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root |
1.1 |
/*****************************************************************************/ |
2 |
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/* Crossfire Animator v2.0a */ |
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/* Contacts: yann.chachkoff@myrealbox.com, tchize@myrealbox.com */ |
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/*****************************************************************************/ |
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/* That code is placed under the GNU General Public Licence (GPL) */ |
6 |
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/* */ |
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/* (C) 2001 David Delbecq for the original code version. */ |
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/*****************************************************************************/ |
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/* CrossFire, A Multiplayer game for X-windows */ |
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/* */ |
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/* Copyright (C) 2000 Mark Wedel */ |
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/* Copyright (C) 1992 Frank Tore Johansen */ |
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/* */ |
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/* This program is free software; you can redistribute it and/or modify */ |
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/* it under the terms of the GNU General Public License as published by */ |
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/* the Free Software Foundation; either version 2 of the License, or */ |
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/* (at your option) any later version. */ |
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/* */ |
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/* This program is distributed in the hope that it will be useful, */ |
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ |
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/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ |
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/* GNU General Public License for more details. */ |
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/* */ |
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/* You should have received a copy of the GNU General Public License */ |
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/* along with this program; if not, write to the Free Software */ |
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/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
27 |
elmex |
1.4 |
/* */ |
28 |
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/*****************************************************************************/ |
29 |
root |
1.1 |
|
30 |
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/* First let's include the header file needed */ |
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#include <cfanim.h> |
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#include <stdarg.h> |
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35 |
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f_plug_api gethook; |
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f_plug_api registerGlobalEvent; |
37 |
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f_plug_api unregisterGlobalEvent; |
38 |
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f_plug_api systemDirectory; |
39 |
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f_plug_api reCmp; |
40 |
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41 |
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CFPContext* context_stack; |
42 |
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CFPContext* current_context; |
43 |
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CFanimation *first_animation=NULL; |
44 |
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45 |
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int get_dir_from_name (char*name) |
46 |
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{ |
47 |
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if (!strcmp(name,"north")) return 1; |
48 |
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if (!strcmp(name,"north_east")) return 2; |
49 |
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if (!strcmp(name,"east")) return 3; |
50 |
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if (!strcmp(name,"south_east")) return 4; |
51 |
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if (!strcmp(name,"south")) return 5; |
52 |
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if (!strcmp(name,"south_west")) return 6; |
53 |
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if (!strcmp(name,"west")) return 7; |
54 |
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if (!strcmp(name,"north_west")) return 8; |
55 |
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return -1; |
56 |
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} |
57 |
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58 |
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long int initmovement(char* name,char* parameters, struct CFmovement_struct* move_entity) |
59 |
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{ |
60 |
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int dir; |
61 |
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dir=get_dir_from_name (name); |
62 |
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move_entity->parameters=NULL; |
63 |
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return dir; |
64 |
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} |
65 |
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int runmovement(struct CFanimation_struct* animation, long int id, void* parameters) |
66 |
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{ |
67 |
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object* op=animation->victim; |
68 |
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int dir=id; |
69 |
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printf ("CFAnim: Moving in direction %ld\n",id); |
70 |
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if (op->type==PLAYER) |
71 |
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cf_player_move(op->contr,dir); |
72 |
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else |
73 |
root |
1.2 |
cf_object_move(op,dir,op); |
74 |
root |
1.1 |
return 1; |
75 |
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} |
76 |
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77 |
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long int initfire(char* name,char* parameters,struct CFmovement_struct* move_entity) |
78 |
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{ |
79 |
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int dir; |
80 |
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dir=get_dir_from_name(&(name[5])); |
81 |
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move_entity->parameters=NULL; |
82 |
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return dir; |
83 |
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} |
84 |
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85 |
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int runfire(struct CFanimation_struct* animation, long int id, void* parameters) |
86 |
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{ |
87 |
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printf ("CFAnim: Firing in direction %ld\n",id); |
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return 1; |
89 |
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} |
90 |
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91 |
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long int initturn(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
93 |
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int dir; |
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dir=get_dir_from_name (&(name[5])); |
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move_entity->parameters=NULL; |
96 |
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return dir; |
97 |
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} |
98 |
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99 |
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int runturn(struct CFanimation_struct* animation, long int id, void* parameters) |
100 |
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{ |
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object* op=animation->victim; |
102 |
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int dir=id; |
103 |
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int face; |
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printf ("CFAnim: Turning in direction %ld\n",id); |
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op->facing=dir; |
106 |
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cf_object_set_int_property(op,CFAPI_OBJECT_ANIMATION,face); |
107 |
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return 1; |
108 |
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} |
109 |
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110 |
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long int initcamera(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name (&(name[7])); |
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move_entity->parameters=NULL; |
115 |
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return dir; |
116 |
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} |
117 |
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int runcamera(struct CFanimation_struct* animation, long int id, void* parameters) |
118 |
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{ |
119 |
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printf ("CFAnim: Moving the camera in direction %ld\n",id); |
120 |
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return 1; |
121 |
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/*if (animation->victim->type==PLAYER) |
122 |
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hook_scroll_map(animation->victim,id); |
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else printf ("CFAnim: Not a player\n"); |
124 |
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return 1;*/ |
125 |
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} |
126 |
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127 |
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long int initvisible (char* name, char* parameters, struct CFmovement_struct* move_entity) |
128 |
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{ |
129 |
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int result; |
130 |
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if (get_boolean (parameters,&result)) |
131 |
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return result; |
132 |
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printf ("CFAnim: Error in animation - possible values for 'invisible' are 'yes' and 'no'\n"); |
133 |
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return -1; |
134 |
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} |
135 |
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int runvisible(struct CFanimation_struct* animation, long int id, void* parameters) |
136 |
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{ |
137 |
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if (id==-1) |
138 |
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return 1; |
139 |
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animation->invisible=id; |
140 |
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return 1; |
141 |
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} |
142 |
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143 |
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long int initwizard (char* name, char* parameters, struct CFmovement_struct* move_entity) |
144 |
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{ |
145 |
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int result; |
146 |
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if (get_boolean (parameters,&result)) |
147 |
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return result; |
148 |
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printf ("CFAnim: Error in animation - possible values for 'wizard' are 'yes' and 'no'\n"); |
149 |
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return -1; |
150 |
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} |
151 |
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int runwizard(struct CFanimation_struct* animation, long int id, void* parameters) |
152 |
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{ |
153 |
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if (id==-1) |
154 |
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return 1; |
155 |
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animation->wizard=id; |
156 |
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return 1; |
157 |
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} |
158 |
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long int initsay (char* name, char* parameters, struct CFmovement_struct* move_entity) |
159 |
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{ |
160 |
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if (parameters) |
161 |
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move_entity->parameters=cf_strdup_local (parameters); |
162 |
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else |
163 |
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move_entity->parameters=NULL; |
164 |
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printf ("CFAnim: init say: parameters: %p\n",parameters); |
165 |
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return 1; |
166 |
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} |
167 |
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int runsay(struct CFanimation_struct* animation, long int id, void* parameters) |
168 |
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{ |
169 |
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if (parameters) |
170 |
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{ |
171 |
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cf_object_speak(animation->victim, parameters); |
172 |
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free (parameters); |
173 |
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} |
174 |
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else |
175 |
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printf ("CFAnim: Error in animation: nothing to say with say function\n"); |
176 |
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return 1; |
177 |
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} |
178 |
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long int initapply (char* name, char* parameters, struct CFmovement_struct* move_entity) |
179 |
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{ |
180 |
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return 1; |
181 |
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} |
182 |
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int runapply(struct CFanimation_struct* animation, long int id, void* parameters) |
183 |
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{ |
184 |
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object* current_container; |
185 |
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if (animation->victim->type!=PLAYER) |
186 |
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return 0; |
187 |
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current_container=animation->victim->container; |
188 |
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animation->victim->container=NULL; |
189 |
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cf_object_apply_below(animation->victim); |
190 |
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animation->victim->container=current_container; |
191 |
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return 1; |
192 |
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} |
193 |
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long int initapplyobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
194 |
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{ |
195 |
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move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
196 |
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return 1; |
197 |
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} |
198 |
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int runapplyobject(struct CFanimation_struct* animation, long int id, void* parameters) |
199 |
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{ |
200 |
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object* current; |
201 |
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int aflag; |
202 |
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203 |
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if (!parameters) |
204 |
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return 0; |
205 |
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for (current=animation->victim->below;current;current=current->below) |
206 |
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if(current->name==parameters) break; |
207 |
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if (!current) |
208 |
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for (current=animation->victim->inv;current;current=current->below) |
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if(current->name==parameters) break; |
210 |
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if (!current) |
211 |
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{ |
212 |
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cf_free_string (parameters); |
213 |
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return 0; |
214 |
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} |
215 |
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aflag=AP_APPLY; |
216 |
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cf_object_apply(animation->victim, current, aflag); |
217 |
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cf_free_string(parameters); |
218 |
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return 1; |
219 |
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} |
220 |
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221 |
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long int initdropobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
222 |
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{ |
223 |
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move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
224 |
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return 1; |
225 |
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} |
226 |
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int rundropobject(struct CFanimation_struct* animation, long int id, void* parameters) |
227 |
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{ |
228 |
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if (!parameters) |
229 |
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return 0; |
230 |
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cf_object_drop(animation->victim, parameters); |
231 |
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cf_free_string(parameters); |
232 |
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return 1; |
233 |
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} |
234 |
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235 |
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long int initpickup (char* name, char* parameters, struct CFmovement_struct* move_entity) |
236 |
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{ |
237 |
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return 1; |
238 |
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} |
239 |
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int runpickup(struct CFanimation_struct* animation, long int id, void* parameters) |
240 |
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{ |
241 |
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object* current; |
242 |
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current=animation->victim->below; |
243 |
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if (!current) |
244 |
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return 0; |
245 |
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cf_object_pickup(animation->victim, current); |
246 |
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return 1; |
247 |
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} |
248 |
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249 |
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long int initpickupobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
250 |
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{ |
251 |
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move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
252 |
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return 1; |
253 |
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} |
254 |
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int runpickupobject(struct CFanimation_struct* animation, long int id, void* parameters) |
255 |
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{ |
256 |
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object* current; |
257 |
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if (!parameters) return 0; |
258 |
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for (current=animation->victim->below;current;current=current->below) |
259 |
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if(current->name==parameters) |
260 |
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break; |
261 |
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if (current) |
262 |
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cf_object_pickup(animation->victim, current); |
263 |
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cf_free_string(parameters); |
264 |
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return 1; |
265 |
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} |
266 |
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long int initghosted (char* name, char* parameters, struct CFmovement_struct* move_entity) |
267 |
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{ |
268 |
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int result; |
269 |
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if (get_boolean(parameters,&result)) |
270 |
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return result; |
271 |
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printf ("CFAnim: Error in animation: possible values for 'ghosted' are 'yes' and 'no'\n"); |
272 |
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return -1; |
273 |
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} |
274 |
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int runghosted(struct CFanimation_struct* animation, long int id, void* parameters) |
275 |
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{ |
276 |
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object* corpse; |
277 |
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278 |
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if ( (id && animation->ghosted) || |
279 |
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(!id && !animation->ghosted) ) |
280 |
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runghosted(animation, !id, parameters); |
281 |
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if (id) /*Create a ghost/corpse pair*/ |
282 |
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{ |
283 |
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corpse = cf_object_clone(animation->victim,1); |
284 |
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corpse->x=animation->victim->x; |
285 |
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corpse->y=animation->victim->y; |
286 |
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corpse->type=0; |
287 |
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corpse->contr=NULL; |
288 |
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cf_map_insert_object_there(animation->victim->map, corpse, NULL, 0); |
289 |
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animation->wizard=1; |
290 |
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animation->invisible=1; |
291 |
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animation->corpse=corpse; |
292 |
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} |
293 |
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else /*Remove a corpse, make current player visible*/ |
294 |
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{ |
295 |
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animation->wizard=0; |
296 |
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animation->invisible=0; |
297 |
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cf_object_remove(animation->corpse); |
298 |
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cf_object_free(animation->corpse); |
299 |
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animation->corpse=NULL; |
300 |
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animation->victim->invisible=0; |
301 |
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} |
302 |
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animation->ghosted=id; |
303 |
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return 1; |
304 |
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} |
305 |
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306 |
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typedef struct |
307 |
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{ |
308 |
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char* mapname; |
309 |
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int mapx; |
310 |
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int mapy; |
311 |
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}teleport_params; |
312 |
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313 |
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long int initteleport (char* name, char* parameters, struct CFmovement_struct* move_entity) |
314 |
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{ |
315 |
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char* mapname; |
316 |
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int mapx; |
317 |
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int mapy; |
318 |
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teleport_params* teleport; |
319 |
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move_entity->parameters=NULL; |
320 |
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printf (".(%s)\n",parameters); |
321 |
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if (!parameters) |
322 |
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{ |
323 |
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printf ("CFAnim: Error - no parameters for teleport\n"); |
324 |
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return 0; |
325 |
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} |
326 |
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mapname=strstr (parameters," "); |
327 |
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printf (".(%s)\n",parameters); |
328 |
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if (!mapname) |
329 |
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return 0; |
330 |
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*mapname='\0'; |
331 |
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mapx=atoi(parameters); |
332 |
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mapname++; |
333 |
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parameters=mapname; |
334 |
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if (!parameters) |
335 |
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{ |
336 |
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printf ("CFAnim: Error - not enough parameters for teleport\n"); |
337 |
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return 0; |
338 |
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} |
339 |
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printf (".(%s)\n",parameters); |
340 |
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mapname=strstr (parameters," "); |
341 |
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printf (".\n"); |
342 |
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if (!mapname) |
343 |
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return 0; |
344 |
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*mapname='\0'; |
345 |
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mapy=atoi(parameters); |
346 |
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mapname++; |
347 |
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if (mapname[0]=='\0') |
348 |
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return 0; |
349 |
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teleport=(teleport_params*)malloc (sizeof(teleport_params)); |
350 |
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teleport->mapname=cf_strdup_local (mapname); |
351 |
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teleport->mapx=mapx; |
352 |
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teleport->mapy=mapy; |
353 |
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move_entity->parameters=teleport; |
354 |
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return 1; |
355 |
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} |
356 |
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int runteleport(struct CFanimation_struct* animation, long int id, void* parameters) |
357 |
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{ |
358 |
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teleport_params* teleport=(teleport_params*)parameters; |
359 |
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if (!parameters) |
360 |
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return 0; |
361 |
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cf_object_teleport(animation->victim, cf_map_get_map(teleport->mapname), |
362 |
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teleport->mapx, teleport->mapy); |
363 |
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free(parameters); |
364 |
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return 1; |
365 |
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} |
366 |
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|
367 |
|
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long int initnotice (char* name, char* parameters, struct CFmovement_struct* move_entity) |
368 |
|
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{ |
369 |
|
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move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
370 |
|
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return 1; |
371 |
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} |
372 |
|
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int runnotice(struct CFanimation_struct* animation, long int id, void* parameters) |
373 |
|
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{ |
374 |
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int val; |
375 |
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376 |
|
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val = NDI_NAVY|NDI_UNIQUE; |
377 |
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378 |
|
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cf_player_message(animation->victim, parameters, val); |
379 |
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return 1; |
380 |
|
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} |
381 |
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382 |
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383 |
|
|
CFanimationHook animationbox[]= |
384 |
|
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{ |
385 |
|
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{"north",initmovement,runmovement}, |
386 |
|
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{"north_east",initmovement,runmovement}, |
387 |
|
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{"east",initmovement,runmovement}, |
388 |
|
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{"south_east",initmovement,runmovement}, |
389 |
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{"south",initmovement,runmovement}, |
390 |
|
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{"south_west",initmovement,runmovement}, |
391 |
|
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{"west",initmovement,runmovement}, |
392 |
|
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{"north_west",initmovement,runmovement}, |
393 |
|
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{"fire_north",initfire,runfire}, |
394 |
|
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{"fire_north_east",initfire,runfire}, |
395 |
|
|
{"fire_east",initfire,runfire}, |
396 |
|
|
{"fire_south_east",initfire,runfire}, |
397 |
|
|
{"fire_south",initfire,runfire}, |
398 |
|
|
{"fire_south_west",initfire,runfire}, |
399 |
|
|
{"fire_west",initfire,runfire}, |
400 |
|
|
{"fire_north_west",initfire,runfire}, |
401 |
|
|
{"turn_north",initturn,runturn}, |
402 |
|
|
{"turn_north_east",initturn,runturn}, |
403 |
|
|
{"turn_east",initturn,runturn}, |
404 |
|
|
{"turn_south_east",initturn,runturn}, |
405 |
|
|
{"turn_south",initturn,runturn}, |
406 |
|
|
{"turn_south_west",initturn,runturn}, |
407 |
|
|
{"turn_west",initturn,runturn}, |
408 |
|
|
{"turn_north_west",initturn,runturn}, |
409 |
|
|
{"camera_north",initcamera,runcamera}, |
410 |
|
|
{"camera_north_east",initcamera,runcamera}, |
411 |
|
|
{"camera_east",initcamera,runcamera}, |
412 |
|
|
{"camera_south_east",initcamera,runcamera}, |
413 |
|
|
{"camera_south",initcamera,runcamera}, |
414 |
|
|
{"camera_south_west",initcamera,runcamera}, |
415 |
|
|
{"camera_west",initcamera,runcamera}, |
416 |
|
|
{"camera_north_west",initcamera,runcamera}, |
417 |
|
|
{"invisible",initvisible,runvisible}, |
418 |
|
|
{"wizard",initwizard,runwizard}, |
419 |
|
|
{"say",initsay,runsay}, |
420 |
|
|
{"apply",initapply,runapply}, |
421 |
|
|
{"apply_object",initapplyobject,runapplyobject}, |
422 |
|
|
{"drop_object",initdropobject,rundropobject}, |
423 |
|
|
{"pickup",initpickup,runpickup}, |
424 |
|
|
{"pickup_object",initpickupobject,runpickupobject}, |
425 |
|
|
{"ghosted",initghosted,runghosted}, |
426 |
|
|
{"teleport",initteleport,runteleport}, |
427 |
|
|
{"notice",initnotice,runnotice} |
428 |
|
|
}; |
429 |
|
|
int animationcount=sizeof (animationbox) / sizeof (CFanimationHook); |
430 |
|
|
int ordered_commands=0; |
431 |
|
|
static int compareAnims (const void *a, const void *b) |
432 |
|
|
{ |
433 |
|
|
return strcmp ( ((CFanimationHook*)a)->name,((CFanimationHook*)b)->name); |
434 |
|
|
} |
435 |
|
|
|
436 |
|
|
void prepare_commands (void) |
437 |
|
|
{ |
438 |
|
|
qsort (animationbox,animationcount,sizeof (CFanimationHook),compareAnims); |
439 |
|
|
ordered_commands=1; |
440 |
|
|
} |
441 |
|
|
|
442 |
elmex |
1.3 |
static CFanimationHook *get_command(char *command) |
443 |
root |
1.1 |
{ |
444 |
|
|
CFanimationHook dummy; |
445 |
|
|
dummy.name=command; |
446 |
|
|
if (!ordered_commands) |
447 |
|
|
prepare_commands(); |
448 |
|
|
return (CFanimationHook*) |
449 |
|
|
bsearch (&dummy,animationbox,animationcount, |
450 |
|
|
sizeof(CFanimationHook), compareAnims); |
451 |
|
|
} |
452 |
|
|
|
453 |
elmex |
1.3 |
static CFmovement *parse_animation_block(char *buffer, size_t buffer_size, FILE *fichier, CFanimation *parent) |
454 |
root |
1.1 |
{ |
455 |
|
|
CFmovement* first=NULL; |
456 |
|
|
CFmovement* current=NULL; |
457 |
|
|
CFmovement* next; |
458 |
|
|
char* time; |
459 |
|
|
char* name; |
460 |
|
|
char* parameters; |
461 |
|
|
int tick; |
462 |
|
|
CFanimationHook* animationhook; |
463 |
|
|
if (parent->verbose) |
464 |
|
|
printf ("CFAnim: In parse block for %s\n",buffer); |
465 |
|
|
while (fgets(buffer,buffer_size,fichier)) |
466 |
|
|
{ |
467 |
|
|
if (buffer[0]=='[') break; |
468 |
|
|
if (buffer[0]=='#') continue; |
469 |
|
|
buffer[strlen(buffer)-strlen("\n")]='\0'; |
470 |
|
|
while (buffer[strlen(buffer)-1]==' ') |
471 |
|
|
buffer[strlen(buffer)-1]='\0'; |
472 |
|
|
if (strlen (buffer)<=0) |
473 |
|
|
continue; |
474 |
|
|
time=buffer; |
475 |
|
|
|
476 |
|
|
name= strstr (buffer," "); |
477 |
|
|
if (!name) continue; |
478 |
|
|
*name='\0'; |
479 |
|
|
name++; |
480 |
|
|
while (*name==' ') name++; |
481 |
|
|
|
482 |
|
|
tick=atoi(time); |
483 |
|
|
if (tick<0) continue; |
484 |
|
|
|
485 |
|
|
parameters=strstr (name," "); |
486 |
|
|
if (parameters) /*Parameters may be nul*/ |
487 |
|
|
{ |
488 |
|
|
*parameters ='\0'; |
489 |
|
|
parameters++; |
490 |
|
|
while (*parameters==' ') parameters++; |
491 |
|
|
if (*parameters=='\0') parameters=NULL; |
492 |
|
|
} |
493 |
|
|
animationhook= get_command (name); |
494 |
|
|
printf ("\n"); |
495 |
|
|
if (parent->verbose) |
496 |
|
|
{ |
497 |
|
|
if (!animationhook) |
498 |
|
|
printf ("CFAnim: %s - Unknown animation command\n",name); |
499 |
|
|
else |
500 |
|
|
printf ("CFAnim: Parsed %s -> %p\n",name,animationhook); |
501 |
|
|
} |
502 |
|
|
if (!animationhook) |
503 |
|
|
{ |
504 |
|
|
if (parent->errors_allowed) |
505 |
|
|
continue; |
506 |
|
|
else |
507 |
|
|
break; |
508 |
|
|
} |
509 |
|
|
next= (CFmovement*) malloc (sizeof (CFmovement)); |
510 |
|
|
if (!next) continue; |
511 |
|
|
next->parent=parent; |
512 |
|
|
next->tick=tick; |
513 |
|
|
next->next=NULL; |
514 |
|
|
if (animationhook->funcinit) |
515 |
|
|
next->id=animationhook->funcinit (name,parameters,next); |
516 |
|
|
next->func=animationhook->funcrun; |
517 |
|
|
if (current) current->next=next; |
518 |
|
|
else first=next; |
519 |
|
|
current=next; |
520 |
|
|
} |
521 |
|
|
printf ("\n"); |
522 |
|
|
return first; |
523 |
|
|
} |
524 |
|
|
|
525 |
|
|
/* |
526 |
|
|
* This function take buffer with a value like "blabla= things" |
527 |
|
|
* Its arguments are: |
528 |
|
|
* buffer: where equality is written |
529 |
|
|
* variable: the address of a char pointer. It will |
530 |
|
|
* be positionned to where in buffer the |
531 |
|
|
* variable name starts. leading spaces |
532 |
|
|
* will be converted to \0 |
533 |
|
|
* value: the same as above but for the value part |
534 |
|
|
* Note that variable and value become pointers to internals of |
535 |
|
|
* buffer. If buffer chages, they will whange too! |
536 |
|
|
*/ |
537 |
|
|
int equality_split (char* buffer, char**variable, char**value) |
538 |
|
|
{ |
539 |
|
|
if (!strcmp (&buffer[strlen(buffer)-strlen("\n")],"\n")) |
540 |
|
|
buffer[strlen(buffer)-strlen("\n")]='\0'; |
541 |
|
|
*value=strstr (buffer,"="); |
542 |
|
|
if (!*value) return 0; |
543 |
|
|
**value='\0'; |
544 |
|
|
*variable=buffer; |
545 |
|
|
(*value)++; |
546 |
|
|
while ((strlen(*variable)>0) && ((*variable)[strlen(*variable)-1]==' ')) |
547 |
|
|
(*variable)[strlen(*variable)-1]='\0'; |
548 |
|
|
while ((strlen(*value)>0) && ((*value)[strlen(*value)-1]==' ')) |
549 |
|
|
(*value)[strlen(*value)-1]='\0'; |
550 |
|
|
while (**value==' ') (*value)++; |
551 |
|
|
if ((**variable=='\0') || (**value=='\0')) return 0; |
552 |
|
|
return 1; |
553 |
|
|
} |
554 |
|
|
/* |
555 |
|
|
* This function gets a string containing |
556 |
|
|
* [Y/y](es)/[N/n](o), 1/0 |
557 |
|
|
* and set bool according to what's read |
558 |
|
|
* if return value is true, bool was set successfully |
559 |
|
|
* else, an error occured and bool was not touched |
560 |
|
|
*/ |
561 |
|
|
int get_boolean (char* string,int* bool) |
562 |
|
|
{ |
563 |
|
|
if (!strncmp (string,"y",1)) |
564 |
|
|
*bool=1; |
565 |
|
|
else if (!strncmp (string,"n",1)) |
566 |
|
|
*bool=0; |
567 |
|
|
else if (!strncmp (string,"Y",1)) |
568 |
|
|
*bool=1; |
569 |
|
|
else if (!strncmp (string,"N",1)) |
570 |
|
|
*bool=0; |
571 |
|
|
else if (!strncmp (string,"1",1)) |
572 |
|
|
*bool=1; |
573 |
|
|
else if (!strncmp (string,"0",1)) |
574 |
|
|
*bool=0; |
575 |
|
|
else return 0; |
576 |
|
|
return 1; |
577 |
|
|
} |
578 |
|
|
|
579 |
|
|
int is_animated_player (object* pl) |
580 |
|
|
{ |
581 |
|
|
CFanimation* current; |
582 |
|
|
for (current=first_animation;current;current++) |
583 |
|
|
if ((current->victim==pl) && (current->paralyze)) |
584 |
|
|
{ |
585 |
|
|
if (current->verbose) |
586 |
|
|
printf("CFAnim: Getting a command for a paralyzed player %s.\n",pl->name); |
587 |
|
|
return 1; |
588 |
|
|
} |
589 |
|
|
return 0; |
590 |
|
|
} |
591 |
|
|
|
592 |
|
|
/* |
593 |
|
|
* return a new animation pointer inserted in the list of animations |
594 |
|
|
*/ |
595 |
elmex |
1.3 |
static CFanimation *create_animation(void) |
596 |
root |
1.1 |
{ |
597 |
|
|
CFanimation* new; |
598 |
|
|
CFanimation* current; |
599 |
|
|
new=(CFanimation*) malloc (sizeof (CFanimation)); |
600 |
|
|
if (!new) return NULL; |
601 |
|
|
new->name=NULL; |
602 |
|
|
new->victim=NULL; |
603 |
|
|
new->nextmovement=NULL; |
604 |
|
|
new->nextanimation=NULL; |
605 |
|
|
for (current=first_animation;(current && current->nextanimation); |
606 |
|
|
current=current->nextanimation); |
607 |
|
|
if (!current) |
608 |
|
|
first_animation=new; |
609 |
|
|
else |
610 |
|
|
current->nextanimation=new; |
611 |
|
|
return new; |
612 |
|
|
} |
613 |
|
|
|
614 |
|
|
void free_events(object* who) |
615 |
|
|
{ |
616 |
|
|
/*if (who->event_hook[current_event]) |
617 |
|
|
{ |
618 |
|
|
hook_free_string (who->event_hook[current_event]); |
619 |
|
|
who->event_hook[current_event]=NULL; |
620 |
|
|
} |
621 |
|
|
if (who->event_plugin[current_event]) |
622 |
|
|
{ |
623 |
|
|
hook_free_string (who->event_plugin[current_event]); |
624 |
|
|
who->event_plugin[current_event]=NULL; |
625 |
|
|
} |
626 |
|
|
if (who->event_hook[current_event]) |
627 |
|
|
{ |
628 |
|
|
hook_free_string (who->event_options[current_event]); |
629 |
|
|
who->event_options[current_event]=NULL; |
630 |
|
|
}*/ |
631 |
|
|
|
632 |
|
|
} |
633 |
|
|
|
634 |
|
|
/* |
635 |
|
|
* Create a new animation object according to file, option and activator (who) |
636 |
|
|
*/ |
637 |
|
|
int start_animation (object* who,object* activator,char* file, char* options) |
638 |
|
|
{ |
639 |
|
|
FILE* fichier; |
640 |
|
|
char* name=NULL; |
641 |
|
|
int victimtype=0; |
642 |
|
|
object* victim=NULL; |
643 |
|
|
int unique=0; |
644 |
|
|
int always_delete=0; |
645 |
|
|
int parallel=0; |
646 |
|
|
int paralyzed=1; |
647 |
|
|
int invisible=0; |
648 |
|
|
int wizard=0; |
649 |
|
|
enum time_enum timetype; |
650 |
|
|
int errors_allowed=0; |
651 |
|
|
int verbose=0; |
652 |
|
|
char* animationitem; |
653 |
|
|
char buffer[HUGE_BUF]; |
654 |
|
|
char* variable; |
655 |
|
|
char* value; |
656 |
|
|
int errors_found=0; |
657 |
|
|
CFanimation* current_anim; |
658 |
|
|
|
659 |
|
|
fichier = fopen(cf_get_maps_directory(file),"r"); |
660 |
|
|
if (fichier == NULL) |
661 |
|
|
{ |
662 |
|
|
printf("CFAnim: Unable to open %s\n", cf_get_maps_directory(file)); |
663 |
|
|
return 0; |
664 |
|
|
} |
665 |
|
|
while (fgets(buffer,HUGE_BUF,fichier)) |
666 |
|
|
{ |
667 |
|
|
if (buffer[0]=='[') break; |
668 |
|
|
if (buffer[0]=='#') continue; |
669 |
|
|
if (!strcmp(buffer,"\n")) continue; |
670 |
|
|
errors_found=1; |
671 |
|
|
printf ("CFAnim: '%s' has an invalid syntax.\n",buffer); |
672 |
|
|
} |
673 |
|
|
if (feof(fichier)) |
674 |
|
|
return 0; |
675 |
|
|
if (strncmp (buffer,"[Config]",8)) |
676 |
|
|
{ |
677 |
|
|
printf ("CFAnim: Fatal error in %s: [Config] must be the first group defined.\n",file); |
678 |
|
|
return 0; |
679 |
|
|
} |
680 |
|
|
while (fgets(buffer,HUGE_BUF,fichier)) |
681 |
|
|
{ |
682 |
|
|
if (buffer[0]=='[') break; |
683 |
|
|
if (buffer[0]=='#') continue; |
684 |
|
|
if (!strcmp(buffer,"\n")) continue; |
685 |
|
|
if (!equality_split(buffer,&variable,&value)) |
686 |
|
|
errors_found=1; |
687 |
|
|
else |
688 |
|
|
{ |
689 |
|
|
if (!strcmp (variable,"name")) |
690 |
|
|
{ |
691 |
|
|
if (*value=='"') value++; |
692 |
|
|
if (value[strlen(value)-1] == '"') value[strlen(value)-1]='\0'; |
693 |
|
|
name=cf_strdup_local (value); |
694 |
|
|
} |
695 |
|
|
else if (!strcmp (variable,"victimtype")) |
696 |
|
|
{ |
697 |
|
|
if (!strcmp (value,"player")) victimtype=0; |
698 |
|
|
else if (!strcmp (value,"object")) victimtype=1; |
699 |
|
|
else if (!strcmp (value,"any")) victimtype=2; |
700 |
|
|
else errors_found=1; |
701 |
|
|
} |
702 |
|
|
else if (!strcmp (variable,"victim")) |
703 |
|
|
{ |
704 |
|
|
printf ("Setting victim to %s\n",value); |
705 |
|
|
if (!strcmp (value,"who")) |
706 |
|
|
victim=who; |
707 |
|
|
else if (!strcmp (value,"activator")) |
708 |
|
|
victim=activator; |
709 |
|
|
else if (!strcmp (value,"who_owner")) |
710 |
|
|
if (!who) |
711 |
|
|
{ |
712 |
|
|
errors_found=1; |
713 |
|
|
printf("Warning: object \"who\" doesn't exist and you victimized it's owner\n"); |
714 |
|
|
} |
715 |
|
|
else |
716 |
|
|
victim=who->env; |
717 |
|
|
else if (!strcmp (value,"activator_owner")) |
718 |
|
|
if (!activator) |
719 |
|
|
{ |
720 |
|
|
errors_found=1; |
721 |
|
|
printf ("Warning: object \"activator\" doesn't exist and you victimized it's owner\n"); |
722 |
|
|
} |
723 |
|
|
else |
724 |
|
|
victim=activator->env; |
725 |
|
|
else |
726 |
|
|
errors_found=1; |
727 |
|
|
} |
728 |
|
|
else if (!strcmp(variable,"unique")) |
729 |
|
|
{ |
730 |
|
|
if (!get_boolean(value,&unique)) |
731 |
|
|
errors_found=1; |
732 |
|
|
} |
733 |
|
|
else if (!strcmp(variable,"always_delete")) |
734 |
|
|
{ |
735 |
|
|
if (!get_boolean(value,&always_delete)) |
736 |
|
|
errors_found=1; |
737 |
|
|
} |
738 |
|
|
else if (!strcmp(variable,"parallel")) |
739 |
|
|
{ |
740 |
|
|
if (!get_boolean(value,¶llel)) |
741 |
|
|
errors_found=1; |
742 |
|
|
} |
743 |
|
|
else if (!strcmp(variable,"paralyzed")) |
744 |
|
|
{ |
745 |
|
|
if (!get_boolean(value,¶lyzed)) |
746 |
|
|
errors_found=1; |
747 |
|
|
} |
748 |
|
|
else if (!strcmp(variable,"invisible")) |
749 |
|
|
{ |
750 |
|
|
if (!get_boolean(value,&invisible)) |
751 |
|
|
errors_found=1; |
752 |
|
|
} |
753 |
|
|
else if (!strcmp(variable,"wizard")) |
754 |
|
|
{ |
755 |
|
|
if (!get_boolean(value,&wizard)) |
756 |
|
|
errors_found=1; |
757 |
|
|
} |
758 |
|
|
else if (!strcmp(variable,"errors_allowed")) |
759 |
|
|
{ |
760 |
|
|
if (!get_boolean(value,&errors_allowed)) |
761 |
|
|
errors_found=1; |
762 |
|
|
} |
763 |
|
|
else if (!strcmp(variable,"verbose")) |
764 |
|
|
{ |
765 |
|
|
if (!get_boolean(value,&verbose)) |
766 |
|
|
errors_found=1; |
767 |
|
|
} |
768 |
|
|
else if (!strcmp(variable,"time_representation")) |
769 |
|
|
{ |
770 |
|
|
if (!strcmp (value,"second")) timetype=time_second; |
771 |
|
|
else if (!strcmp (value,"tick")) timetype=time_tick; |
772 |
|
|
else errors_found=1; |
773 |
|
|
} |
774 |
|
|
else if (!strcmp(variable,"animation")) |
775 |
|
|
{ |
776 |
|
|
animationitem=cf_strdup_local(value); |
777 |
|
|
} |
778 |
|
|
else errors_found=1; |
779 |
|
|
} |
780 |
|
|
} |
781 |
|
|
if (buffer[0]=='\0') |
782 |
|
|
{ |
783 |
|
|
printf ("CFAnim: Errors occurred during the parsing of %s\n", cf_get_maps_directory(file)); |
784 |
|
|
return 0; |
785 |
|
|
} |
786 |
|
|
if (!(current_anim=create_animation())) |
787 |
|
|
{ |
788 |
|
|
printf ("CFAnim: Fatal error - Not enough memory.\n"); |
789 |
|
|
return 0; |
790 |
|
|
} |
791 |
|
|
if (always_delete) |
792 |
|
|
{ |
793 |
|
|
/*if (verbose) printf("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
794 |
|
|
free_events(who); |
795 |
|
|
} |
796 |
|
|
if (!victim) |
797 |
|
|
{ |
798 |
|
|
printf ("CFAnim: Fatal error - victim is NULL"); |
799 |
|
|
return 0; |
800 |
|
|
} |
801 |
|
|
if ( ( (victim->type==PLAYER) && (victimtype==1)) || |
802 |
|
|
( (victim->type!=PLAYER) && (victimtype==0)) || |
803 |
|
|
( errors_found && !errors_allowed) ) |
804 |
|
|
{ |
805 |
|
|
if (verbose) printf ("CFAnim: No correct victim found or errors found, aborting.\n"); |
806 |
|
|
return 0; |
807 |
|
|
} |
808 |
|
|
if (unique && !always_delete) |
809 |
|
|
{ |
810 |
|
|
/*if (verbose) printf ("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
811 |
|
|
free_events(who); |
812 |
|
|
} |
813 |
|
|
current_anim->name = name; |
814 |
|
|
current_anim->victim = victim; |
815 |
|
|
current_anim->paralyze = paralyzed; |
816 |
|
|
current_anim->invisible = invisible; |
817 |
|
|
current_anim->wizard = wizard; |
818 |
|
|
current_anim->unique = unique; |
819 |
|
|
current_anim->ghosted = 0; |
820 |
|
|
current_anim->corpse = NULL; |
821 |
|
|
current_anim->time_representation=timetype; |
822 |
|
|
current_anim->verbose = verbose; |
823 |
|
|
current_anim->tick_left = 0; |
824 |
|
|
current_anim->errors_allowed=errors_allowed; |
825 |
|
|
while (buffer[0]=='[') |
826 |
|
|
{ |
827 |
|
|
if (strncmp (&buffer[1],animationitem,strlen(animationitem))) |
828 |
|
|
while (fgets(buffer,HUGE_BUF,fichier)) |
829 |
|
|
if (buffer[0]=='[') break; |
830 |
|
|
current_anim->nextmovement=parse_animation_block(buffer,HUGE_BUF,fichier,current_anim); |
831 |
|
|
if (current_anim->nextmovement) break; |
832 |
|
|
} |
833 |
|
|
fclose (fichier); |
834 |
|
|
return 1; |
835 |
|
|
} |
836 |
elmex |
1.3 |
static void animate_one(CFanimation *animation, long int milliseconds) |
837 |
root |
1.1 |
{ |
838 |
|
|
CFmovement* current; |
839 |
|
|
|
840 |
|
|
if (animation->time_representation==time_second) |
841 |
|
|
animation->tick_left+=milliseconds; |
842 |
|
|
else animation->tick_left++; |
843 |
|
|
if (animation->verbose) |
844 |
|
|
printf("CFAnim: Ticking %s for %s. Tickleft is %ld\n", |
845 |
|
|
animation->name,animation->victim->name,animation->tick_left); |
846 |
|
|
if (animation->invisible) |
847 |
|
|
animation->victim->invisible=10; |
848 |
|
|
if (animation->wizard) |
849 |
|
|
{ |
850 |
|
|
if (animation->verbose) |
851 |
|
|
printf ("CFAnim: Setting wizard flags\n"); |
852 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZPASS,1); |
853 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZCAST,1); |
854 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZ,1); |
855 |
|
|
|
856 |
|
|
} |
857 |
|
|
cf_object_update(animation->victim,UP_OBJ_CHANGE); |
858 |
|
|
|
859 |
|
|
if (animation->nextmovement) |
860 |
|
|
while ( animation->tick_left> animation->nextmovement->tick) |
861 |
|
|
{ |
862 |
|
|
animation->tick_left-=animation->nextmovement->tick; |
863 |
|
|
animation->nextmovement->func (animation, |
864 |
|
|
animation->nextmovement->id, |
865 |
|
|
animation->nextmovement->parameters); |
866 |
|
|
current=animation->nextmovement; |
867 |
|
|
animation->nextmovement=animation->nextmovement->next; |
868 |
|
|
free (current); |
869 |
|
|
if (!animation->nextmovement) break; |
870 |
|
|
} |
871 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZPASS,0); |
872 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZCAST,0); |
873 |
|
|
cf_object_set_flag(animation->victim, FLAG_WIZ,0); |
874 |
|
|
} |
875 |
|
|
|
876 |
|
|
void animate(void) |
877 |
|
|
{ |
878 |
|
|
CFanimation* current; |
879 |
|
|
CFanimation* next; |
880 |
|
|
struct timeval now; |
881 |
|
|
static struct timeval yesterday; |
882 |
|
|
static int already_passed=0; |
883 |
|
|
long int delta_milli; |
884 |
|
|
(void) GETTIMEOFDAY(&now); |
885 |
|
|
if (!already_passed) |
886 |
|
|
{ |
887 |
|
|
already_passed=1; |
888 |
|
|
memcpy (&yesterday,&now,sizeof (struct timeval)); |
889 |
|
|
return; |
890 |
|
|
} |
891 |
|
|
delta_milli=(now.tv_sec-yesterday.tv_sec)*1000+(now.tv_usec/1000-yesterday.tv_usec/1000); |
892 |
|
|
/*printf ("Working for %ld milli seconds\n",delta_milli);*/ |
893 |
|
|
memcpy (&yesterday,&now,sizeof (struct timeval)); |
894 |
|
|
for (current=first_animation;current;current=current->nextanimation) |
895 |
|
|
animate_one(current,delta_milli); |
896 |
|
|
current=first_animation; |
897 |
|
|
while (current) |
898 |
|
|
{ |
899 |
|
|
if (!current->nextmovement) |
900 |
|
|
{ |
901 |
|
|
next=current->nextanimation; |
902 |
|
|
if (first_animation==current) |
903 |
|
|
first_animation=next; |
904 |
|
|
if (current->name) |
905 |
|
|
free (current->name); |
906 |
|
|
free (current); |
907 |
|
|
current=next; |
908 |
|
|
} |
909 |
|
|
else |
910 |
|
|
current=current->nextanimation; |
911 |
|
|
} |
912 |
|
|
} |
913 |
|
|
|
914 |
|
|
|
915 |
|
|
|
916 |
|
|
|
917 |
|
|
|
918 |
|
|
|
919 |
|
|
|
920 |
|
|
|
921 |
|
|
void initContextStack(void) |
922 |
|
|
{ |
923 |
|
|
current_context = NULL; |
924 |
|
|
context_stack = NULL; |
925 |
|
|
} |
926 |
|
|
|
927 |
|
|
void pushContext(CFPContext* context) |
928 |
|
|
{ |
929 |
|
|
if (current_context == NULL) |
930 |
|
|
{ |
931 |
|
|
context_stack = context; |
932 |
|
|
context->down = NULL; |
933 |
|
|
} |
934 |
|
|
else |
935 |
|
|
{ |
936 |
|
|
context->down = current_context; |
937 |
|
|
} |
938 |
|
|
current_context = context; |
939 |
|
|
} |
940 |
|
|
|
941 |
|
|
CFPContext* popContext() |
942 |
|
|
{ |
943 |
|
|
CFPContext* oldcontext; |
944 |
|
|
if (current_context != NULL) |
945 |
|
|
{ |
946 |
|
|
oldcontext = current_context; |
947 |
|
|
current_context = current_context->down; |
948 |
|
|
return oldcontext; |
949 |
|
|
} |
950 |
|
|
else |
951 |
|
|
return NULL; |
952 |
|
|
} |
953 |
|
|
|
954 |
|
|
CF_PLUGIN int initPlugin(const char* iversion, f_plug_api gethooksptr) |
955 |
|
|
{ |
956 |
|
|
gethook = gethooksptr; |
957 |
|
|
|
958 |
|
|
printf("CFAnim 2.0a init\n"); |
959 |
|
|
|
960 |
|
|
/* Place your initialization code here */ |
961 |
|
|
return 0; |
962 |
|
|
} |
963 |
|
|
|
964 |
|
|
CF_PLUGIN void* getPluginProperty(int* type, ...) |
965 |
|
|
{ |
966 |
|
|
va_list args; |
967 |
|
|
char* propname; |
968 |
|
|
|
969 |
|
|
va_start(args, type); |
970 |
|
|
propname = va_arg(args, char *); |
971 |
|
|
|
972 |
|
|
if (!strcmp(propname, "Identification")) |
973 |
|
|
{ |
974 |
|
|
va_end(args); |
975 |
|
|
return PLUGIN_NAME; |
976 |
|
|
} |
977 |
|
|
else if (!strcmp(propname, "FullName")) |
978 |
|
|
{ |
979 |
|
|
va_end(args); |
980 |
|
|
return PLUGIN_VERSION; |
981 |
|
|
} |
982 |
|
|
return NULL; |
983 |
|
|
} |
984 |
|
|
|
985 |
|
|
CF_PLUGIN int runPluginCommand(object* op, char* params) |
986 |
|
|
{ |
987 |
|
|
return -1; |
988 |
|
|
} |
989 |
|
|
|
990 |
|
|
CF_PLUGIN int postInitPlugin(void) |
991 |
|
|
{ |
992 |
|
|
int hooktype = 1; |
993 |
|
|
int rtype = 0; |
994 |
|
|
|
995 |
|
|
printf("CFAnim 2.0a post init\n"); |
996 |
|
|
registerGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_register_global_event"); |
997 |
|
|
unregisterGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_unregister_global_event"); |
998 |
|
|
systemDirectory = gethook(&rtype,hooktype,"cfapi_system_directory"); |
999 |
|
|
reCmp = gethook(&rtype,hooktype,"cfapi_system_re_cmp"); |
1000 |
|
|
cf_init_plugin( gethook ); |
1001 |
|
|
initContextStack(); |
1002 |
|
|
/* Pick the global events you want to monitor from this plugin */ |
1003 |
|
|
registerGlobalEvent(NULL,EVENT_CLOCK,PLUGIN_NAME,globalEventListener); |
1004 |
|
|
return 0; |
1005 |
|
|
} |
1006 |
|
|
|
1007 |
|
|
CF_PLUGIN void* globalEventListener(int* type, ...) |
1008 |
|
|
{ |
1009 |
|
|
va_list args; |
1010 |
|
|
static int rv=0; |
1011 |
|
|
CFPContext* context; |
1012 |
|
|
char* buf; |
1013 |
|
|
player* pl; |
1014 |
|
|
context = malloc(sizeof(CFPContext)); |
1015 |
|
|
|
1016 |
|
|
va_start(args, type); |
1017 |
|
|
context->event_code = va_arg(args, int); |
1018 |
|
|
|
1019 |
|
|
context->message[0]=0; |
1020 |
|
|
|
1021 |
|
|
context->who = NULL; |
1022 |
|
|
context->activator = NULL; |
1023 |
|
|
context->third = NULL; |
1024 |
|
|
rv = context->returnvalue = 0; |
1025 |
|
|
switch(context->event_code) |
1026 |
|
|
{ |
1027 |
|
|
case EVENT_CRASH: |
1028 |
|
|
printf( "Unimplemented for now\n"); |
1029 |
|
|
break; |
1030 |
|
|
case EVENT_BORN: |
1031 |
|
|
context->activator = va_arg(args, object*); |
1032 |
|
|
break; |
1033 |
|
|
case EVENT_PLAYER_DEATH: |
1034 |
|
|
context->who = va_arg(args, object*); |
1035 |
|
|
break; |
1036 |
|
|
case EVENT_GKILL: |
1037 |
|
|
context->who = va_arg(args, object*); |
1038 |
|
|
context->activator = va_arg(args, object*); |
1039 |
|
|
break; |
1040 |
|
|
case EVENT_LOGIN: |
1041 |
|
|
pl = va_arg(args, player*); |
1042 |
|
|
context->activator = pl->ob; |
1043 |
|
|
buf = va_arg(args, char*); |
1044 |
|
|
if (buf !=0) |
1045 |
|
|
strcpy(context->message,buf); |
1046 |
|
|
break; |
1047 |
|
|
case EVENT_LOGOUT: |
1048 |
|
|
pl = va_arg(args, player*); |
1049 |
|
|
context->activator = pl->ob; |
1050 |
|
|
buf = va_arg(args, char*); |
1051 |
|
|
if (buf !=0) |
1052 |
|
|
strcpy(context->message,buf); |
1053 |
|
|
break; |
1054 |
|
|
case EVENT_REMOVE: |
1055 |
|
|
context->activator = va_arg(args, object*); |
1056 |
|
|
break; |
1057 |
|
|
case EVENT_SHOUT: |
1058 |
|
|
context->activator = va_arg(args, object*); |
1059 |
|
|
buf = va_arg(args, char*); |
1060 |
|
|
if (buf !=0) |
1061 |
|
|
strcpy(context->message,buf); |
1062 |
|
|
break; |
1063 |
|
|
case EVENT_MUZZLE: |
1064 |
|
|
context->activator = va_arg(args, object*); |
1065 |
|
|
buf = va_arg(args, char*); |
1066 |
|
|
if (buf !=0) |
1067 |
|
|
strcpy(context->message,buf); |
1068 |
|
|
break; |
1069 |
|
|
case EVENT_KICK: |
1070 |
|
|
context->activator = va_arg(args, object*); |
1071 |
|
|
buf = va_arg(args, char*); |
1072 |
|
|
if (buf !=0) |
1073 |
|
|
strcpy(context->message,buf); |
1074 |
|
|
break; |
1075 |
|
|
case EVENT_MAPENTER: |
1076 |
|
|
context->activator = va_arg(args, object*); |
1077 |
|
|
break; |
1078 |
|
|
case EVENT_MAPLEAVE: |
1079 |
|
|
context->activator = va_arg(args, object*); |
1080 |
|
|
break; |
1081 |
|
|
case EVENT_CLOCK: |
1082 |
|
|
break; |
1083 |
|
|
case EVENT_MAPRESET: |
1084 |
|
|
buf = va_arg(args, char*); |
1085 |
|
|
if (buf !=0) |
1086 |
|
|
strcpy(context->message,buf); |
1087 |
|
|
break; |
1088 |
|
|
case EVENT_TELL: |
1089 |
|
|
break; |
1090 |
|
|
} |
1091 |
|
|
va_end(args); |
1092 |
|
|
context->returnvalue = 0; |
1093 |
|
|
|
1094 |
|
|
pushContext(context); |
1095 |
|
|
/* Put your plugin action(s) here */ |
1096 |
|
|
|
1097 |
|
|
context = popContext(); |
1098 |
|
|
rv = context->returnvalue; |
1099 |
|
|
free(context); |
1100 |
|
|
|
1101 |
|
|
return &rv; |
1102 |
|
|
} |
1103 |
|
|
|
1104 |
|
|
CF_PLUGIN void* eventListener(int* type, ...) |
1105 |
|
|
{ |
1106 |
|
|
static int rv=0; |
1107 |
|
|
va_list args; |
1108 |
|
|
char* buf; |
1109 |
|
|
CFPContext* context; |
1110 |
|
|
|
1111 |
|
|
context = malloc(sizeof(CFPContext)); |
1112 |
|
|
|
1113 |
|
|
context->message[0]=0; |
1114 |
|
|
|
1115 |
|
|
va_start(args,type); |
1116 |
|
|
|
1117 |
|
|
context->who = va_arg(args, object*); |
1118 |
|
|
context->event_code = va_arg(args,int); |
1119 |
|
|
context->activator = va_arg(args, object*); |
1120 |
|
|
context->third = va_arg(args, object*); |
1121 |
|
|
buf = va_arg(args, char*); |
1122 |
|
|
if (buf !=0) |
1123 |
|
|
strcpy(context->message,buf); |
1124 |
|
|
context->fix = va_arg(args, int); |
1125 |
|
|
strcpy(context->script,cf_get_maps_directory(va_arg(args, char*))); |
1126 |
|
|
strcpy(context->options,va_arg(args, char*)); |
1127 |
|
|
context->returnvalue = 0; |
1128 |
|
|
va_end(args); |
1129 |
|
|
|
1130 |
|
|
pushContext(context); |
1131 |
|
|
/* Put your plugin action(s) here */ |
1132 |
|
|
printf("CFAnim: %s called animator script %s, options are %s\n", |
1133 |
|
|
context->activator->name, |
1134 |
|
|
context->script, |
1135 |
|
|
context->options); |
1136 |
|
|
|
1137 |
|
|
context->returnvalue = start_animation(context->who, context->activator, |
1138 |
|
|
context->script, context->options); |
1139 |
|
|
|
1140 |
|
|
context = popContext(); |
1141 |
|
|
rv = context->returnvalue; |
1142 |
|
|
free(context); |
1143 |
|
|
printf("Execution complete"); |
1144 |
|
|
return &rv; |
1145 |
|
|
} |
1146 |
|
|
|
1147 |
|
|
CF_PLUGIN int closePlugin() |
1148 |
|
|
{ |
1149 |
|
|
printf("CFAnim 2.0a closing\n"); |
1150 |
|
|
return 0; |
1151 |
|
|
} |
1152 |
|
|
|