1 | #! perl |
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2 | |
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3 | # |
1 | # |
4 | # This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | # This file is part of Deliantra, the Roguelike Realtime MMORPG. |
5 | # |
3 | # |
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4 | # Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
6 | # Copyright (©) 2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | # Copyright (©) 2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
7 | # |
6 | # |
8 | # Deliantra is free software: you can redistribute it and/or modify it under |
7 | # Deliantra is free software: you can redistribute it and/or modify it under |
9 | # the terms of the Affero GNU General Public License as published by the |
8 | # the terms of the Affero GNU General Public License as published by the |
10 | # Free Software Foundation, either version 3 of the License, or (at your |
9 | # Free Software Foundation, either version 3 of the License, or (at your |
11 | # option) any later version. |
10 | # option) any later version. |
12 | # |
11 | # |
13 | # This program is distributed in the hope that it will be useful, |
12 | # This program is distributed in the hope that it will be useful, |
14 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | # GNU General Public License for more details. |
15 | # GNU General Public License for more details. |
17 | # |
16 | # |
18 | # You should have received a copy of the Affero GNU General Public License |
17 | # You should have received a copy of the Affero GNU General Public License |
19 | # and the GNU General Public License along with this program. If not, see |
18 | # and the GNU General Public License along with this program. If not, see |
20 | # <http://www.gnu.org/licenses/>. |
19 | # <http://www.gnu.org/licenses/>. |
21 | # |
20 | # |
22 | # The authors can be reached via e-mail to <support@deliantra.net> |
21 | # The authors can be reached via e-mail to <support@deliantra.net> |
23 | # |
22 | # |
24 | |
23 | |
25 | =head1 NAME |
24 | =head1 NAME |
26 | |
25 | |
… | |
… | |
40 | |
39 | |
41 | =over 4 |
40 | =over 4 |
42 | |
41 | |
43 | =cut |
42 | =cut |
44 | |
43 | |
45 | package safe::mapscript; |
44 | package cf::mapscript::eval; |
46 | |
45 | |
47 | use common::sense; |
46 | use common::sense; |
48 | |
47 | |
49 | =item $self |
48 | =item $self |
50 | |
49 | |
… | |
… | |
64 | The object that triggered the activator, usually (but not always) the |
63 | The object that triggered the activator, usually (but not always) the |
65 | player who stepped on a check inv, pulled a lever etc. Can be C<undef>. |
64 | player who stepped on a check inv, pulled a lever etc. Can be C<undef>. |
66 | |
65 | |
67 | =cut |
66 | =cut |
68 | |
67 | |
69 | our ($self, $state, $activator, $originator); |
68 | use vars qw($self $state $activator $originator); |
70 | |
69 | |
71 | =item @obs = find $id_or_object |
70 | =item @obs = find $id_or_object |
72 | |
71 | |
73 | Finds all objects with the given I<connected> C<$id>. If an object |
72 | Finds all objects with the given I<connected> C<$id>. If an object |
74 | reference is passed, it will be returned unchanged. |
73 | reference is passed, it will be returned unchanged. |
… | |
… | |
81 | } |
80 | } |
82 | |
81 | |
83 | =item trigger $id_or_object[, $state] |
82 | =item trigger $id_or_object[, $state] |
84 | |
83 | |
85 | Triggers the linked chain with the given I<connected> id, or the connected |
84 | Triggers the linked chain with the given I<connected> id, or the connected |
86 | chain associated with the given object (if an objetc reference is passed), |
85 | chain associated with the given object (if an object reference is passed), |
87 | and passes the given state (or C<1>, if missing) to it. |
86 | and passes the given state (or C<1>, if missing) to it. |
88 | |
87 | |
89 | =cut |
88 | =cut |
90 | |
89 | |
91 | sub trigger($;$) { |
90 | sub trigger($;$) { |
92 | $self->map->trigger ($_[0], $#_ ? $_[1] : 1, $self); |
91 | $self->map->trigger ($_[0], $#_ ? $_[1] : 1, $self); |
93 | } |
92 | } |
94 | |
93 | |
95 | =item timer $id_or_object, $seconds |
94 | =item timer $id_or_object, $seconds |
96 | |
95 | |
97 | Starts the timer on the given mapscript object (usually, $id_or_object is |
96 | Starts the timer on the given mapscript object (usually, C<$id_or_object> is |
98 | C<$self>). When the timer expires on the mapscript object, it will trigger |
97 | C<$self>). When the timer expires on the mapscript object, it will trigger |
99 | the script with C<$activator == $self> and C<$originator == undef>. |
98 | the script with C<$activator == $self> and C<$originator == undef>. |
100 | |
99 | |
101 | =cut |
100 | =cut |
102 | |
101 | |
… | |
… | |
106 | $ob->set_speed (1); |
105 | $ob->set_speed (1); |
107 | } |
106 | } |
108 | |
107 | |
109 | package cf::mapscript; |
108 | package cf::mapscript; |
110 | |
109 | |
111 | use strict qw(subs vars); |
110 | use common::sense; |
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111 | |
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112 | *{"main::safe::cf::mapscript::eval::"} = \%{"main::cf::mapscript::eval::"}; |
112 | |
113 | |
113 | our %CACHE; |
114 | our %CACHE; |
114 | |
115 | |
115 | sub activate($$$) { |
116 | sub activate($$$) { |
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117 | package cf::mapscript::eval; |
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118 | |
116 | ($self, $state, $activator, $originator) = @_; |
119 | ($self, $state, $activator, $originator) = @_; |
117 | |
120 | |
118 | ( |
121 | ( |
119 | $CACHE{$self->msg} ||= cf::safe_eval |
122 | $CACHE{$self->msg} ||= cf::safe_eval |
120 | "package mapscript; sub {\n" |
123 | "package cf::mapscript::eval; sub {\n" |
121 | . "#line 1 '" . ($self->debug_desc) . "'\n" |
124 | . "#line 1 '" . ($self->debug_desc) . "'\n" |
122 | . $self->msg |
125 | . $self->msg |
123 | . "\n}" |
126 | . "\n}" |
124 | or sub { } |
127 | or sub { } |
125 | )->(); |
128 | )->(); |