1 |
/*****************************************************************************/ |
2 |
/* Crossfire Animator v2.0a */ |
3 |
/* Contacts: yann.chachkoff@myrealbox.com, tchize@myrealbox.com */ |
4 |
/*****************************************************************************/ |
5 |
/* That code is placed under the GNU General Public Licence (GPL) */ |
6 |
/* */ |
7 |
/* (C) 2001 David Delbecq for the original code version. */ |
8 |
/*****************************************************************************/ |
9 |
/* CrossFire, A Multiplayer game for X-windows */ |
10 |
/* */ |
11 |
/* Copyright (C) 2000 Mark Wedel */ |
12 |
/* Copyright (C) 1992 Frank Tore Johansen */ |
13 |
/* */ |
14 |
/* This program is free software; you can redistribute it and/or modify */ |
15 |
/* it under the terms of the GNU General Public License as published by */ |
16 |
/* the Free Software Foundation; either version 2 of the License, or */ |
17 |
/* (at your option) any later version. */ |
18 |
/* */ |
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/* This program is distributed in the hope that it will be useful, */ |
20 |
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ |
21 |
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ |
22 |
/* GNU General Public License for more details. */ |
23 |
/* */ |
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/* You should have received a copy of the GNU General Public License */ |
25 |
/* along with this program; if not, write to the Free Software */ |
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/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
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/* */ /*****************************************************************************/ |
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|
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/* First let's include the header file needed */ |
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|
31 |
#include <cfanim.h> |
32 |
#include <stdarg.h> |
33 |
|
34 |
f_plug_api gethook; |
35 |
f_plug_api registerGlobalEvent; |
36 |
f_plug_api unregisterGlobalEvent; |
37 |
f_plug_api systemDirectory; |
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f_plug_api reCmp; |
39 |
|
40 |
CFPContext* context_stack; |
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CFPContext* current_context; |
42 |
CFanimation *first_animation=NULL; |
43 |
|
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int get_dir_from_name (char*name) |
45 |
{ |
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if (!strcmp(name,"north")) return 1; |
47 |
if (!strcmp(name,"north_east")) return 2; |
48 |
if (!strcmp(name,"east")) return 3; |
49 |
if (!strcmp(name,"south_east")) return 4; |
50 |
if (!strcmp(name,"south")) return 5; |
51 |
if (!strcmp(name,"south_west")) return 6; |
52 |
if (!strcmp(name,"west")) return 7; |
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if (!strcmp(name,"north_west")) return 8; |
54 |
return -1; |
55 |
} |
56 |
|
57 |
long int initmovement(char* name,char* parameters, struct CFmovement_struct* move_entity) |
58 |
{ |
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int dir; |
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dir=get_dir_from_name (name); |
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move_entity->parameters=NULL; |
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return dir; |
63 |
} |
64 |
int runmovement(struct CFanimation_struct* animation, long int id, void* parameters) |
65 |
{ |
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object* op=animation->victim; |
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int dir=id; |
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printf ("CFAnim: Moving in direction %ld\n",id); |
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if (op->type==PLAYER) |
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cf_player_move(op->contr,dir); |
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else |
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cf_object_move(op,op,dir); |
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return 1; |
74 |
} |
75 |
|
76 |
long int initfire(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name(&(name[5])); |
80 |
move_entity->parameters=NULL; |
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return dir; |
82 |
} |
83 |
|
84 |
int runfire(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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printf ("CFAnim: Firing in direction %ld\n",id); |
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return 1; |
88 |
} |
89 |
|
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long int initturn(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name (&(name[5])); |
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move_entity->parameters=NULL; |
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return dir; |
96 |
} |
97 |
|
98 |
int runturn(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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object* op=animation->victim; |
101 |
int dir=id; |
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int face; |
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printf ("CFAnim: Turning in direction %ld\n",id); |
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op->facing=dir; |
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cf_object_set_int_property(op,CFAPI_OBJECT_ANIMATION,face); |
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return 1; |
107 |
} |
108 |
|
109 |
long int initcamera(char* name,char* parameters,struct CFmovement_struct* move_entity) |
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{ |
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int dir; |
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dir=get_dir_from_name (&(name[7])); |
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move_entity->parameters=NULL; |
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return dir; |
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} |
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int runcamera(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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printf ("CFAnim: Moving the camera in direction %ld\n",id); |
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return 1; |
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/*if (animation->victim->type==PLAYER) |
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hook_scroll_map(animation->victim,id); |
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else printf ("CFAnim: Not a player\n"); |
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return 1;*/ |
124 |
} |
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|
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long int initvisible (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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int result; |
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if (get_boolean (parameters,&result)) |
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return result; |
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printf ("CFAnim: Error in animation - possible values for 'invisible' are 'yes' and 'no'\n"); |
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return -1; |
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} |
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int runvisible(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (id==-1) |
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return 1; |
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animation->invisible=id; |
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return 1; |
140 |
} |
141 |
|
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long int initwizard (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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int result; |
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if (get_boolean (parameters,&result)) |
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return result; |
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printf ("CFAnim: Error in animation - possible values for 'wizard' are 'yes' and 'no'\n"); |
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return -1; |
149 |
} |
150 |
int runwizard(struct CFanimation_struct* animation, long int id, void* parameters) |
151 |
{ |
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if (id==-1) |
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return 1; |
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animation->wizard=id; |
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return 1; |
156 |
} |
157 |
long int initsay (char* name, char* parameters, struct CFmovement_struct* move_entity) |
158 |
{ |
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if (parameters) |
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move_entity->parameters=cf_strdup_local (parameters); |
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else |
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move_entity->parameters=NULL; |
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printf ("CFAnim: init say: parameters: %p\n",parameters); |
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return 1; |
165 |
} |
166 |
int runsay(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
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if (parameters) |
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{ |
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cf_object_speak(animation->victim, parameters); |
171 |
free (parameters); |
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} |
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else |
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printf ("CFAnim: Error in animation: nothing to say with say function\n"); |
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return 1; |
176 |
} |
177 |
long int initapply (char* name, char* parameters, struct CFmovement_struct* move_entity) |
178 |
{ |
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return 1; |
180 |
} |
181 |
int runapply(struct CFanimation_struct* animation, long int id, void* parameters) |
182 |
{ |
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object* current_container; |
184 |
if (animation->victim->type!=PLAYER) |
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return 0; |
186 |
current_container=animation->victim->container; |
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animation->victim->container=NULL; |
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cf_object_apply_below(animation->victim); |
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animation->victim->container=current_container; |
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return 1; |
191 |
} |
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long int initapplyobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
193 |
{ |
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move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
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return 1; |
196 |
} |
197 |
int runapplyobject(struct CFanimation_struct* animation, long int id, void* parameters) |
198 |
{ |
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object* current; |
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int aflag; |
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|
202 |
if (!parameters) |
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return 0; |
204 |
for (current=animation->victim->below;current;current=current->below) |
205 |
if(current->name==parameters) break; |
206 |
if (!current) |
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for (current=animation->victim->inv;current;current=current->below) |
208 |
if(current->name==parameters) break; |
209 |
if (!current) |
210 |
{ |
211 |
cf_free_string (parameters); |
212 |
return 0; |
213 |
} |
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aflag=AP_APPLY; |
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cf_object_apply(animation->victim, current, aflag); |
216 |
cf_free_string(parameters); |
217 |
return 1; |
218 |
} |
219 |
|
220 |
long int initdropobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
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{ |
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move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
223 |
return 1; |
224 |
} |
225 |
int rundropobject(struct CFanimation_struct* animation, long int id, void* parameters) |
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{ |
227 |
if (!parameters) |
228 |
return 0; |
229 |
cf_object_drop(animation->victim, parameters); |
230 |
cf_free_string(parameters); |
231 |
return 1; |
232 |
} |
233 |
|
234 |
long int initpickup (char* name, char* parameters, struct CFmovement_struct* move_entity) |
235 |
{ |
236 |
return 1; |
237 |
} |
238 |
int runpickup(struct CFanimation_struct* animation, long int id, void* parameters) |
239 |
{ |
240 |
object* current; |
241 |
current=animation->victim->below; |
242 |
if (!current) |
243 |
return 0; |
244 |
cf_object_pickup(animation->victim, current); |
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return 1; |
246 |
} |
247 |
|
248 |
long int initpickupobject (char* name, char* parameters, struct CFmovement_struct* move_entity) |
249 |
{ |
250 |
move_entity->parameters=parameters?cf_add_string(parameters):NULL; |
251 |
return 1; |
252 |
} |
253 |
int runpickupobject(struct CFanimation_struct* animation, long int id, void* parameters) |
254 |
{ |
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object* current; |
256 |
if (!parameters) return 0; |
257 |
for (current=animation->victim->below;current;current=current->below) |
258 |
if(current->name==parameters) |
259 |
break; |
260 |
if (current) |
261 |
cf_object_pickup(animation->victim, current); |
262 |
cf_free_string(parameters); |
263 |
return 1; |
264 |
} |
265 |
long int initghosted (char* name, char* parameters, struct CFmovement_struct* move_entity) |
266 |
{ |
267 |
int result; |
268 |
if (get_boolean(parameters,&result)) |
269 |
return result; |
270 |
printf ("CFAnim: Error in animation: possible values for 'ghosted' are 'yes' and 'no'\n"); |
271 |
return -1; |
272 |
} |
273 |
int runghosted(struct CFanimation_struct* animation, long int id, void* parameters) |
274 |
{ |
275 |
object* corpse; |
276 |
|
277 |
if ( (id && animation->ghosted) || |
278 |
(!id && !animation->ghosted) ) |
279 |
runghosted(animation, !id, parameters); |
280 |
if (id) /*Create a ghost/corpse pair*/ |
281 |
{ |
282 |
corpse = cf_object_clone(animation->victim,1); |
283 |
corpse->x=animation->victim->x; |
284 |
corpse->y=animation->victim->y; |
285 |
corpse->type=0; |
286 |
corpse->contr=NULL; |
287 |
cf_map_insert_object_there(animation->victim->map, corpse, NULL, 0); |
288 |
animation->wizard=1; |
289 |
animation->invisible=1; |
290 |
animation->corpse=corpse; |
291 |
} |
292 |
else /*Remove a corpse, make current player visible*/ |
293 |
{ |
294 |
animation->wizard=0; |
295 |
animation->invisible=0; |
296 |
cf_object_remove(animation->corpse); |
297 |
cf_object_free(animation->corpse); |
298 |
animation->corpse=NULL; |
299 |
animation->victim->invisible=0; |
300 |
} |
301 |
animation->ghosted=id; |
302 |
return 1; |
303 |
} |
304 |
|
305 |
typedef struct |
306 |
{ |
307 |
char* mapname; |
308 |
int mapx; |
309 |
int mapy; |
310 |
}teleport_params; |
311 |
|
312 |
long int initteleport (char* name, char* parameters, struct CFmovement_struct* move_entity) |
313 |
{ |
314 |
char* mapname; |
315 |
int mapx; |
316 |
int mapy; |
317 |
teleport_params* teleport; |
318 |
move_entity->parameters=NULL; |
319 |
printf (".(%s)\n",parameters); |
320 |
if (!parameters) |
321 |
{ |
322 |
printf ("CFAnim: Error - no parameters for teleport\n"); |
323 |
return 0; |
324 |
} |
325 |
mapname=strstr (parameters," "); |
326 |
printf (".(%s)\n",parameters); |
327 |
if (!mapname) |
328 |
return 0; |
329 |
*mapname='\0'; |
330 |
mapx=atoi(parameters); |
331 |
mapname++; |
332 |
parameters=mapname; |
333 |
if (!parameters) |
334 |
{ |
335 |
printf ("CFAnim: Error - not enough parameters for teleport\n"); |
336 |
return 0; |
337 |
} |
338 |
printf (".(%s)\n",parameters); |
339 |
mapname=strstr (parameters," "); |
340 |
printf (".\n"); |
341 |
if (!mapname) |
342 |
return 0; |
343 |
*mapname='\0'; |
344 |
mapy=atoi(parameters); |
345 |
mapname++; |
346 |
if (mapname[0]=='\0') |
347 |
return 0; |
348 |
teleport=(teleport_params*)malloc (sizeof(teleport_params)); |
349 |
teleport->mapname=cf_strdup_local (mapname); |
350 |
teleport->mapx=mapx; |
351 |
teleport->mapy=mapy; |
352 |
move_entity->parameters=teleport; |
353 |
return 1; |
354 |
} |
355 |
int runteleport(struct CFanimation_struct* animation, long int id, void* parameters) |
356 |
{ |
357 |
teleport_params* teleport=(teleport_params*)parameters; |
358 |
if (!parameters) |
359 |
return 0; |
360 |
cf_object_teleport(animation->victim, cf_map_get_map(teleport->mapname), |
361 |
teleport->mapx, teleport->mapy); |
362 |
free(parameters); |
363 |
return 1; |
364 |
} |
365 |
|
366 |
long int initnotice (char* name, char* parameters, struct CFmovement_struct* move_entity) |
367 |
{ |
368 |
move_entity->parameters=parameters?cf_strdup_local(parameters):NULL; |
369 |
return 1; |
370 |
} |
371 |
int runnotice(struct CFanimation_struct* animation, long int id, void* parameters) |
372 |
{ |
373 |
int val; |
374 |
|
375 |
val = NDI_NAVY|NDI_UNIQUE; |
376 |
|
377 |
cf_player_message(animation->victim, parameters, val); |
378 |
return 1; |
379 |
} |
380 |
|
381 |
|
382 |
CFanimationHook animationbox[]= |
383 |
{ |
384 |
{"north",initmovement,runmovement}, |
385 |
{"north_east",initmovement,runmovement}, |
386 |
{"east",initmovement,runmovement}, |
387 |
{"south_east",initmovement,runmovement}, |
388 |
{"south",initmovement,runmovement}, |
389 |
{"south_west",initmovement,runmovement}, |
390 |
{"west",initmovement,runmovement}, |
391 |
{"north_west",initmovement,runmovement}, |
392 |
{"fire_north",initfire,runfire}, |
393 |
{"fire_north_east",initfire,runfire}, |
394 |
{"fire_east",initfire,runfire}, |
395 |
{"fire_south_east",initfire,runfire}, |
396 |
{"fire_south",initfire,runfire}, |
397 |
{"fire_south_west",initfire,runfire}, |
398 |
{"fire_west",initfire,runfire}, |
399 |
{"fire_north_west",initfire,runfire}, |
400 |
{"turn_north",initturn,runturn}, |
401 |
{"turn_north_east",initturn,runturn}, |
402 |
{"turn_east",initturn,runturn}, |
403 |
{"turn_south_east",initturn,runturn}, |
404 |
{"turn_south",initturn,runturn}, |
405 |
{"turn_south_west",initturn,runturn}, |
406 |
{"turn_west",initturn,runturn}, |
407 |
{"turn_north_west",initturn,runturn}, |
408 |
{"camera_north",initcamera,runcamera}, |
409 |
{"camera_north_east",initcamera,runcamera}, |
410 |
{"camera_east",initcamera,runcamera}, |
411 |
{"camera_south_east",initcamera,runcamera}, |
412 |
{"camera_south",initcamera,runcamera}, |
413 |
{"camera_south_west",initcamera,runcamera}, |
414 |
{"camera_west",initcamera,runcamera}, |
415 |
{"camera_north_west",initcamera,runcamera}, |
416 |
{"invisible",initvisible,runvisible}, |
417 |
{"wizard",initwizard,runwizard}, |
418 |
{"say",initsay,runsay}, |
419 |
{"apply",initapply,runapply}, |
420 |
{"apply_object",initapplyobject,runapplyobject}, |
421 |
{"drop_object",initdropobject,rundropobject}, |
422 |
{"pickup",initpickup,runpickup}, |
423 |
{"pickup_object",initpickupobject,runpickupobject}, |
424 |
{"ghosted",initghosted,runghosted}, |
425 |
{"teleport",initteleport,runteleport}, |
426 |
{"notice",initnotice,runnotice} |
427 |
}; |
428 |
int animationcount=sizeof (animationbox) / sizeof (CFanimationHook); |
429 |
int ordered_commands=0; |
430 |
static int compareAnims (const void *a, const void *b) |
431 |
{ |
432 |
return strcmp ( ((CFanimationHook*)a)->name,((CFanimationHook*)b)->name); |
433 |
} |
434 |
|
435 |
void prepare_commands (void) |
436 |
{ |
437 |
qsort (animationbox,animationcount,sizeof (CFanimationHook),compareAnims); |
438 |
ordered_commands=1; |
439 |
} |
440 |
|
441 |
CFanimationHook* get_command (char* command) |
442 |
{ |
443 |
CFanimationHook dummy; |
444 |
dummy.name=command; |
445 |
if (!ordered_commands) |
446 |
prepare_commands(); |
447 |
return (CFanimationHook*) |
448 |
bsearch (&dummy,animationbox,animationcount, |
449 |
sizeof(CFanimationHook), compareAnims); |
450 |
} |
451 |
|
452 |
CFmovement* parse_animation_block (char* buffer, size_t buffer_size,FILE* fichier, CFanimation* parent) |
453 |
{ |
454 |
CFmovement* first=NULL; |
455 |
CFmovement* current=NULL; |
456 |
CFmovement* next; |
457 |
char* time; |
458 |
char* name; |
459 |
char* parameters; |
460 |
int tick; |
461 |
CFanimationHook* animationhook; |
462 |
if (parent->verbose) |
463 |
printf ("CFAnim: In parse block for %s\n",buffer); |
464 |
while (fgets(buffer,buffer_size,fichier)) |
465 |
{ |
466 |
if (buffer[0]=='[') break; |
467 |
if (buffer[0]=='#') continue; |
468 |
buffer[strlen(buffer)-strlen("\n")]='\0'; |
469 |
while (buffer[strlen(buffer)-1]==' ') |
470 |
buffer[strlen(buffer)-1]='\0'; |
471 |
if (strlen (buffer)<=0) |
472 |
continue; |
473 |
time=buffer; |
474 |
|
475 |
name= strstr (buffer," "); |
476 |
if (!name) continue; |
477 |
*name='\0'; |
478 |
name++; |
479 |
while (*name==' ') name++; |
480 |
|
481 |
tick=atoi(time); |
482 |
if (tick<0) continue; |
483 |
|
484 |
parameters=strstr (name," "); |
485 |
if (parameters) /*Parameters may be nul*/ |
486 |
{ |
487 |
*parameters ='\0'; |
488 |
parameters++; |
489 |
while (*parameters==' ') parameters++; |
490 |
if (*parameters=='\0') parameters=NULL; |
491 |
} |
492 |
animationhook= get_command (name); |
493 |
printf ("\n"); |
494 |
if (parent->verbose) |
495 |
{ |
496 |
if (!animationhook) |
497 |
printf ("CFAnim: %s - Unknown animation command\n",name); |
498 |
else |
499 |
printf ("CFAnim: Parsed %s -> %p\n",name,animationhook); |
500 |
} |
501 |
if (!animationhook) |
502 |
{ |
503 |
if (parent->errors_allowed) |
504 |
continue; |
505 |
else |
506 |
break; |
507 |
} |
508 |
next= (CFmovement*) malloc (sizeof (CFmovement)); |
509 |
if (!next) continue; |
510 |
next->parent=parent; |
511 |
next->tick=tick; |
512 |
next->next=NULL; |
513 |
if (animationhook->funcinit) |
514 |
next->id=animationhook->funcinit (name,parameters,next); |
515 |
next->func=animationhook->funcrun; |
516 |
if (current) current->next=next; |
517 |
else first=next; |
518 |
current=next; |
519 |
} |
520 |
printf ("\n"); |
521 |
return first; |
522 |
} |
523 |
|
524 |
/* |
525 |
* This function take buffer with a value like "blabla= things" |
526 |
* Its arguments are: |
527 |
* buffer: where equality is written |
528 |
* variable: the address of a char pointer. It will |
529 |
* be positionned to where in buffer the |
530 |
* variable name starts. leading spaces |
531 |
* will be converted to \0 |
532 |
* value: the same as above but for the value part |
533 |
* Note that variable and value become pointers to internals of |
534 |
* buffer. If buffer chages, they will whange too! |
535 |
*/ |
536 |
int equality_split (char* buffer, char**variable, char**value) |
537 |
{ |
538 |
if (!strcmp (&buffer[strlen(buffer)-strlen("\n")],"\n")) |
539 |
buffer[strlen(buffer)-strlen("\n")]='\0'; |
540 |
*value=strstr (buffer,"="); |
541 |
if (!*value) return 0; |
542 |
**value='\0'; |
543 |
*variable=buffer; |
544 |
(*value)++; |
545 |
while ((strlen(*variable)>0) && ((*variable)[strlen(*variable)-1]==' ')) |
546 |
(*variable)[strlen(*variable)-1]='\0'; |
547 |
while ((strlen(*value)>0) && ((*value)[strlen(*value)-1]==' ')) |
548 |
(*value)[strlen(*value)-1]='\0'; |
549 |
while (**value==' ') (*value)++; |
550 |
if ((**variable=='\0') || (**value=='\0')) return 0; |
551 |
return 1; |
552 |
} |
553 |
/* |
554 |
* This function gets a string containing |
555 |
* [Y/y](es)/[N/n](o), 1/0 |
556 |
* and set bool according to what's read |
557 |
* if return value is true, bool was set successfully |
558 |
* else, an error occured and bool was not touched |
559 |
*/ |
560 |
int get_boolean (char* string,int* bool) |
561 |
{ |
562 |
if (!strncmp (string,"y",1)) |
563 |
*bool=1; |
564 |
else if (!strncmp (string,"n",1)) |
565 |
*bool=0; |
566 |
else if (!strncmp (string,"Y",1)) |
567 |
*bool=1; |
568 |
else if (!strncmp (string,"N",1)) |
569 |
*bool=0; |
570 |
else if (!strncmp (string,"1",1)) |
571 |
*bool=1; |
572 |
else if (!strncmp (string,"0",1)) |
573 |
*bool=0; |
574 |
else return 0; |
575 |
return 1; |
576 |
} |
577 |
|
578 |
int is_animated_player (object* pl) |
579 |
{ |
580 |
CFanimation* current; |
581 |
for (current=first_animation;current;current++) |
582 |
if ((current->victim==pl) && (current->paralyze)) |
583 |
{ |
584 |
if (current->verbose) |
585 |
printf("CFAnim: Getting a command for a paralyzed player %s.\n",pl->name); |
586 |
return 1; |
587 |
} |
588 |
return 0; |
589 |
} |
590 |
|
591 |
/* |
592 |
* return a new animation pointer inserted in the list of animations |
593 |
*/ |
594 |
CFanimation* create_animation(void) |
595 |
{ |
596 |
CFanimation* new; |
597 |
CFanimation* current; |
598 |
new=(CFanimation*) malloc (sizeof (CFanimation)); |
599 |
if (!new) return NULL; |
600 |
new->name=NULL; |
601 |
new->victim=NULL; |
602 |
new->nextmovement=NULL; |
603 |
new->nextanimation=NULL; |
604 |
for (current=first_animation;(current && current->nextanimation); |
605 |
current=current->nextanimation); |
606 |
if (!current) |
607 |
first_animation=new; |
608 |
else |
609 |
current->nextanimation=new; |
610 |
return new; |
611 |
} |
612 |
|
613 |
void free_events(object* who) |
614 |
{ |
615 |
/*if (who->event_hook[current_event]) |
616 |
{ |
617 |
hook_free_string (who->event_hook[current_event]); |
618 |
who->event_hook[current_event]=NULL; |
619 |
} |
620 |
if (who->event_plugin[current_event]) |
621 |
{ |
622 |
hook_free_string (who->event_plugin[current_event]); |
623 |
who->event_plugin[current_event]=NULL; |
624 |
} |
625 |
if (who->event_hook[current_event]) |
626 |
{ |
627 |
hook_free_string (who->event_options[current_event]); |
628 |
who->event_options[current_event]=NULL; |
629 |
}*/ |
630 |
|
631 |
} |
632 |
|
633 |
/* |
634 |
* Create a new animation object according to file, option and activator (who) |
635 |
*/ |
636 |
int start_animation (object* who,object* activator,char* file, char* options) |
637 |
{ |
638 |
FILE* fichier; |
639 |
char* name=NULL; |
640 |
int victimtype=0; |
641 |
object* victim=NULL; |
642 |
int unique=0; |
643 |
int always_delete=0; |
644 |
int parallel=0; |
645 |
int paralyzed=1; |
646 |
int invisible=0; |
647 |
int wizard=0; |
648 |
enum time_enum timetype; |
649 |
int errors_allowed=0; |
650 |
int verbose=0; |
651 |
char* animationitem; |
652 |
char buffer[HUGE_BUF]; |
653 |
char* variable; |
654 |
char* value; |
655 |
int errors_found=0; |
656 |
CFanimation* current_anim; |
657 |
|
658 |
fichier = fopen(cf_get_maps_directory(file),"r"); |
659 |
if (fichier == NULL) |
660 |
{ |
661 |
printf("CFAnim: Unable to open %s\n", cf_get_maps_directory(file)); |
662 |
return 0; |
663 |
} |
664 |
while (fgets(buffer,HUGE_BUF,fichier)) |
665 |
{ |
666 |
if (buffer[0]=='[') break; |
667 |
if (buffer[0]=='#') continue; |
668 |
if (!strcmp(buffer,"\n")) continue; |
669 |
errors_found=1; |
670 |
printf ("CFAnim: '%s' has an invalid syntax.\n",buffer); |
671 |
} |
672 |
if (feof(fichier)) |
673 |
return 0; |
674 |
if (strncmp (buffer,"[Config]",8)) |
675 |
{ |
676 |
printf ("CFAnim: Fatal error in %s: [Config] must be the first group defined.\n",file); |
677 |
return 0; |
678 |
} |
679 |
while (fgets(buffer,HUGE_BUF,fichier)) |
680 |
{ |
681 |
if (buffer[0]=='[') break; |
682 |
if (buffer[0]=='#') continue; |
683 |
if (!strcmp(buffer,"\n")) continue; |
684 |
if (!equality_split(buffer,&variable,&value)) |
685 |
errors_found=1; |
686 |
else |
687 |
{ |
688 |
if (!strcmp (variable,"name")) |
689 |
{ |
690 |
if (*value=='"') value++; |
691 |
if (value[strlen(value)-1] == '"') value[strlen(value)-1]='\0'; |
692 |
name=cf_strdup_local (value); |
693 |
} |
694 |
else if (!strcmp (variable,"victimtype")) |
695 |
{ |
696 |
if (!strcmp (value,"player")) victimtype=0; |
697 |
else if (!strcmp (value,"object")) victimtype=1; |
698 |
else if (!strcmp (value,"any")) victimtype=2; |
699 |
else errors_found=1; |
700 |
} |
701 |
else if (!strcmp (variable,"victim")) |
702 |
{ |
703 |
printf ("Setting victim to %s\n",value); |
704 |
if (!strcmp (value,"who")) |
705 |
victim=who; |
706 |
else if (!strcmp (value,"activator")) |
707 |
victim=activator; |
708 |
else if (!strcmp (value,"who_owner")) |
709 |
if (!who) |
710 |
{ |
711 |
errors_found=1; |
712 |
printf("Warning: object \"who\" doesn't exist and you victimized it's owner\n"); |
713 |
} |
714 |
else |
715 |
victim=who->env; |
716 |
else if (!strcmp (value,"activator_owner")) |
717 |
if (!activator) |
718 |
{ |
719 |
errors_found=1; |
720 |
printf ("Warning: object \"activator\" doesn't exist and you victimized it's owner\n"); |
721 |
} |
722 |
else |
723 |
victim=activator->env; |
724 |
else |
725 |
errors_found=1; |
726 |
} |
727 |
else if (!strcmp(variable,"unique")) |
728 |
{ |
729 |
if (!get_boolean(value,&unique)) |
730 |
errors_found=1; |
731 |
} |
732 |
else if (!strcmp(variable,"always_delete")) |
733 |
{ |
734 |
if (!get_boolean(value,&always_delete)) |
735 |
errors_found=1; |
736 |
} |
737 |
else if (!strcmp(variable,"parallel")) |
738 |
{ |
739 |
if (!get_boolean(value,¶llel)) |
740 |
errors_found=1; |
741 |
} |
742 |
else if (!strcmp(variable,"paralyzed")) |
743 |
{ |
744 |
if (!get_boolean(value,¶lyzed)) |
745 |
errors_found=1; |
746 |
} |
747 |
else if (!strcmp(variable,"invisible")) |
748 |
{ |
749 |
if (!get_boolean(value,&invisible)) |
750 |
errors_found=1; |
751 |
} |
752 |
else if (!strcmp(variable,"wizard")) |
753 |
{ |
754 |
if (!get_boolean(value,&wizard)) |
755 |
errors_found=1; |
756 |
} |
757 |
else if (!strcmp(variable,"errors_allowed")) |
758 |
{ |
759 |
if (!get_boolean(value,&errors_allowed)) |
760 |
errors_found=1; |
761 |
} |
762 |
else if (!strcmp(variable,"verbose")) |
763 |
{ |
764 |
if (!get_boolean(value,&verbose)) |
765 |
errors_found=1; |
766 |
} |
767 |
else if (!strcmp(variable,"time_representation")) |
768 |
{ |
769 |
if (!strcmp (value,"second")) timetype=time_second; |
770 |
else if (!strcmp (value,"tick")) timetype=time_tick; |
771 |
else errors_found=1; |
772 |
} |
773 |
else if (!strcmp(variable,"animation")) |
774 |
{ |
775 |
animationitem=cf_strdup_local(value); |
776 |
} |
777 |
else errors_found=1; |
778 |
} |
779 |
} |
780 |
if (buffer[0]=='\0') |
781 |
{ |
782 |
printf ("CFAnim: Errors occurred during the parsing of %s\n", cf_get_maps_directory(file)); |
783 |
return 0; |
784 |
} |
785 |
if (!(current_anim=create_animation())) |
786 |
{ |
787 |
printf ("CFAnim: Fatal error - Not enough memory.\n"); |
788 |
return 0; |
789 |
} |
790 |
if (always_delete) |
791 |
{ |
792 |
/*if (verbose) printf("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
793 |
free_events(who); |
794 |
} |
795 |
if (!victim) |
796 |
{ |
797 |
printf ("CFAnim: Fatal error - victim is NULL"); |
798 |
return 0; |
799 |
} |
800 |
if ( ( (victim->type==PLAYER) && (victimtype==1)) || |
801 |
( (victim->type!=PLAYER) && (victimtype==0)) || |
802 |
( errors_found && !errors_allowed) ) |
803 |
{ |
804 |
if (verbose) printf ("CFAnim: No correct victim found or errors found, aborting.\n"); |
805 |
return 0; |
806 |
} |
807 |
if (unique && !always_delete) |
808 |
{ |
809 |
/*if (verbose) printf ("CFAnim: Freeing event nr. %d for %s.\n",current_event,who->name);*/ |
810 |
free_events(who); |
811 |
} |
812 |
current_anim->name = name; |
813 |
current_anim->victim = victim; |
814 |
current_anim->paralyze = paralyzed; |
815 |
current_anim->invisible = invisible; |
816 |
current_anim->wizard = wizard; |
817 |
current_anim->unique = unique; |
818 |
current_anim->ghosted = 0; |
819 |
current_anim->corpse = NULL; |
820 |
current_anim->time_representation=timetype; |
821 |
current_anim->verbose = verbose; |
822 |
current_anim->tick_left = 0; |
823 |
current_anim->errors_allowed=errors_allowed; |
824 |
while (buffer[0]=='[') |
825 |
{ |
826 |
if (strncmp (&buffer[1],animationitem,strlen(animationitem))) |
827 |
while (fgets(buffer,HUGE_BUF,fichier)) |
828 |
if (buffer[0]=='[') break; |
829 |
current_anim->nextmovement=parse_animation_block(buffer,HUGE_BUF,fichier,current_anim); |
830 |
if (current_anim->nextmovement) break; |
831 |
} |
832 |
fclose (fichier); |
833 |
return 1; |
834 |
} |
835 |
void animate_one(CFanimation* animation, long int milliseconds) |
836 |
{ |
837 |
CFmovement* current; |
838 |
|
839 |
if (animation->time_representation==time_second) |
840 |
animation->tick_left+=milliseconds; |
841 |
else animation->tick_left++; |
842 |
if (animation->verbose) |
843 |
printf("CFAnim: Ticking %s for %s. Tickleft is %ld\n", |
844 |
animation->name,animation->victim->name,animation->tick_left); |
845 |
if (animation->invisible) |
846 |
animation->victim->invisible=10; |
847 |
if (animation->wizard) |
848 |
{ |
849 |
if (animation->verbose) |
850 |
printf ("CFAnim: Setting wizard flags\n"); |
851 |
cf_object_set_flag(animation->victim, FLAG_WIZPASS,1); |
852 |
cf_object_set_flag(animation->victim, FLAG_WIZCAST,1); |
853 |
cf_object_set_flag(animation->victim, FLAG_WIZ,1); |
854 |
|
855 |
} |
856 |
cf_object_update(animation->victim,UP_OBJ_CHANGE); |
857 |
|
858 |
if (animation->nextmovement) |
859 |
while ( animation->tick_left> animation->nextmovement->tick) |
860 |
{ |
861 |
animation->tick_left-=animation->nextmovement->tick; |
862 |
animation->nextmovement->func (animation, |
863 |
animation->nextmovement->id, |
864 |
animation->nextmovement->parameters); |
865 |
current=animation->nextmovement; |
866 |
animation->nextmovement=animation->nextmovement->next; |
867 |
free (current); |
868 |
if (!animation->nextmovement) break; |
869 |
} |
870 |
cf_object_set_flag(animation->victim, FLAG_WIZPASS,0); |
871 |
cf_object_set_flag(animation->victim, FLAG_WIZCAST,0); |
872 |
cf_object_set_flag(animation->victim, FLAG_WIZ,0); |
873 |
} |
874 |
|
875 |
void animate(void) |
876 |
{ |
877 |
CFanimation* current; |
878 |
CFanimation* next; |
879 |
struct timeval now; |
880 |
static struct timeval yesterday; |
881 |
static int already_passed=0; |
882 |
long int delta_milli; |
883 |
(void) GETTIMEOFDAY(&now); |
884 |
if (!already_passed) |
885 |
{ |
886 |
already_passed=1; |
887 |
memcpy (&yesterday,&now,sizeof (struct timeval)); |
888 |
return; |
889 |
} |
890 |
delta_milli=(now.tv_sec-yesterday.tv_sec)*1000+(now.tv_usec/1000-yesterday.tv_usec/1000); |
891 |
/*printf ("Working for %ld milli seconds\n",delta_milli);*/ |
892 |
memcpy (&yesterday,&now,sizeof (struct timeval)); |
893 |
for (current=first_animation;current;current=current->nextanimation) |
894 |
animate_one(current,delta_milli); |
895 |
current=first_animation; |
896 |
while (current) |
897 |
{ |
898 |
if (!current->nextmovement) |
899 |
{ |
900 |
next=current->nextanimation; |
901 |
if (first_animation==current) |
902 |
first_animation=next; |
903 |
if (current->name) |
904 |
free (current->name); |
905 |
free (current); |
906 |
current=next; |
907 |
} |
908 |
else |
909 |
current=current->nextanimation; |
910 |
} |
911 |
} |
912 |
|
913 |
|
914 |
|
915 |
|
916 |
|
917 |
|
918 |
|
919 |
|
920 |
void initContextStack(void) |
921 |
{ |
922 |
current_context = NULL; |
923 |
context_stack = NULL; |
924 |
} |
925 |
|
926 |
void pushContext(CFPContext* context) |
927 |
{ |
928 |
if (current_context == NULL) |
929 |
{ |
930 |
context_stack = context; |
931 |
context->down = NULL; |
932 |
} |
933 |
else |
934 |
{ |
935 |
context->down = current_context; |
936 |
} |
937 |
current_context = context; |
938 |
} |
939 |
|
940 |
CFPContext* popContext() |
941 |
{ |
942 |
CFPContext* oldcontext; |
943 |
if (current_context != NULL) |
944 |
{ |
945 |
oldcontext = current_context; |
946 |
current_context = current_context->down; |
947 |
return oldcontext; |
948 |
} |
949 |
else |
950 |
return NULL; |
951 |
} |
952 |
|
953 |
CF_PLUGIN int initPlugin(const char* iversion, f_plug_api gethooksptr) |
954 |
{ |
955 |
gethook = gethooksptr; |
956 |
|
957 |
printf("CFAnim 2.0a init\n"); |
958 |
|
959 |
/* Place your initialization code here */ |
960 |
return 0; |
961 |
} |
962 |
|
963 |
CF_PLUGIN void* getPluginProperty(int* type, ...) |
964 |
{ |
965 |
va_list args; |
966 |
char* propname; |
967 |
|
968 |
va_start(args, type); |
969 |
propname = va_arg(args, char *); |
970 |
|
971 |
if (!strcmp(propname, "Identification")) |
972 |
{ |
973 |
va_end(args); |
974 |
return PLUGIN_NAME; |
975 |
} |
976 |
else if (!strcmp(propname, "FullName")) |
977 |
{ |
978 |
va_end(args); |
979 |
return PLUGIN_VERSION; |
980 |
} |
981 |
return NULL; |
982 |
} |
983 |
|
984 |
CF_PLUGIN int runPluginCommand(object* op, char* params) |
985 |
{ |
986 |
return -1; |
987 |
} |
988 |
|
989 |
CF_PLUGIN int postInitPlugin(void) |
990 |
{ |
991 |
int hooktype = 1; |
992 |
int rtype = 0; |
993 |
|
994 |
printf("CFAnim 2.0a post init\n"); |
995 |
registerGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_register_global_event"); |
996 |
unregisterGlobalEvent = gethook(&rtype,hooktype,"cfapi_system_unregister_global_event"); |
997 |
systemDirectory = gethook(&rtype,hooktype,"cfapi_system_directory"); |
998 |
reCmp = gethook(&rtype,hooktype,"cfapi_system_re_cmp"); |
999 |
cf_init_plugin( gethook ); |
1000 |
initContextStack(); |
1001 |
/* Pick the global events you want to monitor from this plugin */ |
1002 |
registerGlobalEvent(NULL,EVENT_CLOCK,PLUGIN_NAME,globalEventListener); |
1003 |
return 0; |
1004 |
} |
1005 |
|
1006 |
CF_PLUGIN void* globalEventListener(int* type, ...) |
1007 |
{ |
1008 |
va_list args; |
1009 |
static int rv=0; |
1010 |
CFPContext* context; |
1011 |
char* buf; |
1012 |
player* pl; |
1013 |
context = malloc(sizeof(CFPContext)); |
1014 |
|
1015 |
va_start(args, type); |
1016 |
context->event_code = va_arg(args, int); |
1017 |
|
1018 |
context->message[0]=0; |
1019 |
|
1020 |
context->who = NULL; |
1021 |
context->activator = NULL; |
1022 |
context->third = NULL; |
1023 |
rv = context->returnvalue = 0; |
1024 |
switch(context->event_code) |
1025 |
{ |
1026 |
case EVENT_CRASH: |
1027 |
printf( "Unimplemented for now\n"); |
1028 |
break; |
1029 |
case EVENT_BORN: |
1030 |
context->activator = va_arg(args, object*); |
1031 |
break; |
1032 |
case EVENT_PLAYER_DEATH: |
1033 |
context->who = va_arg(args, object*); |
1034 |
break; |
1035 |
case EVENT_GKILL: |
1036 |
context->who = va_arg(args, object*); |
1037 |
context->activator = va_arg(args, object*); |
1038 |
break; |
1039 |
case EVENT_LOGIN: |
1040 |
pl = va_arg(args, player*); |
1041 |
context->activator = pl->ob; |
1042 |
buf = va_arg(args, char*); |
1043 |
if (buf !=0) |
1044 |
strcpy(context->message,buf); |
1045 |
break; |
1046 |
case EVENT_LOGOUT: |
1047 |
pl = va_arg(args, player*); |
1048 |
context->activator = pl->ob; |
1049 |
buf = va_arg(args, char*); |
1050 |
if (buf !=0) |
1051 |
strcpy(context->message,buf); |
1052 |
break; |
1053 |
case EVENT_REMOVE: |
1054 |
context->activator = va_arg(args, object*); |
1055 |
break; |
1056 |
case EVENT_SHOUT: |
1057 |
context->activator = va_arg(args, object*); |
1058 |
buf = va_arg(args, char*); |
1059 |
if (buf !=0) |
1060 |
strcpy(context->message,buf); |
1061 |
break; |
1062 |
case EVENT_MUZZLE: |
1063 |
context->activator = va_arg(args, object*); |
1064 |
buf = va_arg(args, char*); |
1065 |
if (buf !=0) |
1066 |
strcpy(context->message,buf); |
1067 |
break; |
1068 |
case EVENT_KICK: |
1069 |
context->activator = va_arg(args, object*); |
1070 |
buf = va_arg(args, char*); |
1071 |
if (buf !=0) |
1072 |
strcpy(context->message,buf); |
1073 |
break; |
1074 |
case EVENT_MAPENTER: |
1075 |
context->activator = va_arg(args, object*); |
1076 |
break; |
1077 |
case EVENT_MAPLEAVE: |
1078 |
context->activator = va_arg(args, object*); |
1079 |
break; |
1080 |
case EVENT_CLOCK: |
1081 |
break; |
1082 |
case EVENT_MAPRESET: |
1083 |
buf = va_arg(args, char*); |
1084 |
if (buf !=0) |
1085 |
strcpy(context->message,buf); |
1086 |
break; |
1087 |
case EVENT_TELL: |
1088 |
break; |
1089 |
} |
1090 |
va_end(args); |
1091 |
context->returnvalue = 0; |
1092 |
|
1093 |
pushContext(context); |
1094 |
/* Put your plugin action(s) here */ |
1095 |
|
1096 |
context = popContext(); |
1097 |
rv = context->returnvalue; |
1098 |
free(context); |
1099 |
|
1100 |
return &rv; |
1101 |
} |
1102 |
|
1103 |
CF_PLUGIN void* eventListener(int* type, ...) |
1104 |
{ |
1105 |
static int rv=0; |
1106 |
va_list args; |
1107 |
char* buf; |
1108 |
CFPContext* context; |
1109 |
|
1110 |
context = malloc(sizeof(CFPContext)); |
1111 |
|
1112 |
context->message[0]=0; |
1113 |
|
1114 |
va_start(args,type); |
1115 |
|
1116 |
context->who = va_arg(args, object*); |
1117 |
context->event_code = va_arg(args,int); |
1118 |
context->activator = va_arg(args, object*); |
1119 |
context->third = va_arg(args, object*); |
1120 |
buf = va_arg(args, char*); |
1121 |
if (buf !=0) |
1122 |
strcpy(context->message,buf); |
1123 |
context->fix = va_arg(args, int); |
1124 |
strcpy(context->script,cf_get_maps_directory(va_arg(args, char*))); |
1125 |
strcpy(context->options,va_arg(args, char*)); |
1126 |
context->returnvalue = 0; |
1127 |
va_end(args); |
1128 |
|
1129 |
pushContext(context); |
1130 |
/* Put your plugin action(s) here */ |
1131 |
printf("CFAnim: %s called animator script %s, options are %s\n", |
1132 |
context->activator->name, |
1133 |
context->script, |
1134 |
context->options); |
1135 |
|
1136 |
context->returnvalue = start_animation(context->who, context->activator, |
1137 |
context->script, context->options); |
1138 |
|
1139 |
context = popContext(); |
1140 |
rv = context->returnvalue; |
1141 |
free(context); |
1142 |
printf("Execution complete"); |
1143 |
return &rv; |
1144 |
} |
1145 |
|
1146 |
CF_PLUGIN int closePlugin() |
1147 |
{ |
1148 |
printf("CFAnim 2.0a closing\n"); |
1149 |
return 0; |
1150 |
} |
1151 |
|