1 |
elmex |
1.1 |
maximprovements: |
2 |
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attack_resistances : 95 |
3 |
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effect_resistances : 100 |
4 |
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specials : 10 |
5 |
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resistances : 300 |
6 |
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stats : 7 |
7 |
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improvements : 8 |
8 |
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9 |
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maxspecial: |
10 |
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regen : 4 |
11 |
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magic : 4 |
12 |
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speed : 5 |
13 |
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suste : 7 |
14 |
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ac : 3 |
15 |
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wc : 3 |
16 |
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dam : 3 |
17 |
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18 |
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maxlevels: |
19 |
elmex |
1.2 |
# the maximum level where stat+7 can be made |
20 |
elmex |
1.1 |
stat_level : 95 |
21 |
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# the maximum level where max overall resists and attack resist can be made |
22 |
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resist_level : 80 |
23 |
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# the maximum level where max effect resistance can be made |
24 |
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effect_resist_level : 50 |
25 |
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# the level where the maximum improvemnts can be made |
26 |
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improve_level : 90 |
27 |
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# the level where the maximum special improvements can be made |
28 |
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spec_level : 90 |
29 |
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# the offset of the levels for amulets |
30 |
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amulet_offset : 20 |
31 |
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32 |
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diamond_split: |
33 |
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# <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.> |
34 |
elmex |
1.2 |
stat_cha : [0.1, 0.1, 0.8, 0, 0] |
35 |
elmex |
1.1 |
stat_str : [0.5, 0.3, 0, 0.2, 0] |
36 |
elmex |
1.2 |
stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1] |
37 |
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stat_dex : [0.5, 0, 0, 0.5, 0] |
38 |
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stat_int : [0.2, 0.2, 0.2, 0.2, 0.2] |
39 |
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stat_wis : [ 0, 0, 0, 0.8, 0.2] |
40 |
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stat_con : [ 0, 0, 0.2, 0, 0.8] |
41 |
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42 |
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spec_regen : [ 1, 0, 0, 0, 0] |
43 |
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spec_magic : [ 0, 1, 0, 0, 0] |
44 |
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spec_speed : [ 0, 0, 1, 0, 0] |
45 |
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spec_suste : [ 0, 0, 0, 0.5, 0.5] |
46 |
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spec_ac : [ 0, 0, 0, 0, 1] |
47 |
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spec_wc : [ 0, 0, 0, 1, 0] |
48 |
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spec_dam : [ 0, 0, 0.5, 0, 0.5] |
49 |
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50 |
elmex |
1.1 |
resist_PHYSICAL : [0.1, 0, 0, 0, 0.9] |
51 |
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resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2] |
52 |
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resist_FIRE : [ 0, 0, 0, 1, 0] |
53 |
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resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0] |
54 |
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resist_COLD : [ 0, 1, 0, 0, 0] |
55 |
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resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2] |
56 |
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57 |
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resist_ACID : [0.3, 0.3, 0.4, 0, 0] |
58 |
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resist_DRAIN : [ 0, 0, 1, 0, 0] |
59 |
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resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0] |
60 |
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resist_POISON : [ 1, 0, 0, 0, 0] |
61 |
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resist_SLOW : [ 0, 0, 0, 0, 1] |
62 |
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resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5] |
63 |
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64 |
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resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6] |
65 |
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resist_FEAR : [ 0, 0.8, 0, 0.2, 0] |
66 |
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resist_DEPLETE : [0.5, 0, 0, 0, 0.5] |
67 |
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resist_DEATH : [ 0, 0, 0.8, 0.2, 0] |
68 |
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resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2] |
69 |
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resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0] |
70 |
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71 |
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resist_BLIND : [ 0, 0.2, 0, 0.8, 0] |
72 |
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resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1] |
73 |
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74 |
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functions: |
75 |
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stat_potions: |
76 |
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- [2, 1000 ] |
77 |
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- [8, 10000 ] |
78 |
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- [24, 50000 ] |
79 |
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- [52, 120000 ] |
80 |
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- [90, 230000 ] |
81 |
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- [140, 350000 ] |
82 |
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- [200, 500000 ] |
83 |
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- [270, 700000 ] |
84 |
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- [352, 900000 ] |
85 |
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- [444, 1150000] |
86 |
elmex |
1.2 |
spec_potions: |
87 |
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- [2, 1000] |
88 |
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- [8, 10000] |
89 |
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- [18, 30000] |
90 |
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- [32, 60000] |
91 |
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- [50, 100000] |
92 |
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- [72, 160000] |
93 |
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- [100,230000] |
94 |
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- [120,300000] |
95 |
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- [160,400000] |
96 |
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- [200,500000] |
97 |
elmex |
1.1 |
attack_resist_diamonds : |
98 |
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# 5% |
99 |
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- 10 |
100 |
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# 10% |
101 |
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- 500 |
102 |
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- 1000 |
103 |
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# 20% |
104 |
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- 10000 |
105 |
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- 20000 |
106 |
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# 30% |
107 |
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- 30000 |
108 |
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- 50000 |
109 |
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# 40% |
110 |
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- 70000 |
111 |
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- 90000 |
112 |
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# 50% |
113 |
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- 100000 |
114 |
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- 140000 |
115 |
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# 60% |
116 |
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- 170000 |
117 |
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- 200000 |
118 |
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# 70% |
119 |
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- 250000 |
120 |
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- 300000 |
121 |
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# 80% |
122 |
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- 350000 |
123 |
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- 450000 |
124 |
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# 90% |
125 |
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- 500000 |
126 |
elmex |
1.2 |
- 1000000 |
127 |
elmex |
1.1 |
|
128 |
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effect_resist_diamonds : |
129 |
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# 5% |
130 |
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- 5 |
131 |
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# 10% |
132 |
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- 190 |
133 |
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- 900 |
134 |
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# 20% |
135 |
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- 2000 |
136 |
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- 4000 |
137 |
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# 30% |
138 |
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- 6000 |
139 |
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- 9000 |
140 |
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# 40% |
141 |
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- 12000 |
142 |
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- 15000 |
143 |
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# 50% |
144 |
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- 20000 |
145 |
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- 25000 |
146 |
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# 60% |
147 |
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- 30000 |
148 |
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- 35000 |
149 |
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# 70% |
150 |
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- 40000 |
151 |
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- 45000 |
152 |
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# 80% |
153 |
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- 50000 |
154 |
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- 55000 |
155 |
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# 90% |
156 |
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- 65000 |
157 |
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- 85000 |
158 |
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# 100% |
159 |
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- 100000 |
160 |
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161 |
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conversions: |
162 |
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# <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this> |
163 |
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# sort-category one of: |
164 |
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# rings, ammys, mets_and_mins, gems, potions, scrolls |
165 |
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# formula of the number of generated outarchs: |
166 |
|
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# <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>) |
167 |
|
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ring : [mets_and_mins,2,largenugget,10] |
168 |
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amulet : [mets_and_mins,2,largenugget,15] |
169 |
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170 |
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171 |
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plans: |
172 |
|
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stat_cha : [,,potioncha] |
173 |
|
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stat_str : [,,potionstr] |
174 |
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stat_wis : [,,potionwis] |
175 |
|
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stat_int : [,,potionint] |
176 |
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stat_dex : [,,potiondex] |
177 |
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stat_con : [,,potioncon] |
178 |
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stat_pow : [,,potionpow] |
179 |
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spec_magic : [magic power potion,,] |
180 |
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resist_PHYSICAL : |
181 |
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resist_MAGIC : [potion,of resist magic,,potion,of magic resistance] |
182 |
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resist_FIRE : |
183 |
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resist_ELECTRICITY : [potion,of shock resistance] |
184 |
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resist_COLD : |
185 |
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resist_CONFUSION : [potion,of resist confusion] |
186 |
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resist_ACID : |
187 |
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resist_DRAIN : [potion,of resist draining] |
188 |
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resist_GHOSTHIT : |
189 |
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resist_POISON : |
190 |
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resist_SLOW : [potion,of resist slow] |
191 |
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resist_PARALYZE : [potion,of resist paralysis] |
192 |
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resist_TURN_UNDEAD : |
193 |
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resist_FEAR : |
194 |
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resist_DEPLETE : |
195 |
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resist_DEATH : |
196 |
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resist_HOLYWORD : |
197 |
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resist_LIFE_STEALING : |
198 |
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resist_BLIND : |
199 |
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resist_DISEASE : |