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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.23
Committed: Fri Feb 17 19:36:36 2006 UTC (18 years, 4 months ago) by root
Branch: MAIN
Changes since 1.22: +64 -7 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.22 #define PLUGIN_VERSION "cfperl 0.1"
35 root 1.1
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52 root 1.22 typedef object object_ornull;
53     typedef mapstruct mapstruct_ornull;
54    
55 root 1.1 static f_plug_api gethook;
56     static f_plug_api registerGlobalEvent;
57     static f_plug_api unregisterGlobalEvent;
58     static f_plug_api systemDirectory;
59 root 1.10 static f_plug_api object_set_property;
60 root 1.11 static f_plug_api map_get_map;
61 root 1.22 static f_plug_api object_insert;
62 root 1.1
63     typedef struct
64     {
65     object* who;
66     object* activator;
67     object* third;
68     char message[1024];
69     int fix;
70     int event_code;
71 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
72     char options[1024]; // slaying field of event_connectors
73 root 1.1 int returnvalue;
74     } CFPContext;
75    
76     //static int current_command = -999;
77    
78 root 1.14 static HV *obj_cache;
79 root 1.1 static PerlInterpreter *perl;
80    
81     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82    
83 root 1.14 // garbage collect some perl objects, if possible
84     // all objects no longer referenced and empty are
85     // eligible for destruction.
86     void
87     clean_obj_cache ()
88     {
89 root 1.18 static int count;
90    
91     if (++count & 7)
92     return;
93    
94     int todo = 1000;
95 root 1.14 do
96     {
97     I32 klen;
98     char *key;
99     HE *he = hv_iternext (obj_cache);
100    
101     if (he)
102     {
103 root 1.16 SV *sv = hv_iterval (obj_cache, he);
104 root 1.14
105 root 1.18 // empty and unreferenced? nuke it
106 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
107 root 1.14 {
108     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
109     todo++;
110     }
111     }
112     else
113     break;
114     }
115     while (--todo);
116     }
117    
118 root 1.1 static SV *
119     newSVptr (void *ptr, const char *klass)
120     {
121 root 1.20 SV *sv;
122    
123 root 1.1 if (!ptr)
124     return &PL_sv_undef;
125    
126 root 1.20 sv = newSV (0);
127     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129 root 1.1 }
130    
131 root 1.14 static SV *
132     newSVptr_cached (void *ptr, const char *klass)
133     {
134     SV *sv, **he;
135    
136     if (!ptr)
137     return &PL_sv_undef;
138    
139     he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
140    
141     if (he)
142     sv = *he;
143     else
144     {
145 root 1.20 HV *hv = newHV ();
146     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
147     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
148 root 1.14 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
149     }
150    
151     return newSVsv (sv);
152     }
153    
154 root 1.1 static void
155     clearSVptr (SV *sv)
156     {
157     if (SvROK (sv))
158     sv = SvRV (sv);
159    
160     hv_clear ((HV *)sv);
161     sv_unmagic (sv, PERL_MAGIC_ext);
162     }
163    
164     static long
165     SvPTR (SV *sv, const char *klass)
166     {
167     if (!sv_derived_from (sv, klass))
168     croak ("object of type %s expected", klass);
169    
170     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
171    
172     if (!mg)
173     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
174    
175     return (long)mg->mg_ptr;
176     }
177    
178 root 1.22 static long
179     SvPTR_ornull (SV *sv, const char *klass)
180     {
181     if (SvOK (sv))
182     return SvPTR (sv, klass);
183     else
184     return 0;
185     }
186    
187 root 1.1 SV *
188     newSVcfapi (int type, ...)
189     {
190     SV *sv;
191    
192     va_list args;
193     va_start (args, type);
194    
195     switch (type)
196     {
197     case CFAPI_INT:
198     sv = newSViv (*va_arg (args, int *));
199     break;
200    
201     case CFAPI_LONG:
202     sv = newSViv (*va_arg (args, long *));
203     break;
204    
205     case CFAPI_DOUBLE:
206     sv = newSViv (*va_arg (args, double *));
207     break;
208    
209     case CFAPI_STRING:
210 root 1.7 {
211     char *str = va_arg (args, char *);
212     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
213     }
214 root 1.1 break;
215    
216     case CFAPI_POBJECT:
217     {
218     object *obj = va_arg (args, object *);
219    
220     if (!obj)
221     sv = &PL_sv_undef;
222     else
223     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
224     {
225     case MAP:
226 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
227 root 1.1 break;
228    
229     case PLAYER:
230 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
231 root 1.1 break;
232    
233     default:
234 root 1.14 sv = newSVptr_cached (obj, "cf::object");
235 root 1.1 break;
236     }
237     }
238     break;
239    
240     case CFAPI_PMAP:
241 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
242 root 1.1 break;
243    
244     case CFAPI_PPLAYER:
245 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
246 root 1.1 break;
247    
248     case CFAPI_PARCH:
249 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
250 root 1.1 break;
251    
252     case CFAPI_PPARTY:
253 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
254 root 1.1 break;
255    
256     case CFAPI_PREGION:
257 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
258 root 1.1 break;
259    
260     default:
261     assert (("unhandled type in newSVcfapi", 0));
262     }
263    
264     va_end (args);
265    
266     return sv;
267     }
268    
269     /////////////////////////////////////////////////////////////////////////////
270    
271     void
272 root 1.15 inject_event (const char *func, CFPContext *context)
273 root 1.1 {
274     dSP;
275    
276     ENTER;
277     SAVETMPS;
278    
279     PUSHMARK (SP);
280    
281     HV *hv = newHV ();
282     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
283     hv_context (CFAPI_POBJECT, ,who);
284     hv_context (CFAPI_POBJECT, ,activator);
285     hv_context (CFAPI_POBJECT, ,third);
286     hv_context (CFAPI_STRING , ,message);
287     hv_context (CFAPI_INT ,&,fix);
288     hv_context (CFAPI_INT ,&,event_code);
289     hv_context (CFAPI_STRING , ,options);
290 root 1.15 hv_context (CFAPI_STRING , ,extension);
291 root 1.1
292 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
293 root 1.1
294     PUTBACK;
295 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
296 root 1.1 SPAGAIN;
297    
298 root 1.6 if (SvTRUE (ERRSV))
299     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
300    
301 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
302    
303     PUTBACK;
304     FREETMPS;
305     LEAVE;
306     }
307    
308     /////////////////////////////////////////////////////////////////////////////
309    
310     int
311     initPlugin (const char *iversion, f_plug_api gethooksptr)
312     {
313     gethook = gethooksptr;
314     printf (PLUGIN_VERSION " init\n");
315    
316     return 0;
317     }
318    
319     static CommArray_s rtn_cmd;
320    
321     int
322     runPluginCommand (object *obj, char *params)
323     {
324     dSP;
325    
326     ENTER;
327     SAVETMPS;
328    
329     PUSHMARK (SP);
330    
331     EXTEND (SP, 3);
332     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
333     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
334    
335     if (params)
336     PUSHs (sv_2mortal (newSVpv (params, 0)));
337    
338     PUTBACK;
339     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
340     SPAGAIN;
341    
342 root 1.6 if (SvTRUE (ERRSV))
343     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
344    
345 root 1.1 int returnvalue = count > 0 ? POPi : -1;
346    
347     PUTBACK;
348     FREETMPS;
349     LEAVE;
350    
351     return returnvalue;
352     }
353    
354     void *
355     getPluginProperty (int *type, ...)
356     {
357     va_list args;
358     char *propname;
359     int i;
360     va_start (args, type);
361     propname = va_arg (args, char *);
362     //printf ("Property name: %s\n", propname);
363 root 1.3
364 root 1.1 if (!strcmp (propname, "command?"))
365     {
366 root 1.3 if (!perl)
367     return NULL;
368    
369 root 1.1 const char *cmdname = va_arg (args, const char *);
370     HV *hv = get_hv ("cf::COMMAND", 1);
371     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
372    
373     va_end (args);
374    
375     if (svp)
376     {
377     // this is totaly broken, should stash it into %COMMAND
378     rtn_cmd.name = cmdname;
379     rtn_cmd.time = SvNV (*svp);
380     rtn_cmd.func = runPluginCommand;
381    
382     return &rtn_cmd;
383     }
384     }
385     else if (!strcmp (propname, "Identification"))
386     {
387     va_end (args);
388     return PLUGIN_NAME;
389     }
390     else if (!strcmp (propname, "FullName"))
391     {
392     va_end (args);
393     return PLUGIN_VERSION;
394     }
395     else
396     va_end (args);
397    
398     return NULL;
399     }
400    
401     void *globalEventListener (int *type, ...);
402    
403     int
404     postInitPlugin ()
405     {
406     int hooktype = 1;
407     int rtype = 0;
408    
409     printf (PLUGIN_VERSION " post init\n");
410    
411     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
412     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
413     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
414 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
415 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
416 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
417 root 1.11
418 root 1.1 cf_init_plugin (gethook);
419    
420     /* Pick the global events you want to monitor from this plugin */
421     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
422     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
423     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
424     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
425     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
426     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
427     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
428     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
429     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
430     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
431     registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
432     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
433     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
434     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
435     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
436 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
437 root 1.1
438     char *argv[] = {
439     "",
440     "-e"
441     "BEGIN {"
442     " cf->bootstrap;"
443 root 1.5 " unshift @INC, cf::datadir ();"
444 root 1.1 "}"
445     ""
446     "use cf;"
447     };
448    
449     perl = perl_alloc ();
450     perl_construct (perl);
451    
452 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
453 root 1.1 {
454     printf ("unable to initialize perl-interpreter, continuing without.\n");
455    
456     perl_destruct (perl);
457     perl_free (perl);
458     perl = 0;
459     }
460 root 1.14 else
461     {
462     obj_cache = newHV ();
463     }
464 root 1.1
465     return 0;
466     }
467    
468     void *
469     globalEventListener (int *type, ...)
470     {
471     va_list args;
472     static int rv = 0;
473     CFPContext context;
474     char *buf;
475     player *pl;
476     object *op;
477    
478     if (!perl)
479     return;
480    
481     memset (&context, 0, sizeof (context));
482    
483     va_start (args, type);
484     context.event_code = va_arg (args, int);
485    
486     switch (context.event_code)
487     {
488     case EVENT_CRASH:
489     printf ("Unimplemented for now\n");
490     break;
491    
492 root 1.14 case EVENT_MAPENTER:
493     case EVENT_MAPLEAVE:
494     case EVENT_FREE_OB:
495 root 1.1 case EVENT_BORN:
496 root 1.14 case EVENT_REMOVE:
497 root 1.1 context.activator = va_arg (args, object *);
498     break;
499    
500     case EVENT_PLAYER_DEATH:
501     context.who = va_arg (args, object *);
502     break;
503    
504     case EVENT_GKILL:
505     context.who = va_arg (args, object *);
506     context.activator = va_arg (args, object *);
507     break;
508    
509     case EVENT_LOGIN:
510     case EVENT_LOGOUT:
511     pl = va_arg (args, player *);
512     context.activator = pl->ob;
513     buf = va_arg (args, char *);
514     if (buf != 0)
515 root 1.15 strncpy (context.message, buf, sizeof (context.message));
516 root 1.1 break;
517    
518     case EVENT_SHOUT:
519     case EVENT_MUZZLE:
520     case EVENT_KICK:
521     context.activator = va_arg (args, object *);
522     buf = va_arg (args, char *);
523     if (buf != 0)
524 root 1.15 strncpy (context.message, buf, sizeof (context.message));
525 root 1.1 break;
526    
527 root 1.14 case EVENT_CLOCK:
528     clean_obj_cache ();
529 root 1.1 break;
530    
531 root 1.14 case EVENT_TELL:
532 root 1.1 break;
533    
534     case EVENT_MAPRESET:
535     buf = va_arg (args, char *);
536     if (buf != 0)
537 root 1.15 strncpy (context.message, buf, sizeof (context.message));
538 root 1.1 break;
539     }
540    
541     va_end (args);
542    
543 root 1.14 if (context.event_code == EVENT_FREE_OB)
544     {
545 root 1.20 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
546 root 1.14
547 root 1.20 if (sv)
548     clearSVptr (sv);
549 root 1.14 }
550     else
551 root 1.15 inject_event ("cf::inject_global_event", &context);
552 root 1.1
553     rv = context.returnvalue;
554    
555     return &rv;
556     }
557    
558     void *
559     eventListener (int *type, ...)
560     {
561     static int rv = 0;
562     va_list args;
563     char *buf;
564     CFPContext context;
565    
566     if (!perl)
567     return;
568    
569     memset (&context, 0, sizeof (context));
570    
571     va_start (args, type);
572    
573     context.who = va_arg (args, object *);
574     context.event_code = va_arg (args, int);
575     context.activator = va_arg (args, object *);
576     context.third = va_arg (args, object *);
577 root 1.15
578 root 1.1 buf = va_arg (args, char *);
579     if (buf != 0)
580 root 1.15 strncpy (context.message, buf, sizeof (context.message));
581 root 1.1
582     context.fix = va_arg (args, int);
583 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
584     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
585 root 1.1 context.returnvalue = 0;
586     va_end (args);
587    
588 root 1.15 inject_event ("cf::inject_event", &context);
589 root 1.1
590     rv = context.returnvalue;
591     return &rv;
592     }
593    
594     int
595     closePlugin ()
596     {
597     printf (PLUGIN_VERSION " closing\n");
598    
599     if (perl)
600     {
601     perl_destruct (perl);
602     perl_free (perl);
603     perl = 0;
604     }
605    
606     return 0;
607     }
608    
609     MODULE = cf PACKAGE = cf PREFIX = cf_
610    
611     BOOT:
612     {
613     HV *stash = gv_stashpv ("cf", 1);
614    
615 root 1.9 static const struct {
616 root 1.1 const char *name;
617     IV iv;
618     } *civ, const_iv[] = {
619     # define const_iv(name) { # name, (IV)name },
620     const_iv (llevError)
621     const_iv (llevInfo)
622     const_iv (llevDebug)
623     const_iv (llevMonster)
624    
625     const_iv (PLAYER)
626     const_iv (ROD)
627     const_iv (TREASURE)
628     const_iv (POTION)
629     const_iv (FOOD)
630     const_iv (POISON)
631     const_iv (BOOK)
632     const_iv (CLOCK)
633     const_iv (LIGHTNING)
634     const_iv (ARROW)
635     const_iv (BOW)
636     const_iv (WEAPON)
637     const_iv (ARMOUR)
638     const_iv (PEDESTAL)
639     const_iv (ALTAR)
640     const_iv (CONFUSION)
641     const_iv (LOCKED_DOOR)
642     const_iv (SPECIAL_KEY)
643     const_iv (MAP)
644     const_iv (DOOR)
645     const_iv (KEY)
646     const_iv (TIMED_GATE)
647     const_iv (TRIGGER)
648     const_iv (GRIMREAPER)
649     const_iv (MAGIC_EAR)
650     const_iv (TRIGGER_BUTTON)
651     const_iv (TRIGGER_ALTAR)
652     const_iv (TRIGGER_PEDESTAL)
653     const_iv (SHIELD)
654     const_iv (HELMET)
655     const_iv (HORN)
656     const_iv (MONEY)
657     const_iv (CLASS)
658     const_iv (GRAVESTONE)
659     const_iv (AMULET)
660     const_iv (PLAYERMOVER)
661     const_iv (TELEPORTER)
662     const_iv (CREATOR)
663     const_iv (SKILL)
664     const_iv (EXPERIENCE)
665     const_iv (EARTHWALL)
666     const_iv (GOLEM)
667     const_iv (THROWN_OBJ)
668     const_iv (BLINDNESS)
669     const_iv (GOD)
670     const_iv (DETECTOR)
671     const_iv (TRIGGER_MARKER)
672     const_iv (DEAD_OBJECT)
673     const_iv (DRINK)
674     const_iv (MARKER)
675     const_iv (HOLY_ALTAR)
676     const_iv (PLAYER_CHANGER)
677     const_iv (BATTLEGROUND)
678     const_iv (PEACEMAKER)
679     const_iv (GEM)
680     const_iv (FIREWALL)
681     const_iv (ANVIL)
682     const_iv (CHECK_INV)
683     const_iv (MOOD_FLOOR)
684     const_iv (EXIT)
685     const_iv (ENCOUNTER)
686     const_iv (SHOP_FLOOR)
687     const_iv (SHOP_MAT)
688     const_iv (RING)
689     const_iv (FLOOR)
690     const_iv (FLESH)
691     const_iv (INORGANIC)
692     const_iv (SKILL_TOOL)
693     const_iv (LIGHTER)
694     const_iv (TRAP_PART)
695     const_iv (WALL)
696     const_iv (LIGHT_SOURCE)
697     const_iv (MISC_OBJECT)
698     const_iv (MONSTER)
699     const_iv (SPAWN_GENERATOR)
700     const_iv (LAMP)
701     const_iv (DUPLICATOR)
702     const_iv (TOOL)
703     const_iv (SPELLBOOK)
704     const_iv (BUILDFAC)
705     const_iv (CLOAK)
706     const_iv (SPINNER)
707     const_iv (GATE)
708     const_iv (BUTTON)
709     const_iv (CF_HANDLE)
710     const_iv (HOLE)
711     const_iv (TRAPDOOR)
712     const_iv (SIGN)
713     const_iv (BOOTS)
714     const_iv (GLOVES)
715     const_iv (SPELL)
716     const_iv (SPELL_EFFECT)
717     const_iv (CONVERTER)
718     const_iv (BRACERS)
719     const_iv (POISONING)
720     const_iv (SAVEBED)
721     const_iv (POISONCLOUD)
722     const_iv (FIREHOLES)
723     const_iv (WAND)
724     const_iv (SCROLL)
725     const_iv (DIRECTOR)
726     const_iv (GIRDLE)
727     const_iv (FORCE)
728     const_iv (POTION_EFFECT)
729     const_iv (EVENT_CONNECTOR)
730     const_iv (CLOSE_CON)
731     const_iv (CONTAINER)
732     const_iv (ARMOUR_IMPROVER)
733     const_iv (WEAPON_IMPROVER)
734     const_iv (SKILLSCROLL)
735     const_iv (DEEP_SWAMP)
736     const_iv (IDENTIFY_ALTAR)
737     const_iv (MENU)
738     const_iv (RUNE)
739     const_iv (TRAP)
740     const_iv (POWER_CRYSTAL)
741     const_iv (CORPSE)
742     const_iv (DISEASE)
743     const_iv (SYMPTOM)
744     const_iv (BUILDER)
745     const_iv (MATERIAL)
746     const_iv (ITEM_TRANSFORMER)
747     const_iv (QUEST)
748    
749     const_iv (ST_BD_BUILD)
750     const_iv (ST_BD_REMOVE)
751     const_iv (ST_MAT_FLOOR)
752     const_iv (ST_MAT_WALL)
753     const_iv (ST_MAT_ITEM)
754    
755 root 1.23 const_iv (AT_PHYSICAL)
756     const_iv (AT_MAGIC)
757     const_iv (AT_FIRE)
758     const_iv (AT_ELECTRICITY)
759     const_iv (AT_COLD)
760     const_iv (AT_CONFUSION)
761     const_iv (AT_ACID)
762     const_iv (AT_DRAIN)
763     const_iv (AT_WEAPONMAGIC)
764     const_iv (AT_GHOSTHIT)
765     const_iv (AT_POISON)
766     const_iv (AT_SLOW)
767     const_iv (AT_PARALYZE)
768     const_iv (AT_TURN_UNDEAD)
769     const_iv (AT_FEAR)
770     const_iv (AT_CANCELLATION)
771     const_iv (AT_DEPLETE)
772     const_iv (AT_DEATH)
773     const_iv (AT_CHAOS)
774     const_iv (AT_COUNTERSPELL)
775     const_iv (AT_GODPOWER)
776     const_iv (AT_HOLYWORD)
777     const_iv (AT_BLIND)
778     const_iv (AT_INTERNAL)
779     const_iv (AT_LIFE_STEALING)
780     const_iv (AT_DISEASE)
781    
782 root 1.1 const_iv (QUEST_IN_PROGRESS)
783     const_iv (QUEST_DONE_QUEST)
784     const_iv (QUEST_DONE_TASK)
785     const_iv (QUEST_START_QUEST)
786     const_iv (QUEST_END_QUEST)
787     const_iv (QUEST_START_TASK)
788     const_iv (QUEST_END_TASK)
789     const_iv (QUEST_OVERRIDE)
790     const_iv (QUEST_ON_ACTIVATE)
791    
792     const_iv (WEAP_HIT)
793     const_iv (WEAP_SLASH)
794     const_iv (WEAP_PIERCE)
795     const_iv (WEAP_CLEAVE)
796     const_iv (WEAP_SLICE)
797     const_iv (WEAP_STAB)
798     const_iv (WEAP_WHIP)
799     const_iv (WEAP_CRUSH)
800     const_iv (WEAP_BLUD)
801    
802     const_iv (FLAG_ALIVE)
803     const_iv (FLAG_WIZ)
804     const_iv (FLAG_REMOVED)
805     const_iv (FLAG_FREED)
806     const_iv (FLAG_WAS_WIZ)
807     const_iv (FLAG_APPLIED)
808     const_iv (FLAG_UNPAID)
809     const_iv (FLAG_USE_SHIELD)
810     const_iv (FLAG_NO_PICK)
811     const_iv (FLAG_ANIMATE)
812     const_iv (FLAG_MONSTER)
813     const_iv (FLAG_FRIENDLY)
814     const_iv (FLAG_GENERATOR)
815     const_iv (FLAG_IS_THROWN)
816     const_iv (FLAG_AUTO_APPLY)
817     const_iv (FLAG_TREASURE)
818     const_iv (FLAG_PLAYER_SOLD)
819     const_iv (FLAG_SEE_INVISIBLE)
820     const_iv (FLAG_CAN_ROLL)
821     const_iv (FLAG_OVERLAY_FLOOR)
822     const_iv (FLAG_IS_TURNABLE)
823     const_iv (FLAG_IS_USED_UP)
824     const_iv (FLAG_IDENTIFIED)
825     const_iv (FLAG_REFLECTING)
826     const_iv (FLAG_CHANGING)
827     const_iv (FLAG_SPLITTING)
828     const_iv (FLAG_HITBACK)
829     const_iv (FLAG_STARTEQUIP)
830     const_iv (FLAG_BLOCKSVIEW)
831     const_iv (FLAG_UNDEAD)
832     const_iv (FLAG_SCARED)
833     const_iv (FLAG_UNAGGRESSIVE)
834     const_iv (FLAG_REFL_MISSILE)
835     const_iv (FLAG_REFL_SPELL)
836     const_iv (FLAG_NO_MAGIC)
837     const_iv (FLAG_NO_FIX_PLAYER)
838     const_iv (FLAG_IS_LIGHTABLE)
839     const_iv (FLAG_TEAR_DOWN)
840     const_iv (FLAG_RUN_AWAY)
841     const_iv (FLAG_PICK_UP)
842     const_iv (FLAG_UNIQUE)
843     const_iv (FLAG_NO_DROP)
844     const_iv (FLAG_WIZCAST)
845     const_iv (FLAG_CAST_SPELL)
846     const_iv (FLAG_USE_SCROLL)
847     const_iv (FLAG_USE_RANGE)
848     const_iv (FLAG_USE_BOW)
849     const_iv (FLAG_USE_ARMOUR)
850     const_iv (FLAG_USE_WEAPON)
851     const_iv (FLAG_USE_RING)
852     const_iv (FLAG_READY_RANGE)
853     const_iv (FLAG_READY_BOW)
854     const_iv (FLAG_XRAYS)
855     const_iv (FLAG_NO_APPLY)
856     const_iv (FLAG_IS_FLOOR)
857     const_iv (FLAG_LIFESAVE)
858     const_iv (FLAG_NO_STRENGTH)
859     const_iv (FLAG_SLEEP)
860     const_iv (FLAG_STAND_STILL)
861     const_iv (FLAG_RANDOM_MOVE)
862     const_iv (FLAG_ONLY_ATTACK)
863     const_iv (FLAG_CONFUSED)
864     const_iv (FLAG_STEALTH)
865     const_iv (FLAG_WIZPASS)
866     const_iv (FLAG_IS_LINKED)
867     const_iv (FLAG_CURSED)
868     const_iv (FLAG_DAMNED)
869     const_iv (FLAG_SEE_ANYWHERE)
870     const_iv (FLAG_KNOWN_MAGICAL)
871     const_iv (FLAG_KNOWN_CURSED)
872     const_iv (FLAG_CAN_USE_SKILL)
873     const_iv (FLAG_BEEN_APPLIED)
874     const_iv (FLAG_READY_SCROLL)
875     const_iv (FLAG_USE_ROD)
876     const_iv (FLAG_USE_HORN)
877     const_iv (FLAG_MAKE_INVIS)
878     const_iv (FLAG_INV_LOCKED)
879     const_iv (FLAG_IS_WOODED)
880     const_iv (FLAG_IS_HILLY)
881     const_iv (FLAG_READY_SKILL)
882     const_iv (FLAG_READY_WEAPON)
883     const_iv (FLAG_NO_SKILL_IDENT)
884     const_iv (FLAG_BLIND)
885     const_iv (FLAG_SEE_IN_DARK)
886     const_iv (FLAG_IS_CAULDRON)
887     const_iv (FLAG_NO_STEAL)
888     const_iv (FLAG_ONE_HIT)
889     const_iv (FLAG_CLIENT_SENT)
890     const_iv (FLAG_BERSERK)
891     const_iv (FLAG_NEUTRAL)
892     const_iv (FLAG_NO_ATTACK)
893     const_iv (FLAG_NO_DAMAGE)
894     const_iv (FLAG_OBJ_ORIGINAL)
895     const_iv (FLAG_OBJ_SAVE_ON_OVL)
896     const_iv (FLAG_ACTIVATE_ON_PUSH)
897     const_iv (FLAG_ACTIVATE_ON_RELEASE)
898     const_iv (FLAG_IS_WATER)
899     const_iv (FLAG_CONTENT_ON_GEN)
900     const_iv (FLAG_IS_A_TEMPLATE)
901     const_iv (FLAG_IS_BUILDABLE)
902     const_iv (FLAG_AFK)
903 root 1.6
904     const_iv (NDI_BLACK)
905     const_iv (NDI_WHITE)
906     const_iv (NDI_NAVY)
907     const_iv (NDI_RED)
908     const_iv (NDI_ORANGE)
909     const_iv (NDI_BLUE)
910     const_iv (NDI_DK_ORANGE)
911     const_iv (NDI_GREEN)
912     const_iv (NDI_LT_GREEN)
913     const_iv (NDI_GREY)
914     const_iv (NDI_BROWN)
915     const_iv (NDI_GOLD)
916     const_iv (NDI_TAN)
917     const_iv (NDI_MAX_COLOR)
918     const_iv (NDI_COLOR_MASK)
919     const_iv (NDI_UNIQUE)
920     const_iv (NDI_ALL)
921    
922     const_iv (F_APPLIED)
923     const_iv (F_LOCATION)
924     const_iv (F_UNPAID)
925     const_iv (F_MAGIC)
926     const_iv (F_CURSED)
927     const_iv (F_DAMNED)
928     const_iv (F_OPEN)
929     const_iv (F_NOPICK)
930     const_iv (F_LOCKED)
931 root 1.11
932     const_iv (P_BLOCKSVIEW)
933     const_iv (P_NO_MAGIC)
934     const_iv (P_IS_ALIVE)
935     const_iv (P_NO_CLERIC)
936     const_iv (P_NEED_UPDATE)
937     const_iv (P_NO_ERROR)
938     const_iv (P_OUT_OF_MAP)
939     const_iv (P_NEW_MAP)
940 root 1.14
941     const_iv (UP_OBJ_INSERT)
942     const_iv (UP_OBJ_REMOVE)
943     const_iv (UP_OBJ_CHANGE)
944     const_iv (UP_OBJ_FACE)
945    
946     const_iv (INS_NO_MERGE)
947     const_iv (INS_ABOVE_FLOOR_ONLY)
948     const_iv (INS_NO_WALK_ON)
949     const_iv (INS_ON_TOP)
950     const_iv (INS_BELOW_ORIGINATOR)
951     const_iv (INS_MAP_LOAD)
952    
953     const_iv (WILL_APPLY_HANDLE)
954     const_iv (WILL_APPLY_TREASURE)
955     const_iv (WILL_APPLY_EARTHWALL)
956     const_iv (WILL_APPLY_DOOR)
957     const_iv (WILL_APPLY_FOOD)
958 root 1.1 };
959    
960     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
961     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
962    
963 root 1.9 static const struct {
964 root 1.1 const char *name;
965     IV iv;
966     } *event, event_list[] = {
967     # define const_event(name) { # name, (IV)EVENT_ ## name },
968     const_event (NONE)
969     const_event (APPLY)
970     const_event (ATTACK)
971     const_event (DEATH)
972     const_event (DROP)
973     const_event (PICKUP)
974     const_event (SAY)
975     const_event (STOP)
976     const_event (TIME)
977     const_event (THROW)
978     const_event (TRIGGER)
979     const_event (CLOSE)
980     const_event (TIMER)
981 root 1.14 const_event (MOVE)
982 root 1.1
983     const_event (BORN)
984     const_event (CLOCK)
985     const_event (CRASH)
986     const_event (PLAYER_DEATH)
987     const_event (GKILL)
988     const_event (LOGIN)
989     const_event (LOGOUT)
990     const_event (MAPENTER)
991     const_event (MAPLEAVE)
992     const_event (MAPRESET)
993     const_event (REMOVE)
994     const_event (SHOUT)
995     const_event (TELL)
996     const_event (MUZZLE)
997     const_event (KICK)
998 root 1.14 //const_event (FREE_OB)
999 root 1.1 };
1000    
1001     AV *av = get_av ("cf::EVENT", 1);
1002    
1003     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1004     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1005    
1006 root 1.9 static const struct {
1007 root 1.1 int dtype;
1008     const char *name;
1009     IV idx;
1010     } *cprop, prop_table[] = {
1011     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1012     prop (CFAPI_INT, MAP_PROP_FLAGS)
1013     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1014     prop (CFAPI_STRING, MAP_PROP_PATH)
1015     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1016     prop (CFAPI_STRING, MAP_PROP_NAME)
1017     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1018     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1019     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1020     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1021     prop (CFAPI_INT, MAP_PROP_WIDTH)
1022     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1023     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1024     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1025     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1026     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1027     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1028     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1029     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1030     prop (CFAPI_INT, MAP_PROP_SKY)
1031     prop (CFAPI_INT, MAP_PROP_WPARTX)
1032     prop (CFAPI_INT, MAP_PROP_WPARTY)
1033     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1034     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1035     prop (CFAPI_PREGION, MAP_PROP_REGION)
1036     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1037     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1038     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1039     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1040     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1041     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1042     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1043     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1044     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1045     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1046     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1047     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1048     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1049     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1050     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1051     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1052     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1053     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1054     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1055     prop (CFAPI_INT, OBJECT_PROP_X)
1056     prop (CFAPI_INT, OBJECT_PROP_Y)
1057     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1058     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1059     prop (CFAPI_INT, OBJECT_PROP_NROF)
1060     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1061     prop (CFAPI_INT, OBJECT_PROP_FACING)
1062     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1063     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1064     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1065     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1066     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1067     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1068     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1069     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1070     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1071     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1072     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1073     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1074     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1075     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1076     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1077     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1078     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1079     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1080     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1081     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1082     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1083     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1084     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1085     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1086     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1087     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1088     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1089     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1090     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1091     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1092     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1093     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1094     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1095     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1096     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1097     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1098     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1099     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1100     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1101     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1102     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1103     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1104     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1105     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1106     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1107     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1108     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1109     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1110     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1111     prop (CFAPI_INT, OBJECT_PROP_STR)
1112     prop (CFAPI_INT, OBJECT_PROP_DEX)
1113     prop (CFAPI_INT, OBJECT_PROP_CON)
1114     prop (CFAPI_INT, OBJECT_PROP_WIS)
1115     prop (CFAPI_INT, OBJECT_PROP_INT)
1116     prop (CFAPI_INT, OBJECT_PROP_POW)
1117     prop (CFAPI_INT, OBJECT_PROP_CHA)
1118     prop (CFAPI_INT, OBJECT_PROP_WC)
1119     prop (CFAPI_INT, OBJECT_PROP_AC)
1120     prop (CFAPI_INT, OBJECT_PROP_HP)
1121     prop (CFAPI_INT, OBJECT_PROP_SP)
1122     prop (CFAPI_INT, OBJECT_PROP_GP)
1123     prop (CFAPI_INT, OBJECT_PROP_FP)
1124     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1125     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1126     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1127     prop (CFAPI_INT, OBJECT_PROP_DAM)
1128     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1129     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1130     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1131     prop (CFAPI_INT, OBJECT_PROP_FACE)
1132     };
1133    
1134     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1135     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1136    
1137     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1138     {
1139     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1140     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1141     }
1142     }
1143    
1144     void
1145     LOG (int level, char *msg)
1146 root 1.6 PROTOTYPE: $$
1147 root 1.1 C_ARGS: level, "%s", msg
1148    
1149     char *
1150     cf_get_maps_directory (char *path)
1151 root 1.6 PROTOTYPE: $
1152 root 1.2 ALIAS: maps_directory = 0
1153 root 1.1
1154 root 1.5 char *
1155     mapdir ()
1156 root 1.6 PROTOTYPE:
1157 root 1.5 ALIAS:
1158     mapdir = 0
1159     uniquedir = 1
1160     tmpdir = 2
1161     confdir = 3
1162     localdir = 4
1163     playerdir = 5
1164     datadir = 6
1165     CODE:
1166     {
1167     int unused_type;
1168     RETVAL = (char *)systemDirectory (&unused_type, ix);
1169     }
1170 root 1.6 OUTPUT: RETVAL
1171 root 1.5
1172 root 1.4 int
1173     cf_find_animation (char *text)
1174 root 1.6 PROTOTYPE: $
1175 root 1.4
1176 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1177    
1178     SV *
1179 root 1.4 get_property (object *obj, int type, int idx)
1180 root 1.1 CODE:
1181     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1182 root 1.6 OUTPUT: RETVAL
1183 root 1.1
1184 root 1.4 SV *
1185     set_property (object *obj, int type, int idx, SV *newval)
1186     CODE:
1187     switch (type)
1188     {
1189     case CFAPI_INT:
1190     cf_object_set_int_property (obj, idx, SvIV (newval));
1191     break;
1192     case CFAPI_LONG:
1193     cf_object_set_long_property (obj, idx, SvNV (newval));
1194     break;
1195 root 1.10 case CFAPI_DOUBLE:
1196     {
1197     int unused_type;
1198     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1199     }
1200     break;
1201 root 1.4 case CFAPI_STRING:
1202     cf_object_set_string_property (obj, idx, SvPV_nolen (newval));
1203     break;
1204     default:
1205     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1206     }
1207    
1208 root 1.23 # missing properties
1209    
1210     void
1211     set_attacktype (object *obj, U32 attacktype)
1212     CODE:
1213     obj->attacktype = attacktype;
1214    
1215     U32
1216     get_attacktype (object *obj)
1217     ALIAS:
1218     attacktype = 0
1219     CODE:
1220     RETVAL = obj->attacktype;
1221     OUTPUT: RETVAL
1222    
1223     void
1224     set_food (object *obj, int food)
1225     CODE:
1226     obj->stats.food = food;
1227    
1228     int
1229     get_food (object *obj)
1230     ALIAS:
1231     food = 0
1232     CODE:
1233     RETVAL = obj->stats.food;
1234     OUTPUT: RETVAL
1235    
1236 root 1.14 void
1237 root 1.12 inv (object *obj)
1238     PROTOTYPE: $
1239     PPCODE:
1240     {
1241     object *o;
1242     for (o = obj->inv; o; o = o->below)
1243 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1244 root 1.12 }
1245    
1246 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1247 root 1.2 ALIAS: resistance = 0
1248 root 1.1
1249     int cf_object_get_flag (object *op, int flag)
1250     ALIAS: flag = 0
1251    
1252     void cf_object_set_flag (object *op, int flag, int value)
1253    
1254 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1255 root 1.1
1256 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1257 root 1.1
1258     void cf_object_apply_below (object *op)
1259    
1260     void cf_object_remove (object *op)
1261    
1262     void cf_object_free (object *op)
1263    
1264     object *cf_object_present_archname_inside (object *op, char *whatstr)
1265    
1266     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1267    
1268     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1269    
1270 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1271 root 1.1
1272     int cf_object_pay_item (object *op, object *buyer)
1273    
1274     int cf_object_pay_amount (object *op, double amount)
1275    
1276 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1277 root 1.1
1278 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1279 root 1.1
1280     void cf_object_learn_spell (object *op, object *sp)
1281    
1282     void cf_object_forget_spell (object *op, object *sp)
1283    
1284     object *cf_object_check_for_spell (object *op, char *spellname)
1285    
1286     int cf_object_query_money (object *op)
1287 root 1.2 ALIAS: money = 0
1288 root 1.1
1289     int cf_object_query_cost (object *op, object *who, int flags)
1290 root 1.2 ALIAS: cost = 0
1291 root 1.1
1292     void cf_object_activate_rune (object *op , object *victim)
1293    
1294     int cf_object_check_trigger (object *op, object *cause)
1295    
1296     int cf_object_out_of_map (object *op, int x, int y)
1297    
1298     void cf_object_drop (object *op, object *author)
1299    
1300     void cf_object_take (object *op, object *author)
1301    
1302     void cf_object_say (object *op, char *msg)
1303    
1304     void cf_object_speak (object *op, char *msg)
1305    
1306     object *cf_object_insert_object (object *op, object *container)
1307    
1308     const char *cf_object_get_msg (object *ob)
1309 root 1.2 ALIAS: msg = 0
1310 root 1.1
1311     object *cf_object_insert_in_ob (object *ob, object *where)
1312    
1313     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1314    
1315     void cf_object_update (object *op, int flags)
1316    
1317     void cf_object_pickup (object *op, object *what)
1318    
1319     char *cf_object_get_key (object *op, char *keyname)
1320 root 1.2 ALIAS: key = 0
1321 root 1.1
1322     void cf_object_set_key (object *op, char *keyname, char *value)
1323    
1324 root 1.23 object *cf_create_object_by_name (const char *name)
1325    
1326 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1327    
1328     void cf_fix_object (object *pl)
1329     ALIAS: fix = 0
1330 root 1.1
1331 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1332 root 1.1
1333 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1334     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1335    
1336     object *new (const char *archetype = 0)
1337 root 1.8 PROTOTYPE: ;$
1338     CODE:
1339 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1340 root 1.8 OUTPUT:
1341     RETVAL
1342 root 1.1
1343 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1344     PROTOTYPE: $$$$$$
1345     CODE:
1346     {
1347     int unused_type;
1348     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1349     }
1350 root 1.1
1351 root 1.16 object *get_nearest_player (object *ob)
1352     ALIAS: nearest_player = 0
1353 root 1.18 PREINIT:
1354     extern object *get_nearest_player (object *);
1355 root 1.16
1356 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1357     PROTOTYPE: $$;$
1358 root 1.16 PPCODE:
1359 root 1.15 {
1360     rv_vector rv;
1361     get_rangevector (ob, other, &rv, flags);
1362     EXTEND (SP, 5);
1363 root 1.16 PUSHs (newSVuv (rv.distance));
1364     PUSHs (newSViv (rv.distance_x));
1365     PUSHs (newSViv (rv.distance_y));
1366     PUSHs (newSViv (rv.direction));
1367     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1368 root 1.15 }
1369    
1370     bool on_same_map_as (object *ob, object *other)
1371     CODE:
1372     RETVAL = on_same_map (ob, other);
1373     OUTPUT: RETVAL
1374    
1375 root 1.22 char *
1376     base_name (object *ob, int plural)
1377     CODE:
1378     RETVAL = cf_query_base_name (ob, plural);
1379     OUTPUT: RETVAL
1380    
1381 root 1.1
1382     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1383    
1384     player *player (object *op)
1385     CODE:
1386     RETVAL = cf_player_find (cf_query_name (op));
1387 root 1.6 OUTPUT: RETVAL
1388 root 1.1
1389 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1390 root 1.1
1391     object *cf_player_send_inventory (object *op)
1392    
1393 root 1.22 player *contr (object *op)
1394     CODE:
1395     RETVAL = op->contr;
1396     OUTPUT: RETVAL
1397    
1398 root 1.6 char *cf_player_get_ip (object *op)
1399     ALIAS: ip = 0
1400    
1401     object *cf_player_get_marked_item (object *op)
1402     ALIAS: marked_item = 0
1403 root 1.1
1404 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1405    
1406     partylist *cf_player_get_party (object *op)
1407     ALIAS: party = 0
1408    
1409     void cf_player_set_party (object *op, partylist *party)
1410 root 1.1
1411    
1412 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1413 root 1.1
1414 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1415 root 1.1
1416     player *cf_player_find (char *name)
1417 root 1.6 PROTOTYPE: $
1418 root 1.1
1419     void cf_player_move (player *pl, int dir)
1420    
1421 root 1.22 void MapNewmapCmd (player *pl)
1422    
1423 root 1.6 # nonstandard
1424     object *ob (player *pl)
1425     CODE:
1426     RETVAL = pl->ob;
1427     OUTPUT: RETVAL
1428 root 1.1
1429 root 1.15 player *first ()
1430     CODE:
1431     RETVAL = first_player;
1432     OUTPUT: RETVAL
1433    
1434     player *next (player *pl)
1435     CODE:
1436     RETVAL = pl->next;
1437     OUTPUT: RETVAL
1438    
1439     void
1440     list ()
1441     PPCODE:
1442     {
1443     player *pl;
1444     for (pl = first_player; pl; pl = pl->next)
1445     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1446     }
1447    
1448 root 1.6
1449     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1450 root 1.1
1451     SV *
1452     get_property (mapstruct *obj, int type, int idx)
1453     CODE:
1454     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1455 root 1.6 OUTPUT: RETVAL
1456 root 1.1
1457 root 1.4 SV *
1458     set_property (mapstruct *obj, int type, int idx, SV *newval)
1459     CODE:
1460     switch (type)
1461     {
1462     case CFAPI_INT:
1463     cf_map_set_int_property (obj, idx, SvIV (newval));
1464     break;
1465     default:
1466     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1467     }
1468    
1469 root 1.11 mapstruct *new (int width, int height)
1470     PROTOTYPE:
1471     CODE:
1472     {
1473     int unused_type;
1474     RETVAL = map_get_map (&unused_type, 0, width, height);
1475     }
1476     OUTPUT:
1477     RETVAL
1478    
1479 root 1.4 mapstruct *cf_map_get_map (char *name)
1480 root 1.6 PROTOTYPE: $
1481 root 1.4 ALIAS: map = 0
1482    
1483     mapstruct *cf_map_get_first ()
1484 root 1.6 PROTOTYPE:
1485 root 1.4 ALIAS: first = 0
1486    
1487     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1488    
1489     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1490    
1491     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1492     C_ARGS: str, map, nx, ny
1493    
1494     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1495    
1496 root 1.14 void
1497 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1498 root 1.11 PROTOTYPE: $$$
1499     INIT:
1500 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1501 root 1.11 PPCODE:
1502     {
1503     object *o;
1504     for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1505 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1506 root 1.11 }
1507    
1508 root 1.12 SV *
1509     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1510 root 1.11 PROTOTYPE: $$$
1511     ALIAS:
1512     top_at = 1
1513     flags_at = 2
1514     light_at = 3
1515     move_block_at = 4
1516     move_slow_at = 5
1517     move_on_at = 6
1518     move_off_at = 7
1519     INIT:
1520     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1521     CODE:
1522     switch (ix)
1523     {
1524     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1525     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1526     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1527     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1528     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1529     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1530     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1531     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1532     }
1533     OUTPUT:
1534     RETVAL
1535 root 1.4
1536 root 1.1
1537     MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1538    
1539 root 1.12 archetype *cf_archetype_get_first()
1540 root 1.6 PROTOTYPE:
1541 root 1.2 ALIAS: first = 0
1542 root 1.1
1543 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1544     ALIAS: next = 0
1545 root 1.1
1546 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1547     ALIAS: head = 0
1548 root 1.1
1549     archetype *cf_archetype_get_more (archetype *arch)
1550 root 1.2 ALIAS: more = 0
1551 root 1.1
1552 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1553     ALIAS: name = 0
1554 root 1.1
1555     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1556    
1557     partylist *cf_party_get_first ()
1558 root 1.6 PROTOTYPE:
1559 root 1.1 ALIAS: first = 0
1560    
1561     partylist *cf_party_get_next (partylist *party)
1562     ALIAS: next = 0
1563    
1564 root 1.6 const char *cf_party_get_name (partylist *party)
1565    
1566 root 1.1 const char *cf_party_get_password (partylist *party)
1567     ALIAS: password = 0
1568    
1569     player *cf_party_get_first_player (partylist *party)
1570     ALIAS: first_player = 0
1571    
1572     player *cf_party_get_next_player (partylist *party, player *op)
1573     ALIAS: next_player = 0
1574    
1575    
1576     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1577    
1578     region *cf_region_get_first ()
1579 root 1.6 PROTOTYPE:
1580 root 1.1 ALIAS: first = 0
1581    
1582     const char *cf_region_get_name (region *reg)
1583     ALIAS: name = 0
1584    
1585     region *cf_region_get_next (region *reg)
1586     ALIAS: next = 0
1587    
1588     region *cf_region_get_parent (region *reg)
1589     ALIAS: parent = 0
1590    
1591     const char *cf_region_get_longname (region *reg)
1592     ALIAS: longname = 0
1593    
1594     const char *cf_region_get_message (region *reg)
1595     ALIAS: message = 0
1596    
1597