1 |
/*****************************************************************************/ |
2 |
/* Crossfire Animator v2.0a */ |
3 |
/* Contacts: yann.chachkoff@myrealbox.com, tchize@myrealbox.com */ |
4 |
/*****************************************************************************/ |
5 |
/* That code is placed under the GNU General Public Licence (GPL) */ |
6 |
/* */ |
7 |
/* (C) 2001 David Delbecq for the original code version. */ |
8 |
/*****************************************************************************/ |
9 |
/* CrossFire, A Multiplayer game for X-windows */ |
10 |
/* */ |
11 |
/* Copyright (C) 2000 Mark Wedel */ |
12 |
/* Copyright (C) 1992 Frank Tore Johansen */ |
13 |
/* */ |
14 |
/* This program is free software; you can redistribute it and/or modify */ |
15 |
/* it under the terms of the GNU General Public License as published by */ |
16 |
/* the Free Software Foundation; either version 2 of the License, or */ |
17 |
/* (at your option) any later version. */ |
18 |
/* */ |
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/* This program is distributed in the hope that it will be useful, */ |
20 |
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ |
21 |
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ |
22 |
/* GNU General Public License for more details. */ |
23 |
/* */ |
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/* You should have received a copy of the GNU General Public License */ |
25 |
/* along with this program; if not, write to the Free Software */ |
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/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
27 |
/* */ |
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/*****************************************************************************/ |
29 |
|
30 |
/* First let's include the header file needed */ |
31 |
|
32 |
#include <cfanim.h> |
33 |
#include <stdarg.h> |
34 |
|
35 |
f_plug_api gethook; |
36 |
f_plug_api registerGlobalEvent; |
37 |
f_plug_api unregisterGlobalEvent; |
38 |
f_plug_api systemDirectory; |
39 |
f_plug_api reCmp; |
40 |
|
41 |
CFPContext* context_stack; |
42 |
CFPContext* current_context; |
43 |
CFanimation *first_animation=NULL; |
44 |
|
45 |
int get_dir_from_name (char*name) |
46 |
{ |
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if (!strcmp(name,"north")) return 1; |
48 |
if (!strcmp(name,"north_east")) return 2; |
49 |
if (!strcmp(name,"east")) return 3; |
50 |
if (!strcmp(name,"south_east")) return 4; |
51 |
if (!strcmp(name,"south")) return 5; |
52 |
if (!strcmp(name,"south_west")) return 6; |
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if (!strcmp(name,"west")) return 7; |
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if (!strcmp(name,"north_west")) return 8; |
55 |
return -1; |
56 |
} |
57 |
|
58 |
long int initmovement(char* name,char* parameters, struct CFmovement_struct* move_entity) |
59 |
{ |
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int dir; |
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dir=get_dir_from_name (name); |
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move_entity->parameters=NULL; |
63 |
return dir; |
64 |
} |
65 |
int runmovement(struct CFanimation_struct* animation, long int id, void* parameters) |
66 |
{ |
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object* op=animation->victim; |
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int dir=id; |
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printf ("CFAnim: Moving in direction %ld\n",id); |
70 |
if (op->type==PLAYER) |
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cf_player_move(op->contr,dir); |
72 |
else |
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cf_object_move(op,dir,op); |
74 |
return 1; |
75 |
} |
76 |
|
77 |
long int initfire(char* name,char* parameters,struct CFmovement_struct* move_entity) |
78 |
{ |
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int dir; |
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dir=get_dir_from_name(&(name[5])); |
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move_entity->parameters=NULL; |
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return dir; |
83 |
} |
84 |
|
85 |
int runfire(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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printf ("CFAnim: Firing in direction %ld\n",id); |
88 |
return 1; |
89 |
} |
90 |
|
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long int initturn(char* name,char* parameters,struct CFmovement_struct* move_entity) |
92 |
{ |
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int dir; |
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dir=get_dir_from_name (&(name[5])); |
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move_entity->parameters=NULL; |
96 |
return dir; |
97 |
} |
98 |
|
99 |
int runturn(struct CFanimation_struct* animation, long int id, void* parameters) |
100 |
{ |
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object* op=animation->victim; |
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int dir=id; |
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int face; |
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printf ("CFAnim: Turning in direction %ld\n",id); |
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op->facing=dir; |
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cf_object_set_int_property(op,CFAPI_OBJECT_ANIMATION,face); |
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return 1; |
108 |
} |
109 |
|
110 |
long int initcamera(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name (&(name[7])); |
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move_entity->parameters=NULL; |
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return dir; |
116 |
} |
117 |
int runcamera(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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printf ("CFAnim: Moving the camera in direction %ld\n",id); |
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return 1; |
121 |
/*if (animation->victim->type==PLAYER) |
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hook_scroll_map(animation->victim,id); |
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else printf ("CFAnim: Not a player\n"); |
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return 1;*/ |
125 |
} |
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|
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long int initvisible (char* name, char* parameters, struct CFmovement_struct* move_entity) |
128 |
{ |
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int result; |
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if (get_boolean (parameters,&result)) |
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return result; |
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printf ("CFAnim: Error in animation - possible values for 'invisible' are 'yes' and 'no'\n"); |
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return -1; |
134 |
} |
135 |
int runvisible(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (id==-1) |
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return 1; |
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animation->invisible=id; |
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return 1; |
141 |
} |
142 |
|
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long int initwizard (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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int result; |
146 |
if (get_boolean (parameters,&result)) |
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return result; |
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printf ("CFAnim: Error in animation - possible values for 'wizard' are 'yes' and 'no'\n"); |
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return -1; |
150 |
} |
151 |
int runwizard(struct CFanimation_struct* animation, long int id, void* parameters) |
152 |
{ |
153 |
if (id==-1) |
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return 1; |
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animation->wizard=id; |
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return 1; |
157 |
} |
158 |
long int initsay (char* name, char* parameters, struct CFmovement_struct* move_entity) |
159 |
{ |
160 |
if (parameters) |
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move_entity->parameters=cf_strdup_local (parameters); |
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else |
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move_entity->parameters=NULL; |
164 |
printf ("CFAnim: init say: parameters: %p\n",parameters); |
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return 1; |
166 |
} |
167 |
int runsay(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (parameters) |
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{ |
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cf_object_speak(animation->victim, parameters); |
172 |
free (parameters); |
173 |
} |
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else |
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printf ("CFAnim: Error in animation: nothing to say with say function\n"); |
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return 1; |
177 |
} |
178 |
long int initapply (char* name, char* parameters, struct CFmovement_struct* move_entity) |
179 |
{ |
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return 1; |
181 |
} |
182 |
int runapply(struct CFanimation_struct* animation, long int id, void* parameters) |
183 |
{ |
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object* current_container; |
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if (animation->victim->type!=PLAYER) |
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return 0; |
187 |
current_container=animation->victim->container; |
188 |
animation->victim->container=NULL; |
189 |
cf_object_apply_below(animation->victim); |
190 |
animation->victim->container=current_container; |
191 |
return 1; |
192 |
} |
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long int initapplyobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
194 |
{ |
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move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
196 |
return 1; |
197 |
} |
198 |
int runapplyobject(struct CFanimation_struct* animation, long int id, void* parameters) |
199 |
{ |
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object* current; |
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int aflag; |
202 |
|
203 |
if (!parameters) |
204 |
return 0; |
205 |
for (current=animation->victim->below;current;current=current->below) |
206 |
if(current->name==parameters) break; |
207 |
if (!current) |
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for (current=animation->victim->inv;current;current=current->below) |
209 |
if(current->name==parameters) break; |
210 |
if (!current) |
211 |
{ |
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cf_free_string (parameters); |
213 |
return 0; |
214 |
} |
215 |
aflag=AP_APPLY; |
216 |
cf_object_apply(animation->victim, current, aflag); |
217 |
cf_free_string(parameters); |
218 |
return 1; |
219 |
} |
220 |
|
221 |
long int initdropobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
222 |
{ |
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move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
224 |
return 1; |
225 |
} |
226 |
int rundropobject(struct CFanimation_struct* animation, long int id, void* parameters) |
227 |
{ |
228 |
if (!parameters) |
229 |
return 0; |
230 |
cf_object_drop(animation->victim, parameters); |
231 |
cf_free_string(parameters); |
232 |
return 1; |
233 |
} |
234 |
|
235 |
long int initpickup (char* name, char* parameters, struct CFmovement_struct* move_entity) |
236 |
{ |
237 |
return 1; |
238 |
} |
239 |
int runpickup(struct CFanimation_struct* animation, long int id, void* parameters) |
240 |
{ |
241 |
object* current; |
242 |
current=animation->victim->below; |
243 |
if (!current) |
244 |
return 0; |
245 |
cf_object_pickup(animation->victim, current); |
246 |
return 1; |
247 |
} |
248 |
|
249 |
long int initpickupobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
250 |
{ |
251 |
move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
252 |
return 1; |
253 |
} |
254 |
int runpickupobject(struct CFanimation_struct* animation, long int id, void* parameters) |
255 |
{ |
256 |
object* current; |
257 |
if (!parameters) return 0; |
258 |
for (current=animation->victim->below;current;current=current->below) |
259 |
if(current->name==parameters) |
260 |
break; |
261 |
if (current) |
262 |
cf_object_pickup(animation->victim, current); |
263 |
cf_free_string(parameters); |
264 |
return 1; |
265 |
} |
266 |
long int initghosted (char* name, char* parameters, struct CFmovement_struct* move_entity) |
267 |
{ |
268 |
int result; |
269 |
if (get_boolean(parameters,&result)) |
270 |
return result; |
271 |
printf ("CFAnim: Error in animation: possible values for 'ghosted' are 'yes' and 'no'\n"); |
272 |
return -1; |
273 |
} |
274 |
int runghosted(struct CFanimation_struct* animation, long int id, void* parameters) |
275 |
{ |
276 |
object* corpse; |
277 |
|
278 |
if ( (id && animation->ghosted) || |
279 |
(!id && !animation->ghosted) ) |
280 |
runghosted(animation, !id, parameters); |
281 |
if (id) /*Create a ghost/corpse pair*/ |
282 |
{ |
283 |
corpse = cf_object_clone(animation->victim,1); |
284 |
corpse->x=animation->victim->x; |
285 |
corpse->y=animation->victim->y; |
286 |
corpse->type=0; |
287 |
corpse->contr=NULL; |
288 |
cf_map_insert_object_there(animation->victim->map, corpse, NULL, 0); |
289 |
animation->wizard=1; |
290 |
animation->invisible=1; |
291 |
animation->corpse=corpse; |
292 |
} |
293 |
else /*Remove a corpse, make current player visible*/ |
294 |
{ |
295 |
animation->wizard=0; |
296 |
animation->invisible=0; |
297 |
cf_object_remove(animation->corpse); |
298 |
cf_object_free(animation->corpse); |
299 |
animation->corpse=NULL; |
300 |
animation->victim->invisible=0; |
301 |
} |
302 |
animation->ghosted=id; |
303 |
return 1; |
304 |
} |
305 |
|
306 |
typedef struct |
307 |
{ |
308 |
char* mapname; |
309 |
int mapx; |
310 |
int mapy; |
311 |
}teleport_params; |
312 |
|
313 |
long int initteleport (char* name, char* parameters, struct CFmovement_struct* move_entity) |
314 |
{ |
315 |
char* mapname; |
316 |
int mapx; |
317 |
int mapy; |
318 |
teleport_params* teleport; |
319 |
move_entity->parameters=NULL; |
320 |
printf (".(%s)\n",parameters); |
321 |
if (!parameters) |
322 |
{ |
323 |
printf ("CFAnim: Error - no parameters for teleport\n"); |
324 |
return 0; |
325 |
} |
326 |
mapname=strstr (parameters," "); |
327 |
printf (".(%s)\n",parameters); |
328 |
if (!mapname) |
329 |
return 0; |
330 |
*mapname='\0'; |
331 |
mapx=atoi(parameters); |
332 |
mapname++; |
333 |
parameters=mapname; |
334 |
if (!parameters) |
335 |
{ |
336 |
printf ("CFAnim: Error - not enough parameters for teleport\n"); |
337 |
return 0; |
338 |
} |
339 |
printf (".(%s)\n",parameters); |
340 |
mapname=strstr (parameters," "); |
341 |
printf (".\n"); |
342 |
if (!mapname) |
343 |
return 0; |
344 |
*mapname='\0'; |
345 |
mapy=atoi(parameters); |
346 |
mapname++; |
347 |
if (mapname[0]=='\0') |
348 |
return 0; |
349 |
teleport=(teleport_params*)malloc (sizeof(teleport_params)); |
350 |
teleport->mapname=cf_strdup_local (mapname); |
351 |
teleport->mapx=mapx; |
352 |
teleport->mapy=mapy; |
353 |
move_entity->parameters=teleport; |
354 |
return 1; |
355 |
} |
356 |
int runteleport(struct CFanimation_struct* animation, long int id, void* parameters) |
357 |
{ |
358 |
teleport_params* teleport=(teleport_params*)parameters; |
359 |
if (!parameters) |
360 |
return 0; |
361 |
cf_object_teleport(animation->victim, cf_map_get_map(teleport->mapname), |
362 |
teleport->mapx, teleport->mapy); |
363 |
free(parameters); |
364 |
return 1; |
365 |
} |
366 |
|
367 |
long int initnotice (char* name, char* parameters, struct CFmovement_struct* move_entity) |
368 |
{ |
369 |
move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
370 |
return 1; |
371 |
} |
372 |
int runnotice(struct CFanimation_struct* animation, long int id, void* parameters) |
373 |
{ |
374 |
int val; |
375 |
|
376 |
val = NDI_NAVY|NDI_UNIQUE; |
377 |
|
378 |
cf_player_message(animation->victim, parameters, val); |
379 |
return 1; |
380 |
} |
381 |
|
382 |
|
383 |
CFanimationHook animationbox[]= |
384 |
{ |
385 |
{"north",initmovement,runmovement}, |
386 |
{"north_east",initmovement,runmovement}, |
387 |
{"east",initmovement,runmovement}, |
388 |
{"south_east",initmovement,runmovement}, |
389 |
{"south",initmovement,runmovement}, |
390 |
{"south_west",initmovement,runmovement}, |
391 |
{"west",initmovement,runmovement}, |
392 |
{"north_west",initmovement,runmovement}, |
393 |
{"fire_north",initfire,runfire}, |
394 |
{"fire_north_east",initfire,runfire}, |
395 |
{"fire_east",initfire,runfire}, |
396 |
{"fire_south_east",initfire,runfire}, |
397 |
{"fire_south",initfire,runfire}, |
398 |
{"fire_south_west",initfire,runfire}, |
399 |
{"fire_west",initfire,runfire}, |
400 |
{"fire_north_west",initfire,runfire}, |
401 |
{"turn_north",initturn,runturn}, |
402 |
{"turn_north_east",initturn,runturn}, |
403 |
{"turn_east",initturn,runturn}, |
404 |
{"turn_south_east",initturn,runturn}, |
405 |
{"turn_south",initturn,runturn}, |
406 |
{"turn_south_west",initturn,runturn}, |
407 |
{"turn_west",initturn,runturn}, |
408 |
{"turn_north_west",initturn,runturn}, |
409 |
{"camera_north",initcamera,runcamera}, |
410 |
{"camera_north_east",initcamera,runcamera}, |
411 |
{"camera_east",initcamera,runcamera}, |
412 |
{"camera_south_east",initcamera,runcamera}, |
413 |
{"camera_south",initcamera,runcamera}, |
414 |
{"camera_south_west",initcamera,runcamera}, |
415 |
{"camera_west",initcamera,runcamera}, |
416 |
{"camera_north_west",initcamera,runcamera}, |
417 |
{"invisible",initvisible,runvisible}, |
418 |
{"wizard",initwizard,runwizard}, |
419 |
{"say",initsay,runsay}, |
420 |
{"apply",initapply,runapply}, |
421 |
{"apply_object",initapplyobject,runapplyobject}, |
422 |
{"drop_object",initdropobject,rundropobject}, |
423 |
{"pickup",initpickup,runpickup}, |
424 |
{"pickup_object",initpickupobject,runpickupobject}, |
425 |
{"ghosted",initghosted,runghosted}, |
426 |
{"teleport",initteleport,runteleport}, |
427 |
{"notice",initnotice,runnotice} |
428 |
}; |
429 |
int animationcount=sizeof (animationbox) / sizeof (CFanimationHook); |
430 |
int ordered_commands=0; |
431 |
static int compareAnims (const void *a, const void *b) |
432 |
{ |
433 |
return strcmp ( ((CFanimationHook*)a)->name,((CFanimationHook*)b)->name); |
434 |
} |
435 |
|
436 |
void prepare_commands (void) |
437 |
{ |
438 |
qsort (animationbox,animationcount,sizeof (CFanimationHook),compareAnims); |
439 |
ordered_commands=1; |
440 |
} |
441 |
|
442 |
static CFanimationHook *get_command(char *command) |
443 |
{ |
444 |
CFanimationHook dummy; |
445 |
dummy.name=command; |
446 |
if (!ordered_commands) |
447 |
prepare_commands(); |
448 |
return (CFanimationHook*) |
449 |
bsearch (&dummy,animationbox,animationcount, |
450 |
sizeof(CFanimationHook), compareAnims); |
451 |
} |
452 |
|
453 |
static CFmovement *parse_animation_block(char *buffer, size_t buffer_size, FILE *fichier, CFanimation *parent) |
454 |
{ |
455 |
CFmovement* first=NULL; |
456 |
CFmovement* current=NULL; |
457 |
CFmovement* next; |
458 |
char* time; |
459 |
char* name; |
460 |
char* parameters; |
461 |
int tick; |
462 |
CFanimationHook* animationhook; |
463 |
if (parent->verbose) |
464 |
printf ("CFAnim: In parse block for %s\n",buffer); |
465 |
while (fgets(buffer,buffer_size,fichier)) |
466 |
{ |
467 |
if (buffer[0]=='[') break; |
468 |
if (buffer[0]=='#') continue; |
469 |
buffer[strlen(buffer)-strlen("\n")]='\0'; |
470 |
while (buffer[strlen(buffer)-1]==' ') |
471 |
buffer[strlen(buffer)-1]='\0'; |
472 |
if (strlen (buffer)<=0) |
473 |
continue; |
474 |
time=buffer; |
475 |
|
476 |
name= strstr (buffer," "); |
477 |
if (!name) continue; |
478 |
*name='\0'; |
479 |
name++; |
480 |
while (*name==' ') name++; |
481 |
|
482 |
tick=atoi(time); |
483 |
if (tick<0) continue; |
484 |
|
485 |
parameters=strstr (name," "); |
486 |
if (parameters) /*Parameters may be nul*/ |
487 |
{ |
488 |
*parameters ='\0'; |
489 |
parameters++; |
490 |
while (*parameters==' ') parameters++; |
491 |
if (*parameters=='\0') parameters=NULL; |
492 |
} |
493 |
animationhook= get_command (name); |
494 |
printf ("\n"); |
495 |
if (parent->verbose) |
496 |
{ |
497 |
if (!animationhook) |
498 |
printf ("CFAnim: %s - Unknown animation command\n",name); |
499 |
else |
500 |
printf ("CFAnim: Parsed %s -> %p\n",name,animationhook); |
501 |
} |
502 |
if (!animationhook) |
503 |
{ |
504 |
if (parent->errors_allowed) |
505 |
continue; |
506 |
else |
507 |
break; |
508 |
} |
509 |
next= (CFmovement*) malloc (sizeof (CFmovement)); |
510 |
if (!next) continue; |
511 |
next->parent=parent; |
512 |
next->tick=tick; |
513 |
next->next=NULL; |
514 |
if (animationhook->funcinit) |
515 |
next->id=animationhook->funcinit (name,parameters,next); |
516 |
next->func=animationhook->funcrun; |
517 |
if (current) current->next=next; |
518 |
else first=next; |
519 |
current=next; |
520 |
} |
521 |
printf ("\n"); |
522 |
return first; |
523 |
} |
524 |
|
525 |
/* |
526 |
* This function take buffer with a value like "blabla= things" |
527 |
* Its arguments are: |
528 |
* buffer: where equality is written |
529 |
* variable: the address of a char pointer. It will |
530 |
* be positionned to where in buffer the |
531 |
* variable name starts. leading spaces |
532 |
* will be converted to \0 |
533 |
* value: the same as above but for the value part |
534 |
* Note that variable and value become pointers to internals of |
535 |
* buffer. If buffer chages, they will whange too! |
536 |
*/ |
537 |
int equality_split (char* buffer, char**variable, char**value) |
538 |
{ |
539 |
if (!strcmp (&buffer[strlen(buffer)-strlen("\n")],"\n")) |
540 |
buffer[strlen(buffer)-strlen("\n")]='\0'; |
541 |
*value=strstr (buffer,"="); |
542 |
if (!*value) return 0; |
543 |
**value='\0'; |
544 |
*variable=buffer; |
545 |
(*value)++; |
546 |
while ((strlen(*variable)>0) && ((*variable)[strlen(*variable)-1]==' ')) |
547 |
(*variable)[strlen(*variable)-1]='\0'; |
548 |
while ((strlen(*value)>0) && ((*value)[strlen(*value)-1]==' ')) |
549 |
(*value)[strlen(*value)-1]='\0'; |
550 |
while (**value==' ') (*value)++; |
551 |
if ((**variable=='\0') || (**value=='\0')) return 0; |
552 |
return 1; |
553 |
} |
554 |
/* |
555 |
* This function gets a string containing |
556 |
* [Y/y](es)/[N/n](o), 1/0 |
557 |
* and set bool according to what's read |
558 |
* if return value is true, bool was set successfully |
559 |
* else, an error occured and bool was not touched |
560 |
*/ |
561 |
int get_boolean (char* string,int* bool) |
562 |
{ |
563 |
if (!strncmp (string,"y",1)) |
564 |
*bool=1; |
565 |
else if (!strncmp (string,"n",1)) |
566 |
*bool=0; |
567 |
else if (!strncmp (string,"Y",1)) |
568 |
*bool=1; |
569 |
else if (!strncmp (string,"N",1)) |
570 |
*bool=0; |
571 |
else if (!strncmp (string,"1",1)) |
572 |
*bool=1; |
573 |
else if (!strncmp (string,"0",1)) |
574 |
*bool=0; |
575 |
else return 0; |
576 |
return 1; |
577 |
} |
578 |
|
579 |
int is_animated_player (object* pl) |
580 |
{ |
581 |
CFanimation* current; |
582 |
for (current=first_animation;current;current++) |
583 |
if ((current->victim==pl) && (current->paralyze)) |
584 |
{ |
585 |
if (current->verbose) |
586 |
printf("CFAnim: Getting a command for a paralyzed player %s.\n",pl->name); |
587 |
return 1; |
588 |
} |
589 |
return 0; |
590 |
} |
591 |
|
592 |
/* |
593 |
* return a new animation pointer inserted in the list of animations |
594 |
*/ |
595 |
static CFanimation *create_animation(void) |
596 |
{ |
597 |
CFanimation* new; |
598 |
CFanimation* current; |
599 |
new=(CFanimation*) malloc (sizeof (CFanimation)); |
600 |
if (!new) return NULL; |
601 |
new->name=NULL; |
602 |
new->victim=NULL; |
603 |
new->nextmovement=NULL; |
604 |
new->nextanimation=NULL; |
605 |
for (current=first_animation;(current && current->nextanimation); |
606 |
current=current->nextanimation); |
607 |
if (!current) |
608 |
first_animation=new; |
609 |
else |
610 |
current->nextanimation=new; |
611 |
return new; |
612 |
} |
613 |
|
614 |
void free_events(object* who) |
615 |
{ |
616 |
/*if (who->event_hook[current_event]) |
617 |
{ |
618 |
hook_free_string (who->event_hook[current_event]); |
619 |
who->event_hook[current_event]=NULL; |
620 |
} |
621 |
if (who->event_plugin[current_event]) |
622 |
{ |
623 |
hook_free_string (who->event_plugin[current_event]); |
624 |
who->event_plugin[current_event]=NULL; |
625 |
} |
626 |
if (who->event_hook[current_event]) |
627 |
{ |
628 |
hook_free_string (who->event_options[current_event]); |
629 |
who->event_options[current_event]=NULL; |
630 |
}*/ |
631 |
|
632 |
} |
633 |
|
634 |
/* |
635 |
* Create a new animation object according to file, option and activator (who) |
636 |
*/ |
637 |
int start_animation (object* who,object* activator,char* file, char* options) |
638 |
{ |
639 |
FILE* fichier; |
640 |
char* name=NULL; |
641 |
int victimtype=0; |
642 |
object* victim=NULL; |
643 |
int unique=0; |
644 |
int always_delete=0; |
645 |
int parallel=0; |
646 |
int paralyzed=1; |
647 |
int invisible=0; |
648 |
int wizard=0; |
649 |
enum time_enum timetype; |
650 |
int errors_allowed=0; |
651 |
int verbose=0; |
652 |
char* animationitem; |
653 |
char buffer[HUGE_BUF]; |
654 |
char* variable; |
655 |
char* value; |
656 |
int errors_found=0; |
657 |
CFanimation* current_anim; |
658 |
|
659 |
fichier = fopen(cf_get_maps_directory(file),"r"); |
660 |
if (fichier == NULL) |
661 |
{ |
662 |
printf("CFAnim: Unable to open %s\n", cf_get_maps_directory(file)); |
663 |
return 0; |
664 |
} |
665 |
while (fgets(buffer,HUGE_BUF,fichier)) |
666 |
{ |
667 |
if (buffer[0]=='[') break; |
668 |
if (buffer[0]=='#') continue; |
669 |
if (!strcmp(buffer,"\n")) continue; |
670 |
errors_found=1; |
671 |
printf ("CFAnim: '%s' has an invalid syntax.\n",buffer); |
672 |
} |
673 |
if (feof(fichier)) |
674 |
return 0; |
675 |
if (strncmp (buffer,"[Config]",8)) |
676 |
{ |
677 |
printf ("CFAnim: Fatal error in %s: [Config] must be the first group defined.\n",file); |
678 |
return 0; |
679 |
} |
680 |
while (fgets(buffer,HUGE_BUF,fichier)) |
681 |
{ |
682 |
if (buffer[0]=='[') break; |
683 |
if (buffer[0]=='#') continue; |
684 |
if (!strcmp(buffer,"\n")) continue; |
685 |
if (!equality_split(buffer,&variable,&value)) |
686 |
errors_found=1; |
687 |
else |
688 |
{ |
689 |
if (!strcmp (variable,"name")) |
690 |
{ |
691 |
if (*value=='"') value++; |
692 |
if (value[strlen(value)-1] == '"') value[strlen(value)-1]='\0'; |
693 |
name=cf_strdup_local (value); |
694 |
} |
695 |
else if (!strcmp (variable,"victimtype")) |
696 |
{ |
697 |
if (!strcmp (value,"player")) victimtype=0; |
698 |
else if (!strcmp (value,"object")) victimtype=1; |
699 |
else if (!strcmp (value,"any")) victimtype=2; |
700 |
else errors_found=1; |
701 |
} |
702 |
else if (!strcmp (variable,"victim")) |
703 |
{ |
704 |
printf ("Setting victim to %s\n",value); |
705 |
if (!strcmp (value,"who")) |
706 |
victim=who; |
707 |
else if (!strcmp (value,"activator")) |
708 |
victim=activator; |
709 |
else if (!strcmp (value,"who_owner")) |
710 |
if (!who) |
711 |
{ |
712 |
errors_found=1; |
713 |
printf("Warning: object \"who\" doesn't exist and you victimized it's owner\n"); |
714 |
} |
715 |
else |
716 |
victim=who->env; |
717 |
else if (!strcmp (value,"activator_owner")) |
718 |
if (!activator) |
719 |
{ |
720 |
errors_found=1; |
721 |
printf ("Warning: object \"activator\" doesn't exist and you victimized it's owner\n"); |
722 |
} |
723 |
else |
724 |
victim=activator->env; |
725 |
else |
726 |
errors_found=1; |
727 |
} |
728 |
else if (!strcmp(variable,"unique")) |
729 |
{ |
730 |
if (!get_boolean(value,&unique)) |
731 |
errors_found=1; |
732 |
} |
733 |
else if (!strcmp(variable,"always_delete")) |
734 |
{ |
735 |
if (!get_boolean(value,&always_delete)) |
736 |
errors_found=1; |
737 |
} |
738 |
else if (!strcmp(variable,"parallel")) |
739 |
{ |
740 |
if (!get_boolean(value,¶llel)) |
741 |
errors_found=1; |
742 |
} |
743 |
else if (!strcmp(variable,"paralyzed")) |
744 |
{ |
745 |
if (!get_boolean(value,¶lyzed)) |
746 |
errors_found=1; |
747 |
} |
748 |
else if (!strcmp(variable,"invisible")) |
749 |
{ |
750 |
if (!get_boolean(value,&invisible)) |
751 |
errors_found=1; |
752 |
} |
753 |
else if (!strcmp(variable,"wizard")) |
754 |
{ |
755 |
if (!get_boolean(value,&wizard)) |
756 |
errors_found=1; |
757 |
} |
758 |
else if (!strcmp(variable,"errors_allowed")) |
759 |
{ |
760 |
if (!get_boolean(value,&errors_allowed)) |
761 |
errors_found=1; |
762 |
} |
763 |
else if (!strcmp(variable,"verbose")) |
764 |
{ |
765 |
if (!get_boolean(value,&verbose)) |
766 |
errors_found=1; |
767 |
} |
768 |
else if (!strcmp(variable,"time_representation")) |
769 |
{ |
770 |
if (!strcmp (value,"second")) timetype=time_second; |
771 |
else if (!strcmp (value,"tick")) timetype=time_tick; |
772 |
else errors_found=1; |
773 |
} |
774 |
else if (!strcmp(variable,"animation")) |
775 |
{ |
776 |
animationitem=cf_strdup_local(value); |
777 |
} |
778 |
else errors_found=1; |
779 |
} |
780 |
} |
781 |
if (buffer[0]=='\0') |
782 |
{ |
783 |
printf ("CFAnim: Errors occurred during the parsing of %s\n", cf_get_maps_directory(file)); |
784 |
return 0; |
785 |
} |
786 |
if (!(current_anim=create_animation())) |
787 |
{ |
788 |
printf ("CFAnim: Fatal error - Not enough memory.\n"); |
789 |
return 0; |
790 |
} |
791 |
if (always_delete) |
792 |
{ |
793 |
/*if (verbose) printf("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
794 |
free_events(who); |
795 |
} |
796 |
if (!victim) |
797 |
{ |
798 |
printf ("CFAnim: Fatal error - victim is NULL"); |
799 |
return 0; |
800 |
} |
801 |
if ( ( (victim->type==PLAYER) && (victimtype==1)) || |
802 |
( (victim->type!=PLAYER) && (victimtype==0)) || |
803 |
( errors_found && !errors_allowed) ) |
804 |
{ |
805 |
if (verbose) printf ("CFAnim: No correct victim found or errors found, aborting.\n"); |
806 |
return 0; |
807 |
} |
808 |
if (unique && !always_delete) |
809 |
{ |
810 |
/*if (verbose) printf ("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
811 |
free_events(who); |
812 |
} |
813 |
current_anim->name = name; |
814 |
current_anim->victim = victim; |
815 |
current_anim->paralyze = paralyzed; |
816 |
current_anim->invisible = invisible; |
817 |
current_anim->wizard = wizard; |
818 |
current_anim->unique = unique; |
819 |
current_anim->ghosted = 0; |
820 |
current_anim->corpse = NULL; |
821 |
current_anim->time_representation=timetype; |
822 |
current_anim->verbose = verbose; |
823 |
current_anim->tick_left = 0; |
824 |
current_anim->errors_allowed=errors_allowed; |
825 |
while (buffer[0]=='[') |
826 |
{ |
827 |
if (strncmp (&buffer[1],animationitem,strlen(animationitem))) |
828 |
while (fgets(buffer,HUGE_BUF,fichier)) |
829 |
if (buffer[0]=='[') break; |
830 |
current_anim->nextmovement=parse_animation_block(buffer,HUGE_BUF,fichier,current_anim); |
831 |
if (current_anim->nextmovement) break; |
832 |
} |
833 |
fclose (fichier); |
834 |
return 1; |
835 |
} |
836 |
static void animate_one(CFanimation *animation, long int milliseconds) |
837 |
{ |
838 |
CFmovement* current; |
839 |
|
840 |
if (animation->time_representation==time_second) |
841 |
animation->tick_left+=milliseconds; |
842 |
else animation->tick_left++; |
843 |
if (animation->verbose) |
844 |
printf("CFAnim: Ticking %s for %s. Tickleft is %ld\n", |
845 |
animation->name,animation->victim->name,animation->tick_left); |
846 |
if (animation->invisible) |
847 |
animation->victim->invisible=10; |
848 |
if (animation->wizard) |
849 |
{ |
850 |
if (animation->verbose) |
851 |
printf ("CFAnim: Setting wizard flags\n"); |
852 |
cf_object_set_flag(animation->victim, FLAG_WIZPASS,1); |
853 |
cf_object_set_flag(animation->victim, FLAG_WIZCAST,1); |
854 |
cf_object_set_flag(animation->victim, FLAG_WIZ,1); |
855 |
|
856 |
} |
857 |
cf_object_update(animation->victim,UP_OBJ_CHANGE); |
858 |
|
859 |
if (animation->nextmovement) |
860 |
while ( animation->tick_left> animation->nextmovement->tick) |
861 |
{ |
862 |
animation->tick_left-=animation->nextmovement->tick; |
863 |
animation->nextmovement->func (animation, |
864 |
animation->nextmovement->id, |
865 |
animation->nextmovement->parameters); |
866 |
current=animation->nextmovement; |
867 |
animation->nextmovement=animation->nextmovement->next; |
868 |
free (current); |
869 |
if (!animation->nextmovement) break; |
870 |
} |
871 |
cf_object_set_flag(animation->victim, FLAG_WIZPASS,0); |
872 |
cf_object_set_flag(animation->victim, FLAG_WIZCAST,0); |
873 |
cf_object_set_flag(animation->victim, FLAG_WIZ,0); |
874 |
} |
875 |
|
876 |
void animate(void) |
877 |
{ |
878 |
CFanimation* current; |
879 |
CFanimation* next; |
880 |
struct timeval now; |
881 |
static struct timeval yesterday; |
882 |
static int already_passed=0; |
883 |
long int delta_milli; |
884 |
(void) GETTIMEOFDAY(&now); |
885 |
if (!already_passed) |
886 |
{ |
887 |
already_passed=1; |
888 |
memcpy (&yesterday,&now,sizeof (struct timeval)); |
889 |
return; |
890 |
} |
891 |
delta_milli=(now.tv_sec-yesterday.tv_sec)*1000+(now.tv_usec/1000-yesterday.tv_usec/1000); |
892 |
/*printf ("Working for %ld milli seconds\n",delta_milli);*/ |
893 |
memcpy (&yesterday,&now,sizeof (struct timeval)); |
894 |
for (current=first_animation;current;current=current->nextanimation) |
895 |
animate_one(current,delta_milli); |
896 |
current=first_animation; |
897 |
while (current) |
898 |
{ |
899 |
if (!current->nextmovement) |
900 |
{ |
901 |
next=current->nextanimation; |
902 |
if (first_animation==current) |
903 |
first_animation=next; |
904 |
if (current->name) |
905 |
free (current->name); |
906 |
free (current); |
907 |
current=next; |
908 |
} |
909 |
else |
910 |
current=current->nextanimation; |
911 |
} |
912 |
} |
913 |
|
914 |
|
915 |
|
916 |
|
917 |
|
918 |
|
919 |
|
920 |
|
921 |
void initContextStack(void) |
922 |
{ |
923 |
current_context = NULL; |
924 |
context_stack = NULL; |
925 |
} |
926 |
|
927 |
void pushContext(CFPContext* context) |
928 |
{ |
929 |
if (current_context == NULL) |
930 |
{ |
931 |
context_stack = context; |
932 |
context->down = NULL; |
933 |
} |
934 |
else |
935 |
{ |
936 |
context->down = current_context; |
937 |
} |
938 |
current_context = context; |
939 |
} |
940 |
|
941 |
CFPContext* popContext() |
942 |
{ |
943 |
CFPContext* oldcontext; |
944 |
if (current_context != NULL) |
945 |
{ |
946 |
oldcontext = current_context; |
947 |
current_context = current_context->down; |
948 |
return oldcontext; |
949 |
} |
950 |
else |
951 |
return NULL; |
952 |
} |
953 |
|
954 |
CF_PLUGIN int initPlugin(const char* iversion, f_plug_api gethooksptr) |
955 |
{ |
956 |
gethook = gethooksptr; |
957 |
|
958 |
printf("CFAnim 2.0a init\n"); |
959 |
|
960 |
/* Place your initialization code here */ |
961 |
return 0; |
962 |
} |
963 |
|
964 |
CF_PLUGIN void* getPluginProperty(int* type, ...) |
965 |
{ |
966 |
va_list args; |
967 |
char* propname; |
968 |
|
969 |
va_start(args, type); |
970 |
propname = va_arg(args, char *); |
971 |
|
972 |
if (!strcmp(propname, "Identification")) |
973 |
{ |
974 |
va_end(args); |
975 |
return PLUGIN_NAME; |
976 |
} |
977 |
else if (!strcmp(propname, "FullName")) |
978 |
{ |
979 |
va_end(args); |
980 |
return PLUGIN_VERSION; |
981 |
} |
982 |
return NULL; |
983 |
} |
984 |
|
985 |
CF_PLUGIN int runPluginCommand(object* op, char* params) |
986 |
{ |
987 |
return -1; |
988 |
} |
989 |
|
990 |
CF_PLUGIN int postInitPlugin(void) |
991 |
{ |
992 |
int hooktype = 1; |
993 |
int rtype = 0; |
994 |
|
995 |
printf("CFAnim 2.0a post init\n"); |
996 |
registerGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_register_global_event"); |
997 |
unregisterGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_unregister_global_event"); |
998 |
systemDirectory = gethook(&rtype,hooktype,"cfapi_system_directory"); |
999 |
reCmp = gethook(&rtype,hooktype,"cfapi_system_re_cmp"); |
1000 |
cf_init_plugin( gethook ); |
1001 |
initContextStack(); |
1002 |
/* Pick the global events you want to monitor from this plugin */ |
1003 |
registerGlobalEvent(NULL,EVENT_CLOCK,PLUGIN_NAME,globalEventListener); |
1004 |
return 0; |
1005 |
} |
1006 |
|
1007 |
CF_PLUGIN void* globalEventListener(int* type, ...) |
1008 |
{ |
1009 |
va_list args; |
1010 |
static int rv=0; |
1011 |
CFPContext* context; |
1012 |
char* buf; |
1013 |
player* pl; |
1014 |
context = malloc(sizeof(CFPContext)); |
1015 |
|
1016 |
va_start(args, type); |
1017 |
context->event_code = va_arg(args, int); |
1018 |
|
1019 |
context->message[0]=0; |
1020 |
|
1021 |
context->who = NULL; |
1022 |
context->activator = NULL; |
1023 |
context->third = NULL; |
1024 |
rv = context->returnvalue = 0; |
1025 |
switch(context->event_code) |
1026 |
{ |
1027 |
case EVENT_CRASH: |
1028 |
printf( "Unimplemented for now\n"); |
1029 |
break; |
1030 |
case EVENT_BORN: |
1031 |
context->activator = va_arg(args, object*); |
1032 |
break; |
1033 |
case EVENT_PLAYER_DEATH: |
1034 |
context->who = va_arg(args, object*); |
1035 |
break; |
1036 |
case EVENT_GKILL: |
1037 |
context->who = va_arg(args, object*); |
1038 |
context->activator = va_arg(args, object*); |
1039 |
break; |
1040 |
case EVENT_LOGIN: |
1041 |
pl = va_arg(args, player*); |
1042 |
context->activator = pl->ob; |
1043 |
buf = va_arg(args, char*); |
1044 |
if (buf !=0) |
1045 |
strcpy(context->message,buf); |
1046 |
break; |
1047 |
case EVENT_LOGOUT: |
1048 |
pl = va_arg(args, player*); |
1049 |
context->activator = pl->ob; |
1050 |
buf = va_arg(args, char*); |
1051 |
if (buf !=0) |
1052 |
strcpy(context->message,buf); |
1053 |
break; |
1054 |
case EVENT_REMOVE: |
1055 |
context->activator = va_arg(args, object*); |
1056 |
break; |
1057 |
case EVENT_SHOUT: |
1058 |
context->activator = va_arg(args, object*); |
1059 |
buf = va_arg(args, char*); |
1060 |
if (buf !=0) |
1061 |
strcpy(context->message,buf); |
1062 |
break; |
1063 |
case EVENT_MUZZLE: |
1064 |
context->activator = va_arg(args, object*); |
1065 |
buf = va_arg(args, char*); |
1066 |
if (buf !=0) |
1067 |
strcpy(context->message,buf); |
1068 |
break; |
1069 |
case EVENT_KICK: |
1070 |
context->activator = va_arg(args, object*); |
1071 |
buf = va_arg(args, char*); |
1072 |
if (buf !=0) |
1073 |
strcpy(context->message,buf); |
1074 |
break; |
1075 |
case EVENT_MAPENTER: |
1076 |
context->activator = va_arg(args, object*); |
1077 |
break; |
1078 |
case EVENT_MAPLEAVE: |
1079 |
context->activator = va_arg(args, object*); |
1080 |
break; |
1081 |
case EVENT_CLOCK: |
1082 |
break; |
1083 |
case EVENT_MAPRESET: |
1084 |
buf = va_arg(args, char*); |
1085 |
if (buf !=0) |
1086 |
strcpy(context->message,buf); |
1087 |
break; |
1088 |
case EVENT_TELL: |
1089 |
break; |
1090 |
} |
1091 |
va_end(args); |
1092 |
context->returnvalue = 0; |
1093 |
|
1094 |
pushContext(context); |
1095 |
/* Put your plugin action(s) here */ |
1096 |
|
1097 |
context = popContext(); |
1098 |
rv = context->returnvalue; |
1099 |
free(context); |
1100 |
|
1101 |
return &rv; |
1102 |
} |
1103 |
|
1104 |
CF_PLUGIN void* eventListener(int* type, ...) |
1105 |
{ |
1106 |
static int rv=0; |
1107 |
va_list args; |
1108 |
char* buf; |
1109 |
CFPContext* context; |
1110 |
|
1111 |
context = malloc(sizeof(CFPContext)); |
1112 |
|
1113 |
context->message[0]=0; |
1114 |
|
1115 |
va_start(args,type); |
1116 |
|
1117 |
context->who = va_arg(args, object*); |
1118 |
context->event_code = va_arg(args,int); |
1119 |
context->activator = va_arg(args, object*); |
1120 |
context->third = va_arg(args, object*); |
1121 |
buf = va_arg(args, char*); |
1122 |
if (buf !=0) |
1123 |
strcpy(context->message,buf); |
1124 |
context->fix = va_arg(args, int); |
1125 |
strcpy(context->script,cf_get_maps_directory(va_arg(args, char*))); |
1126 |
strcpy(context->options,va_arg(args, char*)); |
1127 |
context->returnvalue = 0; |
1128 |
va_end(args); |
1129 |
|
1130 |
pushContext(context); |
1131 |
/* Put your plugin action(s) here */ |
1132 |
printf("CFAnim: %s called animator script %s, options are %s\n", |
1133 |
context->activator->name, |
1134 |
context->script, |
1135 |
context->options); |
1136 |
|
1137 |
context->returnvalue = start_animation(context->who, context->activator, |
1138 |
context->script, context->options); |
1139 |
|
1140 |
context = popContext(); |
1141 |
rv = context->returnvalue; |
1142 |
free(context); |
1143 |
printf("Execution complete"); |
1144 |
return &rv; |
1145 |
} |
1146 |
|
1147 |
CF_PLUGIN int closePlugin() |
1148 |
{ |
1149 |
printf("CFAnim 2.0a closing\n"); |
1150 |
return 0; |
1151 |
} |
1152 |
|