… | |
… | |
6 | if ($ARGV[0] =~ m/^--?[hH](elp)?$/) { |
6 | if ($ARGV[0] =~ m/^--?[hH](elp)?$/) { |
7 | die ("\nUSAGE: perl collect.pl ARCHDIR\n". |
7 | die ("\nUSAGE: perl collect.pl ARCHDIR\n". |
8 | "\nWhere ARCHDIR is the directory where you stored the ". |
8 | "\nWhere ARCHDIR is the directory where you stored the ". |
9 | "raw archetypes.\n". |
9 | "raw archetypes.\n". |
10 | "This script will then create these files:\n". |
10 | "This script will then create these files:\n". |
11 | "archetypes,bmaps,bmaps.paths,faces,treasures.bld,animations.\n" |
11 | "archetypes,bmaps,bmaps.paths,faces,smooth,treasures.bld,animations.\n" |
12 | ) |
12 | ) |
13 | } |
13 | } |
14 | } |
14 | } |
15 | |
15 | |
16 | # archonly is used to only build the archetypes. I find this |
16 | # archonly is used to only build the archetypes. I find this |
… | |
… | |
30 | $faces = "faces"; |
30 | $faces = "faces"; |
31 | $treasures = "treasures.bld"; |
31 | $treasures = "treasures.bld"; |
32 | $animations = "animations"; |
32 | $animations = "animations"; |
33 | $paths = $bmaps."."."paths"; |
33 | $paths = $bmaps."."."paths"; |
34 | $faceExt = "\\.[a-zA-Z0-9][A-Z0-9][A-Z0-9]"; |
34 | $faceExt = "\\.[a-zA-Z0-9][A-Z0-9][A-Z0-9]"; |
35 | $smooths = "smooth"; |
35 | $smooth = "smooth"; |
36 | |
36 | |
37 | ### main |
37 | ### main |
38 | &info("looking ..."); |
38 | &info("looking ..."); |
39 | &traverse($root); |
39 | &traverse($root); |
40 | |
40 | |
… | |
… | |
84 | &info("$faces"); |
84 | &info("$faces"); |
85 | open(FACES,">".$faces) || &die("cannot open ".$faces); |
85 | open(FACES,">".$faces) || &die("cannot open ".$faces); |
86 | &facesOut; |
86 | &facesOut; |
87 | close(FACES); |
87 | close(FACES); |
88 | |
88 | |
89 | &info("$smooths"); |
89 | &info("$smooth"); |
90 | open(SMOOTHS,">".$smooths) || &die("cannot open ".$smooths); |
90 | open(SMOOTHS,">".$smooth) || &die("cannot open ".$smooth); |
91 | &smoothOut; |
91 | &smoothOut; |
92 | close(SMOOTHS); |
92 | close(SMOOTHS); |
93 | |
93 | |
94 | &info("$treasures"); |
94 | &info("$treasures"); |
95 | # We still support the old consolidated treasure information |
95 | # We still support the old consolidated treasure information |
… | |
… | |
170 | |
170 | |
171 | sub storeFaceInfo { |
171 | sub storeFaceInfo { |
172 | local($lface,@values) = @_; |
172 | local($lface,@values) = @_; |
173 | |
173 | |
174 | if ($values[0] ne "") { |
174 | if ($values[0] ne "") { |
175 | # blank.111 is a special case - |
175 | # blank.x11 is a special case - |
176 | # since no foreground pixels will actually be drawn, foreground colors is |
176 | # since no foreground pixels will actually be drawn, foreground colors is |
177 | # not relevant. Several monsters use blank.111 as part of their |
177 | # not relevant. Several monsters use blank.x11 as part of their |
178 | # animation to make them appear invisible, but have some other |
178 | # animation to make them appear invisible, but have some other |
179 | # foreground color set. |
179 | # foreground color set. |
180 | # Same applies to empty also. |
180 | # Same applies to empty also. |
181 | if ($fg{$lface} && $fg{$lface} ne $values[0] && $lface ne "blank.111" |
181 | if ($fg{$lface} && $fg{$lface} ne $values[0] && $lface ne "blank.x11" |
182 | && $lface ne "empty.111") { |
182 | && $lface ne "empty.x11") { |
183 | &warn($arch." duplicate fg color ".$fg{$lface}."/".$values[0]." face ".$lface); |
183 | &warn($arch." duplicate fg color ".$fg{$lface}."/".$values[0]." face ".$lface); |
184 | } else { |
184 | } else { |
185 | $fg{$lface} = $values[0]; |
185 | $fg{$lface} = $values[0]; |
186 | } |
186 | } |
187 | } |
187 | } |
… | |
… | |
190 | &warn($arch." duplicate bg color ".$bg{$lface}."/".$values[1]." face ".$lface); |
190 | &warn($arch." duplicate bg color ".$bg{$lface}."/".$values[1]." face ".$lface); |
191 | } else { |
191 | } else { |
192 | $bg{$lface} = $values[1]; |
192 | $bg{$lface} = $values[1]; |
193 | } |
193 | } |
194 | } |
194 | } |
195 | if ($values[2] ne "" && $lface ne "blank.111" && $lface ne "empty.111") { |
195 | if ($values[2] ne "" && $lface ne "blank.x11" && $lface ne "empty.x11") { |
196 | # blank.111 is a special case - see above explanation |
196 | # blank.x11 is a special case - see above explanation |
197 | # Its visibility is always 0. |
197 | # Its visibility is always 0. |
198 | if ($visibility{$lface} && $visibility{$lface} ne $values[2]) { |
198 | if ($visibility{$lface} && $visibility{$lface} ne $values[2]) { |
199 | &warn($arch." duplicate visibilty ".$visibility{$lface}."/".$values[2]." face ".$lface); |
199 | &warn($arch." duplicate visibilty ".$visibility{$lface}."/".$values[2]." face ".$lface); |
200 | } else { |
200 | } else { |
201 | $visibility{$lface} = $values[2]; |
201 | $visibility{$lface} = $values[2]; |
202 | } |
202 | } |
203 | } |
203 | } |
204 | if ($values[3] ne "" && lface ne "blank.111" && $lface ne "empty.111") { |
204 | if ($values[3] ne "" && lface ne "blank.x11" && $lface ne "empty.x11") { |
205 | if ($magicmap{$lface} && $magicmap{$lface} ne $values[3]) { |
205 | if ($magicmap{$lface} && $magicmap{$lface} ne $values[3]) { |
206 | &warn($arch." duplicate magicmap color ".$magicmap{$lface}."/".$values[3]." face ".$lface); |
206 | &warn($arch." duplicate magicmap color ".$magicmap{$lface}."/".$values[3]." face ".$lface); |
207 | } else { |
207 | } else { |
208 | $magicmap{$lface} = $values[3]; |
208 | $magicmap{$lface} = $values[3]; |
209 | } |
209 | } |
… | |
… | |
231 | $pathto = ""; |
231 | $pathto = ""; |
232 | } |
232 | } |
233 | open(ARC,$arch) || &die("cannot open ".$arch); |
233 | open(ARC,$arch) || &die("cannot open ".$arch); |
234 | line: while(<ARC>) { |
234 | line: while(<ARC>) { |
235 | chop; |
235 | chop; |
236 | ($var,@values) = split; |
236 | if (/^\s*(?:#.*|)$/) { |
237 | if ($var eq "#") { |
237 | # comment, skip line |
238 | #developper comment, switch to next line |
|
|
239 | $commentNum++; |
238 | $commentNum++; |
240 | next line; |
239 | next line; |
241 | } |
240 | } |
|
|
241 | ($var, @values) = split; |
242 | if ($var eq "Object") { |
242 | if ($var =~ /^[Oo]bject$/) { |
243 | $lface[0] = ""; |
243 | $lface[0] = ""; |
244 | $#lface = 0; |
244 | $#lface = 0; |
245 | $lfg = ""; |
245 | $lfg = ""; |
246 | $lbg = ""; |
246 | $lbg = ""; |
247 | $lvis = ""; |
247 | $lvis = ""; |
248 | $mm = ""; |
248 | $mm = ""; |
249 | $floor = ""; |
249 | $floor = ""; |
250 | $walkon = 0; |
250 | $walkon = 0; |
251 | $nopick = 0; |
251 | $nopick = 0; |
252 | $arch = join "_", @values; |
252 | $arch = join "_", @values; |
253 | } |
|
|
254 | if ($var eq "end") { |
253 | } elsif ($var eq "end") { |
255 | if ($#lface !=0) { |
254 | if ($#lface !=0) { |
256 | $#lface--; |
255 | $#lface--; |
257 | foreach $face (@lface) { |
256 | foreach $face (@lface) { |
258 | &storeFaceInfo($face, $lfg, $lbg, $lvis,$mm,$floor); |
257 | &storeFaceInfo($face, $lfg, $lbg, $lvis,$mm,$floor); |
259 | } |
258 | } |
260 | } |
259 | } |
261 | if ($walkon && !$nopick) { |
260 | if ($walkon && !$nopick) { |
262 | &warn("File $arch has an object with walk_on set which can be picked up\n"); |
261 | &warn("File $arch has an object with walk_on set which can be picked up\n"); |
263 | } |
262 | } |
264 | } |
263 | print ARCH "editor_folder $pathto\n" if $pathto ne ""; |
265 | # Process the color/face info now |
264 | # Process the color/face info now |
266 | if ($var eq "color_fg") { |
265 | } elsif ($var eq "color_fg") { |
267 | $lfg = $values[0]; |
266 | $lfg = $values[0]; |
268 | next line; |
267 | next line; |
269 | } |
|
|
270 | if ($var eq "color_bg") { |
268 | } elsif ($var eq "color_bg") { |
271 | $lbg = $values[0]; |
269 | $lbg = $values[0]; |
272 | next line; |
270 | next line; |
273 | } |
|
|
274 | if ($var eq "end") { |
|
|
275 | print ARCH "editor_folder $pathto\n" if $pathto ne ""; |
|
|
276 | } |
|
|
277 | if ($var eq "visibility") { |
271 | } elsif ($var eq "visibility") { |
278 | $lvis = $values[0]; |
272 | $lvis = $values[0]; |
279 | next line; |
273 | next line; |
280 | } |
|
|
281 | if ($var eq "magicmap") { |
274 | } elsif ($var eq "magicmap") { |
282 | $mm = $values[0]; |
275 | $mm = $values[0]; |
283 | next line; |
276 | next line; |
284 | } |
|
|
285 | if ($var eq "attacktype") { |
277 | } elsif ($var eq "attacktype") { |
286 | $at = 0; |
278 | $at = 0; |
287 | foreach $t ( @values ) { |
279 | foreach $t ( @values ) { |
288 | if ( $t =~ /^\d+$/ ) { |
280 | if ( $t =~ /^\d+$/ ) { |
289 | $at |= $t; |
281 | $at |= $t; |
290 | } else { |
282 | } else { |
… | |
… | |
294 | &warn($arch . " has invalid attacktype " . $t); |
286 | &warn($arch . " has invalid attacktype " . $t); |
295 | } |
287 | } |
296 | } |
288 | } |
297 | } |
289 | } |
298 | $_ = $var . ' ' . $at; |
290 | $_ = $var . ' ' . $at; |
299 | } |
|
|
300 | if ($var eq "is_floor") { |
291 | } elsif ($var eq "is_floor") { |
301 | $floor = $values[0]; |
292 | $floor = $values[0]; |
302 | # is_floor is also needed for archs, so let it pass |
293 | # is_floor is also needed for archs, so let it pass |
303 | # through |
294 | # through |
304 | } |
|
|
305 | elsif ($var eq "no_pick") { |
295 | } elsif ($var eq "no_pick") { |
306 | $nopick = $values[0]; |
296 | $nopick = $values[0]; |
307 | } elsif ($var eq "walk_on") { |
297 | } elsif ($var eq "walk_on") { |
308 | $walkon = $values[0]; |
298 | $walkon = $values[0]; |
309 | } |
299 | } elsif ($var eq "face" && ! $faces{$values[0]}) { |
|
|
300 | &warn($arch." is missing face ".$values[0]) |
310 | elsif ($var eq "face") { |
301 | } elsif ($var eq "face") { |
311 | $lface[$#lface++] = $values[0] |
302 | $lface[$#lface++] = $values[0] |
312 | } |
|
|
313 | elsif ($var eq "anim") { |
303 | } elsif ($var eq "anim") { |
314 | if ($anim{$arch}) { |
304 | if ($anim{$arch}) { |
315 | &warn("$arch is a duplicate animation name"); |
305 | &warn("$arch is a duplicate animation name"); |
316 | $anim{$arch}=""; |
306 | $anim{$arch}=""; |
317 | } |
307 | } |
318 | while (<ARC>) { |
308 | while (<ARC>) { |
… | |
… | |
328 | } |
318 | } |
329 | $anim{$arch} .= "$var\n"; |
319 | $anim{$arch} .= "$var\n"; |
330 | } |
320 | } |
331 | print ARCH "animation $arch\n"; |
321 | print ARCH "animation $arch\n"; |
332 | next line; # don't want the mina |
322 | next line; # don't want the mina |
333 | } |
|
|
334 | if ($var eq "face" && ! $faces{$values[0]}) { |
|
|
335 | &warn($arch." is missing face ".$values[0]) |
|
|
336 | } |
|
|
337 | if ($var eq "smoothface") { |
323 | } elsif ($var eq "smoothface") { |
338 | if ($smoothing{$values[0]} && ($smoothing{$values[0]} ne $values[1])) { |
324 | if ($smoothing{$values[0]} && ($smoothing{$values[0]} ne $values[1])) { |
339 | &warn($arch." duplicate smoothface for ".$values[0].": ".$smoothing{$values[0]}." and ".$values[1]); |
325 | &warn($arch." duplicate smoothface for ".$values[0].": ".$smoothing{$values[0]}." and ".$values[1]); |
340 | } elsif ( ($values[0] eq "") || ($values[1] eq "")) { |
326 | } elsif ( ($values[0] eq "") || ($values[1] eq "")) { |
341 | &warn ($arch." incomplete smoothface entry found: ".$values[0]." ".$values[1]); |
327 | &warn ($arch." incomplete smoothface entry found: ".$values[0]." ".$values[1]); |
342 | } else { |
328 | } else { |
… | |
… | |
365 | } |
351 | } |
366 | |
352 | |
367 | sub bmapsOut { |
353 | sub bmapsOut { |
368 | &pheader; |
354 | &pheader; |
369 | $idx = 0; |
355 | $idx = 0; |
370 | &pline("bug.111"); |
356 | &pline("bug.x11"); |
371 | foreach $face (sort(keys %faces)) { |
357 | foreach $face (sort(keys %faces)) { |
372 | &pline($face) if $face !~ /bug\.111/; |
358 | &pline($face) if $face !~ /bug\.x11/; |
373 | } |
359 | } |
374 | } |
360 | } |
375 | |
361 | |
376 | sub pathsOut { |
362 | sub pathsOut { |
377 | &pheader; |
363 | &pheader; |
378 | $idx = 0; |
364 | $idx = 0; |
379 | &opline($root."/system/bug.111"); |
365 | &opline($root."/system/bug.x11"); |
380 | foreach $face (sort(keys %faces)) { |
366 | foreach $face (sort(keys %faces)) { |
381 | &opline($faces{$face}) if $faces{$face} !~ /bug\.111/; |
367 | &opline($faces{$face}) if $faces{$face} !~ /bug\.x11/; |
382 | } |
368 | } |
383 | } |
369 | } |
384 | |
370 | |
385 | sub treasuresOut { |
371 | sub treasuresOut { |
386 | foreach $treasure (@treasure_files) { |
372 | foreach $treasure (@treasure_files) { |
… | |
… | |
479 | } |
465 | } |
480 | sub smoothOut { |
466 | sub smoothOut { |
481 | local ($sm); |
467 | local ($sm); |
482 | print SMOOTHS "##########################################################\n"; |
468 | print SMOOTHS "##########################################################\n"; |
483 | print SMOOTHS "# Do not touch this file. #\n"; |
469 | print SMOOTHS "# Do not touch this file. #\n"; |
484 | print SMOOTHS "# It has been generated from the informations present #\n"; |
470 | print SMOOTHS "# It has been generated from the information present #\n"; |
485 | print SMOOTHS "# in the archetype files. #\n"; |
471 | print SMOOTHS "# in the archetype files. #\n"; |
486 | print SMOOTHS "# To add new entries, simply add #\n"; |
472 | print SMOOTHS "# To add new entries, simply add #\n"; |
487 | print SMOOTHS "# smoothface xxx yyy #\n"; |
473 | print SMOOTHS "# smoothface xxx yyy #\n"; |
488 | print SMOOTHS "# to an archetype and collect.pl will put below an entry #\n"; |
474 | print SMOOTHS "# to an archetype and collect.pl will put below an entry #\n"; |
489 | print SMOOTHS "# xxx yyy #\n"; |
475 | print SMOOTHS "# xxx yyy #\n"; |