# Microsoft Developer Studio Project File - Name="crossfire32" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=crossfire32 - Win32 FullDebug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "crossfire32.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "crossfire32.mak" CFG="crossfire32 - Win32 FullDebug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "crossfire32 - Win32 FullDebug" (based on "Win32 (x86) Console Application") !MESSAGE "crossfire32 - Win32 ReleaseQuit" (based on "Win32 (x86) Console Application") !MESSAGE "crossfire32 - Win32 ReleaseLog" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "crossfire32 - Win32 FullDebug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "crossfire32___Win32_FullDebug" # PROP BASE Intermediate_Dir "crossfire32___Win32_FullDebug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "FullDebug" # PROP Intermediate_Dir "FullDebug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "DEBUG" /D "TIME_ARCH_LOAD" /D "CS_LOGSTATS" /D "ESRV_DEBUG" /FD /GZ /I./include /I./random_maps /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\random_maps" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "DEBUG" /D "ESRV_DEBUG" /FR /FD /GZ /I./include /I./random_maps /c # ADD BASE RSC /l 0x407 /i "../include" /d "_DEBUG" # ADD RSC /l 0x407 /i "../include" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"d:\python21\libs" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy FullDebug\crossfire32.exe ..\crossfire32.exe # End Special Build Tool !ELSEIF "$(CFG)" == "crossfire32 - Win32 ReleaseQuit" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "crossfire32___Win32_ReleaseQuit" # PROP BASE Intermediate_Dir "crossfire32___Win32_ReleaseQuit" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ReleaseQuit" # PROP Intermediate_Dir "ReleaseQuit" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /Gi /GX /O2 /I ".\include" /I ".\random_maps" /I ".\\" /I ".\plugin\include" /I "..\include" /I "..\random_maps" /I "..\\" /I "..\plugin\include" /I "d:\Python21\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MT /W3 /Gi /GX /O2 /I ".\include" /I ".\random_maps" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c # SUBTRACT CPP /YX /Yc /Yu # ADD BASE RSC /l 0x407 /d "NDEBUG" # ADD RSC /l 0x407 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:console /machine:I386 /libpath:"d:\python21\libs" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:console /machine:I386 /libpath:"d:\python21\libs" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy ReleaseQuit\crossfire32.exe ..\crossfire32.exe # End Special Build Tool !ELSEIF "$(CFG)" == "crossfire32 - 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