--- deliantra/server/lib/cf.pm 2006/02/07 01:03:44 1.4 +++ deliantra/server/lib/cf.pm 2006/12/22 06:02:29 1.96 @@ -1,18 +1,80 @@ package cf; +use utf8; +use strict; + use Symbol; use List::Util; +use Storable; +use Opcode; +use Safe; +use Safe::Hole; -use strict; +use Coro; +use Coro::Event; +use Coro::Timer; +use Coro::Signal; +use Coro::Semaphore; + +use IO::AIO; +use YAML::Syck (); +use Time::HiRes; + +use Event; $Event::Eval = 1; # no idea why this is required, but it is + +# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? +$YAML::Syck::ImplicitUnicode = 1; + +$Coro::main->prio (Coro::PRIO_MIN); + +sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload + +our %COMMAND = (); +our %COMMAND_TIME = (); +our %EXTCMD = (); + +_init_vars; -our %COMMAND; our @EVENT; -our %PROP_TYPE; -our %PROP_IDX; +our $LIBDIR = datadir . "/ext"; -BEGIN { - @EVENT = map lc, @EVENT; +our $TICK = MAX_TIME * 1e-6; +our $TICK_WATCHER; +our $NEXT_TICK; + +our %CFG; + +our $UPTIME; $UPTIME ||= time; + +############################################################################# + +=head2 GLOBAL VARIABLES + +=over 4 + +=item $cf::UPTIME + +The timestamp of the server start (so not actually an uptime). + +=item $cf::LIBDIR + +The perl library directory, where extensions and cf-specific modules can +be found. It will be added to C<@INC> automatically. + +=item $cf::TICK + +The interval between server ticks, in seconds. + +=item %cf::CFG + +Configuration for the server, loaded from C, or +from wherever your confdir points to. + +=back + +=cut +BEGIN { *CORE::GLOBAL::warn = sub { my $msg = join "", @_; $msg .= "\n" @@ -23,86 +85,558 @@ }; } -# generate property mutators -sub prop_gen { - my ($prefix, $class) = @_; - +@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; +@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; +@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; +@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; +@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; +@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; + +# we bless all objects into (empty) derived classes to force a method lookup +# within the Safe compartment. +for my $pkg (qw( + cf::global + cf::object cf::object::player + cf::client cf::player + cf::arch cf::living + cf::map cf::party cf::region +)) { no strict 'refs'; + @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; +} - for my $prop (keys %PROP_TYPE) { - $prop =~ /^\Q$prefix\E_(.*$)/ or next; - my $sub = lc $1; +$Event::DIED = sub { + warn "error in event callback: @_"; +}; - my $type = $PROP_TYPE{$prop}; - my $idx = $PROP_IDX {$prop}; +my %ext_pkg; +my @exts; +my @hook; - *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { - $_[0]->get_property ($type, $idx) - }; +=head2 UTILITY FUNCTIONS - *{"$class\::set_$sub"} = sub { - $_[0]->set_property ($type, $idx, $_[1]); - }; +=over 4 + +=cut + +use JSON::Syck (); # TODO# replace by JSON::PC once working + +=item $ref = cf::from_json $json + +Converts a JSON string into the corresponding perl data structure. + +=cut + +sub from_json($) { + $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs + JSON::Syck::Load $_[0] +} + +=item $json = cf::to_json $ref + +Converts a perl data structure into its JSON representation. + +=cut + +sub to_json($) { + $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs + JSON::Syck::Dump $_[0] +} + +=back + +=cut + +############################################################################# + +=head2 ATTACHABLE OBJECTS + +Many objects in crossfire are so-called attachable objects. That means you can +attach callbacks/event handlers (a collection of which is called an "attachment") +to it. All such attachable objects support the following methods. + +In the following description, CLASS can be any of C, C +C, C or C (i.e. the attachable objects in +crossfire+). + +=over 4 + +=item $attachable->attach ($attachment, key => $value...) + +=item $attachable->detach ($attachment) + +Attach/detach a pre-registered attachment to a specific object and give it +the specified key/value pairs as arguments. + +Example, attach a minesweeper attachment to the given object, making it a +10x10 minesweeper game: + + $obj->attach (minesweeper => width => 10, height => 10); + +=item $bool = $attachable->attached ($name) + +Checks wether the named attachment is currently attached to the object. + +=item cf::CLASS->attach ... + +=item cf::CLASS->detach ... + +Define an anonymous attachment and attach it to all objects of the given +CLASS. See the next function for an explanation of its arguments. + +You can attach to global events by using the C class. + +Example, log all player logins: + + cf::player->attach ( + on_login => sub { + my ($pl) = @_; + ... + }, + ); + +Example, attach to the jeweler skill: + + cf::object->attach ( + type => cf::SKILL, + subtype => cf::SK_JEWELER, + on_use_skill => sub { + my ($sk, $ob, $part, $dir, $msg) = @_; + ... + }, + ); + +=item cf::CLASS::attachment $name, ... + +Register an attachment by C<$name> through which attachable objects of the +given CLASS can refer to this attachment. + +Some classes such as crossfire maps and objects can specify attachments +that are attached at load/instantiate time, thus the need for a name. + +These calls expect any number of the following handler/hook descriptions: + +=over 4 + +=item prio => $number + +Set the priority for all following handlers/hooks (unless overwritten +by another C setting). Lower priority handlers get executed +earlier. The default priority is C<0>, and many built-in handlers are +registered at priority C<-1000>, so lower priorities should not be used +unless you know what you are doing. + +=item type => $type + +(Only for C<< cf::object->attach >> calls), limits the attachment to the +given type of objects only (the additional parameter C can be +used to further limit to the given subtype). + +=item on_I => \&cb + +Call the given code reference whenever the named event happens (event is +something like C, C, C and so on, and which +handlers are recognised generally depends on the type of object these +handlers attach to). + +See F for the full list of events supported, and their +class. + +=item package => package:: + +Look for sub functions of the name C<< on_I >> in the given +package and register them. Only handlers for eevents supported by the +object/class are recognised. + +=back + +Example, define an attachment called "sockpuppet" that calls the given +event handler when a monster attacks: + + cf::object::attachment sockpuppet => + on_skill_attack => sub { + my ($self, $victim) = @_; + ... + } } + +=item $attachable->valid + +Just because you have a perl object does not mean that the corresponding +C-level object still exists. If you try to access an object that has no +valid C counterpart anymore you get an exception at runtime. This method +can be used to test for existence of the C object part without causing an +exception. + +=cut + +# the following variables are defined in .xs and must not be re-created +our @CB_GLOBAL = (); # registry for all global events +our @CB_OBJECT = (); # all objects (should not be used except in emergency) +our @CB_PLAYER = (); +our @CB_CLIENT = (); +our @CB_TYPE = (); # registry for type (cf-object class) based events +our @CB_MAP = (); + +my %attachment; + +sub _attach_cb($$$$) { + my ($registry, $event, $prio, $cb) = @_; + + use sort 'stable'; + + $cb = [$prio, $cb]; + + @{$registry->[$event]} = sort + { $a->[0] cmp $b->[0] } + @{$registry->[$event] || []}, $cb; } -# auto-generate most of the API +# attach handles attaching event callbacks +# the only thing the caller has to do is pass the correct +# registry (== where the callback attaches to). +sub _attach { + my ($registry, $klass, @arg) = @_; + + my $object_type; + my $prio = 0; + my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; + + while (@arg) { + my $type = shift @arg; + + if ($type eq "prio") { + $prio = shift @arg; + + } elsif ($type eq "type") { + $object_type = shift @arg; + $registry = $CB_TYPE[$object_type] ||= []; + + } elsif ($type eq "subtype") { + defined $object_type or Carp::croak "subtype specified without type"; + my $object_subtype = shift @arg; + $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; + + } elsif ($type eq "package") { + my $pkg = shift @arg; + + while (my ($name, $id) = each %cb_id) { + if (my $cb = $pkg->can ($name)) { + _attach_cb $registry, $id, $prio, $cb; + } + } -prop_gen OBJECT_PROP => "cf::object"; -# CFAPI_OBJECT_ANIMATION? -prop_gen PLAYER_PROP => "cf::object::player"; + } elsif (exists $cb_id{$type}) { + _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; -prop_gen MAP_PROP => "cf::map"; -prop_gen ARCH_PROP => "cf::arch"; + } elsif (ref $type) { + warn "attaching objects not supported, ignoring.\n"; -# guessed hierarchies + } else { + shift @arg; + warn "attach argument '$type' not supported, ignoring.\n"; + } + } +} -@cf::object::player::ISA = 'cf::object'; -@cf::object::map::ISA = 'cf::object'; +sub _object_attach { + my ($obj, $name, %arg) = @_; -my @exts; -my @hook; -my %command; + return if exists $obj->{_attachment}{$name}; -sub inject_event { - my ($data) = @_; + if (my $attach = $attachment{$name}) { + my $registry = $obj->registry; - my $cb = $hook[$data->{event_code}] - or return; + for (@$attach) { + my ($klass, @attach) = @$_; + _attach $registry, $klass, @attach; + } - $_->($data) for values %$cb; + $obj->{$name} = \%arg; + } else { + warn "object uses attachment '$name' that is not available, postponing.\n"; + } - () + $obj->{_attachment}{$name} = undef; +} + +sub cf::attachable::attach { + if (ref $_[0]) { + _object_attach @_; + } else { + _attach shift->_attach_registry, @_; + } +}; + +# all those should be optimised +sub cf::attachable::detach { + my ($obj, $name) = @_; + + if (ref $obj) { + delete $obj->{_attachment}{$name}; + reattach ($obj); + } else { + Carp::croak "cannot, currently, detach class attachments"; + } +}; + +sub cf::attachable::attached { + my ($obj, $name) = @_; + + exists $obj->{_attachment}{$name} +} + +for my $klass (qw(GLOBAL OBJECT PLAYER CLIENT MAP)) { + eval "#line " . __LINE__ . " 'cf.pm' + sub cf::\L$klass\E::_attach_registry { + (\\\@CB_$klass, KLASS_$klass) + } + + sub cf::\L$klass\E::attachment { + my \$name = shift; + + \$attachment{\$name} = [[KLASS_$klass, \@_]]; + } + "; + die if $@; +} + +our $override; +our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? + +sub override { + $override = 1; + @invoke_results = (); +} + +sub do_invoke { + my $event = shift; + my $callbacks = shift; + + @invoke_results = (); + + local $override; + + for (@$callbacks) { + eval { &{$_->[1]} }; + + if ($@) { + warn "$@"; + warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; + override; + } + + return 1 if $override; + } + + 0 +} + +=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) + +=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) + +Generate an object-specific event with the given arguments. + +This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be +removed in future versions), and there is no public API to access override +results (if you must, access C<@cf::invoke_results> directly). + +=back + +=cut + +############################################################################# +# object support + +sub instantiate { + my ($obj, $data) = @_; + + $data = from_json $data; + + for (@$data) { + my ($name, $args) = @$_; + + $obj->attach ($name, %{$args || {} }); + } +} + +# basically do the same as instantiate, without calling instantiate +sub reattach { + my ($obj) = @_; + my $registry = $obj->registry; + + @$registry = (); + + delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; + + for my $name (keys %{ $obj->{_attachment} || {} }) { + if (my $attach = $attachment{$name}) { + for (@$attach) { + my ($klass, @attach) = @$_; + _attach $registry, $klass, @attach; + } + } else { + warn "object uses attachment '$name' that is not available, postponing.\n"; + } + } } -sub inject_command { - my ($name, $obj, $params) = @_; +sub object_freezer_save { + my ($filename, $rdata, $objs) = @_; + + if (length $$rdata) { + warn sprintf "saving %s (%d,%d)\n", + $filename, length $$rdata, scalar @$objs; + + if (open my $fh, ">:raw", "$filename~") { + chmod SAVE_MODE, $fh; + syswrite $fh, $$rdata; + close $fh; + + if (@$objs && open my $fh, ">:raw", "$filename.pst~") { + chmod SAVE_MODE, $fh; + syswrite $fh, Storable::nfreeze { version => 1, objs => $objs }; + close $fh; + rename "$filename.pst~", "$filename.pst"; + } else { + unlink "$filename.pst"; + } - for my $cmd (@{ $command{$name} }) { - $cmd->[1]->($obj, $params); + rename "$filename~", $filename; + } else { + warn "FATAL: $filename~: $!\n"; + } + } else { + unlink $filename; + unlink "$filename.pst"; } +} + +sub object_freezer_as_string { + my ($rdata, $objs) = @_; + + use Data::Dumper; - -1 + $$rdata . Dumper $objs } +sub object_thawer_load { + my ($filename) = @_; + + local $/; + + my $av; + + #TODO: use sysread etc. + if (open my $data, "<:raw:perlio", $filename) { + $data = <$data>; + if (open my $pst, "<:raw:perlio", "$filename.pst") { + $av = eval { (Storable::thaw <$pst>)->{objs} }; + } + return ($data, $av); + } + + () +} + +cf::object->attach ( + prio => -1000000, + on_clone => sub { + my ($src, $dst) = @_; + + @{$dst->registry} = @{$src->registry}; + + %$dst = %$src; + + %{$dst->{_attachment}} = %{$src->{_attachment}} + if exists $src->{_attachment}; + }, +); + +############################################################################# +# command handling &c + +=item cf::register_command $name => \&callback($ob,$args); + +Register a callback for execution when the client sends the user command +$name. + +=cut + sub register_command { - my ($name, $time, $cb) = @_; + my ($name, $cb) = @_; my $caller = caller; + #warn "registering command '$name/$time' to '$caller'"; + + push @{ $COMMAND{$name} }, [$caller, $cb]; +} + +=item cf::register_extcmd $name => \&callback($pl,$packet); + +Register a callbackf ro execution when the client sends an extcmd packet. + +If the callback returns something, it is sent back as if reply was being +called. - warn "registering command '$name/$time' to '$caller'"; +=cut - push @{ $command{$name} }, [$time, $cb, $caller]; - $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} }; +sub register_extcmd { + my ($name, $cb) = @_; + + my $caller = caller; + #warn "registering extcmd '$name' to '$caller'"; + + $EXTCMD{$name} = [$cb, $caller]; +} + +cf::player->attach ( + on_command => sub { + my ($pl, $name, $params) = @_; + + my $cb = $COMMAND{$name} + or return; + + for my $cmd (@$cb) { + $cmd->[1]->($pl->ob, $params); + } + + cf::override; + }, + on_extcmd => sub { + my ($pl, $buf) = @_; + + my $msg = eval { from_json $buf }; + + if (ref $msg) { + if (my $cb = $EXTCMD{$msg->{msgtype}}) { + if (my %reply = $cb->[0]->($pl, $msg)) { + $pl->ext_reply ($msg->{msgid}, %reply); + } + } + } else { + warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; + } + + cf::override; + }, +); + +sub register { + my ($base, $pkg) = @_; + + #TODO } sub load_extension { my ($path) = @_; $path =~ /([^\/\\]+)\.ext$/ or die "$path"; + my $base = $1; my $pkg = $1; $pkg =~ s/[^[:word:]]/_/g; - $pkg = "cf::ext::$pkg"; + $pkg = "ext::$pkg"; warn "loading '$path' into '$pkg'\n"; @@ -116,20 +650,16 @@ . "\n};\n1"; eval $source - or die "$path: $@"; + or die $@ ? "$path: $@\n" + : "extension disabled.\n"; push @exts, $pkg; + $ext_pkg{$base} = $pkg; - no strict 'refs'; - -# @{"$pkg\::ISA"} = cf::ext::; +# no strict 'refs'; +# @{"$pkg\::ISA"} = ext::; - for my $idx (0 .. $#EVENT) { - if (my $ref = $pkg->can ("on_$EVENT[$idx]")) { - warn "registering $EVENT[$idx] hook\n"; - $hook[$idx]{$pkg} = $ref; - } - } + register $base, $pkg; } sub unload_extension { @@ -138,29 +668,38 @@ warn "removing extension $pkg\n"; # remove hooks - for my $idx (0 .. $#EVENT) { - delete $hook[$idx]{$pkg}; - } + #TODO +# for my $idx (0 .. $#PLUGIN_EVENT) { +# delete $hook[$idx]{$pkg}; +# } # remove commands - for my $name (keys %command) { - my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; + for my $name (keys %COMMAND) { + my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} }; if (@cb) { - $command{$name} = \@cb; - $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb; + $COMMAND{$name} = \@cb; } else { - delete $command{$name}; - delete $COMMAND{"$name\000"}; + delete $COMMAND{$name}; } } + # remove extcmds + for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { + delete $EXTCMD{$name}; + } + + if (my $cb = $pkg->can ("unload")) { + eval { + $cb->($pkg); + 1 + } or warn "$pkg unloaded, but with errors: $@"; + } + Symbol::delete_package $pkg; } sub load_extensions { - my $LIBDIR = maps_directory "perl"; - for my $ext (<$LIBDIR/*.ext>) { next unless -r $ext; eval { @@ -170,33 +709,582 @@ } } -register_command "perl-reload", 0, sub { - my ($who, $arg) = @_; +############################################################################# +# load/save/clean perl data associated with a map - if ($who->flag (FLAG_WIZ)) { - $who->message ("reloading..."); +*cf::mapsupport::on_clean = sub { + my ($map) = @_; - warn "reloading...\n"; - eval { - unload_extension $_ for @exts; - delete $INC{"cf.pm"}; + my $path = $map->tmpname; + defined $path or return; + + unlink "$path.pst"; +}; + +cf::map->attach (prio => -10000, package => cf::mapsupport::); + +############################################################################# +# load/save perl data associated with player->ob objects + +sub all_objects(@) { + @_, map all_objects ($_->inv), @_ +} + +# TODO: compatibility cruft, remove when no longer needed +cf::player->attach ( + on_load => sub { + my ($pl, $path) = @_; + + for my $o (all_objects $pl->ob) { + if (my $value = $o->get_ob_key_value ("_perl_data")) { + $o->set_ob_key_value ("_perl_data"); + + %$o = %{ Storable::thaw pack "H*", $value }; + } + } + }, +); + +############################################################################# + +=head2 CORE EXTENSIONS + +Functions and methods that extend core crossfire objects. + +=head3 cf::player + +=over 4 + +=item cf::player::exists $login + +Returns true when the given account exists. + +=cut + +sub cf::player::exists($) { + cf::player::find $_[0] + or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; +} + +=item $player->ext_reply ($msgid, $msgtype, %msg) + +Sends an ext reply to the player. + +=cut + +sub cf::player::ext_reply($$$%) { + my ($self, $id, %msg) = @_; + + $msg{msgid} = $id; + + $self->send ("ext " . to_json \%msg); +} + +=back + +=head3 cf::object::player + +=over 4 + +=item $player_object->reply ($npc, $msg[, $flags]) + +Sends a message to the player, as if the npc C<$npc> replied. C<$npc> +can be C. Does the right thing when the player is currently in a +dialogue with the given NPC character. + +=cut + +# rough implementation of a future "reply" method that works +# with dialog boxes. +#TODO: the first argument must go, split into a $npc->reply_to ( method +sub cf::object::player::reply($$$;$) { + my ($self, $npc, $msg, $flags) = @_; + + $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; + + if ($self->{record_replies}) { + push @{ $self->{record_replies} }, [$npc, $msg, $flags]; + } else { + $msg = $npc->name . " says: $msg" if $npc; + $self->message ($msg, $flags); + } +} + +=item $player_object->may ("access") + +Returns wether the given player is authorized to access resource "access" +(e.g. "command_wizcast"). - # don't, removes xs symbols, too - #Symbol::delete_package $pkg; +=cut - require cf; +sub cf::object::player::may { + my ($self, $access) = @_; + + $self->flag (cf::FLAG_WIZ) || + (ref $cf::CFG{"may_$access"} + ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} + : $cf::CFG{"may_$access"}) +} + +=head3 cf::client + +=over 4 + +=item $client->send_drawinfo ($text, $flags) + +Sends a drawinfo packet to the client. Circumvents output buffering so +should not be used under normal circumstances. + +=cut + +sub cf::client::send_drawinfo { + my ($self, $text, $flags) = @_; + + utf8::encode $text; + $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); +} + + +=item $success = $client->query ($flags, "text", \&cb) + +Queues a query to the client, calling the given callback with +the reply text on a reply. flags can be C, +C or C or C<0>. + +Queries can fail, so check the return code. Or don't, as queries will become +reliable at some point in the future. + +=cut + +sub cf::client::query { + my ($self, $flags, $text, $cb) = @_; + + return unless $self->state == ST_PLAYING + || $self->state == ST_SETUP + || $self->state == ST_CUSTOM; + + $self->state (ST_CUSTOM); + + utf8::encode $text; + push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; + + $self->send_packet ($self->{query_queue}[0][0]) + if @{ $self->{query_queue} } == 1; +} + +cf::client->attach ( + on_reply => sub { + my ($ns, $msg) = @_; + + # this weird shuffling is so that direct followup queries + # get handled first + my $queue = delete $ns->{query_queue}; + + (shift @$queue)->[1]->($msg); + + push @{ $ns->{query_queue} }, @$queue; + + if (@{ $ns->{query_queue} } == @$queue) { + if (@$queue) { + $ns->send_packet ($ns->{query_queue}[0][0]); + } else { + $ns->state (ST_PLAYING); + } + } + }, +); + +=item $client->coro (\&cb) + +Create a new coroutine, running the specified callback. The coroutine will +be automatically cancelled when the client gets destroyed (e.g. on logout, +or loss of connection). + +=cut + +sub cf::client::coro { + my ($self, $cb) = @_; + + my $coro; $coro = async { + eval { + $cb->(); }; warn $@ if $@; - $who->message ($@) if $@; - warn "reloaded\n"; + warn "cancel myself\n";#d# + delete $self->{_coro}{$coro+0}; + }; - $who->message ("reloaded"); - } else { - $who->message ("Intruder Alert!"); + $self->{_coro}{$coro+0} = $coro; +} + +cf::client->attach ( + on_destroy => sub { + my ($ns) = @_; + + warn "cancel $_" for values %{ $ns->{_coro} || {} };#d# + $_->cancel for values %{ $ns->{_coro} || {} }; + }, +); + +=back + + +=head2 SAFE SCRIPTING + +Functions that provide a safe environment to compile and execute +snippets of perl code without them endangering the safety of the server +itself. Looping constructs, I/O operators and other built-in functionality +is not available in the safe scripting environment, and the number of +functions and methods that can be called is greatly reduced. + +=cut + +our $safe = new Safe "safe"; +our $safe_hole = new Safe::Hole; + +$SIG{FPE} = 'IGNORE'; + +$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); + +# here we export the classes and methods available to script code + +=pod + +The following fucntions and emthods are available within a safe environment: + + cf::object contr pay_amount pay_player map + cf::object::player player + cf::player peaceful + cf::map trigger + +=cut + +for ( + ["cf::object" => qw(contr pay_amount pay_player map)], + ["cf::object::player" => qw(player)], + ["cf::player" => qw(peaceful)], + ["cf::map" => qw(trigger)], +) { + no strict 'refs'; + my ($pkg, @funs) = @$_; + *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) + for @funs; +} + +=over 4 + +=item @retval = safe_eval $code, [var => value, ...] + +Compiled and executes the given perl code snippet. additional var/value +pairs result in temporary local (my) scalar variables of the given name +that are available in the code snippet. Example: + + my $five = safe_eval '$first + $second', first => 1, second => 4; + +=cut + +sub safe_eval($;@) { + my ($code, %vars) = @_; + + my $qcode = $code; + $qcode =~ s/"/‟/g; # not allowed in #line filenames + $qcode =~ s/\n/\\n/g; + + local $_; + local @safe::cf::_safe_eval_args = values %vars; + + my $eval = + "do {\n" + . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" + . "#line 0 \"{$qcode}\"\n" + . $code + . "\n}" + ; + + sub_generation_inc; + my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); + sub_generation_inc; + + if ($@) { + warn "$@"; + warn "while executing safe code '$code'\n"; + warn "with arguments " . (join " ", %vars) . "\n"; + } + + wantarray ? @res : $res[0] +} + +=item cf::register_script_function $function => $cb + +Register a function that can be called from within map/npc scripts. The +function should be reasonably secure and should be put into a package name +like the extension. + +Example: register a function that gets called whenever a map script calls +C, as used by the C extension. + + cf::register_script_function "rent::overview" => sub { + ... + }; + +=cut + +sub register_script_function { + my ($fun, $cb) = @_; + + no strict 'refs'; + *{"safe::$fun"} = $safe_hole->wrap ($cb); +} + +=back + +=cut + +############################################################################# + +=head2 EXTENSION DATABASE SUPPORT + +Crossfire maintains a very simple database for extension use. It can +currently store anything that can be serialised using Storable, which +excludes objects. + +The parameter C<$family> should best start with the name of the extension +using it, it should be unique. + +=over 4 + +=item $hashref = cf::db_get $family + +Return a hashref for use by the extension C<$family>, which can be +modified. After modifications, you have to call C or +C. + +=item $value = cf::db_get $family => $key + +Returns a single value from the database + +=item cf::db_put $family => $hashref + +Stores the given family hashref into the database. Updates are delayed, if +you want the data to be synced to disk immediately, use C. + +=item cf::db_put $family => $key => $value + +Stores the given C<$value> in the family hash. Updates are delayed, if you +want the data to be synced to disk immediately, use C. + +=item cf::db_dirty + +Marks the database as dirty, to be updated at a later time. + +=item cf::db_sync + +Immediately write the database to disk I. + +=cut + +our $DB; + +{ + my $path = cf::localdir . "/database.pst"; + + sub db_load() { + warn "loading database $path\n";#d# remove later + $DB = stat $path ? Storable::retrieve $path : { }; + } + + my $pid; + + sub db_save() { + warn "saving database $path\n";#d# remove later + waitpid $pid, 0 if $pid; + if (0 == ($pid = fork)) { + $DB->{_meta}{version} = 1; + Storable::nstore $DB, "$path~"; + rename "$path~", $path; + cf::_exit 0 if defined $pid; + } + } + + my $dirty; + + sub db_sync() { + db_save if $dirty; + undef $dirty; + } + + my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { + db_sync; + }); + + sub db_dirty() { + $dirty = 1; + $idle->start; + } + + sub db_get($;$) { + @_ >= 2 + ? $DB->{$_[0]}{$_[1]} + : ($DB->{$_[0]} ||= { }) + } + + sub db_put($$;$) { + if (@_ >= 3) { + $DB->{$_[0]}{$_[1]} = $_[2]; + } else { + $DB->{$_[0]} = $_[1]; + } + db_dirty; + } + + cf::global->attach ( + prio => 10000, + on_cleanup => sub { + db_sync; + }, + ); +} + +############################################################################# +# the server's main() + +sub cfg_load { + open my $fh, "<:utf8", cf::confdir . "/config" + or return; + + local $/; + *CFG = YAML::Syck::Load <$fh>; +} + +sub main { + cfg_load; + db_load; + load_extensions; + Event::loop; +} + +############################################################################# +# initialisation + +sub _perl_reload(&) { + my ($msg) = @_; + + $msg->("reloading..."); + + eval { + # cancel all watchers + for (Event::all_watchers) { + $_->cancel if $_->data & WF_AUTOCANCEL; + } + + # unload all extensions + for (@exts) { + $msg->("unloading <$_>"); + unload_extension $_; + } + + # unload all modules loaded from $LIBDIR + while (my ($k, $v) = each %INC) { + next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; + + $msg->("removing <$k>"); + delete $INC{$k}; + + $k =~ s/\.pm$//; + $k =~ s/\//::/g; + + if (my $cb = $k->can ("unload_module")) { + $cb->(); + } + + Symbol::delete_package $k; + } + + # sync database to disk + cf::db_sync; + + # get rid of safe::, as good as possible + Symbol::delete_package "safe::$_" + for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); + + # remove register_script_function callbacks + # TODO + + # unload cf.pm "a bit" + delete $INC{"cf.pm"}; + + # don't, removes xs symbols, too, + # and global variables created in xs + #Symbol::delete_package __PACKAGE__; + + # reload cf.pm + $msg->("reloading cf.pm"); + require cf; + + # load config and database again + cf::cfg_load; + cf::db_load; + + # load extensions + $msg->("load extensions"); + cf::load_extensions; + + # reattach attachments to objects + $msg->("reattach"); + _global_reattach; + }; + $msg->($@) if $@; + + $msg->("reloaded"); +}; + +sub perl_reload() { + _perl_reload { + warn $_[0]; + print "$_[0]\n"; + }; +} + +register "", __PACKAGE__; + +register_command "perl-reload" => sub { + my ($who, $arg) = @_; + + if ($who->flag (FLAG_WIZ)) { + _perl_reload { + warn $_[0]; + $who->message ($_[0]); + }; } }; -load_extensions; +unshift @INC, $LIBDIR; + +$TICK_WATCHER = Event->timer ( + prio => 0, + at => $NEXT_TICK || 1, + data => WF_AUTOCANCEL, + cb => sub { + cf::server_tick; # one server iteration + + my $NOW = Event::time; + $NEXT_TICK += $TICK; + + # if we are delayed by four ticks or more, skip them all + $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; + + $TICK_WATCHER->at ($NEXT_TICK); + $TICK_WATCHER->start; + }, +); + +IO::AIO::max_poll_time $TICK * 0.2; + +Event->io (fd => IO::AIO::poll_fileno, + poll => 'r', + prio => 5, + data => WF_AUTOCANCEL, + cb => \&IO::AIO::poll_cb); 1