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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.12
Committed: Tue Feb 7 03:01:29 2006 UTC (18 years, 5 months ago) by root
Branch: MAIN
Changes since 1.11: +15 -3 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33     #define PLUGIN_NAME "cfperl"
34     #define PLUGIN_VERSION "cfperl 0.0"
35    
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52     static f_plug_api gethook;
53     static f_plug_api registerGlobalEvent;
54     static f_plug_api unregisterGlobalEvent;
55     static f_plug_api systemDirectory;
56 root 1.10 static f_plug_api object_set_property;
57 root 1.11 static f_plug_api map_get_map;
58 root 1.1
59     typedef struct
60     {
61     object* who;
62     object* activator;
63     object* third;
64     char message[1024];
65     int fix;
66     int event_code;
67     char options[1024];
68     int returnvalue;
69     } CFPContext;
70    
71     //static int current_command = -999;
72    
73     static PerlInterpreter *perl;
74    
75     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
76    
77     static SV *
78     newSVptr (void *ptr, const char *klass)
79     {
80     if (!ptr)
81     return &PL_sv_undef;
82    
83     HV *hv = newHV ();
84     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
85     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
86     }
87    
88     static void
89     clearSVptr (SV *sv)
90     {
91     if (SvROK (sv))
92     sv = SvRV (sv);
93    
94     hv_clear ((HV *)sv);
95     sv_unmagic (sv, PERL_MAGIC_ext);
96     }
97    
98     static long
99     SvPTR (SV *sv, const char *klass)
100     {
101     if (!sv_derived_from (sv, klass))
102     croak ("object of type %s expected", klass);
103    
104     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
105    
106     if (!mg)
107     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
108    
109     return (long)mg->mg_ptr;
110     }
111    
112     SV *
113     newSVcfapi (int type, ...)
114     {
115     SV *sv;
116    
117     va_list args;
118     va_start (args, type);
119    
120     switch (type)
121     {
122     case CFAPI_INT:
123     sv = newSViv (*va_arg (args, int *));
124     break;
125    
126     case CFAPI_LONG:
127     sv = newSViv (*va_arg (args, long *));
128     break;
129    
130     case CFAPI_DOUBLE:
131     sv = newSViv (*va_arg (args, double *));
132     break;
133    
134     case CFAPI_STRING:
135 root 1.7 {
136     char *str = va_arg (args, char *);
137     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
138     }
139 root 1.1 break;
140    
141     case CFAPI_POBJECT:
142     {
143     object *obj = va_arg (args, object *);
144    
145     if (!obj)
146     sv = &PL_sv_undef;
147     else
148     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
149     {
150     case MAP:
151     sv = newSVptr (obj, "cf::object::map");
152     break;
153    
154     case PLAYER:
155     sv = newSVptr (obj, "cf::object::player");
156     break;
157    
158     default:
159     sv = newSVptr (obj, "cf::object");
160     break;
161     }
162     }
163     break;
164    
165     case CFAPI_PMAP:
166 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
167 root 1.1 break;
168    
169     case CFAPI_PPLAYER:
170 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
171 root 1.1 break;
172    
173     case CFAPI_PARCH:
174 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
175 root 1.1 break;
176    
177     case CFAPI_PPARTY:
178 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
179 root 1.1 break;
180    
181     case CFAPI_PREGION:
182 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
183 root 1.1 break;
184    
185     default:
186     assert (("unhandled type in newSVcfapi", 0));
187     }
188    
189     va_end (args);
190    
191     return sv;
192     }
193    
194     /////////////////////////////////////////////////////////////////////////////
195    
196     void
197     inject_event (CFPContext *context)
198     {
199     dSP;
200    
201     ENTER;
202     SAVETMPS;
203    
204     PUSHMARK (SP);
205    
206     EXTEND (SP, 2);
207     //PUSHs (sv_2mortal (newSViv (type)));
208    
209     HV *hv = newHV ();
210     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
211     hv_context (CFAPI_POBJECT, ,who);
212     hv_context (CFAPI_POBJECT, ,activator);
213     hv_context (CFAPI_POBJECT, ,third);
214     hv_context (CFAPI_STRING , ,message);
215     hv_context (CFAPI_INT ,&,fix);
216     hv_context (CFAPI_INT ,&,event_code);
217     hv_context (CFAPI_STRING , ,options);
218    
219     PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
220    
221     PUTBACK;
222     int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
223     SPAGAIN;
224    
225 root 1.6 if (SvTRUE (ERRSV))
226     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
227    
228 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
229    
230     PUTBACK;
231     FREETMPS;
232     LEAVE;
233     }
234    
235     /////////////////////////////////////////////////////////////////////////////
236    
237     int
238     initPlugin (const char *iversion, f_plug_api gethooksptr)
239     {
240     gethook = gethooksptr;
241     printf (PLUGIN_VERSION " init\n");
242    
243     return 0;
244     }
245    
246     static CommArray_s rtn_cmd;
247    
248     int
249     runPluginCommand (object *obj, char *params)
250     {
251     dSP;
252    
253     ENTER;
254     SAVETMPS;
255    
256     PUSHMARK (SP);
257    
258     EXTEND (SP, 3);
259     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
260     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
261    
262     if (params)
263     PUSHs (sv_2mortal (newSVpv (params, 0)));
264    
265     PUTBACK;
266     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
267     SPAGAIN;
268    
269 root 1.6 if (SvTRUE (ERRSV))
270     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
271    
272 root 1.1 int returnvalue = count > 0 ? POPi : -1;
273    
274     PUTBACK;
275     FREETMPS;
276     LEAVE;
277    
278     return returnvalue;
279     }
280    
281     void *
282     getPluginProperty (int *type, ...)
283     {
284     va_list args;
285     char *propname;
286     int i;
287     va_start (args, type);
288     propname = va_arg (args, char *);
289     //printf ("Property name: %s\n", propname);
290 root 1.3
291 root 1.1 if (!strcmp (propname, "command?"))
292     {
293 root 1.3 if (!perl)
294     return NULL;
295    
296 root 1.1 const char *cmdname = va_arg (args, const char *);
297     HV *hv = get_hv ("cf::COMMAND", 1);
298     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
299    
300     va_end (args);
301    
302     if (svp)
303     {
304     // this is totaly broken, should stash it into %COMMAND
305     rtn_cmd.name = cmdname;
306     rtn_cmd.time = SvNV (*svp);
307     rtn_cmd.func = runPluginCommand;
308    
309     return &rtn_cmd;
310     }
311     }
312     else if (!strcmp (propname, "Identification"))
313     {
314     va_end (args);
315     return PLUGIN_NAME;
316     }
317     else if (!strcmp (propname, "FullName"))
318     {
319     va_end (args);
320     return PLUGIN_VERSION;
321     }
322     else
323     va_end (args);
324    
325     return NULL;
326     }
327    
328     void *globalEventListener (int *type, ...);
329    
330     int
331     postInitPlugin ()
332     {
333     int hooktype = 1;
334     int rtype = 0;
335    
336     printf (PLUGIN_VERSION " post init\n");
337    
338     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
339     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
340     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
341 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
342 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
343    
344 root 1.1 cf_init_plugin (gethook);
345    
346     /* Pick the global events you want to monitor from this plugin */
347     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
348     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
349     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
350     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
351     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
352     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
353     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
354     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
355     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
356     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
357     registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
358     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
359     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
360     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
361     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
362    
363     char *argv[] = {
364     "",
365     "-e"
366     "BEGIN {"
367     " cf->bootstrap;"
368 root 1.5 " unshift @INC, cf::datadir ();"
369 root 1.1 "}"
370     ""
371     "use cf;"
372     };
373    
374     perl = perl_alloc ();
375     perl_construct (perl);
376    
377 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
378 root 1.1 {
379     printf ("unable to initialize perl-interpreter, continuing without.\n");
380    
381     perl_destruct (perl);
382     perl_free (perl);
383     perl = 0;
384     }
385    
386     return 0;
387     }
388    
389     void *
390     globalEventListener (int *type, ...)
391     {
392     va_list args;
393     static int rv = 0;
394     CFPContext context;
395     char *buf;
396     player *pl;
397     object *op;
398    
399     if (!perl)
400     return;
401    
402     memset (&context, 0, sizeof (context));
403    
404     va_start (args, type);
405     context.event_code = va_arg (args, int);
406    
407     switch (context.event_code)
408     {
409     case EVENT_CRASH:
410     printf ("Unimplemented for now\n");
411     break;
412    
413     case EVENT_BORN:
414     context.activator = va_arg (args, object *);
415     break;
416    
417     case EVENT_PLAYER_DEATH:
418     context.who = va_arg (args, object *);
419     break;
420    
421     case EVENT_GKILL:
422     context.who = va_arg (args, object *);
423     context.activator = va_arg (args, object *);
424     break;
425    
426     case EVENT_LOGIN:
427     pl = va_arg (args, player *);
428     context.activator = pl->ob;
429     buf = va_arg (args, char *);
430     if (buf != 0)
431     strcpy (context.message, buf);
432     break;
433    
434     case EVENT_LOGOUT:
435     pl = va_arg (args, player *);
436     context.activator = pl->ob;
437     buf = va_arg (args, char *);
438     if (buf != 0)
439     strcpy (context.message, buf);
440     break;
441    
442     case EVENT_REMOVE:
443     context.activator = va_arg (args, object *);
444     break;
445    
446     case EVENT_SHOUT:
447     context.activator = va_arg (args, object *);
448     buf = va_arg (args, char *);
449     if (buf != 0)
450     strcpy (context.message, buf);
451     break;
452    
453     case EVENT_MUZZLE:
454     context.activator = va_arg (args, object *);
455     buf = va_arg (args, char *);
456     if (buf != 0)
457     strcpy (context.message, buf);
458     break;
459    
460     case EVENT_KICK:
461     context.activator = va_arg (args, object *);
462     buf = va_arg (args, char *);
463     if (buf != 0)
464     strcpy (context.message, buf);
465     break;
466    
467     case EVENT_MAPENTER:
468     context.activator = va_arg (args, object *);
469     break;
470    
471     case EVENT_MAPLEAVE:
472     context.activator = va_arg (args, object *);
473     break;
474    
475     case EVENT_CLOCK:
476     break;
477    
478     case EVENT_MAPRESET:
479     buf = va_arg (args, char *);
480     if (buf != 0)
481     strcpy (context.message, buf);
482     break;
483    
484     case EVENT_TELL:
485     break;
486     }
487    
488     va_end (args);
489    
490     inject_event (&context);
491    
492     rv = context.returnvalue;
493    
494     return &rv;
495     }
496    
497     void *
498     eventListener (int *type, ...)
499     {
500     static int rv = 0;
501     va_list args;
502     char *buf;
503     CFPContext context;
504    
505     if (!perl)
506     return;
507    
508     memset (&context, 0, sizeof (context));
509    
510     va_start (args, type);
511    
512     context.who = va_arg (args, object *);
513     context.event_code = va_arg (args, int);
514     context.activator = va_arg (args, object *);
515     context.third = va_arg (args, object *);
516     buf = va_arg (args, char *);
517    
518     if (buf != 0)
519     strcpy (context.message, buf);
520    
521     context.fix = va_arg (args, int);
522     strcpy (context.options, va_arg (args, char *));
523     context.returnvalue = 0;
524     va_end (args);
525    
526     inject_event (&context);
527    
528     rv = context.returnvalue;
529     return &rv;
530     }
531    
532     int
533     closePlugin ()
534     {
535     printf (PLUGIN_VERSION " closing\n");
536    
537     if (perl)
538     {
539     perl_destruct (perl);
540     perl_free (perl);
541     perl = 0;
542     }
543    
544     return 0;
545     }
546    
547     MODULE = cf PACKAGE = cf PREFIX = cf_
548    
549     BOOT:
550     {
551     HV *stash = gv_stashpv ("cf", 1);
552    
553 root 1.9 static const struct {
554 root 1.1 const char *name;
555     IV iv;
556     } *civ, const_iv[] = {
557     # define const_iv(name) { # name, (IV)name },
558     const_iv (llevError)
559     const_iv (llevInfo)
560     const_iv (llevDebug)
561     const_iv (llevMonster)
562    
563     const_iv (PLAYER)
564     const_iv (ROD)
565     const_iv (TREASURE)
566     const_iv (POTION)
567     const_iv (FOOD)
568     const_iv (POISON)
569     const_iv (BOOK)
570     const_iv (CLOCK)
571     const_iv (LIGHTNING)
572     const_iv (ARROW)
573     const_iv (BOW)
574     const_iv (WEAPON)
575     const_iv (ARMOUR)
576     const_iv (PEDESTAL)
577     const_iv (ALTAR)
578     const_iv (CONFUSION)
579     const_iv (LOCKED_DOOR)
580     const_iv (SPECIAL_KEY)
581     const_iv (MAP)
582     const_iv (DOOR)
583     const_iv (KEY)
584     const_iv (TIMED_GATE)
585     const_iv (TRIGGER)
586     const_iv (GRIMREAPER)
587     const_iv (MAGIC_EAR)
588     const_iv (TRIGGER_BUTTON)
589     const_iv (TRIGGER_ALTAR)
590     const_iv (TRIGGER_PEDESTAL)
591     const_iv (SHIELD)
592     const_iv (HELMET)
593     const_iv (HORN)
594     const_iv (MONEY)
595     const_iv (CLASS)
596     const_iv (GRAVESTONE)
597     const_iv (AMULET)
598     const_iv (PLAYERMOVER)
599     const_iv (TELEPORTER)
600     const_iv (CREATOR)
601     const_iv (SKILL)
602     const_iv (EXPERIENCE)
603     const_iv (EARTHWALL)
604     const_iv (GOLEM)
605     const_iv (THROWN_OBJ)
606     const_iv (BLINDNESS)
607     const_iv (GOD)
608     const_iv (DETECTOR)
609     const_iv (TRIGGER_MARKER)
610     const_iv (DEAD_OBJECT)
611     const_iv (DRINK)
612     const_iv (MARKER)
613     const_iv (HOLY_ALTAR)
614     const_iv (PLAYER_CHANGER)
615     const_iv (BATTLEGROUND)
616     const_iv (PEACEMAKER)
617     const_iv (GEM)
618     const_iv (FIREWALL)
619     const_iv (ANVIL)
620     const_iv (CHECK_INV)
621     const_iv (MOOD_FLOOR)
622     const_iv (EXIT)
623     const_iv (ENCOUNTER)
624     const_iv (SHOP_FLOOR)
625     const_iv (SHOP_MAT)
626     const_iv (RING)
627     const_iv (FLOOR)
628     const_iv (FLESH)
629     const_iv (INORGANIC)
630     const_iv (SKILL_TOOL)
631     const_iv (LIGHTER)
632     const_iv (TRAP_PART)
633     const_iv (WALL)
634     const_iv (LIGHT_SOURCE)
635     const_iv (MISC_OBJECT)
636     const_iv (MONSTER)
637     const_iv (SPAWN_GENERATOR)
638     const_iv (LAMP)
639     const_iv (DUPLICATOR)
640     const_iv (TOOL)
641     const_iv (SPELLBOOK)
642     const_iv (BUILDFAC)
643     const_iv (CLOAK)
644     const_iv (SPINNER)
645     const_iv (GATE)
646     const_iv (BUTTON)
647     const_iv (CF_HANDLE)
648     const_iv (HOLE)
649     const_iv (TRAPDOOR)
650     const_iv (SIGN)
651     const_iv (BOOTS)
652     const_iv (GLOVES)
653     const_iv (SPELL)
654     const_iv (SPELL_EFFECT)
655     const_iv (CONVERTER)
656     const_iv (BRACERS)
657     const_iv (POISONING)
658     const_iv (SAVEBED)
659     const_iv (POISONCLOUD)
660     const_iv (FIREHOLES)
661     const_iv (WAND)
662     const_iv (SCROLL)
663     const_iv (DIRECTOR)
664     const_iv (GIRDLE)
665     const_iv (FORCE)
666     const_iv (POTION_EFFECT)
667     const_iv (EVENT_CONNECTOR)
668     const_iv (CLOSE_CON)
669     const_iv (CONTAINER)
670     const_iv (ARMOUR_IMPROVER)
671     const_iv (WEAPON_IMPROVER)
672     const_iv (SKILLSCROLL)
673     const_iv (DEEP_SWAMP)
674     const_iv (IDENTIFY_ALTAR)
675     const_iv (MENU)
676     const_iv (RUNE)
677     const_iv (TRAP)
678     const_iv (POWER_CRYSTAL)
679     const_iv (CORPSE)
680     const_iv (DISEASE)
681     const_iv (SYMPTOM)
682     const_iv (BUILDER)
683     const_iv (MATERIAL)
684     const_iv (ITEM_TRANSFORMER)
685     const_iv (QUEST)
686    
687     const_iv (ST_BD_BUILD)
688     const_iv (ST_BD_REMOVE)
689     const_iv (ST_MAT_FLOOR)
690     const_iv (ST_MAT_WALL)
691     const_iv (ST_MAT_ITEM)
692    
693     const_iv (QUEST_IN_PROGRESS)
694     const_iv (QUEST_DONE_QUEST)
695     const_iv (QUEST_DONE_TASK)
696     const_iv (QUEST_START_QUEST)
697     const_iv (QUEST_END_QUEST)
698     const_iv (QUEST_START_TASK)
699     const_iv (QUEST_END_TASK)
700     const_iv (QUEST_OVERRIDE)
701     const_iv (QUEST_ON_ACTIVATE)
702    
703     const_iv (WEAP_HIT)
704     const_iv (WEAP_SLASH)
705     const_iv (WEAP_PIERCE)
706     const_iv (WEAP_CLEAVE)
707     const_iv (WEAP_SLICE)
708     const_iv (WEAP_STAB)
709     const_iv (WEAP_WHIP)
710     const_iv (WEAP_CRUSH)
711     const_iv (WEAP_BLUD)
712    
713     const_iv (FLAG_ALIVE)
714     const_iv (FLAG_WIZ)
715     const_iv (FLAG_REMOVED)
716     const_iv (FLAG_FREED)
717     const_iv (FLAG_WAS_WIZ)
718     const_iv (FLAG_APPLIED)
719     const_iv (FLAG_UNPAID)
720     const_iv (FLAG_USE_SHIELD)
721     const_iv (FLAG_NO_PICK)
722     const_iv (FLAG_ANIMATE)
723     const_iv (FLAG_MONSTER)
724     const_iv (FLAG_FRIENDLY)
725     const_iv (FLAG_GENERATOR)
726     const_iv (FLAG_IS_THROWN)
727     const_iv (FLAG_AUTO_APPLY)
728     const_iv (FLAG_TREASURE)
729     const_iv (FLAG_PLAYER_SOLD)
730     const_iv (FLAG_SEE_INVISIBLE)
731     const_iv (FLAG_CAN_ROLL)
732     const_iv (FLAG_OVERLAY_FLOOR)
733     const_iv (FLAG_IS_TURNABLE)
734     const_iv (FLAG_IS_USED_UP)
735     const_iv (FLAG_IDENTIFIED)
736     const_iv (FLAG_REFLECTING)
737     const_iv (FLAG_CHANGING)
738     const_iv (FLAG_SPLITTING)
739     const_iv (FLAG_HITBACK)
740     const_iv (FLAG_STARTEQUIP)
741     const_iv (FLAG_BLOCKSVIEW)
742     const_iv (FLAG_UNDEAD)
743     const_iv (FLAG_SCARED)
744     const_iv (FLAG_UNAGGRESSIVE)
745     const_iv (FLAG_REFL_MISSILE)
746     const_iv (FLAG_REFL_SPELL)
747     const_iv (FLAG_NO_MAGIC)
748     const_iv (FLAG_NO_FIX_PLAYER)
749     const_iv (FLAG_IS_LIGHTABLE)
750     const_iv (FLAG_TEAR_DOWN)
751     const_iv (FLAG_RUN_AWAY)
752     const_iv (FLAG_PICK_UP)
753     const_iv (FLAG_UNIQUE)
754     const_iv (FLAG_NO_DROP)
755     const_iv (FLAG_WIZCAST)
756     const_iv (FLAG_CAST_SPELL)
757     const_iv (FLAG_USE_SCROLL)
758     const_iv (FLAG_USE_RANGE)
759     const_iv (FLAG_USE_BOW)
760     const_iv (FLAG_USE_ARMOUR)
761     const_iv (FLAG_USE_WEAPON)
762     const_iv (FLAG_USE_RING)
763     const_iv (FLAG_READY_RANGE)
764     const_iv (FLAG_READY_BOW)
765     const_iv (FLAG_XRAYS)
766     const_iv (FLAG_NO_APPLY)
767     const_iv (FLAG_IS_FLOOR)
768     const_iv (FLAG_LIFESAVE)
769     const_iv (FLAG_NO_STRENGTH)
770     const_iv (FLAG_SLEEP)
771     const_iv (FLAG_STAND_STILL)
772     const_iv (FLAG_RANDOM_MOVE)
773     const_iv (FLAG_ONLY_ATTACK)
774     const_iv (FLAG_CONFUSED)
775     const_iv (FLAG_STEALTH)
776     const_iv (FLAG_WIZPASS)
777     const_iv (FLAG_IS_LINKED)
778     const_iv (FLAG_CURSED)
779     const_iv (FLAG_DAMNED)
780     const_iv (FLAG_SEE_ANYWHERE)
781     const_iv (FLAG_KNOWN_MAGICAL)
782     const_iv (FLAG_KNOWN_CURSED)
783     const_iv (FLAG_CAN_USE_SKILL)
784     const_iv (FLAG_BEEN_APPLIED)
785     const_iv (FLAG_READY_SCROLL)
786     const_iv (FLAG_USE_ROD)
787     const_iv (FLAG_USE_HORN)
788     const_iv (FLAG_MAKE_INVIS)
789     const_iv (FLAG_INV_LOCKED)
790     const_iv (FLAG_IS_WOODED)
791     const_iv (FLAG_IS_HILLY)
792     const_iv (FLAG_READY_SKILL)
793     const_iv (FLAG_READY_WEAPON)
794     const_iv (FLAG_NO_SKILL_IDENT)
795     const_iv (FLAG_BLIND)
796     const_iv (FLAG_SEE_IN_DARK)
797     const_iv (FLAG_IS_CAULDRON)
798     const_iv (FLAG_NO_STEAL)
799     const_iv (FLAG_ONE_HIT)
800     const_iv (FLAG_CLIENT_SENT)
801     const_iv (FLAG_BERSERK)
802     const_iv (FLAG_NEUTRAL)
803     const_iv (FLAG_NO_ATTACK)
804     const_iv (FLAG_NO_DAMAGE)
805     const_iv (FLAG_OBJ_ORIGINAL)
806     const_iv (FLAG_OBJ_SAVE_ON_OVL)
807     const_iv (FLAG_ACTIVATE_ON_PUSH)
808     const_iv (FLAG_ACTIVATE_ON_RELEASE)
809     const_iv (FLAG_IS_WATER)
810     const_iv (FLAG_CONTENT_ON_GEN)
811     const_iv (FLAG_IS_A_TEMPLATE)
812     const_iv (FLAG_IS_BUILDABLE)
813     const_iv (FLAG_AFK)
814 root 1.6
815     const_iv (NDI_BLACK)
816     const_iv (NDI_WHITE)
817     const_iv (NDI_NAVY)
818     const_iv (NDI_RED)
819     const_iv (NDI_ORANGE)
820     const_iv (NDI_BLUE)
821     const_iv (NDI_DK_ORANGE)
822     const_iv (NDI_GREEN)
823     const_iv (NDI_LT_GREEN)
824     const_iv (NDI_GREY)
825     const_iv (NDI_BROWN)
826     const_iv (NDI_GOLD)
827     const_iv (NDI_TAN)
828     const_iv (NDI_MAX_COLOR)
829     const_iv (NDI_COLOR_MASK)
830     const_iv (NDI_UNIQUE)
831     const_iv (NDI_ALL)
832    
833     const_iv (F_APPLIED)
834     const_iv (F_LOCATION)
835     const_iv (F_UNPAID)
836     const_iv (F_MAGIC)
837     const_iv (F_CURSED)
838     const_iv (F_DAMNED)
839     const_iv (F_OPEN)
840     const_iv (F_NOPICK)
841     const_iv (F_LOCKED)
842 root 1.11
843     const_iv (P_BLOCKSVIEW)
844     const_iv (P_NO_MAGIC)
845     const_iv (P_IS_ALIVE)
846     const_iv (P_NO_CLERIC)
847     const_iv (P_NEED_UPDATE)
848     const_iv (P_NO_ERROR)
849     const_iv (P_OUT_OF_MAP)
850     const_iv (P_NEW_MAP)
851 root 1.1 };
852    
853     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
854     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
855    
856 root 1.9 static const struct {
857 root 1.1 const char *name;
858     IV iv;
859     } *event, event_list[] = {
860     # define const_event(name) { # name, (IV)EVENT_ ## name },
861     const_event (NONE)
862     const_event (APPLY)
863     const_event (ATTACK)
864     const_event (DEATH)
865     const_event (DROP)
866     const_event (PICKUP)
867     const_event (SAY)
868     const_event (STOP)
869     const_event (TIME)
870     const_event (THROW)
871     const_event (TRIGGER)
872     const_event (CLOSE)
873     const_event (TIMER)
874    
875     const_event (BORN)
876     const_event (CLOCK)
877     const_event (CRASH)
878     const_event (PLAYER_DEATH)
879     const_event (GKILL)
880     const_event (LOGIN)
881     const_event (LOGOUT)
882     const_event (MAPENTER)
883     const_event (MAPLEAVE)
884     const_event (MAPRESET)
885     const_event (REMOVE)
886     const_event (SHOUT)
887     const_event (TELL)
888     const_event (MUZZLE)
889     const_event (KICK)
890     };
891    
892     AV *av = get_av ("cf::EVENT", 1);
893    
894     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
895     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
896    
897 root 1.9 static const struct {
898 root 1.1 int dtype;
899     const char *name;
900     IV idx;
901     } *cprop, prop_table[] = {
902     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
903     prop (CFAPI_INT, MAP_PROP_FLAGS)
904     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
905     prop (CFAPI_STRING, MAP_PROP_PATH)
906     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
907     prop (CFAPI_STRING, MAP_PROP_NAME)
908     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
909     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
910     prop (CFAPI_INT, MAP_PROP_PLAYERS)
911     prop (CFAPI_INT, MAP_PROP_DARKNESS)
912     prop (CFAPI_INT, MAP_PROP_WIDTH)
913     prop (CFAPI_INT, MAP_PROP_HEIGHT)
914     prop (CFAPI_INT, MAP_PROP_ENTER_X)
915     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
916     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
917     prop (CFAPI_INT, MAP_PROP_PRESSURE)
918     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
919     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
920     prop (CFAPI_INT, MAP_PROP_WINDDIR)
921     prop (CFAPI_INT, MAP_PROP_SKY)
922     prop (CFAPI_INT, MAP_PROP_WPARTX)
923     prop (CFAPI_INT, MAP_PROP_WPARTY)
924     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
925     prop (CFAPI_PMAP, MAP_PROP_NEXT)
926     prop (CFAPI_PREGION, MAP_PROP_REGION)
927     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
928     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
929     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
930     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
931     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
932     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
933     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
934     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
935     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
936     prop (CFAPI_INT, OBJECT_PROP_COUNT)
937     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
938     prop (CFAPI_STRING, OBJECT_PROP_NAME)
939     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
940     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
941     prop (CFAPI_STRING, OBJECT_PROP_RACE)
942     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
943     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
944     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
945     prop (CFAPI_STRING, OBJECT_PROP_LORE)
946     prop (CFAPI_INT, OBJECT_PROP_X)
947     prop (CFAPI_INT, OBJECT_PROP_Y)
948     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
949     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
950     prop (CFAPI_INT, OBJECT_PROP_NROF)
951     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
952     prop (CFAPI_INT, OBJECT_PROP_FACING)
953     prop (CFAPI_INT, OBJECT_PROP_TYPE)
954     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
955     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
956     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
957     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
958     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
959     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
960     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
961     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
962     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
963     prop (CFAPI_INT, OBJECT_PROP_VALUE)
964     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
965     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
966     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
967     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
968     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
969     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
970     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
971     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
972     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
973     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
974     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
975     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
976     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
977     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
978     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
979     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
980     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
981     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
982     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
983     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
984     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
985     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
986     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
987     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
988     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
989     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
990     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
991     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
992     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
993     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
994     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
995     prop (CFAPI_INT, OBJECT_PROP_LUCK)
996     prop (CFAPI_LONG, OBJECT_PROP_EXP)
997     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
998     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
999     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1000     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1001     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1002     prop (CFAPI_INT, OBJECT_PROP_STR)
1003     prop (CFAPI_INT, OBJECT_PROP_DEX)
1004     prop (CFAPI_INT, OBJECT_PROP_CON)
1005     prop (CFAPI_INT, OBJECT_PROP_WIS)
1006     prop (CFAPI_INT, OBJECT_PROP_INT)
1007     prop (CFAPI_INT, OBJECT_PROP_POW)
1008     prop (CFAPI_INT, OBJECT_PROP_CHA)
1009     prop (CFAPI_INT, OBJECT_PROP_WC)
1010     prop (CFAPI_INT, OBJECT_PROP_AC)
1011     prop (CFAPI_INT, OBJECT_PROP_HP)
1012     prop (CFAPI_INT, OBJECT_PROP_SP)
1013     prop (CFAPI_INT, OBJECT_PROP_GP)
1014     prop (CFAPI_INT, OBJECT_PROP_FP)
1015     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1016     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1017     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1018     prop (CFAPI_INT, OBJECT_PROP_DAM)
1019     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1020     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1021     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1022     prop (CFAPI_INT, OBJECT_PROP_FACE)
1023     };
1024    
1025     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1026     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1027    
1028     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1029     {
1030     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1031     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1032     }
1033     }
1034    
1035     void
1036     LOG (int level, char *msg)
1037 root 1.6 PROTOTYPE: $$
1038 root 1.1 C_ARGS: level, "%s", msg
1039    
1040     char *
1041     cf_get_maps_directory (char *path)
1042 root 1.6 PROTOTYPE: $
1043 root 1.2 ALIAS: maps_directory = 0
1044 root 1.1
1045 root 1.5 char *
1046     mapdir ()
1047 root 1.6 PROTOTYPE:
1048 root 1.5 ALIAS:
1049     mapdir = 0
1050     uniquedir = 1
1051     tmpdir = 2
1052     confdir = 3
1053     localdir = 4
1054     playerdir = 5
1055     datadir = 6
1056     CODE:
1057     {
1058     int unused_type;
1059     RETVAL = (char *)systemDirectory (&unused_type, ix);
1060     }
1061 root 1.6 OUTPUT: RETVAL
1062 root 1.5
1063 root 1.4 int
1064     cf_find_animation (char *text)
1065 root 1.6 PROTOTYPE: $
1066 root 1.4
1067 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1068    
1069     SV *
1070 root 1.4 get_property (object *obj, int type, int idx)
1071 root 1.1 CODE:
1072     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1073 root 1.6 OUTPUT: RETVAL
1074 root 1.1
1075 root 1.4 SV *
1076     set_property (object *obj, int type, int idx, SV *newval)
1077     CODE:
1078     switch (type)
1079     {
1080     case CFAPI_INT:
1081     cf_object_set_int_property (obj, idx, SvIV (newval));
1082     break;
1083     case CFAPI_LONG:
1084     cf_object_set_long_property (obj, idx, SvNV (newval));
1085     break;
1086 root 1.10 case CFAPI_DOUBLE:
1087     {
1088     int unused_type;
1089     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1090     }
1091     break;
1092 root 1.4 case CFAPI_STRING:
1093     cf_object_set_string_property (obj, idx, SvPV_nolen (newval));
1094     break;
1095     default:
1096     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1097     }
1098    
1099 root 1.12 SV *
1100     inv (object *obj)
1101     PROTOTYPE: $
1102     PPCODE:
1103     {
1104     object *o;
1105     for (o = obj->inv; o; o = o->below)
1106     XPUSHs (newSVcfapi (CFAPI_POBJECT, o));
1107     }
1108    
1109 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1110 root 1.2 ALIAS: resistance = 0
1111 root 1.1
1112     int cf_object_get_flag (object *op, int flag)
1113     ALIAS: flag = 0
1114    
1115     void cf_object_set_flag (object *op, int flag, int value)
1116    
1117     void cf_object_move (object *op, object *originator, int dir)
1118    
1119     void cf_object_apply (object *op, object *author, int flags)
1120    
1121     void cf_object_apply_below (object *op)
1122    
1123     void cf_object_remove (object *op)
1124    
1125     void cf_object_free (object *op)
1126    
1127     object *cf_object_present_archname_inside (object *op, char *whatstr)
1128    
1129     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1130    
1131     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1132    
1133     object *cf_object_clone (object *op, int clonetype)
1134    
1135     int cf_object_pay_item (object *op, object *buyer)
1136    
1137     int cf_object_pay_amount (object *op, double amount)
1138    
1139     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1140    
1141     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1142    
1143     void cf_object_learn_spell (object *op, object *sp)
1144    
1145     void cf_object_forget_spell (object *op, object *sp)
1146    
1147     object *cf_object_check_for_spell (object *op, char *spellname)
1148    
1149     int cf_object_query_money (object *op)
1150 root 1.2 ALIAS: money = 0
1151 root 1.1
1152     int cf_object_query_cost (object *op, object *who, int flags)
1153 root 1.2 ALIAS: cost = 0
1154 root 1.1
1155     void cf_object_activate_rune (object *op , object *victim)
1156    
1157     int cf_object_check_trigger (object *op, object *cause)
1158    
1159     int cf_object_out_of_map (object *op, int x, int y)
1160    
1161     void cf_object_drop (object *op, object *author)
1162    
1163     void cf_object_take (object *op, object *author)
1164    
1165     void cf_object_say (object *op, char *msg)
1166    
1167     void cf_object_speak (object *op, char *msg)
1168    
1169     object *cf_object_insert_object (object *op, object *container)
1170    
1171     const char *cf_object_get_msg (object *ob)
1172 root 1.2 ALIAS: msg = 0
1173 root 1.1
1174     object *cf_object_insert_in_ob (object *ob, object *where)
1175    
1176     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1177    
1178     void cf_object_update (object *op, int flags)
1179    
1180     void cf_object_pickup (object *op, object *what)
1181    
1182     char *cf_object_get_key (object *op, char *keyname)
1183 root 1.2 ALIAS: key = 0
1184 root 1.1
1185     void cf_object_set_key (object *op, char *keyname, char *value)
1186    
1187     char *
1188     base_name (object *ob, int plural)
1189     CODE:
1190     RETVAL = cf_query_base_name (ob, plural);
1191 root 1.6 OUTPUT: RETVAL
1192 root 1.1
1193     MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1194    
1195 root 1.8 object *cf_create_object_by_name (const char *name = 0)
1196     PROTOTYPE: ;$
1197     ALIAS:
1198     create_object = 0
1199     new = 0
1200     CODE:
1201     RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1202     OUTPUT:
1203     RETVAL
1204 root 1.1
1205     void cf_fix_object (object *pl)
1206 root 1.8 ALIAS: fix = 0
1207 root 1.1
1208     object *cf_insert_ob_in_ob (object *ob, object *where)
1209    
1210    
1211     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1212    
1213     player *player (object *op)
1214     CODE:
1215     RETVAL = cf_player_find (cf_query_name (op));
1216 root 1.6 OUTPUT: RETVAL
1217 root 1.1
1218 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1219 root 1.1
1220     object *cf_player_send_inventory (object *op)
1221    
1222 root 1.6 char *cf_player_get_ip (object *op)
1223     ALIAS: ip = 0
1224    
1225     object *cf_player_get_marked_item (object *op)
1226     ALIAS: marked_item = 0
1227 root 1.1
1228 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1229    
1230     partylist *cf_player_get_party (object *op)
1231     ALIAS: party = 0
1232    
1233     void cf_player_set_party (object *op, partylist *party)
1234 root 1.1
1235    
1236 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1237 root 1.1
1238 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1239 root 1.1
1240     player *cf_player_find (char *name)
1241 root 1.6 PROTOTYPE: $
1242 root 1.1
1243     void cf_player_move (player *pl, int dir)
1244    
1245 root 1.6 # nonstandard
1246     object *ob (player *pl)
1247     CODE:
1248     RETVAL = pl->ob;
1249     OUTPUT: RETVAL
1250 root 1.1
1251 root 1.6
1252     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1253 root 1.1
1254     SV *
1255     get_property (mapstruct *obj, int type, int idx)
1256     CODE:
1257     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1258 root 1.6 OUTPUT: RETVAL
1259 root 1.1
1260 root 1.4 SV *
1261     set_property (mapstruct *obj, int type, int idx, SV *newval)
1262     CODE:
1263     switch (type)
1264     {
1265     case CFAPI_INT:
1266     cf_map_set_int_property (obj, idx, SvIV (newval));
1267     break;
1268     default:
1269     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1270     }
1271    
1272 root 1.11 mapstruct *new (int width, int height)
1273     PROTOTYPE:
1274     CODE:
1275     {
1276     int unused_type;
1277     RETVAL = map_get_map (&unused_type, 0, width, height);
1278     }
1279     OUTPUT:
1280     RETVAL
1281    
1282 root 1.4 mapstruct *cf_map_get_map (char *name)
1283 root 1.6 PROTOTYPE: $
1284 root 1.4 ALIAS: map = 0
1285    
1286     mapstruct *cf_map_get_first ()
1287 root 1.6 PROTOTYPE:
1288 root 1.4 ALIAS: first = 0
1289    
1290     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1291    
1292     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1293    
1294     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1295     C_ARGS: str, map, nx, ny
1296    
1297     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1298    
1299 root 1.12 SV *
1300     at (mapstruct *obj, unsigned int x, unsigned int y)
1301 root 1.11 PROTOTYPE: $$$
1302     INIT:
1303     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1304     PPCODE:
1305     {
1306     object *o;
1307     for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1308     XPUSHs (newSVcfapi (CFAPI_POBJECT, o));
1309     }
1310    
1311 root 1.12 SV *
1312     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1313 root 1.11 PROTOTYPE: $$$
1314     ALIAS:
1315     top_at = 1
1316     flags_at = 2
1317     light_at = 3
1318     move_block_at = 4
1319     move_slow_at = 5
1320     move_on_at = 6
1321     move_off_at = 7
1322     INIT:
1323     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1324     CODE:
1325     switch (ix)
1326     {
1327     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1328     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1329     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1330     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1331     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1332     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1333     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1334     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1335     }
1336     OUTPUT:
1337     RETVAL
1338 root 1.4
1339 root 1.1
1340     MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1341    
1342 root 1.12 archetype *cf_archetype_get_first()
1343 root 1.6 PROTOTYPE:
1344 root 1.2 ALIAS: first = 0
1345 root 1.1
1346 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1347     ALIAS: next = 0
1348 root 1.1
1349 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1350     ALIAS: head = 0
1351 root 1.1
1352     archetype *cf_archetype_get_more (archetype *arch)
1353 root 1.2 ALIAS: more = 0
1354 root 1.1
1355 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1356     ALIAS: name = 0
1357 root 1.1
1358     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1359    
1360     partylist *cf_party_get_first ()
1361 root 1.6 PROTOTYPE:
1362 root 1.1 ALIAS: first = 0
1363    
1364     partylist *cf_party_get_next (partylist *party)
1365     ALIAS: next = 0
1366    
1367 root 1.6 const char *cf_party_get_name (partylist *party)
1368    
1369 root 1.1 const char *cf_party_get_password (partylist *party)
1370     ALIAS: password = 0
1371    
1372     player *cf_party_get_first_player (partylist *party)
1373     ALIAS: first_player = 0
1374    
1375     player *cf_party_get_next_player (partylist *party, player *op)
1376     ALIAS: next_player = 0
1377    
1378    
1379     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1380    
1381     region *cf_region_get_first ()
1382 root 1.6 PROTOTYPE:
1383 root 1.1 ALIAS: first = 0
1384    
1385     const char *cf_region_get_name (region *reg)
1386     ALIAS: name = 0
1387    
1388     region *cf_region_get_next (region *reg)
1389     ALIAS: next = 0
1390    
1391     region *cf_region_get_parent (region *reg)
1392     ALIAS: parent = 0
1393    
1394     const char *cf_region_get_longname (region *reg)
1395     ALIAS: longname = 0
1396    
1397     const char *cf_region_get_message (region *reg)
1398     ALIAS: message = 0
1399    
1400