--- deliantra/server/lib/settings 2006/05/21 23:44:14 1.5 +++ deliantra/server/lib/settings 2007/01/02 14:14:51 1.7 @@ -8,19 +8,6 @@ # spaces after the setting. # -# metaserver values. -# notification on/off controls the notification to the metaserver. -# server and port is the metaserver host and port to connect to. -# comment is sent to the metaserver. It can be specific settings to on -# the server, play behaviour, etc. -# host is the name of this host as we should report it to the metaserver - -metaserver_notification off -metaserver_server crossfire.real-time.com -metaserver_host put.your.hostname.here -metaserver_port 13326 -metaserver_comment Put a comment here. - # values for the new big worldmap, and weather. Only use if you are using the # new bigmap. # @@ -51,35 +38,6 @@ item_power_factor 1.0 -# Sets the output format for the who command. This is what a player will see -# about all the other players on the server when they type 'who' The string -# has escapes that are filled with the relevant values for each character. -# Currently the following escapes are supported: -# -# %N Name of character -# %t title of character -# %T the optional "the " sequence value (appended only if player has no own_title) -# %c count of the player (for dumping/patching) -# %n newline -# %h [Hostile] if character is hostile, nothing otherwise -# %d [WIZ] if character is a dm, nothing otherwise -# %a [AFK] if character is afk, nothing otherwise -# %l the level of the character -# %m the map path the character is currently on -# %M the map name of the map the character is currently on -# %r the short region name (as shown by mapinfo) -# %R the formal region title.(as shown by whereami) -# %i player's ip address -# %% a literal % -# %_ a literal underscore -# -# an underscore that is not escaped gives a space (or you can use a real space -# if you prefer) -# who_wiz_format is the same but for those with dm powers - -who_format *%N %T%t%h%d%n[%m] -who_wiz_format %N %T%t%h%d%nLevel %l [%m](@%i)(%c) - # See notes for most of these in include/config.h # dm_mail your_email@addr.here @@ -163,19 +121,6 @@ real_wiz true -# Set this if you want the temporary maps to be saved and reused across -# crossfire runs. This can be especially useful for single player -# servers, but even holds use for multiplayer servers - you can -# restart a public server, and not have all the maps reset -# The file temp_maps is updated each time a temp map is updated. -# Note that the file used to store this information is stored in -# the LIB directory. Running multiple crossfires with the same LIB -# directory will cause serious problems, simply because in order for -# this to really work, the filename must be constant so the next run -# knows where to find the information. - -recycle_tmp_maps false - # spellpoint_level_depend -- Causes the spellpoint cost # of spells to vary with their power. Spells that become very # powerful at high level cost more. The damage/time of