self->deactivate_recursive; # just to be sure + $Coro::current->{desc} = "enter_exit"; + unless (eval { - $self->goto ($slaying, $hp, $sp); + $self->deactivate_recursive; # just to be sure + + # random map handling + { + my $guard = cf::lock_acquire "exit_prepare:$exit"; + + prepare_random_map $exit + if $exit->slaying eq "/!"; + } - 1; + my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; + my $x = $exit->stats->hp; + my $y = $exit->stats->sp; + + $self->goto ($map, $x, $y); + + # if exit is damned, update players death & WoR home-position + $self->contr->savebed ($map, $x, $y) + if $exit->flag (cf::FLAG_DAMNED); + + 1 }) { - $self->message ("Something went wrong deep within the crossfire server. " + $self->message ("Something went wrong deep within the deliantra server. " . "I'll try to bring you back to the map you were before. " . "Please report this to the dungeon master!", cf::NDI_UNIQUE | cf::NDI_RED); @@ -2482,6 +2846,31 @@ $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); } +=item $client->send_big_packet ($pkt) + +Like C, but tries to compress large packets, and fragments +them as required. + +=cut + +our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64; + +sub cf::client::send_big_packet { + my ($self, $pkt) = @_; + + # try lzf for large packets + $pkt = "lzf " . Compress::LZF::compress $pkt + if 1024 <= length $pkt and $self->{can_lzf}; + + # split very large packets + if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) { + $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt; + $pkt = "frag"; + } + + $self->send_packet ($pkt); +} + =item $client->send_msg ($channel, $msg, $color, [extra...]) Send a drawinfo or msg packet to the client, formatting the msg for the @@ -2491,14 +2880,136 @@ =cut +# non-persistent channels (usually the info channel) +our %CHANNEL = ( + "c/motd" => { + id => "infobox", + title => "MOTD", + reply => undef, + tooltip => "The message of the day", + }, + "c/identify" => { + id => "infobox", + title => "Identify", + reply => undef, + tooltip => "Items recently identified", + }, + "c/examine" => { + id => "infobox", + title => "Examine", + reply => undef, + tooltip => "Signs and other items you examined", + }, + "c/shopinfo" => { + id => "infobox", + title => "Shop Info", + reply => undef, + tooltip => "What your bargaining skill tells you about the shop", + }, + "c/book" => { + id => "infobox", + title => "Book", + reply => undef, + tooltip => "The contents of a note or book", + }, + "c/lookat" => { + id => "infobox", + title => "Look", + reply => undef, + tooltip => "What you saw there", + }, + "c/who" => { + id => "infobox", + title => "Players", + reply => undef, + tooltip => "Shows players who are currently online", + }, + "c/body" => { + id => "infobox", + title => "Body Parts", + reply => undef, + tooltip => "Shows which body parts you posess and are available", + }, + "c/statistics" => { + id => "infobox", + title => "Statistics", + reply => undef, + tooltip => "Shows your primary statistics", + }, + "c/skills" => { + id => "infobox", + title => "Skills", + reply => undef, + tooltip => "Shows your experience per skill and item power", + }, + "c/shopitems" => { + id => "infobox", + title => "Shop Items", + reply => undef, + tooltip => "Shows the items currently for sale in this shop", + }, + "c/resistances" => { + id => "infobox", + title => "Resistances", + reply => undef, + tooltip => "Shows your resistances", + }, + "c/pets" => { + id => "infobox", + title => "Pets", + reply => undef, + tooltip => "Shows information abotu your pets/a specific pet", + }, + "c/perceiveself" => { + id => "infobox", + title => "Perceive Self", + reply => undef, + tooltip => "You gained detailed knowledge about yourself", + }, + "c/uptime" => { + id => "infobox", + title => "Uptime", + reply => undef, + tooltip => "How long the server has been running since last restart", + }, + "c/mapinfo" => { + id => "infobox", + title => "Map Info", + reply => undef, + tooltip => "Information related to the maps", + }, + "c/party" => { + id => "party", + title => "Party", + reply => "gsay ", + tooltip => "Messages and chat related to your party", + }, + "c/death" => { + id => "death", + title => "Death", + reply => undef, + tooltip => "Reason for and more info about your most recent death", + }, + "c/say" => $SAY_CHANNEL, + "c/chat" => $CHAT_CHANNEL, +); + sub cf::client::send_msg { my ($self, $channel, $msg, $color, @extra) = @_; - $msg = $self->pl->expand_cfpod ($msg); + $msg = $self->pl->expand_cfpod ($msg) + unless $color & cf::NDI_VERBATIM; $color &= cf::NDI_CLIENT_MASK; # just in case... - if (ref $channel) { + # check predefined channels, for the benefit of C + if ($CHANNEL{$channel}) { + $channel = $CHANNEL{$channel}; + + $self->ext_msg (channel_info => $channel); + $channel = $channel->{id}; + + } elsif (ref $channel) { # send meta info to client, if not yet sent unless (exists $self->{channel}{$channel->{id}}) { $self->{channel}{$channel->{id}} = $channel; @@ -2510,38 +3021,16 @@ return unless @extra || length $msg; - if ($self->can_msg) { - # default colour, mask it out - $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) - if $color & cf::NDI_DEF; + # default colour, mask it out + $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) + if $color & cf::NDI_DEF; + + my $pkt = "msg " + . $self->{json_coder}->encode ( + [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra] + ); - $self->send_packet ("msg " . $self->{json_coder}->encode ( - [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); - } else { - if ($color >= 0) { - # replace some tags by gcfclient-compatible ones - for ($msg) { - 1 while - s/([^<]*)<\/b>/[b]${1}[\/b]/ - || s/([^<]*)<\/i>/[i]${1}[\/i]/ - || s/([^<]*)<\/u>/[ul]${1}[\/ul]/ - || s/([^<]*)<\/tt>/[fixed]${1}[\/fixed]/ - || s/([^<]*)<\/fg>/[color=$1]${2}[\/color]/; - } - - $color &= cf::NDI_COLOR_MASK; - - utf8::encode $msg; - - if (0 && $msg =~ /\[/) { - # COMMAND/INFO - $self->send_packet ("drawextinfo $color 10 8 $msg") - } else { - $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; - $self->send_packet ("drawinfo $color $msg") - } - } - } + $self->send_big_packet ($pkt); } =item $client->ext_msg ($type, @msg) @@ -2553,13 +3042,11 @@ sub cf::client::ext_msg($$@) { my ($self, $type, @msg) = @_; - my $extcmd = $self->extcmd; - - if ($extcmd == 2) { - $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); - } elsif ($extcmd == 1) { # TODO: remove + if ($self->extcmd == 2) { + $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg])); + } elsif ($self->extcmd == 1) { # TODO: remove push @msg, msgtype => "event_$type"; - $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); + $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg})); } } @@ -2573,11 +3060,11 @@ my ($self, $id, @msg) = @_; if ($self->extcmd == 2) { - $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); - } elsif ($self->ns->extcmd == 1) { + $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg])); + } elsif ($self->extcmd == 1) { #TODO: version 1, remove unshift @msg, msgtype => "reply", msgid => $id; - $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg})); + $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg})); } } @@ -2648,12 +3135,15 @@ ? @$msg : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove - if (my $cb = $EXTICMD{$type}) { - my @reply = $cb->($ns, @payload); + my @reply; - $ns->ext_reply ($reply, @reply) - if $reply; + if (my $cb = $EXTICMD{$type}) { + @reply = $cb->($ns, @payload); } + + $ns->ext_reply ($reply, @reply) + if $reply; + } else { warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; } @@ -2685,7 +3175,7 @@ } cf::client->attach ( - on_destroy => sub { + on_client_destroy => sub { my ($ns) = @_; $_->cancel for values %{ (delete $ns->{_coro}) || {} }; @@ -2711,7 +3201,7 @@ $SIG{FPE} = 'IGNORE'; $safe->permit_only (Opcode::opset qw( - :base_core :base_mem :base_orig :base_math + :base_core :base_mem :base_orig :base_math :base_loop grepstart grepwhile mapstart mapwhile sort time )); @@ -2723,8 +3213,9 @@ The following functions and methods are available within a safe environment: cf::object - contr pay_amount pay_player map x y force_find force_add - insert remove name archname title slaying race + contr pay_amount pay_player map x y force_find force_add destroy + insert remove name archname title slaying race decrease split + value cf::object::player player @@ -2739,9 +3230,10 @@ for ( ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y - insert remove inv name archname title slaying race)], + insert remove inv nrof name archname title slaying race + decrease split destroy change_exp value msg lore send_msg)], ["cf::object::player" => qw(player)], - ["cf::player" => qw(peaceful)], + ["cf::player" => qw(peaceful send_msg)], ["cf::map" => qw(trigger)], ) { no strict 'refs'; @@ -2769,8 +3261,10 @@ $qcode =~ s/"/‟/g; # not allowed in #line filenames $qcode =~ s/\n/\\n/g; + %vars = (_dummy => 0) unless %vars; + + my @res; local $_; - local @safe::cf::_safe_eval_args = values %vars; my $eval = "do {\n" @@ -2780,9 +3274,15 @@ . "\n}" ; - sub_generation_inc; - my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); - sub_generation_inc; + if ($CFG{safe_eval}) { + sub_generation_inc; + local @safe::cf::_safe_eval_args = values %vars; + @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); + sub_generation_inc; + } else { + local @cf::_safe_eval_args = values %vars; + @res = wantarray ? eval eval : scalar eval $eval; + } if ($@) { warn "$@"; @@ -2811,8 +3311,8 @@ sub register_script_function { my ($fun, $cb) = @_; - no strict 'refs'; - *{"safe::$fun"} = $safe_hole->wrap ($cb); + $fun = "safe::$fun" if $CFG{safe_eval}; + *$fun = $safe_hole->wrap ($cb); } =back @@ -2825,7 +3325,11 @@ sub load_facedata($) { my ($path) = @_; - my $enc = JSON::XS->new->utf8->canonical; + # HACK to clear player env face cache, we need some signal framework + # for this (global event?) + %ext::player_env::MUSIC_FACE_CACHE = (); + + my $enc = JSON::XS->new->utf8->canonical->relaxed; warn "loading facedata from $path\n"; @@ -2839,9 +3343,11 @@ or cf::cleanup "$path: version mismatch, cannot proceed."; # patch in the exptable + my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]); $facedata->{resource}{"res/exp_table"} = { type => FT_RSRC, - data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]), + data => $exp_table, + hash => (Digest::MD5::md5 $exp_table), }; cf::cede_to_tick; @@ -2850,18 +3356,21 @@ while (my ($face, $info) = each %$faces) { my $idx = (cf::face::find $face) || cf::face::alloc $face; + cf::face::set_visibility $idx, $info->{visibility}; cf::face::set_magicmap $idx, $info->{magicmap}; - cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; - cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; + cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32}; + cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64}; cf::cede_to_tick; } while (my ($face, $info) = each %$faces) { next unless $info->{smooth}; + my $idx = cf::face::find $face or next; + if (my $smooth = cf::face::find $info->{smooth}) { cf::face::set_smooth $idx, $smooth; cf::face::set_smoothlevel $idx, $info->{smoothlevel}; @@ -2885,56 +3394,46 @@ } { - # TODO: for gcfclient pleasure, we should give resources - # that gcfclient doesn't grok a >10000 face index. my $res = $facedata->{resource}; - my $soundconf = delete $res->{"res/sound.conf"}; - while (my ($name, $info) = each %$res) { - my $idx = (cf::face::find $name) || cf::face::alloc $name; - my $data; + if (defined $info->{type}) { + my $idx = (cf::face::find $name) || cf::face::alloc $name; - if ($info->{type} & 1) { - # prepend meta info - - my $meta = $enc->encode ({ - name => $name, - %{ $info->{meta} || {} }, - }); - - $data = pack "(w/a*)*", $meta, $info->{data}; + cf::face::set_data $idx, 0, $info->{data}, $info->{hash}; + cf::face::set_type $idx, $info->{type}; } else { - $data = $info->{data}; + $RESOURCE{$name} = $info; } - cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data; - cf::face::set_type $idx, $info->{type}; - cf::cede_to_tick; } + } - if ($soundconf) { - $soundconf = $enc->decode (delete $soundconf->{data}); + cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE); - for (0 .. SOUND_CAST_SPELL_0 - 1) { - my $sound = $soundconf->{compat}[$_] - or next; + 1 +} - my $face = cf::face::find "sound/$sound->[1]"; - cf::sound::set $sound->[0] => $face; - cf::sound::old_sound_index $_, $face; # gcfclient-compat - } +cf::global->attach (on_resource_update => sub { + if (my $soundconf = $RESOURCE{"res/sound.conf"}) { + $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data}); - while (my ($k, $v) = each %{$soundconf->{event}}) { - my $face = cf::face::find "sound/$v"; - cf::sound::set $k => $face; - } + for (0 .. SOUND_CAST_SPELL_0 - 1) { + my $sound = $soundconf->{compat}[$_] + or next; + + my $face = cf::face::find "sound/$sound->[1]"; + cf::sound::set $sound->[0] => $face; + cf::sound::old_sound_index $_, $face; # gcfclient-compat } - } - 1 -} + while (my ($k, $v) = each %{$soundconf->{event}}) { + my $face = cf::face::find "sound/$v"; + cf::sound::set $k => $face; + } + } +}); register_exticmd fx_want => sub { my ($ns, $want) = @_; @@ -2944,7 +3443,21 @@ } }; +sub load_resource_file($) { + my $guard = lock_acquire "load_resource_file"; + + my $status = load_resource_file_ $_[0]; + get_slot 0.1, 100; + cf::arch::commit_load; + + $status +} + sub reload_regions { + # HACK to clear player env face cache, we need some signal framework + # for this (global event?) + %ext::player_env::MUSIC_FACE_CACHE = (); + load_resource_file "$MAPDIR/regions" or die "unable to load regions file\n"; @@ -2962,11 +3475,6 @@ sub reload_archetypes { load_resource_file "$DATADIR/archetypes" or die "unable to load archetypes\n"; - #d# NEED to laod twice to resolve forward references - # this really needs to be done in an extra post-pass - # (which needs to be synchronous, so solve it differently) - load_resource_file "$DATADIR/archetypes" - or die "unable to load archetypes\n"; } sub reload_treasures { @@ -2977,25 +3485,22 @@ sub reload_resources { warn "reloading resource files...\n"; - reload_regions; reload_facedata; - #reload_archetypes;#d# reload_archetypes; + reload_regions; reload_treasures; warn "finished reloading resource files\n"; } -sub init { - reload_resources; -} +sub reload_config { + warn "reloading config file...\n"; -sub cfg_load { open my $fh, "<:utf8", "$CONFDIR/config" or return; local $/; - *CFG = YAML::Syck::Load <$fh>; + *CFG = YAML::XS::Load scalar <$fh>; $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; @@ -3009,23 +3514,95 @@ }; warn $@ if $@; } + + warn "finished reloading resource files\n"; +} + +sub pidfile() { + sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT + or die "$PIDFILE: $!"; + flock $fh, &Fcntl::LOCK_EX + or die "$PIDFILE: flock: $!"; + $fh +} + +# make sure only one server instance is running at any one time +sub atomic { + my $fh = pidfile; + + my $pid = <$fh>; + kill 9, $pid if $pid > 0; + + seek $fh, 0, 0; + print $fh $$; +} + +sub main_loop { + warn "EV::loop starting\n"; + if (1) { + EV::loop; + } + warn "EV::loop returned\n"; + goto &main_loop unless $REALLY_UNLOOP; } sub main { + cf::init_globals; # initialise logging + + LOG llevInfo, "Welcome to Deliantra, v" . VERSION; + LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team."; + LOG llevInfo, "Copyright (C) 1994 Mark Wedel."; + LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen."; + + $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority + # we must not ever block the main coroutine local $Coro::idle = sub { Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# (async { - Event::one_event; + $Coro::current->{desc} = "IDLE BUG HANDLER"; + EV::loop EV::LOOP_ONESHOT; })->prio (Coro::PRIO_MAX); }; - cfg_load; - db_init; - load_extensions; + evthread_start IO::AIO::poll_fileno; + + cf::sync_job { + cf::init_experience; + cf::init_anim; + cf::init_attackmess; + cf::init_dynamic; + + cf::load_settings; + cf::load_materials; + + reload_resources; + reload_config; + db_init; + + cf::init_uuid; + cf::init_signals; + cf::init_skills; + + cf::init_beforeplay; + + atomic; + + load_extensions; + + utime time, time, $RUNTIMEFILE; + + # no (long-running) fork's whatsoever before this point(!) + use POSIX (); + POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD}; + + (pop @POST_INIT)->(0) while @POST_INIT; + }; + + cf::object::thawer::errors_are_fatal 0; + warn "parse errors in files are no longer fatal from this point on.\n"; - $TICK_WATCHER->start; - Event::loop; + main_loop; } ############################################################################# @@ -3033,30 +3610,25 @@ # install some emergency cleanup handlers BEGIN { + our %SIGWATCHER = (); for my $signal (qw(INT HUP TERM)) { - Event->signal ( - reentrant => 0, - data => WF_AUTOCANCEL, - signal => $signal, - prio => 0, - cb => sub { - cf::cleanup "SIG$signal"; - }, - ); + $SIGWATCHER{$signal} = AE::signal $signal, sub { + cf::cleanup "SIG$signal"; + }; } } -sub write_runtime { - my $runtime = "$LOCALDIR/runtime"; +sub write_runtime_sync { + my $t0 = AE::time; # first touch the runtime file to show we are still running: # the fsync below can take a very very long time. - IO::AIO::aio_utime $runtime, undef, undef; + IO::AIO::aio_utime $RUNTIMEFILE, undef, undef; my $guard = cf::lock_acquire "write_runtime"; - my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 + my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644 or return; my $value = $cf::RUNTIME + 90 + 10; @@ -3076,45 +3648,110 @@ close $fh or return; - aio_rename "$runtime~", $runtime + aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE and return; - warn "runtime file written.\n"; + warn sprintf "runtime file written (%gs).\n", AE::time - $t0; 1 } +our $uuid_lock; +our $uuid_skip; + +sub write_uuid_sync($) { + $uuid_skip ||= $_[0]; + + return if $uuid_lock; + local $uuid_lock = 1; + + my $uuid = "$LOCALDIR/uuid"; + + my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 + or return; + + my $value = uuid_seq uuid_cur; + + unless ($value) { + warn "cowardly refusing to write zero uuid value!\n"; + return; + } + + my $value = uuid_str $value + $uuid_skip; + $uuid_skip = 0; + + (aio_write $fh, 0, (length $value), $value, 0) <= 0 + and return; + + # always fsync - this file is important + aio_fsync $fh + and return; + + close $fh + or return; + + aio_rename "$uuid~", $uuid + and return; + + warn "uuid file written ($value).\n"; + + 1 + +} + +sub write_uuid($$) { + my ($skip, $sync) = @_; + + $sync ? write_uuid_sync $skip + : async { write_uuid_sync $skip }; +} + sub emergency_save() { my $freeze_guard = cf::freeze_mainloop; - warn "enter emergency perl save\n"; + warn "emergency_perl_save: enter\n"; cf::sync_job { + # this is a trade-off: we want to be very quick here, so + # save all maps without fsync, and later call a global sync + # (which in turn might be very very slow) + local $USE_FSYNC = 0; + # use a peculiar iteration method to avoid tripping on perl # refcount bugs in for. also avoids problems with players # and maps saved/destroyed asynchronously. - warn "begin emergency player save\n"; + warn "emergency_perl_save: begin player save\n"; for my $login (keys %cf::PLAYER) { my $pl = $cf::PLAYER{$login} or next; $pl->valid or next; + delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt $pl->save; } - warn "end emergency player save\n"; + warn "emergency_perl_save: end player save\n"; - warn "begin emergency map save\n"; + warn "emergency_perl_save: begin map save\n"; for my $path (keys %cf::MAP) { my $map = $cf::MAP{$path} or next; $map->valid or next; $map->save; } - warn "end emergency map save\n"; + warn "emergency_perl_save: end map save\n"; - warn "begin emergency database checkpoint\n"; + warn "emergency_perl_save: begin database checkpoint\n"; BDB::db_env_txn_checkpoint $DB_ENV; - warn "end emergency database checkpoint\n"; + warn "emergency_perl_save: end database checkpoint\n"; + + warn "emergency_perl_save: begin write uuid\n"; + write_uuid_sync 1; + warn "emergency_perl_save: end write uuid\n"; }; - warn "leave emergency perl save\n"; + warn "emergency_perl_save: starting sync()\n"; + IO::AIO::aio_sync sub { + warn "emergency_perl_save: finished sync()\n"; + }; + + warn "emergency_perl_save: leave\n"; } sub post_cleanup { @@ -3122,6 +3759,35 @@ warn Carp::longmess "post_cleanup backtrace" if $make_core; + + my $fh = pidfile; + unlink $PIDFILE if <$fh> == $$; +} + +# a safer delete_package, copied from Symbol +sub clear_package($) { + my $pkg = shift; + + # expand to full symbol table name if needed + unless ($pkg =~ /^main::.*::$/) { + $pkg = "main$pkg" if $pkg =~ /^::/; + $pkg = "main::$pkg" unless $pkg =~ /^main::/; + $pkg .= '::' unless $pkg =~ /::$/; + } + + my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/; + my $stem_symtab = *{$stem}{HASH}; + + defined $stem_symtab and exists $stem_symtab->{$leaf} + or return; + + # clear all symbols + my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; + for my $name (keys %$leaf_symtab) { + _gv_clear *{"$pkg$name"}; +# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; + } + warn "cleared package $pkg\n";#d# } sub do_reload_perl() { @@ -3131,120 +3797,123 @@ return; } - warn "reloading..."; - - warn "entering sync_job"; - - cf::sync_job { - cf::write_runtime; # external watchdog should not bark - cf::emergency_save; - cf::write_runtime; # external watchdog should not bark - - warn "syncing database to disk"; - BDB::db_env_txn_checkpoint $DB_ENV; - - # if anything goes wrong in here, we should simply crash as we already saved - - warn "cancelling all WF_AUTOCANCEL watchers"; - for (Event::all_watchers) { - $_->cancel if $_->data & WF_AUTOCANCEL; - } - - warn "flushing outstanding aio requests"; - for (;;) { - BDB::flush; - IO::AIO::flush; - Coro::cede; - last unless IO::AIO::nreqs || BDB::nreqs; - warn "iterate..."; - } - - ++$RELOAD; + return if $RELOAD++; - warn "cancelling all extension coros"; - $_->cancel for values %EXT_CORO; - %EXT_CORO = (); + my $t1 = AE::time; - warn "removing commands"; - %COMMAND = (); + while ($RELOAD) { + warn "reloading..."; - warn "removing ext/exti commands"; - %EXTCMD = (); - %EXTICMD = (); + warn "entering sync_job"; - warn "unloading/nuking all extensions"; - for my $pkg (@EXTS) { - warn "... unloading $pkg"; - - if (my $cb = $pkg->can ("unload")) { - eval { - $cb->($pkg); - 1 - } or warn "$pkg unloaded, but with errors: $@"; + cf::sync_job { + cf::write_runtime_sync; # external watchdog should not bark + cf::emergency_save; + cf::write_runtime_sync; # external watchdog should not bark + + warn "syncing database to disk"; + BDB::db_env_txn_checkpoint $DB_ENV; + + # if anything goes wrong in here, we should simply crash as we already saved + + warn "flushing outstanding aio requests"; + while (IO::AIO::nreqs || BDB::nreqs) { + Coro::EV::timer_once 0.01; # let the sync_job do it's thing } - warn "... nuking $pkg"; - Symbol::delete_package $pkg; - } - - warn "unloading all perl modules loaded from $LIBDIR"; - while (my ($k, $v) = each %INC) { - next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; - - warn "... unloading $k"; - delete $INC{$k}; - - $k =~ s/\.pm$//; - $k =~ s/\//::/g; + warn "cancelling all extension coros"; + $_->cancel for values %EXT_CORO; + %EXT_CORO = (); + + warn "removing commands"; + %COMMAND = (); + + warn "removing ext/exti commands"; + %EXTCMD = (); + %EXTICMD = (); + + warn "unloading/nuking all extensions"; + for my $pkg (@EXTS) { + warn "... unloading $pkg"; + + if (my $cb = $pkg->can ("unload")) { + eval { + $cb->($pkg); + 1 + } or warn "$pkg unloaded, but with errors: $@"; + } - if (my $cb = $k->can ("unload_module")) { - $cb->(); + warn "... clearing $pkg"; + clear_package $pkg; } - Symbol::delete_package $k; - } - - warn "getting rid of safe::, as good as possible"; - Symbol::delete_package "safe::$_" - for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); + warn "unloading all perl modules loaded from $LIBDIR"; + while (my ($k, $v) = each %INC) { + next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; - warn "unloading cf.pm \"a bit\""; - delete $INC{"cf.pm"}; - delete $INC{"cf/pod.pm"}; + warn "... unloading $k"; + delete $INC{$k}; - # don't, removes xs symbols, too, - # and global variables created in xs - #Symbol::delete_package __PACKAGE__; + $k =~ s/\.pm$//; + $k =~ s/\//::/g; - warn "unload completed, starting to reload now"; + if (my $cb = $k->can ("unload_module")) { + $cb->(); + } - warn "reloading cf.pm"; - require cf; - cf::_connect_to_perl; # nominally unnecessary, but cannot hurt + clear_package $k; + } - warn "loading config and database again"; - cf::cfg_load; + warn "getting rid of safe::, as good as possible"; + clear_package "safe::$_" + for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); + + warn "unloading cf.pm \"a bit\""; + delete $INC{"cf.pm"}; + delete $INC{"cf/$_.pm"} for @EXTRA_MODULES; + + # don't, removes xs symbols, too, + # and global variables created in xs + #clear_package __PACKAGE__; + + warn "unload completed, starting to reload now"; + + warn "reloading cf.pm"; + require cf; + cf::_connect_to_perl_1; + + warn "loading config and database again"; + cf::reload_config; + + warn "loading extensions"; + cf::load_extensions; + + if ($REATTACH_ON_RELOAD) { + warn "reattaching attachments to objects/players"; + _global_reattach; # objects, sockets + warn "reattaching attachments to maps"; + reattach $_ for values %MAP; + warn "reattaching attachments to players"; + reattach $_ for values %PLAYER; + } - warn "loading extensions"; - cf::load_extensions; + warn "running post_init jobs"; + (pop @POST_INIT)->(1) while @POST_INIT; - warn "reattaching attachments to objects/players"; - _global_reattach; # objects, sockets - warn "reattaching attachments to maps"; - reattach $_ for values %MAP; - warn "reattaching attachments to players"; - reattach $_ for values %PLAYER; + warn "leaving sync_job"; - warn "leaving sync_job"; + 1 + } or do { + warn $@; + cf::cleanup "error while reloading, exiting."; + }; - 1 - } or do { - warn $@; - warn "error while reloading, exiting."; - exit 1; - }; + warn "reloaded"; + --$RELOAD; + } - warn "reloaded"; + $t1 = AE::time - $t1; + warn "reload completed in ${t1}s\n"; }; our $RELOAD_WATCHER; # used only during reload @@ -3253,15 +3922,14 @@ # doing reload synchronously and two reloads happen back-to-back, # coro crashes during coro_state_free->destroy here. - $RELOAD_WATCHER ||= Event->timer ( - reentrant => 0, - after => 0, - data => WF_AUTOCANCEL, - cb => sub { + $RELOAD_WATCHER ||= cf::async { + Coro::AIO::aio_wait cache_extensions; + + $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub { do_reload_perl; undef $RELOAD_WATCHER; - }, - ); + }; + }; } register_command "reload" => sub { @@ -3269,7 +3937,10 @@ if ($who->flag (FLAG_WIZ)) { $who->message ("reloading server."); - async { reload_perl }; + async { + $Coro::current->{desc} = "perl_reload"; + reload_perl; + }; } }; @@ -3281,8 +3952,7 @@ our @WAIT_FOR_TICK_BEGIN; sub wait_for_tick { - return unless $TICK_WATCHER->is_active; - return if $Coro::current == $Coro::main; + return Coro::cede if tick_inhibit || $Coro::current == $Coro::main; my $signal = new Coro::Signal; push @WAIT_FOR_TICK, $signal; @@ -3290,123 +3960,66 @@ } sub wait_for_tick_begin { - return unless $TICK_WATCHER->is_active; - return if $Coro::current == $Coro::main; + return Coro::cede if tick_inhibit || $Coro::current == $Coro::main; my $signal = new Coro::Signal; push @WAIT_FOR_TICK_BEGIN, $signal; $signal->wait; } - my $min = 1e6;#d# - my $avg = 10; -$TICK_WATCHER = Event->timer ( - reentrant => 0, - parked => 1, - prio => 0, - at => $NEXT_TICK || $TICK, - data => WF_AUTOCANCEL, - cb => sub { - if ($Coro::current != $Coro::main) { - Carp::cluck "major BUG: server tick called outside of main coro, skipping it" - unless ++$bug_warning > 10; - return; - } - - $NOW = $tick_start = Event::time; - - cf::server_tick; # one server iteration - - 0 && sync_job {#d# - for(1..10) { - my $t = Event::time; - my $map = my $map = new_from_path cf::map "/tmp/x.map" - or die; - - $map->width (50); - $map->height (50); - $map->alloc; - $map->_load_objects ("/tmp/x.map", 1); - my $t = Event::time - $t; - - #next unless $t < 0.0013;#d# - if ($t < $min) { - $min = $t; - } - $avg = $avg * 0.99 + $t * 0.01; - } - warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d# - exit 0; - # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477 - }; - - $RUNTIME += $TICK; - $NEXT_TICK += $TICK; - - if ($NOW >= $NEXT_RUNTIME_WRITE) { - $NEXT_RUNTIME_WRITE = $NOW + 10; - Coro::async_pool { - write_runtime - or warn "ERROR: unable to write runtime file: $!"; - }; - } - -# my $AFTER = Event::time; -# warn $AFTER - $NOW;#d# - - if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { - $sig->send; - } - while (my $sig = shift @WAIT_FOR_TICK) { - $sig->send; - } - - $NOW = Event::time; +sub tick { + if ($Coro::current != $Coro::main) { + Carp::cluck "major BUG: server tick called outside of main coro, skipping it" + unless ++$bug_warning > 10; + return; + } - # if we are delayed by four ticks or more, skip them all - $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; + cf::server_tick; # one server iteration - $TICK_WATCHER->at ($NEXT_TICK); - $TICK_WATCHER->start; + #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# - $LOAD = ($NOW - $tick_start) / $TICK; - $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; + if ($NOW >= $NEXT_RUNTIME_WRITE) { + $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; + Coro::async_pool { + $Coro::current->{desc} = "runtime saver"; + write_runtime_sync + or warn "ERROR: unable to write runtime file: $!"; + }; + } - _post_tick; + if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { + $sig->send; + } + while (my $sig = shift @WAIT_FOR_TICK) { + $sig->send; + } + $LOAD = ($NOW - $TICK_START) / $TICK; + $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; - }, -); + if (0) { + if ($NEXT_TICK) { + my $jitter = $TICK_START - $NEXT_TICK; + $JITTER = $JITTER * 0.75 + $jitter * 0.25; + warn "jitter $JITTER\n";#d# + } + } +} { - BDB::max_poll_time $TICK * 0.1; - $BDB_POLL_WATCHER = Event->io ( - reentrant => 0, - fd => BDB::poll_fileno, - poll => 'r', - prio => 0, - data => WF_AUTOCANCEL, - cb => \&BDB::poll_cb, - ); - BDB::min_parallel 8; + # configure BDB - BDB::set_sync_prepare { - my $status; - my $current = $Coro::current; - ( - sub { - $status = $!; - $current->ready; undef $current; - }, - sub { - Coro::schedule while defined $current; - $! = $status; - }, - ) - }; + BDB::min_parallel 16; + BDB::max_poll_reqs $TICK * 0.1; + $AnyEvent::BDB::WATCHER->priority (1); unless ($DB_ENV) { $DB_ENV = BDB::db_env_create; + $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT); + $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7; + $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7; + $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); + $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); cf::sync_job { eval { @@ -3418,29 +4031,29 @@ 0666; cf::cleanup "db_env_open($BDBDIR): $!" if $!; - - $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); - $DB_ENV->set_lk_detect; }; cf::cleanup "db_env_open(db): $@" if $@; }; } + + $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub { + BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; + }; + $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub { + BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; + }; + $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub { + BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; + }; } { - IO::AIO::min_parallel 8; + # configure IO::AIO - undef $Coro::AIO::WATCHER; + IO::AIO::min_parallel 8; IO::AIO::max_poll_time $TICK * 0.1; - $AIO_POLL_WATCHER = Event->io ( - reentrant => 0, - data => WF_AUTOCANCEL, - fd => IO::AIO::poll_fileno, - poll => 'r', - prio => 6, - cb => \&IO::AIO::poll_cb, - ); + undef $AnyEvent::AIO::WATCHER; } my $_log_backtrace; @@ -3453,7 +4066,10 @@ # limit the # of concurrent backtraces if ($_log_backtrace < 2) { ++$_log_backtrace; + my $perl_bt = Carp::longmess $msg; async { + $Coro::current->{desc} = "abt $msg"; + my @bt = fork_call { @addr = map { sprintf "%x", $_ } @addr; my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; @@ -3471,7 +4087,8 @@ @funcs }; - LOG llevInfo, "[ABT] $msg\n"; + LOG llevInfo, "[ABT] $perl_bt\n"; + LOG llevInfo, "[ABT] --- C backtrace follows ---\n"; LOG llevInfo, "[ABT] $_\n" for @bt; --$_log_backtrace; }; @@ -3482,7 +4099,8 @@ } # load additional modules -use cf::pod; +require "cf/$_.pm" for @EXTRA_MODULES; +cf::_connect_to_perl_2; END { cf::emergency_save }