Revision: | 1.1 |
Committed: | Fri Feb 3 07:14:16 2006 UTC (18 years, 5 months ago) by root |
Branch: | MAIN |
Branch point for: | UPSTREAM |
Log Message: | Initial revision |
# | Content |
---|---|
1 | syntax: overlay_save |
2 | notes: this |
3 | will save everything on the |
4 | current map that was not originally |
5 | part of it as an overlay. The |
6 | overlay will then be loaded |
7 | anytime the map itself is loaded. |
8 | Be careful with this as EVERYTHING |
9 | on the map will be saved in an |
10 | overlay, such as spawned monsters |
11 | and dropped objects. |