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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.20
Committed: Thu Feb 9 01:15:25 2006 UTC (18 years, 5 months ago) by root
Branch: MAIN
Changes since 1.19: +11 -7 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.1 #define PLUGIN_VERSION "cfperl 0.0"
35    
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52     static f_plug_api gethook;
53     static f_plug_api registerGlobalEvent;
54     static f_plug_api unregisterGlobalEvent;
55     static f_plug_api systemDirectory;
56 root 1.10 static f_plug_api object_set_property;
57 root 1.11 static f_plug_api map_get_map;
58 root 1.1
59     typedef struct
60     {
61     object* who;
62     object* activator;
63     object* third;
64     char message[1024];
65     int fix;
66     int event_code;
67 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
68     char options[1024]; // slaying field of event_connectors
69 root 1.1 int returnvalue;
70     } CFPContext;
71    
72     //static int current_command = -999;
73    
74 root 1.14 static HV *obj_cache;
75 root 1.1 static PerlInterpreter *perl;
76    
77     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
78    
79 root 1.14 // garbage collect some perl objects, if possible
80     // all objects no longer referenced and empty are
81     // eligible for destruction.
82     void
83     clean_obj_cache ()
84     {
85 root 1.18 static int count;
86    
87     if (++count & 7)
88     return;
89    
90     int todo = 1000;
91 root 1.14 do
92     {
93     I32 klen;
94     char *key;
95     HE *he = hv_iternext (obj_cache);
96    
97     if (he)
98     {
99 root 1.16 SV *sv = hv_iterval (obj_cache, he);
100 root 1.14
101 root 1.18 // empty and unreferenced? nuke it
102 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
103 root 1.14 {
104     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
105     todo++;
106     }
107     }
108     else
109     break;
110     }
111     while (--todo);
112     }
113    
114 root 1.1 static SV *
115     newSVptr (void *ptr, const char *klass)
116     {
117 root 1.20 SV *sv;
118    
119 root 1.1 if (!ptr)
120     return &PL_sv_undef;
121    
122 root 1.20 sv = newSV (0);
123     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
125 root 1.1 }
126    
127 root 1.14 static SV *
128     newSVptr_cached (void *ptr, const char *klass)
129     {
130     SV *sv, **he;
131    
132     if (!ptr)
133     return &PL_sv_undef;
134    
135     he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136    
137     if (he)
138     sv = *he;
139     else
140     {
141 root 1.20 HV *hv = newHV ();
142     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
143     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
144 root 1.14 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
145     }
146    
147     return newSVsv (sv);
148     }
149    
150 root 1.1 static void
151     clearSVptr (SV *sv)
152     {
153     if (SvROK (sv))
154     sv = SvRV (sv);
155    
156     hv_clear ((HV *)sv);
157     sv_unmagic (sv, PERL_MAGIC_ext);
158     }
159    
160     static long
161     SvPTR (SV *sv, const char *klass)
162     {
163     if (!sv_derived_from (sv, klass))
164     croak ("object of type %s expected", klass);
165    
166     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
167    
168     if (!mg)
169     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
170    
171     return (long)mg->mg_ptr;
172     }
173    
174     SV *
175     newSVcfapi (int type, ...)
176     {
177     SV *sv;
178    
179     va_list args;
180     va_start (args, type);
181    
182     switch (type)
183     {
184     case CFAPI_INT:
185     sv = newSViv (*va_arg (args, int *));
186     break;
187    
188     case CFAPI_LONG:
189     sv = newSViv (*va_arg (args, long *));
190     break;
191    
192     case CFAPI_DOUBLE:
193     sv = newSViv (*va_arg (args, double *));
194     break;
195    
196     case CFAPI_STRING:
197 root 1.7 {
198     char *str = va_arg (args, char *);
199     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
200     }
201 root 1.1 break;
202    
203     case CFAPI_POBJECT:
204     {
205     object *obj = va_arg (args, object *);
206    
207     if (!obj)
208     sv = &PL_sv_undef;
209     else
210     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
211     {
212     case MAP:
213 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
214 root 1.1 break;
215    
216     case PLAYER:
217 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
218 root 1.1 break;
219    
220     default:
221 root 1.14 sv = newSVptr_cached (obj, "cf::object");
222 root 1.1 break;
223     }
224     }
225     break;
226    
227     case CFAPI_PMAP:
228 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
229 root 1.1 break;
230    
231     case CFAPI_PPLAYER:
232 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
233 root 1.1 break;
234    
235     case CFAPI_PARCH:
236 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
237 root 1.1 break;
238    
239     case CFAPI_PPARTY:
240 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
241 root 1.1 break;
242    
243     case CFAPI_PREGION:
244 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
245 root 1.1 break;
246    
247     default:
248     assert (("unhandled type in newSVcfapi", 0));
249     }
250    
251     va_end (args);
252    
253     return sv;
254     }
255    
256     /////////////////////////////////////////////////////////////////////////////
257    
258     void
259 root 1.15 inject_event (const char *func, CFPContext *context)
260 root 1.1 {
261     dSP;
262    
263     ENTER;
264     SAVETMPS;
265    
266     PUSHMARK (SP);
267    
268     HV *hv = newHV ();
269     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
270     hv_context (CFAPI_POBJECT, ,who);
271     hv_context (CFAPI_POBJECT, ,activator);
272     hv_context (CFAPI_POBJECT, ,third);
273     hv_context (CFAPI_STRING , ,message);
274     hv_context (CFAPI_INT ,&,fix);
275     hv_context (CFAPI_INT ,&,event_code);
276     hv_context (CFAPI_STRING , ,options);
277 root 1.15 hv_context (CFAPI_STRING , ,extension);
278 root 1.1
279 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
280 root 1.1
281     PUTBACK;
282 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
283 root 1.1 SPAGAIN;
284    
285 root 1.6 if (SvTRUE (ERRSV))
286     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
287    
288 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
289    
290     PUTBACK;
291     FREETMPS;
292     LEAVE;
293     }
294    
295     /////////////////////////////////////////////////////////////////////////////
296    
297     int
298     initPlugin (const char *iversion, f_plug_api gethooksptr)
299     {
300     gethook = gethooksptr;
301     printf (PLUGIN_VERSION " init\n");
302    
303     return 0;
304     }
305    
306     static CommArray_s rtn_cmd;
307    
308     int
309     runPluginCommand (object *obj, char *params)
310     {
311     dSP;
312    
313     ENTER;
314     SAVETMPS;
315    
316     PUSHMARK (SP);
317    
318     EXTEND (SP, 3);
319     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
320     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
321    
322     if (params)
323     PUSHs (sv_2mortal (newSVpv (params, 0)));
324    
325     PUTBACK;
326     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
327     SPAGAIN;
328    
329 root 1.6 if (SvTRUE (ERRSV))
330     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
331    
332 root 1.1 int returnvalue = count > 0 ? POPi : -1;
333    
334     PUTBACK;
335     FREETMPS;
336     LEAVE;
337    
338     return returnvalue;
339     }
340    
341     void *
342     getPluginProperty (int *type, ...)
343     {
344     va_list args;
345     char *propname;
346     int i;
347     va_start (args, type);
348     propname = va_arg (args, char *);
349     //printf ("Property name: %s\n", propname);
350 root 1.3
351 root 1.1 if (!strcmp (propname, "command?"))
352     {
353 root 1.3 if (!perl)
354     return NULL;
355    
356 root 1.1 const char *cmdname = va_arg (args, const char *);
357     HV *hv = get_hv ("cf::COMMAND", 1);
358     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
359    
360     va_end (args);
361    
362     if (svp)
363     {
364     // this is totaly broken, should stash it into %COMMAND
365     rtn_cmd.name = cmdname;
366     rtn_cmd.time = SvNV (*svp);
367     rtn_cmd.func = runPluginCommand;
368    
369     return &rtn_cmd;
370     }
371     }
372     else if (!strcmp (propname, "Identification"))
373     {
374     va_end (args);
375     return PLUGIN_NAME;
376     }
377     else if (!strcmp (propname, "FullName"))
378     {
379     va_end (args);
380     return PLUGIN_VERSION;
381     }
382     else
383     va_end (args);
384    
385     return NULL;
386     }
387    
388     void *globalEventListener (int *type, ...);
389    
390     int
391     postInitPlugin ()
392     {
393     int hooktype = 1;
394     int rtype = 0;
395    
396     printf (PLUGIN_VERSION " post init\n");
397    
398     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
399     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
400     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
401 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
402 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
403    
404 root 1.1 cf_init_plugin (gethook);
405    
406     /* Pick the global events you want to monitor from this plugin */
407     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
408     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
409     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
410     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
411     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
412     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
413     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
414     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
415     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
416     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
417     registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
418     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
419     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
420     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
421     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
422 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
423 root 1.1
424     char *argv[] = {
425     "",
426     "-e"
427     "BEGIN {"
428     " cf->bootstrap;"
429 root 1.5 " unshift @INC, cf::datadir ();"
430 root 1.1 "}"
431     ""
432     "use cf;"
433     };
434    
435     perl = perl_alloc ();
436     perl_construct (perl);
437    
438 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
439 root 1.1 {
440     printf ("unable to initialize perl-interpreter, continuing without.\n");
441    
442     perl_destruct (perl);
443     perl_free (perl);
444     perl = 0;
445     }
446 root 1.14 else
447     {
448     obj_cache = newHV ();
449     }
450 root 1.1
451     return 0;
452     }
453    
454     void *
455     globalEventListener (int *type, ...)
456     {
457     va_list args;
458     static int rv = 0;
459     CFPContext context;
460     char *buf;
461     player *pl;
462     object *op;
463    
464     if (!perl)
465     return;
466    
467     memset (&context, 0, sizeof (context));
468    
469     va_start (args, type);
470     context.event_code = va_arg (args, int);
471    
472     switch (context.event_code)
473     {
474     case EVENT_CRASH:
475     printf ("Unimplemented for now\n");
476     break;
477    
478 root 1.14 case EVENT_MAPENTER:
479     case EVENT_MAPLEAVE:
480     case EVENT_FREE_OB:
481 root 1.1 case EVENT_BORN:
482 root 1.14 case EVENT_REMOVE:
483 root 1.1 context.activator = va_arg (args, object *);
484     break;
485    
486     case EVENT_PLAYER_DEATH:
487     context.who = va_arg (args, object *);
488     break;
489    
490     case EVENT_GKILL:
491     context.who = va_arg (args, object *);
492     context.activator = va_arg (args, object *);
493     break;
494    
495     case EVENT_LOGIN:
496     case EVENT_LOGOUT:
497     pl = va_arg (args, player *);
498     context.activator = pl->ob;
499     buf = va_arg (args, char *);
500     if (buf != 0)
501 root 1.15 strncpy (context.message, buf, sizeof (context.message));
502 root 1.1 break;
503    
504     case EVENT_SHOUT:
505     case EVENT_MUZZLE:
506     case EVENT_KICK:
507     context.activator = va_arg (args, object *);
508     buf = va_arg (args, char *);
509     if (buf != 0)
510 root 1.15 strncpy (context.message, buf, sizeof (context.message));
511 root 1.1 break;
512    
513 root 1.14 case EVENT_CLOCK:
514     clean_obj_cache ();
515 root 1.1 break;
516    
517 root 1.14 case EVENT_TELL:
518 root 1.1 break;
519    
520     case EVENT_MAPRESET:
521     buf = va_arg (args, char *);
522     if (buf != 0)
523 root 1.15 strncpy (context.message, buf, sizeof (context.message));
524 root 1.1 break;
525     }
526    
527     va_end (args);
528    
529 root 1.14 if (context.event_code == EVENT_FREE_OB)
530     {
531 root 1.20 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
532 root 1.14
533 root 1.20 if (sv)
534     clearSVptr (sv);
535 root 1.14 }
536     else
537 root 1.15 inject_event ("cf::inject_global_event", &context);
538 root 1.1
539     rv = context.returnvalue;
540    
541     return &rv;
542     }
543    
544     void *
545     eventListener (int *type, ...)
546     {
547     static int rv = 0;
548     va_list args;
549     char *buf;
550     CFPContext context;
551    
552     if (!perl)
553     return;
554    
555     memset (&context, 0, sizeof (context));
556    
557     va_start (args, type);
558    
559     context.who = va_arg (args, object *);
560     context.event_code = va_arg (args, int);
561     context.activator = va_arg (args, object *);
562     context.third = va_arg (args, object *);
563 root 1.15
564 root 1.1 buf = va_arg (args, char *);
565     if (buf != 0)
566 root 1.15 strncpy (context.message, buf, sizeof (context.message));
567 root 1.1
568     context.fix = va_arg (args, int);
569 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
570     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
571 root 1.1 context.returnvalue = 0;
572     va_end (args);
573    
574 root 1.15 inject_event ("cf::inject_event", &context);
575 root 1.1
576     rv = context.returnvalue;
577     return &rv;
578     }
579    
580     int
581     closePlugin ()
582     {
583     printf (PLUGIN_VERSION " closing\n");
584    
585     if (perl)
586     {
587     perl_destruct (perl);
588     perl_free (perl);
589     perl = 0;
590     }
591    
592     return 0;
593     }
594    
595     MODULE = cf PACKAGE = cf PREFIX = cf_
596    
597     BOOT:
598     {
599     HV *stash = gv_stashpv ("cf", 1);
600    
601 root 1.9 static const struct {
602 root 1.1 const char *name;
603     IV iv;
604     } *civ, const_iv[] = {
605     # define const_iv(name) { # name, (IV)name },
606     const_iv (llevError)
607     const_iv (llevInfo)
608     const_iv (llevDebug)
609     const_iv (llevMonster)
610    
611     const_iv (PLAYER)
612     const_iv (ROD)
613     const_iv (TREASURE)
614     const_iv (POTION)
615     const_iv (FOOD)
616     const_iv (POISON)
617     const_iv (BOOK)
618     const_iv (CLOCK)
619     const_iv (LIGHTNING)
620     const_iv (ARROW)
621     const_iv (BOW)
622     const_iv (WEAPON)
623     const_iv (ARMOUR)
624     const_iv (PEDESTAL)
625     const_iv (ALTAR)
626     const_iv (CONFUSION)
627     const_iv (LOCKED_DOOR)
628     const_iv (SPECIAL_KEY)
629     const_iv (MAP)
630     const_iv (DOOR)
631     const_iv (KEY)
632     const_iv (TIMED_GATE)
633     const_iv (TRIGGER)
634     const_iv (GRIMREAPER)
635     const_iv (MAGIC_EAR)
636     const_iv (TRIGGER_BUTTON)
637     const_iv (TRIGGER_ALTAR)
638     const_iv (TRIGGER_PEDESTAL)
639     const_iv (SHIELD)
640     const_iv (HELMET)
641     const_iv (HORN)
642     const_iv (MONEY)
643     const_iv (CLASS)
644     const_iv (GRAVESTONE)
645     const_iv (AMULET)
646     const_iv (PLAYERMOVER)
647     const_iv (TELEPORTER)
648     const_iv (CREATOR)
649     const_iv (SKILL)
650     const_iv (EXPERIENCE)
651     const_iv (EARTHWALL)
652     const_iv (GOLEM)
653     const_iv (THROWN_OBJ)
654     const_iv (BLINDNESS)
655     const_iv (GOD)
656     const_iv (DETECTOR)
657     const_iv (TRIGGER_MARKER)
658     const_iv (DEAD_OBJECT)
659     const_iv (DRINK)
660     const_iv (MARKER)
661     const_iv (HOLY_ALTAR)
662     const_iv (PLAYER_CHANGER)
663     const_iv (BATTLEGROUND)
664     const_iv (PEACEMAKER)
665     const_iv (GEM)
666     const_iv (FIREWALL)
667     const_iv (ANVIL)
668     const_iv (CHECK_INV)
669     const_iv (MOOD_FLOOR)
670     const_iv (EXIT)
671     const_iv (ENCOUNTER)
672     const_iv (SHOP_FLOOR)
673     const_iv (SHOP_MAT)
674     const_iv (RING)
675     const_iv (FLOOR)
676     const_iv (FLESH)
677     const_iv (INORGANIC)
678     const_iv (SKILL_TOOL)
679     const_iv (LIGHTER)
680     const_iv (TRAP_PART)
681     const_iv (WALL)
682     const_iv (LIGHT_SOURCE)
683     const_iv (MISC_OBJECT)
684     const_iv (MONSTER)
685     const_iv (SPAWN_GENERATOR)
686     const_iv (LAMP)
687     const_iv (DUPLICATOR)
688     const_iv (TOOL)
689     const_iv (SPELLBOOK)
690     const_iv (BUILDFAC)
691     const_iv (CLOAK)
692     const_iv (SPINNER)
693     const_iv (GATE)
694     const_iv (BUTTON)
695     const_iv (CF_HANDLE)
696     const_iv (HOLE)
697     const_iv (TRAPDOOR)
698     const_iv (SIGN)
699     const_iv (BOOTS)
700     const_iv (GLOVES)
701     const_iv (SPELL)
702     const_iv (SPELL_EFFECT)
703     const_iv (CONVERTER)
704     const_iv (BRACERS)
705     const_iv (POISONING)
706     const_iv (SAVEBED)
707     const_iv (POISONCLOUD)
708     const_iv (FIREHOLES)
709     const_iv (WAND)
710     const_iv (SCROLL)
711     const_iv (DIRECTOR)
712     const_iv (GIRDLE)
713     const_iv (FORCE)
714     const_iv (POTION_EFFECT)
715     const_iv (EVENT_CONNECTOR)
716     const_iv (CLOSE_CON)
717     const_iv (CONTAINER)
718     const_iv (ARMOUR_IMPROVER)
719     const_iv (WEAPON_IMPROVER)
720     const_iv (SKILLSCROLL)
721     const_iv (DEEP_SWAMP)
722     const_iv (IDENTIFY_ALTAR)
723     const_iv (MENU)
724     const_iv (RUNE)
725     const_iv (TRAP)
726     const_iv (POWER_CRYSTAL)
727     const_iv (CORPSE)
728     const_iv (DISEASE)
729     const_iv (SYMPTOM)
730     const_iv (BUILDER)
731     const_iv (MATERIAL)
732     const_iv (ITEM_TRANSFORMER)
733     const_iv (QUEST)
734    
735     const_iv (ST_BD_BUILD)
736     const_iv (ST_BD_REMOVE)
737     const_iv (ST_MAT_FLOOR)
738     const_iv (ST_MAT_WALL)
739     const_iv (ST_MAT_ITEM)
740    
741     const_iv (QUEST_IN_PROGRESS)
742     const_iv (QUEST_DONE_QUEST)
743     const_iv (QUEST_DONE_TASK)
744     const_iv (QUEST_START_QUEST)
745     const_iv (QUEST_END_QUEST)
746     const_iv (QUEST_START_TASK)
747     const_iv (QUEST_END_TASK)
748     const_iv (QUEST_OVERRIDE)
749     const_iv (QUEST_ON_ACTIVATE)
750    
751     const_iv (WEAP_HIT)
752     const_iv (WEAP_SLASH)
753     const_iv (WEAP_PIERCE)
754     const_iv (WEAP_CLEAVE)
755     const_iv (WEAP_SLICE)
756     const_iv (WEAP_STAB)
757     const_iv (WEAP_WHIP)
758     const_iv (WEAP_CRUSH)
759     const_iv (WEAP_BLUD)
760    
761     const_iv (FLAG_ALIVE)
762     const_iv (FLAG_WIZ)
763     const_iv (FLAG_REMOVED)
764     const_iv (FLAG_FREED)
765     const_iv (FLAG_WAS_WIZ)
766     const_iv (FLAG_APPLIED)
767     const_iv (FLAG_UNPAID)
768     const_iv (FLAG_USE_SHIELD)
769     const_iv (FLAG_NO_PICK)
770     const_iv (FLAG_ANIMATE)
771     const_iv (FLAG_MONSTER)
772     const_iv (FLAG_FRIENDLY)
773     const_iv (FLAG_GENERATOR)
774     const_iv (FLAG_IS_THROWN)
775     const_iv (FLAG_AUTO_APPLY)
776     const_iv (FLAG_TREASURE)
777     const_iv (FLAG_PLAYER_SOLD)
778     const_iv (FLAG_SEE_INVISIBLE)
779     const_iv (FLAG_CAN_ROLL)
780     const_iv (FLAG_OVERLAY_FLOOR)
781     const_iv (FLAG_IS_TURNABLE)
782     const_iv (FLAG_IS_USED_UP)
783     const_iv (FLAG_IDENTIFIED)
784     const_iv (FLAG_REFLECTING)
785     const_iv (FLAG_CHANGING)
786     const_iv (FLAG_SPLITTING)
787     const_iv (FLAG_HITBACK)
788     const_iv (FLAG_STARTEQUIP)
789     const_iv (FLAG_BLOCKSVIEW)
790     const_iv (FLAG_UNDEAD)
791     const_iv (FLAG_SCARED)
792     const_iv (FLAG_UNAGGRESSIVE)
793     const_iv (FLAG_REFL_MISSILE)
794     const_iv (FLAG_REFL_SPELL)
795     const_iv (FLAG_NO_MAGIC)
796     const_iv (FLAG_NO_FIX_PLAYER)
797     const_iv (FLAG_IS_LIGHTABLE)
798     const_iv (FLAG_TEAR_DOWN)
799     const_iv (FLAG_RUN_AWAY)
800     const_iv (FLAG_PICK_UP)
801     const_iv (FLAG_UNIQUE)
802     const_iv (FLAG_NO_DROP)
803     const_iv (FLAG_WIZCAST)
804     const_iv (FLAG_CAST_SPELL)
805     const_iv (FLAG_USE_SCROLL)
806     const_iv (FLAG_USE_RANGE)
807     const_iv (FLAG_USE_BOW)
808     const_iv (FLAG_USE_ARMOUR)
809     const_iv (FLAG_USE_WEAPON)
810     const_iv (FLAG_USE_RING)
811     const_iv (FLAG_READY_RANGE)
812     const_iv (FLAG_READY_BOW)
813     const_iv (FLAG_XRAYS)
814     const_iv (FLAG_NO_APPLY)
815     const_iv (FLAG_IS_FLOOR)
816     const_iv (FLAG_LIFESAVE)
817     const_iv (FLAG_NO_STRENGTH)
818     const_iv (FLAG_SLEEP)
819     const_iv (FLAG_STAND_STILL)
820     const_iv (FLAG_RANDOM_MOVE)
821     const_iv (FLAG_ONLY_ATTACK)
822     const_iv (FLAG_CONFUSED)
823     const_iv (FLAG_STEALTH)
824     const_iv (FLAG_WIZPASS)
825     const_iv (FLAG_IS_LINKED)
826     const_iv (FLAG_CURSED)
827     const_iv (FLAG_DAMNED)
828     const_iv (FLAG_SEE_ANYWHERE)
829     const_iv (FLAG_KNOWN_MAGICAL)
830     const_iv (FLAG_KNOWN_CURSED)
831     const_iv (FLAG_CAN_USE_SKILL)
832     const_iv (FLAG_BEEN_APPLIED)
833     const_iv (FLAG_READY_SCROLL)
834     const_iv (FLAG_USE_ROD)
835     const_iv (FLAG_USE_HORN)
836     const_iv (FLAG_MAKE_INVIS)
837     const_iv (FLAG_INV_LOCKED)
838     const_iv (FLAG_IS_WOODED)
839     const_iv (FLAG_IS_HILLY)
840     const_iv (FLAG_READY_SKILL)
841     const_iv (FLAG_READY_WEAPON)
842     const_iv (FLAG_NO_SKILL_IDENT)
843     const_iv (FLAG_BLIND)
844     const_iv (FLAG_SEE_IN_DARK)
845     const_iv (FLAG_IS_CAULDRON)
846     const_iv (FLAG_NO_STEAL)
847     const_iv (FLAG_ONE_HIT)
848     const_iv (FLAG_CLIENT_SENT)
849     const_iv (FLAG_BERSERK)
850     const_iv (FLAG_NEUTRAL)
851     const_iv (FLAG_NO_ATTACK)
852     const_iv (FLAG_NO_DAMAGE)
853     const_iv (FLAG_OBJ_ORIGINAL)
854     const_iv (FLAG_OBJ_SAVE_ON_OVL)
855     const_iv (FLAG_ACTIVATE_ON_PUSH)
856     const_iv (FLAG_ACTIVATE_ON_RELEASE)
857     const_iv (FLAG_IS_WATER)
858     const_iv (FLAG_CONTENT_ON_GEN)
859     const_iv (FLAG_IS_A_TEMPLATE)
860     const_iv (FLAG_IS_BUILDABLE)
861     const_iv (FLAG_AFK)
862 root 1.6
863     const_iv (NDI_BLACK)
864     const_iv (NDI_WHITE)
865     const_iv (NDI_NAVY)
866     const_iv (NDI_RED)
867     const_iv (NDI_ORANGE)
868     const_iv (NDI_BLUE)
869     const_iv (NDI_DK_ORANGE)
870     const_iv (NDI_GREEN)
871     const_iv (NDI_LT_GREEN)
872     const_iv (NDI_GREY)
873     const_iv (NDI_BROWN)
874     const_iv (NDI_GOLD)
875     const_iv (NDI_TAN)
876     const_iv (NDI_MAX_COLOR)
877     const_iv (NDI_COLOR_MASK)
878     const_iv (NDI_UNIQUE)
879     const_iv (NDI_ALL)
880    
881     const_iv (F_APPLIED)
882     const_iv (F_LOCATION)
883     const_iv (F_UNPAID)
884     const_iv (F_MAGIC)
885     const_iv (F_CURSED)
886     const_iv (F_DAMNED)
887     const_iv (F_OPEN)
888     const_iv (F_NOPICK)
889     const_iv (F_LOCKED)
890 root 1.11
891     const_iv (P_BLOCKSVIEW)
892     const_iv (P_NO_MAGIC)
893     const_iv (P_IS_ALIVE)
894     const_iv (P_NO_CLERIC)
895     const_iv (P_NEED_UPDATE)
896     const_iv (P_NO_ERROR)
897     const_iv (P_OUT_OF_MAP)
898     const_iv (P_NEW_MAP)
899 root 1.14
900     const_iv (UP_OBJ_INSERT)
901     const_iv (UP_OBJ_REMOVE)
902     const_iv (UP_OBJ_CHANGE)
903     const_iv (UP_OBJ_FACE)
904    
905     const_iv (INS_NO_MERGE)
906     const_iv (INS_ABOVE_FLOOR_ONLY)
907     const_iv (INS_NO_WALK_ON)
908     const_iv (INS_ON_TOP)
909     const_iv (INS_BELOW_ORIGINATOR)
910     const_iv (INS_MAP_LOAD)
911    
912     const_iv (WILL_APPLY_HANDLE)
913     const_iv (WILL_APPLY_TREASURE)
914     const_iv (WILL_APPLY_EARTHWALL)
915     const_iv (WILL_APPLY_DOOR)
916     const_iv (WILL_APPLY_FOOD)
917 root 1.1 };
918    
919     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
920     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
921    
922 root 1.9 static const struct {
923 root 1.1 const char *name;
924     IV iv;
925     } *event, event_list[] = {
926     # define const_event(name) { # name, (IV)EVENT_ ## name },
927     const_event (NONE)
928     const_event (APPLY)
929     const_event (ATTACK)
930     const_event (DEATH)
931     const_event (DROP)
932     const_event (PICKUP)
933     const_event (SAY)
934     const_event (STOP)
935     const_event (TIME)
936     const_event (THROW)
937     const_event (TRIGGER)
938     const_event (CLOSE)
939     const_event (TIMER)
940 root 1.14 const_event (MOVE)
941 root 1.1
942     const_event (BORN)
943     const_event (CLOCK)
944     const_event (CRASH)
945     const_event (PLAYER_DEATH)
946     const_event (GKILL)
947     const_event (LOGIN)
948     const_event (LOGOUT)
949     const_event (MAPENTER)
950     const_event (MAPLEAVE)
951     const_event (MAPRESET)
952     const_event (REMOVE)
953     const_event (SHOUT)
954     const_event (TELL)
955     const_event (MUZZLE)
956     const_event (KICK)
957 root 1.14 //const_event (FREE_OB)
958 root 1.1 };
959    
960     AV *av = get_av ("cf::EVENT", 1);
961    
962     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
963     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
964    
965 root 1.9 static const struct {
966 root 1.1 int dtype;
967     const char *name;
968     IV idx;
969     } *cprop, prop_table[] = {
970     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
971     prop (CFAPI_INT, MAP_PROP_FLAGS)
972     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
973     prop (CFAPI_STRING, MAP_PROP_PATH)
974     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
975     prop (CFAPI_STRING, MAP_PROP_NAME)
976     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
977     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
978     prop (CFAPI_INT, MAP_PROP_PLAYERS)
979     prop (CFAPI_INT, MAP_PROP_DARKNESS)
980     prop (CFAPI_INT, MAP_PROP_WIDTH)
981     prop (CFAPI_INT, MAP_PROP_HEIGHT)
982     prop (CFAPI_INT, MAP_PROP_ENTER_X)
983     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
984     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
985     prop (CFAPI_INT, MAP_PROP_PRESSURE)
986     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
987     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
988     prop (CFAPI_INT, MAP_PROP_WINDDIR)
989     prop (CFAPI_INT, MAP_PROP_SKY)
990     prop (CFAPI_INT, MAP_PROP_WPARTX)
991     prop (CFAPI_INT, MAP_PROP_WPARTY)
992     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
993     prop (CFAPI_PMAP, MAP_PROP_NEXT)
994     prop (CFAPI_PREGION, MAP_PROP_REGION)
995     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
996     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
997     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
998     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
999     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1000     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1001     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1002     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1003     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1004     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1005     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1006     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1007     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1008     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1009     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1010     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1011     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1012     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1013     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1014     prop (CFAPI_INT, OBJECT_PROP_X)
1015     prop (CFAPI_INT, OBJECT_PROP_Y)
1016     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1017     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1018     prop (CFAPI_INT, OBJECT_PROP_NROF)
1019     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1020     prop (CFAPI_INT, OBJECT_PROP_FACING)
1021     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1022     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1023     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1024     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1025     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1026     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1027     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1028     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1029     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1030     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1031     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1032     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1033     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1034     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1035     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1036     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1037     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1038     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1039     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1040     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1041     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1042     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1043     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1044     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1045     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1046     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1047     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1048     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1049     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1050     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1051     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1052     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1053     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1054     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1055     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1056     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1057     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1058     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1059     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1060     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1061     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1062     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1063     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1064     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1065     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1066     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1067     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1068     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1069     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1070     prop (CFAPI_INT, OBJECT_PROP_STR)
1071     prop (CFAPI_INT, OBJECT_PROP_DEX)
1072     prop (CFAPI_INT, OBJECT_PROP_CON)
1073     prop (CFAPI_INT, OBJECT_PROP_WIS)
1074     prop (CFAPI_INT, OBJECT_PROP_INT)
1075     prop (CFAPI_INT, OBJECT_PROP_POW)
1076     prop (CFAPI_INT, OBJECT_PROP_CHA)
1077     prop (CFAPI_INT, OBJECT_PROP_WC)
1078     prop (CFAPI_INT, OBJECT_PROP_AC)
1079     prop (CFAPI_INT, OBJECT_PROP_HP)
1080     prop (CFAPI_INT, OBJECT_PROP_SP)
1081     prop (CFAPI_INT, OBJECT_PROP_GP)
1082     prop (CFAPI_INT, OBJECT_PROP_FP)
1083     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1084     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1085     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1086     prop (CFAPI_INT, OBJECT_PROP_DAM)
1087     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1088     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1089     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1090     prop (CFAPI_INT, OBJECT_PROP_FACE)
1091     };
1092    
1093     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1094     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1095    
1096     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1097     {
1098     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1099     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1100     }
1101     }
1102    
1103     void
1104     LOG (int level, char *msg)
1105 root 1.6 PROTOTYPE: $$
1106 root 1.1 C_ARGS: level, "%s", msg
1107    
1108     char *
1109     cf_get_maps_directory (char *path)
1110 root 1.6 PROTOTYPE: $
1111 root 1.2 ALIAS: maps_directory = 0
1112 root 1.1
1113 root 1.5 char *
1114     mapdir ()
1115 root 1.6 PROTOTYPE:
1116 root 1.5 ALIAS:
1117     mapdir = 0
1118     uniquedir = 1
1119     tmpdir = 2
1120     confdir = 3
1121     localdir = 4
1122     playerdir = 5
1123     datadir = 6
1124     CODE:
1125     {
1126     int unused_type;
1127     RETVAL = (char *)systemDirectory (&unused_type, ix);
1128     }
1129 root 1.6 OUTPUT: RETVAL
1130 root 1.5
1131 root 1.4 int
1132     cf_find_animation (char *text)
1133 root 1.6 PROTOTYPE: $
1134 root 1.4
1135 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1136    
1137     SV *
1138 root 1.4 get_property (object *obj, int type, int idx)
1139 root 1.1 CODE:
1140     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1141 root 1.6 OUTPUT: RETVAL
1142 root 1.1
1143 root 1.4 SV *
1144     set_property (object *obj, int type, int idx, SV *newval)
1145     CODE:
1146     switch (type)
1147     {
1148     case CFAPI_INT:
1149     cf_object_set_int_property (obj, idx, SvIV (newval));
1150     break;
1151     case CFAPI_LONG:
1152     cf_object_set_long_property (obj, idx, SvNV (newval));
1153     break;
1154 root 1.10 case CFAPI_DOUBLE:
1155     {
1156     int unused_type;
1157     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1158     }
1159     break;
1160 root 1.4 case CFAPI_STRING:
1161     cf_object_set_string_property (obj, idx, SvPV_nolen (newval));
1162     break;
1163     default:
1164     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1165     }
1166    
1167 root 1.14 void
1168 root 1.12 inv (object *obj)
1169     PROTOTYPE: $
1170     PPCODE:
1171     {
1172     object *o;
1173     for (o = obj->inv; o; o = o->below)
1174 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1175 root 1.12 }
1176    
1177 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1178 root 1.2 ALIAS: resistance = 0
1179 root 1.1
1180     int cf_object_get_flag (object *op, int flag)
1181     ALIAS: flag = 0
1182    
1183     void cf_object_set_flag (object *op, int flag, int value)
1184    
1185 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1186 root 1.1
1187 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1188 root 1.1
1189     void cf_object_apply_below (object *op)
1190    
1191     void cf_object_remove (object *op)
1192    
1193     void cf_object_free (object *op)
1194    
1195     object *cf_object_present_archname_inside (object *op, char *whatstr)
1196    
1197     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1198    
1199     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1200    
1201     object *cf_object_clone (object *op, int clonetype)
1202    
1203     int cf_object_pay_item (object *op, object *buyer)
1204    
1205     int cf_object_pay_amount (object *op, double amount)
1206    
1207     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1208    
1209     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1210    
1211     void cf_object_learn_spell (object *op, object *sp)
1212    
1213     void cf_object_forget_spell (object *op, object *sp)
1214    
1215     object *cf_object_check_for_spell (object *op, char *spellname)
1216    
1217     int cf_object_query_money (object *op)
1218 root 1.2 ALIAS: money = 0
1219 root 1.1
1220     int cf_object_query_cost (object *op, object *who, int flags)
1221 root 1.2 ALIAS: cost = 0
1222 root 1.1
1223     void cf_object_activate_rune (object *op , object *victim)
1224    
1225     int cf_object_check_trigger (object *op, object *cause)
1226    
1227     int cf_object_out_of_map (object *op, int x, int y)
1228    
1229     void cf_object_drop (object *op, object *author)
1230    
1231     void cf_object_take (object *op, object *author)
1232    
1233     void cf_object_say (object *op, char *msg)
1234    
1235     void cf_object_speak (object *op, char *msg)
1236    
1237     object *cf_object_insert_object (object *op, object *container)
1238    
1239     const char *cf_object_get_msg (object *ob)
1240 root 1.2 ALIAS: msg = 0
1241 root 1.1
1242     object *cf_object_insert_in_ob (object *ob, object *where)
1243    
1244     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1245    
1246     void cf_object_update (object *op, int flags)
1247    
1248     void cf_object_pickup (object *op, object *what)
1249    
1250     char *cf_object_get_key (object *op, char *keyname)
1251 root 1.2 ALIAS: key = 0
1252 root 1.1
1253     void cf_object_set_key (object *op, char *keyname, char *value)
1254    
1255     char *
1256     base_name (object *ob, int plural)
1257     CODE:
1258     RETVAL = cf_query_base_name (ob, plural);
1259 root 1.6 OUTPUT: RETVAL
1260 root 1.1
1261     MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1262    
1263 root 1.8 object *cf_create_object_by_name (const char *name = 0)
1264     PROTOTYPE: ;$
1265     ALIAS:
1266     create_object = 0
1267     new = 0
1268     CODE:
1269     RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1270     OUTPUT:
1271     RETVAL
1272 root 1.1
1273     void cf_fix_object (object *pl)
1274 root 1.8 ALIAS: fix = 0
1275 root 1.1
1276     object *cf_insert_ob_in_ob (object *ob, object *where)
1277    
1278 root 1.16 object *get_nearest_player (object *ob)
1279     ALIAS: nearest_player = 0
1280 root 1.18 PREINIT:
1281     extern object *get_nearest_player (object *);
1282 root 1.16
1283 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1284     PROTOTYPE: $$;$
1285 root 1.16 PPCODE:
1286 root 1.15 {
1287     rv_vector rv;
1288     get_rangevector (ob, other, &rv, flags);
1289     EXTEND (SP, 5);
1290 root 1.16 PUSHs (newSVuv (rv.distance));
1291     PUSHs (newSViv (rv.distance_x));
1292     PUSHs (newSViv (rv.distance_y));
1293     PUSHs (newSViv (rv.direction));
1294     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1295 root 1.15 }
1296    
1297     bool on_same_map_as (object *ob, object *other)
1298     CODE:
1299     RETVAL = on_same_map (ob, other);
1300     OUTPUT: RETVAL
1301    
1302 root 1.1
1303     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1304    
1305     player *player (object *op)
1306     CODE:
1307     RETVAL = cf_player_find (cf_query_name (op));
1308 root 1.6 OUTPUT: RETVAL
1309 root 1.1
1310 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1311 root 1.1
1312     object *cf_player_send_inventory (object *op)
1313    
1314 root 1.6 char *cf_player_get_ip (object *op)
1315     ALIAS: ip = 0
1316    
1317     object *cf_player_get_marked_item (object *op)
1318     ALIAS: marked_item = 0
1319 root 1.1
1320 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1321    
1322     partylist *cf_player_get_party (object *op)
1323     ALIAS: party = 0
1324    
1325     void cf_player_set_party (object *op, partylist *party)
1326 root 1.1
1327    
1328 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1329 root 1.1
1330 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1331 root 1.1
1332     player *cf_player_find (char *name)
1333 root 1.6 PROTOTYPE: $
1334 root 1.1
1335     void cf_player_move (player *pl, int dir)
1336    
1337 root 1.6 # nonstandard
1338     object *ob (player *pl)
1339     CODE:
1340     RETVAL = pl->ob;
1341     OUTPUT: RETVAL
1342 root 1.1
1343 root 1.15 player *first ()
1344     CODE:
1345     RETVAL = first_player;
1346     OUTPUT: RETVAL
1347    
1348     player *next (player *pl)
1349     CODE:
1350     RETVAL = pl->next;
1351     OUTPUT: RETVAL
1352    
1353     void
1354     list ()
1355     PPCODE:
1356     {
1357     player *pl;
1358     for (pl = first_player; pl; pl = pl->next)
1359     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1360     }
1361    
1362 root 1.6
1363     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1364 root 1.1
1365     SV *
1366     get_property (mapstruct *obj, int type, int idx)
1367     CODE:
1368     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1369 root 1.6 OUTPUT: RETVAL
1370 root 1.1
1371 root 1.4 SV *
1372     set_property (mapstruct *obj, int type, int idx, SV *newval)
1373     CODE:
1374     switch (type)
1375     {
1376     case CFAPI_INT:
1377     cf_map_set_int_property (obj, idx, SvIV (newval));
1378     break;
1379     default:
1380     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1381     }
1382    
1383 root 1.11 mapstruct *new (int width, int height)
1384     PROTOTYPE:
1385     CODE:
1386     {
1387     int unused_type;
1388     RETVAL = map_get_map (&unused_type, 0, width, height);
1389     }
1390     OUTPUT:
1391     RETVAL
1392    
1393 root 1.4 mapstruct *cf_map_get_map (char *name)
1394 root 1.6 PROTOTYPE: $
1395 root 1.4 ALIAS: map = 0
1396    
1397     mapstruct *cf_map_get_first ()
1398 root 1.6 PROTOTYPE:
1399 root 1.4 ALIAS: first = 0
1400    
1401     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1402    
1403     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1404    
1405     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1406     C_ARGS: str, map, nx, ny
1407    
1408     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1409    
1410 root 1.14 void
1411 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1412 root 1.11 PROTOTYPE: $$$
1413     INIT:
1414 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1415 root 1.11 PPCODE:
1416     {
1417     object *o;
1418     for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1419 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1420 root 1.11 }
1421    
1422 root 1.12 SV *
1423     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1424 root 1.11 PROTOTYPE: $$$
1425     ALIAS:
1426     top_at = 1
1427     flags_at = 2
1428     light_at = 3
1429     move_block_at = 4
1430     move_slow_at = 5
1431     move_on_at = 6
1432     move_off_at = 7
1433     INIT:
1434     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1435     CODE:
1436     switch (ix)
1437     {
1438     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1439     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1440     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1441     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1442     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1443     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1444     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1445     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1446     }
1447     OUTPUT:
1448     RETVAL
1449 root 1.4
1450 root 1.1
1451     MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1452    
1453 root 1.12 archetype *cf_archetype_get_first()
1454 root 1.6 PROTOTYPE:
1455 root 1.2 ALIAS: first = 0
1456 root 1.1
1457 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1458     ALIAS: next = 0
1459 root 1.1
1460 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1461     ALIAS: head = 0
1462 root 1.1
1463     archetype *cf_archetype_get_more (archetype *arch)
1464 root 1.2 ALIAS: more = 0
1465 root 1.1
1466 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1467     ALIAS: name = 0
1468 root 1.1
1469     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1470    
1471     partylist *cf_party_get_first ()
1472 root 1.6 PROTOTYPE:
1473 root 1.1 ALIAS: first = 0
1474    
1475     partylist *cf_party_get_next (partylist *party)
1476     ALIAS: next = 0
1477    
1478 root 1.6 const char *cf_party_get_name (partylist *party)
1479    
1480 root 1.1 const char *cf_party_get_password (partylist *party)
1481     ALIAS: password = 0
1482    
1483     player *cf_party_get_first_player (partylist *party)
1484     ALIAS: first_player = 0
1485    
1486     player *cf_party_get_next_player (partylist *party, player *op)
1487     ALIAS: next_player = 0
1488    
1489    
1490     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1491    
1492     region *cf_region_get_first ()
1493 root 1.6 PROTOTYPE:
1494 root 1.1 ALIAS: first = 0
1495    
1496     const char *cf_region_get_name (region *reg)
1497     ALIAS: name = 0
1498    
1499     region *cf_region_get_next (region *reg)
1500     ALIAS: next = 0
1501    
1502     region *cf_region_get_parent (region *reg)
1503     ALIAS: parent = 0
1504    
1505     const char *cf_region_get_longname (region *reg)
1506     ALIAS: longname = 0
1507    
1508     const char *cf_region_get_message (region *reg)
1509     ALIAS: message = 0
1510    
1511