1 |
maximprovements: |
2 |
attack_resistances : 95 |
3 |
effect_resistances : 100 |
4 |
specials : 10 |
5 |
resistances : 300 |
6 |
stats : 7 |
7 |
improvements : 8 |
8 |
|
9 |
maxspecial: |
10 |
regen : 4 |
11 |
magic : 4 |
12 |
speed : 5 |
13 |
food : 7 |
14 |
ac : 3 |
15 |
wc : 3 |
16 |
dam : 3 |
17 |
|
18 |
maxlevels: |
19 |
# the maximum level where stat+7 can be made |
20 |
stat_level : 95 |
21 |
# the maximum level where max overall resists and attack resist can be made |
22 |
resist_level : 80 |
23 |
# the maximum level where max effect resistance can be made |
24 |
effect_resist_level : 50 |
25 |
# the level where the maximum improvemnts can be made |
26 |
improve_level : 90 |
27 |
# the level where the maximum special improvements can be made |
28 |
spec_level : 90 |
29 |
# the offset of the levels for amulets |
30 |
amulet_offset : 20 |
31 |
|
32 |
diamond_split: |
33 |
# <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.> |
34 |
stat_cha : [0.1, 0.1, 0.8, 0, 0] |
35 |
stat_str : [0.5, 0.3, 0, 0.2, 0] |
36 |
stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1] |
37 |
stat_dex : [0.5, 0, 0, 0.5, 0] |
38 |
stat_int : [0.2, 0.2, 0.2, 0.2, 0.2] |
39 |
stat_wis : [ 0, 0, 0, 0.8, 0.2] |
40 |
stat_con : [ 0, 0, 0.2, 0, 0.8] |
41 |
|
42 |
spec_regen : [ 1, 0, 0, 0, 0] |
43 |
spec_magic : [ 0, 1, 0, 0, 0] |
44 |
spec_speed : [ 0, 0, 1, 0, 0] |
45 |
spec_food : [ 0, 0, 0, 0.5, 0.5] |
46 |
spec_ac : [ 0, 0, 0, 0, 1] |
47 |
spec_wc : [ 0, 0, 0, 1, 0] |
48 |
spec_dam : [ 0, 0, 0.5, 0, 0.5] |
49 |
|
50 |
resist_PHYSICAL : [0.1, 0, 0, 0, 0.9] |
51 |
resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2] |
52 |
resist_FIRE : [ 0, 0, 0, 1, 0] |
53 |
resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0] |
54 |
resist_COLD : [ 0, 1, 0, 0, 0] |
55 |
resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2] |
56 |
|
57 |
resist_ACID : [0.3, 0.3, 0.4, 0, 0] |
58 |
resist_DRAIN : [ 0, 0, 1, 0, 0] |
59 |
resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0] |
60 |
resist_POISON : [ 1, 0, 0, 0, 0] |
61 |
resist_SLOW : [ 0, 0, 0, 0, 1] |
62 |
resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5] |
63 |
|
64 |
resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6] |
65 |
resist_FEAR : [ 0, 0.8, 0, 0.2, 0] |
66 |
resist_DEPLETE : [0.5, 0, 0, 0, 0.5] |
67 |
resist_DEATH : [ 0, 0, 0.8, 0.2, 0] |
68 |
resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2] |
69 |
resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0] |
70 |
|
71 |
resist_BLIND : [ 0, 0.2, 0, 0.8, 0] |
72 |
resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1] |
73 |
|
74 |
functions: |
75 |
stat_items: |
76 |
- [2, 200 ] |
77 |
- [8, 400 ] |
78 |
- [24, 1000 ] |
79 |
- [52, 3000 ] |
80 |
- [90, 6000 ] |
81 |
- [140, 10000 ] |
82 |
- [200, 50000 ] |
83 |
- [270, 100000 ] |
84 |
- [352, 900000 ] |
85 |
- [444, 1200000] |
86 |
spec_items: |
87 |
- [2, 200 ] |
88 |
- [8, 300 ] |
89 |
- [18, 500 ] |
90 |
- [32, 800 ] |
91 |
- [50, 1300 ] |
92 |
- [72, 2100 ] |
93 |
- [100, 3400 ] |
94 |
- [120, 5500 ] |
95 |
- [160, 8900 ] |
96 |
- [200, 14400 ] |
97 |
attack_resist_diamonds : |
98 |
# 5% |
99 |
- 100 |
100 |
# 10% |
101 |
- 500 |
102 |
- 1000 |
103 |
# 20% |
104 |
- 2000 |
105 |
- 4000 |
106 |
# 30% |
107 |
- 8000 |
108 |
- 9000 |
109 |
# 40% |
110 |
- 10000 |
111 |
- 16000 |
112 |
# 50% |
113 |
- 20000 |
114 |
- 23000 |
115 |
# 60% |
116 |
- 27000 |
117 |
- 30000 |
118 |
# 70% |
119 |
- 34000 |
120 |
- 36000 |
121 |
# 80% |
122 |
- 40000 |
123 |
- 42000 |
124 |
# 90% |
125 |
- 45000 |
126 |
- 50000 |
127 |
|
128 |
effect_resist_diamonds : |
129 |
# 5% |
130 |
- 100 |
131 |
# 10% |
132 |
- 200 |
133 |
- 400 |
134 |
# 20% |
135 |
- 600 |
136 |
- 800 |
137 |
# 30% |
138 |
- 1000 |
139 |
- 2000 |
140 |
# 40% |
141 |
- 3000 |
142 |
- 4000 |
143 |
# 50% |
144 |
- 5000 |
145 |
- 6000 |
146 |
# 60% |
147 |
- 7000 |
148 |
- 8000 |
149 |
# 70% |
150 |
- 9000 |
151 |
- 10000 |
152 |
# 80% |
153 |
- 12000 |
154 |
- 15000 |
155 |
# 90% |
156 |
- 19000 |
157 |
- 22000 |
158 |
# 100% |
159 |
- 25000 |
160 |
|
161 |
conversions: |
162 |
# <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this> |
163 |
# sort-category one of: |
164 |
# rings, ammys, mets_and_mins, gems, potions, scrolls |
165 |
# formula of the number of generated outarchs: |
166 |
# <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>) |
167 |
ring : [mets_and_mins,2,largenugget, 5] |
168 |
amulet : [mets_and_mins,2,largenugget,10] |
169 |
|
170 |
|
171 |
# plan match: [<sort-category>, <name>, <title>, <archname>, (<name2>, <title2>, ...)] |
172 |
plans: |
173 |
stat_cha : [potions,,,potioncha] |
174 |
stat_str : [potions,,,potionstr] |
175 |
stat_wis : [potions,,,potionwis] |
176 |
stat_int : [potions,,,potionint] |
177 |
stat_dex : [potions,,,potiondex] |
178 |
stat_con : [potions,,,potioncon] |
179 |
stat_pow : [potions,,,potionpow] |
180 |
spec_magic : [potions,magic power potion,,] |
181 |
resist_PHYSICAL : |
182 |
resist_MAGIC : [potions,potion,of resist magic,,potion,of magic resistance] |
183 |
resist_FIRE : [potions,,,potion_cold,,,potion_cold2] |
184 |
resist_ELECTRICITY : [potions,potion,of shock resistance] |
185 |
resist_COLD : |
186 |
resist_CONFUSION : [potions,potion,of resist confusion] |
187 |
resist_ACID : |
188 |
resist_DRAIN : [potions,potion,of resist draining] |
189 |
resist_GHOSTHIT : |
190 |
resist_POISON : |
191 |
resist_SLOW : [potions,potion,of resist slow] |
192 |
resist_PARALYZE : [potions,potion,of resist paralysis] |
193 |
resist_TURN_UNDEAD : |
194 |
resist_FEAR : |
195 |
resist_DEPLETE : |
196 |
resist_DEATH : |
197 |
resist_HOLYWORD : |
198 |
resist_LIFE_STEALING : |
199 |
resist_BLIND : |
200 |
resist_DISEASE : |