Revision: | 1.1 |
Committed: | Fri Feb 3 07:14:16 2006 UTC (18 years, 5 months ago) by root |
Branch: | MAIN |
Branch point for: | UPSTREAM |
Log Message: | Initial revision |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.1 | syntax: overlay_save |
2 | notes: this | ||
3 | will save everything on the | ||
4 | current map that was not originally | ||
5 | part of it as an overlay. The | ||
6 | overlay will then be loaded | ||
7 | anytime the map itself is loaded. | ||
8 | Be careful with this as EVERYTHING | ||
9 | on the map will be saved in an | ||
10 | overlay, such as spawned monsters | ||
11 | and dropped objects. |