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/cvs/deliantra/server/lib/jeweler.yaml
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Comparing deliantra/server/lib/jeweler.yaml (file contents):
Revision 1.1 by elmex, Sat Jul 15 12:59:35 2006 UTC vs.
Revision 1.14 by elmex, Wed Aug 8 16:20:37 2007 UTC

1maximprovements: 1maximprovements:
2 attack_resistances : 95 2 attack_resistances : 40
3 effect_resistances : 100 3 effect_resistances : 99
4 specials : 10 4 specials : 10
5 resistances : 300 5 resistances : 300
6 stats : 7 6 stats : 7
7 improvements : 8 7 improvements : 8
8 8
9maxspecial: 9maxspecial:
10 regen : 4 10 regen : 4
11 magic : 4 11 magic : 4
12 speed : 5 12 speed : 5
13 suste : 7 13 food : 7
14 ac : 3 14 ac : 3
15 wc : 3 15 wc : 3
16 dam : 3 16 dam : 3
17 17
18maxlevels: 18maxlevels:
19# the maximum level where stat+6 can be made 19# the maximum level where stat+7 can be made
20 stat_level : 95 20 stat_level : 95
21# the maximum level where max overall resists and attack resist can be made 21# the maximum level where max overall resists and attack resist can be made
22 resist_level : 80 22 resist_level : 45
23# the maximum level where max effect resistance can be made 23# the maximum level where max effect resistance can be made
24 effect_resist_level : 50 24 effect_resist_level : 30
25# the level where the maximum improvemnts can be made 25# the level where the maximum improvemnts can be made
26 improve_level : 90 26 improve_level : 90
27# the level where the maximum special improvements can be made 27# the level where the maximum special improvements can be made
28 spec_level : 90 28 spec_level : 70
29# the offset of the levels for amulets 29# the offset of the levels for amulets
30 amulet_offset : 20 30 amulet_offset : 20
31 31
32diamond_split: 32diamond_split:
33# <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.> 33# <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.>
34 stat_cha : [0.1, 0.1, 0.8, 0, 0]
34 stat_str : [0.5, 0.3, 0, 0.2, 0] 35 stat_str : [0.5, 0.3, 0, 0.2, 0]
36 stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1]
37 stat_dex : [0.5, 0, 0, 0.5, 0]
38 stat_int : [0.2, 0.2, 0.2, 0.2, 0.2]
39 stat_wis : [ 0, 0, 0, 0.8, 0.2]
40 stat_con : [ 0, 0, 0.2, 0, 0.8]
41
42 spec_regen : [ 1, 0, 0, 0, 0]
43 spec_magic : [ 0, 1, 0, 0, 0]
44 spec_speed : [ 0, 0, 1, 0, 0]
45 spec_food : [ 0, 0, 0, 0.5, 0.5]
46 spec_ac : [ 0, 0, 0, 0, 1]
47 spec_wc : [ 0, 0, 0, 1, 0]
48 spec_dam : [ 0, 0, 0.5, 0, 0.5]
49
35 resist_PHYSICAL : [0.1, 0, 0, 0, 0.9] 50 resist_PHYSICAL : [0.1, 0, 0, 0, 0.9]
36 resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2] 51 resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2]
37 resist_FIRE : [ 0, 0, 0, 1, 0] 52 resist_FIRE : [ 0, 0, 0, 1, 0]
38 resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0] 53 resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0]
39 resist_COLD : [ 0, 1, 0, 0, 0] 54 resist_COLD : [ 0, 1, 0, 0, 0]
53 resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2] 68 resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2]
54 resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0] 69 resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0]
55 70
56 resist_BLIND : [ 0, 0.2, 0, 0.8, 0] 71 resist_BLIND : [ 0, 0.2, 0, 0.8, 0]
57 resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1] 72 resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1]
73 resist_CHAOS : [0.2, 0.2, 0.2, 0.2, 0.2]
74 resist_WEAPONMAGIC : [ 0, 0, 0, 0, 1]
75 resist_CANCELLATION : [0.8, 0.1, 0.1, 0, 0]
58 76
59functions: 77functions:
60 stat_potions: 78 # [<nr. of items>, <nr. of diamonds>]
79 stat_items:
80 - [2, 200 ]
81 - [8, 400 ]
61 - [2, 1000 ] 82 - [24, 1000 ]
62 - [8, 10000 ]
63 - [24, 50000 ] 83 - [52, 3000 ]
64 - [52, 120000 ]
65 - [90, 230000 ] 84 - [90, 6000 ]
66 - [140, 350000 ] 85 - [140, 10000 ]
67 - [200, 500000 ] 86 - [200, 50000 ]
68 - [270, 700000 ] 87 - [270, 100000 ]
69 - [352, 900000 ] 88 - [352, 900000 ]
70 - [444, 1150000] 89 - [444, 1200000]
90 spec_items:
91 - [2, 200 ]
92 - [8, 300 ]
93 - [18, 500 ]
94 - [32, 800 ]
95 - [50, 1300 ]
96 - [72, 2100 ]
97 - [100, 3400 ]
98 - [120, 5500 ]
99 - [160, 8900 ]
100 - [200, 14400 ]
71 attack_resist_diamonds : 101 attack_resist_diamonds_x: 1000
72# 5%
73 - 10
74# 10%
75 - 500
76 - 1000
77# 20%
78 - 10000
79 - 20000
80# 30%
81 - 30000
82 - 50000
83# 40%
84 - 70000
85 - 90000
86# 50%
87 - 100000
88 - 140000
89# 60%
90 - 170000
91 - 200000
92# 70%
93 - 250000
94 - 300000
95# 80%
96 - 350000
97 - 450000
98# 90%
99 - 500000
100
101 effect_resist_diamonds : 102 effect_resist_diamonds_x: 60
102# 5%
103 - 5
104# 10%
105 - 190
106 - 900
107# 20%
108 - 2000
109 - 4000
110# 30%
111 - 6000
112 - 9000
113# 40%
114 - 12000
115 - 15000
116# 50%
117 - 20000
118 - 25000
119# 60%
120 - 30000
121 - 35000
122# 70%
123 - 40000
124 - 45000
125# 80%
126 - 50000
127 - 55000
128# 90%
129 - 65000
130 - 85000
131# 100%
132 - 100000
133 spec_potions:
134 - [2, 1000]
135 - [8, 10000]
136 - [18, 30000]
137 - [32, 60000]
138 - [50, 100000]
139 - [72, 160000]
140 - [100,230000]
141 - [120,300000]
142 - [160,400000]
143 - [200,500000]
144 103
145conversions: 104conversions:
146# <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this> 105# <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this>
147# sort-category one of: 106# sort-category one of:
148# rings, ammys, mets_and_mins, gems, potions, scrolls 107# rings, ammys, mets_and_mins, gems, potions, scrolls
149# formula of the number of generated outarchs: 108# formula of the number of generated outarchs:
150# <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>) 109# <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>)
151 ring : [mets_and_mins,2,largenugget,10] 110 ring : [mets_and_mins,2,largenugget, 5]
152 amulet : [mets_and_mins,2,largenugget,15] 111 amulet : [mets_and_mins,2,largenugget,10]
153 112
154 113
114# plan match: [<sort-category>, <name>, <title>, <archname>, (<name2>, <title2>, ...)]
155plans: 115plans:
156 stat_cha : [,,potioncha] 116 stat_cha : [potions,,,potioncha]
157 stat_str : [,,potionstr] 117 stat_str : [potions,,,potionstr]
158 stat_wis : [,,potionwis] 118 stat_wis : [potions,,,potionwis]
159 stat_int : [,,potionint] 119 stat_int : [potions,,,potionint]
160 stat_dex : [,,potiondex] 120 stat_dex : [potions,,,potiondex]
161 stat_con : [,,potioncon] 121 stat_con : [potions,,,potioncon]
162 stat_pow : [,,potionpow] 122 stat_pow : [potions,,,potionpow]
163 spec_magic : [magic power potion,,] 123 spec_magic : [potions,magic power potion,,,potion,of mystic power,]
164 resist_PHYSICAL : 124 spec_speed : [potions,potion,of speed]
125 spec_regen : [potions,potion,of recuperation]
126 spec_food : [other,,,waybread]
127 spec_dam : [potions,potion,of strength,potion_generic]
128 resist_PHYSICAL : [potions,balm,of aethereality,,,,potion_invulnerability,,,potion_aethereality]
165 resist_MAGIC : [potion,of resist magic,,potion,of magic resistance] 129 resist_MAGIC : [potions,potion,of resist magic,,potion,of magic resistance]
166 resist_FIRE : 130 resist_FIRE : [potions,balm,of asbestos,,,,potion_cold,,,potion_cold2]
167 resist_ELECTRICITY : [potion,of shock resistance] 131 resist_ELECTRICITY : [potions,potion,of shock resistance]
168 resist_COLD : 132 resist_COLD : [potions,balm,of warmth,,,,potion_fire,,,potion_fire2]
169 resist_CONFUSION : [potion,of resist confusion] 133 resist_CONFUSION : [potions,potion,of resist confusion]
170 resist_ACID : 134 resist_ACID :
171 resist_DRAIN : [potion,of resist draining] 135 resist_DRAIN : [potions,potion,of resist draining]
172 resist_GHOSTHIT : 136 resist_GHOSTHIT :
173 resist_POISON : 137 resist_POISON : [potions,potion,of resist poison]
174 resist_SLOW : [potion,of resist slow] 138 resist_SLOW : [potions,potion,of resist slow]
175 resist_PARALYZE : [potion,of resist paralysis] 139 resist_PARALYZE : [potions,potion,of resist paralysis]
176 resist_TURN_UNDEAD : 140 resist_TURN_UNDEAD :
177 resist_FEAR : 141 resist_FEAR :
178 resist_DEPLETE : 142 resist_DEPLETE : [potions,,,potion_restoration]
179 resist_DEATH : 143 resist_DEATH :
180 resist_HOLYWORD : 144 resist_HOLYWORD :
181 resist_LIFE_STEALING : 145 resist_LIFE_STEALING :
182 resist_BLIND : 146 resist_BLIND :
183 resist_DISEASE : 147 resist_DISEASE :
184 148 resist_CHAOS :
185plan_ingred: 149 resist_WEAPONMAGIC :
186 stat_cha : [,,potioncha] 150 resist_CANCELLATION :
187 stat_str : [,,potionstr]
188 stat_wis : [,,potionwis]
189 stat_int : [,,potionint]
190 stat_dex : [,,potiondex]
191 stat_con : [,,potioncon]
192 stat_pow : [,,potionpow]

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