ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/make_win32/plugin_anim/plugin_anim.dsp
Revision: 1.2
Committed: Thu Sep 7 19:50:58 2006 UTC (17 years, 8 months ago) by pippijn
Branch: MAIN
CVS Tags: HEAD
Changes since 1.1: +0 -0 lines
State: FILE REMOVED
Log Message:
removed visual studio project files. native win32 will not be supported

File Contents

# Content
1 # Microsoft Developer Studio Project File - Name="plugin_animator" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
6
7 CFG=plugin_animator - Win32 FullDebug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "plugin_anim.mak".
12 !MESSAGE
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE
16 !MESSAGE NMAKE /f "plugin_anim.mak" CFG="plugin_animator - Win32 FullDebug"
17 !MESSAGE
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE
20 !MESSAGE "plugin_animator - Win32 ReleaseLog" (based on "Win32 (x86) Dynamic-Link Library")
21 !MESSAGE "plugin_animator - Win32 FullDebug" (based on "Win32 (x86) Dynamic-Link Library")
22 !MESSAGE
23
24 # Begin Project
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
28 CPP=cl.exe
29 MTL=midl.exe
30 RSC=rc.exe
31
32 !IF "$(CFG)" == "plugin_animator - Win32 ReleaseLog"
33
34 # PROP BASE Use_MFC 0
35 # PROP BASE Use_Debug_Libraries 0
36 # PROP BASE Output_Dir "plugin_animator___Win32_ReleaseLog"
37 # PROP BASE Intermediate_Dir "plugin_animator___Win32_ReleaseLog"
38 # PROP BASE Target_Dir ""
39 # PROP Use_MFC 0
40 # PROP Use_Debug_Libraries 0
41 # PROP Output_Dir "ReleaseLog"
42 # PROP Intermediate_Dir "ReleaseLog"
43 # PROP Ignore_Export_Lib 0
44 # PROP Target_Dir ""
45 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_ANIMATOR_EXPORTS" /YX /FD /c
46 # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../plugins/cfanim/include" /I "../../plugins/common/include" /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_ANIMATOR_EXPORTS" /YX /FD /c
47 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
48 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD BASE RSC /l 0x40c /d "NDEBUG"
50 # ADD RSC /l 0x40c /d "NDEBUG"
51 BSC32=bscmake.exe
52 # ADD BASE BSC32 /nologo
53 # ADD BSC32 /nologo
54 LINK32=link.exe
55 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
56 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /machine:I386 /out:"ReleaseLog/plugin_animator.dll"
57 # Begin Special Build Tool
58 SOURCE="$(InputPath)"
59 PostBuild_Cmds=copy ReleaseLog\plugin_animator.dll ..\..\share\plugins\*.*
60 # End Special Build Tool
61
62 !ELSEIF "$(CFG)" == "plugin_animator - Win32 FullDebug"
63
64 # PROP BASE Use_MFC 0
65 # PROP BASE Use_Debug_Libraries 1
66 # PROP BASE Output_Dir "plugin_animator___Win32_FullDebug"
67 # PROP BASE Intermediate_Dir "plugin_animator___Win32_FullDebug"
68 # PROP BASE Target_Dir ""
69 # PROP Use_MFC 0
70 # PROP Use_Debug_Libraries 1
71 # PROP Output_Dir "FullDebug"
72 # PROP Intermediate_Dir "FullDebug"
73 # PROP Ignore_Export_Lib 0
74 # PROP Target_Dir ""
75 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\plugin_animator\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_ANIMATOR_EXPORTS" /FR /YX /FD /GZ /c
76 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../plugins/cfanim/include" /I "../../plugins/common/include" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PLUGIN_ANIMATOR_EXPORTS" /FR /YX /FD /GZ /c
77 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
78 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
79 # ADD BASE RSC /l 0x40c /d "_DEBUG"
80 # ADD RSC /l 0x40c /d "_DEBUG"
81 BSC32=bscmake.exe
82 # ADD BASE BSC32 /nologo
83 # ADD BSC32 /nologo
84 LINK32=link.exe
85 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
86 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib plugin_common.lib winmm.lib /nologo /dll /debug /machine:I386 /out:"FullDebug/plugin_animator.dll" /pdbtype:sept /libpath:"../plugin_common/fulldebug"
87 # Begin Special Build Tool
88 SOURCE="$(InputPath)"
89 PostBuild_Cmds=copy FullDebug\plugin_animator.dll ..\..\share\plugins\*.*
90 # End Special Build Tool
91
92 !ENDIF
93
94 # Begin Target
95
96 # Name "plugin_animator - Win32 ReleaseLog"
97 # Name "plugin_animator - Win32 FullDebug"
98 # Begin Group "Source Files"
99
100 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
101 # Begin Source File
102
103 SOURCE=..\..\plugins\cfanim\cfanim.c
104 # End Source File
105 # End Group
106 # Begin Group "Header Files"
107
108 # PROP Default_Filter "h;hpp;hxx;hm;inl"
109 # Begin Source File
110
111 SOURCE=..\..\plugins\cfanim\include\cfanim.h
112 # End Source File
113 # Begin Source File
114
115 SOURCE=..\..\plugins\cfanim\include\cfanim_proto.h
116 # End Source File
117 # End Group
118 # Begin Group "Resource Files"
119
120 # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
121 # End Group
122 # End Target
123 # End Project